Here we go - let’s get ready to rumble and nuke each other with some deadly tech!
Any scramble to SZ109 and / or SZ110?
42128 OOB Tech RRound 01 - Germany - combat.tsvg
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TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 marine moved from Eastern United States to 104 Sea Zone
1 armour moved from Eastern United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
2 cruisers and 1 marine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Morocco
2 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from 93 Sea Zone to Morocco
1 carrier moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 cruiser moved from 11 Sea Zone to 1 Sea Zone
1 destroyer moved from 11 Sea Zone to 1 Sea Zone
1 battleship moved from 27 Sea Zone to 34 Sea Zone
3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 34 Sea Zone
3 infantry moved from 34 Sea Zone to Caroline Islands
1 artillery moved from 34 Sea Zone to Caroline Islands
2 cruisers and 2 marines moved from 27 Sea Zone to 34 Sea Zone
2 marines moved from 34 Sea Zone to Caroline Islands
2 carriers moved from 27 Sea Zone to 34 Sea Zone
3 fighters moved from 27 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
1 fighter moved from Wake Island to 17 Sea Zone
1 submarine moved from 27 Sea Zone to 17 Sea Zone
1 submarine moved from 27 Sea Zone to 34 Sea Zone
4 destroyers moved from 27 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 2 cruisers in Morocco, round 2 : 2/2 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 cruiser and 1 destroyer in 1 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 1 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 mech_infantrys moved from Western United States to Central United States
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from 17 Sea Zone to Midway
Place Units - Americans
1 cruiser and 1 transport placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
1 armour, 1 infantry and 2 marines placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Tsinghai
5 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 3 : 4/6 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Tsinghai, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 cruiser, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to French Equatorial Africa
4 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to Yunnan
1 armour moved from Eastern India to Yunnan
1 mech_infantry moved from Eastern India to Yunnan
1 fighter moved from Eastern India to Yunnan
1 infantry moved from Malaya to Shan State
3 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Alexandria to Malta
2 fighters moved from Alexandria to Malta
1 armour moved from Quebec to 109 Sea Zone
1 artillery moved from Quebec to 109 Sea Zone
2 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
2 destroyers moved from 109 Sea Zone to 93 Sea Zone
Combat - British
Non Combat Move - British
1 armour moved from 93 Sea Zone to Morocco
1 artillery moved from 93 Sea Zone to Morocco
2 infantry moved from 93 Sea Zone to Morocco
Place Units - British
1 cruiser, 1 destroyer and 1 submarine placed in 83 Sea Zone
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 2 infantry
EDIT: Adding units owned by British to Burma: 2 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 armour, 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2.33
Americans regular : 1.83
Japanese regular : -2.33
Neutral_Axis regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from Greece to 101 Sea Zone
1 bomber moved from Southern Italy to 101 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Tunisia to Libya
Italians take Libya from British
2 infantry moved from Yugoslavia to Northern Italy
2 armour moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Romania to Bessarabia
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 bomber and 2 fighters
French defend with 1 destroyer
Italians roll dice for 1 bomber and 2 fighters in 101 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
French roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 101 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 101 Sea Zone to Bessarabia
2 fighters moved from 101 Sea Zone to Southern Italy
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 artillery moved from Syria to Trans-Jordan
Place Units - Italians
1 destroyer and 1 transport placed in 99 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 27 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 34 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from Italians
2 fighters moved from Queensland to 64 Sea Zone
1 fighter moved from Malaya to Yunnan
1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in 64 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 2 destroyers
ANZAC roll dice for 2 fighters in 64 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 2 destroyers in 64 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 fighters in 64 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 2 destroyers in 64 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 64 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 cruiser moved from 42 Sea Zone to 58 Sea Zone
1 destroyer moved from 42 Sea Zone to 58 Sea Zone
Place Units - ANZAC
3 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 27 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 34 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from Italians
2 fighters moved from Queensland to 64 Sea Zone
1 fighter moved from Malaya to Yunnan
1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in 64 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 2 destroyers
ANZAC roll dice for 2 fighters in 64 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 2 destroyers in 64 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 fighters in 64 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 2 destroyers in 64 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 64 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 cruiser moved from 42 Sea Zone to 58 Sea Zone
1 destroyer moved from 42 Sea Zone to 58 Sea Zone
Place Units - ANZAC
3 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
EDIT: Removing units owned by ANZAC from 56 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
4 transports moved from 130 Sea Zone to 128 Sea Zone
1 destroyer moved from 117 Sea Zone to 116 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Germany to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Bulgaria to Yugoslavia
3 armour, 2 artilleries and 4 infantry moved from Romania to Bessarabia
3 armour moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
6 armour, 8 artilleries, 13 infantry and 4 mech_infantrys moved from Baltic States to Leningrad
1 armour moved from Archangel to Gorky
Germans take Nenetsia from Russians
Germans take Gorky from Russians
1 artillery moved from Vyborg to Leningrad
7 infantry moved from Vyborg to Leningrad
3 artilleries and 4 infantry moved from Archangel to Vologda
1 infantry moved from Karelia to Archangel
1 fighter moved from Germany to Bessarabia
5 artilleries and 5 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
1 submarine moved from 117 Sea Zone to 116 Sea Zone
1 tactical_bomber moved from Tunisia to Yugoslavia
Combat - Germans
Battle in Leningrad
Germans attack with 6 armour, 9 artilleries, 20 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 6 armour, 9 artilleries, 20 infantry and 4 mech_infantrys in Leningrad, round 2 : 12/39 hits, 12.17 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 6 armour, 9 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 3 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 4 infantry in Vologda, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
2 aaGuns moved from Baltic States to Leningrad
2 aaGuns moved from Holland Belgium to Western Germany
Place Units - Germans
1 transport placed in 116 Sea Zone
5 artilleries and 5 infantry placed in Western Germany
2 armour placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Russians buy 4 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Amur to Korea
Russians take Korea from Japanese
12 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Southern Persia to Iraq
2 infantry moved from Southern Persia to Iraq
1 armour moved from Northeast Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Bryansk to Gorky
1 fighter moved from Russia to Gorky
1 mech_infantry moved from Russia to Gorky
1 artillery moved from Kursk to Ukraine
2 infantry moved from Kursk to Ukraine
4 infantry moved from Northern Belarus to Smolensk
3 mech_infantrys moved from Russia to Smolensk
4 armour moved from Russia to Smolensk
2 mech_infantrys moved from Kursk to Smolensk
1 armour moved from Kursk to Smolensk
1 infantry moved from Smolensk to Bryansk
1 tactical_bomber moved from Northern Caucasus to Iraq
1 fighter moved from Northern Caucasus to Smolensk
Combat - Russians
Battle in Gorky
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Gorky, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Gorky, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Iraq
Russians attack with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 4 infantry
Russians roll dice for 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2.17 expected hits
Italians roll dice for 4 infantry in Iraq, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 4 infantry owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Italians: 4 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Iraq to Northwest Persia
1 fighter moved from Gorky to Smolensk
2 aaGuns moved from Buryatia to Northern Manchuria
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
3 armour, 2 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Russians collect 41 PUs (4 lost to blockades); end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
Germans regular : -0.50
Russians regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 cruiser, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 5 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 transports moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 22 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Manilla to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Java
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
1 artillery moved from French Indo China to 37 Sea Zone
1 infantry moved from Borneo to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
1 infantry moved from Manilla to Davao
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 marine moved from Borneo to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
1 battleship, 2 cruisers and 1 marine moved from 37 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 132 Sea Zone
2 bombers moved from Kwangsi to Eastern India
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
2 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Hunan to Kwangsi
1 armour moved from Kiangsu to Hunan
1 artillery and 4 infantry moved from Kiangsi to Hunan
2 infantry moved from Hopei to Tsinghai
1 artillery and 2 infantry moved from Honan to Tsinghai
1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Fukien to 6 Sea Zone
1 infantry moved from Anhwe to Honan
1 infantry moved from Anhwe to Hopei
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Shansi to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
Bombing raid in Eastern India rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Eastern India causes 12 damage total.
Battle in Java
Battle in 56 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Java from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Celebes
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 3/3 hits, 1.67 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Battle in Korea
Japanese attack with 2 artilleries and 4 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Korea, round 2 : 0/6 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Korea, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese roll dice for 2 artilleries and 1 infantry in Korea, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 artilleries remaining. Battle score for attacker is -3
Casualties for Japanese: 4 infantry
Casualties for Russians: 3 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers in Tsinghai, round 2 : 3/11 hits, 4.67 expected hits
Chinese roll dice for 4 infantry in Tsinghai, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Tsinghai, round 3 : 3/9 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Tsinghai to Hopei
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone
2 bombers moved from Eastern India to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 3 infantry placed in Japan
1 cruiser and 1 destroyer placed in 6 Sea Zone
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : -4.17
UK_Pacific AA : -0.33
UK_Pacific regular : 0.00
Russians regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Caroline Islands to 34 Sea Zone
3 infantry moved from Caroline Islands to 34 Sea Zone
2 marines moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 45 Sea Zone
3 infantry moved from 45 Sea Zone to Celebes
1 artillery moved from 45 Sea Zone to Celebes
2 marines moved from 45 Sea Zone to Celebes
1 infantry moved from Morocco to 93 Sea Zone
1 artillery moved from Morocco to 93 Sea Zone
1 marine moved from Morocco to 93 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 carrier moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
2 cruisers and 1 marine moved from 93 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Normandy Bordeaux
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
2 marines moved from Eastern United States to 104 Sea Zone
1 armour moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 artillery moved from 113 Sea Zone to Normandy Bordeaux
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
1 artillery moved from Brazil to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 cruiser moved from 1 Sea Zone to 11 Sea Zone
1 destroyer moved from 1 Sea Zone to 11 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from Midway to Caroline Islands
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking 45 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Celebes
Americans attack with 1 artillery, 3 infantry and 2 marines
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 3 infantry and 2 marines in Celebes, round 2 : 3/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 armour and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 armour and 1 infantry in Algeria, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 infantry moved from 93 Sea Zone to Gibraltar
1 artillery moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Morocco
1 armour moved from 93 Sea Zone to Morocco
1 marine moved from 93 Sea Zone to Gibraltar
1 marine moved from 93 Sea Zone to Morocco
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
Place Units - Americans
1 marine placed in Western United States
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 104 Sea Zone
1 battleship and 1 cruiser placed in 11 Sea Zone
1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Changing PUs for Americans from 0 to 3
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 58 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 3.00
Italians regular : -1.00
Japanese regular : -0.33
Germans regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 5 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Caroline Islands to 34 Sea Zone
3 infantry moved from Caroline Islands to 34 Sea Zone
2 marines moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 45 Sea Zone
3 infantry moved from 45 Sea Zone to Celebes
1 artillery moved from 45 Sea Zone to Celebes
2 marines moved from 45 Sea Zone to Celebes
1 infantry moved from Morocco to 93 Sea Zone
1 artillery moved from Morocco to 93 Sea Zone
1 marine moved from Morocco to 93 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 carrier moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
2 cruisers and 1 marine moved from 93 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Normandy Bordeaux
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
2 marines moved from Eastern United States to 104 Sea Zone
1 armour moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 artillery moved from 113 Sea Zone to Normandy Bordeaux
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
1 artillery moved from Brazil to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 cruiser moved from 1 Sea Zone to 11 Sea Zone
1 destroyer moved from 1 Sea Zone to 11 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from Midway to Caroline Islands
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking 45 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Celebes
Americans attack with 1 artillery, 3 infantry and 2 marines
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 3 infantry and 2 marines in Celebes, round 2 : 3/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 armour and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 armour and 1 infantry in Algeria, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 infantry moved from 93 Sea Zone to Gibraltar
1 artillery moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Morocco
1 armour moved from 93 Sea Zone to Morocco
1 marine moved from 93 Sea Zone to Gibraltar
1 marine moved from 93 Sea Zone to Morocco
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
Place Units - Americans
1 marine placed in Western United States
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 104 Sea Zone
1 battleship and 1 cruiser placed in 11 Sea Zone
1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Changing PUs for Americans from 0 to 3
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 58 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 5 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British repair damage of 10x factory_major; Remaining resources: 28 PUs;
British buy 2 cruisers and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to 93 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 armour moved from Tobruk to Egypt
2 fighters moved from Malta to Egypt
1 tactical_bomber moved from Malta to Egypt
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
3 infantry moved from United Kingdom to 113 Sea Zone
2 destroyers moved from 93 Sea Zone to 113 Sea Zone
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
3 infantry moved from Shan State to Malaya
1 fighter moved from Yunnan to Malaya
1 armour moved from Eastern India to Yunnan
2 infantry moved from Burma to Yunnan
3 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 battleship moved from 34 Sea Zone to 45 Sea Zone
Combat - British
Japanese scrambles 1 units out of 132 Sea Zone to defend against the attack in Malaya
Battle in Malaya
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery, 1 fighter, 1 harbour and 1 marine
British roll dice for 1 fighter and 3 infantry in Malaya, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 marine in Malaya, round 2 : 1/3 hits, 1.33 expected hits
1 artillery owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the British lost in Malaya
British roll dice for 1 fighter and 2 infantry in Malaya, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 fighter in Malaya, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 1 marine
Non Combat Move - British
1 fighter moved from Malaya to Yunnan
4 infantry moved from 113 Sea Zone to Normandy Bordeaux
Place Units - British
2 cruisers placed in 113 Sea Zone
2 infantry placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,6,2,2,4
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : 3.00
Italians regular : -1.00
Japanese regular : -0.33
Germans regular : 0.67
British regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 bomber moved from Bessarabia to Russia
1 armour moved from Bessarabia to Northern Belarus
Italians take Northern Belarus from Russians
1 armour moved from Bessarabia to Northern Belarus
1 artillery moved from Bessarabia to Western Ukraine
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Southern Italy to Iraq
Combat - Italians
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Crete
Battle in Iraq
Italians attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Iraq, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 artillery and 2 fighters in Iraq, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 fighter owned by the Italians lost in Iraq
Italians win, taking Crete from Neutral_Allies, taking Iraq from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 fighter and 1 infantry
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Iraq to Trans-Jordan
1 bomber moved from Russia to Vologda
Place Units - Italians
1 destroyer placed in 99 Sea Zone
3 artilleries placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : 0.17
Russians AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Italian Somaliland to Ethiopia
1 destroyer moved from 58 Sea Zone to 56 Sea Zone
1 cruiser moved from 58 Sea Zone to 56 Sea Zone
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
ANZAC take 64 Sea Zone from Japanese
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 cruiser and 3 destroyers
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 3 destroyers in 56 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 cruiser and 3 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 45 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,3
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Italian Somaliland to Ethiopia
1 destroyer moved from 58 Sea Zone to 56 Sea Zone
1 cruiser moved from 58 Sea Zone to 56 Sea Zone
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
ANZAC take 64 Sea Zone from Japanese
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 cruiser and 3 destroyers
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 3 destroyers in 56 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 cruiser and 3 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 45 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,3
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
2 infantry moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 carrier, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 destroyer moved from 128 Sea Zone to 115 Sea Zone
4 transports moved from 128 Sea Zone to 116 Sea Zone
1 destroyer and 1 submarine moved from 116 Sea Zone to 115 Sea Zone
1 battleship moved from 128 Sea Zone to 115 Sea Zone
2 cruisers moved from 128 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to Ukraine
3 armour, 1 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
2 artilleries, 1 fighter and 4 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Yugoslavia to Ukraine
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Holland Belgium to France
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
3 artilleries and 3 infantry moved from Vologda to Gorky
1 infantry moved from Southern Belarus to Bryansk
2 armour, 5 artilleries and 5 infantry moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Ukraine
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
6 armour and 4 mech_infantrys moved from Leningrad to Gorky
9 artilleries and 19 infantry moved from Leningrad to Novgorod
1 infantry moved from Archangel to Vologda
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
Combat - Germans
Battle in Ukraine
Germans attack with 3 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour, 2 artilleries, 1 factory_minor, 11 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 4/16 hits, 6.33 expected hits
Russians roll dice for 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry in Ukraine, round 2 : 6/15 hits, 5.33 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Germans and 5 infantry owned by the Germans lost in Ukraine
Germans roll dice for 3 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 5/10 hits, 4.83 expected hits
Russians roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Ukraine, round 3 : 7/11 hits, 4.00 expected hits
5 infantry owned by the Russians, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
1 fighter owned by the Germans and 2 bombers owned by the Germans retreated
Russians win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -39
Casualties for Germans: 3 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 9 infantry
Battle in Bryansk
Germans attack with 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gorky
Germans attack with 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in Gorky, round 2 : 8/16 hits, 6.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Gorky, round 2 : 2/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Gorky
Germans win, taking Gorky from Russians with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Bessarabia
2 aaGuns moved from Western Germany to Denmark
2 aaGuns moved from Leningrad to Novgorod
Place Units - Germans
3 artilleries and 4 infantry placed in Western Germany
1 carrier placed in 115 Sea Zone
1 fighter and 1 tactical_bomber placed in 115 Sea Zone
1 armour placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 118 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Germans to Leningrad: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to 118 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 3.67
Germans regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 43 PUs;
Russians buy 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
10 infantry moved from Northern Manchuria to Korea
2 infantry moved from Russia to Gorky
3 mech_infantrys moved from Russia to Gorky
3 armour moved from Russia to Gorky
3 armour moved from Smolensk to Gorky
3 mech_infantrys moved from Smolensk to Gorky
2 fighters moved from Smolensk to Gorky
6 mech_infantrys moved from Smolensk to Novgorod
6 armour moved from Smolensk to Novgorod
4 artilleries moved from Smolensk to Novgorod
16 infantry moved from Smolensk to Novgorod
1 tactical_bomber moved from Northwest Persia to Iraq
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 infantry moved from Northern Manchuria to Korea
Combat - Russians
Battle in Novgorod
Russians attack with 6 armour, 4 artilleries, 16 infantry and 6 mech_infantrys
Germans defend with 2 aaGuns, 9 artilleries and 20 infantry
Russians roll dice for 6 armour, 4 artilleries, 16 infantry and 6 mech_infantrys in Novgorod, round 2 : 8/32 hits, 9.67 expected hits
Germans roll dice for 2 aaGuns, 9 artilleries and 20 infantry in Novgorod, round 2 : 9/29 hits, 9.67 expected hits
9 infantry owned by the Russians, 2 aaGuns owned by the Germans and 6 infantry owned by the Germans lost in Novgorod
Russians roll dice for 6 armour, 4 artilleries, 7 infantry and 6 mech_infantrys in Novgorod, round 3 : 7/23 hits, 8.17 expected hits
Germans roll dice for 9 artilleries and 14 infantry in Novgorod, round 3 : 9/23 hits, 7.67 expected hits
7 infantry owned by the Russians, 2 artilleries owned by the Russians and 7 infantry owned by the Germans lost in Novgorod
Russians roll dice for 6 armour, 2 artilleries and 6 mech_infantrys in Novgorod, round 4 : 6/14 hits, 5.67 expected hits
Germans roll dice for 9 artilleries and 7 infantry in Novgorod, round 4 : 7/16 hits, 5.33 expected hits
5 mech_infantrys owned by the Russians, 2 artilleries owned by the Russians and 6 infantry owned by the Germans lost in Novgorod
Russians roll dice for 6 armour and 1 mech_infantry in Novgorod, round 5 : 4/7 hits, 3.33 expected hits
Germans roll dice for 9 artilleries and 1 infantry in Novgorod, round 5 : 2/10 hits, 3.33 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 5 armour in Novgorod, round 6 : 3/5 hits, 2.50 expected hits
Germans roll dice for 6 artilleries in Novgorod, round 6 : 1/6 hits, 2.00 expected hits
1 armour owned by the Russians and 3 artilleries owned by the Germans lost in Novgorod
Russians roll dice for 4 armour in Novgorod, round 7 : 2/4 hits, 2.00 expected hits
Germans roll dice for 3 artilleries in Novgorod, round 7 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans lost in Novgorod
Russians roll dice for 4 armour in Novgorod, round 8 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Novgorod, round 8 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 armour remaining. Battle score for attacker is -6
Casualties for Russians: 3 armour, 4 artilleries, 16 infantry and 6 mech_infantrys
Casualties for Germans: 2 aaGuns, 9 artilleries and 20 infantry
Battle in Gorky
Russians attack with 6 armour, 2 fighters, 2 infantry and 6 mech_infantrys
Germans defend with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys
Russians roll dice for 6 armour, 2 fighters, 2 infantry and 6 mech_infantrys in Gorky, round 2 : 5/16 hits, 6.33 expected hits
Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in Gorky, round 2 : 7/14 hits, 6.33 expected hits
5 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Gorky
Russians roll dice for 6 armour, 2 fighters and 1 mech_infantry in Gorky, round 3 : 3/9 hits, 4.33 expected hits
Germans roll dice for 6 armour and 3 mech_infantrys in Gorky, round 3 : 3/9 hits, 4.50 expected hits
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Gorky
Russians roll dice for 4 armour and 2 fighters in Gorky, round 4 : 3/6 hits, 3.00 expected hits
Germans roll dice for 6 armour in Gorky, round 4 : 4/6 hits, 3.00 expected hits
4 armour owned by the Russians and 3 armour owned by the Germans lost in Gorky
Russians roll dice for 2 fighters in Gorky, round 5 : 2/2 hits, 1.00 expected hits
Germans roll dice for 3 armour in Gorky, round 5 : 1/3 hits, 1.50 expected hits
1 fighter owned by the Russians and 2 armour owned by the Germans lost in Gorky
Russians roll dice for 1 fighter in Gorky, round 6 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Gorky, round 6 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 fighter in Gorky, round 7 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Gorky, round 7 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 fighter in Gorky, round 8 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Gorky, round 8 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Gorky
Germans win with 1 armour remaining. Battle score for attacker is -27
Casualties for Russians: 6 armour, 2 fighters, 2 infantry and 6 mech_infantrys
Casualties for Germans: 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys
Battle in Iraq
Russians attack with 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 1 tactical_bomber in Iraq, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 tactical_bomber in Iraq, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 tactical_bomber in Iraq, round 4 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Iraq, round 4 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Russians and 1 artillery owned by the Italians lost in Iraq
Italians win with no units remaining. Battle score for attacker is -6
Casualties for Russians: 1 tactical_bomber
Casualties for Italians: 1 artillery
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 2 artilleries
Russians roll dice for 11 infantry in Korea, round 2 : 3/11 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries in Korea, round 2 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 artilleries
Non Combat Move - Russians
2 aaGuns moved from Northern Manchuria to Korea
3 aaGuns moved from Smolensk to Russia
1 aaGun moved from Smolensk to Russia
Place Units - Russians
1 armour and 1 mech_infantry placed in Ukraine
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Russia
1 infantry placed in Ukraine
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,6,1,3,4,1,1,1,1,2,2
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Italians regular : 0.00
Germans regular : -1.17
Russians regular : -3.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 infantry moved from Shansi to Inner Mongolia
1 artillery moved from Anhwe to Shansi
1 infantry moved from Anhwe to Shansi
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 armour moved from Hunan to Yunnan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Kiangsi to Hopei
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from French Indo China to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
3 fighters and 3 tactical_bombers moved from Hopei to Yunnan
1 artillery moved from Java to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Malaya
1 tactical_bomber moved from 132 Sea Zone to Malaya
1 submarine moved from 38 Sea Zone to 132 Sea Zone
1 destroyer and 1 submarine moved from 43 Sea Zone to 132 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Southern Manchuria
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Southern Manchuria
1 submarine moved from 7 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 17 Sea Zone to 20 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Siberia
Battle in Malaya
Japanese attack with 1 artillery and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Siberia from Russians, taking Malaya from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern Manchuria
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Southern Manchuria, round 2 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 6 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; Chinese defend with 13 infantry
Japanese roll dice for 1 armour, 2 bombers, 6 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 12/23 hits, 10.00 expected hits
Chinese roll dice for 2 armour, 2 artilleries, 2 fighters, 22 infantry and 1 mech_infantry in Yunnan, round 2 : 12/29 hits, 10.83 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 7 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 3 infantry owned by the Chinese and 9 infantry owned by the British lost in Yunnan
4 fighters owned by the Japanese, 5 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated
Chinese win with 2 armour, 2 artilleries, 2 fighters, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is -26
Casualties for Japanese: 1 armour, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 9 infantry
Casualties for Chinese: 3 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 bombers, 3 fighters and 5 tactical_bombers moved from Yunnan to Hunan
1 fighter moved from Yunnan to 132 Sea Zone
1 tactical_bomber moved from Malaya to 132 Sea Zone
3 fighters and 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 armour, 3 artilleries and 2 infantry placed in Japan
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Japanese regular : 1.67
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 infantry moved from Shansi to Inner Mongolia
1 artillery moved from Anhwe to Shansi
1 infantry moved from Anhwe to Shansi
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 armour moved from Hunan to Yunnan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Kiangsi to Hopei
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from French Indo China to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
3 fighters and 3 tactical_bombers moved from Hopei to Yunnan
1 artillery moved from Java to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Malaya
1 tactical_bomber moved from 132 Sea Zone to Malaya
1 submarine moved from 38 Sea Zone to 132 Sea Zone
1 destroyer and 1 submarine moved from 43 Sea Zone to 132 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Southern Manchuria
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Southern Manchuria
1 submarine moved from 7 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 17 Sea Zone to 20 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Siberia
Battle in Malaya
Japanese attack with 1 artillery and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Siberia from Russians, taking Malaya from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern Manchuria
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Southern Manchuria, round 2 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 6 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; Chinese defend with 13 infantry
Japanese roll dice for 1 armour, 2 bombers, 6 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 12/23 hits, 10.00 expected hits
Chinese roll dice for 2 armour, 2 artilleries, 2 fighters, 22 infantry and 1 mech_infantry in Yunnan, round 2 : 12/29 hits, 10.83 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 7 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 3 infantry owned by the Chinese and 9 infantry owned by the British lost in Yunnan
4 fighters owned by the Japanese, 5 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated
Chinese win with 2 armour, 2 artilleries, 2 fighters, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is -26
Casualties for Japanese: 1 armour, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 9 infantry
Casualties for Chinese: 3 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 bombers, 3 fighters and 5 tactical_bombers moved from Yunnan to Hunan
1 fighter moved from Yunnan to 132 Sea Zone
1 tactical_bomber moved from Malaya to 132 Sea Zone
3 fighters and 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 armour, 3 artilleries and 2 infantry placed in Japan
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 9 infantry
EDIT: Adding units owned by British to Yunnan: 9 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 armour
EDIT: Adding units owned by Russians to Urals: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.83
Japanese regular : 1.67
UK_Pacific regular : -0.33