FMRommel (CP) vs Entek (Ent) 1914


  • Usually I do well as Com against Rus, but Rus getting the bunker tech on round 1 really set me back. Not just a tech on round 1, but the only tech that works against Com. Without bunkers, a single offensive ground unit can destroy an undefended trench(s) instantly. But with bunker, each trench can fire back until its 2 hit points are gone, plus defenders. I used 17 troops to take out 1 conscript and 3 trenches; and lost 3 troops. Finally increased my income. Normally build hardly any conscripts, but you have so many that it overwhelms my more powerful units. The beauty of Com is that I can build as many conscripts as I can afford. Now I have almost as many conscripts as you have in Eastern Russia.


  • G should have continued the attack on UK in North Sea instead of retreating. Brits had 2 BB’s repaired to my 1, and my subs lost power going to defense while UK subs gained power going to offense. So my odds would have been better on attack. Battle calc predicts you would have had only 3 ships left instead of the 6 after your counterattack. In fact, using the actual dice results from your counterattack, we each rolled 4 hits. But my 2 subs rolled 2’s, which would have been hits on offense, for a total of 6-of-7 hits. All 6 of my subs missed on round 1. And your sub rolled a 2, which would have been a miss, for a total of only 3 hits. So at the end of round 2, I would have had 4 ships left, a BB, BC & 2 CAs, vs you with only 3 ships, 2 BBs & a BC. Battle calc would have given me the win at 82% with 1 1/2 ships left. What a difference that would have made.


  • The moral of that story is not to automatically retreat in a sea battle after a bad die roll. Land battle retreats usually work better because there often are friendly forces behind you and unlike subs, infantry gain value on defense and lose value on offense. Well, this just gives you a chance, given that with CP in control of the Med this early, Allies are stuck defending everywhere in Med at once, while Turks can concentrate attack each turn. UK and Fr factories can only build 2, while T and A have high capacity and lots of cash. And Fra will have to scramble against A in Switz.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: USA round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 4
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 4,5,6 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover industry
    
        Combat Move - USA
            2 field_guns and 2 infantry moved from St. John's Island to Sea Zone 22 Mid Atlantic
            1 battlecruiser, 1 destroyer, 2 field_guns, 2 infantry, 1 submarine and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
            2 field_guns and 2 infantry moved from Sea Zone 25 Mid Atlantic to Normandy
            2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 30 Mid Atlantic
            1 infantry moved from Atlanta to Sea Zone 30 Mid Atlantic
            1 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 29 Mid Atlantic
            1 infantry moved from Sea Zone 29 Mid Atlantic to Nova Scotia
            1 field_gun and 1 infantry moved from Arkansas to Louisiana
    
        Purchase Units - USA
            USA buy 1 battlecruiser, 1 destroyer, 3 field_guns, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Non Combat Move - USA
    
        Place Units - USA
            1 field_gun and 1 infantry placed in Charleston
            1 battlecruiser and 1 transport placed in Sea Zone 30 Mid Atlantic
            1 destroyer and 1 transport placed in Sea Zone 29 Mid Atlantic
            USA undo move 3.
            1 destroyer placed in Sea Zone 29 Mid Atlantic
            2 field_guns and 1 infantry placed in New York
            USA undo move 4.
            1 field_gun and 2 infantry placed in New York
            1 field_gun placed in San Francisco
            1 transport placed in Sea Zone 147 Gulf of California
    
        Activate Technology - USA
            USA activating industry
    
        Turn Complete - USA
            USA collect 66 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Did my tech die roll just to see what I got so I could think about it while doing other stuff before I take my turn this evening.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Germany round 5

    TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Germany
            Germany spend 0 on tech rolls
            Germany removing all Technology Tokens after successful research.
            Germany discover railwayGuns
    
        Combat Move - Germany
            1 cavalry, 3 field_guns, 7 heavy_guns and 11 infantry moved from Belgium to Picardy
            1 cavalry, 6 field_guns, 8 heavy_guns and 23 infantry moved from Champagne to Picardy
            1 heavy_gun and 2 infantry moved from Northern Rhodesia to Congo
            1 heavy_gun and 2 infantry moved from Rwanda to Congo
            1 cavalry moved from German East Africa to Congo
            1 cruiser and 1 submarine moved from Sea Zone 89 Indian Ocean to Sea Zone 80 Indian Ocean
    

    Savegame


  • Need OOL sea battle sz80: UK received 1 hit: G sub & CA: UK has dd & CA


  • @fmerwinrommel DD first then CA


  • After second round, you hit and I missed and retreated my sub. Don’t think will finish til later, with family now.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Germany round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Germany
            Germany spend 0 on tech rolls
                Germany roll 4,6,2,5 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover railwayGuns
    
        Combat Move - Germany
            1 cavalry, 3 field_guns, 7 heavy_guns and 11 infantry moved from Belgium to Picardy
            1 cavalry, 6 field_guns, 8 heavy_guns and 23 infantry moved from Champagne to Picardy
            1 heavy_gun and 2 infantry moved from Northern Rhodesia to Congo
            1 heavy_gun and 2 infantry moved from Rwanda to Congo
            1 cavalry moved from German East Africa to Congo
            1 cruiser and 1 submarine moved from Sea Zone 89 Indian Ocean to Sea Zone 80 Indian Ocean
    
        Purchase Units - Germany
            Germany buy 2 battlecruisers, 1 cavalry, 6 heavy_guns, 1 infantry, 5 stormtruppens, 4 submarines and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Picardy
                Germany attack with 2 cavalrys, 9 field_guns, 15 heavy_guns and 34 infantry
                Britain defend with 1 cavalry, 5 colonials, 4 field_guns and 12 infantry; France defend with 1 field_gun, 5 infantry and 6 trenchs
                    Germany roll dice for 2 cavalrys, 9 field_guns, 15 heavy_guns and 34 infantry in Picardy, round 2 : 22/60 hits, 18.00 expected hits
                    France roll dice for 1 cavalry, 5 colonials, 5 field_guns, 17 infantry and 6 trenchs in Picardy, round 2 : 11/28 hits, 9.17 expected hits
                    11 infantry owned by the Germany, 6 trenchs owned by the France, 9 infantry owned by the Britain and 1 cavalry owned by the Britain lost in Picardy
                    Germany roll dice for 2 cavalrys, 9 field_guns, 15 heavy_guns and 23 infantry in Picardy, round 3 : 21/49 hits, 16.17 expected hits
                    France roll dice for 5 colonials, 5 field_guns and 8 infantry in Picardy, round 3 : 2/18 hits, 6.00 expected hits
                    2 infantry owned by the Germany, 1 field_gun owned by the France, 5 colonials owned by the Britain, 3 infantry owned by the Britain, 4 field_guns owned by the Britain and 5 infantry owned by the France lost in Picardy
                Germany win, taking Picardy from France with 2 cavalrys, 9 field_guns, 15 heavy_guns and 21 infantry remaining. Battle score for attacker is 69
                Casualties for Germany: 13 infantry
                Casualties for Britain: 1 cavalry, 5 colonials, 4 field_guns and 12 infantry
                Casualties for France: 1 field_gun, 5 infantry and 6 trenchs
            Battle in Congo
                Germany attack with 1 cavalry, 2 heavy_guns and 4 infantry
                Britain defend with 1 colonial and 2 infantry; France defend with 2 cavalrys
                    Germany roll dice for 1 cavalry, 2 heavy_guns and 4 infantry in Congo, round 2 : 3/7 hits, 1.83 expected hits
                    Britain roll dice for 2 cavalrys, 1 colonial and 2 infantry in Congo, round 2 : 0/5 hits, 1.33 expected hits
                    1 infantry owned by the Britain and 2 cavalrys owned by the France lost in Congo
                    Germany roll dice for 1 cavalry, 2 heavy_guns and 4 infantry in Congo, round 3 : 2/7 hits, 1.83 expected hits
                    Britain roll dice for 1 colonial and 1 infantry in Congo, round 3 : 0/2 hits, 0.67 expected hits
                    1 colonial owned by the Britain and 1 infantry owned by the Britain lost in Congo
                Germany win, taking Congo from Britain with 1 cavalry, 2 heavy_guns and 4 infantry remaining. Battle score for attacker is 17
                Casualties for Britain: 1 colonial and 2 infantry
                Casualties for France: 2 cavalrys
            Battle in Sea Zone 80 Indian Ocean
                Germany attack with 1 cruiser and 1 submarine
                Britain defend with 1 cruiser and 1 destroyer
                    Germany roll dice for 1 submarine in Sea Zone 80 Indian Ocean, round 2 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 cruiser in Sea Zone 80 Indian Ocean, round 2 : 1/1 hits, 0.50 expected hits
                    Britain roll dice for 1 cruiser and 1 destroyer in Sea Zone 80 Indian Ocean, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the Britain lost in Sea Zone 80 Indian Ocean
                    Germany roll dice for 1 submarine in Sea Zone 80 Indian Ocean, round 3 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 cruiser in Sea Zone 80 Indian Ocean, round 3 : 0/1 hits, 0.50 expected hits
                    Britain roll dice for 1 cruiser in Sea Zone 80 Indian Ocean, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germany lost in Sea Zone 80 Indian Ocean
                1 submarine owned by the Germany retreated to Sea Zone 89 Indian Ocean
                Britain win with 1 cruiser remaining. Battle score for attacker is -1
                Casualties for Britain: 1 destroyer
                Casualties for Germany: 1 cruiser
    
        Non Combat Move - Germany
            1 infantry moved from Southern Rhodesia to German Southwest Africa
            1 cavalry and 1 heavy_gun moved from Dar es Salaam to German East Africa
            1 cavalry moved from German East Africa to Northern Rhodesia
            9 infantry moved from Wurttemburg to Switzerland
            1 infantry moved from Alsace to Champagne
            2 infantry moved from Venice to Tyrol
            3 infantry moved from East Prussia to Eastern Poland
            4 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
            4 stormtruppens and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
            4 stormtruppens moved from Sea Zone 11 Baltic Sea to East Prussia
            1 field_gun and 3 stormtruppens moved from Berlin to Mecklenburg
            5 infantry moved from Rhine to Belgium
            4 infantry moved from Bavaria to Wurttemburg
            2 stormtruppens moved from Westphalia to Rhine
            4 stormtruppens moved from Saxony to Westphalia
            2 infantry moved from Westphalia to Rhine
    
        Place Units - Germany
            3 heavy_guns placed in Belgium
            2 battlecruisers and 4 submarines placed in Sea Zone 12 Baltic Sea
            5 stormtruppens placed in Berlin
            2 heavy_guns placed in Warsaw
            1 cavalry, 1 heavy_gun and 1 infantry placed in Dar es Salaam
            3 trenchs placed in Eastern Poland
            1 trench placed in German New Guinea
    
        Activate Technology - Germany
            Germany activating railwayGuns
    
        Turn Complete - Germany
            Germany collect 127 PUs; end with 127 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 9.50
    France regular : -2.17
    Britain regular : -2.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: France round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 5,1,5 and gets 0 hits
    
        Combat Move - France
            1 colonial moved from Madras to Sea Zone 81 Bay of Bengal
            1 colonial, 1 cruiser and 2 transports moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea
            1 colonial moved from Sea Zone 79 Arabian Sea to Goa
            1 field_gun and 1 infantry moved from Burgundy to Champagne
    
        Purchase Units - France
            France buy 2 colonials, 2 field_guns, 4 heavy_guns, 6 infantry and 4 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - France
            Battle in Champagne
                France attack with 1 field_gun and 1 infantry
                Germany defend with 1 infantry
                    France roll dice for 1 field_gun and 1 infantry in Champagne, round 2 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Champagne, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Champagne
                France win, taking Champagne from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
    
        Non Combat Move - France
            1 infantry moved from Franche-Comte to Rhone
            1 infantry moved from Burgundy to Paris
            2 infantry moved from Brittany to Burgundy
            1 field_gun moved from Brittany to Burgundy
            1 infantry moved from Corsica to Sea Zone 57 Ligurian Sea
            1 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
            1 field_gun moved from Marseilles to Rhone
    
        Place Units - France
            2 colonials placed in Algiers
            1 trench placed in Normandy
            1 trench placed in Paris
            1 trench placed in Franche-Comte
            1 trench placed in Rhone
            4 heavy_guns and 4 infantry placed in Paris
            1 field_gun and 1 infantry placed in Marseilles
            1 field_gun and 1 infantry placed in Brittany
    
        Turn Complete - France
            France collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -0.33
    France regular : 0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Serbia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Turn Complete - Serbia
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Austria round 5

    TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Austria
            Austria spend 0 on tech rolls
            Austria removing all Technology Tokens after successful research.
            Austria discover propaganda
    
        Combat Move - Austria
            2 cavalrys, 7 heavy_guns and 4 infantry moved from Switzerland to Piedmont
            11 gass moved from Munich to Piedmont
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Austria round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Austria
            Austria spend 0 on tech rolls
                Austria roll 6,6 and gets 2 hits
            Austria removing all Technology Tokens after successful research.
            Austria discover propaganda
    
        Combat Move - Austria
            2 cavalrys, 7 heavy_guns and 4 infantry moved from Switzerland to Piedmont
            11 gass moved from Munich to Piedmont
    
        Purchase Units - Austria
            Austria buy 6 cavalrys, 3 gass, 4 heavy_guns, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Austria
            Austria creates battle in territory Sea Zone 70 Eastern Mediterranean
            Battle in Piedmont
                Austria attack with 2 cavalrys, 11 gass, 7 heavy_guns and 4 infantry
                Italy defend with 1 Factory, 1 field_gun, 2 infantry and 6 trenchs; France defend with 6 colonials, 1 field_gun and 2 infantry
                    Austria roll dice for 11 gass in Piedmont, round 2 : 9/11 hits, 9.17 expected hits
                    2 infantry owned by the Italy, 5 colonials owned by the France and 2 infantry owned by the France lost in Piedmont
                    11 gass owned by the Austria lost in Piedmont
                    Austria roll dice for 2 cavalrys, 7 heavy_guns and 4 infantry in Piedmont, round 2 : 3/13 hits, 4.33 expected hits
                Units damaged: 3 trenchs owned by the Italy
                    Italy roll dice for 1 colonial, 2 field_guns and 6 trenchs in Piedmont, round 2 : 0/3 hits, 1.00 expected hits
                    Austria roll dice for 2 cavalrys, 7 heavy_guns and 4 infantry in Piedmont, round 3 : 5/13 hits, 4.33 expected hits
                Units damaged: 1 trench owned by the Italy
                    Italy roll dice for 1 colonial, 2 field_guns and 6 trenchs in Piedmont, round 3 : 2/3 hits, 1.00 expected hits
                    2 trenchs owned by the Italy, 1 cavalry owned by the Austria and 1 infantry owned by the Austria lost in Piedmont
                    Austria roll dice for 1 cavalry, 7 heavy_guns and 3 infantry in Piedmont, round 4 : 2/11 hits, 3.67 expected hits
                    Italy roll dice for 1 colonial, 2 field_guns and 4 trenchs in Piedmont, round 4 : 1/3 hits, 1.00 expected hits
                    2 trenchs owned by the Italy and 1 cavalry owned by the Austria lost in Piedmont
                    Austria roll dice for 7 heavy_guns and 3 infantry in Piedmont, round 5 : 1/10 hits, 3.33 expected hits
                    Italy roll dice for 1 colonial, 2 field_guns and 2 trenchs in Piedmont, round 5 : 1/3 hits, 1.00 expected hits
                    1 trench owned by the Italy and 1 infantry owned by the Austria lost in Piedmont
                    Austria roll dice for 7 heavy_guns and 2 infantry in Piedmont, round 6 : 6/9 hits, 3.00 expected hits
                    Italy roll dice for 1 colonial, 2 field_guns and 1 trench in Piedmont, round 6 : 1/3 hits, 1.00 expected hits
                    1 trench owned by the Italy, 1 field_gun owned by the France, 1 infantry owned by the Austria, 1 colonial owned by the France and 1 field_gun owned by the Italy lost in Piedmont
                Austria win, taking Piedmont from Italy with 7 heavy_guns and 1 infantry remaining. Battle score for attacker is -5
                Casualties for France: 6 colonials, 1 field_gun and 2 infantry
                Casualties for Italy: 1 field_gun, 2 infantry and 6 trenchs
                Casualties for Austria: 2 cavalrys, 11 gass and 3 infantry
    
        Non Combat Move - Austria
            2 heavy_guns and 4 infantry moved from Venice to Tyrol
            1 field_gun and 9 infantry moved from Trieste to Venice
            2 infantry moved from Montenegro to Sea Zone 62 Adriatic Sea
            2 infantry moved from Sea Zone 62 Adriatic Sea to Apulia
            1 battlecruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 61 Ionian Sea
            2 field_guns moved from Transylvania to Galicia
            1 cavalry moved from Belgrade to Galicia
            1 field_gun moved from Vienna to Carpathia
            1 heavy_gun moved from Serbia to Belgrade
            7 gass moved from Hungary to Munich
            3 gass moved from Vienna to Munich
    
        Place Units - Austria
            3 trenchs placed in Galicia
            4 heavy_guns placed in Venice
            2 cavalrys and 4 infantry placed in Trieste
            4 cavalrys placed in Belgrade
            7 infantry placed in Vienna
            3 gass placed in Hungary
    
        Activate Technology - Austria
            Austria activating propaganda
            Trigger AustriaP: Austria has 3 infantry placed in Vienna
    
        Turn Complete - Austria
            Austria collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Italy regular : 0.00
    Austria regular : -1.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italy round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Italy
                Italy rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Italy
            1 field_gun, 1 heavy_gun and 2 infantry moved from Rome to Apulia
            1 field_gun and 6 infantry moved from Tuscany to Piedmont
            2 field_guns moved from Milan to Piedmont
    
        Purchase Units - Italy
            Italy buy 1 heavy_gun, 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Italy
            Battle in Apulia
                Italy attack with 1 field_gun, 1 heavy_gun and 2 infantry
                Austria defend with 1 field_gun and 3 infantry
                    Italy roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Apulia, round 2 : 2/4 hits, 1.33 expected hits
                    Austria roll dice for 1 field_gun and 3 infantry in Apulia, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Italy and 2 infantry owned by the Austria lost in Apulia
                    Italy roll dice for 1 field_gun and 1 heavy_gun in Apulia, round 3 : 0/2 hits, 0.67 expected hits
                    Austria roll dice for 1 field_gun and 1 infantry in Apulia, round 3 : 0/2 hits, 0.67 expected hits
                    Italy roll dice for 1 field_gun and 1 heavy_gun in Apulia, round 4 : 1/2 hits, 0.67 expected hits
                    Austria roll dice for 1 field_gun and 1 infantry in Apulia, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Austria and 1 field_gun owned by the Italy lost in Apulia
                    Italy roll dice for 1 heavy_gun in Apulia, round 5 : 0/1 hits, 0.33 expected hits
                    Austria roll dice for 1 field_gun in Apulia, round 5 : 1/1 hits, 0.33 expected hits
                    1 heavy_gun owned by the Italy lost in Apulia
                Austria win with 1 field_gun remaining. Battle score for attacker is -6
                Casualties for Italy: 1 field_gun, 1 heavy_gun and 2 infantry
                Casualties for Austria: 3 infantry
            Battle in Piedmont
                Italy attack with 3 field_guns and 6 infantry
                Austria defend with 1 Factory, 7 heavy_guns and 1 infantry
                    Italy roll dice for 3 field_guns and 6 infantry in Piedmont, round 2 : 1/9 hits, 2.50 expected hits
                    Austria roll dice for 7 heavy_guns and 1 infantry in Piedmont, round 2 : 5/8 hits, 5.00 expected hits
                    5 infantry owned by the Italy and 1 infantry owned by the Austria lost in Piedmont
                1 infantry owned by the Italy and 3 field_guns owned by the Italy retreated to Tuscany
                Austria win with 7 heavy_guns remaining. Battle score for attacker is -12
                Casualties for Italy: 5 infantry
                Casualties for Austria: 1 infantry
    
        Non Combat Move - Italy
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
            1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea
            1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
            1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
    
        Place Units - Italy
            1 trench placed in Milan
            1 trench placed in Tuscany
            1 heavy_gun, 4 infantry and 1 trench placed in Rome
    
        Turn Complete - Italy
            Italy collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italy regular : -1.50
    Austria regular : 1.00
    Italy rolls : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Arabia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Purchase Units - Arabia
            Arabia buy 3 Bedouins; Remaining resources: 0 PUs; 
    
        Place Units - Arabia
            3 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Turkey 0-15 on tech.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Turkey round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Turkey
            Turkey spend 0 on tech rolls
                Turkey roll 4,5,3,3 and gets 0 hits
    
        Combat Move - Turkey
            1 fighter moved from Baghdad to Sea Zone 65 Caspian Sea
            1 fighter moved from Arabia to Sinai
            2 infantry moved from Palestine to Sinai
            3 field_guns moved from Tobruk to Sea Zone 60 Central Mediterranean
            1 field_gun and 4 infantry moved from Greece to Sea Zone 60 Central Mediterranean
            4 field_guns, 4 infantry, 3 submarines and 4 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
            3 battlecruisers and 1 battleship moved from Sea Zone 61 Ionian Sea to Sea Zone 58 Tyrrhenian Sea
            4 field_guns and 4 infantry moved from Sea Zone 58 Tyrrhenian Sea to Rome
    
        Purchase Units - Turkey
            Turkey buy 1 cavalry, 1 destroyer, 11 field_guns, 7 infantry and 1 submarine; Remaining resources: 2 PUs; 4 techTokens; 
    
        Combat - Turkey
            Battle in Sea Zone 65 Caspian Sea
                Turkey attack with 1 fighter
                Russia defend with 1 transport
                    1 transport owned by the Russia lost in Sea Zone 65 Caspian Sea
                Turkey win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Russia: 1 transport
            Battle in Rome
                Turkey attack with 4 field_guns and 4 infantry
                Italy defend with 1 Factory, 1 heavy_gun, 4 infantry and 1 trench
                    Turkey roll dice for 3 battlecruisers and 1 battleship in Rome, round 2 : 2/4 hits, 2.67 expected hits
                    Turkey roll dice for 4 field_guns and 4 infantry in Rome, round 2 : 1/8 hits, 2.67 expected hits
                    Italy roll dice for 1 heavy_gun, 4 infantry and 1 trench in Rome, round 2 : 1/5 hits, 2.00 expected hits
                    1 trench owned by the Italy, 1 infantry owned by the Italy and 1 infantry owned by the Turkey lost in Rome
                    Turkey roll dice for 4 field_guns and 3 infantry in Rome, round 3 : 2/7 hits, 2.33 expected hits
                    Italy roll dice for 1 heavy_gun and 3 infantry in Rome, round 3 : 1/4 hits, 1.67 expected hits
                    2 infantry owned by the Italy and 1 infantry owned by the Turkey lost in Rome
                    Turkey roll dice for 4 field_guns and 2 infantry in Rome, round 4 : 1/6 hits, 2.00 expected hits
                    Italy roll dice for 1 heavy_gun and 1 infantry in Rome, round 4 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Italy and 1 infantry owned by the Turkey lost in Rome
                    Turkey roll dice for 4 field_guns and 1 infantry in Rome, round 5 : 1/5 hits, 1.67 expected hits
                    Italy roll dice for 1 heavy_gun in Rome, round 5 : 0/1 hits, 0.67 expected hits
                    1 heavy_gun owned by the Italy lost in Rome
                Turkey captures 23PUs while taking Italy capital
                Turkey win, taking Rome from Italy with 4 field_guns and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Turkey: 3 infantry
                Casualties for Italy: 1 heavy_gun, 4 infantry and 1 trench
            Battle in Sinai
                Turkey attack with 1 fighter and 2 infantry
                France defend with 1 colonial
                    Turkey roll dice for 1 fighter and 2 infantry in Sinai, round 2 : 2/3 hits, 0.83 expected hits
                    Britain roll dice for 1 colonial in Sinai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey and 1 colonial owned by the France lost in Sinai
                Turkey win, taking Sinai from Britain with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Turkey: 1 infantry
                Casualties for France: 1 colonial
    
        Non Combat Move - Turkey
            1 fighter moved from Sinai to Palestine
            3 infantry moved from Damascus to Palestine
            1 heavy_gun moved from Smyrna to Armenia
            8 gass moved from Constantinople to Damascus
            3 field_guns moved from Lurs to Georgia
            3 field_guns moved from Baghdad to Lurs
            1 field_gun and 2 infantry moved from Mesopotamia to Arabia
            1 fighter moved from Sea Zone 65 Caspian Sea to Lurs
    
        Place Units - Turkey
            Turning on Edit Mode
            EDIT: Changing ownership of Azerbaijan from Russia to Turkey
            EDIT: Turning off Edit Mode
            3 field_guns placed in Baghdad
            4 field_guns and 4 infantry placed in Constantinople
            1 field_gun and 2 infantry placed in Damascus
            1 destroyer and 1 submarine placed in Sea Zone 61 Ionian Sea
            3 field_guns placed in Greece
            1 cavalry and 1 infantry placed in Tobruk
            Turkey undo move 6.
            Turkey undo move 5.
            1 cavalry and 1 field_gun placed in Tobruk
            2 field_guns and 1 infantry placed in Greece
    
        Turn Complete - Turkey
            Turkey collect 80 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Italy regular : -2.33
    Turkey regular : -3.17
    Britain regular : 0.67
    

    Savegame


  • Edited cav blitz into and out of Azer. Thanks for leaving Rome to attack Aust instead of staying to defend. Turks planned to land troops in S. Italy and next turn to bring another load of amphib troops for a combined attack on Rome. But one wave was enough. Another good treasury raid for Turks.


  • @fmerwinrommel I think that might be game. I don’t see how I can get Rome back and France can’t fight all three by itself…

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