Hmm, so it was case sensitive.
That went really well for me but I doubt that I should have continued in Yugoslavia.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to New South Wales
1 cruiser moved from 32 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 82 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 51 PUs;
Germans buy 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 armour moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Romania to Southern Belarus
2 armour moved from Eastern Poland to Southern Belarus
7 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
2 artilleries moved from Normandy Bordeaux to France
1 artillery moved from Southern France to France
1 bomber moved from Southern Italy to Baltic States
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
1 fighter moved from Southern Italy to Iraq
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
5 artilleries and 13 infantry moved from Eastern Poland to Southern Belarus
3 artilleries moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Romania
13 armour and 4 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Combat Hit Differential Summary :
@Avner Scramble MIGs from Leningrad?
@nikola1975 no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 51 PUs;
Germans buy 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 armour moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Romania to Southern Belarus
2 armour moved from Eastern Poland to Southern Belarus
7 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
2 artilleries moved from Normandy Bordeaux to France
1 artillery moved from Southern France to France
1 bomber moved from Southern Italy to Baltic States
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
1 fighter moved from Southern Italy to Iraq
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
5 artilleries and 13 infantry moved from Eastern Poland to Southern Belarus
3 artilleries moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Romania
13 armour and 4 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in Baltic States
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Eastern Poland to Southern Belarus
1 tactical_bomber moved from Baltic States to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
1 bomber moved from Southern Italy to Western Germany
Place Units - Germans
1 infantry placed in Western Germany
1 infantry placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Romania
2 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 fighter moved from Leningrad to Russia
1 tactical_bomber moved from Leningrad to Russia
1 fighter moved from Leningrad to Russia
1 armour, 4 artilleries, 11 infantry and 1 mech_infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
2 aaGuns, 2 artilleries and 19 infantry moved from Leningrad to Vologda
2 aaGuns and 12 infantry moved from Siberia to Amur
1 mech_infantry moved from Bryansk to Kursk
1 armour moved from Bryansk to Kursk
2 aaGuns, 1 artillery and 6 infantry moved from Bryansk to Russia
Place Units - Russians
10 infantry placed in Russia
1 armour, 1 infantry and 1 mech_infantry placed in Urals
1 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 factory_minors, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Honan to Tsinghai
1 infantry moved from Inner Mongolia to Tsinghai
1 artillery and 2 infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Hunan to Tsinghai
2 fighters and 2 tactical_bombers moved from Kwangtung to Tsinghai
2 bombers, 4 fighters and 3 tactical_bombers moved from French Indo China to Tsinghai
1 artillery moved from Shan State to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Hopei
1 artillery moved from Hunan to Hopei
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Shansi
1 artillery moved from Anhwe to Hopei
1 infantry moved from Jehol to Anhwe
1 infantry moved from Northern Manchuria to Southern Manchuria
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 marine moved from Java to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
1 submarine moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 38 Sea Zone to Yunnan
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Hopei, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Hopei, round 4 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 2 artilleries in Hopei, round 5 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries in Hopei, round 6 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
Japanese roll dice for 1 artillery in Hopei, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 9 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 9 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 10 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 10 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 11 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 11 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 12 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 12 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 13 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 13 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 2 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 9 infantry
Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 2 : 7/19 hits, 8.67 expected hits
Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 2 : 2/10 hits, 3.67 expected hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 3 : 7/17 hits, 8.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 fighter and 9 infantry
Non Combat Move - Japanese
1 fighter moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
1 tactical_bomber moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
1 tactical_bomber moved from Tsinghai to Honan
1 fighter and 1 tactical_bomber moved from Tsinghai to Honan
1 fighter moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Tsinghai to Honan
2 bombers moved from Tsinghai to Shantung
1 fighter and 1 tactical_bomber moved from Tsinghai to Honan
2 infantry moved from Jehol to Southern Manchuria
1 aaGun moved from Jehol to Anhwe
1 armour and 1 infantry moved from Manilla to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Hokkaido to Japan
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 infantry moved from Sumatra to 38 Sea Zone
1 artillery moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 36 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 132 Sea Zone to 20 Sea Zone
2 transports moved from 132 Sea Zone to 36 Sea Zone
1 carrier moved from 132 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to 20 Sea Zone
1 destroyer moved from 132 Sea Zone to 36 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Southern Manchuria
1 factory_minor placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
2 artilleries placed in Japan
1 submarine placed in 7 Sea Zone
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33
Japanese regular : -8.50
ANZAC regular : -0.67
@Avner Check out the battle with 20 consecutive missed 2s :) One Chinese guy hidden somewhere in the mountains, killed three divisions. I don’t think I have seen something like that…
Tsinghao went well though.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to Iwo Jima
1 infantry moved from 18 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Non Combat Move - Americans
1 transport moved from 93 Sea Zone to 105 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 transport moved from 105 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 marine moved from 55 Sea Zone to Queensland
1 fighter moved from New Zealand to 55 Sea Zone
1 fighter moved from New Zealand to 55 Sea Zone
1 fighter moved from New Zealand to 55 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 11 Sea Zone
1 infantry placed in Central United States
1 carrier placed in 104 Sea Zone
2 fighters placed in 104 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,2
Americans collect 50 PUs (1 lost to blockades); end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to Iwo Jima
1 infantry moved from 18 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Non Combat Move - Americans
1 transport moved from 93 Sea Zone to 105 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 transport moved from 105 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 marine moved from 55 Sea Zone to Queensland
1 fighter moved from New Zealand to 55 Sea Zone
1 fighter moved from New Zealand to 55 Sea Zone
1 fighter moved from New Zealand to 55 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 11 Sea Zone
1 infantry placed in Central United States
1 carrier placed in 104 Sea Zone
2 fighters placed in 104 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,2
Americans collect 50 PUs (1 lost to blockades); end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Combat - Chinese
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
Combat - British
Non Combat Move - British
1 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to Libya
1 aaGun moved from Tunisia to Algeria
1 armour moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Brazil to 88 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Brazil to British Guiana
1 infantry moved from Brazil to British Guiana
2 artilleries, 2 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Kenya
1 cruiser, 2 destroyers and 1 transport moved from 74 Sea Zone to 73 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
Place Units - British
2 fighters and 1 mech_infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
I would have preferred a similar performance in Tsinghai…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 3 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 infantry moved from Iraq to Southern Persia
Italians take Southern Persia from British
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 bomber moved from Southern Italy to Anglo-Egyptian Sudan
2 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 transport moved from 99 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Greece to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 armour moved from Slovakia Hungary to Southern Belarus
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
Combat - Italians
Battle in Anglo-Egyptian Sudan
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Anglo-Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
Place Units - Italians
1 infantry placed in Southern Italy
1 factory_minor placed in Egypt
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2
Italians collect 18 PUs (2 lost to blockades); end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 8 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Solomon Islands
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to 64 Sea Zone
1 artillery moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from 55 Sea Zone to Solomon Islands
2 aaGuns and 1 artillery moved from New South Wales to Queensland
1 cruiser moved from 27 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,17
ANZAC regular : -1,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 52 PUs;
Germans buy 5 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Archangel to Leningrad
Germans take Leningrad from Russians
2 tactical_bombers moved from Egypt to Southern Italy
13 armour moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 1 mech_infantry moved from Romania to Southern Belarus
1 artillery moved from Romania to Bessarabia
4 artilleries moved from Eastern Poland to Southern Belarus
2 infantry moved from Eastern Poland to Southern Belarus
1 tactical_bomber moved from Eastern Poland to Southern Belarus
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Western Germany to Southern Belarus
1 tactical_bomber moved from Iraq to Southern Italy
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Southern Italy
2 infantry moved from Baltic States to Northern Belarus
2 infantry moved from Karelia to Archangel
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Karelia to Vyborg
1 bomber moved from Eastern Poland to Western Germany
1 armour moved from Southern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
3 armour moved from Southern Belarus to Bryansk
20 infantry moved from Southern Belarus to Bryansk
5 artilleries moved from Southern Belarus to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 17 armour, 5 artilleries, 20 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 17 armour, 5 artilleries, 20 infantry and 4 mech_infantrys in Bryansk, round 2 : 18/46 hits, 15.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 17 armour, 5 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 aaGuns moved from Southern Belarus to Bryansk
Place Units - Germans
2 infantry placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Romania
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
4 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 2.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Urals to Russia
1 armour moved from Urals to Russia
1 infantry moved from Urals to Samara
1 infantry moved from Stalingrad to Samara
2 aaGuns, 2 artilleries and 19 infantry moved from Vologda to Gorky
1 armour moved from Kursk to Russia
1 armour moved from Kursk to Russia
1 mech_infantry moved from Kursk to Russia
1 mech_infantry moved from Kursk to Russia
4 artilleries and 13 infantry moved from Kursk to Tula
1 aaGun moved from Amur to Siberia
1 aaGun moved from Amur to Northern Manchuria
3 infantry moved from Amur to Siberia
8 infantry moved from Amur to Northern Manchuria
Place Units - Russians
1 fighter placed in Urals
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3
Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Hopei
1 mech_infantry moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from Honan to Hopei
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Tsinghai to Inner Mongolia
1 transport moved from 36 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to Iwo Jima
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima
1 transport moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 36 Sea Zone
1 marine moved from Dutch New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Honan to Szechwan
1 fighter and 1 tactical_bomber moved from Honan to Hopei
1 bomber moved from Shantung to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Shantung to 18 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Iwo Jima
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Honan to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Honan to Szechwan
1 fighter moved from Honan to Hopei
Combat - Japanese
Battle in 18 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 18 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 4/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Korea, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Korea to Japan
1 bomber moved from 18 Sea Zone to Japan
2 infantry moved from 20 Sea Zone to Southern Manchuria
3 fighters and 2 tactical_bombers moved from Hopei to French Indo China
2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
1 aaGun moved from Anhwe to Kiangsi
2 marines moved from 36 Sea Zone to Davao
1 artillery and 2 infantry moved from 36 Sea Zone to Davao
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 17 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Iwo Jima to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Southern Manchuria
Japanese undo move 2.
1 armour, 1 artillery and 1 mech_infantry placed in Southern Manchuria
1 armour and 2 infantry placed in Malaya
Japanese undo move 3.
2 armour and 1 infantry placed in Malaya
Japanese undo move 3.
1 armour and 2 infantry placed in Malaya
1 armour and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.67
Japanese regular : 2.00
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 59 Sea Zone
1 marine moved from 59 Sea Zone to Java
1 bomber moved from Gibraltar to 100 Sea Zone
Combat - Americans
Battle in Java
Battle in Sumatra
Battle in 100 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 100 Sea Zone
Americans win, taking Java from Japanese, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 bomber moved from 100 Sea Zone to Malta
1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
1 artillery moved from Algeria to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Tobruk
1 artillery moved from 98 Sea Zone to Tobruk
1 marine moved from Morocco to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Malta
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
1 mech_infantry moved from Western United States to 11 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 carrier, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to British Columbia
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 11 Sea Zone
1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 59 Sea Zone
1 marine moved from 59 Sea Zone to Java
1 bomber moved from Gibraltar to 100 Sea Zone
Combat - Americans
Battle in Java
Battle in Sumatra
Battle in 100 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 100 Sea Zone
Americans win, taking Java from Japanese, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 bomber moved from 100 Sea Zone to Malta
1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
1 artillery moved from Algeria to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Tobruk
1 artillery moved from 98 Sea Zone to Tobruk
1 marine moved from Morocco to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Malta
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
1 mech_infantry moved from Western United States to 11 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 carrier, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to British Columbia
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 11 Sea Zone
1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 73 Sea Zone to 74 Sea Zone
1 cruiser moved from 73 Sea Zone to 74 Sea Zone
1 infantry moved from Kenya to 74 Sea Zone
1 artillery moved from Kenya to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Southern Persia
1 infantry moved from 82 Sea Zone to Southern Persia
1 cruiser moved from 74 Sea Zone to 82 Sea Zone
1 infantry moved from Northeast Persia to Northwest Persia
1 fighter moved from Eastern India to Northwest Persia
1 fighter moved from Eastern India to Northwest Persia
1 tactical_bomber moved from Eastern India to Northwest Persia
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo-Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo-Egyptian Sudan
Combat - British
Battle in Southern Persia
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Southern Persia, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern Persia
British win, taking Southern Persia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo-Egyptian Sudan
British attack with 2 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Northwest Persia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 4/4 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Northwest Persia to Northeast Persia
1 fighter moved from Northwest Persia to Northeast Persia
1 fighter moved from Northwest Persia to Northeast Persia
2 destroyers moved from 73 Sea Zone to 82 Sea Zone
1 fighter moved from Anglo-Egyptian Sudan to Belgian Congo
1 fighter moved from Anglo-Egyptian Sudan to Belgian Congo
1 armour, 1 artillery and 1 mech_infantry moved from Kenya to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 armour moved from Algeria to Libya
1 aaGun moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Tobruk
1 infantry moved from 98 Sea Zone to Tobruk
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Tobruk
1 infantry moved from 98 Sea Zone to Tobruk
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
3 fighters moved from Gibraltar to Malta
1 fighter moved from Gibraltar to Tobruk
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 infantry moved from British Guiana to 90 Sea Zone
1 infantry moved from British Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
1 bomber moved from Gibraltar to Malta
1 infantry moved from Quebec to 109 Sea Zone
1 artillery moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
Place Units - British
2 submarines placed in 113 Sea Zone
1 armour and 2 fighters placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Italians regular : -1,33
British regular : 3,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 1 carrier and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Egypt to Anglo-Egyptian Sudan
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Southern Belarus to Bryansk
1 infantry moved from Iraq to Syria
Italians take Syria from French
1 armour moved from Trans-Jordan to Egypt
Combat - Italians
Battle in Anglo-Egyptian Sudan
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Anglo-Egyptian Sudan to Southern Italy
1 fighter moved from Southern Italy to 99 Sea Zone
Place Units - Italians
1 carrier placed in 99 Sea Zone
2 armour and 1 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6,6
Italians collect 19 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Solomon Islands to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 infantry moved from Solomon Islands to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 fighter moved from Solomon Islands to Hawaiian Islands
Place Units - ANZAC
1 destroyer placed in 55 Sea Zone
1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Belgian Congo to Kenya
1 destroyer moved from 40 Sea Zone to 132 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :