Attacking SZ110 w/ 2 bomb, 3 tac, 4 fight, 2 sub
Scramble?
(Also, my first forum game – so if there’s a better way to post combat move summaries, let me know)
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TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 factory_minors, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Stalingrad
Germans take Stalingrad from Russians
1 infantry moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 mech_infantry moved from Ukraine to Northern Caucasus
Germans take Northern Caucasus from Russians
1 armour moved from Bryansk to Tula
Germans take Tula from Russians
1 armour moved from Tula to Tambov
2 armour and 2 mech_infantrys moved from Bryansk to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Tambov, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Leningrad
1 fighter moved from Kursk to Leningrad
1 tactical_bomber moved from Bryansk to Leningrad
1 tactical_bomber moved from Kursk to Leningrad
2 bombers moved from Bryansk to Western Germany
1 infantry moved from Bryansk to Tula
1 aaGun, 8 artilleries and 25 infantry moved from Bryansk to Kursk
9 armour and 7 mech_infantrys moved from Kursk to Stalingrad
1 armour moved from Ukraine to Northern Caucasus
2 armour moved from Ukraine to Stalingrad
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Western Ukraine
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 aaGun and 3 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Karelia to Archangel
1 infantry moved from Archangel to Leningrad
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from France to Holland Belgium
Place Units - Germans
1 factory_minor placed in Ukraine
1 factory_minor placed in Leningrad
1 armour, 1 fighter and 2 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in France
3 infantry placed in Normandy Bordeaux
Germans undo move 6.
1 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Italians
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Tula
1 tactical_bomber moved from Russia to Tula
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Tula
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tula, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 fighter owned by the Russians retreated
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Tula to Russia
1 fighter moved from Tula to Russia
3 infantry moved from Urals to Kazakhstan
1 infantry moved from Northwest Persia to Southern Persia
1 infantry moved from Northwest Persia to Northeast Persia
5 artilleries and 40 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Samara
5 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 submarine moved from 93 Sea Zone to 95 Sea Zone
6 infantry moved from Buryatia to Sakha
Place Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
1 armour placed in Siberia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : -0,33
Russians regular : 0,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Java to 43 Sea Zone
4 infantry and 2 transports moved from 43 Sea Zone to 40 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 40 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 40 Sea Zone
4 infantry and 2 marines moved from 40 Sea Zone to Eastern India
2 bombers, 5 fighters and 5 tactical_bombers moved from French Indo China to Eastern India
5 fighters and 3 tactical_bombers moved from 43 Sea Zone to Eastern India
1 transport moved from 43 Sea Zone to 38 Sea Zone
2 infantry moved from Malaya to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 43 Sea Zone to 38 Sea Zone
1 submarine moved from 43 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 40 Sea Zone
1 artillery moved from French Indo China to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Japanese take Western Sinkiang from Chinese
1 infantry moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 destroyer moved from 43 Sea Zone to 40 Sea Zone
1 submarine moved from 43 Sea Zone to 40 Sea Zone
1 submarine moved from 43 Sea Zone to 40 Sea Zone
1 carrier moved from 43 Sea Zone to 40 Sea Zone
1 destroyer moved from 43 Sea Zone to 40 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
@avner Scramble in sz40?
@adam514 no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Java to 43 Sea Zone
4 infantry and 2 transports moved from 43 Sea Zone to 40 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 40 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 40 Sea Zone
4 infantry and 2 marines moved from 40 Sea Zone to Eastern India
2 bombers, 5 fighters and 5 tactical_bombers moved from French Indo China to Eastern India
5 fighters and 3 tactical_bombers moved from 43 Sea Zone to Eastern India
1 transport moved from 43 Sea Zone to 38 Sea Zone
2 infantry moved from Malaya to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 43 Sea Zone to 38 Sea Zone
1 submarine moved from 43 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 40 Sea Zone
1 artillery moved from French Indo China to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Eastern Sinkiang to Western Sinkiang
Japanese take Western Sinkiang from Chinese
1 infantry moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 destroyer moved from 43 Sea Zone to 40 Sea Zone
1 submarine moved from 43 Sea Zone to 40 Sea Zone
1 submarine moved from 43 Sea Zone to 40 Sea Zone
1 carrier moved from 43 Sea Zone to 40 Sea Zone
1 destroyer moved from 43 Sea Zone to 40 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 40 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 2 transports
French defend with 1 destroyer
Japanese roll dice for 2 submarines in 40 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 transports in 40 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
French roll dice for 1 destroyer in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 40 Sea Zone
Japanese win, taking 40 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Eastern India
Japanese attack with 2 bombers, 10 fighters, 4 infantry, 2 marines and 8 tactical_bombers
British defend with 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 8 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in Eastern India : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Eastern India
Japanese roll dice for 2 bombers, 9 fighters, 4 infantry, 2 marines and 8 tactical_bombers in Eastern India, round 2 : 16/25 hits, 12.17 expected hits
UK_Pacific roll dice for 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 8 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 2 : 5/16 hits, 6.50 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 marine owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 1 fighter owned by the British, 8 infantry owned by the British and 1 armour owned by the British lost in Eastern India
Japanese roll dice for 2 bombers, 7 fighters, 2 infantry, 2 marines and 7 tactical_bombers in Eastern India, round 3 : 12/20 hits, 10.17 expected hits
UK_Pacific roll dice for 1 fighter in Eastern India, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Eastern India
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 2 bombers, 7 fighters, 1 infantry, 2 marines and 7 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 3 fighters, 3 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 8 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 tactical_bombers moved from Eastern India to Shan State
2 fighters moved from Eastern India to Shan State
EDIT: 3 fighters and 1 tactical_bomber moved from Eastern India to Shan State
2 fighters and 2 tactical_bombers moved from Eastern India to 40 Sea Zone
1 carrier moved from 43 Sea Zone to 40 Sea Zone
2 bombers moved from Eastern India to French Indo China
1 destroyer moved from 21 Sea Zone to 38 Sea Zone
2 carriers moved from 43 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Kwangsi to Kweichow
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Hopei to Tsinghai
1 artillery moved from Honan to Inner Mongolia
1 infantry moved from Shansi to Honan
1 artillery moved from Hopei to Honan
1 artillery moved from Hopei to Kiangsi
1 aaGun moved from Hopei to Kiangsi
4 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Jehol to Shansi
1 aaGun moved from Jehol to Anhwe
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 marine moved from Japan to 6 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Kwangtung
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from French Indo China to Shan State
7 infantry moved from French Indo China to Kwangsi
1 aaGun moved from French Indo China to Kwangsi
1 aaGun and 1 infantry moved from Korea to Southern Manchuria
1 infantry moved from Southern Manchuria to Jehol
Place Units - Japanese
1 fighter placed in 38 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kwangtung
5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Japanese undo move 2.
Japanese undo move 2.
1 destroyer placed in 38 Sea Zone
1 infantry placed in Malaya
1 artillery placed in French Indo China
Japanese undo move 3.
2 infantry placed in French Indo China
3 infantry placed in Japan
1 carrier and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
French regular : -0.33
Japanese regular : 4.67
British AA : 0.50
UK_Pacific regular : -1.50
@avner Axis have 13 victory conditions, and if they keep that for an entire turn (until Japan’s next turn), they win the game according to the 13 global victory city rule.
yes
I don’t think I can recover …
I miscalculated
another time…
in addition to having certainly something else wrong …
@avner Thanks for the game!