L21 PtV: 666 (allies) vs nikola1975 (axis+9)
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 30 PUs; Russians buy 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Amur to Korea 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 mech_infantry moved from Anhwe to Fukien Chinese take Fukien from Japanese 1 mech_infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 armour moved from Anhwe to Chahar 1 infantry moved from Shansi to Chahar 1 armour and 1 mech_infantry moved from Urals to Northern Caucasus 2 fighters and 1 tactical_bomber moved from Russia to Northern Caucasus 1 infantry moved from Nenetsia to Archangel Russians take Archangel from Germans 1 infantry moved from Gorky to Vologda Russians take Vologda from Germans 1 infantry moved from Yaroslavl to Novgorod Russians take Novgorod from Germans Combat - Russians Battle in Northern Caucasus Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 armour Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 3 armour in Northern Caucasus, round 2 : 1/3 hits, 1.50 expected hits 1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Northern Caucasus Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Northern Caucasus, round 3 : 3/4 hits, 2.17 expected hits Germans roll dice for 1 armour in Northern Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Northern Caucasus Russians win, taking Northern Caucasus from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Russians: 1 mech_infantry Casualties for Germans: 3 armour Battle in Chahar Russians attack with 1 armour and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 armour and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Russians roll dice for 1 armour in Chahar, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Chahar, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Chahar Japanese win with no units remaining. Battle score for attacker is -5 Casualties for Russians: 1 armour and 1 infantry Casualties for Japanese: 1 artillery Battle in Korea Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Korea, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 3 infantry moved from Buryatia to Amur 1 artillery moved from Siberia to Amur 1 aaGun and 6 infantry moved from Siberia to Amur 1 aaGun and 4 infantry moved from Buryatia to Buyant-Uhaa 2 fighters and 1 tactical_bomber moved from Northern Caucasus to Urals 2 infantry moved from Samara to Kazakhstan 5 infantry moved from Samara to Urals 1 infantry moved from Gorky to Samara 1 infantry moved from Yaroslavl to Russia Place Units - Russians 5 infantry placed in Russia 3 mech_infantrys placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3 Russians collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 94 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1.33 Germans regular : -1.00 Russians regular : -1.00
Territory Summary for Russians :
Kazakhstan : 2 infantry Siberia : 1 factory_minor Smolensk : 1 infantry Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major and 66 infantry Archangel : 1 infantry Samara : 1 infantry Urals : 1 factory_minor, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber Vologda : 1 infantry Northern Caucasus : 1 armour Novgorod : 1 infantry Amur : 1 aaGun, 1 artillery and 9 infantry Kiangsu : 1 mech_infantry Northern Manchuria : 1 infantry Korea : 1 flag, 1 artillery and 1 infantry Shantung : 1 infantry Fukien : 1 mech_infantry Buyant-Uhaa : 1 flag, 1 aaGun and 4 infantry 94 Sea Zone : 1 submarine Tsagaan Olom : 1 flag Central Mongolia : 1 flag Ulaanbaatar : 1 flag 118 Sea Zone : 1 cruiser and 1 submarine Dzavhan : 1 flag
Production/PUs Summary :
Germans : 52 / 71 Russians : 33 / 34 Japanese : 35 / 60 Americans : 57 / 91 Chinese : 23 / 21 British : 38 / 44 UK_Pacific : 8 / 11 Italians : 16 / 17 ANZAC : 10 / 22 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Southern Manchuria to Korea 1 artillery and 1 infantry moved from Jehol to Shantung 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from Kwangtung to 22 Sea Zone 1 artillery moved from Paulau to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 132 Sea Zone 1 infantry moved from Malaya to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 artillery moved from Malaya to Shan State 1 bomber moved from Davao to Shan State 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 transport moved from 36 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Guam to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Davao to 36 Sea Zone 1 armour and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 armour moved from 20 Sea Zone to Kiangsu 1 fighter moved from Kwangtung to Kiangsu 1 fighter moved from Kwangtung to Anhwe 1 artillery and 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Fukien 1 armour and 1 mech_infantry moved from Kwangtung to Kiangsi 1 submarine moved from 40 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Fukien 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 18 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 18 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Korea Japanese attack with 1 artillery and 2 infantry Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Shantung Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 fighter in Anhwe, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in Anhwe, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in Anhwe, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Anhwe Chinese win with 1 infantry remaining. Battle score for attacker is -14 Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 1 armour and 1 fighter Russians defend with 1 mech_infantry Japanese roll dice for 1 armour and 1 fighter in Kiangsu, round 2 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Battle in Iwo Jima Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Fukien Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Fukien, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 mech_infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Fukien Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Kiangsi Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 1 artillery and 1 bomber British defend with 1 infantry Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 2 : 2/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Java Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 tactical_bomber moved from 22 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Fukien to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsu to Kwangtung 1 infantry moved from Jehol to Southern Manchuria Place Units - Japanese 1 artillery and 2 infantry placed in Southern Manchuria 3 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Malaya 3 infantry placed in French Indo China 2 infantry placed in Japan 2 destroyers placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.17 Japanese regular : -1.33 UK_Pacific regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 104 Sea Zone to 125 Sea Zone 1 bomber moved from Eastern United States to 125 Sea Zone 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from 113 Sea Zone to Holland Belgium 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Gibraltar to 96 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Borneo 1 bomber moved from Siberia to 20 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Borneo Battle in 20 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 43 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine and 1 transport Battle in 125 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 125 Sea Zone to United Kingdom 2 carriers moved from 113 Sea Zone to 94 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 3 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone 1 fighter moved from 96 Sea Zone to Gibraltar 5 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 3 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 11 Sea Zone to 27 Sea Zone 3 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 bomber moved from 20 Sea Zone to Amur 2 fighters moved from Soviet Far East to Amur Place Units - Americans 1 carrier and 2 transports placed in 113 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter and 1 tactical_bomber placed in Western United States 2 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 0.83 Germans regular : -0.50
Territory Summary for Americans :
Holland Belgium : 1 flag, 2 infantry Russia : 2 fighters Amur : 1 bomber and 2 fighters Caroline Islands : 1 flag, 1 airfield and 1 harbour Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 factory_major Wake Island : 1 airfield Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry Gibraltar : 1 fighter United Kingdom : 1 bomber, 3 fighters and 1 tactical_bomber Borneo : 1 infantry Queensland : 1 aaGun, 1 artillery, 1 infantry and 2 marines Algeria : 1 flag Morocco : 1 armour Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry 94 Sea Zone : 2 carriers 125 Sea Zone : 1 destroyer 44 Sea Zone : 1 transport 113 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 4 transports 104 Sea Zone : 2 submarines 11 Sea Zone : 1 destroyer, 2 submarines and 1 transport 27 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports 55 Sea Zone : 1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 9 fighters, 5 submarines, 2 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 49 / 71 Russians : 30 / 34 Japanese : 49 / 60 Americans : 56 / 87 Chinese : 14 / 21 British : 38 / 44 UK_Pacific : 10 / 11 Italians : 16 / 17 ANZAC : 10 / 22 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 3 infantry moved from Kweichow to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Chinese creates battle in territory Chahar Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 7 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -0.67
Territory Summary for Chinese :
Jehol : 1 infantry Chahar : 1 infantry Yunnan : 10 infantry Burma : 1 fighter
Production/PUs Summary :
Germans : 49 / 71 Russians : 30 / 34 Japanese : 46 / 60 Americans : 56 / 87 Chinese : 17 / 20 British : 38 / 44 UK_Pacific : 10 / 11 Italians : 16 / 17 ANZAC : 10 / 22 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 104 Sea Zone to 125 Sea Zone 1 bomber moved from Eastern United States to 125 Sea Zone 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from 113 Sea Zone to Holland Belgium 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Gibraltar to 96 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Borneo 1 bomber moved from Siberia to 20 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Borneo Battle in 20 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 43 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine and 1 transport Battle in 125 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 125 Sea Zone to United Kingdom 2 carriers moved from 113 Sea Zone to 94 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 3 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone 1 fighter moved from 96 Sea Zone to Gibraltar 5 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 3 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 11 Sea Zone to 27 Sea Zone 3 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 bomber moved from 20 Sea Zone to Amur 2 fighters moved from Soviet Far East to Amur Place Units - Americans 1 carrier and 2 transports placed in 113 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter and 1 tactical_bomber placed in Western United States 2 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 3 infantry moved from Kweichow to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Chinese creates battle in territory Chahar Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 7 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 fighter moved from Normandy Bordeaux to 95 Sea Zone 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone 1 tactical_bomber moved from Egypt to 95 Sea Zone 1 fighter moved from Trans-Jordan to 95 Sea Zone 1 fighter moved from Egypt to 95 Sea Zone 1 fighter moved from Egypt to Malta 1 fighter moved from Egypt to Malta 1 artillery and 1 marine moved from Egypt to 83 Sea Zone 1 artillery, 1 marine and 1 transport moved from 83 Sea Zone to 96 Sea Zone 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 5 submarines moved from 100 Sea Zone to 95 Sea Zone 1 artillery and 1 marine moved from 96 Sea Zone to Malta 2 fighters moved from Burma to Sumatra 1 fighter moved from Eastern India to Sumatra 1 fighter moved from Eastern India to Shan State 1 artillery and 1 infantry moved from Burma to Shan State Combat - British Battle in Malta British attack with 1 artillery, 2 fighters and 1 marine Italians defend with 1 airfield and 1 artillery British roll dice for 1 artillery, 2 fighters and 1 marine in Malta, round 2 : 4/4 hits, 1.67 expected hits Italians roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Malta British win, taking Malta from Italians with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 95 Sea Zone British attack with 2 carriers, 3 cruisers, 2 destroyers, 7 fighters, 5 submarines and 2 tactical_bombers Italians defend with 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 submarines and 1 transport British roll dice for 5 submarines in 95 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 2 carriers owned by the Italians British roll dice for 2 carriers, 3 cruisers, 2 destroyers, 7 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 6/14 hits, 7.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters and 1 transport in 95 Sea Zone, round 2 : 7/14 hits, 6.33 expected hits 3 destroyers owned by the Italians, 2 submarines owned by the Italians, 4 submarines owned by the British and 2 carriers owned by the British lost in 95 Sea Zone British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 3 cruisers, 2 destroyers, 7 fighters and 2 tactical_bombers in 95 Sea Zone, round 3 : 5/14 hits, 7.00 expected hits Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 transport in 95 Sea Zone, round 3 : 2/11 hits, 5.33 expected hits 2 destroyers owned by the Italians, 1 cruiser owned by the Italians, 2 fighters owned by the British and 2 carriers owned by the Italians lost in 95 Sea Zone British roll dice for 1 submarine in 95 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Italians lost in 95 Sea Zone British roll dice for 3 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 95 Sea Zone, round 4 : 7/12 hits, 6.00 expected hits Italians roll dice for 1 battleship and 1 transport in 95 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 4 fighters in 95 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 2 destroyers owned by the British, 2 tactical_bombers owned by the British, 1 transport owned by the Italians, 4 fighters owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone British win, taking 95 Sea Zone from Neutral with 3 cruisers, 5 fighters and 1 submarine remaining. Battle score for attacker is 58 Casualties for British: 2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers Casualties for Italians: 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 submarines and 1 transport Battle in Sumatra British attack with 3 fighters Japanese defend with 1 infantry British roll dice for 3 fighters in Sumatra, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Sumatra British win with 2 fighters remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Shan State to Yunnan 3 mech_infantrys moved from Burma to Yunnan 1 artillery and 3 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 1 infantry moved from Eastern India to Burma 2 fighters moved from Sumatra to Burma 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 2 fighters moved from Malta to Tobruk 1 infantry moved from Libya to Tobruk 1 fighter moved from 95 Sea Zone to Gibraltar 4 fighters moved from 95 Sea Zone to 94 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Persia to Northeast Persia 1 aaGun and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom 2 aaGuns and 3 infantry moved from Normandy Bordeaux to 113 Sea Zone Place Units - British 1 factory_minor placed in Iraq British undo move 1. 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Egypt 1 carrier and 1 submarine placed in 113 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.83 Italians regular : -1.67 Japanese regular : 0.50 Germans regular : -0.50 British regular : 4.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Holland Belgium : 1 flag, 2 infantry Russia : 2 fighters Amur : 1 bomber and 2 fighters Caroline Islands : 1 flag, 1 airfield and 1 harbour Jehol : 1 infantry Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 factory_major Wake Island : 1 airfield Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry Chahar : 1 infantry Yunnan : 1 aaGun, 1 artillery, 1 fighter, 13 infantry and 3 mech_infantrys Gibraltar : 1 aaGun, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 6 infantry Cyprus : 2 infantry Iceland : 1 airfield Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Trans-Jordan : 2 infantry Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Malta : 1 airfield, 1 artillery and 1 marine Shan State : 1 artillery and 1 infantry Eastern India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry Borneo : 1 infantry Burma : 1 aaGun, 1 artillery, 3 fighters and 4 infantry Libya : 1 flag Tobruk : 1 flag, 2 fighters and 1 infantry Ethiopia : 1 flag Queensland : 1 aaGun, 1 artillery, 1 infantry and 2 marines Tunisia : 1 flag Algeria : 1 flag Morocco : 1 armour Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry 94 Sea Zone : 2 carriers and 4 fighters 125 Sea Zone : 1 destroyer Southern Persia : 1 flag 44 Sea Zone : 1 transport Brazil : 1 flag 113 Sea Zone : 2 aaGuns, 2 carriers, 4 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 6 transports 93 Sea Zone : 1 destroyer and 1 submarine Iraq : 1 flag, 1 factory_minor Crete : 1 flag 104 Sea Zone : 2 submarines 40 Sea Zone : 1 destroyer 95 Sea Zone : 1 flag, 3 cruisers and 1 submarine 96 Sea Zone : 1 destroyer and 1 transport 11 Sea Zone : 1 destroyer, 2 submarines and 1 transport Northeast Persia : 1 flag, 2 fighters 27 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports 55 Sea Zone : 1 battleship, 7 carriers, 3 cruisers, 2 destroyers, 9 fighters, 5 submarines, 2 tactical_bombers and 1 transport Suriname : 1 flag
Production/PUs Summary :
Germans : 49 / 71 Russians : 30 / 34 Japanese : 45 / 60 Americans : 56 / 87 Chinese : 17 / 20 British : 38 / 47 UK_Pacific : 11 / 16 Italians : 16 / 17 ANZAC : 10 / 22 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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@nikola1975 forgot to use my UK bmb in that big naval battle…WTH
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 6 infantry moved from Southern France to Normandy Bordeaux 3 artilleries moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern Italy to Northern Caucasus Combat - Italians
Combat Hit Differential Summary :
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@666 Well, that was a big blow for an Axis war effort. But, it had to happen sooner or later, Mare Nostrum is too small to keep on escaping British might. Mussolini is considering separate peace negotiations.
Check out if you wish to launch fighters to try and defend Normandy.
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@nikola1975 said in L21 PtV: 666 (allies) vs nikola1975 (axis+9):
@666 Well, that was a big blow for an Axis war effort. But, it had to happen sooner or later, Mare Nostrum is too small to keep on escaping British might. Mussolini is considering separate peace negotiations.
Check out if you wish to launch fighters to try and defend Normandy.
no thanks
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 6 infantry moved from Southern France to Normandy Bordeaux 3 artilleries moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern Italy to Northern Caucasus Combat - Italians Battle in Normandy Bordeaux Italians attack with 3 artilleries and 6 infantry French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 3 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 2.50 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the French, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 2 infantry Casualties for French: 2 infantry Casualties for Americans: 1 mech_infantry Battle in Northern Caucasus Italians attack with 1 bomber Russians defend with 1 armour Italians roll dice for 1 bomber in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 bomber in Northern Caucasus, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Northern Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Northern Caucasus Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Italians 1 bomber moved from Northern Caucasus to Ukraine 4 infantry moved from Southern France to Northern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,6,5,6,5 Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : 1.50 Russians regular : -1.00
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Sumatra Non Combat Move - ANZAC 1 cruiser moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
New South Wales : 1 factory_minor and 1 harbour Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 1 marine New Zealand : 1 airfield and 1 harbour Sumatra : 1 flag, 1 infantry 64 Sea Zone : 1 carrier and 1 submarine Iraq : 2 infantry Dutch New Guinea : 1 flag 45 Sea Zone : 1 transport Celebes : 1 flag, 1 infantry 42 Sea Zone : 1 transport 55 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 4 fighters
Production/PUs Summary :
Germans : 49 / 71 Russians : 30 / 34 Japanese : 40 / 60 Americans : 54 / 87 Chinese : 17 / 20 British : 38 / 47 UK_Pacific : 11 / 16 Italians : 18 / 18 ANZAC : 15 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Sumatra Non Combat Move - ANZAC 1 cruiser moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Combat - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from United Kingdom to 113 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 74 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 83 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Trans-Jordan : 2 infantry New South Wales : 1 factory_minor and 1 harbour Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 1 marine New Zealand : 1 airfield and 1 harbour Morocco : 1 infantry Sumatra : 1 flag, 1 infantry 64 Sea Zone : 1 carrier and 1 submarine 113 Sea Zone : 1 cruiser and 1 fighter Iraq : 2 infantry 83 Sea Zone : 1 destroyer Dutch New Guinea : 1 flag 45 Sea Zone : 1 transport Celebes : 1 flag, 1 infantry 42 Sea Zone : 1 transport 55 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 4 fighters
Production/PUs Summary :
Germans : 49 / 71 Russians : 30 / 34 Japanese : 40 / 60 Americans : 54 / 87 Chinese : 17 / 20 British : 38 / 47 UK_Pacific : 11 / 16 Italians : 18 / 18 ANZAC : 15 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Stalingrad to Southern Caucasus Germans take Northern Caucasus from Russians Germans take Southern Caucasus from Russians 1 armour moved from Stalingrad to Southern Caucasus 1 armour moved from Stalingrad to Southern Caucasus 1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus 1 armour moved from Ukraine to Stalingrad 1 infantry moved from Rostov to Stalingrad 1 artillery and 1 infantry moved from Rostov to Northern Caucasus 1 artillery and 1 infantry moved from Stalingrad to Kazakhstan 2 tactical_bombers moved from Bryansk to Kazakhstan 1 armour moved from Bryansk to Tula Germans take Tula from Russians 1 armour moved from Tula to Bryansk 4 armour moved from Bryansk to Rostov 1 artillery and 1 infantry moved from Leningrad to Archangel 1 armour moved from Leningrad to Vologda 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Northern Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 armour moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 3 armour moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Southern Belarus to Bryansk 1 artillery and 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 armour moved from Germany to Eastern Poland 1 armour moved from Stalingrad to Saratov Germans take Saratov from Russians 1 armour moved from Saratov to Stalingrad 1 artillery and 2 infantry moved from Ukraine to Rostov 1 artillery and 1 infantry moved from Ukraine to Kursk 1 infantry moved from Ukraine to Kursk 1 tactical_bomber moved from Southern Italy to Holland Belgium Combat - Germans Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Novgorod Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/10 hits, 4.67 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kazakhstan Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Vologda, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Vologda, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vologda, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 2 tactical_bombers moved from Kazakhstan to Stalingrad 2 tactical_bombers moved from Holland Belgium to Western Germany 2 bombers moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to Western Germany 1 armour and 1 mech_infantry moved from Western Germany to Germany 2 artilleries moved from France to Western Germany 1 infantry moved from France to Western Germany 1 aaGun moved from France to Western Germany Place Units - Germans 1 factory_minor placed in Stalingrad 1 armour, 1 artillery and 1 infantry placed in Ukraine 1 armour, 1 artillery and 1 infantry placed in Leningrad 2 infantry placed in Germany 1 armour placed in Romania 1 infantry placed in Western Germany 2 armour placed in Romania 1 armour placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 1.67 Germans regular : -4.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Urals to Kazakhstan 3 infantry moved from Urals to Kazakhstan 1 infantry moved from Samara to Saratov Russians take Saratov from Germans 1 infantry moved from Russia to Tula Russians take Tula from Germans 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 artillery and 3 infantry moved from Amur to Korea 1 infantry moved from Amur to Korea Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Korea Russians attack with 1 artillery and 4 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 4 infantry in Korea, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Karelia from Germans to Russians EDIT: Turning off Edit Mode 1 infantry moved from Amur to Northern Manchuria 1 aaGun and 4 infantry moved from Buyant-Uhaa to Chahar 2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia 1 infantry moved from Urals to Samara 1 infantry moved from Urals to Samara 1 infantry moved from Russia to Gorky 1 infantry moved from Archangel to Karelia 3 mech_infantrys moved from Urals to Russia Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Siberia 1 mech_infantry placed in Urals 5 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 94 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,6 Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.33 Russians regular : 0.67
Territory Summary for Russians :
Kazakhstan : 3 infantry Southern Belarus : 1 infantry Siberia : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 69 infantry, 3 mech_infantrys and 1 tactical_bomber Karelia : 1 infantry Samara : 2 infantry Urals : 1 factory_minor and 1 mech_infantry Gorky : 1 infantry Saratov : 1 infantry Tula : 1 infantry Amur : 1 aaGun and 4 infantry Northern Manchuria : 2 infantry Korea : 1 flag, 1 artillery and 4 infantry Chahar : 1 aaGun and 4 infantry 99 Sea Zone : 1 submarine Buyant-Uhaa : 1 flag Tsagaan Olom : 1 flag Central Mongolia : 1 flag Ulaanbaatar : 1 flag 118 Sea Zone : 1 cruiser and 1 submarine Dzavhan : 1 flag
Production/PUs Summary :
Germans : 55 / 80 Russians : 30 / 34 Japanese : 37 / 60 Americans : 51 / 87 Chinese : 17 / 20 British : 38 / 47 UK_Pacific : 11 / 16 Italians : 18 / 18 ANZAC : 15 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to Korea 1 artillery and 4 infantry moved from Southern Manchuria to Korea 1 armour moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 armour moved from Anhwe to Honan Japanese take Honan from Chinese 1 armour moved from Kiangsi to Hopei Japanese take Hopei from Chinese 1 armour moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hunan to Hopei 1 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangtung to Jehol 1 artillery moved from Shantung to Jehol 1 infantry moved from Kwangtung to Fukien Japanese take Fukien from Chinese 1 artillery and 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State 1 infantry moved from Kwangsi to Hunan 2 infantry moved from Kwangtung to Kiangsi 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Borneo 2 infantry moved from 37 Sea Zone to Borneo 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 22 Sea Zone to 36 Sea Zone 2 destroyers moved from 7 Sea Zone to 36 Sea Zone 1 submarine moved from 18 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Jehol Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 3/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 artillery, 1 bomber and 4 infantry Russians defend with 1 artillery and 4 infantry Japanese roll dice for 1 artillery, 1 bomber and 4 infantry in Korea, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 artillery and 4 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Korea, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Korea, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Korea, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Korea, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 3 infantry Casualties for Russians: 1 artillery and 4 infantry Non Combat Move - Japanese 1 bomber moved from Korea to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to Southern Manchuria 1 mech_infantry moved from Kiangsi to Tsinghai 1 fighter moved from Kwangtung to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in Southern Manchuria 1 artillery and 2 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.17 UK_Pacific regular : -0.33 Russians regular : 0.00
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@666 I am surrendering this one. Well played!
For a moment, it seemed I will be able to do something, but Germans were bogged too long in Russia, you surrendered territories, but just enough so I don’t get too much advantage too quickly.
Japan could not deal with overwhelming naval force in Pacific unfortunately, it had to show on land. In Mediterranean, you played just as you should, UK planes were always in range of everything man :) It was frustrating at times.
Congratulations, I would love to play you again if you found this fun?
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@nikola1975 sure we can play again. You can start the bidding