@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
Odonis (Axis) v 666 (Allies +20) BM3L 21
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 armour moved from Novgorod to Archangel 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Belarus 3 aaGuns, 8 armour, 3 artilleries, 20 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod 1 carrier, 1 cruiser and 3 transports moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 armour and 3 mech_infantrys moved from Poland to Belarus 4 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Western Germany to France 1 aaGun moved from Germany to Western Germany Place Units - Germans 1 artillery and 1 infantry placed in Western Germany 1 destroyer and 2 fighters placed in 112 Sea Zone 1 armour and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.33
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 3 infantry moved from Ukraine to Bessarabia 4 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Smolensk Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 3 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Western Ukraine Russians attack with 5 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Russians: 4 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Bessarabia to Russia 2 aaGuns, 2 armour, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 aaGun and 3 infantry moved from Ukraine to Rostov 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Russia to Vologda 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 submarine moved from 91 Sea Zone to 110 Sea Zone Place Units - Russians 10 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Germans regular : 3.67 Russians regular : -0.67
Territory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry Bryansk : 2 infantry Rostov : 1 aaGun and 3 infantry Bessarabia : 3 infantry Russia : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 39 infantry, 2 mech_infantrys and 1 tactical_bomber Ukraine : 1 factory_minor Western Ukraine : 1 infantry Novosibirsk : 6 infantry Vologda : 1 infantry Volgograd : 1 factory_minor and 2 mech_infantrys 113 Sea Zone : 1 submarine 115 Sea Zone : 1 cruiser 110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 63 Russians : 29 / 36 Japanese : 52 / 58 Americans : 51 / 76 Chinese : 5 / 6 British : 37 / 47 UK_Pacific : 6 / 9 Italians : 16 / 16 ANZAC : 10 / 16 French : 1 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 3 infantry moved from Ukraine to Bessarabia 4 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Smolensk Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 3 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Western Ukraine Russians attack with 5 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Russians: 4 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Bessarabia to Russia 2 aaGuns, 2 armour, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 aaGun and 3 infantry moved from Ukraine to Rostov 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Russia to Vologda 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 submarine moved from 91 Sea Zone to 110 Sea Zone Place Units - Russians 10 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 1 infantry EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.50 Germans regular : 3.67 Russians regular : -0.67
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Suiyuyan to Shensi 1 artillery moved from Hopei to Shensi 1 bomber moved from Anhwe to Szechwan 2 fighters and 2 tactical_bombers moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to Szechwan 1 bomber moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in Sumatra Battle in Celebes Battle in Szechwan Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Szechwan from Chinese with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Shensi, round 3 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Chinese: 4 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 armour moved from Kwangtung to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Chahar to Suiyuyan 2 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 2 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Chahar 2 mech_infantrys moved from Kiangsu to Kweichow 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 2 bombers and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 fighter placed in Japan 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 1.67 ANZAC regular : -0.33 UK_Pacific regular : -0.33
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Morocco to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from Queensland to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports; Russians loiter and taunt Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Non Combat Move - Americans 1 bomber moved from 110 Sea Zone to United Kingdom 3 carriers moved from 30 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 4 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : 0.33 Germans regular : -0.33
Territory Summary for Americans :
Queensland : 1 artillery and 3 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 marine Midway : 1 airfield 26 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport 54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports 55 Sea Zone : 1 submarine Central United States : 1 factory_major and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 infantry United Kingdom : 1 bomber Morocco : 1 flag Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 marine 101 Sea Zone : 1 carrier and 2 transports 110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 47 / 63 Russians : 29 / 36 Japanese : 63 / 71 Americans : 53 / 78 Chinese : 2 / 6 British : 37 / 47 UK_Pacific : 5 / 9 Italians : 16 / 16 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Morocco to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from Queensland to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports; Russians loiter and taunt Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Non Combat Move - Americans 1 bomber moved from 110 Sea Zone to United Kingdom 3 carriers moved from 30 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 4 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : 0.33 Germans regular : -0.33
Territory Summary for Americans :
Queensland : 1 artillery and 3 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 marine Midway : 1 airfield 26 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport 54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports 55 Sea Zone : 1 submarine Central United States : 1 factory_major and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 infantry United Kingdom : 1 bomber Morocco : 1 flag Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 marine 101 Sea Zone : 1 carrier and 2 transports 110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 47 / 63 Russians : 29 / 36 Japanese : 63 / 71 Americans : 53 / 78 Chinese : 2 / 6 British : 37 / 47 UK_Pacific : 5 / 9 Italians : 16 / 16 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.67
Territory Summary for Chinese :
Shensi : 2 infantry Tsinghai : 1 fighter and 4 infantry
Production/PUs Summary :
Germans : 47 / 63 Russians : 29 / 36 Japanese : 62 / 71 Americans : 53 / 78 Chinese : 3 / 3 British : 37 / 47 UK_Pacific : 5 / 9 Italians : 16 / 16 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.67
Territory Summary for Chinese :
Shensi : 2 infantry Tsinghai : 1 fighter and 4 infantry
Production/PUs Summary :
Germans : 47 / 63 Russians : 29 / 36 Japanese : 62 / 71 Americans : 53 / 78 Chinese : 3 / 3 British : 37 / 47 UK_Pacific : 5 / 9 Italians : 16 / 16 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Morocco to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from Queensland to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports; Russians loiter and taunt Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Non Combat Move - Americans 1 bomber moved from 110 Sea Zone to United Kingdom 3 carriers moved from 30 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 4 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from India to 41 Sea Zone 1 bomber, 1 fighter and 3 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 2 fighters and 1 tactical_bomber moved from Egypt to Tobruk 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 armour moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis Combat - British Battle in Crete Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking Crete from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma British attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Burma, round 2 : 1/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Burma, round 3 : 1/6 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Tobruk British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tobruk, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from 98 Sea Zone to Gibraltar 1 fighter moved from Tobruk to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 1 infantry moved from Egypt to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from French Equatorial Africa to Egypt 1 armour moved from Syria to Northwest Persia British take Northwest Persia from Neutral_Allies 4 infantry moved from Iraq to Persia 1 marine moved from Iraq to Trans-Jordan 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 bomber and 1 fighter moved from Burma to India 1 fighter moved from 41 Sea Zone to India 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux Place Units - British 1 destroyer placed in 110 Sea Zone 3 fighters placed in United Kingdom 1 submarine placed in 98 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -2.33 Italians regular : -0.33 Japanese regular : 0.00 Germans regular : -0.33 British regular : -1.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 2 infantry Tsinghai : 1 fighter and 4 infantry Burma : 1 artillery and 3 infantry India : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 2 mech_infantrys Queensland : 1 artillery and 3 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 marine Midway : 1 airfield 26 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport 54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports 55 Sea Zone : 1 submarine Central United States : 1 factory_major and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 marine Alexandria : 1 artillery and 1 infantry Gibraltar : 1 aaGun, 1 airfield, 1 fighter and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry Morocco : 1 flag, 4 infantry Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 marine French Central Africa : 1 flag French Madagascar : 1 flag French Guiana : 1 flag Syria : 1 flag, 1 artillery and 1 infantry French West Africa : 1 flag, 1 armour Tobruk : 1 flag, 2 infantry Ethiopia : 1 flag Crete : 1 flag, 1 infantry 99 Sea Zone : 1 transport Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 1 carrier and 2 transports 81 Sea Zone : 1 transport Brazil : 1 flag Northwest Persia : 1 flag, 1 armour Persia : 1 flag, 4 infantry 98 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine 91 Sea Zone : 1 destroyer and 1 transport 110 Sea Zone : 1 aaGun, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry and 3 transports
Production/PUs Summary :
Germans : 47 / 63 Russians : 29 / 36 Japanese : 61 / 71 Americans : 53 / 78 Chinese : 3 / 3 British : 39 / 39 UK_Pacific : 6 / 9 Italians : 16 / 16 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Germany to Normandy Bordeaux 1 mech_infantry moved from Southern France to Normandy Bordeaux 3 fighters moved from Southern Italy to Normandy Bordeaux 2 infantry moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Tunisia to Morocco 2 artilleries and 1 infantry moved from Libya to Tobruk 1 submarine moved from 95 Sea Zone to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Tobruk Italians attack with 2 artilleries and 1 infantry British defend with 2 infantry Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 2 infantry in Tobruk, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Tobruk, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Tobruk, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk British win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 2 artilleries and 1 infantry Casualties for British: 1 infantry Battle in Morocco Italians attack with 1 armour, 2 infantry and 1 mech_infantry British defend with 4 infantry Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 4 infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 3 : 1/4 hits, 1.00 expected hits Americans roll dice for 4 infantry in Morocco, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Morocco Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 4 : 1/4 hits, 1.00 expected hits Americans roll dice for 3 infantry in Morocco, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 5 : 0/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Morocco, round 5 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 6 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Morocco, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 7 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Morocco, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 8 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Morocco, round 8 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Morocco Italians win, taking Morocco from Americans with 1 armour remaining. Battle score for attacker is 2 Casualties for British: 4 infantry Casualties for Italians: 2 infantry and 1 mech_infantry Battle in Normandy Bordeaux Italians attack with 1 bomber, 3 fighters and 1 mech_infantry British defend with 1 artillery, 1 fighter and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 marine Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/5 hits, 2.33 expected hits Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 marine in Normandy Bordeaux, round 2 : 2/8 hits, 3.17 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the Italians lost in Normandy Bordeaux retreated to Normandy Bordeaux Americans win with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is -14 Casualties for Italians: 1 fighter and 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to France 1 bomber moved from Normandy Bordeaux to Southern Italy 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 battleship and 2 cruisers moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Northern Italy to France 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 2 mech_infantrys placed in Northern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -3.83 Italians regular : -5.00 British regular : 1.67
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Java Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from New South Wales to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to New South Wales 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 fighter moved from Egypt to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 fighter Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 4 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry New Guinea : 1 infantry Java : 1 flag, 1 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 transport 44 Sea Zone : 1 flag, 1 submarine 54 Sea Zone : 1 cruiser, 1 destroyer and 2 fighters 62 Sea Zone : 1 destroyer and 1 transport Egypt : 2 infantry United Kingdom : 2 infantry 80 Sea Zone : 1 destroyer Persia : 1 fighter
Production/PUs Summary :
Germans : 47 / 63 Russians : 29 / 36 Japanese : 57 / 71 Americans : 52 / 78 Chinese : 3 / 3 British : 39 / 39 UK_Pacific : 6 / 9 Italians : 17 / 17 ANZAC : 14 / 21 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia 1 artillery and 2 infantry moved from Belarus to Bryansk 2 armour moved from Eastern Poland to Western Ukraine 9 mech_infantrys moved from Belarus to Western Ukraine 1 armour and 1 infantry moved from Archangel to Vologda 1 infantry moved from Belarus to Bryansk 1 armour moved from Belarus to Bessarabia 1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from 112 Sea Zone to 113 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 tactical_bomber Casualties for Russians: 1 cruiser Battle in 113 Sea Zone Germans attack with 1 destroyer and 2 fighters Russians defend with 1 submarine Germans roll dice for 1 destroyer and 2 fighters in 113 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Bessarabia Germans attack with 3 armour and 2 mech_infantrys Russians defend with 3 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Bessarabia, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Bryansk Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 2 armour and 9 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour and 9 mech_infantrys in Western Ukraine, round 2 : 2/11 hits, 2.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour and 8 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Archangel to Belarus 5 armour moved from Belarus to Western Ukraine 1 armour and 2 mech_infantrys moved from Novgorod to Belarus 1 aaGun moved from Belarus to Smolensk 3 mech_infantrys moved from Western Germany to France 2 artilleries and 1 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to Germany 3 mech_infantrys moved from Germany to Western Germany 1 carrier, 1 cruiser and 3 transports moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from 115 Sea Zone to Western Germany 2 fighters moved from 113 Sea Zone to Western Germany 1 submarine moved from 124 Sea Zone to 122 Sea Zone Place Units - Germans 3 mech_infantrys placed in Novgorod 3 artilleries and 7 infantry placed in Western Germany 3 infantry placed in France 3 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 3.67
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 8 infantry moved from Timguska to Kansu 4 infantry moved from Novosibirsk to Vologda 1 infantry moved from Russia to Smolensk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Smolensk Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Vologda Russians attack with 4 infantry Germans defend with 1 armour Russians roll dice for 4 infantry in Vologda, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Bryansk Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/7 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Kansu Russians attack with 8 infantry Japanese defend with 1 infantry Russians roll dice for 8 infantry in Kansu, round 2 : 5/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Timguska to Kansu 2 infantry moved from Novosibirsk to Tsinghai 4 infantry moved from Timguska to Yenisey 1 aaGun moved from Timguska to Yenisey 2 armour and 2 mech_infantrys moved from Russia to Novosibirsk 2 mech_infantrys moved from Volgograd to Novosibirsk 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 aaGun moved from Rostov to Tambov Place Units - Russians 1 infantry placed in Ukraine 3 infantry placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.83 Russians regular : 5.67
Territory Summary for Russians :
Kansu : 1 aaGun and 7 infantry Tsinghai : 2 infantry Yenisey : 1 aaGun and 4 infantry Bryansk : 3 infantry Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 44 infantry and 1 tactical_bomber Tambov : 1 aaGun Ukraine : 1 factory_minor and 1 infantry Novosibirsk : 2 armour and 4 mech_infantrys Vologda : 3 infantry Volgograd : 1 factory_minor and 3 infantry Smolensk : 1 infantry 110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 61 Russians : 28 / 35 Japanese : 56 / 71 Americans : 52 / 78 Chinese : 4 / 3 British : 39 / 39 UK_Pacific : 6 / 9 Italians : 17 / 17 ANZAC : 14 / 21 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 artillery and 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 1 bomber moved from Yunnan to Burma 1 bomber and 1 tactical_bomber moved from Yunnan to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 submarine moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Siberia Battle in 42 Sea Zone Japanese attack with 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Siberia from Russians, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 5/8 hits, 3.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 3 : 3/7 hits, 3.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 3 infantry Battle in Shensi Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 aaGun moved from Chahar to Hopei 1 bomber and 1 tactical_bomber moved from Shensi to Yunnan 1 infantry moved from Anhwe to Kweichow 2 mech_infantrys moved from Kweichow to Yunnan 3 mech_infantrys moved from Kiangsu to Kweichow 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Hunan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 cruiser moved from 35 Sea Zone to 55 Sea Zone 1 cruiser moved from 35 Sea Zone to 46 Sea Zone 1 battleship, 4 carriers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 bomber and 1 tactical_bomber moved from Burma to Yunnan Place Units - Japanese 2 fighters placed in Japan 3 destroyers placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3 Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.83 Japanese regular : 0.67 UK_Pacific regular : 0.00 ANZAC regular : -0.33
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from United Kingdom to Morocco 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 submarine moved from 26 Sea Zone to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 bomber, 2 infantry and 2 mech_infantrys Italians defend with 1 armour Americans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Morocco, round 2 : 1/5 hits, 1.33 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in 46 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 46 Sea Zone Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Morocco to Gibraltar 2 fighters moved from Eastern United States to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States 3 infantry placed in Normandy Bordeaux 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.50
Territory Summary for Americans :
Queensland : 1 artillery, 4 infantry and 1 marine Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 46 Sea Zone : 1 submarine 10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines 54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 3 transports Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Gibraltar : 1 bomber and 2 fighters United Kingdom : 2 fighters Morocco : 1 flag, 2 infantry and 2 mech_infantrys Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 marine Holland Belgium : 1 flag 101 Sea Zone : 2 submarines 91 Sea Zone : 1 carrier and 2 transports 110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 45 / 61 Russians : 27 / 35 Japanese : 64 / 69 Americans : 56 / 87 Chinese : 2 / 3 British : 39 / 39 UK_Pacific : 5 / 9 Italians : 16 / 17 ANZAC : 10 / 21 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 1.33
Territory Summary for Chinese :
Tsinghai : 1 fighter and 3 infantry
Production/PUs Summary :
Germans : 45 / 61 Russians : 27 / 35 Japanese : 64 / 69 Americans : 56 / 87 Chinese : 2 / 2 British : 39 / 39 UK_Pacific : 5 / 9 Italians : 16 / 17 ANZAC : 10 / 21 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from United Kingdom to Morocco 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 submarine moved from 26 Sea Zone to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 bomber, 2 infantry and 2 mech_infantrys Italians defend with 1 armour Americans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Morocco, round 2 : 1/5 hits, 1.33 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in 46 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 46 Sea Zone Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Morocco to Gibraltar 2 fighters moved from Eastern United States to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States 3 infantry placed in Normandy Bordeaux 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 destroyer, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Italians 1 fighter moved from Normandy Bordeaux to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 marine moved from Trans-Jordan to 98 Sea Zone 1 battleship and 1 marine moved from 98 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 1 artillery moved from Syria to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 fighter moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from 98 Sea Zone to Cyprus 1 fighter moved from Egypt to Cyprus 1 fighter moved from Gibraltar to 96 Sea Zone 2 infantry moved from India to Burma 1 bomber and 2 fighters moved from India to Burma Combat - British Battle in 99 Sea Zone British attack with 1 battleship, 1 destroyer, 1 fighter and 1 transport Italians defend with 1 submarine British roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 transport in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 1 battleship, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 96 Sea Zone British attack with 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Greece Battle in Cyprus British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus British win, taking Greece from Italians, taking Cyprus from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 1 bomber, 2 fighters and 2 infantry Japanese defend with 1 artillery British roll dice for 1 bomber, 2 fighters and 2 infantry in Burma, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 bomber and 2 fighters moved from Burma to India 4 infantry moved from Persia to Eastern Persia 1 armour moved from Northwest Persia to Eastern Persia 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Cyprus to 99 Sea Zone 1 fighter moved from Cyprus to Syria 1 tactical_bomber moved from 96 Sea Zone to Gibraltar 1 fighter moved from 96 Sea Zone to Gibraltar 1 fighter moved from 96 Sea Zone to Syria 1 armour moved from French West Africa to French Equatorial Africa 1 artillery and 1 infantry moved from Alexandria to Tobruk 1 destroyer and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from United Kingdom to Normandy Bordeaux Place Units - British 1 destroyer placed in 106 Sea Zone 1 submarine placed in 106 Sea Zone 2 submarines placed in 98 Sea Zone British undo move 1. British undo move 1. 1 submarine placed in 98 Sea Zone 3 infantry and 1 mech_infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,5 British collect 43 PUs (2 lost to blockades); end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter EDIT: Adding units owned by British to 123 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 123 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to Normandy Bordeaux: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.33 Japanese regular : 1.00 Italians regular : -0.33 British regular : -0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Tsinghai : 1 fighter and 3 infantry Burma : 2 infantry India : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 2 mech_infantrys Queensland : 1 artillery, 4 infantry and 1 marine Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 46 Sea Zone : 1 submarine 10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines 54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 3 transports Central United States : 1 factory_major and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 infantry Gibraltar : 1 aaGun, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 1 tactical_bomber New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Cyprus : 1 artillery Scotland : 1 airfield United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry Morocco : 1 flag, 2 infantry and 2 mech_infantrys French Equatorial Africa : 1 armour Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry, 1 marine and 1 mech_infantry French Central Africa : 1 flag French Madagascar : 1 flag French Guiana : 1 flag Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Syria : 1 flag, 2 fighters and 1 infantry French West Africa : 1 flag Holland Belgium : 1 flag Tobruk : 1 flag, 1 artillery and 1 infantry Libya : 1 flag, 1 infantry Ethiopia : 1 flag 96 Sea Zone : 1 submarine 106 Sea Zone : 1 destroyer and 1 submarine Crete : 1 flag Greece : 1 flag, 1 marine 99 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport Iraq : 1 flag, 2 mech_infantrys Eastern Persia : 1 flag, 1 armour and 4 infantry 101 Sea Zone : 2 submarines Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag 98 Sea Zone : 2 submarines 91 Sea Zone : 1 carrier and 2 transports 110 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 45 / 61 Russians : 27 / 35 Japanese : 63 / 69 Americans : 56 / 87 Chinese : 2 / 2 British : 45 / 49 UK_Pacific : 6 / 9 Italians : 10 / 17 ANZAC : 10 / 21 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Greece 1 artillery moved from Bulgaria to Greece 1 mech_infantry moved from Northern Italy to Holland Belgium Germans take Holland Belgium from Americans 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Greece Italians attack with 1 artillery and 1 bomber British defend with 1 marine Italians roll dice for 1 artillery and 1 bomber in Greece, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 marine in Greece, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 bomber in Greece, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 marine in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 5 Casualties for British: 1 marine Battle in Southern France Italians attack with 2 artilleries and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to France 1 cruiser moved from 93 Sea Zone to 97 Sea Zone 1 battleship moved from 93 Sea Zone to 95 Sea Zone 1 fighter moved from France to Southern Italy 1 fighter moved from France to Southern Italy 1 bomber moved from Greece to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,5,5,2,3 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : -1.00
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 cruiser ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : 1.17
Territory Summary for ANZAC :
India : 1 fighter Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 4 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 44 Sea Zone : 1 flag 54 Sea Zone : 1 cruiser, 2 destroyers, 2 fighters and 1 transport 62 Sea Zone : 1 destroyer, 1 submarine and 1 transport Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 48 / 61 Russians : 27 / 35 Japanese : 63 / 69 Americans : 53 / 87 Chinese : 2 / 2 British : 40 / 49 UK_Pacific : 6 / 9 Italians : 15 / 13 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 cruiser ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : 1.17
Territory Summary for ANZAC and French :
India : 1 fighter Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 4 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 44 Sea Zone : 1 flag 54 Sea Zone : 1 cruiser, 2 destroyers, 2 fighters and 1 transport 62 Sea Zone : 1 destroyer, 1 submarine and 1 transport Trans-Jordan : 2 infantry United Kingdom : 2 infantry 80 Sea Zone : 1 destroyer Persia : 1 fighter
Production/PUs Summary :
Germans : 48 / 61 Russians : 27 / 35 Japanese : 63 / 69 Americans : 53 / 87 Chinese : 2 / 2 British : 40 / 49 UK_Pacific : 6 / 9 Italians : 15 / 13 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0