@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L21 BM SC (Allies+18) vs AetV (Axis) game 2
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 45 Sea Zone 3 fighters moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 45 Sea Zone to Java 1 marine moved from Queensland to 54 Sea Zone 2 artilleries and 2 infantry moved from Queensland to South Australia 2 fighters moved from Burma to Java 1 fighter moved from Eastern Persia to India 1 infantry moved from Trans-Jordan to Syria Place Units - ANZAC 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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@aequitas-et-veritas Hope all is well, I am just posting so the game does not fall behind too much in the Forum.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Rostov 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 bomber moved from Novgorod to Rostov 1 bomber moved from Southern Italy to Rostov 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits, 1,50 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Rostov Germans attack with 2 bombers and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 10 mech_infantrys moved from Ukraine to Bryansk 2 armour and 5 mech_infantrys moved from Romania to Ukraine 2 bombers moved from Rostov to Ukraine 5 infantry moved from Belarus to Bryansk 3 infantry moved from Archangel to Novgorod 2 aaGuns, 1 artillery, 3 infantry and 2 tactical_bombers moved from Northern Italy to Western Germany 1 aaGun moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Southern Italy to Germany 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 1 fighter placed in Western Germany 3 mech_infantrys placed in Novgorod 3 armour placed in Ukraine 6 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : 0,33 Germans regular : 1,83
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@sovietishcat said in L21 BM SC (Allies+18) vs AetV (Axis) game 2:
@aequitas-et-veritas Hope all is well, I am just posting so the game does not fall behind too much in the Forum.
All good, just have a lot of workload at the moment.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Tambov to Rostov 1 infantry moved from Volgograd to Rostov 2 fighters moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Russia to Tambov 2 fighters moved from Rostov to Russia 1 infantry moved from Buyant-Uhaa to Jehol 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 fighter moved from Burma to Java 1 armour moved from Syria to Egypt 1 tactical_bomber moved from Iraq to Eastern Persia 1 armour moved from Syria to Persia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -0,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Amur to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 8 Sea Zone 1 artillery moved from 8 Sea Zone to Aleutian Islands 1 armour moved from Manchuria to Siberia Japanese take Siberia from Russians 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from Malaya to Shan State 2 fighters moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians Combat - Japanese Battle in Aleutian Islands Battle in 6 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 4 destroyers, 4 fighters, 1 marine, 2 tactical_bombers and 2 transports Americans defend with 1 submarine Japanese roll dice for 1 carrier, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 5/11 hits, 5,17 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 carrier, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China 6 artilleries moved from Amur to Manchuria 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Manchuria 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6 Japanese collect 34 PUs (1 lost to blockades); end with 34 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,17 Japanese regular : -0,00 UK_Pacific regular : -0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 7 destroyers and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from United Kingdom to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 submarine moved from 10 Sea Zone to 8 Sea Zone Combat - Americans Americans creates battle in territory 43 Sea Zone Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in Normandy Bordeaux Americans attack with 1 armour, 1 fighter, 7 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 fighter, 7 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 2 : 5/12 hits, 2,83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Line Islands to 29 Sea Zone 2 fighters moved from 30 Sea Zone to Queensland 1 cruiser and 1 marine moved from 54 Sea Zone to 49 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 1 fighter and 2 submarines moved from 54 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone 1 bomber moved from Johnston Island to Western United States 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Algeria to Morocco 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 destroyers and 1 submarine placed in 101 Sea Zone 4 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese 6 artilleries and 13 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Kwangsi 1 fighter moved from Kansu to Kiangsi Place Units - Chinese 1 artillery and 4 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Burma to Shan State 2 mech_infantrys moved from India to Shan State 1 fighter moved from India to Shan State 1 fighter moved from Java to Shan State 1 bomber moved from Anhwe to Shan State Combat - British Battle in Shan State British attack with 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys Japanese defend with 2 infantry British roll dice for 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 2/6 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber and 2 fighters moved from Shan State to India 2 fighters moved from Eastern Persia to Russia 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Syria to Northwest Persia 1 armour moved from Egypt to Iraq 1 fighter moved from Egypt to Persia 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 marine moved from Morocco to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 2 mech_infantrys moved from Kiangsu to Kiangsi 1 mech_infantry moved from Hunan to Kiangsi 2 mech_infantrys moved from Shantung to Kiangsi 3 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Anhwe to Kiangsi Place Units - British 1 submarine placed in 110 Sea Zone 1 fighter placed in United Kingdom 2 infantry placed in United Kingdom 2 infantry placed in Egypt 1 artillery and 1 infantry placed in Persia British undo move 4. 1 infantry placed in Egypt 1 infantry placed in Persia Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,3,6,3,3,1,6,5,2,3,4,5,5,5,1,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 1,67 Japanese regular : 0,33 Germans regular : -0,67 British regular : -0,17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 infantry moved from Malta to 96 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 artilleries and 1 mech_infantry moved from Libya to Tunisia 1 submarine moved from 95 Sea Zone to 94 Sea Zone 2 fighters moved from 94 Sea Zone to Tunisia 2 fighters moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport British defend with 1 cruiser Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 94 Sea Zone Italians win with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Tunisia Italians attack with 2 artilleries, 2 fighters and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 2 artilleries, 2 fighters and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 2,00 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Rostov Italians attack with 1 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour moved from Romania to Ukraine 1 mech_infantry moved from Northern Italy to Romania 3 infantry moved from Northern Italy to France 3 infantry moved from Southern Italy to Northern Italy 2 fighters moved from 94 Sea Zone to Southern Italy 2 fighters moved from Tunisia to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 battleship moved from 96 Sea Zone to 97 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone 1 armour and 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 1,00 Russians regular : 1,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from 49 Sea Zone to Solomon Islands Combat - ANZAC Battle in Solomon Islands Non Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 49 Sea Zone 1 fighter moved from India to Kiangsi 1 fighter moved from Queensland to Java 1 infantry moved from Syria to Iraq Place Units - ANZAC 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 12 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Rostov 1 bomber moved from Ukraine to Tambov 1 bomber moved from Ukraine to Rostov 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 tactical_bomber moved from Western Germany to 125 Sea Zone 3 fighters and 1 tactical_bomber moved from Western Germany to Norway Combat - Germans Battle in 125 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 125 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Norway Germans attack with 4 fighters and 3 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 4 fighters and 3 tactical_bombers in Norway, round 2 : 3/7 hits, 4,00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Norway Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Germans: 1 fighter Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Tambov to Novgorod 1 bomber moved from Rostov to Novgorod 5 armour and 5 mech_infantrys moved from Ukraine to Bryansk 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Novgorod to Bryansk 1 infantry and 1 mech_infantry moved from Novgorod to Karelia 2 fighters and 1 tactical_bomber moved from Norway to Western Germany 1 fighter and 2 tactical_bombers moved from Norway to Germany 1 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to France 6 infantry moved from Western Germany to France 1 tactical_bomber moved from 125 Sea Zone to Western Germany Place Units - Germans 3 mech_infantrys placed in Ukraine 6 mech_infantrys placed in Romania 9 infantry placed in Western Germany 1 infantry placed in Germany 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Russians regular : 0,00 Germans regular : -0,50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 7 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 1 tactical_bomber moved from Eastern Persia to Russia 1 infantry moved from Yenisey to Timguska 1 infantry moved from Kansu to Shensi 2 infantry moved from Jehol to Anhwe 1 fighter moved from Java to Kiangsi 1 armour moved from Egypt to French Equatorial Africa 1 armour moved from Persia to Northwest Persia Place Units - Russians 7 artilleries placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,67
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone Japanese take 43 Sea Zone from Americans 2 bombers moved from French Indo China to 42 Sea Zone 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 mech_infantry moved from Central Mongolia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians Combat - Japanese Japanese creates battle in territory 37 Sea Zone
Combat Hit Differential Summary :
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Scramble to sz42?
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@aequitas-et-veritas no thank you!
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone Japanese take 43 Sea Zone from Americans 2 bombers moved from French Indo China to 42 Sea Zone 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 mech_infantry moved from Central Mongolia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 mech_infantrys Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/8 hits, 4,83 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from 42 Sea Zone to Philippines 2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 aaGun, 7 artilleries and 1 infantry moved from Manchuria to Jehol Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Manchuria 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 artilleries, 2 infantry and 2 transports EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports EDIT: Removing units owned by Japanese from Japan: 2 infantry EDIT: Removing units owned by Japanese from Jehol: 2 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2 Japanese collect 35 PUs (4 lost to blockades); end with 35 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,67 Japanese regular : -0,17 UK_Pacific regular : 0,00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 1 bomber moved from Western United States to Aleutian Islands 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Americans creates battle in territory 37 Sea Zone Battle in Aleutian Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Aleutian Islands Americans win, taking 37 Sea Zone from Japanese, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 bomber moved from Aleutian Islands to British Columbia 1 submarine moved from 8 Sea Zone to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 4 carriers, 4 destroyers, 1 fighter and 4 submarines moved from 26 Sea Zone to 63 Sea Zone 1 cruiser moved from 49 Sea Zone to 63 Sea Zone 2 fighters moved from Queensland to Java 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 6 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 4 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 artilleries placed in Normandy Bordeaux 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Kiangsi to Kwangsi 1 fighter moved from Kiangsi to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Kiangsi 1 infantry moved from Chahar to Anhwe Place Units - Chinese 1 infantry placed in Shantung 6 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 17 PUs; end with 18 PUs Purchase Units - British British buy 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Kiangsi to Yunnan 1 mech_infantry moved from India to Yunnan 2 mech_infantrys moved from India to Shan State 1 fighter moved from India to Shan State 1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan 1 bomber moved from India to Shan State 1 fighter moved from India to Yunnan 1 infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in Yunnan British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 bomber, 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Shan State, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shan State British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Shan State, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Shan State to Burma 1 armour, 11 infantry and 1 mech_infantry moved from India to Burma 1 tactical_bomber moved from Yunnan to Kiangsi 1 fighter moved from Yunnan to Kiangsi 1 fighter moved from Yunnan to Burma 1 fighter moved from Persia to Burma 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Gibraltar 1 armour moved from Northwest Persia to Iraq Place Units - British 1 artillery and 4 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone 1 infantry placed in Egypt 3 infantry placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -0,33 Japanese regular : -0,67 British regular : -0,83
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Will post my turn tomorrow.
Have a lot of work going atm. -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans 2 fighters moved from 94 Sea Zone to Libya 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 94 Sea Zone to 95 Sea Zone Combat - Italians Battle in Libya Italians attack with 2 fighters and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Romania to Ukraine 2 fighters moved from Libya to 95 Sea Zone 2 artilleries moved from Tunisia to Libya Place Units - Italians 1 transport placed in 95 Sea Zone 1 artillery and 3 infantry placed in Northern Italy Italians undo move 2. 1 artillery and 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to France: 2 infantry EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -0,33 British regular : -0,33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour and 2 marines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Kiangsi to Burma 1 fighter moved from Queensland to Java 1 aaGun moved from Queensland to South Australia 1 submarine moved from 49 Sea Zone to 63 Sea Zone 1 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 armour and 2 marines placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Samara 1 armour moved from Bryansk to Samara Germans take Tambov from Russians 1 infantry moved from Rostov to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 2 bombers moved from Novgorod to Samara 1 mech_infantry moved from Karelia to Norway Germans take Norway from Americans Combat - Germans Battle in Samara Germans attack with 1 armour, 2 bombers and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 bombers and 1 infantry in Samara, round 2 : 1/4 hits, 2,00 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Samara Germans roll dice for 1 armour, 2 bombers and 1 infantry in Samara, round 3 : 3/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Samara to Novgorod 2 infantry moved from Belarus to Bryansk 1 infantry moved from Smolensk to Bryansk 2 mech_infantrys moved from Ukraine to Bryansk 6 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Karelia to Finland 2 infantry moved from Novgorod to Belarus 3 infantry moved from Western Germany to France Place Units - Germans 3 artilleries placed in Ukraine 6 mech_infantrys placed in Romania Germans undo move 2. 5 mech_infantrys placed in Romania 1 mech_infantry placed in Novgorod 4 infantry placed in Western Germany 2 infantry placed in Germany 2 infantry placed in Novgorod 1 infantry placed in France Turning on Edit Mode EDIT: Adding units owned by Germans to Vologda: 1 infantry EDIT: Adding units owned by Germans to Smolensk: 1 infantry EDIT: Adding units owned by Germans to Tambov: 1 infantry EDIT: Removing units owned by Germans from Bryansk: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : -1,00 Germans regular : 0,00