@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to New Zealand
1 fighter moved from Queensland to Hawaiian Islands
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Adding units owned by ANZAC to South Australia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Samara
2 fighters and 1 tactical_bomber moved from Volgograd to Samara
1 infantry moved from Tambov to Russia
7 infantry moved from Bryansk to Russia
7 artilleries moved from Bryansk to Russia
5 fighters and 5 tactical_bombers moved from Bryansk to Russia
3 bombers moved from Western Germany to Belarus
3 bombers moved from Southern Italy to Smolensk
10 mech_infantrys moved from Bryansk to Smolensk
4 mech_infantrys moved from Bryansk to Belarus
6 mech_infantrys moved from Bryansk to Belarus
2 mech_infantrys moved from Bryansk to Belarus
3 armour and 3 mech_infantrys moved from Bryansk to Russia
5 mech_infantrys moved from Bryansk to Russia
4 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Eastern Poland to Belarus
Combat - Germans
Battle in Russia
Germans attack with 3 armour, 7 artilleries, 5 fighters, 8 infantry, 12 mech_infantrys and 5 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 7 infantry
Germans roll dice for 3 armour, 7 artilleries, 5 fighters, 8 infantry, 12 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 9/40 hits, 14.17 expected hits
Russians roll dice for 1 artillery and 7 infantry in Russia, round 2 : 2/8 hits, 2.67 expected hits
7 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 7 artilleries, 5 fighters, 6 infantry, 12 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 7 infantry
Battle in Smolensk
Germans attack with 3 bombers and 10 mech_infantrys
Russians defend with 1 aaGun and 7 infantry
Russians roll AA dice in Smolensk : 0/3 hits, 0.50 expected hits
Germans roll dice for 3 bombers and 10 mech_infantrys in Smolensk, round 2 : 4/13 hits, 3.67 expected hits
Russians roll dice for 1 aaGun and 7 infantry in Smolensk, round 2 : 4/7 hits, 2.33 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Russians and 4 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 3 bombers and 6 mech_infantrys in Smolensk, round 3 : 2/9 hits, 3.00 expected hits
Russians roll dice for 4 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 3 bombers and 5 mech_infantrys in Smolensk, round 4 : 2/8 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 1 aaGun and 7 infantry
Battle in Belarus
Germans attack with 3 bombers and 14 mech_infantrys
Russians defend with 1 aaGun and 10 infantry
Russians roll AA dice in Belarus : 0/3 hits, 0.50 expected hits
Germans roll dice for 3 bombers and 14 mech_infantrys in Belarus, round 2 : 3/17 hits, 4.33 expected hits
Russians roll dice for 1 aaGun and 10 infantry in Belarus, round 2 : 4/10 hits, 3.33 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Russians and 4 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 3 bombers and 10 mech_infantrys in Belarus, round 3 : 2/13 hits, 3.67 expected hits
Russians roll dice for 8 infantry in Belarus, round 3 : 1/8 hits, 2.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 3 bombers and 9 mech_infantrys in Belarus, round 4 : 2/12 hits, 3.50 expected hits
Russians roll dice for 6 infantry in Belarus, round 4 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 3 bombers and 7 mech_infantrys in Belarus, round 5 : 3/10 hits, 3.17 expected hits
Russians roll dice for 4 infantry in Belarus, round 5 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 3 bombers and 6 mech_infantrys in Belarus, round 6 : 4/9 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 bombers and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 8 mech_infantrys
Casualties for Russians: 1 aaGun and 10 infantry
Battle in Samara
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 aaGuns, 11 artilleries, 17 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
2 fighters and 1 tactical_bomber moved from Samara to Caucasus
5 fighters and 5 tactical_bombers moved from Russia to Caucasus
3 bombers moved from Belarus to Bryansk
3 bombers moved from Smolensk to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Bryansk to Russia
1 artillery and 9 infantry moved from Vyborg to Finland
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Southern Italy
5 mech_infantrys moved from Bryansk to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
5 armour moved from Bryansk to Caucasus
1 artillery and 3 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 fighter placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Germany
1 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -10.17
Russians AA : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Combat Move - Russians
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Novgorod
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Novgorod
2 artilleries and 6 infantry moved from Archangel to Belarus
1 artillery moved from Novgorod to Belarus
3 infantry moved from Vologda to Smolensk
2 fighters, 2 infantry and 1 tactical_bomber moved from Archangel to Smolensk
Combat - Russians
Battle in Belarus
Russians attack with 3 artilleries and 6 infantry
Germans defend with 6 mech_infantrys
Russians roll dice for 3 artilleries and 6 infantry in Belarus, round 2 : 1/9 hits, 2.50 expected hits
Germans roll dice for 6 mech_infantrys in Belarus, round 2 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 3 artilleries and 2 infantry in Belarus, round 3 : 2/5 hits, 1.67 expected hits
Germans roll dice for 5 mech_infantrys in Belarus, round 3 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 3 artilleries in Belarus, round 4 : 2/3 hits, 1.00 expected hits
Germans roll dice for 3 mech_infantrys in Belarus, round 4 : 3/3 hits, 1.00 expected hits
3 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Germans win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Russians: 3 artilleries and 6 infantry
Casualties for Germans: 5 mech_infantrys
Battle in Smolensk
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 5 mech_infantrys
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/8 hits, 2.50 expected hits
Germans roll dice for 5 mech_infantrys in Smolensk, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/6 hits, 2.17 expected hits
Germans roll dice for 4 mech_infantrys in Smolensk, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Smolensk
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 4/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 5 infantry
Casualties for Germans: 5 mech_infantrys
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Novgorod
1 aaGun and 23 infantry moved from Vologda to Archangel
1 aaGun and 8 infantry moved from Novgorod to Archangel
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 6.00
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 5 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
3 fighters moved from Kweichow to Tsinghai
2 armour, 6 artilleries and 15 infantry moved from India to West India
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from Caroline Islands to New Guinea
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Dutch New Guinea
Battle in New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 3 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking Dutch New Guinea from ANZAC, taking New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in West India
Japanese attack with 2 armour, 6 artilleries and 15 infantry
British defend with 1 infantry
Japanese roll dice for 2 armour, 6 artilleries and 15 infantry in West India, round 2 : 3/23 hits, 6.50 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 armour, 6 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Tsinghai to Hopei
1 mech_infantry moved from Chahar to Hopei
2 infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Anhwe to Hopei
1 artillery, 12 infantry and 2 mech_infantrys moved from Kweichow to Hopei
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Hopei
3 infantry moved from Kiangsu to Anhwe
1 aaGun moved from India to West India
2 infantry moved from India to 39 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 submarines moved from 37 Sea Zone to 45 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Kweichow to 6 Sea Zone
2 tactical_bombers moved from Kweichow to 6 Sea Zone
1 submarine moved from 61 Sea Zone to 42 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
2 carriers, 2 submarines and 2 tactical_bombers placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -4.17
UK_Pacific regular : -0.33
ANZAC regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 destroyers, 5 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 mech_infantry moved from Timguska to Tsinghai
1 fighter moved from Kansu to Tsinghai
1 fighter moved from 26 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from Queensland to New Guinea
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in New Guinea, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Tsinghai
Americans attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Americans win, taking Tsinghai from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from 46 Sea Zone to 49 Sea Zone
2 fighters and 2 tactical_bombers moved from New Guinea to 49 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 6 fighters, 10 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to Egypt
2 fighters moved from Eastern United States to Gibraltar
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Syria to Iraq
2 fighters moved from Syria to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Tsinghai to Suiyuyan
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
3 destroyers and 4 submarines placed in 10 Sea Zone
2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Solomon Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
4 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turning on Edit Mode
EDIT: Removing units owned by Americans from Sakha: 1 infantry
EDIT: Adding units owned by Americans to Buryatia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Greece to Bulgaria
4 fighters moved from Greece to Bulgaria
Combat - British
Battle in Bulgaria
British attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 4 fighters and 1 infantry in Bulgaria, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
British win, taking Bulgaria from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from Bulgaria to 98 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
3 aaGuns, 3 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
3 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from Iraq to Northwest Persia
2 mech_infantrys moved from Syria to Northwest Persia
1 fighter moved from Syria to Northwest Persia
2 fighters moved from Bulgaria to Northwest Persia
2 fighters moved from Greece to Iraq
6 fighters moved from Greece to Northwest Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Egypt to Iraq
Place Units - British
1 artillery, 1 bomber and 1 infantry placed in Iraq
2 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 submarine placed in 98 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -3.00
Americans regular : -0.67
Japanese regular : 0.67
Germans regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Greater Southern Germany to Bulgaria
1 bomber and 3 fighters moved from Southern Italy to Bulgaria
1 armour and 2 mech_infantrys moved from Caucasus to Novosibirsk
Italians take Novosibirsk from Russians
1 mech_infantry moved from Caucasus to Samara
Italians take Samara from Russians
Combat - Italians
Battle in Bulgaria
Italians attack with 1 bomber, 3 fighters and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Bulgaria, round 2 : 3/5 hits, 2.33 expected hits
British roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
3 fighters moved from Bulgaria to Caucasus
1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Bulgaria to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Italians collect 21 PUs (1 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 49 Sea Zone
1 cruiser and 2 submarines moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 armour and 1 mech_infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
Combat - Germans
Non Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Volgograd to Caucasus
6 bombers moved from Bryansk to Russia
1 mech_infantry moved from Belarus to Russia
1 artillery moved from Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
1 armour and 4 mech_infantrys moved from Germany to Poland
3 infantry moved from Germany to Western Germany
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Western Germany to Southern Italy
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 aaGun moved from Germany to Poland
2 mech_infantrys moved from Bryansk to Caucasus
3 armour and 3 mech_infantrys moved from Bryansk to Rostov
1 submarine moved from 110 Sea Zone to 124 Sea Zone
2 submarines moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
3 infantry placed in Russia
3 infantry placed in Volgograd
3 armour placed in Ukraine
1 bomber and 1 fighter placed in Western Germany
6 infantry and 4 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Combat Move - Russians
1 armour moved from Novgorod to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Novgorod
1 armour moved from Novgorod to Baltic States
Russians take Baltic States from Italians
1 armour moved from Baltic States to Novgorod
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Non Combat Move - Russians
6 artilleries and 15 infantry moved from Novgorod to Karelia
2 aaGuns and 39 infantry moved from Archangel to Novgorod
1 aaGun and 6 infantry moved from Sakha to Buryatia
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 5 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter and 1 tactical_bomber moved from Caroline Islands to New Guinea
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Hopei to Tsinghai
3 fighters moved from Hopei to Tsinghai
2 fighters moved from Caroline Islands to New Guinea
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Guinea
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 1/5 hits, 2.33 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Tsinghai
Japanese attack with 3 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Japanese
3 fighters moved from Tsinghai to Hopei
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
2 infantry moved from Chahar to Hopei
2 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 aaGun, 2 armour, 6 artilleries and 15 infantry moved from West India to India
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 45 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 battleships, 9 carriers, 1 cruiser, 4 destroyers, 10 fighters, 2 infantry, 8 submarines, 8 tactical_bombers and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Japan to Caroline Islands
Place Units - Japanese
2 carriers and 5 submarines placed in 6 Sea Zone
3 infantry placed in India
2 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -2.17
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Suiyuyan to Chahar
1 infantry moved from Albania to Bulgaria
1 bomber moved from Northwest Persia to Bulgaria
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
2 fighters moved from United Kingdom to 124 Sea Zone
Combat - Americans
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in New Guinea
Americans roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Americans attack with 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 fighter in Chahar, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Chahar
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Bulgaria
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Bulgaria
Americans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 124 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 124 Sea Zone to Scotland
1 armour moved from Trans-Jordan to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Northwest Persia
2 fighters moved from Gibraltar to Egypt
1 transport moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Morocco
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Bulgaria to Northwest Persia
1 artillery moved from Queensland to New South Wales
1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 10 submarines and 3 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 carriers, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from Western United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Buryatia: 1 infantry
EDIT: Adding units owned by Americans to Amur: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Iraq to Volgograd
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Non Combat Move - British
2 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 transport moved from 94 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 aaGun moved from United Kingdom to Scotland
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
1 artillery and 1 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 3 fighters
EDIT: Adding units owned by British to Iraq: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : 0.67
Japanese regular : 1.00
Germans AA : 0.83
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Greater Southern Germany to Albania
Italians take Albania from Americans
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Italians take Timguska from Russians
Italians take Yenisey from Russians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Greater Southern Germany to Bulgaria
3 fighters moved from Southern Italy to Western Germany
1 aaGun moved from France to Northern Italy
2 aaGuns, 2 artilleries and 5 infantry moved from France to Western Germany
3 fighters moved from Caucasus to Southern Italy
4 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Novosibirsk to Yenisey
1 mech_infantry moved from Samara to Kansu
Place Units - Italians
1 submarine placed in 97 Sea Zone
3 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,4
Italians collect 17 PUs (7 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 cruiser and 2 submarines moved from 49 Sea Zone to 26 Sea Zone
1 destroyer moved from 49 Sea Zone to 30 Sea Zone
2 aaGuns, 3 armour, 2 artilleries, 5 fighters, 7 infantry and 2 mech_infantrys moved from Queensland to New South Wales
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 12 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 124 Sea Zone
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 124 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 124 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 fighter moved from 124 Sea Zone to Norway
1 bomber moved from 124 Sea Zone to Western Germany
1 artillery and 9 infantry moved from Finland to Norway
3 armour and 3 mech_infantrys moved from Rostov to Caucasus
3 infantry moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
1 fighter moved from Southern Italy to Western Germany
1 aaGun, 1 artillery and 7 mech_infantrys moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
6 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
2 armour and 13 mech_infantrys moved from Russia to Rostov
Place Units - Germans
3 armour placed in Volgograd
1 infantry and 2 mech_infantrys placed in Ukraine
3 infantry placed in Russia
1 tactical_bomber placed in Western Germany
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Russians creates battle in territory 97 Sea Zone
Non Combat Move - Russians
1 aaGun, 1 artillery and 29 infantry moved from Novgorod to Baltic States
6 artilleries and 14 infantry moved from Karelia to Finland
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 4 infantry moved from Buryatia to Amur
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
2 infantry moved from Jehol to Chahar
2 artilleries, 3 fighters, 16 infantry and 3 mech_infantrys moved from Hopei to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Tsinghai to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
2 bombers moved from Japan to Suiyuyan
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
2 battleships, 10 carriers, 2 cruisers, 3 destroyers, 11 fighters and 9 submarines moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 destroyer and 1 submarine moved from 33 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
3 fighters moved from Caroline Islands to 31 Sea Zone
1 fighter moved from 35 Sea Zone to 31 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
2 carriers, 2 fighters and 5 submarines moved from 6 Sea Zone to 31 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Solomon Islands
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 12 carriers, 2 cruisers, 3 destroyers, 17 fighters, 14 submarines, 3 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 14 submarines in 31 Sea Zone, round 2 : 5/14 hits, 4.67 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win, taking Solomon Islands from ANZAC with 2 battleships, 12 carriers, 2 cruisers, 3 destroyers, 17 fighters, 14 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Wake Island
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 30 Sea Zone
Japanese win, taking Wake Island from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Chahar
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 18 infantry and 4 mech_infantrys
Chinese defend with 1 fighter and 23 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 18 infantry and 4 mech_infantrys in Suiyuyan, round 2 : 6/29 hits, 7.50 expected hits
Chinese roll dice for 1 fighter and 23 infantry in Suiyuyan, round 2 : 8/24 hits, 8.33 expected hits
8 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 10 infantry and 4 mech_infantrys in Suiyuyan, round 3 : 5/21 hits, 6.17 expected hits
Chinese roll dice for 1 fighter and 17 infantry in Suiyuyan, round 3 : 10/18 hits, 6.33 expected hits
10 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 4 mech_infantrys in Suiyuyan, round 4 : 6/11 hits, 4.50 expected hits
Chinese roll dice for 1 fighter and 12 infantry in Suiyuyan, round 4 : 4/13 hits, 4.67 expected hits
4 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 2 artilleries, 2 bombers and 3 fighters in Suiyuyan, round 5 : 6/7 hits, 3.50 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 5 : 1/7 hits, 2.67 expected hits
1 artillery owned by the Japanese and 6 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 bombers and 3 fighters in Suiyuyan, round 6 : 3/6 hits, 3.17 expected hits
Chinese roll dice for 1 fighter in Suiyuyan, round 6 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery, 1 fighter, 18 infantry and 4 mech_infantrys
Casualties for Chinese: 1 fighter and 23 infantry
Non Combat Move - Japanese
2 bombers moved from Suiyuyan to Jehol
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kiangsu to Hopei
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Manchuria to Korea
2 fighters moved from Suiyuyan to Yunnan
2 armour moved from India to Yunnan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
4 infantry moved from Caroline Islands to 33 Sea Zone
4 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 fighter, 2 infantry and 3 tactical_bombers placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 submarine placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 2.17
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 1 harbour and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
5 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Northwest Persia to Volgograd
Combat - Americans
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 fighter moved from Eastern United States to 26 Sea Zone
5 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
2 tactical_bombers moved from 30 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 106 Sea Zone to 64 Sea Zone
1 artillery moved from New South Wales to Queensland
1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 64 Sea Zone
1 artillery and 4 infantry moved from 64 Sea Zone to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
2 fighters moved from Gibraltar to 64 Sea Zone
1 transport moved from 92 Sea Zone to 89 Sea Zone
2 fighters moved from Scotland to Gibraltar
1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
Place Units - Americans
1 harbour placed in Southeast Mexico
1 destroyer and 2 submarines placed in 10 Sea Zone
5 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
British creates battle in territory 97 Sea Zone
Non Combat Move - British
1 artillery, 4 fighters, 6 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 80 Sea Zone to Northwest Persia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 infantry placed in Iraq
3 fighters placed in Egypt
1 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -0.83
Germans AA : -0.17
@artofwar1947 Crafty move with those Americans! Never seen a harbor south of the border before. I am calling it port Taco Bell.
Desperate times call for desperate measures. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 9 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
1 armour moved from Bulgaria to Greece
Italians take Greece from Americans
1 armour moved from Greece to Bulgaria
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Yakut S.S.R.
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Italians win, taking Yakut S.S.R. from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Kansu to Yenisey
1 mech_infantry moved from Albania to Slovakia Hungary
2 aaGuns and 5 infantry moved from Western Germany to Germany
2 artilleries moved from Western Germany to Germany
3 fighters moved from Western Germany to Poland
1 fighter moved from Southern Italy to Poland
7 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
7 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Caucasus
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,1,2,3
Italians collect 17 PUs (10 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -0.33