@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 54 Sea Zone to 41 Sea Zone
        1 destroyer moved from 54 Sea Zone to 44 Sea Zone
        1 infantry moved from Ethiopia to British Somaliland
              British take British Somaliland from Italians
    Combat - ANZAC
        Battle in 44 Sea Zone
            ANZAC attack with 1 destroyer
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 44 Sea Zone
            ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 41 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 41 Sea Zone
            ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - ANZAC
        1 destroyer moved from 54 Sea Zone to 37 Sea Zone
        1 fighter moved from India to Kwangsi
        1 fighter moved from Yunnan to Kwangsi
        1 infantry moved from Yunnan to Kwangsi
        1 fighter moved from 54 Sea Zone to Java
        1 infantry moved from South Australia to New South Wales
        1 mech_infantry moved from New South Wales to South Australia
        1 carrier and 1 cruiser moved from 54 Sea Zone to 63 Sea Zone
        1 carrier moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from Egypt to Trans-Jordan
    Place Units - ANZAC
        1 destroyer and 1 transport placed in 62 Sea Zone
        1 armour placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 15 PUs; end with 15 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 13 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Eastern Poland to Belarus
        1 infantry moved from Novgorod to Belarus
        3 fighters and 6 tactical_bombers moved from Western Ukraine to Belarus
        1 infantry moved from Novgorod to Vyborg
              Germans take Vyborg from Russians
    Combat - Germans
        Battle in Belarus
            Germans attack with 3 fighters, 2 infantry and 6 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 3 fighters, 2 infantry and 6 tactical_bombers in Belarus, round 2 : 8/11 hits, 5.33 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Belarus
            Germans win, taking Belarus from Russians with 3 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        3 aaGuns, 9 armour, 11 artilleries, 26 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk
        1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
        3 fighters and 6 tactical_bombers moved from Belarus to Bryansk
        1 infantry moved from Ukraine to Rostov
        1 bomber moved from Southern Italy to Western Germany
        2 artilleries and 2 infantry moved from Western Germany to France
        9 mech_infantrys moved from Germany to Eastern Poland
        1 submarine moved from 125 Sea Zone to 124 Sea Zone
        1 destroyer moved from 125 Sea Zone to 112 Sea Zone
    Place Units - Germans
        1 submarine placed in 112 Sea Zone
        3 mech_infantrys placed in Novgorod
        3 mech_infantrys placed in Ukraine
        7 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 46 PUs; end with 46 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Russians
        Russians buy 10 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        2 fighters moved from Yunnan to Kwangsi
        1 tactical_bomber moved from India to Kwangsi
        2 armour and 2 mech_infantrys moved from Eastern Persia to India
        1 infantry moved from Persia to 80 Sea Zone
        1 infantry moved from Volgograd to Caucasus
        3 infantry moved from Samara to Russia
        1 submarine moved from 113 Sea Zone to 115 Sea Zone
    Place Units - Russians
        10 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 17 PUs; end with 17 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
        Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Russians
        Russians buy 10 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        2 fighters moved from Yunnan to Kwangsi
        1 tactical_bomber moved from India to Kwangsi
        2 armour and 2 mech_infantrys moved from Eastern Persia to India
        1 infantry moved from Persia to 80 Sea Zone
        1 infantry moved from Volgograd to Caucasus
        3 infantry moved from Samara to Russia
        1 submarine moved from 113 Sea Zone to 115 Sea Zone
    Place Units - Russians
        10 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 17 PUs; end with 17 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
        Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Shensi: 2 infantry
        EDIT: Adding units owned by Russians to Kweichow: 1 infantry
        EDIT: Adding units owned by Russians to Kansu: 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@majikforce Please use second file posted.
@sovietishcat Hope to take my turn this weekend.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 mech_infantrys moved from Kiangsu to Kiangsi
        1 mech_infantry moved from Hopei to Kiangsi
        1 infantry moved from Chahar to Hopei
        1 infantry moved from Anhwe to Hunan
        1 infantry moved from Jehol to Chahar
        1 infantry moved from Jehol to Anhwe
        2 infantry moved from Hunan to Kweichow
        2 infantry moved from Hunan to Yunnan
        1 mech_infantry moved from Kiangsu to Hunan
        1 destroyer moved from 20 Sea Zone to 6 Sea Zone
        3 fighters moved from Japan to 6 Sea Zone
        1 tactical_bomber moved from Japan to 6 Sea Zone
        1 fighter moved from Japan to Kiangsi
        1 bomber moved from Hunan to Kiangsi
        1 bomber moved from Hunan to Yunnan
        1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
        1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
        1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
        1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
        1 fighter moved from Hunan to Kweichow
        1 fighter moved from Hunan to Yunnan
        2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
        2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
        1 infantry moved from Paulau Island to 34 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 42 Sea Zone
        2 artilleries and 2 infantry moved from 42 Sea Zone to Java
        1 submarine moved from 36 Sea Zone to 37 Sea Zone
        2 battleships and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
        1 submarine moved from 35 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
        1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
    Combat - Japanese
        Battle in Java
            Japanese attack with 2 artilleries and 2 infantry
            ANZAC defend with 1 aaGun, 1 fighter and 1 infantry
                Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 3/3 hits, 1.83 expected hits
                ANZAC roll dice for 1 aaGun, 1 fighter and 1 infantry in Java, round 2 : 0/2 hits, 1.00 expected hits
                1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 18
            Casualties for ANZAC: 1 aaGun, 1 fighter and 1 infantry
        Battle in Kweichow
            Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 2.00 expected hits
                Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Kweichow
            Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in 44 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for ANZAC: 1 destroyer
        Battle in Kiangsi
            Japanese attack with 1 bomber, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
            British defend with 3 mech_infantrys
                Japanese roll dice for 1 bomber, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 5/9 hits, 4.00 expected hits
                Chinese roll dice for 3 mech_infantrys in Kiangsi, round 2 : 2/3 hits, 1.00 expected hits
                2 mech_infantrys owned by the Japanese and 3 mech_infantrys owned by the British lost in Kiangsi
            Japanese win, taking Kiangsi from Chinese with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for Japanese: 2 mech_infantrys
            Casualties for British: 3 mech_infantrys
        Battle in Yunnan
            Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in 37 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
            Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for ANZAC: 1 destroyer
        Battle in 6 Sea Zone
            Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
            Americans defend with 1 destroyer and 1 submarine
                Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
                Americans roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 6 Sea Zone
            Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for Americans: 1 destroyer and 1 submarine
    Non Combat Move - Japanese
        3 infantry moved from Manchuria to Jehol
        1 artillery moved from Soviet Far East to Siberia
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
        1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
        1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
        1 carrier and 1 cruiser moved from 20 Sea Zone to 36 Sea Zone
        2 fighters and 1 tactical_bomber moved from Kweichow to Hunan
        1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
        1 bomber, 3 fighters and 2 tactical_bombers moved from Kiangsi to Hunan
        1 tactical_bomber moved from 6 Sea Zone to Hunan
        3 fighters moved from 6 Sea Zone to Japan
        1 carrier moved from 36 Sea Zone to 42 Sea Zone
        1 tactical_bomber moved from Hunan to 36 Sea Zone
    Place Units - Japanese
        1 destroyer placed in 19 Sea Zone
        1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
        1 armour and 2 mech_infantrys placed in Kiangsu
        2 infantry placed in Manchuria
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
        Japanese collect 54 PUs; end with 54 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.83
Japanese regular : -1.50
ANZAC regular : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        2 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
        2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
        2 infantry moved from 6 Sea Zone to Korea
        3 submarines moved from 16 Sea Zone to 6 Sea Zone
        2 submarines moved from 1 Sea Zone to 6 Sea Zone
        3 fighters moved from 16 Sea Zone to 6 Sea Zone
        2 fighters moved from Western United States to 6 Sea Zone
        1 marine moved from Morocco to 91 Sea Zone
        1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
        1 marine moved from 92 Sea Zone to Algeria
        1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
        1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
        1 mech_infantry moved from Morocco to 91 Sea Zone
        1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
        1 submarine moved from 81 Sea Zone to 96 Sea Zone
        1 mech_infantry moved from 96 Sea Zone to Malta
        1 bomber moved from Midway to 6 Sea Zone
        2 infantry moved from Brazil to French Guiana
              Americans take French Guiana from Neutral_Axis
        1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
        1 fighter moved from 91 Sea Zone to Algeria
@majikforce Scramble sz 6?
@sovietishcat No thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        2 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
        2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
        2 infantry moved from 6 Sea Zone to Korea
        3 submarines moved from 16 Sea Zone to 6 Sea Zone
        2 submarines moved from 1 Sea Zone to 6 Sea Zone
        3 fighters moved from 16 Sea Zone to 6 Sea Zone
        2 fighters moved from Western United States to 6 Sea Zone
        1 marine moved from Morocco to 91 Sea Zone
        1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
        1 marine moved from 92 Sea Zone to Algeria
        1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
        1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
        1 mech_infantry moved from Morocco to 91 Sea Zone
        1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
        1 submarine moved from 81 Sea Zone to 96 Sea Zone
        1 mech_infantry moved from 96 Sea Zone to Malta
        1 bomber moved from Midway to 6 Sea Zone
        2 infantry moved from Brazil to French Guiana
              Americans take French Guiana from Neutral_Axis
        1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
        1 fighter moved from 91 Sea Zone to Algeria
    Combat - Americans
        Battle in Malta
        Battle in 6 Sea Zone
            Americans attack with 1 bomber, 7 fighters, 5 submarines, 1 tactical_bomber and 1 transport
            Japanese defend with 1 destroyer
                Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
                Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 6 Sea Zone
            Americans win, taking Malta from Italians, taking 6 Sea Zone from Japanese with 1 bomber, 7 fighters, 5 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Algeria
            Americans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys
            Neutral_Axis defend with 1 infantry
                Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0,50 expected hits
                Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
            Americans win, taking Algeria from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 0
            Casualties for Americans: 1 infantry
            Casualties for Neutral_Axis: 1 infantry
        Battle in Korea
    Non Combat Move - Americans
        1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
        1 carrier moved from 1 Sea Zone to 6 Sea Zone
        3 aaGuns moved from British Columbia to Alaska
        2 infantry moved from Western United States to 10 Sea Zone
        2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 destroyer moved from 26 Sea Zone to 6 Sea Zone
        2 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 88 Sea Zone
        1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
        1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
        1 fighter moved from Algeria to Gibraltar
        1 carrier, 2 destroyers and 3 transports moved from 91 Sea Zone to 92 Sea Zone
        1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
        1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 bomber moved from 6 Sea Zone to Midway
        1 infantry moved from Central United States to Western United States
    Place Units - Americans
        1 carrier, 1 destroyer and 1 transport placed in 1 Sea Zone
        1 transport placed in 10 Sea Zone
        1 infantry placed in Western United States
        3 fighters placed in Western United States
        1 transport placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 57 PUs; end with 57 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        9 artilleries and 8 infantry moved from Kwangsi to Kiangsi
    Combat - Chinese
        Battle in Kiangsi
            Chinese attack with 9 artilleries and 8 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 9 artilleries and 8 infantry in Kiangsi, round 2 : 7/17 hits, 5,67 expected hits
                Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Kiangsi
            Chinese win, taking Kiangsi from Japanese with 9 artilleries and 8 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Burma to Tsinghai
    Place Units - Chinese
        3 infantry placed in Kiangsi
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 9 PUs
    Purchase Units - British
        British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Trans-Jordan to Syria
        1 fighter moved from Egypt to Syria
        1 artillery moved from Trans-Jordan to Syria
        1 infantry moved from Trans-Jordan to Syria
        2 infantry moved from Burma to Yunnan
        2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
        1 infantry moved from French West Africa to French Central Africa
              British take French Central Africa from Neutral_Axis
    Combat - British
        Battle in Yunnan
            British attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,00 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Syria
            British attack with 1 artillery, 1 fighter and 2 infantry
            Neutral_Axis defend with 1 infantry
                British roll dice for 1 artillery, 1 fighter and 2 infantry in Syria, round 2 : 0/4 hits, 1,33 expected hits
                Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Syria
                British roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 3 : 2/3 hits, 1,17 expected hits
                Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Neutral_Axis lost in Syria
            British win, taking Syria from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Neutral_Axis: 1 infantry
    Non Combat Move - British
        4 fighters moved from Persia to Russia
        2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi
        2 aaGuns, 1 artillery and 9 infantry moved from Kwangsi to Kiangsi
        1 mech_infantry moved from Burma to Kwangsi
        1 aaGun and 8 infantry moved from Burma to India
        2 mech_infantrys moved from Persia to Northwest Persia
        1 mech_infantry moved from Iraq to Northwest Persia
        1 fighter moved from Syria to Persia
        1 aaGun moved from Trans-Jordan to Egypt
        1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
        1 infantry moved from Tanganyika Territory to 72 Sea Zone
        1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 83 Sea Zone to 91 Sea Zone
        1 cruiser moved from 91 Sea Zone to 92 Sea Zone
        1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
        1 armour and 1 infantry moved from 91 Sea Zone to Morocco
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 infantry moved from Egypt to Alexandria
        3 infantry moved from Trans-Jordan to Egypt
        1 infantry moved from Trans-Jordan to Egypt
        1 infantry moved from Trans-Jordan to Egypt
        1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
        1 artillery moved from Trans-Jordan to Egypt
        1 infantry moved from Trans-Jordan to Egypt
    Place Units - British
        3 fighters placed in Persia
        1 infantry placed in Egypt
        1 infantry placed in United Kingdom
    Turn Complete - British
        British collect 35 PUs; end with 35 PUs
    Place Units - UK_Pacific
        1 artillery and 5 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,1,5,1,3
        UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
        Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
        Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : 0,83
Japanese regular : -1,00
Neutral_Axis regular : 1,00
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 submarine moved from 96 Sea Zone to 97 Sea Zone
        1 fighter moved from Southern Italy to 96 Sea Zone
        1 bomber moved from Southern Italy to Caucasus
        1 mech_infantry moved from Bryansk to Caucasus
        1 mech_infantry moved from Rostov to Caucasus
        1 armour moved from Bryansk to Smolensk
              Italians take Smolensk from Russians
        1 armour moved from Smolensk to Bryansk
        1 armour moved from Bryansk to Tambov
              Italians take Tambov from Russians
        1 armour moved from Tambov to Bryansk
        1 armour moved from Archangel to Vologda
              Italians take Vologda from Russians
        1 armour moved from Vologda to Urals
              Italians take Urals from Russians
    Combat - Italians
        Battle in 96 Sea Zone
            Italians attack with 1 fighter
            Americans defend with 1 submarine and 1 transport
            1 submarine owned by the Americans submerged
                1 transport owned by the Americans lost in 96 Sea Zone
            Italians win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Caucasus
            Italians attack with 1 bomber and 2 mech_infantrys
            Russians defend with 1 infantry
                Italians roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Caucasus
            Italians win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
        Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
        1 aaGun and 2 artilleries moved from Ukraine to Rostov
        1 aaGun moved from Ukraine to Rostov
        1 infantry moved from Northern Italy to Southern France
              Italians take Southern France from Neutral_Axis
        3 infantry moved from Northern Italy to France
        1 bomber moved from Caucasus to Bulgaria
        1 fighter moved from 96 Sea Zone to Southern Italy
    Place Units - Italians
        1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy
        3 infantry placed in Northern Italy
        Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
        Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    Turn Complete - Italians
        Italians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 submarine moved from 41 Sea Zone to 42 Sea Zone
        1 destroyer moved from 62 Sea Zone to 55 Sea Zone
        1 infantry moved from New South Wales to 62 Sea Zone
        1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        2 carriers and 1 cruiser moved from 63 Sea Zone to 26 Sea Zone
        2 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
        1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from South Australia to New South Wales
        2 fighters and 1 infantry moved from Kwangsi to Kiangsi
        1 infantry moved from British Somaliland to Ethiopia
        1 infantry moved from Trans-Jordan to Iraq
    Place Units - ANZAC
        1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 12 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 artilleries, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Rostov to Volgograd
              Germans take Volgograd from Russians
    Combat - Germans
    Non Combat Move - Germans
        2 infantry moved from Belarus to Bryansk
        3 mech_infantrys moved from Novgorod to Bryansk
        9 mech_infantrys moved from Eastern Poland to Bryansk
        7 mech_infantrys moved from Germany to Eastern Poland
        1 infantry moved from Vyborg to Novgorod
        5 infantry moved from Finland to Norway
        1 artillery moved from France to Western Germany
        3 mech_infantrys moved from Ukraine to Caucasus
        3 fighters moved from Bryansk to Caucasus
        1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
        1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
        1 infantry moved from France to Western Germany
    Place Units - Germans
        3 artilleries placed in Ukraine
        3 mech_infantrys placed in Novgorod
        1 bomber placed in Western Germany
        5 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 48 PUs; end with 48 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
    Purchase Units - Russians
        Russians buy 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Russia to Vologda
              Russians take Vologda from Italians
        1 infantry moved from Russia to Smolensk
              Russians take Smolensk from Italians
        1 infantry moved from Russia to Tambov
              Russians take Tambov from Italians
        1 infantry moved from 72 Sea Zone to French Madagascar
    Combat - Russians
        Battle in French Madagascar
    Non Combat Move - Russians
        1 infantry moved from Kansu to Tsinghai
        1 infantry moved from Shensi to Tsinghai
        1 infantry moved from Yenisey to Evenkiyskiy
        1 infantry moved from Yenisey to Timguska
        1 infantry moved from Russia to Samara
        2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsi
    Place Units - Russians
        8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 13 PUs; end with 13 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
        Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 4 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 artilleries moved from Yakut S.S.R. to Yenisey
              Japanese take Yenisey from Russians
        1 infantry moved from Kweichow to Szechwan
              Japanese take Szechwan from Chinese
        2 artilleries moved from Hunan to Kwangsi
        1 artillery and 1 infantry moved from Hunan to Yunnan
        1 bomber moved from Hunan to Yunnan
        1 bomber moved from Hunan to Kwangsi
        2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
        2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
        2 fighters moved from Hunan to Kwangsi
        2 tactical_bombers moved from 36 Sea Zone to Kwangsi
        2 artilleries and 2 infantry moved from Java to 42 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
        1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
        1 cruiser moved from 42 Sea Zone to 37 Sea Zone
        1 carrier moved from 42 Sea Zone to 37 Sea Zone
        2 battleships and 1 carrier moved from 42 Sea Zone to 36 Sea Zone
        2 infantry moved from Manchuria to Korea
        4 fighters and 1 tactical_bomber moved from Japan to Korea
        1 artillery moved from Siberia to Sakha
    Combat - Japanese
        Battle in French Indo China
        Battle in Malaya
        Battle in 42 Sea Zone
            Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the ANZAC lost in 42 Sea Zone
            Japanese win, taking French Indo China from UK_Pacific, taking Malaya from UK_Pacific, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in Yunnan
            Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers
            British defend with 2 infantry
                Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/11 hits, 6.00 expected hits
                Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the British lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry
        Battle in Korea
            Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
            Americans defend with 2 infantry
                Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/7 hits, 3.00 expected hits
                Americans roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
            Japanese win, taking Korea from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 2 infantry
        Battle in Kwangsi
            Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers
            British defend with 1 mech_infantry
                Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 5/7 hits, 3.67 expected hits
                Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the British lost in Kwangsi
            Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for British: 1 mech_infantry
    Non Combat Move - Japanese
        1 fighter moved from Hunan to Manchuria
        4 fighters and 1 tactical_bomber moved from Korea to Manchuria
        2 infantry moved from Jehol to Manchuria
        1 infantry moved from Jehol to Anhwe
        1 infantry moved from Anhwe to Kiangsu
        1 aaGun moved from Hunan to Yunnan
        1 artillery moved from Hunan to Kweichow
        1 infantry moved from Kweichow to Hunan
        1 armour and 5 mech_infantrys moved from Hunan to Kiangsu
        1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
        1 bomber moved from Kiangsu to Japan
        1 bomber, 4 fighters and 4 tactical_bombers moved from Yunnan to Kiangsu
        2 fighters moved from 42 Sea Zone to 36 Sea Zone
        2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
    Place Units - Japanese
        3 infantry placed in Kiangsu
        2 infantry and 1 mech_infantry placed in Manchuria
        4 fighters and 1 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 11
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,4,2,1,2,6,6,3,6,6,3,3,6,1,4,1,4,4,1,1,2,2,6,3,2,6,2,1,2,6,4
        Japanese collect 50 PUs (11 lost to blockades); end with 50 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.33
Japanese regular : -1.33
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 submarine moved from 6 Sea Zone to 19 Sea Zone
        3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
        4 fighters moved from 6 Sea Zone to Iwo Jima
        2 infantry moved from Hawaiian Islands to 26 Sea Zone
        2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
        2 infantry moved from 17 Sea Zone to Iwo Jima
        1 infantry moved from Algeria to Tunisia
              Americans take Tunisia from Italians
        1 mech_infantry moved from Morocco to 91 Sea Zone
        1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 mech_infantry moved from 110 Sea Zone to Holland Belgium
    Combat - Americans
        Battle in Holland Belgium
        Battle in Iwo Jima
            Americans attack with 4 fighters and 2 infantry
            Japanese defend with 1 infantry
                Americans roll dice for 4 fighters and 2 infantry in Iwo Jima, round 2 : 2/6 hits, 2,33 expected hits
                Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Iwo Jima
            Americans win, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in 19 Sea Zone
            Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
            Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 destroyer moved from 6 Sea Zone to 20 Sea Zone
        3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
        4 fighters moved from Iwo Jima to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
        1 carrier and 1 destroyer moved from 1 Sea Zone to 6 Sea Zone
        2 fighters moved from Western United States to 6 Sea Zone
        2 infantry moved from Western United States to 10 Sea Zone
        1 marine moved from Algeria to 92 Sea Zone
        1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
        2 infantry moved from Morocco to 92 Sea Zone
        1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 92 Sea Zone to 110 Sea Zone
        1 fighter moved from Gibraltar to United Kingdom
        1 transport moved from 101 Sea Zone to 88 Sea Zone
        2 infantry moved from French Guiana to 88 Sea Zone
        2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 submarine moved from 96 Sea Zone to 97 Sea Zone
        1 fighter moved from Western United States to 26 Sea Zone
        2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        2 infantry moved from 26 Sea Zone to Hawaiian Islands
    Place Units - Americans
        1 cruiser and 1 destroyer placed in 1 Sea Zone
        1 marine placed in Alaska
        3 transports placed in 10 Sea Zone
        1 armour, 1 artillery and 4 infantry placed in Western United States
        1 destroyer and 1 submarine placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 59 PUs; end with 59 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        9 artilleries and 11 infantry moved from Kiangsi to Kwangsi
    Combat - Chinese
        Battle in Kwangsi
            Chinese attack with 9 artilleries and 11 infantry
            Japanese defend with 2 artilleries
                Chinese roll dice for 9 artilleries and 11 infantry in Kwangsi, round 2 : 5/20 hits, 6,33 expected hits
                Japanese roll dice for 2 artilleries in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
            Chinese win, taking Kwangsi from Japanese with 9 artilleries and 10 infantry remaining. Battle score for attacker is 5
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 2 artilleries
    Non Combat Move - Chinese
        1 fighter moved from Tsinghai to Burma
    Place Units - Chinese
        3 infantry placed in Kwangsi
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 6 PUs
    Purchase Units - British
        British buy 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Shan State to French Indo China
        2 fighters and 1 tactical_bomber moved from Kiangsi to French Indo China
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from United Kingdom to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
    Combat - British
        Battle in Soviet Far East
        Battle in Normandy Bordeaux
        Battle in French Indo China
            British attack with 2 fighters, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 artillery and 1 infantry
                British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,83 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in French Indo China
            British win, taking Soviet Far East from Japanese, taking Normandy Bordeaux from Germans, taking French Indo China from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is -4
            Casualties for British: 1 tactical_bomber
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - British
        2 fighters moved from French Indo China to Kwangsi
        2 aaGuns, 1 artillery and 9 infantry moved from Kiangsi to Kwangsi
        1 infantry moved from Burma to Shan State
        2 fighters moved from Persia to Russia
        3 infantry moved from Iraq to Northwest Persia
        1 artillery and 1 infantry moved from Syria to Iraq
        1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
        1 infantry moved from 80 Sea Zone to Persia
        1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
        1 battleship, 1 carrier and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone
        1 fighter moved from Gibraltar to United Kingdom
        1 infantry moved from French Central Africa to French Equatorial Africa
        1 infantry moved from Alexandria to Egypt
        2 infantry moved from United Kingdom to 110 Sea Zone
        1 infantry moved from Iraq to Northwest Persia
        1 artillery, 14 infantry and 3 mech_infantrys moved from India to Burma
    Place Units - British
        1 destroyer and 1 transport placed in 110 Sea Zone
        1 artillery and 2 infantry placed in Persia
        2 infantry and 1 mech_infantry placed in Egypt
    Turn Complete - British
        British collect 37 PUs; end with 37 PUs
    Place Units - UK_Pacific
        5 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,5,3,5
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,4,2,2,6,3,2
        UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
        Some Units in India change ownership: 5 mech_infantrys
        Turning on Edit Mode
        EDIT: Removing units owned by British from United Kingdom: 2 infantry
        EDIT: Removing units owned by British from 110 Sea Zone: 2 transports
        EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
        EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,33
Americans regular : -1,83
Japanese regular : 1,00
British regular : 0,17
@majikforce Sorry for the late edit in sz 110, triplea did not allow me to load the 4 UK inf in the 2 extra USA tts.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 armour moved from Urals to Kansu
              Italians take Novosibirsk from Russians
              Italians take Kansu from Chinese
        1 marine moved from Southern Italy to 97 Sea Zone
        1 battleship and 1 marine moved from 97 Sea Zone to 94 Sea Zone
        1 artillery moved from Libya to Tunisia
        1 marine moved from 94 Sea Zone to Tunisia
        1 infantry moved from Southern France to Normandy Bordeaux
        1 infantry moved from France to Normandy Bordeaux
        2 infantry moved from France to Holland Belgium
        1 bomber moved from Bulgaria to Normandy Bordeaux
        1 fighter moved from Southern Italy to Holland Belgium
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
    Combat - Italians
        Battle in Tunisia
            Italians attack with 1 artillery and 1 marine
            Americans defend with 1 infantry
                Italians roll dice for 1 battleship in Tunisia, round 2 : 1/1 hits, 0.67 expected hits
                Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
            Italians win, taking Tunisia from Americans with 1 marine remaining. Battle score for attacker is -1
            Casualties for Italians: 1 artillery
            Casualties for Americans: 1 infantry
        Battle in Normandy Bordeaux
            Italians attack with 1 bomber and 2 infantry
            British defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Normandy Bordeaux
            Italians win, taking Normandy Bordeaux from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Holland Belgium
            Italians attack with 1 fighter and 2 infantry
            Americans defend with 1 mech_infantry
                Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Americans lost in Holland Belgium
            Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Americans: 1 mech_infantry
    Non Combat Move - Italians
        1 fighter moved from Holland Belgium to Western Germany
        3 infantry moved from Northern Italy to Western Germany
        1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
        1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
        2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
        1 bomber moved from Normandy Bordeaux to Western Germany
        2 armour moved from Bryansk to Caucasus
        1 armour and 2 artilleries moved from Rostov to Caucasus
        2 aaGuns moved from Rostov to Bryansk
    Place Units - Italians
        1 infantry placed in Southern France
        1 destroyer, 2 submarines and 1 transport placed in 97 Sea Zone
        Italians undo move 2.
        1 destroyer and 1 transport placed in 97 Sea Zone
        2 submarines placed in 93 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
        Italians collect 28 PUs (3 lost to blockades); end with 28 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 0.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 fighter moved from New South Wales to Queensland
        1 artillery and 1 infantry moved from New South Wales to Queensland
        1 armour and 1 mech_infantry moved from New South Wales to Queensland
        1 mech_infantry moved from New South Wales to Queensland
        1 aaGun moved from New South Wales to Queensland
        1 destroyer moved from 55 Sea Zone to 62 Sea Zone
        2 carriers, 1 cruiser and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
        2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
        2 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Kiangsi to 6 Sea Zone
        1 fighter moved from Kiangsi to India
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    Place Units - ANZAC
        1 submarine and 1 transport placed in 62 Sea Zone
        1 mech_infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 12 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :