DirtyDugga allies VS feckingwrecked axis Path to Victory


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 marine moved from Eastern United States to 104 Sea Zone
            1 armour moved from Eastern United States to 104 Sea Zone
            1 artillery moved from Eastern United States to 104 Sea Zone
            2 infantry moved from Eastern United States to 104 Sea Zone
            2 cruisers and 1 marine moved from 104 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Morocco
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 armour moved from 93 Sea Zone to Morocco
            2 infantry moved from 93 Sea Zone to Morocco
            1 artillery moved from 93 Sea Zone to Morocco
            1 carrier moved from 104 Sea Zone to 93 Sea Zone
            2 fighters moved from 104 Sea Zone to 93 Sea Zone
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 cruiser moved from 11 Sea Zone to 1 Sea Zone
            1 destroyer moved from 11 Sea Zone to 1 Sea Zone
            1 battleship moved from 27 Sea Zone to 34 Sea Zone
            3 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 34 Sea Zone
            3 infantry moved from 34 Sea Zone to Caroline Islands
            1 artillery moved from 34 Sea Zone to Caroline Islands
            2 cruisers and 2 marines moved from 27 Sea Zone to 34 Sea Zone
            2 marines moved from 34 Sea Zone to Caroline Islands
            2 carriers moved from 27 Sea Zone to 34 Sea Zone
            3 fighters moved from 27 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone
            1 bomber moved from Hawaiian Islands to Eastern United States
            1 fighter moved from Wake Island to 17 Sea Zone
            1 submarine moved from 27 Sea Zone to 17 Sea Zone
            1 submarine moved from 27 Sea Zone to 34 Sea Zone
            4 destroyers moved from 27 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 2 cruisers in Morocco, round 2 : 2/2 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 infantry and 2 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in 1 Sea Zone
                Americans attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 cruiser and 1 destroyer in 1 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 1 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 mech_infantrys moved from Western United States to Central United States
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 fighter moved from 17 Sea Zone to Midway
    
        Place Units - Americans
            1 cruiser and 1 transport placed in 104 Sea Zone
            1 battleship placed in 104 Sea Zone
            1 armour, 1 infantry and 2 marines placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Tsinghai
            5 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 3 : 4/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Tsinghai, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 artilleries and 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 cruiser, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour moved from Tobruk to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tobruk
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 infantry moved from Belgian Congo to French Equatorial Africa
            4 infantry moved from Burma to Yunnan
            2 artilleries moved from Burma to Yunnan
            1 armour moved from Eastern India to Yunnan
            1 mech_infantry moved from Eastern India to Yunnan
            1 fighter moved from Eastern India to Yunnan
            1 infantry moved from Malaya to Shan State
            3 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from Alexandria to Malta
            2 fighters moved from Alexandria to Malta
            1 armour moved from Quebec to 109 Sea Zone
            1 artillery moved from Quebec to 109 Sea Zone
            2 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
            2 destroyers moved from 109 Sea Zone to 93 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            1 armour moved from 93 Sea Zone to Morocco
            1 artillery moved from 93 Sea Zone to Morocco
            2 infantry moved from 93 Sea Zone to Morocco
    
        Place Units - British
            1 cruiser, 1 destroyer and 1 submarine placed in 83 Sea Zone
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern India: 2 infantry
            EDIT: Adding units owned by British to Burma: 2 infantry
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in Eastern India change ownership: 1 armour, 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Americans regular : 1.83
    Japanese regular : -2.33
    Neutral_Axis regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Greece to 101 Sea Zone
            1 bomber moved from Southern Italy to 101 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 infantry moved from Tunisia to Libya
                  Italians take Libya from British
            2 infantry moved from Yugoslavia to Northern Italy
            2 armour moved from Romania to Bessarabia
            1 artillery and 1 infantry moved from Romania to Bessarabia
    
        Combat - Italians
            Battle in 101 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                French defend with 1 destroyer
                    Italians roll dice for 1 bomber and 2 fighters in 101 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    French roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 101 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 101 Sea Zone to Bessarabia
            2 fighters moved from 101 Sea Zone to Southern Italy
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from Neutral_Axis
            1 artillery moved from Syria to Trans-Jordan
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 99 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from 27 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 34 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Ethiopia to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
            2 fighters moved from Queensland to 64 Sea Zone
            1 fighter moved from Malaya to Yunnan
            1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
            Battle in 64 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 2 destroyers
                    ANZAC roll dice for 2 fighters in 64 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 destroyers in 64 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 fighters in 64 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 destroyers in 64 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 64 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 cruiser moved from 42 Sea Zone to 58 Sea Zone
            1 destroyer moved from 42 Sea Zone to 58 Sea Zone
    
        Place Units - ANZAC
            3 destroyers placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3
            ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -1.00
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from 27 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 34 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Ethiopia to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
            2 fighters moved from Queensland to 64 Sea Zone
            1 fighter moved from Malaya to Yunnan
            1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
            Battle in 64 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 2 destroyers
                    ANZAC roll dice for 2 fighters in 64 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 destroyers in 64 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 fighters in 64 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 destroyers in 64 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 64 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 cruiser moved from 42 Sea Zone to 58 Sea Zone
            1 destroyer moved from 42 Sea Zone to 58 Sea Zone
    
        Place Units - ANZAC
            3 destroyers placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3
            ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
            EDIT: Removing units owned by ANZAC from 56 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
            EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 infantry moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 5 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 transports moved from 130 Sea Zone to 128 Sea Zone
            1 destroyer moved from 117 Sea Zone to 116 Sea Zone
            2 fighters moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Germany to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            1 infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 infantry moved from Bulgaria to Yugoslavia
            3 armour, 2 artilleries and 4 infantry moved from Romania to Bessarabia
            3 armour moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
            6 armour, 8 artilleries, 13 infantry and 4 mech_infantrys moved from Baltic States to Leningrad
            1 armour moved from Archangel to Gorky
                  Germans take Nenetsia from Russians
                  Germans take Gorky from Russians
            1 artillery moved from Vyborg to Leningrad
            7 infantry moved from Vyborg to Leningrad
            3 artilleries and 4 infantry moved from Archangel to Vologda
            1 infantry moved from Karelia to Archangel
            1 fighter moved from Germany to Bessarabia
            5 artilleries and 5 infantry moved from Germany to Poland
            2 armour moved from Western Germany to Poland
            1 submarine moved from 117 Sea Zone to 116 Sea Zone
            1 tactical_bomber moved from Tunisia to Yugoslavia
    
        Combat - Germans
            Battle in Leningrad
                Germans attack with 6 armour, 9 artilleries, 20 infantry and 4 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 6 armour, 9 artilleries, 20 infantry and 4 mech_infantrys in Leningrad, round 2 : 12/39 hits, 12.17 expected hits
                    Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 6 armour, 9 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 3 artilleries and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 4 infantry in Vologda, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            2 aaGuns moved from Baltic States to Leningrad
            2 aaGuns moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 transport placed in 116 Sea Zone
            5 artilleries and 5 infantry placed in Western Germany
            2 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Russians buy 4 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            3 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            12 infantry moved from Buryatia to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Northwest Persia to Iraq
            1 mech_infantry moved from Southern Persia to Iraq
            2 infantry moved from Southern Persia to Iraq
            1 armour moved from Northeast Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 armour moved from Bryansk to Gorky
            1 fighter moved from Russia to Gorky
            1 mech_infantry moved from Russia to Gorky
            1 artillery moved from Kursk to Ukraine
            2 infantry moved from Kursk to Ukraine
            4 infantry moved from Northern Belarus to Smolensk
            3 mech_infantrys moved from Russia to Smolensk
            4 armour moved from Russia to Smolensk
            2 mech_infantrys moved from Kursk to Smolensk
            1 armour moved from Kursk to Smolensk
            1 infantry moved from Smolensk to Bryansk
            1 tactical_bomber moved from Northern Caucasus to Iraq
            1 fighter moved from Northern Caucasus to Smolensk
    
        Combat - Russians
            Battle in Gorky
                Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Gorky, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Gorky, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Iraq
                Russians attack with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 4 infantry
                    Russians roll dice for 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2.17 expected hits
                    Italians roll dice for 4 infantry in Iraq, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 4 infantry owned by the Italians lost in Iraq
                Russians win, taking Iraq from Italians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 3 infantry
                Casualties for Italians: 4 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Iraq to Northwest Persia
            1 fighter moved from Gorky to Smolensk
            2 aaGuns moved from Buryatia to Northern Manchuria
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
            3 armour, 2 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6,2,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
            Russians collect 41 PUs (4 lost to blockades); end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.67
    Germans regular : -0.50
    Russians regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 cruiser, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 5 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            2 transports moved from 21 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 22 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from Manilla to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Java
            1 destroyer moved from 64 Sea Zone to 56 Sea Zone
            1 artillery moved from French Indo China to 37 Sea Zone
            1 infantry moved from Borneo to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Manilla to 36 Sea Zone
            1 infantry moved from Manilla to Davao
            1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
            1 marine moved from Borneo to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
            1 battleship, 2 cruisers and 1 marine moved from 37 Sea Zone to 132 Sea Zone
            1 marine moved from 132 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 carrier moved from 37 Sea Zone to 132 Sea Zone
            2 bombers moved from Kwangsi to Eastern India
            1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
            2 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Hunan to Kwangsi
            1 armour moved from Kiangsu to Hunan
            1 artillery and 4 infantry moved from Kiangsi to Hunan
            2 infantry moved from Hopei to Tsinghai
            1 artillery and 2 infantry moved from Honan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai
            1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai
            1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            1 mech_infantry moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Fukien to 6 Sea Zone
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Shansi to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai
            2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
                Bombing raid in Eastern India rolls: 5,7 and causes: 12 damage to unit: factory_major
                Bombing raid in Eastern India causes 12 damage total. 
            Battle in Java
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                Japanese win, taking Java from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Celebes
            Battle in Malaya
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 3/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 2 infantry
            Battle in Korea
                Japanese attack with 2 artilleries and 4 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries and 4 infantry in Korea, round 2 : 0/6 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Korea, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 2 artilleries and 1 infantry in Korea, round 4 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 artilleries remaining. Battle score for attacker is -3
                Casualties for Japanese: 4 infantry
                Casualties for Russians: 3 infantry
            Battle in Tsinghai
                Japanese attack with 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers in Tsinghai, round 2 : 3/11 hits, 4.67 expected hits
                    Chinese roll dice for 4 infantry in Tsinghai, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Tsinghai, round 3 : 3/9 hits, 4.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Tsinghai to Hopei
            1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
            1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone
            2 bombers moved from Eastern India to French Indo China
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries and 3 infantry placed in Japan
            1 cruiser and 1 destroyer placed in 6 Sea Zone
            1 submarine placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : -4.17
    UK_Pacific AA : -0.33
    UK_Pacific regular : 0.00
    Russians regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Caroline Islands to 34 Sea Zone
            3 infantry moved from Caroline Islands to 34 Sea Zone
            2 marines moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 45 Sea Zone
            3 infantry moved from 45 Sea Zone to Celebes
            1 artillery moved from 45 Sea Zone to Celebes
            2 marines moved from 45 Sea Zone to Celebes
            1 infantry moved from Morocco to 93 Sea Zone
            1 artillery moved from Morocco to 93 Sea Zone
            1 marine moved from Morocco to 93 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
            1 carrier moved from 93 Sea Zone to 113 Sea Zone
            2 fighters moved from 93 Sea Zone to Normandy Bordeaux
            2 cruisers and 1 marine moved from 93 Sea Zone to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 93 Sea Zone to 113 Sea Zone
            1 submarine moved from 93 Sea Zone to 113 Sea Zone
            2 marines moved from Eastern United States to 104 Sea Zone
            1 armour moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 artillery moved from 113 Sea Zone to Normandy Bordeaux
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 104 Sea Zone to 93 Sea Zone
            1 infantry moved from Brazil to 88 Sea Zone
            1 artillery moved from Brazil to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            1 cruiser moved from 1 Sea Zone to 11 Sea Zone
            1 destroyer moved from 1 Sea Zone to 11 Sea Zone
            1 submarine moved from 34 Sea Zone to 45 Sea Zone
            1 fighter moved from Midway to Caroline Islands
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win, taking 45 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Celebes
                Americans attack with 1 artillery, 3 infantry and 2 marines
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 3 infantry and 2 marines in Celebes, round 2 : 3/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Algeria
                Americans attack with 1 armour and 1 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    Americans roll dice for 1 armour and 1 infantry in Algeria, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 infantry moved from 93 Sea Zone to Gibraltar
            1 artillery moved from 93 Sea Zone to Gibraltar
            1 infantry moved from 93 Sea Zone to Morocco
            1 armour moved from 93 Sea Zone to Morocco
            1 marine moved from 93 Sea Zone to Gibraltar
            1 marine moved from 93 Sea Zone to Morocco
            2 fighters moved from Normandy Bordeaux to 113 Sea Zone
    
        Place Units - Americans
            1 marine placed in Western United States
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 104 Sea Zone
            1 battleship and 1 cruiser placed in 11 Sea Zone
            1 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 infantry
            EDIT: Changing PUs for Americans from 0 to 3
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.00
    Italians regular : -1.00
    Japanese regular : -0.33
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 5 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16
                Casualties for Chinese: 1 fighter and 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Japanese regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Caroline Islands to 34 Sea Zone
            3 infantry moved from Caroline Islands to 34 Sea Zone
            2 marines moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 45 Sea Zone
            3 infantry moved from 45 Sea Zone to Celebes
            1 artillery moved from 45 Sea Zone to Celebes
            2 marines moved from 45 Sea Zone to Celebes
            1 infantry moved from Morocco to 93 Sea Zone
            1 artillery moved from Morocco to 93 Sea Zone
            1 marine moved from Morocco to 93 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
            1 carrier moved from 93 Sea Zone to 113 Sea Zone
            2 fighters moved from 93 Sea Zone to Normandy Bordeaux
            2 cruisers and 1 marine moved from 93 Sea Zone to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 93 Sea Zone to 113 Sea Zone
            1 submarine moved from 93 Sea Zone to 113 Sea Zone
            2 marines moved from Eastern United States to 104 Sea Zone
            1 armour moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 artillery moved from 113 Sea Zone to Normandy Bordeaux
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 104 Sea Zone to 93 Sea Zone
            1 infantry moved from Brazil to 88 Sea Zone
            1 artillery moved from Brazil to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            1 cruiser moved from 1 Sea Zone to 11 Sea Zone
            1 destroyer moved from 1 Sea Zone to 11 Sea Zone
            1 submarine moved from 34 Sea Zone to 45 Sea Zone
            1 fighter moved from Midway to Caroline Islands
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win, taking 45 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Celebes
                Americans attack with 1 artillery, 3 infantry and 2 marines
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 3 infantry and 2 marines in Celebes, round 2 : 3/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Algeria
                Americans attack with 1 armour and 1 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    Americans roll dice for 1 armour and 1 infantry in Algeria, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 infantry moved from 93 Sea Zone to Gibraltar
            1 artillery moved from 93 Sea Zone to Gibraltar
            1 infantry moved from 93 Sea Zone to Morocco
            1 armour moved from 93 Sea Zone to Morocco
            1 marine moved from 93 Sea Zone to Gibraltar
            1 marine moved from 93 Sea Zone to Morocco
            2 fighters moved from Normandy Bordeaux to 113 Sea Zone
    
        Place Units - Americans
            1 marine placed in Western United States
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 104 Sea Zone
            1 battleship and 1 cruiser placed in 11 Sea Zone
            1 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 infantry
            EDIT: Changing PUs for Americans from 0 to 3
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 5 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16
                Casualties for Chinese: 1 fighter and 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British repair damage of 10x factory_major; Remaining resources: 28 PUs; 
            British buy 2 cruisers and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 5x factory_major; Remaining resources: 9 PUs; 
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 artillery moved from Morocco to Algeria
            1 armour moved from Morocco to Tunisia
                  British take Tunisia from Italians
            1 armour moved from Tobruk to Egypt
            2 fighters moved from Malta to Egypt
            1 tactical_bomber moved from Malta to Egypt
            1 infantry moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 infantry moved from Kenya to Anglo-Egyptian Sudan
            1 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
            3 infantry moved from United Kingdom to 113 Sea Zone
            2 destroyers moved from 93 Sea Zone to 113 Sea Zone
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            3 infantry moved from Shan State to Malaya
            1 fighter moved from Yunnan to Malaya
            1 armour moved from Eastern India to Yunnan
            2 infantry moved from Burma to Yunnan
            3 infantry moved from Eastern India to Burma
            1 artillery moved from Eastern India to Burma
            1 battleship moved from 34 Sea Zone to 45 Sea Zone
    
        Combat - British
            Japanese scrambles 1 units out of 132 Sea Zone to defend against the attack in Malaya
            Battle in Malaya
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery, 1 fighter, 1 harbour and 1 marine
                    British roll dice for 1 fighter and 3 infantry in Malaya, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 marine in Malaya, round 2 : 1/3 hits, 1.33 expected hits
                    1 artillery owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the British lost in Malaya
                    British roll dice for 1 fighter and 2 infantry in Malaya, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 fighter in Malaya, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Malaya
                British win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 13
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery, 1 fighter and 1 marine
    
        Non Combat Move - British
            1 fighter moved from Malaya to Yunnan
            4 infantry moved from 113 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            2 cruisers placed in 113 Sea Zone
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,6,2,2,4
            UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Americans regular : 3.00
    Italians regular : -1.00
    Japanese regular : -0.33
    Germans regular : 0.67
    British regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Crete
            1 destroyer moved from 99 Sea Zone to 94 Sea Zone
            1 bomber moved from Bessarabia to Russia
            1 armour moved from Bessarabia to Northern Belarus
                  Italians take Northern Belarus from Russians
            1 armour moved from Bessarabia to Northern Belarus
            1 artillery moved from Bessarabia to Western Ukraine
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from Southern Italy to Iraq
    
        Combat - Italians
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia causes 4 damage total. 
            Battle in Crete
            Battle in Iraq
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Iraq, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq
                    Italians roll dice for 1 artillery and 2 fighters in Iraq, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 fighter owned by the Italians lost in Iraq
                Italians win, taking Crete from Neutral_Allies, taking Iraq from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Italians: 1 fighter and 1 infantry
                Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Iraq to Trans-Jordan
            1 bomber moved from Russia to Vologda
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
            3 artilleries placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : 0.17
    Russians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Italian Somaliland to Ethiopia
            1 destroyer moved from 58 Sea Zone to 56 Sea Zone
            1 cruiser moved from 58 Sea Zone to 56 Sea Zone
            1 destroyer moved from 64 Sea Zone to 56 Sea Zone
                  ANZAC take 64 Sea Zone from Japanese
            1 destroyer moved from 64 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 cruiser and 3 destroyers
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 3 destroyers in 56 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 1 cruiser and 3 destroyers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,3
            ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.50
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Italian Somaliland to Ethiopia
            1 destroyer moved from 58 Sea Zone to 56 Sea Zone
            1 cruiser moved from 58 Sea Zone to 56 Sea Zone
            1 destroyer moved from 64 Sea Zone to 56 Sea Zone
                  ANZAC take 64 Sea Zone from Japanese
            1 destroyer moved from 64 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 cruiser and 3 destroyers
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 3 destroyers in 56 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 1 cruiser and 3 destroyers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,3
            ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            2 infantry moved from Scotland to United Kingdom
            1 fighter moved from Scotland to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 carrier, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 destroyer moved from 128 Sea Zone to 115 Sea Zone
            4 transports moved from 128 Sea Zone to 116 Sea Zone
            1 destroyer and 1 submarine moved from 116 Sea Zone to 115 Sea Zone
            1 battleship moved from 128 Sea Zone to 115 Sea Zone
            2 cruisers moved from 128 Sea Zone to 115 Sea Zone
            2 bombers moved from Western Germany to Ukraine
            3 armour, 1 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
            2 artilleries, 1 fighter and 4 infantry moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Yugoslavia to Ukraine
            2 infantry moved from Yugoslavia to Romania
            1 infantry moved from Holland Belgium to France
            1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
            1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
            3 artilleries and 3 infantry moved from Vologda to Gorky
            1 infantry moved from Southern Belarus to Bryansk
            2 armour, 5 artilleries and 5 infantry moved from Poland to Eastern Poland
            2 armour moved from Germany to Eastern Poland
            1 fighter moved from Southern Italy to Ukraine
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            6 armour and 4 mech_infantrys moved from Leningrad to Gorky
            9 artilleries and 19 infantry moved from Leningrad to Novgorod
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            2 infantry moved from Western Germany to Denmark
            1 artillery moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 3 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 armour, 2 artilleries, 1 factory_minor, 11 infantry and 1 mech_infantry
                    Germans roll dice for 3 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 4/16 hits, 6.33 expected hits
                    Russians roll dice for 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry in Ukraine, round 2 : 6/15 hits, 5.33 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Germans and 5 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 3 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 5/10 hits, 4.83 expected hits
                    Russians roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Ukraine, round 3 : 7/11 hits, 4.00 expected hits
                    5 infantry owned by the Russians, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                1 fighter owned by the Germans and 2 bombers owned by the Germans retreated
                Russians win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -39
                Casualties for Germans: 3 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Russians: 9 infantry
            Battle in Bryansk
                Germans attack with 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Gorky
                Germans attack with 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys
                Russians defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in Gorky, round 2 : 8/16 hits, 6.33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Gorky, round 2 : 2/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Gorky
                Germans win, taking Gorky from Russians with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Ukraine to Eastern Poland
            1 fighter moved from Ukraine to Bessarabia
            2 aaGuns moved from Western Germany to Denmark
            2 aaGuns moved from Leningrad to Novgorod
    
        Place Units - Germans
            3 artilleries and 4 infantry placed in Western Germany
            1 carrier placed in 115 Sea Zone
            1 fighter and 1 tactical_bomber placed in 115 Sea Zone
            1 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 118 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Adding units owned by Germans to Leningrad: 1 artillery and 1 infantry
            EDIT: Adding units owned by Germans to 118 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 3.67
    Germans regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 43 PUs; 
            Russians buy 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            10 infantry moved from Northern Manchuria to Korea
            2 infantry moved from Russia to Gorky
            3 mech_infantrys moved from Russia to Gorky
            3 armour moved from Russia to Gorky
            3 armour moved from Smolensk to Gorky
            3 mech_infantrys moved from Smolensk to Gorky
            2 fighters moved from Smolensk to Gorky
            6 mech_infantrys moved from Smolensk to Novgorod
            6 armour moved from Smolensk to Novgorod
            4 artilleries moved from Smolensk to Novgorod
            16 infantry moved from Smolensk to Novgorod
            1 tactical_bomber moved from Northwest Persia to Iraq
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 infantry moved from Northern Manchuria to Korea
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 6 armour, 4 artilleries, 16 infantry and 6 mech_infantrys
                Germans defend with 2 aaGuns, 9 artilleries and 20 infantry
                    Russians roll dice for 6 armour, 4 artilleries, 16 infantry and 6 mech_infantrys in Novgorod, round 2 : 8/32 hits, 9.67 expected hits
                    Germans roll dice for 2 aaGuns, 9 artilleries and 20 infantry in Novgorod, round 2 : 9/29 hits, 9.67 expected hits
                    9 infantry owned by the Russians, 2 aaGuns owned by the Germans and 6 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 6 armour, 4 artilleries, 7 infantry and 6 mech_infantrys in Novgorod, round 3 : 7/23 hits, 8.17 expected hits
                    Germans roll dice for 9 artilleries and 14 infantry in Novgorod, round 3 : 9/23 hits, 7.67 expected hits
                    7 infantry owned by the Russians, 2 artilleries owned by the Russians and 7 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 6 armour, 2 artilleries and 6 mech_infantrys in Novgorod, round 4 : 6/14 hits, 5.67 expected hits
                    Germans roll dice for 9 artilleries and 7 infantry in Novgorod, round 4 : 7/16 hits, 5.33 expected hits
                    5 mech_infantrys owned by the Russians, 2 artilleries owned by the Russians and 6 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 6 armour and 1 mech_infantry in Novgorod, round 5 : 4/7 hits, 3.33 expected hits
                    Germans roll dice for 9 artilleries and 1 infantry in Novgorod, round 5 : 2/10 hits, 3.33 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 5 armour in Novgorod, round 6 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 6 artilleries in Novgorod, round 6 : 1/6 hits, 2.00 expected hits
                    1 armour owned by the Russians and 3 artilleries owned by the Germans lost in Novgorod
                    Russians roll dice for 4 armour in Novgorod, round 7 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 3 artilleries in Novgorod, round 7 : 0/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans lost in Novgorod
                    Russians roll dice for 4 armour in Novgorod, round 8 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 8 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 3 armour remaining. Battle score for attacker is -6
                Casualties for Russians: 3 armour, 4 artilleries, 16 infantry and 6 mech_infantrys
                Casualties for Germans: 2 aaGuns, 9 artilleries and 20 infantry
            Battle in Gorky
                Russians attack with 6 armour, 2 fighters, 2 infantry and 6 mech_infantrys
                Germans defend with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys
                    Russians roll dice for 6 armour, 2 fighters, 2 infantry and 6 mech_infantrys in Gorky, round 2 : 5/16 hits, 6.33 expected hits
                    Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in Gorky, round 2 : 7/14 hits, 6.33 expected hits
                    5 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Gorky
                    Russians roll dice for 6 armour, 2 fighters and 1 mech_infantry in Gorky, round 3 : 3/9 hits, 4.33 expected hits
                    Germans roll dice for 6 armour and 3 mech_infantrys in Gorky, round 3 : 3/9 hits, 4.50 expected hits
                    1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Gorky
                    Russians roll dice for 4 armour and 2 fighters in Gorky, round 4 : 3/6 hits, 3.00 expected hits
                    Germans roll dice for 6 armour in Gorky, round 4 : 4/6 hits, 3.00 expected hits
                    4 armour owned by the Russians and 3 armour owned by the Germans lost in Gorky
                    Russians roll dice for 2 fighters in Gorky, round 5 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 3 armour in Gorky, round 5 : 1/3 hits, 1.50 expected hits
                    1 fighter owned by the Russians and 2 armour owned by the Germans lost in Gorky
                    Russians roll dice for 1 fighter in Gorky, round 6 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Gorky, round 6 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter in Gorky, round 7 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Gorky, round 7 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter in Gorky, round 8 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Gorky, round 8 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Russians lost in Gorky
                Germans win with 1 armour remaining. Battle score for attacker is -27
                Casualties for Russians: 6 armour, 2 fighters, 2 infantry and 6 mech_infantrys
                Casualties for Germans: 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys
            Battle in Iraq
                Russians attack with 1 tactical_bomber
                Italians defend with 1 artillery
                    Russians roll dice for 1 tactical_bomber in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 tactical_bomber in Iraq, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 tactical_bomber in Iraq, round 4 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Iraq, round 4 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Russians and 1 artillery owned by the Italians lost in Iraq
                Italians win with no units remaining. Battle score for attacker is -6
                Casualties for Russians: 1 tactical_bomber
                Casualties for Italians: 1 artillery
            Battle in Korea
                Russians attack with 11 infantry
                Japanese defend with 2 artilleries
                    Russians roll dice for 11 infantry in Korea, round 2 : 3/11 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries in Korea, round 2 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - Russians
            2 aaGuns moved from Northern Manchuria to Korea
            3 aaGuns moved from Smolensk to Russia
            1 aaGun moved from Smolensk to Russia
    
        Place Units - Russians
            1 armour and 1 mech_infantry placed in Ukraine
            2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Russia
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,6,1,3,4,1,1,1,1,2,2
            Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    Italians regular : 0.00
    Germans regular : -1.17
    Russians regular : -3.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Inner Mongolia to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Tsinghai to Eastern Sinkiang
                  Japanese take Eastern Sinkiang from Chinese
            1 infantry moved from Shansi to Inner Mongolia
            1 artillery moved from Anhwe to Shansi
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            1 armour moved from Hunan to Yunnan
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Kiangsi to Hopei
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            3 infantry moved from French Indo China to Yunnan
            2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Kweichow
            3 fighters and 3 tactical_bombers moved from Hopei to Yunnan
            1 artillery moved from Java to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 132 Sea Zone
            1 artillery moved from 132 Sea Zone to Malaya
            1 tactical_bomber moved from 132 Sea Zone to Malaya
            1 submarine moved from 38 Sea Zone to 132 Sea Zone
            1 destroyer and 1 submarine moved from 43 Sea Zone to 132 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            2 artilleries and 2 infantry moved from 20 Sea Zone to Southern Manchuria
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Southern Manchuria
            1 submarine moved from 7 Sea Zone to 20 Sea Zone
            1 destroyer and 1 submarine moved from 17 Sea Zone to 20 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in Siberia
            Battle in Malaya
                Japanese attack with 1 artillery and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Siberia from Russians, taking Malaya from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern Manchuria
                Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in Southern Manchuria, round 2 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Southern Manchuria
                Japanese win, taking Southern Manchuria from Chinese with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 2 bombers, 6 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers
                British defend with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; Chinese defend with 13 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 6 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 12/23 hits, 10.00 expected hits
                    Chinese roll dice for 2 armour, 2 artilleries, 2 fighters, 22 infantry and 1 mech_infantry in Yunnan, round 2 : 12/29 hits, 10.83 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 7 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 3 infantry owned by the Chinese and 9 infantry owned by the British lost in Yunnan
                4 fighters owned by the Japanese, 5 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated
                Chinese win with 2 armour, 2 artilleries, 2 fighters, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is -26
                Casualties for Japanese: 1 armour, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 9 infantry
                Casualties for Chinese: 3 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            2 bombers, 3 fighters and 5 tactical_bombers moved from Yunnan to Hunan
            1 fighter moved from Yunnan to 132 Sea Zone
            1 tactical_bomber moved from Malaya to 132 Sea Zone
            3 fighters and 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 armour, 3 artilleries and 2 infantry placed in Japan
            1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Japanese regular : 1.67
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Inner Mongolia to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Tsinghai to Eastern Sinkiang
                  Japanese take Eastern Sinkiang from Chinese
            1 infantry moved from Shansi to Inner Mongolia
            1 artillery moved from Anhwe to Shansi
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            1 armour moved from Hunan to Yunnan
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Kiangsi to Hopei
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            3 infantry moved from French Indo China to Yunnan
            2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Kweichow
            3 fighters and 3 tactical_bombers moved from Hopei to Yunnan
            1 artillery moved from Java to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 132 Sea Zone
            1 artillery moved from 132 Sea Zone to Malaya
            1 tactical_bomber moved from 132 Sea Zone to Malaya
            1 submarine moved from 38 Sea Zone to 132 Sea Zone
            1 destroyer and 1 submarine moved from 43 Sea Zone to 132 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            2 artilleries and 2 infantry moved from 20 Sea Zone to Southern Manchuria
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Southern Manchuria
            1 submarine moved from 7 Sea Zone to 20 Sea Zone
            1 destroyer and 1 submarine moved from 17 Sea Zone to 20 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in Siberia
            Battle in Malaya
                Japanese attack with 1 artillery and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Siberia from Russians, taking Malaya from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern Manchuria
                Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in Southern Manchuria, round 2 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Southern Manchuria
                Japanese win, taking Southern Manchuria from Chinese with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 2 bombers, 6 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers
                British defend with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; ANZAC defend with 1 fighter; Chinese defend with 13 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 6 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 12/23 hits, 10.00 expected hits
                    Chinese roll dice for 2 armour, 2 artilleries, 2 fighters, 22 infantry and 1 mech_infantry in Yunnan, round 2 : 12/29 hits, 10.83 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 7 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 3 infantry owned by the Chinese and 9 infantry owned by the British lost in Yunnan
                4 fighters owned by the Japanese, 5 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated
                Chinese win with 2 armour, 2 artilleries, 2 fighters, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is -26
                Casualties for Japanese: 1 armour, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 9 infantry
                Casualties for Chinese: 3 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            2 bombers, 3 fighters and 5 tactical_bombers moved from Yunnan to Hunan
            1 fighter moved from Yunnan to 132 Sea Zone
            1 tactical_bomber moved from Malaya to 132 Sea Zone
            3 fighters and 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 armour, 3 artilleries and 2 infantry placed in Japan
            1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Yunnan: 9 infantry
            EDIT: Adding units owned by British to Yunnan: 9 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Ukraine: 1 armour
            EDIT: Adding units owned by Russians to Urals: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Japanese regular : 1.67
    UK_Pacific regular : -0.33
    

    Savegame

Suggested Topics

  • 9
  • 21
  • 14
  • 37
  • 20
  • 70
  • 60
  • 51
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.8k

Users

40.6k

Topics

1.8m

Posts