@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@aequitas-et-veritas I put 2 inf with my China fighter, so if you were to refuse the edit, I would have 2 inf with the fighter, but since it’s gonna be move to Kansu, just one infantry to Burma and the other one to India.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 airfield, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Americans
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
        1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
        1 bomber moved from Hawaiian Islands to Line Islands
        1 artillery and 1 infantry moved from Morocco to Algeria
        1 tactical_bomber moved from 91 Sea Zone to Algeria
        1 mech_infantry moved from Morocco to 91 Sea Zone
        1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
        2 infantry moved from Brazil to French Guiana
              Americans take French Guiana from Neutral_Axis
    Combat - Americans
        Americans creates battle in territory 39 Sea Zone
        Battle in Line Islands
            Americans attack with 1 artillery, 1 bomber and 1 infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Line Islands, round 2 : 1/3 hits, 1,33 expected hits
                Japanese roll dice for 1 infantry in Line Islands, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Line Islands
            Americans win, taking Line Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in 110 Sea Zone
            British loiter and taunt; Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
            Germans defend with 1 destroyer
                Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 0/3 hits, 1,17 expected hits
                Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Germans lost in 110 Sea Zone
            Americans win with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
            Casualties for Germans: 1 destroyer
        Battle in Normandy Bordeaux
        Battle in Algeria
            Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
            Italians defend with 1 infantry
                Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 1/3 hits, 1,17 expected hits
                Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Algeria
            Americans win, taking Normandy Bordeaux from Germans, taking Algeria from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - Americans
        1 tactical_bomber moved from Algeria to Gibraltar
        1 marine moved from Morocco to 91 Sea Zone
        1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
        1 armour, 1 cruiser, 3 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
        1 armour, 3 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
        1 mech_infantry moved from 110 Sea Zone to United Kingdom
        1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        4 infantry moved from Central United States to 101 Sea Zone
        4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        4 infantry moved from 91 Sea Zone to Morocco
        1 submarine moved from 39 Sea Zone to 43 Sea Zone
        1 submarine moved from 25 Sea Zone to 6 Sea Zone
        1 bomber moved from Line Islands to Johnston Island
        3 destroyers moved from 26 Sea Zone to 30 Sea Zone
        2 destroyers moved from 30 Sea Zone to 54 Sea Zone
        1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 submarine moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from Western United States to 30 Sea Zone
        1 carrier moved from 26 Sea Zone to 30 Sea Zone
        5 fighters moved from 54 Sea Zone to Java
    Place Units - Americans
        2 infantry placed in Central United States
        2 transports placed in 101 Sea Zone
        1 destroyer placed in 101 Sea Zone
        2 destroyers and 3 submarines placed in 10 Sea Zone
        1 airfield placed in Java
    Turn Complete - Americans
        Americans collect 60 PUs; end with 60 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        3 artilleries and 11 infantry moved from Hunan to Anhwe
        2 infantry moved from Kweichow to Anhwe
    Combat - Chinese
        Battle in Anhwe
            Chinese attack with 3 artilleries and 13 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 artilleries and 13 infantry in Anhwe, round 2 : 6/16 hits, 3,67 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        3 artilleries placed in Anhwe
    Turn Complete - Chinese
        Chinese collect 12 PUs; end with 13 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    Purchase Units - British
        British buy 1 artillery, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Politics - British
        Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - British
        1 mech_infantry moved from Kenya to Ethiopia
              British take Ethiopia from Italians
        1 infantry moved from Egypt to Alexandria
              British take Alexandria from Italians
        1 infantry moved from Burma to Shan State
              UK_Pacific take Shan State from Japanese
        2 mech_infantrys moved from Hunan to Kiangsu
        2 mech_infantrys moved from Hunan to Shantung
        1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
        1 bomber moved from Hunan to Shantung
    Combat - British
        Battle in Kiangsu
            British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
            Japanese defend with 1 infantry
                British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 1,50 expected hits
                Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Kiangsu
            British win, taking Kiangsu from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Shantung
            British attack with 1 bomber and 2 mech_infantrys
            Japanese defend with 1 artillery
                British roll dice for 1 bomber and 2 mech_infantrys in Shantung, round 2 : 1/3 hits, 1,00 expected hits
                Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese lost in Shantung
            British win, taking Shantung from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
    Non Combat Move - British
        1 bomber moved from Shantung to Anhwe
        1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
        2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
        1 armour moved from Kenya to Egypt
        1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
        1 destroyer moved from 92 Sea Zone to 95 Sea Zone
        1 fighter moved from Gibraltar to United Kingdom
        2 marines moved from French West Africa to 83 Sea Zone
        1 battleship, 1 cruiser and 2 marines moved from 83 Sea Zone to 91 Sea Zone
        2 marines moved from 91 Sea Zone to Morocco
        1 destroyer moved from 91 Sea Zone to 96 Sea Zone
        1 fighter moved from Iraq to Eastern Persia
        1 fighter moved from Egypt to Eastern Persia
        1 fighter moved from Burma to Java
        3 aaGuns, 1 artillery and 4 infantry moved from Hunan to Anhwe
        1 mech_infantry moved from Burma to Hunan
        1 infantry moved from Kwangtung to Kiangsi
        1 fighter moved from Burma to India
        4 infantry moved from Burma to India
        1 armour moved from Persia to Syria
        4 infantry moved from United Kingdom to 110 Sea Zone
        1 infantry moved from Persia to Iraq
    Place Units - British
        2 transports placed in 110 Sea Zone
        1 artillery and 1 infantry placed in Egypt
        1 factory_minor placed in Persia
    Turn Complete - British
        British collect 32 PUs; end with 32 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    Place Units - UK_Pacific
        1 armour, 3 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
        UK_Pacific collect 10 PUs; end with 10 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
        Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry
        Turning on Edit Mode
        EDIT: Removing units owned by British from Burma: 1 infantry
        EDIT: Adding units owned by British to India: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Burma: 1 fighter
        EDIT: Adding units owned by Chinese to Kansu: 1 fighter
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Kansu: 1 fighter
        EDIT: Adding units owned by Chinese to Kansu: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2,33
Americans regular : -1,33
Italians regular : -0,33
Japanese regular : -1,33
Germans regular : -0,67
British regular : 0,50
@aequitas-et-veritas Use second file posted, I did the edits and thank you for it :blush:
@aequitas-et-veritas I know it’s obvious, but just in case, the 4 UK inf in sz 110 are on 2 USA tts.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from Cyprus to 99 Sea Zone
        1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
        1 infantry moved from 96 Sea Zone to Malta
        1 submarine moved from 97 Sea Zone to 95 Sea Zone
        2 fighters moved from Southern Italy to 95 Sea Zone
        2 fighters moved from 97 Sea Zone to 96 Sea Zone
        1 carrier and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
        1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone
        1 destroyer moved from 97 Sea Zone to 96 Sea Zone
    Combat - Italians
        Battle in 96 Sea Zone
            Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
            British defend with 1 destroyer
                Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits
                British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 battleship owned by the Italians
                1 destroyer owned by the British lost in 96 Sea Zone
            Italians win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Malta
        Battle in 95 Sea Zone
            Italians attack with 2 fighters and 1 submarine
            British defend with 1 destroyer
                Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                British roll dice for 1 destroyer in 95 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the British and 1 submarine owned by the Italians lost in 95 Sea Zone
            Italians win, taking Malta from British with 2 fighters remaining. Battle score for attacker is 2
            Casualties for Italians: 1 submarine
            Casualties for British: 1 destroyer
    Non Combat Move - Italians
        2 fighters moved from 95 Sea Zone to Southern Italy
        1 armour moved from Northern Italy to Romania
        1 mech_infantry moved from Romania to Ukraine
        1 infantry moved from Northern Italy to Southern Italy
        2 artilleries and 1 mech_infantry moved from Tobruk to Libya
    Place Units - Italians
        1 submarine placed in 95 Sea Zone
        1 infantry and 1 mech_infantry placed in Northern Italy
        1 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 12 PUs; end with 12 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -2,00
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 54 Sea Zone to 45 Sea Zone
        3 fighters moved from Queensland to 45 Sea Zone
    Combat - ANZAC
        Battle in 45 Sea Zone
            ANZAC attack with 3 fighters and 1 submarine
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 45 Sea Zone
            ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - ANZAC
        3 fighters moved from 45 Sea Zone to Java
        1 marine moved from Queensland to 54 Sea Zone
        2 artilleries and 2 infantry moved from Queensland to South Australia
        2 fighters moved from Burma to Java
        1 fighter moved from Eastern Persia to India
        1 infantry moved from Trans-Jordan to Syria
    Place Units - ANZAC
        1 fighter placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
    Politics - French
        Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
@aequitas-et-veritas Hope all is well, I am just posting so the game does not fall behind too much in the Forum.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Bryansk to Rostov
        1 infantry moved from Archangel to Vologda
              Germans take Vologda from Russians
        1 infantry moved from Archangel to Smolensk
              Germans take Smolensk from Russians
        1 bomber moved from Novgorod to Rostov
        1 bomber moved from Southern Italy to Rostov
        1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
        2 infantry moved from France to Normandy Bordeaux
    Combat - Germans
        Battle in Normandy Bordeaux
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits, 1,50 expected hits
                Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Americans lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Americans: 1 mech_infantry
        Battle in Rostov
            Germans attack with 2 bombers and 2 infantry
            Russians defend with 1 artillery and 1 infantry
                Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 2/4 hits, 1,67 expected hits
                Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
            Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 artillery and 1 infantry
    Non Combat Move - Germans
        10 mech_infantrys moved from Ukraine to Bryansk
        2 armour and 5 mech_infantrys moved from Romania to Ukraine
        2 bombers moved from Rostov to Ukraine
        5 infantry moved from Belarus to Bryansk
        3 infantry moved from Archangel to Novgorod
        2 aaGuns, 1 artillery, 3 infantry and 2 tactical_bombers moved from Northern Italy to Western Germany
        1 aaGun moved from Western Germany to Germany
        1 fighter and 1 tactical_bomber moved from Western Germany to Germany
        1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
        1 tactical_bomber moved from Southern Italy to Germany
        1 fighter moved from Southern Italy to Western Germany
    Place Units - Germans
        1 fighter placed in Western Germany
        3 mech_infantrys placed in Novgorod
        3 armour placed in Ukraine
        6 infantry placed in Western Germany
        4 infantry placed in Germany
    Turn Complete - Germans
        Germans collect 60 PUs; end with 60 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 0,33
Germans regular : 1,83
@sovietishcat said in L21 BM SC (Allies+18) vs AetV (Axis) game 2:
@aequitas-et-veritas Hope all is well, I am just posting so the game does not fall behind too much in the Forum.
All good, just have a lot of workload at the moment.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Russians
        Russians buy 10 infantry; Remaining resources: 2 PUs; 
    Politics - Russians
        Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Russians
        1 infantry moved from Buyant-Uhaa to Jehol
              Chinese take Jehol from Japanese
        1 infantry moved from Tambov to Rostov
        1 infantry moved from Volgograd to Rostov
        2 fighters moved from Russia to Rostov
    Combat - Russians
        Battle in Rostov
            Russians attack with 2 fighters and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    Non Combat Move - Russians
        1 infantry moved from Russia to Tambov
        2 fighters moved from Rostov to Russia
        1 infantry moved from Buyant-Uhaa to Jehol
        2 infantry moved from Olgiy to Kansu
        1 infantry moved from Dzavhan to Yenisey
        1 infantry moved from Ulaanbaatar to Yakut S.S.R.
        1 fighter moved from Burma to Java
        1 armour moved from Syria to Egypt
        1 tactical_bomber moved from Iraq to Eastern Persia
        1 armour moved from Syria to Persia
    Place Units - Russians
        10 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 24 PUs; end with 26 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 2 artilleries, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery moved from Amur to 5 Sea Zone
        1 artillery and 1 transport moved from 5 Sea Zone to 8 Sea Zone
        1 artillery moved from 8 Sea Zone to Aleutian Islands
        1 armour moved from Manchuria to Siberia
              Japanese take Siberia from Russians
        1 infantry moved from French Indo China to Yunnan
        1 infantry moved from French Indo China to Shan State
        1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
        1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
        2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone
        2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport moved from 43 Sea Zone to 37 Sea Zone
        1 marine moved from Guam to 21 Sea Zone
        1 cruiser, 1 destroyer and 1 marine moved from 21 Sea Zone to 6 Sea Zone
        1 infantry moved from Malaya to Shan State
        2 fighters moved from Japan to 6 Sea Zone
        1 tactical_bomber moved from Japan to 6 Sea Zone
        1 fighter moved from Manchuria to 6 Sea Zone
        1 destroyer moved from 5 Sea Zone to 6 Sea Zone
        1 mech_infantry moved from Chahar to Central Mongolia
              Japanese take Central Mongolia from Russians
    Combat - Japanese
        Battle in Aleutian Islands
        Battle in 6 Sea Zone
            Japanese attack with 1 carrier, 1 cruiser, 4 destroyers, 4 fighters, 1 marine, 2 tactical_bombers and 2 transports
            Americans defend with 1 submarine
                Japanese roll dice for 1 carrier, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 5/11 hits, 5,17 expected hits
                Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Americans lost in 6 Sea Zone
            Japanese win, taking Aleutian Islands from Americans with 1 carrier, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in Yunnan
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in Shan State
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Japanese
        1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
        1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
        1 submarine moved from 46 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China
        6 artilleries moved from Amur to Manchuria
        3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
    Place Units - Japanese
        1 factory_minor placed in Malaya
        3 infantry placed in French Indo China
        1 artillery and 2 infantry placed in Manchuria
        1 artillery and 3 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
        Japanese collect 34 PUs (1 lost to blockades); end with 34 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,17
Japanese regular : -0,00
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 7 destroyers and 4 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
        1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
        1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
        1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 marine moved from United Kingdom to 110 Sea Zone
        1 marine moved from 110 Sea Zone to Normandy Bordeaux
        1 fighter moved from 110 Sea Zone to Normandy Bordeaux
        5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
        5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
        5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Algeria to Tunisia
              Americans take Tunisia from Italians
        1 submarine moved from 10 Sea Zone to 8 Sea Zone
    Combat - Americans
        Americans creates battle in territory 43 Sea Zone
        Battle in 8 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 8 Sea Zone
            Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Norway
        Battle in Normandy Bordeaux
            Americans attack with 1 armour, 1 fighter, 7 infantry, 1 marine and 2 mech_infantrys
            Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                Americans roll dice for 1 armour, 1 fighter, 7 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 2 : 5/12 hits, 2,83 expected hits
                Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Germans lost in Normandy Bordeaux
            Americans win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
    Non Combat Move - Americans
        1 fighter moved from Normandy Bordeaux to 110 Sea Zone
        1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
        1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 submarine moved from 43 Sea Zone to 37 Sea Zone
        1 destroyer moved from 54 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from Line Islands to 29 Sea Zone
        2 fighters moved from 30 Sea Zone to Queensland
        1 cruiser and 1 marine moved from 54 Sea Zone to 49 Sea Zone
        1 battleship, 3 carriers, 1 destroyer, 1 fighter and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
        1 carrier and 1 destroyer moved from 30 Sea Zone to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone
        1 bomber moved from Johnston Island to Western United States
        2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
        2 infantry moved from Central United States to 101 Sea Zone
        2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
        2 infantry moved from French Guiana to 88 Sea Zone
        4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
        4 infantry moved from 91 Sea Zone to Gibraltar
        1 artillery moved from Algeria to Morocco
        1 destroyer moved from 25 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    Place Units - Americans
        3 destroyers and 1 submarine placed in 101 Sea Zone
        4 destroyers and 3 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 64 PUs; end with 64 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
    Combat - Chinese
        Chinese creates battle in territory Chahar
    Non Combat Move - Chinese
        6 artilleries and 13 infantry moved from Anhwe to Kiangsi
        1 infantry moved from Kwangsi to Yunnan
        1 infantry moved from Kiangsi to Kwangsi
        1 fighter moved from Kansu to Kiangsi
    Place Units - Chinese
        1 artillery and 4 infantry placed in Kiangsi
    Turn Complete - Chinese
        Chinese collect 19 PUs; end with 19 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    Purchase Units - British
        British buy 1 artillery, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 mech_infantry moved from Ethiopia to British Somaliland
              British take British Somaliland from Italians
        1 infantry moved from Alexandria to Tobruk
              British take Tobruk from Italians
        1 infantry moved from Burma to Shan State
        2 mech_infantrys moved from India to Shan State
        1 fighter moved from India to Shan State
        1 fighter moved from Java to Shan State
        1 bomber moved from Anhwe to Shan State
    Combat - British
        Battle in Shan State
            British attack with 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys
            Japanese defend with 2 infantry
                British roll dice for 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 2/6 hits, 2,17 expected hits
                Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
            British win, taking Shan State from Japanese with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - British
        1 bomber and 2 fighters moved from Shan State to India
        2 fighters moved from Eastern Persia to Russia
        1 infantry moved from Iraq to Northwest Persia
        1 armour moved from Syria to Northwest Persia
        1 armour moved from Egypt to Iraq
        1 fighter moved from Egypt to Persia
        4 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
        1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 fighter moved from United Kingdom to Normandy Bordeaux
        1 marine moved from Morocco to 91 Sea Zone
        1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone
        1 marine moved from 110 Sea Zone to Normandy Bordeaux
        1 cruiser moved from 91 Sea Zone to 94 Sea Zone
        2 mech_infantrys moved from Kiangsu to Kiangsi
        1 mech_infantry moved from Hunan to Kiangsi
        2 mech_infantrys moved from Shantung to Kiangsi
        3 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Anhwe to Kiangsi
    Place Units - British
        1 submarine placed in 110 Sea Zone
        1 fighter placed in United Kingdom
        2 infantry placed in United Kingdom
        2 infantry placed in Egypt
        1 artillery and 1 infantry placed in Persia
        British undo move 4.
        1 infantry placed in Egypt
        1 infantry placed in Persia
    Turn Complete - British
        British collect 32 PUs; end with 32 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    Place Units - UK_Pacific
        3 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,3,6,3,3,1,6,5,2,3,4,5,5,5,1,6
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
        UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
        Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 1,67
Japanese regular : 0,33
Germans regular : -0,67
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 armour and 1 mech_infantry moved from Ukraine to Rostov
        1 infantry moved from Malta to 96 Sea Zone
        1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
        2 artilleries and 1 mech_infantry moved from Libya to Tunisia
        1 submarine moved from 95 Sea Zone to 94 Sea Zone
        2 fighters moved from 94 Sea Zone to Tunisia
        2 fighters moved from Southern Italy to 94 Sea Zone
    Combat - Italians
        Battle in 94 Sea Zone
            Italians attack with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport
            British defend with 1 cruiser
                Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 cruiser owned by the British lost in 94 Sea Zone
            Italians win with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
            Casualties for British: 1 cruiser
        Battle in Tunisia
            Italians attack with 2 artilleries, 2 fighters and 1 mech_infantry
            Americans defend with 1 infantry
                Italians roll dice for 2 artilleries, 2 fighters and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 2,00 expected hits
                Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Americans lost in Tunisia
            Italians win, taking Tunisia from Americans with 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Rostov
            Italians attack with 1 armour and 1 mech_infantry
            Russians defend with 2 infantry
                Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits
                1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov
            Russians win with 1 infantry remaining. Battle score for attacker is -7
            Casualties for Italians: 1 armour and 1 mech_infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 armour moved from Romania to Ukraine
        1 mech_infantry moved from Northern Italy to Romania
        3 infantry moved from Northern Italy to France
        3 infantry moved from Southern Italy to Northern Italy
        2 fighters moved from 94 Sea Zone to Southern Italy
        2 fighters moved from Tunisia to 94 Sea Zone
        1 infantry moved from 94 Sea Zone to Tunisia
        1 battleship moved from 96 Sea Zone to 97 Sea Zone
    Place Units - Italians
        1 transport placed in 97 Sea Zone
        1 armour and 1 mech_infantry placed in Northern Italy
        1 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 12 PUs; end with 12 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 1,00
Russians regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 marine moved from 49 Sea Zone to Solomon Islands
    Combat - ANZAC
        Battle in Solomon Islands
    Non Combat Move - ANZAC
        1 submarine moved from 45 Sea Zone to 49 Sea Zone
        1 fighter moved from India to Kiangsi
        1 fighter moved from Queensland to Java
        1 infantry moved from Syria to Iraq
    Place Units - ANZAC
        1 fighter placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from United Kingdom to Gibraltar
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 12 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Vologda to Samara
              Germans take Samara from Russians
        1 infantry moved from Bryansk to Tambov
        1 infantry moved from Bryansk to Rostov
        1 bomber moved from Ukraine to Tambov
        1 bomber moved from Ukraine to Rostov
        1 fighter and 2 tactical_bombers moved from Germany to Norway
        1 tactical_bomber moved from Western Germany to 125 Sea Zone
        3 fighters and 1 tactical_bomber moved from Western Germany to Norway
    Combat - Germans
        Battle in 125 Sea Zone
            Germans attack with 1 tactical_bomber
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 125 Sea Zone
            Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Norway
            Germans attack with 4 fighters and 3 tactical_bombers
            Americans defend with 1 infantry and 1 mech_infantry
                Germans roll dice for 4 fighters and 3 tactical_bombers in Norway, round 2 : 3/7 hits, 4,00 expected hits
                Americans roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
                1 fighter owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Norway
            Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
            Casualties for Germans: 1 fighter
            Casualties for Americans: 1 infantry and 1 mech_infantry
        Battle in Tambov
            Germans attack with 1 bomber and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 2/2 hits, 0,83 expected hits
                Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
            Germans win with 1 bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Rostov
            Germans attack with 1 bomber and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 0/2 hits, 0,83 expected hits
                Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 1/2 hits, 0,83 expected hits
                Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Rostov
            Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 bomber moved from Tambov to Novgorod
        1 bomber moved from Rostov to Novgorod
        5 armour and 5 mech_infantrys moved from Ukraine to Bryansk
        1 infantry moved from Smolensk to Vologda
        1 infantry moved from Bryansk to Smolensk
        2 infantry moved from Novgorod to Belarus
        2 mech_infantrys moved from Novgorod to Bryansk
        1 infantry and 1 mech_infantry moved from Novgorod to Karelia
        2 fighters and 1 tactical_bomber moved from Norway to Western Germany
        1 fighter and 2 tactical_bombers moved from Norway to Germany
        1 infantry moved from Western Germany to Germany
        1 artillery moved from Western Germany to France
        6 infantry moved from Western Germany to France
        1 tactical_bomber moved from 125 Sea Zone to Western Germany
    Place Units - Germans
        3 mech_infantrys placed in Ukraine
        6 mech_infantrys placed in Romania
        9 infantry placed in Western Germany
        1 infantry placed in Germany
        2 infantry placed in Novgorod
    Turn Complete - Germans
        Germans collect 56 PUs; end with 56 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Russians regular : 0,00
Germans regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 7 artilleries; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Russia to Samara
        2 fighters moved from Russia to Samara
    Combat - Russians
        Battle in Samara
            Russians attack with 2 fighters and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 2/4 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Samara
            Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        2 fighters moved from Samara to Russia
        1 tactical_bomber moved from Eastern Persia to Russia
        1 infantry moved from Yenisey to Timguska
        1 infantry moved from Kansu to Shensi
        2 infantry moved from Jehol to Anhwe
        1 fighter moved from Java to Kiangsi
        1 armour moved from Egypt to French Equatorial Africa
        1 armour moved from Persia to Northwest Persia
    Place Units - Russians
        7 artilleries placed in Russia
    Turn Complete - Russians
        Russians collect 21 PUs; end with 21 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - Japanese
        Japanese buy 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 unit repaired.
        1 infantry moved from Manchuria to Jehol
              Japanese take Jehol from Chinese
        1 armour moved from Siberia to Sakha
              Japanese take Sakha from Russians
        1 armour moved from Sakha to Buryatia
              Japanese take Buryatia from Russians
        1 infantry moved from French Indo China to Yunnan
        1 infantry moved from French Indo China to Kwangsi
        1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
        1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
        3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
        1 submarine moved from 35 Sea Zone to 42 Sea Zone
              Japanese take 43 Sea Zone from Americans
        2 bombers moved from French Indo China to 42 Sea Zone
        2 infantry moved from French Indo China to Shan State
        1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
        1 mech_infantry moved from Central Mongolia to Ulaanbaatar
              Japanese take Ulaanbaatar from Russians
        1 infantry moved from Manchuria to Buyant-Uhaa
              Japanese take Buyant-Uhaa from Russians
    Combat - Japanese
        Japanese creates battle in territory 37 Sea Zone
Combat Hit Differential Summary :
Scramble to sz42?
@aequitas-et-veritas no thank you!