Probably should keep track of Fighter Strafes.
Running Tally = 2 + 14
The Mouse vs Captain Squareyez
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 fighters moved from 43 Sea Zone to New Zealand 3 armour, 3 infantry and 3 transports moved from 43 Sea Zone to 42 Sea Zone 3 armour and 3 infantry moved from 42 Sea Zone to New Zealand Combat - Americans Battle in New Zealand Americans attack with 3 armour, 2 fighters and 3 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 3 armour, 2 fighters and 3 infantry in New Zealand, round 2 : 5/8 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Zealand Americans win, taking New Zealand from Japanese with 3 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 56 Sea Zone 1 artillery and 2 infantry moved from 56 Sea Zone to Western United States 1 battleship, 1 carrier and 2 destroyers moved from 43 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier and 2 fighters moved from 46 Sea Zone to 42 Sea Zone 1 bomber moved from Midway to Western Canada 2 fighters moved from New Zealand to 42 Sea Zone Place Units - Americans 1 battleship and 1 transport placed in 56 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Japanese regular : 0.33
Territory Summary for Americans and Chinese :
Alaska : 2 infantry Brazil : 1 factory Eastern United States : 1 aaGun, 1 factory and 1 infantry French Madagascar : 1 armour Hawaiian Islands : 1 infantry Iwo Jima : 1 flag, 1 armour and 1 infantry Midway : 1 infantry New Guinea : 1 infantry New Zealand : 3 armour and 2 infantry Wake Island : 1 infantry Western Canada : 1 bomber Western United States : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 5 infantry 42 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 4 fighters and 3 transports 56 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 32 / 31 Russians : 0 / 0 Japanese : 75 / 76 British : 20 / 19 Italians : 13 / 19 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germans 1 carrier and 1 transport placed in 5 Sea Zone 1 fighter placed in 5 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Germans to 5 Sea Zone: 1 fighter EDIT: Removing units owned by Germans from Northwestern Europe: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 75 / 76 British : 20 / 19 Italians : 13 / 19 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Non Combat Move - Russians 1 submarine moved from 11 Sea Zone to 20 Sea Zone Turn Complete - Russians
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 armour, 1 cruiser, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Borneo to 49 Sea Zone 1 armour and 1 transport moved from 49 Sea Zone to 48 Sea Zone 1 armour moved from 48 Sea Zone to New Guinea 1 fighter moved from 49 Sea Zone to New Guinea 1 armour moved from Finland to Norway Germans take Norway from British Combat - Japanese Battle in New Guinea Japanese attack with 1 armour and 1 fighter Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 fighter in New Guinea, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in New Guinea 1 fighter owned by the Japanese retreated British win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour Non Combat Move - Japanese 1 fighter moved from New Guinea to 50 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 49 Sea Zone to 50 Sea Zone 2 battleships, 1 carrier, 1 fighter and 2 transports moved from 38 Sea Zone to 50 Sea Zone 2 fighters moved from Japan to 50 Sea Zone 1 battleship moved from 62 Sea Zone to 50 Sea Zone 1 bomber moved from Japan to Philippine Islands 1 bomber moved from Manchuria to Philippine Islands 1 fighter moved from Japan to Philippine Islands 1 bomber moved from French Indo-China Thailand to Philippine Islands 1 armour moved from French West Africa to Anglo-Egypt Sudan 1 armour moved from Italian Africa to Anglo-Egypt Sudan 2 armour moved from Balkans to France 2 fighters moved from Italy to Morocco Algeria 2 armour moved from Yakut S.S.R. to Buryatia S.S.R. 2 armour moved from Caucasus to Chinghai 2 armour moved from Belorussia to Kazakh S.S.R. Place Units - Japanese 1 cruiser, 3 destroyers and 2 transports placed in 62 Sea Zone Japanese undo move 1. 1 destroyer and 2 transports placed in 62 Sea Zone 1 cruiser and 2 destroyers placed in 62 Sea Zone 3 armour and 2 infantry placed in Japan 1 infantry placed in India Turn Complete - Japanese Japanese collect 75 PUs; end with 77 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 British regular : 0.67
Production/PUs Summary :
Germans : 35 / 32 Russians : 0 / 0 Japanese : 75 / 77 British : 17 / 19 Italians : 13 / 19 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - British British buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - British 5 armour, 1 artillery and 6 infantry moved from Panama to 20 Sea Zone 5 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 6 infantry and 6 transports moved from 20 Sea Zone to 44 Sea Zone Place Units - British 1 fighter and 3 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 bombers EDIT: Adding units owned by British to Western Canada: 2 bombers EDIT: Turning off Edit Mode Turn Complete - British British collect 17 PUs; end with 17 PUs
Production/PUs Summary :
Germans : 35 / 32 Russians : 0 / 0 Japanese : 75 / 77 British : 17 / 17 Italians : 13 / 19 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar Italians take Gibraltar from British Combat - Italians Non Combat Move - Italians Place Units - Italians 1 destroyer and 1 transport placed in 14 Sea Zone 1 artillery placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 32 Russians : 0 / 0 Japanese : 75 / 77 British : 17 / 17 Italians : 13 / 13 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Americans Americans buy 6 submarines; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from Western Canada to 48 Sea Zone Combat - Americans Battle in 48 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 48 Sea Zone to Solomon Islands 1 armour, 2 artilleries and 3 infantry moved from Western United States to 56 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 3 infantry, 1 submarine and 3 transports moved from 56 Sea Zone to 44 Sea Zone 3 armour and 2 infantry moved from New Zealand to 42 Sea Zone 3 armour, 2 battleships, 2 carriers, 2 destroyers, 4 fighters, 2 infantry and 3 transports moved from 42 Sea Zone to 44 Sea Zone Place Units - Americans 6 submarines placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 32 Russians : 0 / 0 Japanese : 75 / 77 British : 17 / 17 Italians : 13 / 13 Chinese : 0 / 0 Americans : 38 / 40
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 cruiser and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Place Units - Germans 1 cruiser and 2 transports placed in 5 Sea Zone 1 armour placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 36 Russians : 0 / 0 Japanese : 75 / 77 British : 17 / 17 Italians : 13 / 13 Chinese : 0 / 0 Americans : 38 / 40
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Non Combat Move - Russians 1 submarine moved from 20 Sea Zone to 44 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 36 Russians : 0 / 0 Japanese : 75 / 77 British : 17 / 17 Italians : 13 / 13 Chinese : 0 / 0 Americans : 38 / 40
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 carriers, 2 cruisers and 3 destroyers; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 5 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 2 transports moved from 50 Sea Zone to 59 Sea Zone 2 armour and 2 infantry moved from Japan to 62 Sea Zone 2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 59 Sea Zone 2 armour and 2 infantry moved from 59 Sea Zone to Iwo Jima 3 fighters moved from 59 Sea Zone to Iwo Jima Combat - Japanese Battle in Iwo Jima Japanese attack with 2 armour, 3 fighters and 2 infantry Americans defend with 1 armour and 1 infantry Japanese roll dice for 4 battleships in Iwo Jima, round 2 : 3/4 hits, 2.67 expected hits Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 2 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese 3 fighters moved from Iwo Jima to 59 Sea Zone 1 cruiser and 3 destroyers moved from 62 Sea Zone to 59 Sea Zone 2 fighters moved from Morocco Algeria to Persia 4 fighters moved from Germany to Caucasus 3 bombers moved from Philippine Islands to Japan 1 fighter moved from Philippine Islands to 62 Sea Zone Place Units - Japanese 2 carriers, 2 cruisers and 3 destroyers placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 75 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 0.33
Production/PUs Summary :
Germans : 35 / 36 Russians : 0 / 0 Japanese : 75 / 76 British : 17 / 17 Italians : 13 / 13 Chinese : 0 / 0 Americans : 38 / 40
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - British British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - British 5 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 6 infantry and 6 transports moved from 44 Sea Zone to 56 Sea Zone 5 armour, 1 artillery and 6 infantry moved from 56 Sea Zone to Western United States 2 bombers moved from Western Canada to Western United States 1 infantry moved from Western Canada to Alaska 2 bombers moved from Mexico to Western United States Place Units - British 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 17 PUs; end with 17 PUs
Production/PUs Summary :
Germans : 35 / 36 Russians : 0 / 0 Japanese : 75 / 76 British : 17 / 17 Italians : 13 / 13 Chinese : 0 / 0 Americans : 38 / 40
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 6 PUs; 0 techTokens; Combat Move - Italians 1 artillery and 1 infantry moved from Gibraltar to 13 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Brazil Italians take Brazil from Americans 1 artillery and 1 infantry moved from Italy to 14 Sea Zone Combat - Italians Non Combat Move - Italians 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar Place Units - Italians 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 22 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 36 Russians : 0 / 0 Japanese : 75 / 76 British : 17 / 17 Italians : 16 / 22 Chinese : 0 / 0 Americans : 35 / 40
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Americans Americans buy 13 infantry; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans Combat - Americans Non Combat Move - Americans 4 armour, 2 artilleries, 3 battleships, 4 carriers, 3 destroyers, 8 fighters, 5 infantry, 1 submarine and 6 transports moved from 44 Sea Zone to 56 Sea Zone 4 armour, 2 artilleries and 5 infantry moved from 56 Sea Zone to Western United States 1 bomber moved from Solomon Islands to Western United States Place Units - Americans 10 infantry placed in Eastern United States 3 infantry placed in Western United States Turn Complete - Americans Americans collect 35 PUs; end with 36 PUs
Production/PUs Summary :
Germans : 35 / 36 Russians : 0 / 0 Japanese : 75 / 76 British : 17 / 17 Italians : 16 / 22 Chinese : 0 / 0 Americans : 35 / 36
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Poland to 5 Sea Zone 1 armour moved from Baltic States to 5 Sea Zone 1 armour and 1 infantry moved from Germany to 5 Sea Zone 1 armour and 1 infantry moved from Germany to 5 Sea Zone 3 armour, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone 3 armour and 3 infantry moved from 6 Sea Zone to United Kingdom 2 fighters moved from 6 Sea Zone to United Kingdom 2 fighters moved from Northwestern Europe to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 3 armour, 4 fighters and 3 infantry British defend with 1 aaGun, 4 armour, 1 artillery, 1 factory, 2 fighters and 14 infantry British roll AA dice in United Kingdom : 0/4 hits, 0.67 expected hits Germans roll dice for 2 cruisers in United Kingdom, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 3 armour, 4 fighters and 3 infantry in United Kingdom, round 2 : 6/10 hits, 4.00 expected hits British roll dice for 4 armour, 1 artillery, 2 fighters and 14 infantry in United Kingdom, round 2 : 9/21 hits, 8.33 expected hits 3 fighters owned by the Germans, 3 infantry owned by the Germans, 3 armour owned by the Germans and 8 infantry owned by the British lost in United Kingdom 1 fighter owned by the Germans retreated British win with 4 armour, 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is -30 Casualties for Germans: 3 armour, 3 fighters and 3 infantry Casualties for British: 8 infantry Non Combat Move - Germans 1 fighter moved from United Kingdom to 6 Sea Zone 1 armour moved from Germany to Northwestern Europe 1 artillery moved from Germany to Northwestern Europe Place Units - Germans 1 artillery placed in Karelia S.S.R. 1 transport placed in 4 Sea Zone 3 artilleries and 1 bomber placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
British AA : -0.67 Germans regular : 3.00 British regular : 0.67
Production/PUs Summary :
Germans : 35 / 36 Russians : 0 / 0 Japanese : 75 / 76 British : 17 / 17 Italians : 16 / 22 Chinese : 0 / 0 Americans : 35 / 36
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 armour, 2 battleships, 1 cruiser, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Iwo Jima to 59 Sea Zone 1 armour and 1 infantry moved from Iwo Jima to 59 Sea Zone 1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 53 Sea Zone 1 armour and 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 52 Sea Zone 1 armour and 1 infantry moved from 52 Sea Zone to Wake Island Combat - Japanese Battle in Wake Island Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Hawaiian Islands Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 5 battleships, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 2 transports moved from 59 Sea Zone to 62 Sea Zone 2 fighters moved from Persia to Suiyuan 4 fighters moved from Caucasus to Suiyuan 2 armour moved from Chinghai to Suiyuan 2 armour moved from Kazakh S.S.R. to Ningxia 1 armour moved from French Indo-China Thailand to Fukien 3 armour moved from Anglo-Egypt Sudan to Trans-Jordan Place Units - Japanese 2 battleships, 1 cruiser and 2 destroyers placed in 62 Sea Zone 1 armour and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 0.00
Production/PUs Summary :
Germans : 35 / 36 Russians : 0 / 0 Japanese : 76 / 76 British : 17 / 17 Italians : 16 / 22 Chinese : 0 / 0 Americans : 34 / 36
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TripleA Turn Summary: British round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - British British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - British 5 armour moved from Western United States to Alaska 4 bombers moved from Western United States to Alaska 1 artillery and 6 infantry moved from Western United States to 56 Sea Zone 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 6 infantry and 6 transports moved from 56 Sea Zone to 64 Sea Zone 1 artillery and 6 infantry moved from 64 Sea Zone to Alaska Place Units - British 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 17 PUs; end with 17 PUs
Production/PUs Summary :
Germans : 35 / 36 Russians : 0 / 0 Japanese : 76 / 76 British : 17 / 17 Italians : 16 / 22 Chinese : 0 / 0 Americans : 34 / 36
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery and 1 infantry moved from Brazil to 18 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Panama Italians take Panama from Americans 1 artillery moved from 19 Sea Zone to Panama Combat - Italians Non Combat Move - Italians 1 artillery and 1 infantry moved from Gibraltar to 13 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Brazil 1 armour and 1 infantry moved from Balkans to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to Gibraltar 1 fighter moved from France to Brazil Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Brazil 1 artillery placed in Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 36 Russians : 0 / 0 Japanese : 76 / 76 British : 17 / 17 Italians : 17 / 17 Chinese : 0 / 0 Americans : 33 / 36
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Americans Americans buy 6 submarines; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 fighter moved from 56 Sea Zone to 52 Sea Zone 1 fighter moved from 56 Sea Zone to 53 Sea Zone Combat - Americans Battle in 52 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 52 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 53 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 53 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 4 armour, 2 artilleries and 6 infantry moved from Western United States to 56 Sea Zone 4 armour, 2 artilleries, 3 battleships, 4 carriers, 3 destroyers, 6 fighters, 6 infantry, 7 submarines and 6 transports moved from 56 Sea Zone to 64 Sea Zone 4 armour, 2 artilleries and 6 infantry moved from 64 Sea Zone to Alaska 1 fighter moved from 53 Sea Zone to 64 Sea Zone 1 fighter moved from 52 Sea Zone to 64 Sea Zone 1 bomber moved from Western United States to Alaska 5 infantry moved from Eastern United States to Central United States Place Units - Americans 6 submarines placed in 56 Sea Zone Turn Complete - Americans Americans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 36 Russians : 0 / 0 Japanese : 76 / 76 British : 17 / 17 Italians : 17 / 17 Chinese : 0 / 0 Americans : 33 / 33
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@dangermouse650 go ahead, wipe my fleet out. nothing i can do anyway, ive lost. again
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 1 bomber; Remaining resources: 9 PUs; 0 techTokens; Combat Move - Germans 3 transports moved from 6 Sea Zone to 5 Sea Zone 3 artilleries and 3 infantry moved from Germany to 5 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone 3 artilleries, 1 fighter and 3 infantry moved from 6 Sea Zone to United Kingdom 1 bomber moved from Germany to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry British defend with 1 aaGun, 4 armour, 2 artilleries, 1 factory, 3 fighters and 7 infantry British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Germans roll dice for 2 cruisers in United Kingdom, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in United Kingdom, round 2 : 1/8 hits, 3.17 expected hits British roll dice for 4 armour, 2 artilleries, 3 fighters and 7 infantry in United Kingdom, round 2 : 7/16 hits, 7.00 expected hits 3 artilleries owned by the Germans, 1 fighter owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the British lost in United Kingdom 1 bomber owned by the Germans retreated British win with 4 armour, 2 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is -22 Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry Casualties for British: 3 infantry Non Combat Move - Germans 1 bomber moved from United Kingdom to Germany 4 infantry moved from Northwestern Europe to Germany Place Units - Germans 3 armour and 1 bomber placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 44 PUs
Combat Hit Differential Summary :
British AA : -0.33 Germans regular : -1.17 British regular : 0.00
Production/PUs Summary :
Germans : 35 / 44 Russians : 0 / 0 Japanese : 76 / 76 British : 17 / 17 Italians : 17 / 17 Chinese : 0 / 0 Americans : 33 / 33