TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 3 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 3 : 1/2 hits, 1,00 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Trans-Jordan
1 bomber owned by the Italians retreated
British win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Libya
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
2 infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
Place Units - Italians
1 carrier and 1 submarine placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 3 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 3 : 1/2 hits, 1,00 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Trans-Jordan
1 bomber owned by the Italians retreated
British win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Libya
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
2 infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
Place Units - Italians
1 carrier and 1 submarine placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
British regular : 0,33
@feltmarskal It wouldn``t let me move to fighters , so i edit them Hope its okay.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from South Australia to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4,5,4,1,6,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1
ANZAC collect 7 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from South Australia to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4,5,4,1,6,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1
ANZAC collect 7 PUs (3 lost to blockades); end with 8 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
@feltmarskal said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
@feltmarskal It wouldn``t let me move to fighters , so i edit them Hope its okay.
That’s fine, no problem. You can move the fighters to the sea zone during non-combat then put the carrier underneath them during placement.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
5 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Baltic States to Novgorod
1 tactical_bomber moved from Eastern Poland to Southern Italy
1 fighter moved from Germany to Southern Italy
1 fighter moved from Romania to Southern Italy
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
5 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
5 armour, 5 artilleries, 14 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/9 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Novgorod, round 3 : 1/8 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 5 armour, 5 artilleries, 20 infantry and 7 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 armour, 5 artilleries, 20 infantry and 7 mech_infantrys in Ukraine, round 2 : 9/37 hits, 9,50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour, 5 artilleries, 19 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 armour moved from Poland to Novgorod
1 armour moved from Poland to Novgorod
1 armour moved from Poland to Novgorod
1 armour moved from Poland to Novgorod
1 armour moved from Poland to Novgorod
1 artillery and 3 infantry moved from Poland to Eastern Poland
3 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Germany to Southern Italy
1 bomber moved from Yugoslavia to Southern Italy
3 bombers moved from Western Germany to Southern Italy
Place Units - Germans
2 mech_infantrys placed in Germany
1 bomber placed in Western Germany
2 infantry placed in France
8 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
9 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 2,00
Germans regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters, 3 infantry and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 2 artilleries in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Rostov
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 armour and 8 mech_infantrys moved from Vologda to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
5 artilleries and 6 infantry moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Russia
2 mech_infantrys moved from Vologda to Russia
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 fighters, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour, 3 artilleries, 11 infantry and 3 mech_infantrys moved from Shensi to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 bomber, 5 fighters and 3 tactical_bombers moved from Kweichow to Sikang
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
3 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone
4 infantry moved from 55 Sea Zone to Northern Territory
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 55 Sea Zone
3 infantry moved from 55 Sea Zone to Northern Territory
1 artillery moved from 55 Sea Zone to Northern Territory
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from 55 Sea Zone to Northern Territory
Combat - Japanese
Battle in Northern Territory
Battle in Sikang
Japanese attack with 2 armour, 3 artilleries, 1 bomber, 5 fighters, 11 infantry, 4 mech_infantrys and 3 tactical_bombers
British defend with 1 infantry; Chinese defend with 3 artilleries, 1 fighter and 19 infantry
Japanese roll dice for 2 armour, 3 artilleries, 1 bomber, 5 fighters, 11 infantry, 4 mech_infantrys and 3 tactical_bombers in Sikang, round 2 : 8/29 hits, 10,17 expected hits
Chinese roll dice for 3 artilleries, 1 fighter and 20 infantry in Sikang, round 2 : 9/24 hits, 8,33 expected hits
9 infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 infantry owned by the British lost in Sikang
Japanese roll dice for 2 armour, 3 artilleries, 1 bomber, 5 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers in Sikang, round 3 : 8/20 hits, 8,67 expected hits
Chinese roll dice for 3 artilleries, 1 fighter and 12 infantry in Sikang, round 3 : 5/16 hits, 5,67 expected hits
2 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 8 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 2 armour, 3 artilleries, 1 bomber, 5 fighters, 1 mech_infantry and 3 tactical_bombers in Sikang, round 4 : 5/15 hits, 7,50 expected hits
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Sikang, round 4 : 1/8 hits, 3,00 expected hits
1 artillery owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Sikang
Japanese roll dice for 2 armour, 2 artilleries, 1 bomber, 5 fighters, 1 mech_infantry and 3 tactical_bombers in Sikang, round 5 : 7/14 hits, 7,17 expected hits
Chinese roll dice for 2 artilleries and 1 fighter in Sikang, round 5 : 2/3 hits, 1,33 expected hits
2 artilleries owned by the Japanese, 1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Sikang
Japanese win, taking Northern Territory from ANZAC, taking Sikang from Chinese with 2 armour, 1 bomber, 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 3 artilleries, 11 infantry and 3 mech_infantrys
Casualties for British: 1 infantry
Casualties for Chinese: 3 artilleries, 1 fighter and 19 infantry
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
3 tactical_bombers moved from Sikang to Yunnan
5 fighters moved from Sikang to Yunnan
1 bomber moved from Sikang to Kwangtung
2 infantry moved from Kiangsi to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 aaGun moved from Shensi to Kweichow
1 cruiser moved from 45 Sea Zone to 55 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 bomber moved from Caroline Islands to Yunnan
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
2 infantry and 1 mech_infantry placed in Kiangsu
1 artillery, 2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Japanese regular : -5,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier, 2 cruisers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Morocco to Algeria
6 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Western United States to Central United States
1 aaGun moved from Eastern United States to Central United States
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from 101 Sea Zone to 10 Sea Zone
1 fighter moved from 101 Sea Zone to Eastern United States
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
8 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier, 2 cruisers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Morocco to Algeria
6 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Western United States to Central United States
1 aaGun moved from Eastern United States to Central United States
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from 101 Sea Zone to 10 Sea Zone
1 fighter moved from 101 Sea Zone to Eastern United States
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
8 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 81 Sea Zone to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - British
Battle in Sumatra
Battle in 98 Sea Zone
British attack with 2 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Italians lost in 98 Sea Zone
British roll dice for 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking Sumatra from Japanese, taking 98 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Non Combat Move - British
3 aaGuns, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry moved from Burma to India
1 artillery and 2 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 infantry moved from Persia to Eastern Persia
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Iraq
1 armour moved from Egypt to Alexandria
3 mech_infantrys moved from Egypt to Iraq
2 fighters moved from 92 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from Morocco to Algeria
1 artillery moved from Iceland to 123 Sea Zone
1 artillery and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia
1 fighter moved from Gibraltar to Alexandria
Place Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British regular : -0.67
@flyingbadger My replywill soon come have been very busy
@feltmarskal Not a problem, take as long as you need.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 bomber moved from Libya to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 3 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 3 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Italians
2 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 fighters and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Rostov to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
Russians regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Persia
Place Units - ANZAC
2 artilleries placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Persia
Place Units - ANZAC
2 artilleries placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Novgorod to Archangel
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Ukraine to Volgograd
4 mech_infantrys moved from Ukraine to Caucasus
5 armour moved from Ukraine to Caucasus
1 bomber moved from Western Germany to Belarus
1 bomber moved from Southern Italy to Bryansk
1 bomber moved from Southern Italy to Volgograd
1 bomber moved from Southern Italy to Bryansk
1 bomber moved from Southern Italy to Volgograd
1 bomber moved from Southern Italy to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 3 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 2 : 2/5 hits, 2,33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 7 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Archangel, round 2 : 6/14 hits, 5,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 7 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 5 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour and 4 mech_infantrys in Caucasus, round 2 : 4/9 hits, 3,17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 artilleries and 17 infantry moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
5 infantry moved from Vyborg to Novgorod
2 aaGuns moved from Germany to Western Germany
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from France to Northern Italy
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
3 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
7 infantry moved from Western Germany to Northern Italy
1 bomber moved from Volgograd to Ukraine
1 bomber moved from Volgograd to Ukraine
1 bomber moved from Bryansk to Ukraine
1 bomber moved from Bryansk to Ukraine
1 bomber moved from Bryansk to Ukraine
1 bomber moved from Belarus to Yugoslavia
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
2 bombers and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : -2,00
Germans regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Samara to Vologda
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
3 infantry moved from Samara to Russia
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
6 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 armour moved from Sikang to Volgograd
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Sikang to Kansu
2 mech_infantrys moved from French Indo China to Szechwan
1 armour moved from French Indo China to Szechwan
1 armour moved from Kwangsi to Szechwan
2 mech_infantrys moved from Kwangsi to Szechwan
2 mech_infantrys moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Kiangsu to Hopei
2 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 carrier moved from 55 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 bomber moved from Kwangtung to Northern Territory
1 bomber moved from Yunnan to Northern Territory
1 fighter moved from 55 Sea Zone to Northern Territory
1 tactical_bomber moved from 55 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from Caroline Islands to Northern Territory
2 fighters moved from Japan to Caroline Islands
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Northern Territory to Queensland
Japanese take Queensland from ANZAC
1 infantry moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 transport moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 41 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Volgograd
Japanese attack with 2 armour
Russians defend with 1 factory_minor and 2 infantry
Japanese roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Volgograd
Japanese roll dice for 2 armour in Volgograd, round 3 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Japanese win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Yunnan to Philippines
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from Northern Territory to 55 Sea Zone
8 infantry moved from Northern Territory to 55 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 8 infantry and 5 transports moved from 55 Sea Zone to 54 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Kwangtung
3 infantry placed in French Indo China
3 infantry placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
Russians regular : -1,00