• '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            1 Artillery, 1 Elite and 1 Infantry moved from N.French Indochina to Kweichow
            2 Bombers moved from Hong Kong to Kweichow
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 1 Elite, 17 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kweichow
                Yamamoto attack with 1 Artillery, 2 Bombers, 1 Elite and 1 Infantry
                Chinese defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Elite and 1 Infantry in Kweichow, round 2 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                    Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Elite and 1 Infantry in Kweichow, round 3 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                    Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Elite and 1 Infantry in Kweichow, round 4 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 Artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Artillery, 2 Bombers, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Yamamoto
            2 Bombers moved from Kweichow to Hong Kong
            1 Infantry moved from Kwangtung to Hunan
            2 Artillerys, 5 Infantrys and 1 Tank moved from Kiangsi to Hunan
            2 Infantrys moved from Hong Kong to Kiangsi
            4 Infantrys moved from Hong Kong to Kwangtung
            1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 B.Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery moved from Kunashir to 75 Sea Zone
            1 Infantry moved from Iturup to 75 Sea Zone
            1 Infantry moved from Paramushir to 75 Sea Zone
            1 Tank moved from Tokyo to 84 Sea Zone
            1 Artillery moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Chubu to 84 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 75 Sea Zone to 84 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 84 Sea Zone to Kiangsi
            1 Infantry moved from Kyushu to Chubu
    
        Place Units - Yamamoto
            2 Artillerys and 4 Infantrys placed in Malaya
            1 Adv.Fighter placed in 85 Sea Zone
            1 Bunker placed in Tokyo
            1 Bunker placed in Chubu
            1 Elite, 3 Infantrys and 2 Tanks placed in Hong Kong
            6 Infantrys placed in Tokyo
            4 Infantrys placed in Chubu
            Yamamoto undo move 7.
            1 Infantry placed in Tokyo
            3 Infantrys placed in Chubu
    
        Turn Complete - Yamamoto
            Yamamoto collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Yamamoto regular : -2.00
    

    Territory Summary for Yamamoto :

    N.French Indochina : 1 flag, 1 Artillery, 7 Infantrys and 2 Tanks
    Tokyo : 1 AAGun, 1 Artillery, 4 Bunkers, 1 Factory, 16 Infantrys and 1 Tank
    Minamitori : 1 Infantry
    Kwangsi : 1 flag
    Hainan : 1 flag
    Rongelap : 1 Infantry
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun and 2 Infantrys
    Chubu : 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory and 12 Infantrys
    Fukien : 1 flag
    Kweichow : 1 flag, 1 Artillery, 1 Elite and 1 Infantry
    Kwangtung : 1 flag, 4 Infantrys
    Kiangsi : 1 flag, 2 Artillerys, 5 Infantrys and 1 Tank
    Hunan : 1 flag, 2 Artillerys, 7 Infantrys and 1 Tank
    Hong Kong : 1 flag, 1 AAGun, 2 Bombers, 1 Elite, 1 Factory, 3 Infantrys and 2 Tanks
    East And South Borneo : 1 flag
    Sumatra : 1 flag, 1 Infantry
    Malaya : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 15 Infantrys and 2 Tanks
    Mindoro : 1 flag
    Panay : 1 flag
    Manila : 1 flag
    Guam : 1 flag
    110 Sea Zone : 1 Transport
    85 Sea Zone : 4 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 7 Destroyers, 4 Fighters, 6 Submarines, 3 T.Boats and 5 Transports
    84 Sea Zone : 2 B.Transports
    

    Production/PUs Summary :

    Germans : 118 / 124
    Russians : 101 / 101
    Italians : 65 / 65
    French : 24 / 25
    Yamamoto : 73 / 73
    Chinese : 28 / 33
    Hisaichi : 64 / 69
    British : 94 / 96
    Anzac : 36 / 36
    Dutch : 15 / 15
    Finns : 13 / 18
    Romanians : 18 / 19
    Thai : 19 / 19
    Americans : 110 / 110
    

    Savegame

  • TripleA

    TripleA Manual Gamesave Post: Chinese round 7

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 ArmoredCar, 1 Fighter, 10 Infantrys and 1 Tank moved from Hupeh to Anhwei
            1 ArmoredCar and 4 Tanks moved from Shensi to Anhwei
            1 Tank moved from Szechwan to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Bunkers and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 2 ArmoredCars, 1 Fighter, 10 Infantrys and 6 Tanks
                Hisaichi defend with 3 ArmoredCars, 5 Artillerys, 6 Infantrys and 1 Tank
                    Chinese roll dice for 2 ArmoredCars, 1 Fighter, 10 Infantrys and 6 Tanks in Anhwei, round 2 : 6/19 hits, 5.67 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    

    Savegame

  • TripleA

    @Degrasse OOL for Anhwei battle?

  • '21 '19 '18 '17 '16

    I just follow max defense, no effort save any particular unit. Kills the 1s, then 2s, then 3s.

  • TripleA

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 ArmoredCar, 1 Fighter, 10 Infantrys and 1 Tank moved from Hupeh to Anhwei
            1 ArmoredCar and 4 Tanks moved from Shensi to Anhwei
            1 Tank moved from Szechwan to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Bunkers and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 2 ArmoredCars, 1 Fighter, 10 Infantrys and 6 Tanks
                Hisaichi defend with 3 ArmoredCars, 5 Artillerys, 6 Infantrys and 1 Tank
                    Chinese roll dice for 2 ArmoredCars, 1 Fighter, 10 Infantrys and 6 Tanks in Anhwei, round 2 : 6/19 hits, 5.67 expected hits
                    Hisaichi roll dice for 3 ArmoredCars, 5 Artillerys, 6 Infantrys and 1 Tank in Anhwei, round 2 : 5/15 hits, 4.67 expected hits
                    3 ArmoredCars owned by the Hisaichi, 3 Infantrys owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Anhwei
                    Chinese roll dice for 2 ArmoredCars, 1 Fighter, 5 Infantrys and 6 Tanks in Anhwei, round 3 : 4/14 hits, 4.83 expected hits
                    Hisaichi roll dice for 5 Artillerys, 3 Infantrys and 1 Tank in Anhwei, round 3 : 4/9 hits, 3.17 expected hits
                    3 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Anhwei
                1 Fighter owned by the Chinese retreated
                6 Tanks owned by the Chinese, 2 ArmoredCars owned by the Chinese and 1 Infantry owned by the Chinese retreated to Hupeh
                Hisaichi win with 4 Artillerys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Chinese: 9 Infantrys
                Casualties for Hisaichi: 3 ArmoredCars, 1 Artillery and 6 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Anhwei to Hupeh
            1 Infantry moved from Suiyuan to Shensi
            1 Infantry moved from Yunnan to Szechwan
            5 Tanks moved from Suiyuan to Hupeh
            4 ArmoredCars and 2 Tanks moved from Ningsia to Shensi
            2 Infantrys moved from Hsining to E.Qinghai
            1 Tank moved from Hsining to Ningsia
            3 Tanks moved from Hsining to Lanchow
    
        Place Units - Chinese
            1 Bunker and 3 Infantrys placed in Hupeh
            1 Bunker placed in Yunnan
            2 ArmoredCars and 4 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Hisaichi regular : 1.17
    

    Production/PUs Summary :

    Germans : 118 / 124
    Russians : 101 / 101
    Italians : 65 / 65
    French : 24 / 25
    Yamamoto : 73 / 73
    Chinese : 28 / 28
    Hisaichi : 64 / 69
    British : 94 / 96
    Anzac : 36 / 36
    Dutch : 15 / 15
    Finns : 13 / 18
    Romanians : 18 / 19
    Thai : 19 / 19
    Americans : 110 / 110
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            1 Infantry moved from Chahar to Suiyuan
            1 Artillery and 1 Infantry moved from Shansi to Suiyuan
            2 Infantrys moved from Tokyo to 85 Sea Zone
            2 Infantrys and 2 T.Boats moved from 85 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kolyma
                  Hisaichi take Kolyma from Russians
            1 Infantry moved from 75 Sea Zone to Koryakia
                  Hisaichi take Koryakia from Russians
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 2 ArmoredCars, 1 Carrier and 14 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            4 Artillerys and 1 Tank moved from Anhwei to Shantung
            1 Infantry moved from Shansi to Anhwei
            1 Artillery and 2 Infantrys moved from Peking to Shantung
            1 ArmoredCar moved from Heilungchiang to Hulunbuir
            1 Infantry moved from Ayan to Heilungchiang
            1 Bomber moved from Kunashir to Changchun
            2 Bombers moved from Malaya to 92 Sea Zone
            2 Bombers moved from 92 Sea Zone to Changchun
            1 Destroyer moved from 107 Sea Zone to 85 Sea Zone
            1 Battleship, 1 Destroyer and 3 Transports moved from 111 Sea Zone to 85 Sea Zone
            3 T.Boats moved from 111 Sea Zone to 110 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Hokkaido
            1 Artillery moved from Changchun to Kirin
            4 Infantrys moved from Changchun to Kirin
    
        Place Units - Hisaichi
            1 Carrier placed in 84 Sea Zone
            3 Infantrys placed in Peking
            4 Infantrys placed in Davao
            4 Infantrys placed in Banjarmasin
            2 Adv.Fighters placed in 84 Sea Zone
            2 ArmoredCars and 3 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Hisaichi regular : 0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - British
            1 Infantry moved from Mauritania to W.Morocco
            1 Artillery and 1 Infantry moved from New Valley to Lower Egypt
            3 Infantrys moved from Cairo to Lower Egypt
            4 Fighters moved from 56 Sea Zone to Lower Egypt
            1 Artillery and 2 Infantrys moved from Iraq to Palestine
            1 Infantry moved from W.Iran to Iraq
            1 Artillery moved from Bihar to Assam
            2 Artillerys and 1 Infantry moved from Calcutta to Assam
            5 Infantrys moved from Delhi to Bihar
            2 Elites and 9 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
    
        Purchase Units - British
            British buy 4 Adv.Fighters, 1 Bunker, 1 Carrier, 9 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
            2 Adv.Fighters moved from London to 21 Sea Zone
            1 Submarine moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
            1 Tank moved from Northern Ireland to Manchester
            1 Infantry moved from Dublin to Northern Ireland
    
        Place Units - British
            1 Carrier placed in 21 Sea Zone
            1 Bunker placed in Lower Egypt
            4 Adv.Fighters placed in 56 Sea Zone
            2 Infantrys placed in Cairo
            3 Mech.Infs placed in W.Iran
            5 Infantrys placed in Delhi
            2 Infantrys placed in Madras
            Turning on Edit Mode
            EDIT: Adding units owned by British to 63 Sea Zone: 2 Submarines
            EDIT: Removing units owned by British from 67 Sea Zone: 2 Submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @entek Wayne has been having health issues and it is unknown when he’ll return. Could someone on his team do his turn?

  • '20

    @captainwalker we will do his turn yeah

  • '20

    TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Anzac
            2 Fighters moved from 67 Sea Zone to 107 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            2 Infantrys moved from 113 Sea Zone to Tanimbar
                  Dutch take Tanimbar from Hisaichi
            2 Cruisers moved from 67 Sea Zone to 70 Sea Zone
            2 Infantrys moved from New South Wales to 70 Sea Zone
            2 Cruisers and 2 Infantrys moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Flores
            1 Infantry moved from Soembawa to Flores
            8 Infantrys moved from Soembawa to Lombok
            2 Artillerys and 2 Infantrys moved from Broome to 67 Sea Zone
            2 Artillerys and 2 Infantrys moved from 67 Sea Zone to Lombok
            1 Transport moved from 67 Sea Zone to 70 Sea Zone
            2 Infantrys moved from New South Wales to 70 Sea Zone
            2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Elite and 1 Infantry moved from Townsville to 113 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Elite and 1 Infantry moved from 67 Sea Zone to Lombok
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Fighter and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 2 Artillerys, 1 Elite and 13 Infantrys
                Thai defend with 2 Artillerys, 1 Fighter and 4 Infantrys
                    Anzac roll dice for 1 Battleship and 2 Cruisers in Lombok, round 2 : 1/3 hits, 1.67 expected hits
                    1 Infantry owned by the Thai lost in Lombok
                    Anzac roll dice for 2 Artillerys, 1 Elite and 13 Infantrys in Lombok, round 2 : 3/16 hits, 3.50 expected hits
                    Thai roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Lombok, round 2 : 4/6 hits, 2.17 expected hits
                    4 Infantrys owned by the Anzac and 3 Infantrys owned by the Thai lost in Lombok
                    Anzac roll dice for 2 Artillerys, 1 Elite and 9 Infantrys in Lombok, round 3 : 4/12 hits, 2.83 expected hits
                    Thai roll dice for 2 Artillerys and 1 Fighter in Lombok, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Anzac, 1 Fighter owned by the Thai and 2 Artillerys owned by the Thai lost in Lombok
                Anzac win, taking Lombok from Thai with 2 Artillerys, 1 Elite and 8 Infantrys remaining. Battle score for attacker is 14
                Casualties for Thai: 2 Artillerys, 1 Fighter and 4 Infantrys
                Casualties for Anzac: 5 Infantrys
            Battle in Flores
                Anzac attack with 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Flores
                Anzac win, taking Flores from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in 107 Sea Zone
                Anzac attack with 2 Fighters
                Thai defend with 1 T.Boat
                    Anzac roll dice for 2 Fighters in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 T.Boat in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Thai lost in 107 Sea Zone
                Anzac win with 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Thai: 1 T.Boat
    
        Non Combat Move - Anzac
            2 Fighters moved from 107 Sea Zone to 102 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 113 Sea Zone
            3 Infantrys moved from Port Moresby to West Papua
            1 Artillery and 1 Infantry moved from Hollandia to Merauke
            1 Infantry moved from Hollandia to Merauke
            1 Infantry moved from Townsville to Northern Territory
            2 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Adv.Fighter and 1 Fighter placed in 67 Sea Zone
            1 Infantry placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.67
    Thai regular : 1.50
    

    Savegame

  • '20

    aussie figs on one small US carrier

  • '20

    TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Dutch
            Turning on Edit Mode
            EDIT: Adding units owned by Anzac to Hollandia: 1 Infantry
            EDIT: Removing units owned by Anzac from Merauke: 1 Infantry
            EDIT: Turning off Edit Mode
            1 Infantry, 1 Mech.Inf and 5 Tanks moved from Rio De Janeiro to Argentina
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Infantry moved from 113 Sea Zone to Aroe
                  Dutch take Aroe from Hisaichi
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers and 1 Elite; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Argentina
                Dutch attack with 1 Infantry, 1 Mech.Inf and 5 Tanks
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 1 Infantry, 1 Mech.Inf and 5 Tanks in Argentina, round 2 : 3/7 hits, 3.17 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral and 1 Infantry owned by the Dutch lost in Argentina
                Dutch loses 0 PUs for violating Argentinas neutrality.
                Dutch win, taking Argentina from Neutral with 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
            1 Infantry moved from Suriname to 26 Sea Zone
            1 Elite and 1 Infantry moved from Suriname to Amazon
            1 Destroyer moved from 67 Sea Zone to 113 Sea Zone
            1 Adv.Fighter moved from Mauritania to 31 Sea Zone
    
        Place Units - Dutch
            1 Elite placed in Suriname
            1 Bunker placed in Lombok
            1 Bunker placed in Soembawa
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 0.00
    Dutch regular : -0.17
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Finns
            2 Infantrys moved from Oulu to Vyborg
            1 Fighter moved from Helsinki to Vyborg
            1 Infantry moved from Murmansk to N.Karelia
            1 Fighter moved from Helsinki to N.Karelia
    
        Purchase Units - Finns
            Finns buy 4 ArmoredCars and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                1 Fighter owned by the Finns retreated
                Russians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Finns: 1 Infantry
            Battle in Vyborg
                Finns attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Artillery
                    Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 4 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 5 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 6 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                1 Fighter owned by the Finns retreated
                Russians win with 1 Artillery remaining. Battle score for attacker is -4
                Casualties for Finns: 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from N.Karelia to Lapland
            1 Fighter moved from Vyborg to Lapland
    
        Place Units - Finns
            4 ArmoredCars and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -3.17
    Russians regular : 1.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Romanians
            3 Infantrys moved from E.Romania to Odessa
            1 Fighter moved from Vinnytsia to Odessa
            1 Artillery and 1 Infantry moved from Brest to Lithuania
            1 ArmoredCar and 1 Tank moved from Brest to Donetsk
            1 Infantry moved from Vinnytsia to Donetsk
            2 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Bunker and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 ArmoredCar, 1 Infantry and 1 Tank
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 1 Infantry and 1 Tank in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Infantry and 1 Tank in Donetsk, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Infantry and 1 Tank in Donetsk, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 ArmoredCar
                Casualties for Russians: 2 Infantrys
            Battle in Lithuania
                Romanians attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lithuania
                Romanians win, taking Lithuania from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Odessa
                Romanians attack with 1 Fighter and 3 Infantrys
                Russians defend with 1 ArmoredCar and 1 Infantry
                    Romanians roll dice for 1 Fighter and 3 Infantrys in Odessa, round 2 : 1/4 hits, 0.83 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Odessa, round 2 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Russians lost in Odessa
                    Romanians roll dice for 1 Fighter and 3 Infantrys in Odessa, round 3 : 0/4 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Fighter and 3 Infantrys in Odessa, round 4 : 1/4 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Odessa to Vinnytsia
    
        Place Units - Romanians
            2 Artillerys, 1 Bunker and 2 Infantrys placed in Vinnytsia
            1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1.17
    Russians regular : -2.17
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Thai
            1 Artillery moved from Burma to S.Thailand
    
        Purchase Units - Thai
            Thai buy 1 Bunker, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
            1 Elite moved from S.Thailand to 105 Sea Zone
            2 Transports moved from 110 Sea Zone to 105 Sea Zone
            4 Infantrys moved from Bangkok to 105 Sea Zone
            1 Elite, 4 Infantrys, 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Elite moved from 110 Sea Zone to Java
            4 Infantrys moved from 110 Sea Zone to Java
    
        Place Units - Thai
            1 Bunker, 1 Elite and 5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Americans
            1 Infantry moved from Woleai to 102 Sea Zone
            2 Infantrys moved from Truk to 102 Sea Zone
            1 S.Submarine moved from 102 Sea Zone to 109 Sea Zone
            6 Infantrys moved from Kusaie to 102 Sea Zone
            1 Infantry moved from Eniwetok to 102 Sea Zone
            2 B.Transports, 3 Cruisers, 10 Infantrys and 2 Transports moved from 102 Sea Zone to 107 Sea Zone
            10 Infantrys moved from 107 Sea Zone to Davao
            2 Bombers moved from West Papua to Davao
            1 S.Bomber moved from Midway to Davao
            1 S.Submarine moved from 109 Sea Zone to 108 Sea Zone
            1 Infantry moved from Ulithi to 108 Sea Zone
            1 Infantry and 1 S.Submarine moved from 108 Sea Zone to 107 Sea Zone
            1 Infantry moved from Nauru to 104 Sea Zone
            1 Infantry and 1 S.Submarine moved from 104 Sea Zone to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Davao
            1 Tank moved from W.Morocco to Tangier
                  French take Tangier from Italians
            1 Tank moved from Tangier to E.Morocco
            2 Artillerys, 13 Infantrys, 1 Marine and 4 Tanks moved from W.Morocco to E.Morocco
            1 Fighter moved from 31 Sea Zone to E.Morocco
            1 Bomber and 1 S.Bomber moved from Mauritania to E.Morocco
            1 Artillery and 1 Infantry moved from Canarians to 34 Sea Zone
            1 Elite and 1 Infantry moved from Cape Verde to 34 Sea Zone
            2 Infantrys moved from Mauritania to 34 Sea Zone
            1 Artillery, 1 B.Transport, 1 Elite, 4 Infantrys and 1 Transport moved from 34 Sea Zone to 41 Sea Zone
            2 Infantrys moved from Mauritania to 31 Sea Zone
            1 B.Transport and 2 Infantrys moved from 31 Sea Zone to 41 Sea Zone
            1 Artillery, 1 Elite and 6 Infantrys moved from 41 Sea Zone to E.Morocco
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 4 Artillerys, 1 B.Carrier, 1 Destroyer, 9 Infantrys, 1 Marine, 1 S.Submarine and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Davao
                Americans attack with 2 Bombers, 12 Infantrys and 1 S.Bomber
                Hisaichi defend with 1 AAGun, 1 Artillery, 1 Factory and 10 Infantrys
                    Hisaichi roll AA dice in Davao : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 3 Cruisers in Davao, round 2 : 1/3 hits, 1.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Davao
                    Americans roll dice for 2 Bombers, 12 Infantrys and 1 S.Bomber in Davao, round 2 : 4/15 hits, 4.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 9 Infantrys in Davao, round 2 : 5/10 hits, 3.33 expected hits
                    5 Infantrys owned by the Americans and 4 Infantrys owned by the Hisaichi lost in Davao
                    Americans roll dice for 2 Bombers, 7 Infantrys and 1 S.Bomber in Davao, round 3 : 4/10 hits, 3.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 5 Infantrys in Davao, round 3 : 2/6 hits, 2.00 expected hits
                    2 Infantrys owned by the Americans and 4 Infantrys owned by the Hisaichi lost in Davao
                    Americans roll dice for 2 Bombers, 5 Infantrys and 1 S.Bomber in Davao, round 4 : 2/8 hits, 3.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Davao, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Davao
                Americans win, taking Davao from Hisaichi with 2 Bombers, 4 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Artillery and 10 Infantrys
                Casualties for Americans: 8 Infantrys
            Battle in E.Morocco
                Americans attack with 3 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 19 Infantrys, 1 Marine, 1 S.Bomber and 5 Tanks
                Italians defend with 1 Artillery, 3 Bunkers, 1 Factory, 12 Infantrys and 6 Tanks
                    Americans roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 19 Infantrys, 1 Marine, 1 S.Bomber and 5 Tanks in E.Morocco, round 2 : 10/32 hits, 10.00 expected hits
                Units damaged: 3 Bunkers owned by the Italians
                    Italians roll dice for 1 Artillery, 3 Bunkers, 12 Infantrys and 6 Tanks in E.Morocco, round 2 : 9/22 hits, 8.83 expected hits
                    9 Infantrys owned by the Americans and 7 Infantrys owned by the Italians lost in E.Morocco
                    Americans roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 10 Infantrys, 1 Marine, 1 S.Bomber and 5 Tanks in E.Morocco, round 3 : 9/23 hits, 8.50 expected hits
                    Italians roll dice for 1 Artillery, 3 Bunkers, 5 Infantrys and 6 Tanks in E.Morocco, round 3 : 8/15 hits, 6.50 expected hits
                    3 Tanks owned by the Italians, 8 Infantrys owned by the Americans, 1 Artillery owned by the Italians and 5 Infantrys owned by the Italians lost in E.Morocco
                    Americans roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 2 Infantrys, 1 Marine, 1 S.Bomber and 5 Tanks in E.Morocco, round 4 : 7/15 hits, 7.17 expected hits
                    Italians roll dice for 3 Bunkers and 3 Tanks in E.Morocco, round 4 : 3/6 hits, 3.00 expected hits
                    3 Bunkers owned by the Italians, 3 Tanks owned by the Italians, 1 Elite owned by the Americans and 2 Infantrys owned by the Americans lost in E.Morocco
                Americans win, taking E.Morocco from Italians with 3 Artillerys, 1 Bomber, 1 Fighter, 1 Marine, 1 S.Bomber and 5 Tanks remaining. Battle score for attacker is 35
                Casualties for Americans: 1 Elite and 19 Infantrys
                Casualties for Italians: 1 Artillery, 3 Bunkers, 12 Infantrys and 6 Tanks
    
        Non Combat Move - Americans
            1 Adv.Fighter and 1 Carrier moved from 31 Sea Zone to 41 Sea Zone
            1 Fighter moved from E.Morocco to 41 Sea Zone
            1 Bomber and 1 S.Bomber moved from E.Morocco to W.Morocco
            1 S.Submarine moved from 31 Sea Zone to 36 Sea Zone
            2 Marines moved from Salvador to 35 Sea Zone
            1 B.Transport and 2 Marines moved from 35 Sea Zone to 34 Sea Zone
            2 Marines moved from 34 Sea Zone to Mauritania
            1 B.Transport and 1 Infantry moved from 33 Sea Zone to 31 Sea Zone
            1 S.Submarine moved from 36 Sea Zone to 35 Sea Zone
            3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 33 Sea Zone
            3 Infantrys moved from 33 Sea Zone to Cape Verde
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            5 Adv.Fighters, 1 B.Carrier, 5 Carriers, 7 Destroyers, 5 Fighters, 1 L.Fighter and 5 Submarines moved from 102 Sea Zone to 107 Sea Zone
            1 S.Bomber moved from Davao to Hollandia
            2 Bombers moved from Davao to West Papua
            1 Carrier and 1 Destroyer moved from 104 Sea Zone to 108 Sea Zone
            2 Fighters moved from Midway to 108 Sea Zone
            1 Fighter moved from Midway to West Papua
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Infantry and 1 S.Submarine moved from 83 Sea Zone to 97 Sea Zone
            1 Infantry moved from 97 Sea Zone to Johnston
            3 Transports moved from 91 Sea Zone to 83 Sea Zone
            3 Adv.Fighters moved from San Francisco to Midway
            1 B.Carrier, 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            3 Artillerys and 3 Infantrys placed in San Francisco
            1 Artillery, 1 Marine and 1 Tank placed in Rio de Oro
            1 Infantry placed in Salvador
            1 B.Carrier, 1 Destroyer and 1 S.Submarine placed in 91 Sea Zone
            Americans undo move 4.
            1 B.Carrier and 1 Destroyer placed in 91 Sea Zone
            1 Adv.Fighter placed in Pearl Harbor
            3 Infantrys placed in South Atlantic USA
            1 S.Submarine placed in 83 Sea Zone
            1 Infantry placed in San Francisco
            2 Adv.Fighters placed in San Francisco
            1 Infantry placed in Salvador
    
        Turn Complete - Americans
            Americans collect 114 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Italians regular : 1.67
    Hisaichi regular : 2.00
    Hisaichi AA : -0.50
    

    Savegame

  • '20

    2 Advanced figs and late fig on B carrier, 2 advance figs together on small carrier

  • '20

    @Gargantua Germany!


  • @Gargantua If your having trouble finding the time to do your turn maybe Karl can do Germany?

  • TripleA

    @Gargantua Bueller? Bueller?

    Looks like its been 2 weeks. Can someone else do his turn? @Degrasse @captainwalker @Karl7

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