Bad luck with the Germans !
just post once per turn
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
1 Destroyer moved from 33 Sea Zone to 31 Sea Zone
1 Transport moved from 26 Sea Zone to 25 Sea Zone
1 Artillery and 1 Infantry moved from South Central USA to 25 Sea Zone
1 Tank moved from Jamaica to 26 Sea Zone
1 Artillery moved from South Atlantic USA to 26 Sea Zone
2 Infantrys moved from Jamaica to 26 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
1 Artillery and 1 Infantry moved from 26 Sea Zone to Cuba
1 Artillery and 2 Infantrys moved from Colombia to Venezuela
1 Tank moved from Central America to Venezuela
2 Tanks moved from Colombia to Bahia
1 Artillery, 1 B.Transport, 1 Cruiser, 2 Infantrys and 1 Tank moved from 26 Sea Zone to 32 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 32 Sea Zone to Bahia
1 Infantry and 1 Tank moved from Colombia to Venezuela
1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone
1 Infantry moved from E.Mexico to Central America
2 Adv.Fighters, 2 Carriers, 4 Destroyers, 2 Fighters and 1 Submarine moved from 98 Sea Zone to 116 Sea Zone
1 Bomber moved from Port Moresby to 93 Sea Zone
1 Infantry moved from Kauai to Oahu
1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
1 Artillery and 1 Infantry moved from 71 Sea Zone to Attu
2 Destroyers moved from 83 Sea Zone to 79 Sea Zone
1 Infantry moved from South Atlantic USA to South Central USA
1 Transport moved from 125 Sea Zone to 98 Sea Zone
1 Transport moved from 125 Sea Zone to 98 Sea Zone
1 Tank moved from Santiago to 125 Sea Zone
1 Tank and 1 Transport moved from 125 Sea Zone to 35 Sea Zone
1 Tank moved from 35 Sea Zone to Bahia
1 Transport moved from 125 Sea Zone to 100 Sea Zone
Purchase Units - Americans
Americans buy 6 ArmoredCars, 1 B.Transport, 1 Battleship, 3 Destroyers, 3 Infantrys, 1 Marine and 3 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Bahia
Americans attack with 1 Artillery, 2 Infantrys and 4 Tanks
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 1 Cruiser in Bahia, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in Bahia, round 2 : 2/7 hits, 2.83 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Bahia
Americans roll dice for 1 Artillery and 4 Tanks in Bahia, round 3 : 3/5 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 3 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 4 Tanks remaining. Battle score for attacker is 3
Casualties for Americans: 1 Artillery and 2 Infantrys
Casualties for Neutral: 3 Infantrys and 1 Tank
Battle in 93 Sea Zone
Americans attack with 1 Bomber
Yamamoto defend with 1 Transport
Americans roll dice for 1 Bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 93 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in Venezuela
Americans attack with 1 Artillery, 3 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Venezuela, round 2 : 1/6 hits, 2.00 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Venezuela, round 3 : 1/4 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
Americans roll dice for 1 Artillery and 2 Tanks in Venezuela, round 4 : 2/3 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Venezuela, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Venezuela
Americans loses 0 PUs for violating Venezuelas neutrality.
Americans win, taking Venezuela from Neutral with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Americans: 3 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Cuba
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Cuba, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
1 Bomber moved from 93 Sea Zone to Hollandia
Place Units - Americans
1 B.Transport placed in 26 Sea Zone
1 ArmoredCar placed in South Atlantic USA
2 ArmoredCars and 1 Marine placed in Santiago
2 ArmoredCars placed in Colombia
1 ArmoredCar placed in South Atlantic USA
1 Destroyer and 1 Submarine placed in 13 Sea Zone
1 Battleship, 1 Destroyer and 1 Submarine placed in 98 Sea Zone
1 Destroyer and 1 Submarine placed in 71 Sea Zone
1 Infantry placed in Alaska
2 Infantrys placed in South Central USA
Turn Complete - Americans
Americans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
Americans regular : -1.00
Neutral regular : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 ArmoredCar moved from Paris to Orleanais
Germans take Orleanais from French
1 ArmoredCar moved from Orleanais to Brittany
4 ArmoredCars moved from Paris to Brittany
1 ArmoredCar moved from Normandy to Aquitaine
Germans take Aquitaine from French
13 Tanks moved from Paris to Belgium
3 Infantrys moved from Lorraine to Belgium
2 Infantrys moved from Burgundy to Picardy
1 Artillery and 1 Infantry moved from Brest to Minsk
1 Bomber moved from Warsaw to Minsk
1 Infantry moved from Latvia to Novgorod
Germans take Novgorod from Russians
1 Infantry moved from Lithuania to Minsk
3 Infantrys moved from Lithuania to Latvia
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 3 Infantrys moved from Pomerania to 23 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 22 Sea Zone
1 Adv.Fighter, 1 Artillery, 2 Fighters and 3 Infantrys moved from 22 Sea Zone to Netherlands
1 Artillery and 2 Infantrys moved from Nordland to Finnmark
Germans take Finnmark from Russians
1 Artillery moved from Vinnytsia to Donetsk
1 Tank moved from Brest to Donetsk
1 Tank moved from Brest to Kiev
5 Infantrys moved from Krakow to Vinnytsia
2 Artillerys, 1 Elite and 1 Infantry moved from Warsaw to Brest
2 Stukas moved from East Prussia to Minsk
Purchase Units - Germans
Germans buy 4 ArmoredCars, 2 Artillerys, 2 Destroyers, 2 Elites, 1 Factory, 14 Infantrys, 1 JetFighter, 3 Mech.Infs, 3 Submarines and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Netherlands
Germans attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 3 Infantrys
British defend with 2 Infantrys
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 3 Infantrys in Netherlands, round 2 : 0/7 hits, 2.17 expected hits
British roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Netherlands
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 2 Infantrys in Netherlands, round 3 : 1/6 hits, 2.00 expected hits
British roll dice for 2 Infantrys in Netherlands, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Netherlands
Germans roll dice for 1 Adv.Fighter, 1 Artillery and 2 Fighters in Netherlands, round 4 : 3/4 hits, 1.50 expected hits
British roll dice for 1 Infantry in Netherlands, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Netherlands
Germans win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 Artillery and 3 Infantrys
Casualties for British: 2 Infantrys
Battle in Belgium
Germans attack with 3 Infantrys and 13 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 3 Infantrys and 13 Tanks in Belgium, round 2 : 10/16 hits, 7.00 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 2 Infantrys and 13 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Minsk
Germans attack with 1 Artillery, 1 Bomber, 2 Infantrys and 2 Stukas
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 2 Stukas in Minsk, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 1 Bomber, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Donetsk
Germans attack with 1 Artillery and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Tank in Donetsk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Brittany
Germans attack with 5 ArmoredCars
French defend with 1 Infantry
Germans roll dice for 5 ArmoredCars in Brittany, round 2 : 2/5 hits, 1.67 expected hits
French roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Brittany
Germans win, taking Brittany from French with 5 ArmoredCars remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Non Combat Move - Germans
2 Fighters moved from Netherlands to 22 Sea Zone
1 Adv.Fighter moved from Netherlands to 22 Sea Zone
1 Battleship, 2 Destroyers and 1 Submarine moved from 24 Sea Zone to 22 Sea Zone
1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Danzig to East Prussia
2 Artillerys and 3 Infantrys moved from Bohemia to Krakow
1 AAGun moved from Lorraine to Picardy
2 Artillerys moved from Paris to Picardy
1 Bomber moved from Minsk to Brest
2 Stukas moved from Minsk to Brest
4 ArmoredCars moved from Berlin to Pomerania
1 Infantry moved from Berlin to Brandenburg
Place Units - Germans
2 Artillerys and 2 Infantrys placed in Warsaw
1 Factory placed in Hungary
2 Destroyers, 1 JetFighter and 3 Submarines placed in 22 Sea Zone
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
2 Elites, 1 Infantry and 1 Tank placed in Rhine
4 ArmoredCars and 1 Tank placed in Bohemia
3 Mech.Infs placed in Bavaria
1 Tank placed in Berlin
Turn Complete - Germans
Germans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : 0.33
Germans regular : 1.17
Neutral regular : 0.00
British regular : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank moved from Erzurum to Ankara
2 ArmoredCars moved from Georgia to Ankara
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry moved from Rostov to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Artillery and 5 Infantrys moved from Rostov to Donetsk
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Saratov to Rostov
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
1 Mech.Inf moved from N.Buryat Mongolia to Ayan
1 Mech.Inf moved from Ayan to Heilungchiang
Russians take Heilungchiang from Hisaichi
1 Mech.Inf moved from Heilungchiang to Liaoning
Russians take Liaoning from Hisaichi
1 Mot.Inf moved from N.Buryat Mongolia to Ayan
1 Mot.Inf moved from Ayan to Khabarovsk
Russians take Khabarovsk from Hisaichi
1 Mot.Inf moved from Khabarovsk to Kirin
Russians take Kirin from Hisaichi
1 Infantry moved from S.Buryat Mongolia to Chita
1 Infantry moved from Ayan to Chita
2 Artillerys, 1 Fighter, 6 Infantrys and 3 Tanks moved from N.Buryat Mongolia to Chita
2 ArmoredCars and 2 Tanks moved from Olyokminsk to Chita
1 Infantry moved from Yakutsk to Ayan
1 Artillery and 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Mech.Inf and 1 Mot.Inf moved from Sibirsky to N.Buryat Mongolia
2 ArmoredCars and 2 Tanks moved from Sibirsky to Olyokminsk
2 Infantrys moved from Novosibirsk to Krasnoyarsk
3 Infantrys moved from Perm to Kirov
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Finnmark
1 Fighter moved from Arkhangelsk to Finnmark
1 Infantry moved from Vologda to S.Karelia
4 Infantrys moved from Yaroslavl to S.Karelia
1 Artillery and 2 Infantrys moved from Leningrad to Vyborg
1 Artillery and 2 Infantrys moved from Leningrad to Novgorod
2 Artillerys and 7 Infantrys moved from Leningrad to Latvia
1 Artillery, 2 Infantrys and 2 Tanks moved from Kursk to Kiev
1 Infantry and 1 Tank moved from Kursk to Minsk
1 Bomber moved from Kursk to Minsk
1 Adv.Fighter moved from Kursk to Kiev
3 Infantrys moved from Yaroslavl to Smolensk
2 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Yaroslavl to Smolensk
10 Infantrys moved from Moscow to Yaroslavl
Purchase Units - Russians
Russians buy 4 ArmoredCars, 2 Bunkers, 2 HeavyTanks, 14 Infantrys, 2 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 1 Artillery and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 3 : 0/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 4 : 0/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 5 : 1/2 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Kiev
Russians attack with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 2 Tanks
Romanians defend with 2 Artillerys and 1 Tank; Germans defend with 1 Tank
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 2 Tanks in Kiev, round 2 : 3/6 hits, 2.33 expected hits
Romanians roll dice for 2 Artillerys and 2 Tanks in Kiev, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Russians, 2 Artillerys owned by the Romanians and 1 Tank owned by the Germans lost in Kiev
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Tanks in Kiev, round 3 : 2/4 hits, 1.83 expected hits
Romanians roll dice for 1 Tank in Kiev, round 3 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Russians and 1 Tank owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 Adv.Fighter and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Germans: 1 Tank
Casualties for Romanians: 2 Artillerys and 1 Tank
Battle in Ankara
Russians attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank
Neutral defend with 2 Artillerys and 2 Infantrys
Russians roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank in Ankara, round 2 : 3/7 hits, 2.50 expected hits
Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Ankara
Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank in Ankara, round 3 : 1/6 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery in Ankara, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Ankara
Russians loses 0 PUs for violating Ankaras neutrality.
Russians win, taking Ankara from Neutral with 2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 10
Casualties for Russians: 1 Infantry
Casualties for Neutral: 2 Artillerys and 2 Infantrys
Battle in Finnmark
Russians attack with 2 Artillerys, 1 Fighter and 2 Infantrys
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Finnmark, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Finnmark, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Finnmark
Russians roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Finnmark, round 3 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Finnmark, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Finnmark
Russians win, taking Finnmark from Germans with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 Artillery and 2 Infantrys
Battle in S.Karelia
Russians attack with 5 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 5 Infantrys in S.Karelia, round 2 : 0/5 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 5 Infantrys in S.Karelia, round 3 : 1/5 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in S.Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in S.Karelia
Russians win, taking S.Karelia from Finns with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery and 5 Infantrys
Germans defend with 1 Artillery and 1 Tank
Russians roll dice for 1 Artillery and 5 Infantrys in Donetsk, round 2 : 1/6 hits, 1.33 expected hits
Germans roll dice for 1 Artillery and 1 Tank in Donetsk, round 2 : 2/2 hits, 0.83 expected hits
2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Donetsk
Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 Tank in Donetsk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 4 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 Tank in Donetsk, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 3 Infantrys
Casualties for Germans: 1 Artillery and 1 Tank
Battle in Minsk
Russians attack with 1 Bomber, 1 Infantry and 1 Tank
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Bomber, 1 Infantry and 1 Tank in Minsk, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in Latvia
Russians attack with 2 Artillerys and 7 Infantrys
Germans defend with 2 Artillerys and 4 Infantrys
Russians roll dice for 2 Artillerys and 7 Infantrys in Latvia, round 2 : 3/9 hits, 2.17 expected hits
Germans roll dice for 2 Artillerys and 4 Infantrys in Latvia, round 2 : 2/6 hits, 2.00 expected hits
2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Latvia
Russians roll dice for 2 Artillerys and 5 Infantrys in Latvia, round 3 : 1/7 hits, 1.83 expected hits
Germans roll dice for 2 Artillerys and 1 Infantry in Latvia, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 2 Artillerys and 3 Infantrys in Latvia, round 4 : 0/5 hits, 1.50 expected hits
Germans roll dice for 2 Artillerys in Latvia, round 4 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Latvia
Russians roll dice for 2 Artillerys and 1 Infantry in Latvia, round 5 : 1/3 hits, 1.00 expected hits
Germans roll dice for 2 Artillerys in Latvia, round 5 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Germans lost in Latvia
Russians roll dice for 2 Artillerys and 1 Infantry in Latvia, round 6 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 Artillery in Latvia, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Russians roll dice for 2 Artillerys in Latvia, round 7 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Latvia, round 7 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 2 Artillerys remaining. Battle score for attacker is 2
Casualties for Russians: 7 Infantrys
Casualties for Germans: 2 Artillerys and 4 Infantrys
Battle in Chita
Russians attack with 2 ArmoredCars, 2 Artillerys, 1 Fighter, 8 Infantrys and 5 Tanks
Hisaichi defend with 4 Artillerys, 1 Fighter and 5 Tanks
Russians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Fighter, 8 Infantrys and 5 Tanks in Chita, round 2 : 10/18 hits, 5.83 expected hits
Hisaichi roll dice for 4 Artillerys, 1 Fighter and 5 Tanks in Chita, round 2 : 6/10 hits, 4.33 expected hits
6 Infantrys owned by the Russians, 5 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 4 Artillerys owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 2 ArmoredCars, 2 Artillerys, 1 Fighter, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 37
Casualties for Russians: 6 Infantrys
Casualties for Hisaichi: 4 Artillerys, 1 Fighter and 5 Tanks
Battle in Novgorod
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Bomber moved from Minsk to Kursk
1 Adv.Fighter moved from Kiev to Kursk
1 Fighter moved from Chita to N.Buryat Mongolia
1 Fighter moved from Finnmark to Arkhangelsk
Place Units - Russians
2 ArmoredCars, 1 HeavyTank, 2 Mech.Infs and 1 Tank placed in Sibirsky
1 Bunker, 1 HeavyTank, 2 Infantrys and 1 Tank placed in Leningrad
1 ArmoredCar, 1 Bunker and 2 Tanks placed in Kursk
1 ArmoredCar and 4 Infantrys placed in Stalingrad
4 Infantrys placed in Arkhangelsk
4 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Romanians regular : 0.83
Finns regular : -1.00
Germans regular : 1.50
Russians regular : 1.67
Neutral regular : -0.67
Hisaichi regular : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
4 ArmoredCars, 2 Infantrys and 4 Tanks moved from N.Algeria to E.Morocco
3 Infantrys moved from S.Algeria to E.Morocco
1 Artillery, 3 Fighters and 4 Infantrys moved from Kufra to New Valley
1 Artillery and 2 Infantrys moved from Hun to Kufra
4 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Transports moved from 48 Sea Zone to 47 Sea Zone
4 ArmoredCars moved from Tunis to 47 Sea Zone
4 ArmoredCars and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
2 ArmoredCars moved from 48 Sea Zone to Tobruk
3 Artillerys, 3 Infantrys and 1 Tank moved from Rome to 46 Sea Zone
3 Artillerys, 2 Destroyers, 3 Infantrys, 1 Tank and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
2 ArmoredCars moved from 48 Sea Zone to Tobruk
3 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank moved from 48 Sea Zone to Greece
2 Fighters moved from Greece to 48 Sea Zone
1 Tank moved from Languedoc to Lombardy
1 Artillery and 2 Infantrys moved from Languedoc to Provence
Purchase Units - Italians
Italians buy 2 ArmoredCars, 1 Bunker, 1 Destroyer, 1 Factory, 3 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in New Valley
Italians attack with 1 Artillery, 3 Fighters and 4 Infantrys
British defend with 1 Artillery
Italians roll dice for 1 Artillery, 3 Fighters and 4 Infantrys in New Valley, round 2 : 1/8 hits, 2.17 expected hits
British roll dice for 1 Artillery in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British and 1 Infantry owned by the Italians lost in New Valley
Italians win, taking New Valley from British with 1 Artillery, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for British: 1 Artillery
Battle in E.Morocco
Italians attack with 4 ArmoredCars, 5 Infantrys and 4 Tanks
French defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 1 Fighter and 5 Infantrys
Italians roll dice for 4 ArmoredCars, 5 Infantrys and 4 Tanks in E.Morocco, round 2 : 3/13 hits, 4.17 expected hits
French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 5 Infantrys in E.Morocco, round 2 : 3/8 hits, 3.17 expected hits
3 Infantrys owned by the French and 3 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 4 ArmoredCars, 2 Infantrys and 4 Tanks in E.Morocco, round 3 : 5/10 hits, 3.67 expected hits
French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in E.Morocco, round 3 : 2/5 hits, 2.17 expected hits
1 Fighter owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the French, 1 Adv.Fighter owned by the French and 2 Infantrys owned by the Italians lost in E.Morocco
Italians win, taking E.Morocco from French with 4 ArmoredCars and 4 Tanks remaining. Battle score for attacker is 22
Casualties for Italians: 5 Infantrys
Casualties for French: 1 Adv.Fighter, 1 Artillery, 1 Fighter and 5 Infantrys
Non Combat Move - Italians
3 Fighters moved from New Valley to Kufra
1 Artillery moved from Languedoc to Provence
Place Units - Italians
1 Bunker and 1 Factory placed in Greece
1 Destroyer placed in 46 Sea Zone
3 Infantrys placed in Hun
3 Mech.Infs placed in Tunis
2 ArmoredCars placed in Lombardy
Turn Complete - Italians
Italians collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -1.00
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Infantry moved from Kordofan to Nubia
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from Central America to E.Mexico
Purchase Units - French
French buy 1 Factory and 2 Tanks; Remaining resources: 3 PUs;
Non Combat Move - French
Place Units - French
1 Factory placed in French Equatorial Africa
2 Tanks placed in Syria
Turn Complete - French
French collect 21 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
1 Artillery and 6 Infantrys moved from Kwangsi to N.French Indochina
1 Infantry moved from N.French Indochina to N.Thailand
Thai take N.Thailand from British
1 Tank moved from Samar to Davao
1 Tank moved from Panay to Davao
2 Fighters moved from 106 Sea Zone to Davao
3 Transports moved from 106 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from Kyushu to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Kirin
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Liaoning
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to Liaoning
1 Artillery and 1 Infantry moved from Woleai to Truk
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 2 Destroyers, 3 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Liaoning
Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Russians defend with 1 Mech.Inf
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Liaoning, round 2 : 3/4 hits, 1.17 expected hits
Russians roll dice for 1 Mech.Inf in Liaoning, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Liaoning
Yamamoto win, taking Liaoning from Russians with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Mech.Inf
Battle in Davao
Yamamoto attack with 2 Fighters and 2 Tanks
Americans defend with 1 AAGun and 1 Factory; Anzac defend with 1 Artillery, 1 Infantry and 1 Tank
Americans roll AA dice in Davao : 1/2 hits, 0.33 expected hits
1 Fighter owned by the Yamamoto lost in Davao
Yamamoto roll dice for 1 Fighter and 2 Tanks in Davao, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Davao, round 2 : 0/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Fighter and 2 Tanks in Davao, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Davao, round 3 : 0/3 hits, 1.17 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Anzac lost in Davao
Yamamoto roll dice for 1 Fighter and 2 Tanks in Davao, round 4 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 Tank in Davao, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Davao
Yamamoto roll dice for 1 Fighter and 1 Tank in Davao, round 5 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 Tank in Davao, round 5 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Fighter and 1 Tank in Davao, round 6 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 Tank in Davao, round 6 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Anzac and 1 Fighter owned by the Yamamoto lost in Davao
Yamamoto win, taking Davao from Americans with 1 Tank remaining. Battle score for attacker is -10
Casualties for Yamamoto: 2 Fighters and 1 Tank
Casualties for Anzac: 1 Artillery, 1 Infantry and 1 Tank
Battle in Kirin
Yamamoto attack with 1 Artillery and 1 Infantry
Russians defend with 1 Mot.Inf
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kirin, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Mot.Inf in Kirin, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kirin, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Mot.Inf in Kirin, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Mot.Inf owned by the Russians lost in Kirin
Yamamoto win, taking Kirin from Russians with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Mot.Inf
Non Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from Liaoning to 85 Sea Zone
1 B.Transport, 2 T.Boats and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Battleship and 1 Carrier moved from 106 Sea Zone to 85 Sea Zone
Place Units - Yamamoto
1 Adv.Fighter, 1 Battleship, 2 Destroyers and 2 Submarines placed in 85 Sea Zone
3 Infantrys placed in Kyushu
2 Artillerys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
Americans regular : -1.83
Americans AA : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
3 Infantrys moved from Lanchow to Shensi
1 Mech.Inf moved from Ningsia to Lanchow
1 Mech.Inf moved from Lanchow to Szechwan
1 Mech.Inf moved from Szechwan to Hupeh
1 Infantry moved from Szechwan to Kweichow
1 Artillery and 1 Infantry moved from Szechwan to Hupeh
1 Fighter moved from Ningsia to Kweichow
1 Adv.Fighter moved from Ningsia to Hupeh
2 Tanks moved from Ningsia to Shensi
2 Mech.Infs moved from Hsining to Shensi
4 Infantrys moved from Ningsia to Suiyuan
3 Infantrys moved from Ningsia to Shensi
1 Tank moved from Ningsia to Suiyuan
1 Tank moved from Ningsia to Szechwan
2 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from E.Qinghai to Ningsia
2 Artillerys, 1 Infantry and 1 Marine moved from Hsining to E.Qinghai
2 Elites moved from E.Sinkiang to Gobi Altai
2 ArmoredCars and 2 Infantrys moved from Urumqi to E.Sinkiang
2 ArmoredCars moved from E.Sinkiang to Gobi Altai
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 6 Infantrys, 2 Mech.Infs and 2 Tanks
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 6 Infantrys, 2 Mech.Infs and 2 Tanks in Shensi, round 2 : 3/10 hits, 3.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shensi
Chinese win, taking Shensi from Hisaichi with 6 Infantrys, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Suiyuan
Chinese attack with 4 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 4 Infantrys and 1 Tank in Suiyuan, round 2 : 2/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hupeh
Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Mech.Inf
Hisaichi defend with 3 Tanks
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Mech.Inf in Hupeh, round 2 : 3/4 hits, 1.50 expected hits
Hisaichi roll dice for 3 Tanks in Hupeh, round 2 : 0/3 hits, 1.50 expected hits
3 Tanks owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 15
Casualties for Hisaichi: 3 Tanks
Battle in Kweichow
Chinese attack with 1 Fighter and 1 Infantry
Hisaichi defend with 2 Tanks
Chinese roll dice for 1 Fighter and 1 Infantry in Kweichow, round 2 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 2 Tanks in Kweichow, round 2 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi lost in Kweichow
Chinese roll dice for 1 Fighter and 1 Infantry in Kweichow, round 3 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Fighter and 1 Infantry in Kweichow, round 4 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in Kweichow, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Kweichow
1 Fighter owned by the Chinese retreated
Hisaichi win with 1 Tank remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Kweichow to Szechwan
1 Adv.Fighter moved from Hupeh to Szechwan
Place Units - Chinese
5 Infantrys and 1 Marine placed in Hsining
2 ArmoredCars and 2 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Hisaichi regular : -3.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Infantry moved from Palawan to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Malaya
1 Bomber moved from Bangkok to Malaya
1 Fighter moved from 110 Sea Zone to Malaya
7 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Submarine moved from 84 Sea Zone to 93 Sea Zone
1 ArmoredCar moved from Vladivostok to Khabarovsk
Hisaichi take Khabarovsk from Russians
1 ArmoredCar moved from Khabarovsk to Heilungchiang
Hisaichi take Heilungchiang from Russians
2 Artillerys and 1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
3 Artillerys and 4 Infantrys moved from 84 Sea Zone to Peking
1 Artillery moved from Shanghai to Hunan
1 Tank moved from Kweichow to Hunan
1 Tank moved from Shansi to Hunan
6 ArmoredCars moved from Hong Kong to Hunan
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 1 Destroyer, 6 Infantrys and 6 Mech.Infs; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Malaya
Hisaichi attack with 1 Bomber, 1 Fighter and 1 Infantry
British defend with 1 AAGun; Anzac defend with 1 Infantry
British roll AA dice in Malaya : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Malaya
Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from Malaya to 110 Sea Zone
1 Bomber moved from Malaya to Bangkok
1 Fighter moved from S.French Indochina to 110 Sea Zone
1 Destroyer moved from 110 Sea Zone to 92 Sea Zone
Place Units - Hisaichi
6 Mech.Infs placed in Hong Kong
1 Artillery and 2 Infantrys placed in Hulunbuir
1 Artillery and 2 Infantrys placed in Peking
2 Artillerys and 2 Infantrys placed in Changchun
1 Destroyer placed in 84 Sea Zone
Turn Complete - Hisaichi
Hisaichi collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
British AA : -0.33
British regular : 0.67
Hisaichi regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Infantry moved from Darfur to New Valley
1 Infantry moved from Equatoria to Darfur
1 Tank moved from Banjarmasin to British Borneo
British take British Borneo from Yamamoto
1 Infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Hisaichi
2 Artillerys and 8 Infantrys moved from Assam to Burma
2 Artillerys and 3 Infantrys moved from Bihar to Assam
1 Artillery and 2 Infantrys moved from Hyderabad to Bihar
2 Artillerys and 3 Infantrys moved from Delhi to Bihar
5 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Bombay to Rajputana
1 Tank moved from Oman to 58 Sea Zone
1 Artillery moved from Oman to 58 Sea Zone
2 ArmoredCars moved from W.Iran to 58 Sea Zone
2 ArmoredCars, 1 Artillery, 1 Tank and 2 Transports moved from 58 Sea Zone to 57 Sea Zone
2 Artillerys and 2 Infantrys moved from Yemen to 57 Sea Zone
2 ArmoredCars, 3 Artillerys, 2 Infantrys and 1 Tank moved from 57 Sea Zone to Nubia
3 Tanks moved from French Equatorial Africa to New Valley
1 Tank moved from W.Iran to Syria
2 Fighters moved from N.Saudi Arabia to Syria
1 Fighter moved from Cairo to Syria
2 Mech.Infs moved from Mozambique to Nubia
1 Infantry moved from Mozambique to Kenya
2 Infantrys moved from Cape Town to South Africa
1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
1 Infantry and 1 Tank moved from 71 Sea Zone to Attu
1 Infantry moved from London to Dover
2 Infantrys moved from Wales to Dover
2 Infantrys moved from Wales to Manchester
1 Fighter moved from Manchester to 21 Sea Zone
2 Infantrys moved from Montreal to Quebec
1 Infantry moved from Colombia to Central America
Purchase Units - British
British buy 2 Artillerys, 26 Infantrys, 2 Mech.Infs, 4 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in New Valley
British attack with 1 Infantry and 3 Tanks
Italians defend with 1 Artillery and 3 Infantrys
British roll dice for 1 Infantry and 3 Tanks in New Valley, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 Artillery and 3 Infantrys in New Valley, round 2 : 0/4 hits, 1.33 expected hits
1 Infantry owned by the Italians lost in New Valley
British roll dice for 1 Infantry and 3 Tanks in New Valley, round 3 : 3/4 hits, 1.67 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in New Valley, round 3 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Italians and 1 Artillery owned by the Italians lost in New Valley
British win, taking New Valley from Italians with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 10
Casualties for Italians: 1 Artillery and 3 Infantrys
Non Combat Move - British
1 Fighter moved from 21 Sea Zone to Manchester
Place Units - British
4 Submarines placed in 21 Sea Zone
2 Mech.Infs placed in Cape Town
1 Artillery and 1 Infantry placed in N.Saudi Arabia
2 Infantrys and 1 Tank placed in W.Iran
6 Infantrys placed in Cairo
1 Artillery and 4 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
4 Infantrys placed in Wales
2 Infantrys placed in London
Turn Complete - British
British collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Italians regular : -2.33
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 Infantry moved from Bougainville to 114 Sea Zone
1 Artillery moved from New Ireland to 114 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to Truk
2 Transports moved from 107 Sea Zone to 108 Sea Zone
1 Artillery and 1 Infantry moved from Hollandia to 108 Sea Zone
2 Infantrys moved from West Papua to 108 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 108 Sea Zone to 109 Sea Zone
1 Artillery and 3 Infantrys moved from 109 Sea Zone to Truk
1 Infantry moved from West Papua to Hollandia
1 Fighter moved from Hollandia to 93 Sea Zone
1 Cruiser moved from 65 Sea Zone to 67 Sea Zone
4 Infantrys and 1 Tank moved from Java to Sumatra
3 Infantrys moved from Western Australia to 67 Sea Zone
3 Infantrys moved from Northern Territory to Western Australia
3 Infantrys moved from 67 Sea Zone to Java
1 Infantry moved from New South Wales to South Australia
3 Infantrys moved from Townsville to Northern Territory
Purchase Units - Anzac
Anzac buy 1 Cruiser and 12 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 93 Sea Zone
Anzac attack with 1 Fighter
Hisaichi defend with 1 Submarine
Anzac roll dice for 1 Fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Fighter owned by the Anzac retreated
Battle in Truk
Anzac attack with 2 Artillerys and 4 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Anzac roll dice for 2 Artillerys and 4 Infantrys in Truk, round 2 : 4/6 hits, 1.67 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Truk
Anzac winHisaichi win with 1 Submarine remaining, taking Truk from Yamamoto with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Non Combat Move - Anzac
1 Fighter moved from 93 Sea Zone to Hollandia
Place Units - Anzac
1 Cruiser placed in 67 Sea Zone
2 Infantrys placed in Broome
3 Infantrys placed in Townsville
6 Infantrys placed in Canberra
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Anzac regular : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Destroyer moved from 107 Sea Zone to 93 Sea Zone
2 Artillerys and 1 Infantry moved from East And South Borneo to Banjarmasin
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank; Remaining resources: 2 PUs;
Combat - Dutch
Battle in 93 Sea Zone
Dutch attack with 1 Destroyer
Hisaichi defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 93 Sea Zone
Hisaichi win with 1 Submarine remaining. Battle score for attacker is -8
Casualties for Dutch: 1 Destroyer
Non Combat Move - Dutch
Place Units - Dutch
1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
Dutch regular : -0.33
Hisaichi regular : 0.67
@dawgoneit I’ll be able to do my goes tomorrow. It was the girlfriend’s birthday on Friday and we’ve been a bit busy.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
2 Infantrys moved from Oulu to Vyborg
1 Fighter moved from Oulu to Vyborg
Purchase Units - Finns
Finns buy 2 ArmoredCars, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Vyborg
1 Fighter owned by the Finns retreated
Russians win with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Finns: 2 Infantrys
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
5 Infantrys moved from Tampere to Oulu
1 Infantry moved from Oulu to Kotka
1 Elite moved from Tampere to Oulu
1 Tank moved from Helsinki to Oulu
5 Infantrys moved from Helsinki to Tampere
1 AAGun moved from Lapland to Oulu
1 Tank moved from N.Karelia to Oulu
1 Fighter moved from Vyborg to Oulu
Place Units - Finns
2 ArmoredCars, 2 Elites and 2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns regular : 0.33
Russians regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 Elite and 1 Infantry moved from E.Romania to Bulgaria
1 Fighter moved from E.Romania to Bulgaria
2 ArmoredCars and 1 Infantry moved from Odessa to Donetsk
Purchase Units - Romanians
Romanians buy 2 Elites and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 ArmoredCars and 1 Infantry
Russians defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 2 ArmoredCars and 1 Infantry in Donetsk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Romanians lost in Donetsk
2 ArmoredCars owned by the Romanians retreated to Odessa
Russians win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2
Casualties for Romanians: 1 Infantry
Battle in Bulgaria
Romanians attack with 1 Elite, 1 Fighter and 1 Infantry
Russians defend with 2 Infantrys
Romanians roll dice for 1 Elite, 1 Fighter and 1 Infantry in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Romanians roll dice for 1 Elite and 1 Fighter in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Elite and 1 Fighter in Bulgaria, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Bulgaria to E.Romania
2 ArmoredCars and 2 Elites moved from Bucharest to E.Romania
Place Units - Romanians
2 Elites and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians regular : -1.00
Russians regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from Bangkok to Malaya
Thai take Malaya from British
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to West Borneo
Thai take West Borneo from Dutch
Purchase Units - Thai
Thai buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
1 Infantry moved from S.Thailand to Bangkok
Place Units - Thai
1 Elite and 3 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :