AND the Dice Roll is ODD!
L21 Pejon_88 (X) vs. Oysteilo (Allies +16), BM3
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@oysteilo Could I adjust the Philly battle? Relevant to answer before I reply.
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@pejon_88 said in L21 Pejon_88 (X) vs. Oysteilo (Allies +16), BM3:
@oysteilo Could I adjust the Philly battle? Relevant to answer before I reply.
you may adjust
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so? just adjust during italy
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@oysteilo i could, but my placement of ships would be somewhat different. Your call.
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edit japan then and repost. Then I will repost
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@oysteilo Will look at this tomorrow.
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@oysteilo will roll the Philly battle here. It will be 7 inf + 2 art +BB and CR bombardment first round versus 2 US inf. I will thus move my two planes from philly to elsewhere and save my fig which had no landing spot outside SZ54 to the free AC.
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BB, CR, 4 land at 2 or less, 5 land at 1 or less vs. 2 land at 2 or less.
[dice 1d6] [dice 1d6] [dice 4d6] [dice 5d6]
vs.
[dice 2d6]
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1d6: 2
1d6: 5
4d6: 4, 4, 3, 1
5d6: 1, 2, 6, 1, 1
2d6: 6, 3 -
Ok, so no change in casualties from before.
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 54 Sea Zone 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei 2 bombers moved from Kwangsi to Hopei 1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines Combat - Japanese Battle in Guam Battle in 54 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers Americans defend with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 5/10 hits, 5,17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 54 Sea Zone Japanese roll dice for 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 5/9 hits, 4,83 expected hits Americans roll dice for 1 battleship, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 2/5 hits, 2,83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone 1 transport owned by the ANZAC, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 2 transports owned by the Americans lost in 54 Sea Zone Japanese win, taking Guam from Americans, taking 54 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 84 Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Casualties for Americans: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Hopei Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter could not land in 54 Sea Zone and was removed 1 carrier moved from 37 Sea Zone to 55 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 carrier moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 cruiser moved from 37 Sea Zone to 45 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Hunan to Yunnan 3 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Japan 1 mech_infantry moved from Shantung to Hunan 2 bombers moved from Hopei to Kwangsi 2 infantry moved from French Indo China to Kwangsi 1 aaGun, 1 artillery and 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 2 fighters moved from Kwangsi to French Indo China Place Units - Japanese 2 infantry placed in Shantung 1 factory_minor placed in French Indo China 1 infantry placed in Japan 1 carrier placed in 19 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 artillery, 2 infantry and 5 transports EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 2 infantry EDIT: Adding units owned by Japanese to 35 Sea Zone: 5 transports EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 cruiser EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport EDIT: Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Yunnan: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to Yunnan: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter EDIT: Adding units owned by Japanese to Yunnan: 1 fighter EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber EDIT: Removing units owned by Japanese from Kwangsi: 2 bombers EDIT: Adding units owned by Japanese to Hunan: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -2,17 Japanese regular : 0,17
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@oysteilo I hope my edits are easy to follow. Didn’t change anything that would affect your choice to land in Korea. Please continue.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Morocco, round 2 : 1/6 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 54 Sea Zone ANZAC loiter and taunt; Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 cruiser and 1 destroyer Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans roll dice for 2 fighters in 54 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 cruiser in 54 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 54 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 fighter moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from 54 Sea Zone to 63 Sea Zone 1 carrier moved from 26 Sea Zone to 63 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to New Zealand 1 bomber moved from Western United States to New Zealand 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -1,50 Japanese regular : 0,67 Italians regular : -0,33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 12 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Chahar, round 2 : 1/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Morocco, round 2 : 1/6 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 54 Sea Zone ANZAC loiter and taunt; Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 cruiser and 1 destroyer Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans roll dice for 2 fighters in 54 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 cruiser in 54 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 54 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 fighter moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from 54 Sea Zone to 63 Sea Zone 1 carrier moved from 26 Sea Zone to 63 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to New Zealand 1 bomber moved from Western United States to New Zealand 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 12 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Chahar, round 2 : 1/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 infantry moved from Egypt to Alexandria 1 fighter moved from French Equatorial Africa to Alexandria 1 artillery moved from British Somaliland to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi Combat - British Battle in Kwangsi British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Alexandria British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Burma to Shan State 6 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 3 infantry placed in Egypt 1 artillery, 1 fighter and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,5 UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -1,50 Japanese regular : -0,33 Italians regular : -0,67 British regular : 0,67
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I might edit placement of usa bomber in pacific. It wont matter for italy
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Morocco, round 2 : 1/6 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 54 Sea Zone ANZAC loiter and taunt; Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 cruiser and 1 destroyer Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans roll dice for 2 fighters in 54 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 cruiser in 54 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 54 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 fighter moved from 54 Sea Zone to 63 Sea Zone 1 fighter moved from 54 Sea Zone to 63 Sea Zone 1 carrier moved from 26 Sea Zone to 63 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to New Zealand 1 bomber moved from Western United States to New Zealand 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 12 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Chahar, round 2 : 1/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 infantry moved from Egypt to Alexandria 1 fighter moved from French Equatorial Africa to Alexandria 1 artillery moved from British Somaliland to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi Combat - British Battle in Kwangsi British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Alexandria British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Burma to Shan State 6 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 3 infantry placed in Egypt 1 artillery, 1 fighter and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,5 UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by Americans from New Zealand: 1 bomber EDIT: Adding units owned by Americans to Midway: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -1,50 Japanese regular : -0,33 Italians regular : -0,67 British regular : 0,67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 mech_infantry moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Syria 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Syria Combat - Italians Battle in Syria Non Combat Move - Italians 1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 cruiser, 1 destroyer and 2 submarines moved from 95 Sea Zone to 98 Sea Zone 1 armour moved from Greece to Romania 1 aaGun, 2 artilleries and 1 infantry moved from Normandy Bordeaux to France 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Yugoslavia to Romania Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 54 Sea Zone Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 cruiser moved from 26 Sea Zone to 63 Sea Zone 2 aaGuns, 1 artillery, 2 fighters and 4 infantry moved from Queensland to New South Wales 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 destroyer moved from 41 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Baltic States to Eastern Poland 1 tactical_bomber moved from Poland to Eastern Poland 1 bomber moved from Western Germany to Eastern Poland 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 artillery and 11 infantry moved from Baltic States to Novgorod Combat - Germans Battle in Eastern Poland Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 artillery and 13 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 13 infantry in Novgorod, round 2 : 6/14 hits, 2,67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 13 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns and 2 artilleries moved from Baltic States to Novgorod 1 aaGun, 2 artilleries and 13 infantry moved from Bessarabia to Western Ukraine 10 mech_infantrys moved from Baltic States to Novgorod 6 armour moved from Baltic States to Novgorod 2 mech_infantrys moved from Poland to Novgorod 1 artillery moved from Norway to Finland 1 armour moved from Baltic States to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Germany 1 bomber moved from Eastern Poland to Western Germany 2 mech_infantrys moved from Poland to Novgorod 4 armour and 4 mech_infantrys moved from Poland to Western Ukraine 1 mech_infantry moved from Germany to Baltic States 1 armour and 8 mech_infantrys moved from Germany to Romania 7 infantry moved from Finland to Karelia 1 infantry moved from Western Germany to France Place Units - Germans 6 mech_infantrys placed in Germany 1 infantry placed in France 2 infantry placed in Western Germany 1 infantry placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 2,83