DirtyDugga allies VS feckingwrecked axis Path to Victory


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 4 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            3 infantry moved from Fukien to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 artillery moved from Fukien to 21 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
            1 artillery moved from Kiangsu to 20 Sea Zone
            1 infantry moved from Okinawa to 20 Sea Zone
            2 infantry moved from Kiangsu to Kiangsi
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 fighter moved from Formosa to Kwangsi
            1 cruiser moved from 21 Sea Zone to 37 Sea Zone
            1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 7 Sea Zone to 37 Sea Zone
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 34 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 armour moved from Japan to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            1 artillery and 3 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Korea to Southern Manchuria
            1 infantry moved from Northern Manchuria to Southern Manchuria
            1 infantry moved from Northern Manchuria to Southern Manchuria
            1 infantry moved from Kyushu to Japan
            1 infantry moved from Hokkaido to Japan
            1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone
            2 infantry moved from Korea to Southern Manchuria
            1 battleship moved from 20 Sea Zone to 7 Sea Zone
            2 bombers moved from Japan to Yunnan
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 fighter moved from Korea to 37 Sea Zone
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shansi, round 2 : 2/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 3.33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 marine moved from 37 Sea Zone to Kwangsi
            1 armour and 2 artilleries moved from 37 Sea Zone to Kwangsi
            3 infantry moved from 37 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from Shansi to Jehol
            1 aaGun moved from Northern Manchuria to Southern Manchuria
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 submarine and 1 transport placed in 7 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Davao to Wake Island
            1 destroyer moved from 36 Sea Zone to 50 Sea Zone
            1 submarine moved from 36 Sea Zone to 50 Sea Zone
            1 fighter moved from 11 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 fighter moved from Western United States to 104 Sea Zone
            1 armour, 1 bomber and 1 infantry moved from Central United States to Eastern United States
    
        Non Combat Move - Americans
            1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 artillery moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 marine placed in Eastern United States
            1 carrier and 1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Szechwan
            2 infantry moved from Inner Mongolia to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : -3.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Davao to Wake Island
            1 destroyer moved from 36 Sea Zone to 50 Sea Zone
            1 submarine moved from 36 Sea Zone to 50 Sea Zone
            1 fighter moved from 11 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 fighter moved from Western United States to 104 Sea Zone
            1 armour, 1 bomber and 1 infantry moved from Central United States to Eastern United States
    
        Non Combat Move - Americans
            1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 artillery moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 marine placed in Eastern United States
            1 carrier and 1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Szechwan
            2 infantry moved from Inner Mongolia to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship moved from 132 Sea Zone to 55 Sea Zone
            1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery moved from Eastern India to 40 Sea Zone
            1 infantry moved from Western India to Eastern India
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
            1 artillery moved from 78 Sea Zone to Ethiopia
            1 infantry moved from 78 Sea Zone to Ethiopia
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
            1 cruiser moved from 40 Sea Zone to 78 Sea Zone
            1 destroyer moved from 40 Sea Zone to 78 Sea Zone
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            2 fighters moved from United Kingdom to 113 Sea Zone
            1 fighter moved from Scotland to 113 Sea Zone
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 infantry moved from Ontario to Quebec
            1 artillery moved from Ontario to Quebec
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 cruiser moved from 93 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 99 Sea Zone
            1 cruiser moved from 100 Sea Zone to 99 Sea Zone
            1 carrier moved from 100 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
            1 destroyer moved from 100 Sea Zone to 99 Sea Zone
            1 bomber moved from United Kingdom to 99 Sea Zone
            1 infantry moved from Egypt to 100 Sea Zone
            1 artillery moved from Egypt to 100 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Tobruk
            1 artillery moved from 98 Sea Zone to Tobruk
            2 infantry moved from Alexandria to Tobruk
            1 artillery moved from Alexandria to Tobruk
            1 armour moved from Alexandria to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 cruiser, 1 fighter and 1 transport
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser, 1 fighter and 1 transport in 98 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Tobruk
                British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/7 hits, 2.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 5/6 hits, 2.33 expected hits
                    2 artilleries owned by the British, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
                1 mech_infantry owned by the British and 1 armour owned by the British retreated to Alexandria
                Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for British: 2 artilleries and 3 infantry
                Casualties for Italians: 3 infantry
            Battle in 99 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 carrier owned by the British
                    1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
            Battle in 113 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 battleship and 2 submarines
                    British roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship in 113 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    2 submarines owned by the Germans lost in 113 Sea Zone
                    British roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 battleship in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 destroyer owned by the British lost in 113 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 22
                Casualties for Germans: 1 battleship and 2 submarines
                Casualties for British: 1 destroyer
            Battle in Ethiopia
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Ethiopia
                Italians win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from 98 Sea Zone to Malta
            1 fighter moved from 99 Sea Zone to Alexandria
            1 tactical_bomber moved from 99 Sea Zone to Malta
            1 bomber moved from 99 Sea Zone to Malta
            2 fighters moved from 113 Sea Zone to United Kingdom
            1 fighter moved from 113 Sea Zone to Scotland
            1 fighter moved from Eastern India to Trans-Jordan
            1 tactical_bomber moved from Eastern India to Trans-Jordan
            5 infantry moved from Eastern India to Burma
            2 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Eastern India
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 destroyers placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Eastern India: 2 artilleries and 3 infantry
            EDIT: Adding units owned by British to Eastern India: 2 artilleries and 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Italians regular : 3.17
    Japanese regular : -3.00
    Germans regular : -0.67
    British regular : 2.50
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Northern Italy to 99 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 armour moved from Northern Italy to Albania
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Libya to Tobruk
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 carrier, 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 99 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 29
                Casualties for Italians: 1 submarine
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 99 Sea Zone to Southern Italy
            2 fighters moved from 99 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Albania
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Northern Italy to 99 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 armour moved from Northern Italy to Albania
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Libya to Tobruk
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 carrier, 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 99 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 29
                Casualties for Italians: 1 submarine
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 99 Sea Zone to Southern Italy
            2 fighters moved from 99 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Albania
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ethiopia: 1 artillery
            EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
            EDIT: Adding units owned by Italians to Kenya: 1 infantry
            EDIT: Adding units owned by Italians to Anglo-Egyptian Sudan: 1 artillery
            EDIT: Changing ownership of Anglo-Egyptian Sudan from British to Italians
            EDIT: Changing ownership of Kenya from British to Italians
            EDIT: Changing PUs for Italians from 12 to 14
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 cruiser moved from 65 Sea Zone to 55 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 infantry moved from Egypt to Anglo-Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo-Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 artillery
                    ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
                ANZAC win, taking Anglo-Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 2 infantry
            EDIT: Adding units owned by British to Rhodesia: 2 infantry
            EDIT: Turning off Edit Mode
            2 infantry moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 cruiser moved from 65 Sea Zone to 55 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 infantry moved from Egypt to Anglo-Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo-Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 artillery
                    ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
                ANZAC win, taking Anglo-Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 2 infantry
            EDIT: Adding units owned by British to Rhodesia: 2 infantry
            EDIT: Turning off Edit Mode
            2 infantry moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 23 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Norway to Finland
            5 infantry moved from Bulgaria to Greece
            2 bombers moved from Western Germany to United Kingdom
            2 tactical_bombers moved from Western Germany to United Kingdom
            3 fighters moved from Western Germany to United Kingdom
            3 armour moved from Yugoslavia to Greece
            1 tactical_bomber moved from Western Germany to Greece
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 armour moved from Western Germany to Poland
            5 armour and 4 mech_infantrys moved from France to Germany
            1 infantry moved from France to Holland Belgium
            3 artilleries and 2 infantry moved from France to Western Germany
            2 artilleries and 5 infantry moved from Yugoslavia to Romania
            1 infantry moved from Germany to Western Germany
            10 infantry moved from Germany to Poland
            8 artilleries moved from Germany to Poland
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 7 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
                Bombing raid in United Kingdom causes 17 damage total.  Damaged units is as follows: factory_major = 10, airfield = 4, harbour = 3
            Battle in Greece
                Germans attack with 3 armour, 5 infantry and 1 tactical_bomber
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour, 5 infantry and 1 tactical_bomber in Greece, round 2 : 1/9 hits, 3.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 armour, 3 infantry and 1 tactical_bomber in Greece, round 3 : 4/7 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Greece to Albania
            2 bombers moved from United Kingdom to Western Germany
            3 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            2 aaGuns moved from Western Germany to Holland Belgium
            2 aaGuns moved from Germany to Poland
    
        Place Units - Germans
            1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 3 transports placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 44 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.67
    Neutral_Allies regular : 0.67
    Germans regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            12 infantry moved from Buryatia to Yakut S.S.R.
            3 infantry moved from Sakha to Buryatia
            1 mech_infantry moved from Stalingrad to Southern Caucasus
            1 infantry moved from Leningrad to Baltic States
            4 infantry moved from Leningrad to Northern Belarus
            2 artilleries moved from Leningrad to Northern Belarus
            2 infantry moved from Archangel to Leningrad
            1 artillery moved from Bryansk to Southern Belarus
            1 infantry moved from Bryansk to Southern Belarus
            1 mech_infantry moved from Kursk to Southern Belarus
            1 artillery moved from Northern Belarus to Southern Belarus
            9 infantry moved from Northern Belarus to Southern Belarus
            2 fighters moved from Leningrad to Southern Belarus
            1 tactical_bomber moved from Leningrad to Southern Belarus
            1 mech_infantry moved from Ukraine to Western Ukraine
            1 armour moved from Ukraine to Western Ukraine
            1 armour moved from Stalingrad to Ukraine
    
        Non Combat Move - Russians
            2 aaGuns moved from Bryansk to Southern Belarus
            2 aaGuns moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 armour, 1 infantry and 1 mech_infantry placed in Leningrad
            1 armour and 1 mech_infantry placed in Stalingrad
            1 armour and 1 mech_infantry placed in Russia
            Russians undo move 3.
            1 mech_infantry placed in Stalingrad
            1 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour moved from Kweichow to Yunnan
            1 marine moved from Kwangsi to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            4 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            3 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 mech_infantry moved from Shansi to Honan
            1 artillery and 1 infantry moved from Shansi to Honan
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Shansi
            1 artillery and 1 infantry moved from Jehol to Anhwe
            5 infantry moved from Southern Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Kwangsi to Formosa
            2 bombers moved from Kwangsi to Formosa
            1 infantry moved from Kwangsi to Kweichow
            2 artilleries and 2 infantry moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Jehol to Formosa
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/11 hits, 5.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 infantry moved from Siam to French Indo China
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Caroline Islands
            2 cruisers and 1 marine moved from 37 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            2 transports moved from 37 Sea Zone to 20 Sea Zone
            2 artilleries and 2 infantry moved from Japan to Kyushu
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            3 destroyers moved from 37 Sea Zone to 35 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsu
            2 infantry moved from Japan to Kyushu
            1 tactical_bomber moved from 7 Sea Zone to Caroline Islands
            1 destroyer moved from 7 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from Yunnan to Kiangsi
            1 aaGun moved from Southern Manchuria to Jehol
    
        Place Units - Japanese
            1 destroyer, 2 submarines and 2 transports placed in 7 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
            EDIT: Adding units owned by Japanese to Siam: 2 infantry
            EDIT: Changing ownership of French Indo China from Japanese to Neutral_Axis
            EDIT: Changing PUs for Japanese from 39 to 47
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 cruisers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to Hawaiian Islands
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Hawaiian Islands to 27 Sea Zone
            1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 destroyer moved from 50 Sea Zone to 27 Sea Zone
            1 submarine moved from 50 Sea Zone to 27 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 artillery placed in Eastern United States
            1 submarine and 2 transports placed in 104 Sea Zone
            1 cruiser placed in 104 Sea Zone
            1 cruiser and 1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 armour, 2 artilleries and 1 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Tsinghai to Kansu
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 cruisers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to Hawaiian Islands
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Hawaiian Islands to 27 Sea Zone
            1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 destroyer moved from 50 Sea Zone to 27 Sea Zone
            1 submarine moved from 50 Sea Zone to 27 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 artillery placed in Eastern United States
            1 submarine and 2 transports placed in 104 Sea Zone
            1 cruiser placed in 104 Sea Zone
            1 cruiser and 1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 armour, 2 artilleries and 1 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Tsinghai to Kansu
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British repair damage of 2x airfield, 1x harbour, 7x factory_major; Remaining resources: 27 PUs; 
            British buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            2 infantry moved from Burma to Shan State
            4 infantry moved from Eastern India to Burma
            2 artilleries moved from Eastern India to Burma
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 destroyer moved from 83 Sea Zone to 99 Sea Zone
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 fighter moved from Malta to 99 Sea Zone
            1 tactical_bomber moved from Malta to 99 Sea Zone
            1 bomber moved from Malta to 99 Sea Zone
            1 mech_infantry moved from Alexandria to Tobruk
            1 armour moved from Alexandria to Tobruk
            1 fighter moved from Alexandria to Tobruk
            1 fighter moved from Trans-Jordan to Tobruk
            1 tactical_bomber moved from Trans-Jordan to Tobruk
            1 cruiser moved from 78 Sea Zone to 100 Sea Zone
            1 destroyer moved from 78 Sea Zone to 100 Sea Zone
            1 battleship moved from 55 Sea Zone to 27 Sea Zone
            1 infantry moved from Malta to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Tobruk
    
        Combat - British
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 99 Sea Zone
            Battle in Tobruk
                British attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries and 1 mech_infantry
                    British roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 3/6 hits, 2.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 2 : 2/4 hits, 1.67 expected hits
                    1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Tobruk
                    British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Tobruk, round 3 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry
            Battle in 99 Sea Zone
                British attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 cruiser, 2 destroyers, 2 fighters and 1 transport
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Italians roll dice for 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    2 destroyers owned by the Italians, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 cruiser, 2 fighters and 1 transport in 99 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the British, 1 cruiser owned by the Italians, 1 bomber owned by the British and 1 fighter owned by the British lost in 99 Sea Zone
                Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is -24
                Casualties for British: 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 cruiser and 2 destroyers
            Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            2 fighters moved from Tobruk to Alexandria
            1 tactical_bomber moved from Tobruk to Alexandria
            1 transport moved from 78 Sea Zone to 100 Sea Zone
    
        Place Units - British
            1 infantry placed in Egypt
            1 armour and 6 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Scotland: 1 aaGun, 1 fighter and 2 infantry
            EDIT: Adding units owned by British to United Kingdom: 1 aaGun, 1 fighter and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 27 PUs; end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 armour, 2 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Italians regular : 0.50
    Japanese regular : -0.50
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 2 fighters moved from Southern Italy to 100 Sea Zone
            2 armour moved from Albania to Romania
            1 artillery and 1 infantry moved from Yugoslavia to Romania
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                British defend with 1 cruiser, 1 destroyer and 1 transport
                    Italians roll dice for 1 bomber and 2 fighters in 100 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 100 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 25
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 100 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Albania to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            2 fighters moved from 100 Sea Zone to Greece
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from Kenya to Ethiopia
            2 infantry moved from Albania to Yugoslavia
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            1 destroyer placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    British regular : -0.83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Anglo-Egyptian Sudan to Ethiopia
            1 infantry moved from Java to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            1 cruiser moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to Malaya
    
        Combat - ANZAC
            Battle in Ethiopia
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Ethiopia, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Ethiopia
                ANZAC win, taking Ethiopia from Italians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from 42 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
    
        Place Units - ANZAC
            1 carrier placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Anglo-Egyptian Sudan to Ethiopia
            1 infantry moved from Java to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            1 cruiser moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to Malaya
    
        Combat - ANZAC
            Battle in Ethiopia
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Ethiopia, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Ethiopia
                ANZAC win, taking Ethiopia from Italians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from 42 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
    
        Place Units - ANZAC
            1 carrier placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 24 PUs
    
        Combat Move - French
            1 destroyer moved from 83 Sea Zone to 101 Sea Zone
    
        Combat - French
            Battle in 101 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 101 Sea Zone
                French win, taking 101 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 5 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 artillery and 7 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Baltic States
            1 infantry moved from Poland to Eastern Poland
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            8 artilleries and 13 infantry moved from Poland to Baltic States
            5 armour and 4 mech_infantrys moved from Germany to Baltic States
            1 tactical_bomber moved from Albania to 98 Sea Zone
            2 armour moved from Greece to Romania
            1 armour moved from Greece to Romania
            2 infantry moved from Greece to Bulgaria
            3 fighters moved from Holland Belgium to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            1 armour, 3 artilleries and 4 infantry moved from Western Germany to 115 Sea Zone
            1 destroyer moved from 115 Sea Zone to 128 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 115 Sea Zone to 130 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 130 Sea Zone to Archangel
            1 submarine moved from 115 Sea Zone to 117 Sea Zone
            1 destroyer moved from 115 Sea Zone to 117 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 128 Sea Zone
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to 117 Sea Zone
            1 fighter moved from Western Germany to 117 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 117 Sea Zone
            1 mech_infantry moved from Western Germany to Poland
            1 battleship and 2 cruisers moved from 115 Sea Zone to 128 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 5 units heading to United Kingdom
                British launches 4 interceptors out of United Kingdom
                    Attackers Fire,  : 0/5 hits, 1.33 expected hits
                    Defenders Fire,  : 1/4 hits, 1.33 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 8,6 and causes: 14 damage to unit: factory_major
                Bombing raid in United Kingdom causes 14 damage total. 
            Battle in 98 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 98 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Archangel
            Battle in Baltic States
                Germans attack with 6 armour, 8 artilleries, 13 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 8 artilleries, 13 infantry and 4 mech_infantrys in Baltic States, round 2 : 10/31 hits, 10.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Archangel from Russians, taking Baltic States from Russians with 6 armour, 8 artilleries, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 128 Sea Zone
                Germans attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 128 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Russians lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 117 Sea Zone
                Germans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 117 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians lost in 117 Sea Zone
                    Germans roll dice for 1 submarine in 117 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Russians lost in 117 Sea Zone
                Germans win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Russians: 1 cruiser and 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from 117 Sea Zone to Germany
            1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Western Germany
            2 fighters moved from United Kingdom to Holland Belgium
            2 bombers moved from United Kingdom to Western Germany
            1 tactical_bomber moved from 98 Sea Zone to Tunisia
            2 aaGuns moved from Poland to Baltic States
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Germany
            2 armour and 1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    Defenders Fire,  : -0.33
    Attackers Fire,  : -1.33
    Russians regular : -0.17
    Germans regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            3 infantry moved from Buryatia to Amur
            12 infantry moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Leningrad to Vologda
            4 infantry moved from Northern Belarus to Smolensk
            11 infantry moved from Southern Belarus to Smolensk
            2 artilleries moved from Northern Belarus to Smolensk
            2 artilleries moved from Southern Belarus to Smolensk
            1 fighter moved from Southern Belarus to Russia
            1 artillery moved from Ukraine to Kursk
            1 armour moved from Ukraine to Kursk
            1 mech_infantry moved from Stalingrad to Kursk
            1 mech_infantry moved from Western Ukraine to Kursk
            1 armour moved from Western Ukraine to Kursk
            1 artillery moved from Western Ukraine to Ukraine
            4 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Southern Belarus to Smolensk
            1 tactical_bomber moved from Southern Belarus to Northern Caucasus
            1 mech_infantry moved from Northern Belarus to Smolensk
            1 armour moved from Northern Belarus to Smolensk
            1 armour moved from Leningrad to Smolensk
            1 mech_infantry moved from Leningrad to Smolensk
            1 mech_infantry moved from Russia to Smolensk
            2 armour moved from Russia to Smolensk
            1 armour moved from Kursk to Bryansk
            1 fighter moved from Southern Belarus to Northern Caucasus
            1 infantry moved from Southern Belarus to Northern Belarus
            1 infantry moved from Leningrad to Northern Belarus
            2 infantry moved from Ukraine to Kursk
    
        Non Combat Move - Russians
            2 aaGuns moved from Southern Belarus to Smolensk
            2 aaGuns moved from Northern Belarus to Smolensk
            2 infantry moved from Southern Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Southern Caucasus to Southern Persia
                  Russians take Southern Persia from Neutral_Allies
            1 armour moved from Southern Caucasus to Northeast Persia
                  Russians take Northeast Persia from Neutral_Allies
            2 aaGuns moved from Yakut S.S.R. to Buryatia
    
        Place Units - Russians
            3 armour, 1 artillery, 3 infantry and 3 mech_infantrys placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 artillery and 3 infantry
            EDIT: Adding units owned by Russians to Russia: 1 armour and 1 mech_infantry
            EDIT: Changing PUs for Russians from 0 to 2
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 47 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Hopei to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery moved from Anhwe to Honan
            1 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Shansi to Honan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Hunan to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Hunan to Kwangsi
            1 artillery and 4 infantry moved from Kiangsu to Kiangsi
            3 fighters and 3 tactical_bombers moved from Kiangsi to Kwangtung
            2 infantry moved from Siam to French Indo China
            1 fighter and 1 tactical_bomber moved from Formosa to French Indo China
            2 artilleries and 4 infantry moved from Kyushu to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone
            1 artillery and 3 infantry moved from 21 Sea Zone to Manilla
            1 fighter and 1 tactical_bomber moved from Formosa to Manilla
            1 fighter and 1 tactical_bomber moved from Formosa to French Indo China
            1 infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Honan to Hunan
            2 artilleries and 1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Inner Mongolia to Tsinghai
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Borneo
            1 submarine moved from 7 Sea Zone to 1 Sea Zone
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            1 battleship and 1 cruiser moved from 7 Sea Zone to 37 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Borneo
            2 destroyers moved from 35 Sea Zone to 64 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 submarine moved from 38 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            1 fighter moved from 35 Sea Zone to Davao
            1 bomber moved from Formosa to Manilla
            1 bomber moved from Formosa to Davao
            1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 carrier moved from 7 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 7 Sea Zone to 37 Sea Zone
            1 battleship moved from 7 Sea Zone to 36 Sea Zone
            1 fighter moved from 7 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to Davao
            1 tactical_bomber moved from Caroline Islands to Kwangtung
    
        Combat - Japanese
            Battle in Guam
            Battle in 64 Sea Zone
                Japanese attack with 2 destroyers
                ANZAC defend with 1 carrier
                    Japanese roll dice for 2 destroyers in 64 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 carrier in 64 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 destroyers in 64 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 carrier in 64 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 destroyers in 64 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 carrier in 64 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 destroyers in 64 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 carrier in 64 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 destroyers in 64 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 carrier in 64 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 destroyers in 64 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 carrier in 64 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 destroyers in 64 Sea Zone, round 8 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 carrier in 64 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 destroyers in 64 Sea Zone, round 9 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 carrier in 64 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 destroyers in 64 Sea Zone, round 10 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    ANZAC roll dice for 1 carrier in 64 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 destroyers in 64 Sea Zone, round 11 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 carrier in 64 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits
                    1 carrier owned by the ANZAC lost in 64 Sea Zone
                Japanese win, taking Guam from Americans, taking 64 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 16
                Casualties for ANZAC: 1 carrier
            Battle in French Indo China
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/8 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Kwangtung
                Japanese attack with 3 fighters, 3 infantry and 4 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 fighters, 3 infantry and 4 tactical_bombers in Kwangtung, round 2 : 5/10 hits, 4.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Borneo
                Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Borneo, round 2 : 0/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Borneo, round 3 : 1/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Manilla
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Manilla, round 2 : 1/7 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Davao
                Japanese attack with 1 bomber, 2 fighters and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Davao to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Manilla to Fukien
            1 bomber moved from Davao to Kwangsi
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
            1 bomber moved from Manilla to Kwangsi
            1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
            1 aaGun moved from Jehol to Anhwe
            3 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            2 artilleries and 4 infantry placed in Japan
            1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Japan: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -8.33
    UK_Pacific regular : 0.00
    ANZAC regular : -1.67
    

    Savegame

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