L21 Martin (X) - 2 Feltmarskal (L+30) OOB 2nd


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 aaGuns moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
    
        Combat - French
            Battle in Holland Belgium
                French attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 3 aaGuns and 1 tactical_bomber
                    Germans roll AA dice in Holland Belgium : 0/1 hits, 0,17 expected hits
                    French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 3/3 hits, 1,17 expected hits
                    Germans roll dice for 3 aaGuns and 1 tactical_bomber in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
                    3 aaGuns owned by the Germans lost in Holland Belgium
                    French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 3/3 hits, 1,17 expected hits
                    Germans roll dice for 1 tactical_bomber in Holland Belgium, round 3 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 23
                Casualties for Germans: 3 aaGuns and 1 tactical_bomber
                Casualties for French: 1 infantry
    
        Non Combat Move - French
            1 fighter moved from Holland Belgium to United Kingdom
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Syria to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : 3,67
    Germans AA : -0,17
    Germans regular : 0,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 artillery and 2 infantry moved from France to Holland Belgium
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            2 bombers moved from Western Germany to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 artillery and 1 infantry moved from Norway to Finland
            1 infantry moved from Poland to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 fighter moved from Slovakia Hungary to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                French defend with 1 artillery
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
                    French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
                British defend with 1 carrier, 1 cruiser and 2 fighters
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 5/10 hits, 6,00 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    1 cruiser owned by the British, 2 fighters owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Germans: 2 fighters
                Casualties for British: 1 carrier, 1 cruiser and 2 fighters
            Battle in Eastern Poland
                Germans attack with 1 armour, 1 infantry and 3 mech_infantrys
                Russians defend with 1 artillery
                    Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 1/5 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            2 fighters moved from 97 Sea Zone to Alexandria
            1 tactical_bomber moved from 97 Sea Zone to Alexandria
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 mech_infantry moved from France to Germany
            5 armour moved from France to Germany
            1 armour moved from Southern France to Greater Southern Germany
            3 mech_infantrys moved from Southern France to Greater Southern Germany
            1 fighter moved from Holland Belgium to Western Germany
            2 bombers moved from 97 Sea Zone to Western Germany
            1 tactical_bomber moved from 97 Sea Zone to Alexandria
            9 infantry moved from Poland to Baltic States
            2 artilleries moved from Poland to Baltic States
            1 aaGun moved from Poland to Baltic States
            1 tactical_bomber moved from 97 Sea Zone to Bessarabia
            2 artilleries moved from Romania to Bessarabia
            1 armour moved from Romania to Bessarabia
            5 infantry moved from Romania to Bessarabia
            1 tactical_bomber moved from 97 Sea Zone to Bessarabia
            1 aaGun moved from Slovakia Hungary to Romania
            1 infantry moved from France to Western Germany
            1 artillery moved from France to Western Germany
            1 aaGun moved from Western Germany to 113 Sea Zone
            1 infantry moved from Denmark to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 bomber and 1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Russians regular : -0,33
    Germans regular : -0,50
    British regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 infantry moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Novgorod to Eastern Poland
            1 fighter moved from Bryansk to Eastern Poland
            1 fighter moved from Russia to Eastern Poland
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 infantry and 3 mech_infantrys
                    Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/8 hits, 2,50 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 3/5 hits, 1,83 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 armour and 3 mech_infantrys in Eastern Poland, round 3 : 2/4 hits, 1,50 expected hits
                    2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Eastern Poland
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 1/3 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Eastern Poland, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Eastern Poland
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 5 infantry
                Casualties for Germans: 1 armour, 1 infantry and 3 mech_infantrys
    
        Non Combat Move - Russians
            1 infantry moved from Novgorod to Archangel
            1 aaGun and 8 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Russia to Belarus
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
            1 armour moved from Ukraine to Belarus
            1 armour and 2 mech_infantrys moved from Ukraine to Belarus
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
            3 infantry moved from Ukraine to Rostov
            5 infantry moved from Russia to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R.
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            1 artillery, 8 infantry and 1 mech_infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,17
    Russians regular : -1,17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 factory_minors and 3 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery and 3 infantry moved from Jehol to Chahar
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to Malaya
            2 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
            2 bombers moved from Kwangsi to India
            1 fighter moved from 43 Sea Zone to Malaya
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Jehol to Chahar
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 cruiser moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 artillery and 1 infantry moved from Jehol to Chahar
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in India causes 6 damage total. 
            Battle in Siberia
            Battle in Celebes
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Siberia from Russians, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Malaya
                Japanese attack with 1 artillery, 2 fighters and 3 infantry
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Malaya, round 2 : 3/6 hits, 2,00 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Malaya, round 3 : 2/5 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Chahar
                Japanese attack with 2 artilleries, 1 fighter and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Chahar, round 2 : 2/7 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 fighter moved from Chahar to Manchuria
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 bomber moved from India to French Indo China
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            2 battleships moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            2 destroyers moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
            3 fighters moved from Kwangsi to 6 Sea Zone
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Anhwe to Kwangsi
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 42 Sea Zone to Borneo
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            2 fighters moved from Malaya to 37 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 factory_minor placed in Manchuria
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 1,67
    UK_Pacific AA : 0,67
    UK_Pacific regular : -0,67
    British regular : 0,67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from Brazil to British Guiana
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 artillery moved from Central United States to Western United States
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 tactical_bomber moved from Midway to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            2 infantry placed in Western United States
            Americans undo move 4.
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Kweichow
            1 artillery moved from Szechwan to Yunnan
            1 artillery moved from Szechwan to Kweichow
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 6 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 artillery in Kweichow, round 7 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 8 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 8 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 9 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 9 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 10 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 10 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3,67
    Japanese regular : -2,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from Brazil to British Guiana
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 artillery moved from Central United States to Western United States
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 tactical_bomber moved from Midway to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            2 infantry placed in Western United States
            Americans undo move 4.
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Kweichow
            1 artillery moved from Szechwan to Yunnan
            1 artillery moved from Szechwan to Kweichow
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 6 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 artillery in Kweichow, round 7 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 8 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 8 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 9 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 9 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 10 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 10 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Malta to Gibraltar
            1 cruiser moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 mech_infantry moved from Ethiopia to Kenya
            2 artilleries moved from Ethiopia to Kenya
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 cruiser
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Gibraltar
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 harbour and 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                British win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kenya
                British attack with 2 artilleries and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries and 1 mech_infantry in Kenya, round 2 : 2/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from Eastern Persia to Persia
            1 fighter and 1 tactical_bomber moved from Burma to Persia
            1 fighter moved from Shan State to West India
            3 aaGuns moved from Burma to India
            5 infantry moved from Burma to India
            1 infantry moved from Burma to India
            1 infantry moved from India to West India
            1 infantry moved from India to West India
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            2 transports moved from 76 Sea Zone to 71 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malta to Egypt
            1 bomber moved from Gibraltar to Morocco
            1 fighter moved from United Kingdom to 109 Sea Zone
            1 fighter moved from United Kingdom to 109 Sea Zone
            1 battleship and 1 cruiser moved from 123 Sea Zone to 109 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            2 infantry placed in Union of South Africa
            1 carrier placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,3,5,5
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -3,67
    Italians regular : -1,33
    Japanese regular : -2,33
    British regular : 0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 destroyer and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            1 fighter moved from Southern Italy to Yugoslavia
            1 cruiser moved from 93 Sea Zone to 97 Sea Zone
                  Italians take 97 Sea Zone from British
            2 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the British lost in 92 Sea Zone
                Italians win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Yugoslavia
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 1,17 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Yugoslavia to Southern Italy
            1 mech_infantry moved from Alexandria to Tobruk
            1 artillery moved from Alexandria to Tobruk
            1 armour moved from Alexandria to Tobruk
            1 bomber moved from 92 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,50
    Neutral_Allies regular : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 20 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French West Africa to French Central Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            6 infantry moved from Karelia to Novgorod
            1 infantry moved from Finland to Norway
            7 infantry moved from Baltic States to Novgorod
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 armour moved from Germany to 113 Sea Zone
            1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 armour moved from 115 Sea Zone to Novgorod
            1 infantry moved from Baltic States to Novgorod
            2 artilleries moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            4 infantry moved from Bessarabia to Ukraine
            3 bombers moved from Western Germany to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            2 tactical_bombers moved from Bessarabia to 115 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @martin do you intercept from London?

  • 2024 '23 '22 '21


  • @martin No intercept

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            6 infantry moved from Karelia to Novgorod
            1 infantry moved from Finland to Norway
            7 infantry moved from Baltic States to Novgorod
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 armour moved from Germany to 113 Sea Zone
            1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 armour moved from 115 Sea Zone to Novgorod
            1 infantry moved from Baltic States to Novgorod
            2 artilleries moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            4 infantry moved from Bessarabia to Ukraine
            3 bombers moved from Western Germany to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            2 tactical_bombers moved from Bessarabia to 115 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 5 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/3 hits, 0,50 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom causes 10 damage total. 
            Battle in 115 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport in 115 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the Germans lost in 115 Sea Zone
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 2 tactical_bombers in 115 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
                1 tactical_bomber owned by the Germans retreated
                1 transport owned by the Germans and 1 cruiser owned by the Germans retreated to 114 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is -7
                Casualties for Germans: 1 destroyer and 1 tactical_bomber
                Casualties for Russians: 1 cruiser
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
            2 fighters moved from United Kingdom to Holland Belgium
            1 infantry moved from Baltic States to Novgorod
            1 tactical_bomber moved from 115 Sea Zone to Baltic States
            1 infantry moved from Western Germany to Denmark
            1 aaGun moved from Romania to Bessarabia
            5 infantry moved from Bulgaria to Romania
            11 mech_infantrys moved from Germany to Baltic States
            1 armour moved from Greater Southern Germany to Romania
            4 armour moved from Germany to Baltic States
            1 fighter moved from Alexandria to Northern Italy
            1 tactical_bomber moved from Alexandria to Northern Italy
            1 fighter moved from Alexandria to Bessarabia
            1 tactical_bomber moved from Alexandria to Bessarabia
            3 mech_infantrys moved from Greater Southern Germany to Romania
            2 bombers moved from Western Germany to Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 submarine placed in 93 Sea Zone
            2 infantry and 1 mech_infantry placed in Western Germany
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    British AA : 0,50
    Russians regular : 0,67
    Germans regular : -2,33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 artillery moved from Belarus to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            5 infantry moved from Rostov to Ukraine
            2 fighters and 1 tactical_bomber moved from Belarus to Ukraine
            2 infantry moved from Olgiy to Kansu
    
        Combat - Russians
            Battle in 114 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 armour, 1 cruiser and 1 transport
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 114 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Germans lost in 114 Sea Zone
                    1 armour owned by the Germans and 1 transport owned by the Germans lost in 114 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 25
                Casualties for Germans: 1 armour, 1 cruiser and 1 transport
            Battle in Ukraine
                Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 5 infantry
                    Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/8 hits, 2,50 expected hits
                    Germans roll dice for 5 infantry in Ukraine, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 4 infantry in Ukraine, round 3 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 4 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 4 infantry
                Casualties for Germans: 5 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 5 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            4 infantry moved from Russia to Smolensk
            1 infantry moved from Archangel to Nenetsia
            1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Bryansk
            3 infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Belarus to Bryansk
            1 armour moved from Belarus to Smolensk
            1 armour moved from Belarus to Bryansk
            2 aaGuns moved from Belarus to Smolensk
            2 aaGuns moved from Belarus to Bryansk
            4 infantry moved from Belarus to Smolensk
            4 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Belarus to Bryansk
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Dzavhan to Tsagaan Olom
            1 infantry moved from Yakut S.S.R. to Dzavhan
            6 infantry moved from Yenisey to Timguska
            1 aaGun moved from Yakut S.S.R. to Buryatia
            1 aaGun moved from Yakut S.S.R. to Ulaanbaatar
            4 infantry moved from Yakut S.S.R. to Ulaanbaatar
            3 infantry moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Yakut S.S.R. to Ulaanbaatar
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2,00
    Russians regular : -3,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Siberia
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Chahar to Suiyuyan
            3 mech_infantrys moved from Shantung to Hopei
            1 infantry moved from Chahar to Hopei
            1 artillery moved from Chahar to Hopei
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kwangsi to Shan State
            1 artillery moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 bomber moved from French Indo China to India
            1 tactical_bomber moved from Borneo to Java
            1 fighter moved from 37 Sea Zone to Java
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from 37 Sea Zone to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Kiangsi to Hunan
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery and 1 infantry moved from Kiangsi to Hunan
            1 tactical_bomber moved from Kwangsi to Philippines
            1 tactical_bomber moved from Kwangsi to Hopei
            1 artillery moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in India causes 4 damage total. 
            Battle in New Guinea
            Battle in Sumatra
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking New Guinea from ANZAC, taking Sumatra from Dutch, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/7 hits, 3,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/6 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1,83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            2 fighters moved from Yunnan to Hunan
            2 tactical_bombers moved from Yunnan to Hunan
            1 bomber moved from India to Hunan
            1 tactical_bomber moved from Hopei to Chahar
            2 infantry moved from 5 Sea Zone to Amur
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from Manchuria to Amur
            1 fighter moved from Japan to Amur
            1 fighter and 1 tactical_bomber moved from Hunan to Chahar
            1 fighter and 1 tactical_bomber moved from French Indo China to Chahar
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Hunan
    
        Place Units - Japanese
            2 destroyers and 1 submarine placed in 6 Sea Zone
            2 infantry placed in Manchuria
            2 infantry placed in Shantung
            1 artillery and 2 mech_infantrys placed in French Indo China
            1 artillery placed in Manchuria
            1 infantry placed in Shantung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -0,67
    UK_Pacific AA : -0,17
    ANZAC regular : 0,33
    UK_Pacific regular : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery moved from 46 Sea Zone to New Guinea
            1 infantry moved from 46 Sea Zone to New Guinea
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in New Guinea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 92 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                Italians defend with 1 destroyer and 1 submarine
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Japanese regular : -0,67
    

    Savegame


  • @martin Sub submerging


  • @feltmarskal yes please, have the sub submerge

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