@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies) - Now hopefully better dice for TGC!:
Axis: +0.05
I hope I won’t jinx you by saying this, however THAT looks like an average G1! Well done!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Non Combat Move - Japanese
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Shensi
6 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Kweichow to Hopei
2 artilleries and 1 infantry moved from Shantung to Anhwe
1 aaGun moved from Kweichow to Yunnan
3 carriers and 2 destroyers moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 battleship and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone
4 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 37 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 marine moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Anhwe to Yunnan
2 bombers moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
1 destroyer placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 carriers and 3 fighters; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from Crete to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 fighter moved from Syria to Greece
1 bomber moved from Syria to 95 Sea Zone
1 fighter moved from 99 Sea Zone to Northern Italy
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Combat Hit Differential Summary :
Scramble to SZ95?
A couple of thin attacks here but if they work, trouble for Italy.
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Scramble to SZ95?
A couple of thin attacks here but if they work, trouble for Italy.
No scramble.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
2 fighters moved from Syria to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
3 infantry moved from Syria to 99 Sea Zone
1 armour moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 armour and 4 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from India to Burma
2 fighters moved from Sikang to Burma
Combat - British
Combat Hit Differential Summary :
Scramble again to Rome?
Thought I could get another inf in, oh well. Probably won’t take Rome unless you get diced.
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Scramble again to Rome?
Thought I could get another inf in, oh well. Probably won’t take Rome unless you get diced.
No scramble. Full focus on defending land.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
2 fighters moved from Syria to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
3 infantry moved from Syria to 99 Sea Zone
1 armour moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 armour and 4 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from India to Burma
2 fighters moved from Sikang to Burma
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern Italy
British attack with 1 armour, 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 bomber, 1 fighter and 1 infantry; Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Italians roll AA dice in Southern Italy : 0/5 hits, 0.83 expected hits
British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 4 fighters, 4 infantry and 1 tactical_bomber in Southern Italy, round 2 : 2/10 hits, 3.83 expected hits
Italians roll dice for 3 aaGuns, 1 bomber, 3 fighters and 4 infantry in Southern Italy, round 2 : 4/8 hits, 3.50 expected hits
3 aaGuns owned by the Italians and 4 infantry owned by the British lost in Southern Italy
British roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Southern Italy, round 3 : 4/6 hits, 3.17 expected hits
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : -1.17
Italians AA : -0.83
Keep the bomber or which inf?
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Keep the bomber or which inf?
Bomber has to go, unfortunately. Keep 1 italian inf.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 carriers and 3 fighters; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from Crete to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 fighter moved from Syria to Greece
1 bomber moved from Syria to 95 Sea Zone
1 fighter moved from 99 Sea Zone to Northern Italy
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Northern Italy
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_major
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Germans: 1 infantry
Battle in Greece
Americans attack with 1 artillery and 1 fighter
Italians defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery and 1 fighter in Greece, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 fighter in Greece, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Greece
1 fighter owned by the Americans retreated
Italians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery
Casualties for Italians: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Greece to 95 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 2 infantry, 5 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
1 bomber moved from 95 Sea Zone to Libya
1 bomber moved from Libya to Tunisia
Place Units - Americans
3 carriers placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,1,6,3,4
Americans collect 54 PUs (4 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Suiyuyan to Chahar
7 infantry moved from Suiyuyan to Shensi
4 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Shensi, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 39 PUs;
British buy 3 artilleries, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
2 fighters moved from Syria to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
3 infantry moved from Syria to 99 Sea Zone
1 armour moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 armour and 4 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from India to Burma
2 fighters moved from Sikang to Burma
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern Italy
British attack with 1 armour, 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 bomber, 1 fighter and 1 infantry; Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Italians roll AA dice in Southern Italy : 0/5 hits, 0.83 expected hits
British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 4 fighters, 4 infantry and 1 tactical_bomber in Southern Italy, round 2 : 2/10 hits, 3.83 expected hits
Italians roll dice for 3 aaGuns, 1 bomber, 3 fighters and 4 infantry in Southern Italy, round 2 : 4/8 hits, 3.50 expected hits
3 aaGuns owned by the Italians and 4 infantry owned by the British lost in Southern Italy
British roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Southern Italy, round 3 : 4/6 hits, 3.17 expected hits
Italians roll dice for 1 bomber, 3 fighters and 4 infantry in Southern Italy, round 3 : 3/8 hits, 3.50 expected hits
1 bomber owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the Italians, 2 fighters owned by the British and 1 armour owned by the British lost in Southern Italy
1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
Italians win with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 armour, 2 fighters and 4 infantry
Casualties for Italians: 3 aaGuns and 2 infantry
Casualties for Germans: 1 bomber and 1 infantry
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to India
1 fighter and 1 tactical_bomber moved from Sikang to Persia
1 artillery and 3 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 92 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
Place Units - British
1 destroyer and 1 submarine placed in 71 Sea Zone
1 infantry placed in Union of South Africa
3 artilleries placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -0.50
Japanese regular : -0.33
Italians regular : 0.00
British regular : -0.33
Italians AA : -0.83
US CV in SZ95 has a UK ftr.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;
Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 armour moved from Rostov to Caucasus
1 armour moved from Kazakhstan to Caucasus
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : -2,33
Haven’t looked so closely at the situation around Rome. Might land some air on the carriers, but you can do Franz meanwhile.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;
Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 armour moved from Rostov to Caucasus
1 armour moved from Kazakhstan to Caucasus
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : -2,33
Looks like I can land 2 figs in the sz.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 cruiser and 1 marine moved from 54 Sea Zone to 63 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 76 Sea Zone to 71 Sea Zone
3 fighters moved from Sikang to Shensi
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 12 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from Norway to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 battleship moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 mech_infantry moved from Timguska to Urals
1 armour moved from Yenisey to Urals
1 mech_infantry moved from Kazakhstan to Vologda
Germans take Vologda from Russians
1 bomber moved from Rostov to Urals
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Urals
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Urals, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
Germans win, taking Urals from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Sikang from Chinese to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Urals to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 aaGun moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Kazakhstan to Sikang
1 armour moved from Sikang to Kazakhstan
3 artilleries and 1 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 submarine moved from 114 Sea Zone to 112 Sea Zone
2 fighters moved from 104 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 fighter moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
3 mech_infantrys moved from Yugoslavia to Southern Italy
1 aaGun moved from Rostov to Caucasus
1 aaGun, 3 artilleries and 8 infantry moved from Belarus to Novgorod
1 aaGun, 4 artilleries and 16 infantry moved from Norway to Finland
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Caucasus
6 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from Yugoslavia to Southern Italy
1 mech_infantry moved from Yugoslavia to Southern Italy
2 armour and 6 mech_infantrys moved from Caucasus to Volgograd
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Northwest Persia to Caucasus
1 infantry moved from Rostov to Caucasus
EDIT: 1 infantry moved from Northwest Persia to Caucasus
Place Units - Germans
3 artilleries placed in Novgorod
1 submarine placed in 110 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in Volgograd
1 artillery and 5 infantry placed in Germany
2 infantry placed in Germany
1 infantry placed in Germany
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 0,50
Germans regular : -0,17
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 12 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from Norway to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 battleship moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 mech_infantry moved from Timguska to Urals
1 armour moved from Yenisey to Urals
1 mech_infantry moved from Kazakhstan to Vologda
Germans take Vologda from Russians
1 bomber moved from Rostov to Urals
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Urals
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Urals, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
Germans win, taking Urals from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Sikang from Chinese to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Urals to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 aaGun moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Kazakhstan to Sikang
1 armour moved from Sikang to Kazakhstan
3 artilleries and 1 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 submarine moved from 114 Sea Zone to 112 Sea Zone
2 fighters moved from 104 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 fighter moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
3 mech_infantrys moved from Yugoslavia to Southern Italy
1 aaGun moved from Rostov to Caucasus
1 aaGun, 3 artilleries and 8 infantry moved from Belarus to Novgorod
1 aaGun, 4 artilleries and 16 infantry moved from Norway to Finland
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Caucasus
6 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from Yugoslavia to Southern Italy
1 mech_infantry moved from Yugoslavia to Southern Italy
2 armour and 6 mech_infantrys moved from Caucasus to Volgograd
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Northwest Persia to Caucasus
1 infantry moved from Rostov to Caucasus
EDIT: 1 infantry moved from Northwest Persia to Caucasus
Place Units - Germans
3 artilleries placed in Novgorod
1 submarine placed in 110 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in Volgograd
1 artillery and 5 infantry placed in Germany
2 infantry placed in Germany
1 infantry placed in Germany
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bessarabia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,50
Germans regular : -0,17
British regular : -0,67
Move out from Ukraine and build 1 inf there.