holy moly… shockingly bad dice lol
L21 BM3 Ghostglider vs. Pejon_88
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from France to Southern France 1 bomber moved from Western Germany to Southern France 1 mech_infantry moved from Western Germany to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber, 1 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 1 fighter moved from Western Germany to Novgorod Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,5,3,3,4,2 Italians collect 4 PUs (11 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.00
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TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Non Combat Move - ANZAC 1 artillery, 1 cruiser, 3 destroyers, 3 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Non Combat Move - ANZAC 1 artillery, 1 cruiser, 3 destroyers, 3 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Finland to Vyborg Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs; Germans buy 3 artilleries, 1 fighter, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 infantry moved from France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 5 armour and 44 mech_infantrys moved from Northwest Persia to Persia 1 infantry moved from Iraq to Syria 2 fighters and 3 tactical_bombers moved from Iraq to Syria Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in Syria Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 airfield and 1 infantry Germans roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Syria, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Syria Germans win, taking Syria from Americans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 5 armour and 44 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour and 44 mech_infantrys in Persia, round 2 : 7/49 hits, 9.83 expected hits Russians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Persia Germans win, taking Persia from Russians with 5 armour and 44 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from Western Germany to Novgorod 2 artilleries and 32 infantry moved from Karelia to Novgorod 2 fighters moved from Caucasus to Novgorod 2 fighters and 3 tactical_bombers moved from Syria to Southern Italy 2 bombers moved from Iraq to Southern Italy 1 aaGun, 4 artilleries and 2 infantry moved from France to Southern France 2 infantry moved from Western Germany to France 1 bomber moved from Holland Belgium to Western Germany 2 armour and 5 mech_infantrys moved from Caucasus to Iraq 3 mech_infantrys moved from Bryansk to Novgorod 2 fighters moved from Southern Italy to Western Germany 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 2 armour and 3 mech_infantrys moved from Volgograd to Caucasus 3 armour moved from Russia to Rostov 1 mech_infantry moved from Volgograd to Caucasus 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 artilleries placed in Iraq 3 mech_infantrys placed in Caucasus 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 infantry placed in Novgorod 2 infantry placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,6,4,2,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 64 PUs (7 lost to blockades); end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : -1.83 British regular : -0.33
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Combat Move - Russians Combat - Russians Russians creates battle in territory 113 Sea Zone Non Combat Move - Russians 1 aaGun, 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys moved from Eastern Persia to West India Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 20
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 16 submarines and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 bomber, 7 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 2 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in Paulau Island Battle in Aleutian Islands Battle in Sumatra Battle in Dutch New Guinea Battle in Alaska Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 20 fighters, 16 submarines and 7 tactical_bombers British defend with 1 destroyer; Americans defend with 1 battleship, 11 carriers, 1 cruiser, 5 destroyers, 14 fighters, 8 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 artillery, 1 cruiser, 4 destroyers, 7 fighters, 3 submarines and 1 transport Japanese roll dice for 16 submarines in 35 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits Units damaged: 4 carriers owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 20 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 16/37 hits, 19.17 expected hits
Combat Hit Differential Summary :
Japanese regular : -4.50
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Naval battle… Do you want to do round by round or give OOL?
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@ghostglider Oh the big one! I am at the computer and can go round by round if needed. In general max defense of course, but might be necessary depending on situation.
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Tip capital ships, kill off subs and save US as far as possible.
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TripleA Manual Gamesave Post: Japanese round 20
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 16 submarines and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 bomber, 7 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 2 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in Paulau Island Battle in Aleutian Islands Battle in Sumatra Battle in Dutch New Guinea Battle in Alaska Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 20 fighters, 16 submarines and 7 tactical_bombers British defend with 1 destroyer; Americans defend with 1 battleship, 11 carriers, 1 cruiser, 5 destroyers, 14 fighters, 8 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 artillery, 1 cruiser, 4 destroyers, 7 fighters, 3 submarines and 1 transport Japanese roll dice for 16 submarines in 35 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits Units damaged: 4 carriers owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 20 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 16/37 hits, 19.17 expected hits Units damaged: 7 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 11 submarines in 35 Sea Zone, round 2 : 2/11 hits, 1.83 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 10 destroyers, 21 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 20/46 hits, 23.17 expected hits Units damaged: 2 battleships owned by the Japanese 5 submarines owned by the Americans, 9 carriers owned by the Japanese, 2 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 14 submarines in 35 Sea Zone, round 3 : 7/14 hits, 4.67 expected hits
Combat Hit Differential Summary :
Americans regular : -3.00 Japanese regular : -2.17
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7 sub hits in round 2
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@ghostglider subs plus destroyers.
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TripleA Manual Gamesave Post: Japanese round 20
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 16 submarines and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 bomber, 7 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 2 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in Paulau Island Battle in Aleutian Islands Battle in Sumatra Battle in Dutch New Guinea Battle in Alaska Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 20 fighters, 16 submarines and 7 tactical_bombers British defend with 1 destroyer; Americans defend with 1 battleship, 11 carriers, 1 cruiser, 5 destroyers, 14 fighters, 8 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 artillery, 1 cruiser, 4 destroyers, 7 fighters, 3 submarines and 1 transport Japanese roll dice for 16 submarines in 35 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits Units damaged: 4 carriers owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 20 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 16/37 hits, 19.17 expected hits Units damaged: 7 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 11 submarines in 35 Sea Zone, round 2 : 2/11 hits, 1.83 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 10 destroyers, 21 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 20/46 hits, 23.17 expected hits Units damaged: 2 battleships owned by the Japanese 5 submarines owned by the Americans, 9 carriers owned by the Japanese, 2 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 14 submarines in 35 Sea Zone, round 3 : 7/14 hits, 4.67 expected hits Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 6 destroyers, 20 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 : 24/37 hits, 19.17 expected hits
Combat Hit Differential Summary :
Americans regular : -3.00 Japanese regular : 2.67
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24 more in addition to the sub hits
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@ghostglider max defense then.
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 16 submarines and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 bomber, 7 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 2 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in Paulau Island Battle in Aleutian Islands Battle in Sumatra Battle in Dutch New Guinea Battle in Alaska Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 20 fighters, 16 submarines and 7 tactical_bombers British defend with 1 destroyer; Americans defend with 1 battleship, 11 carriers, 1 cruiser, 5 destroyers, 14 fighters, 8 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 artillery, 1 cruiser, 4 destroyers, 7 fighters, 3 submarines and 1 transport Japanese roll dice for 16 submarines in 35 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits Units damaged: 4 carriers owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 6 destroyers, 20 fighters and 7 tactical_bombers in 35 Sea Zone, round 2 : 16/37 hits, 19.17 expected hits Units damaged: 7 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 11 submarines in 35 Sea Zone, round 2 : 2/11 hits, 1.83 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 10 destroyers, 21 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 20/46 hits, 23.17 expected hits Units damaged: 2 battleships owned by the Japanese 5 submarines owned by the Americans, 9 carriers owned by the Japanese, 2 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 14 submarines in 35 Sea Zone, round 3 : 7/14 hits, 4.67 expected hits Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 6 destroyers, 20 fighters and 7 tactical_bombers in 35 Sea Zone, round 3 : 24/37 hits, 19.17 expected hits Americans roll dice for 3 submarines in 35 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 10 destroyers, 21 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 : 20/46 hits, 23.17 expected hits 7 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 3 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the British, 5 destroyers owned by the Americans, 4 destroyers owned by the ANZAC, 1 tactical_bomber owned by the Americans, 11 carriers owned by the Americans, 13 submarines owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 6 destroyers, 13 fighters and 7 tactical_bombers in 35 Sea Zone, round 4 : 15/30 hits, 15.67 expected hits Americans roll dice for 18 fighters in 35 Sea Zone, round 4 : 15/18 hits, 12.00 expected hits 2 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese, 6 fighters owned by the ANZAC, 5 destroyers owned by the Japanese and 9 fighters owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC and 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers in 35 Sea Zone, round 5 : 8/15 hits, 8.67 expected hits Americans roll dice for 3 fighters in 35 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 3 fighters owned by the Americans lost in 35 Sea Zone Japanese win, taking Paulau Island from Americans, taking Aleutian Islands from Americans, taking Sumatra from ANZAC, taking Dutch New Guinea from ANZAC, taking Alaska from Americans with 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 138 Casualties for Japanese: 9 carriers, 5 destroyers, 16 fighters, 15 submarines and 3 tactical_bombers Casualties for ANZAC: 1 artillery, 1 cruiser, 4 destroyers, 7 fighters, 3 submarines and 1 transport Casualties for Americans: 1 battleship, 11 carriers, 1 cruiser, 5 destroyers, 14 fighters, 8 submarines, 1 tactical_bomber and 1 transport Casualties for British: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 4 fighters and 4 tactical_bombers EDIT: Adding units owned by Japanese to Shan State: 4 fighters and 4 tactical_bombers EDIT: Turning off Edit Mode 2 mech_infantrys moved from Burma to Shan State 4 infantry moved from Yunnan to Burma 1 infantry moved from Hunan to Yunnan 3 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 bomber moved from 35 Sea Zone to French Indo China Place Units - Japanese 3 fighters placed in Japan 1 destroyer and 1 transport placed in 20 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 infantry EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry EDIT: Turning off Edit Mode 1 artillery placed in Kwangtung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -3.67 Japanese regular : 2.67
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edit of planes which should have had 3 more movement
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@ghostglider I am surprised with the dice that were rolled in that battle that you managed to get a +138TUV versus the expected ~+20TUV. Must have been the 2nd round that made the difference, right? I commend you for having the balls to go for it and think you had to in that current position. You play very well :)
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 4 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 fighter moved from Western United States to 2 Sea Zone 1 fighter moved from Western United States to Alaska 2 fighters moved from Eastern United States to Alaska 1 tactical_bomber moved from Queensland to 45 Sea Zone 1 fighter moved from India to 41 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 3 fighters moved from Egypt to 95 Sea Zone 4 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 3 fighters and 1 tactical_bomber moved from Norway to Holland Belgium 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Norway to Normandy Bordeaux 1 fighter moved from United Kingdom to Northern Italy 1 bomber and 1 fighter moved from Norway to Northern Italy 2 fighters moved from Gibraltar to Northern Italy 1 infantry moved from Trans-Jordan to Syria 13 fighters and 1 tactical_bomber moved from Trans-Jordan to Syria 1 infantry moved from Vyborg to Karelia Americans take Karelia from Germans Combat - Americans Battle in 2 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/6 hits, 2,50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/5 hits, 2,33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Alaska Americans attack with 3 fighters and 2 infantry Japanese defend with 2 infantry Americans roll dice for 3 fighters and 2 infantry in Alaska, round 2 : 5/5 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Syria Americans attack with 13 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield and 1 infantry Americans roll dice for 13 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 : 9/15 hits, 7,33 expected hits Germans roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Syria Americans win with 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Northern Italy Americans attack with 1 bomber, 4 fighters and 3 infantry Italians defend with 1 factory_major and 3 infantry Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 bomber, 4 fighters and 3 infantry in Northern Italy, round 2 : 3/8 hits, 3,17 expected hits Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Italians: 3 infantry Non Combat Move - Americans 4 fighters moved from Northern Italy to 95 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Egypt to 92 Sea Zone 1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 4 transports moved from 112 Sea Zone to 91 Sea Zone 13 fighters and 1 tactical_bomber moved from Syria to Trans-Jordan 2 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 bomber moved from Northern Italy to Gibraltar 1 bomber moved from Vyborg to United Kingdom 1 aaGun, 5 artilleries and 18 infantry moved from Vyborg to Karelia 6 infantry moved from Finland to Karelia 3 artilleries and 2 infantry moved from Norway to Finland 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from 41 Sea Zone to India 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Wake Island to Queensland 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 2 Sea Zone to 10 Sea Zone 1 fighter moved from Alaska to Western United States 1 fighter moved from Alaska to British Columbia 1 fighter moved from Alaska to British Columbia Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 2 infantry placed in Western United States 4 infantry placed in Central United States 1 fighter and 2 infantry placed in Norway 3 infantry placed in Finland 2 fighters placed in Eastern United States 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3,5,2,4,5 Americans collect 75 PUs (2 lost to blockades); end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans regular : 2,00 Italians regular : 0,00 Japanese regular : -0,67 Germans regular : 1,00
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TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 8 PUs
Combat Hit Differential Summary :