I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
1 cruiser and 3 destroyers moved from 55 Sea Zone to 35 Sea Zone
Place Units - ANZAC
2 submarines placed in 55 Sea Zone
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 45 PUs;
Germans buy 2 artilleries, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
5 artilleries and 3 infantry moved from Baltic States to Leningrad
3 armour moved from Poland to Leningrad
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 fighter moved from Finland to Western Germany
3 artilleries and 4 infantry moved from Poland to Eastern Poland
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
17 armour and 3 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Romania to Eastern Poland
6 armour moved from Germany to Eastern Poland
2 tactical_bombers moved from Poland to Eastern Poland
1 fighter moved from Poland to Western Germany
1 tactical_bomber moved from Poland to Western Germany
1 tactical_bomber moved from Poland to Eastern Poland
1 artillery moved from Western Germany to France
1 infantry moved from Normandy Bordeaux to France
1 fighter moved from Poland to Southern Italy
1 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Finland to Eastern Poland
Combat - Germans
Battle in Ukraine
Germans attack with 18 armour, 5 artilleries, 3 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 18 armour, 5 artilleries, 3 infantry and 4 mech_infantrys in Ukraine, round 2 : 13/30 hits, 13.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 18 armour, 5 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 6 armour, 3 artilleries, 6 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 6 armour, 3 artilleries, 6 infantry and 4 tactical_bombers in Eastern Poland, round 2 : 8/19 hits, 8.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 armour, 3 artilleries, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Leningrad
Germans attack with 3 armour, 5 artilleries and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour, 5 artilleries and 3 infantry in Leningrad, round 2 : 4/11 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 3 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 aaGun moved from Baltic States to Leningrad
4 tactical_bombers moved from Eastern Poland to Western Ukraine
Place Units - Germans
2 destroyers and 1 transport placed in 116 Sea Zone
1 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,2
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Northwest Persia to Syria
Russians take Syria from Italians
11 infantry moved from Timguska to Yenisey
1 fighter moved from Urals to Yenisey
1 tactical_bomber moved from Urals to Yenisey
1 fighter moved from Russia to Yenisey
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
5 artilleries moved from Vyborg to Finland
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Inner Mongolia to Tsagaan Olom
1 infantry moved from Inner Mongolia to Kansu
Combat - Russians
Battle in Yenisey
Russians attack with 2 fighters, 12 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 12 infantry and 1 tactical_bomber in Yenisey, round 2 : 5/15 hits, 3.67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Yenisey, round 2 : 5/10 hits, 3.67 expected hits
5 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Yenisey
Russians roll dice for 2 fighters, 7 infantry and 1 tactical_bomber in Yenisey, round 3 : 3/10 hits, 2.83 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Yenisey, round 3 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Yenisey
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Yenisey, round 4 : 3/8 hits, 2.50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 4 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 8 infantry
Casualties for Japanese: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Non Combat Move - Russians
1 artillery moved from Urals to Timguska
1 aaGun moved from Timguska to Yenisey
1 artillery moved from Urals to Timguska
1 artillery moved from Urals to Timguska
1 fighter moved from Yenisey to Urals
1 fighter moved from Yenisey to Timguska
1 tactical_bomber moved from Yenisey to Urals
1 infantry moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Bryansk to Kursk
3 artilleries and 5 infantry moved from Rostov to Stalingrad
1 artillery and 17 infantry moved from Bryansk to Russia
1 infantry moved from Southern Belarus to Bryansk
1 aaGun, 5 artilleries and 3 infantry moved from Russia to Samara
Place Units - Russians
1 armour and 2 mech_infantrys placed in Urals
3 infantry placed in Stalingrad
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Russians regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Northern Manchuria to Buryatia
1 artillery moved from Sakha to Buryatia
2 infantry moved from Korea to Northern Manchuria
1 infantry moved from Anhwe to Jehol
2 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 armour and 1 mech_infantry moved from Chahar to Buryatia
2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Buryatia
1 tactical_bomber moved from Yakut S.S.R. to Buryatia
2 artilleries moved from Shansi to Jehol
3 infantry moved from Shansi to Jehol
2 destroyers moved from 38 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
1 armour and 1 infantry moved from Sumatra to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 40 Sea Zone
1 armour and 1 infantry moved from 40 Sea Zone to Eastern India
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
4 fighters and 2 tactical_bombers moved from 38 Sea Zone to Eastern India
2 battleships moved from 132 Sea Zone to 40 Sea Zone
1 battleship moved from 38 Sea Zone to 40 Sea Zone
1 cruiser moved from 38 Sea Zone to 40 Sea Zone
1 cruiser moved from 132 Sea Zone to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Eastern India
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 132 Sea Zone to 20 Sea Zone
2 infantry moved from Shantung to 20 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Northern Manchuria to Buryatia
2 bombers moved from Northern Manchuria to Japan
2 fighters moved from Northern Manchuria to Japan
1 fighter moved from Iwo Jima to Japan
1 fighter moved from Northern Manchuria to Buryatia
2 tactical_bombers moved from Northern Manchuria to Buryatia
3 carriers moved from 38 Sea Zone to 40 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 cruiser and 4 destroyers
Americans defend with 3 transports
3 transports owned by the Americans lost in 36 Sea Zone
Japanese win with 1 cruiser and 4 destroyers remaining. Battle score for attacker is 18
Casualties for Americans: 3 transports
Battle in Eastern India
Japanese attack with 1 armour, 1 artillery, 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers
British defend with 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in Eastern India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 battleships and 2 cruisers in Eastern India, round 2 : 2/5 hits, 3.00 expected hits
Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Eastern India, round 2 : 6/11 hits, 5.00 expected hits
UK_Pacific roll dice for 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Eastern India, round 2 : 3/11 hits, 4.50 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 5 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Eastern India
Japanese roll dice for 1 armour, 4 fighters, 1 marine and 2 tactical_bombers in Eastern India, round 3 : 7/8 hits, 4.17 expected hits
UK_Pacific roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 3 : 3/4 hits, 2.17 expected hits
2 fighters owned by the Japanese, 1 marine owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Eastern India
Japanese captures 15PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 artillery, 2 fighters, 2 infantry and 1 marine
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Eastern India to 40 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
Place Units - Japanese
1 factory_minor placed in Korea
1 armour and 2 infantry placed in Shantung
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : 3.50
British AA : -0.50
ANZAC regular : -0.17
UK_Pacific regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 fighter moved from 93 Sea Zone to French Central Africa
1 infantry moved from French West Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 89 Sea Zone to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 108 Sea Zone
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from Eastern United States to 94 Sea Zone
1 tactical_bomber moved from Eastern United States to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Paulau
1 infantry moved from Davao to Manilla
1 infantry moved from Davao to Manilla
1 infantry moved from Davao to Manilla
1 artillery moved from Davao to Manilla
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 fighter moved from 93 Sea Zone to French Central Africa
1 infantry moved from French West Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 89 Sea Zone to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 108 Sea Zone
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from Eastern United States to 94 Sea Zone
1 tactical_bomber moved from Eastern United States to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Paulau
1 infantry moved from Davao to Manilla
1 infantry moved from Davao to Manilla
1 infantry moved from Davao to Manilla
1 artillery moved from Davao to Manilla
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers
Japanese defend with 1 cruiser and 4 destroyers
Americans roll dice for 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/11 hits, 5.33 expected hits
Japanese roll dice for 1 cruiser and 4 destroyers in 36 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
Units damaged: 1 battleship owned by the Americans
3 destroyers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 4/11 hits, 5.33 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 3 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 1 cruiser and 4 destroyers
Casualties for Americans: 1 destroyer
Battle in Paulau
Battle in French Central Africa
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in French Central Africa, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in French Central Africa
Americans win, taking Paulau from Japanese, taking French Central Africa from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from French Central Africa to French West Africa
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 8 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 8 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 8 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 27 Sea Zone to 8 Sea Zone
1 destroyer moved from 13 Sea Zone to 27 Sea Zone
1 submarine moved from 13 Sea Zone to 27 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from 43 Sea Zone to Davao
1 fighter moved from 36 Sea Zone to Davao
1 tactical_bomber moved from 36 Sea Zone to Davao
1 fighter moved from 36 Sea Zone to Davao
2 cruisers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
Place Units - Americans
1 artillery placed in Eastern United States
4 bombers placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -2.67
Italians regular : -0.33
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
7 artilleries and 8 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
4 artilleries and 8 infantry moved from Hopei to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Honan
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 fighter moved from 93 Sea Zone to French Central Africa
1 infantry moved from French West Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 89 Sea Zone to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 108 Sea Zone
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from Eastern United States to 94 Sea Zone
1 tactical_bomber moved from Eastern United States to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Paulau
1 infantry moved from Davao to Manilla
1 infantry moved from Davao to Manilla
1 infantry moved from Davao to Manilla
1 artillery moved from Davao to Manilla
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers
Japanese defend with 1 cruiser and 4 destroyers
Americans roll dice for 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/11 hits, 5.33 expected hits
Japanese roll dice for 1 cruiser and 4 destroyers in 36 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
Units damaged: 1 battleship owned by the Americans
3 destroyers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 4 destroyers, 4 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 4/11 hits, 5.33 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 3 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 1 cruiser and 4 destroyers
Casualties for Americans: 1 destroyer
Battle in Paulau
Battle in French Central Africa
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in French Central Africa, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in French Central Africa
Americans win, taking Paulau from Japanese, taking French Central Africa from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from French Central Africa to French West Africa
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 8 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 8 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 8 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 27 Sea Zone to 8 Sea Zone
1 destroyer moved from 13 Sea Zone to 27 Sea Zone
1 submarine moved from 13 Sea Zone to 27 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from 43 Sea Zone to Davao
1 fighter moved from 36 Sea Zone to Davao
1 tactical_bomber moved from 36 Sea Zone to Davao
1 fighter moved from 36 Sea Zone to Davao
2 cruisers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
Place Units - Americans
1 artillery placed in Eastern United States
4 bombers placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
7 artilleries and 8 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
4 artilleries and 8 infantry moved from Hopei to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Honan
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs
Purchase Units - British
British buy 1 battleship and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
6 infantry moved from Yunnan to Burma
1 fighter moved from Baluchistan to Burma
1 tactical_bomber moved from Baluchistan to Burma
2 artilleries and 2 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Italians
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 mech_infantry moved from Union of South Africa to 73 Sea Zone
1 mech_infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
1 mech_infantry moved from 74 Sea Zone to French Madagascar
1 submarine moved from 93 Sea Zone to 84 Sea Zone
1 destroyer moved from 93 Sea Zone to 84 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 infantry moved from Hunan to Kwangtung
1 infantry moved from Hunan to Kwangtung
Combat - British
British creates battle in territory 109 Sea Zone
Battle in French Madagascar
Non Combat Move - British
1 aaGun moved from Kweichow to Hunan
1 aaGun moved from Kweichow to Yunnan
1 destroyer moved from 82 Sea Zone to 78 Sea Zone
1 infantry moved from Quebec to 109 Sea Zone
1 armour moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 armour moved from 93 Sea Zone to Morocco
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from United Kingdom to Scotland
Place Units - British
1 battleship and 2 submarines placed in 73 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2.67
Italians regular : -0.33
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Egypt to Iraq
Italians take Iraq from British
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Syria
2 fighters moved from 83 Sea Zone to 78 Sea Zone
1 destroyer moved from 83 Sea Zone to 78 Sea Zone
2 cruisers moved from 83 Sea Zone to 100 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 armour moved from Egypt to Syria
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Bulgaria to Yugoslavia
Combat - Italians
Battle in 78 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 2 fighters in 78 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 78 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Syria
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Syria, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Syria
Italians win, taking Syria from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 78 Sea Zone to 100 Sea Zone
Place Units - Italians
1 armour and 2 infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 5,6,5
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2,3,3
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 42 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
3 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in Queensland
2 transports placed in 55 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 42 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
3 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in Queensland
2 transports placed in 55 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 60 PUs;
Germans buy 1 carrier, 2 destroyers, 1 fighter and 3 transports; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 128 Sea Zone
1 transport moved from 116 Sea Zone to 115 Sea Zone
1 destroyer moved from 116 Sea Zone to 114 Sea Zone
2 artilleries and 3 infantry moved from Leningrad to Vyborg
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Leningrad to Vyborg
1 infantry moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Smolensk
1 fighter moved from Southern Italy to Western Germany
2 artilleries moved from Leningrad to Northern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 artillery moved from Eastern Poland to Southern Belarus
2 artilleries and 4 infantry moved from Eastern Poland to Northern Belarus
2 armour moved from Leningrad to Vyborg
1 artillery and 1 infantry moved from Ukraine to Rostov
4 artilleries and 2 infantry moved from Ukraine to Kursk
6 armour moved from Eastern Poland to Bryansk
1 artillery moved from France to Western Germany
2 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 artillery moved from France to Western Germany
2 artilleries and 2 infantry moved from Germany to Poland
4 tactical_bombers moved from Western Ukraine to Western Germany
1 fighter moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 128 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Vyborg
Germans attack with 2 armour, 3 artilleries and 3 infantry
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 2 armour, 3 artilleries and 3 infantry in Vyborg, round 2 : 0/8 hits, 3.00 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Germans roll dice for 2 armour, 3 artilleries and 2 infantry in Vyborg, round 3 : 1/7 hits, 2.67 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Vyborg
Germans roll dice for 2 armour, 3 artilleries and 1 infantry in Vyborg, round 4 : 4/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Bryansk
Germans attack with 6 armour
Russians defend with 1 infantry
Germans roll dice for 6 armour in Bryansk, round 2 : 3/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 6 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kursk
Germans attack with 4 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 2 infantry in Kursk, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
18 armour and 4 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Western Germany to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from 128 Sea Zone to Western Germany
Place Units - Germans
1 carrier, 2 destroyers and 3 transports placed in 115 Sea Zone
1 fighter placed in 115 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,4
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -0.83
Germans regular : -4.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 artilleries moved from Finland to Norway
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Urals to Smolensk
1 tactical_bomber moved from Urals to Smolensk
1 artillery moved from Russia to Smolensk
Combat - Russians
Battle in Norway
Russians attack with 5 artilleries
Germans defend with 2 infantry
Russians roll dice for 5 artilleries in Norway, round 2 : 5/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 5 artilleries remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
1 fighter moved from Timguska to Russia
3 artilleries moved from Timguska to Yenisey
1 armour and 2 mech_infantrys moved from Urals to Yenisey
1 infantry moved from Tsagaan Olom to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Tsinghai to Inner Mongolia
1 aaGun, 5 artilleries and 3 infantry moved from Samara to Russia
Place Units - Russians
3 infantry placed in Stalingrad
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1
Russians collect 28 PUs (1 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
Russians regular : 3.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 40 Sea Zone to Eastern India
1 armour moved from Eastern India to Western India
Japanese take Western India from UK_Pacific
1 armour moved from Western India to Eastern India
3 battleships, 3 carriers, 2 cruisers and 2 transports moved from 40 Sea Zone to 74 Sea Zone
2 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
2 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers moved from Buryatia to Yakut S.S.R.
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone
1 infantry moved from 9 Sea Zone to Aleutian Islands
2 bombers, 4 fighters and 1 tactical_bomber moved from Japan to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 armour moved from Shantung to Buyant-Uhaa
Combat - Japanese
Battle in Midway
Battle in Aleutian Islands
Battle in 8 Sea Zone
Japanese attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 8 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
2 fighters owned by the Japanese, 2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
1 submarine owned by the Americans submerged
Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 8 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 bombers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 8 Sea Zone
1 fighter owned by the Japanese retreated
Americans win, taking Midway from Americans, taking Aleutian Islands from Americans with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -28
Casualties for Japanese: 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 carrier, 2 destroyers and 1 tactical_bomber
Battle in 74 Sea Zone
Japanese attack with 3 battleships, 3 carriers, 2 cruisers and 2 transports
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 3 battleships, 3 carriers, 2 cruisers and 2 transports in 74 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 74 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Units damaged: 2 battleships owned by the Japanese
1 destroyer owned by the British and 1 cruiser owned by the British lost in 74 Sea Zone
Japanese roll dice for 3 battleships, 3 carriers, 2 cruisers and 2 transports in 74 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
British roll dice for 1 battleship and 2 transports in 74 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 transport owned by the British and 1 battleship owned by the British lost in 74 Sea Zone
1 transport owned by the British lost in 74 Sea Zone
Japanese win, taking 74 Sea Zone from Neutral with 3 battleships, 3 carriers, 2 cruisers and 2 transports remaining. Battle score for attacker is 49
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
1 fighter owned by the Americans could not land and were killed
Non Combat Move - Japanese
2 infantry moved from Southern Manchuria to Korea
2 artilleries and 4 infantry moved from Jehol to Southern Manchuria
2 infantry moved from Shantung to Jehol
1 infantry moved from Chahar to Buyant-Uhaa
1 infantry moved from Shansi to Jehol
1 tactical_bomber moved from Yakut S.S.R. to Korea
1 fighter moved from Yakut S.S.R. to Korea
2 infantry moved from Northern Manchuria to Korea
3 infantry moved from Japan to Hokkaido
1 infantry moved from Japan to Hokkaido
2 infantry moved from Japan to Kyushu
1 infantry moved from Japan to Kyushu
1 infantry moved from Japan to Kyushu
1 aaGun moved from Japan to Hokkaido
1 aaGun moved from Japan to Kyushu
1 fighter moved from 8 Sea Zone to Japan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Eastern India
Japanese undo move 1.
1 armour, 1 fighter and 1 mech_infantry placed in Eastern India
1 bomber, 3 infantry, 1 mech_infantry and 2 tactical_bombers placed in Japan
1 infantry placed in Korea
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
Japanese collect 37 PUs (7 lost to blockades); end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : -1.67
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Nigeria to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from French West Africa to Gibraltar
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
1 artillery moved from 2 Sea Zone to Aleutian Islands
1 infantry moved from 2 Sea Zone to Aleutian Islands
1 battleship moved from 8 Sea Zone to 26 Sea Zone
1 cruiser and 1 marine moved from 8 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Midway
1 marine moved from 26 Sea Zone to Midway
1 artillery moved from 26 Sea Zone to Midway
1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 bomber moved from Davao to 25 Sea Zone
1 marine moved from Paulau to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Okinawa
1 submarine moved from 8 Sea Zone to 5 Sea Zone
Americans take 5 Sea Zone from Japanese
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,3,1
Battle in 9 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Okinawa
Battle in 25 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win, taking Okinawa from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Midway
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Midway, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
Americans roll dice for 1 marine in Midway, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Midway
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 artillery, 1 infantry and 1 marine
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from 25 Sea Zone to Wake Island
2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 27 Sea Zone to 7 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from Davao to Guam
1 tactical_bomber moved from Davao to Guam
1 fighter moved from Davao to Wake Island
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
4 bombers moved from Eastern United States to Gibraltar
Place Units - Americans
3 destroyers and 2 submarines placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
1 marine placed in Eastern United States
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -1.83
Japanese regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
3 infantry moved from Yunnan to Burma
1 infantry moved from Inner Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Honan to Shansi
Chinese take Shansi from Japanese
11 artilleries and 17 infantry moved from Anhwe to Jehol
1 infantry moved from Fukien to Kiangsi
1 fighter moved from Hopei to Kiangsi
Combat - Chinese
Battle in Jehol
Chinese attack with 11 artilleries and 17 infantry
Japanese defend with 3 infantry
Chinese roll dice for 11 artilleries and 17 infantry in Jehol, round 2 : 8/28 hits, 8.33 expected hits
Japanese roll dice for 3 infantry in Jehol, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 11 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Nigeria to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from French West Africa to Gibraltar
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
1 artillery moved from 2 Sea Zone to Aleutian Islands
1 infantry moved from 2 Sea Zone to Aleutian Islands
1 battleship moved from 8 Sea Zone to 26 Sea Zone
1 cruiser and 1 marine moved from 8 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Midway
1 marine moved from 26 Sea Zone to Midway
1 artillery moved from 26 Sea Zone to Midway
1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 bomber moved from Davao to 25 Sea Zone
1 marine moved from Paulau to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Okinawa
1 submarine moved from 8 Sea Zone to 5 Sea Zone
Americans take 5 Sea Zone from Japanese
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,3,1
Battle in 9 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Okinawa
Battle in 25 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win, taking Okinawa from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Midway
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Midway, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
Americans roll dice for 1 marine in Midway, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Midway
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 artillery, 1 infantry and 1 marine
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from 25 Sea Zone to Wake Island
2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 27 Sea Zone to 7 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from Davao to Guam
1 tactical_bomber moved from Davao to Guam
1 fighter moved from Davao to Wake Island
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
4 bombers moved from Eastern United States to Gibraltar
Place Units - Americans
3 destroyers and 2 submarines placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
1 marine placed in Eastern United States
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
3 infantry moved from Yunnan to Burma
1 infantry moved from Inner Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Honan to Shansi
Chinese take Shansi from Japanese
11 artilleries and 17 infantry moved from Anhwe to Jehol
1 infantry moved from Fukien to Kiangsi
1 fighter moved from Hopei to Kiangsi
Combat - Chinese
Battle in Jehol
Chinese attack with 11 artilleries and 17 infantry
Japanese defend with 3 infantry
Chinese roll dice for 11 artilleries and 17 infantry in Jehol, round 2 : 8/28 hits, 8.33 expected hits
Japanese roll dice for 3 infantry in Jehol, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 11 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Purchase Units - British
British buy 3 fighters; Remaining resources: 4 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 artilleries and 2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 mech_infantry moved from Belgian Congo to Kenya
1 armour moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 armour moved from Anglo-Egyptian Sudan to Kenya
1 submarine moved from 73 Sea Zone to 84 Sea Zone
1 submarine moved from 73 Sea Zone to 84 Sea Zone
1 battleship moved from 73 Sea Zone to 84 Sea Zone
1 fighter, 6 infantry and 1 tactical_bomber moved from Burma to Eastern India
3 infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Baluchistan to Western India
UK_Pacific take Western India from Japanese
1 armour and 1 mech_infantry moved from Western India to Eastern India
Combat - British
Battle in Eastern India
British attack with 1 armour, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
British roll dice for 1 armour, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 2 : 2/10 hits, 3.00 expected hits
Japanese roll dice for 2 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern India, round 2 : 2/8 hits, 4.50 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Eastern India
British roll dice for 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 3 : 4/8 hits, 2.67 expected hits
Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Eastern India, round 3 : 5/6 hits, 3.50 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 4 infantry owned by the British lost in Eastern India
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Eastern India, round 4 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 2 fighters in Eastern India, round 4 : 0/2 hits, 1.33 expected hits
2 fighters owned by the Japanese lost in Eastern India
British win, taking Eastern India from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for British: 6 infantry and 1 mech_infantry
Casualties for Japanese: 2 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Non Combat Move - British
1 fighter moved from Eastern India to Burma
1 tactical_bomber moved from Eastern India to Burma
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Hunan to Kwangsi
1 armour moved from Morocco to 93 Sea Zone
1 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to United Kingdom
1 infantry moved from 112 Sea Zone to United Kingdom
Place Units - British
3 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3,1,2,1,4
British collect 25 PUs (3 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -1.83
Japanese regular : 1.00
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Iraq to Southern Persia
Italians take Southern Persia from British
1 armour moved from Syria to Northwest Persia
Italians take Northwest Persia from Russians
1 artillery and 1 infantry moved from Syria to 100 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from 100 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from 74 Sea Zone to French Madagascar
1 destroyer moved from 78 Sea Zone to 73 Sea Zone
1 armour moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from 100 Sea Zone to Southern Italy
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in French Madagascar
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in French Madagascar, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in French Madagascar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in French Madagascar
Italians roll dice for 1 artillery in French Madagascar, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in French Madagascar, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in French Madagascar, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in French Madagascar, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in French Madagascar, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in French Madagascar, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in French Madagascar, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in French Madagascar, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in French Madagascar, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in French Madagascar, round 7 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in French Madagascar, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in French Madagascar, round 8 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in French Madagascar, round 9 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in French Madagascar, round 9 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in French Madagascar, round 10 : 1/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in French Madagascar, round 10 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French Madagascar
Italians win, taking Crete from Neutral_Allies, taking French Madagascar from British with 1 artillery remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 fighter in 94 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
1 carrier owned by the Americans and 1 carrier owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 94 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
1 cruiser owned by the Americans, 1 cruiser owned by the Italians, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 battleship and 1 cruiser in 94 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter and 1 transport in 94 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 6
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - Italians
1 infantry moved from Northern Italy to Austria
2 infantry moved from Northern Italy to Austria
1 artillery moved from Yugoslavia to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 1 transport placed in 99 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -3.83
British regular : -2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 artillery moved from Dutch New Guinea to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 artillery moved from 38 Sea Zone to Sumatra
1 infantry moved from Queensland to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Borneo
1 infantry moved from 44 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Borneo
Battle in Sumatra
Non Combat Move - ANZAC
1 cruiser and 3 destroyers moved from 36 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 transport placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 artillery moved from Dutch New Guinea to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 artillery moved from 38 Sea Zone to Sumatra
1 infantry moved from Queensland to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Borneo
1 infantry moved from 44 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Borneo
Battle in Sumatra
Non Combat Move - ANZAC
1 cruiser and 3 destroyers moved from 36 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 transport placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :