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The Mouse vs Captain Squareyez
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germans 1 bomber and 2 fighters placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 14 Italians : 13 / 17 Chinese : 0 / 0 Americans : 37 / 39
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 2 armour, 1 battleship, 2 bombers, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from New Zealand to 42 Sea Zone Combat - Japanese Non Combat Move - Japanese 2 bombers moved from Russia to Germany 1 armour moved from Bulgaria Romania to Germany 1 armour moved from Trans-Jordan to Libya 1 armour moved from Belgian Congo to Egypt 3 infantry moved from Caucasus to 16 Sea Zone 2 armour, 1 battleship, 1 cruiser, 4 infantry and 3 transports moved from 16 Sea Zone to 14 Sea Zone 4 infantry moved from 14 Sea Zone to Libya 2 armour moved from 14 Sea Zone to Libya 1 transport moved from 35 Sea Zone to 15 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 53 Sea Zone to 43 Sea Zone 1 armour, 4 battleships, 2 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 armour moved from Finland to Norway 1 armour moved from Karelia S.S.R. to Finland 1 fighter moved from Karelia S.S.R. to Germany Place Units - Japanese 1 armour and 1 infantry placed in India 1 battleship and 1 carrier placed in 16 Sea Zone 1 armour and 1 infantry placed in Caucasus 1 bomber and 1 fighter placed in Karelia S.S.R. 1 bomber placed in Russia Turn Complete - Japanese Japanese collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 14 Italians : 13 / 17 Chinese : 0 / 0 Americans : 37 / 39
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TripleA Turn Summary: British round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Purchase Units - British British buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - British 2 battleships, 2 carriers, 1 cruiser and 7 transports moved from 7 Sea Zone to 8 Sea Zone Place Units - British 1 artillery and 1 fighter placed in United Kingdom Turn Complete - British British collect 12 PUs; end with 12 PUs
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 12 Italians : 13 / 17 Chinese : 0 / 0 Americans : 37 / 39
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Purchase Units - Italians Italians buy 1 armour and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - Italians 6 infantry moved from Italy to France 1 infantry moved from Italy to France 1 fighter moved from Italy to France Place Units - Italians 1 armour and 1 fighter placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 12 Italians : 13 / 15 Chinese : 0 / 0 Americans : 37 / 39
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 2 armour and 5 infantry moved from Eastern Canada to 9 Sea Zone 3 armour and 3 infantry moved from Eastern United States to 10 Sea Zone 3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone 3 armour and 3 infantry moved from 8 Sea Zone to United Kingdom 2 armour, 5 infantry and 4 transports moved from 9 Sea Zone to 8 Sea Zone 2 armour and 5 infantry moved from 8 Sea Zone to United Kingdom 5 infantry moved from Western United States to Central United States 1 artillery moved from Western United States to Central United States 1 armour moved from Western United States to Eastern United States 2 infantry moved from Western Canada to Eastern Canada 1 artillery moved from Alaska to Western Canada 2 infantry moved from Alaska to Western Canada 1 infantry moved from Alaska to Western Canada 1 artillery moved from Western Canada to Eastern Canada Place Units - Americans 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Germans 1 bomber moved from Germany to France 7 fighters moved from Germany to Northwestern Europe 1 bomber moved from France to Northwestern Europe 2 infantry moved from France to Northwestern Europe 1 infantry moved from Germany to France Place Units - Germans 1 armour and 5 infantry placed in Germany 2 submarines placed in 5 Sea Zone Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 12 Italians : 13 / 15 Chinese : 0 / 0 Americans : 37 / 37
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 21 Purchase Units - Japanese Japanese buy 4 armour, 2 bombers, 2 cruisers and 2 destroyers; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour, 1 artillery, 4 battleships, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 43 Sea Zone to 22 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 22 Sea Zone to Brazil 4 bombers moved from Germany to United Kingdom Combat - Japanese Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 2,6,1 and causes: 9 damage to unit: factory Bombing raid in United Kingdom causes 9 damage total. Battle in Brazil Japanese attack with 1 armour, 1 artillery and 2 infantry Americans defend with 2 armour, 1 factory and 1 infantry Japanese roll dice for 4 battleships in Brazil, round 2 : 3/4 hits, 2.67 expected hits Americans roll dice for 2 armour and 1 infantry in Brazil, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 armour owned by the Americans and 1 infantry owned by the Americans lost in Brazil Japanese win, taking Brazil from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 2 armour and 1 infantry Non Combat Move - Japanese 1 cruiser moved from 14 Sea Zone to 12 Sea Zone 1 battleship and 1 carrier moved from 16 Sea Zone to 14 Sea Zone 1 armour moved from Egypt to Libya 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 armour and 1 infantry moved from Caucasus to 16 Sea Zone 1 armour, 1 infantry and 1 transport moved from 16 Sea Zone to 14 Sea Zone 2 fighters moved from Germany to 14 Sea Zone 3 bombers moved from United Kingdom to Germany 1 bomber moved from Russia to Germany 1 bomber moved from Karelia S.S.R. to Germany Place Units - Japanese 2 cruisers and 2 destroyers placed in 16 Sea Zone 2 armour placed in Karelia S.S.R. 2 armour and 2 bombers placed in Russia Turn Complete - Japanese Japanese collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.33 British AA : 0.33
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 87 / 87 British : 12 / 12 Italians : 13 / 15 Chinese : 0 / 0 Americans : 34 / 37
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TripleA Turn Summary: British round 21
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 21 Purchase Units - British British repair damage of 2x factory; Remaining resources: 10 PUs; 0 techTokens; British buy 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - British 2 battleships, 2 carriers, 1 cruiser and 7 transports moved from 8 Sea Zone to 10 Sea Zone Place Units - British 1 fighter placed in United Kingdom Turn Complete - British British collect 12 PUs; end with 12 PUs
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 21 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italians 1 destroyer and 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 87 / 87 British : 12 / 12 Italians : 13 / 13 Chinese : 0 / 0 Americans : 34 / 37
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 21 Purchase Units - Americans Americans buy 1 armour, 1 bomber and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 3 battleships and 7 transports moved from 8 Sea Zone to 10 Sea Zone 1 artillery and 2 infantry moved from Eastern Canada to Eastern United States 1 artillery and 5 infantry moved from Central United States to Eastern United States 1 artillery moved from Western Canada to Eastern Canada 3 infantry moved from Western Canada to Eastern Canada 1 infantry moved from Western United States to Central United States Place Units - Americans 1 armour, 1 bomber and 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 34 PUs; end with 34 PUs
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 1 battleship and 1 cruiser; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germans 1 battleship and 1 cruiser placed in 5 Sea Zone Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 87 / 87 British : 12 / 12 Italians : 13 / 13 Chinese : 0 / 0 Americans : 34 / 34
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 22 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Brazil to 22 Sea Zone 1 armour and 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 armour moved from 19 Sea Zone to Panama Japanese take Panama from Americans Combat - Japanese Non Combat Move - Japanese 4 battleships, 1 cruiser, 2 destroyers and 1 transport moved from 22 Sea Zone to 17 Sea Zone 4 armour and 4 infantry moved from Libya to Morocco Algeria 1 armour, 2 battleships, 1 carrier, 2 fighters, 1 infantry and 4 transports moved from 14 Sea Zone to 13 Sea Zone 2 cruisers and 2 destroyers moved from 16 Sea Zone to 13 Sea Zone 1 fighter moved from Germany to 5 Sea Zone 1 fighter moved from Karelia S.S.R. to 5 Sea Zone 1 bomber moved from Russia to Germany 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone Place Units - Japanese 1 carrier and 1 cruiser placed in 5 Sea Zone 2 destroyers placed in 16 Sea Zone 1 artillery and 1 infantry placed in Japan 1 armour and 1 infantry placed in Brazil 1 armour and 1 infantry placed in Caucasus 1 bomber and 1 fighter placed in Russia Turn Complete - Japanese Japanese collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 88 / 88 British : 12 / 12 Italians : 13 / 13 Chinese : 0 / 0 Americans : 33 / 34
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TripleA Turn Summary: British round 22
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 22 Purchase Units - British British repair damage of 3x factory; Remaining resources: 9 PUs; 0 techTokens; British buy 1 armour and 1 artillery; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - British 2 battleships, 2 carriers, 1 cruiser and 7 transports moved from 10 Sea Zone to 8 Sea Zone Place Units - British 1 armour and 1 artillery placed in United Kingdom Turn Complete - British British collect 12 PUs; end with 12 PUs
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TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 22 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar Italians take Gibraltar from British Combat - Italians Non Combat Move - Italians 1 armour and 1 infantry moved from Italy to France 1 fighter moved from Italy to France Place Units - Italians 1 fighter and 1 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 88 / 88 British : 12 / 12 Italians : 13 / 13 Chinese : 0 / 0 Americans : 33 / 34
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TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 22 Purchase Units - Americans Americans buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from Eastern United States to 12 Sea Zone 1 fighter moved from Eastern United States to 19 Sea Zone 1 bomber moved from Eastern United States to Panama Combat - Americans Battle in 19 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Panama Americans attack with 1 bomber Japanese defend with 1 armour Americans roll dice for 1 bomber in Panama, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Panama, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Panama Japanese win with no units remaining. Battle score for attacker is -7 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in 12 Sea Zone Americans attack with 1 bomber Japanese defend with 1 cruiser Americans roll dice for 1 bomber in 12 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 12 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 12 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 bomber moved from 12 Sea Zone to Eastern United States 1 fighter moved from 19 Sea Zone to Eastern United States 2 armour, 3 artilleries and 9 infantry moved from Eastern United States to 10 Sea Zone 2 armour, 3 artilleries, 3 battleships, 9 infantry and 7 transports moved from 10 Sea Zone to 8 Sea Zone 2 armour, 3 artilleries and 9 infantry moved from 8 Sea Zone to United Kingdom 3 fighters moved from Eastern United States to United Kingdom 3 infantry moved from Eastern Canada to Eastern United States 1 artillery moved from Eastern Canada to Eastern United States 1 infantry moved from Central United States to Eastern United States Place Units - Americans 2 armour, 1 fighter and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.00
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans buy 4 transports; Remaining resources: 4 PUs; 0 techTokens; Place Units - Germans 4 transports placed in 5 Sea Zone Turn Complete - Germans Germans collect 32 PUs; end with 36 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 36 Russians : 0 / 0 Japanese : 88 / 88 British : 12 / 12 Italians : 13 / 13 Chinese : 0 / 0 Americans : 33 / 35
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TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 23 Purchase Units - Japanese Japanese buy 3 armour, 2 bombers, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 5 PUs; 0 techTokens; Combat Move - Japanese 1 infantry and 1 transport moved from 52 Sea Zone to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 2 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Western United States Japanese take Western United States from Americans 4 battleships, 1 cruiser and 2 destroyers moved from 17 Sea Zone to 8 Sea Zone 2 battleships, 2 cruisers, 2 destroyers and 2 fighters moved from 13 Sea Zone to 8 Sea Zone 2 fighters moved from 5 Sea Zone to 8 Sea Zone 7 bombers moved from Germany to 8 Sea Zone 1 armour moved from French West Africa to 17 Sea Zone 1 armour and 1 transport moved from 17 Sea Zone to 9 Sea Zone 1 armour moved from 9 Sea Zone to Eastern Canada Japanese take Eastern Canada from British 3 armour and 3 infantry moved from Morocco Algeria to 13 Sea Zone 4 armour, 1 carrier, 4 infantry and 4 transports moved from 13 Sea Zone to 9 Sea Zone 4 armour and 4 infantry moved from 9 Sea Zone to Eastern Canada Combat - Japanese Battle in 8 Sea Zone Japanese attack with 6 battleships, 7 bombers, 3 cruisers, 4 destroyers and 4 fighters British defend with 2 battleships, 2 carriers, 1 cruiser and 7 transports; Americans defend with 3 battleships and 7 transports Japanese roll dice for 6 battleships, 7 bombers, 3 cruisers, 4 destroyers and 4 fighters in 8 Sea Zone, round 2 : 13/24 hits, 13.50 expected hits British roll dice for 5 battleships, 2 carriers, 1 cruiser and 14 transports in 8 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits Units damaged: 3 battleships owned by the Japanese 1 cruiser owned by the British, 2 battleships owned by the British, 2 carriers owned by the British and 3 battleships owned by the Americans lost in 8 Sea Zone 7 transports owned by the British and 7 transports owned by the Americans lost in 8 Sea Zone Japanese win with 6 battleships, 7 bombers, 3 cruisers, 4 destroyers and 4 fighters remaining. Battle score for attacker is 238 Casualties for British: 2 battleships, 2 carriers, 1 cruiser and 7 transports Casualties for Americans: 3 battleships and 7 transports Non Combat Move - Japanese 1 carrier and 1 cruiser moved from 5 Sea Zone to 7 Sea Zone 2 fighters moved from 8 Sea Zone to 7 Sea Zone 2 fighters moved from 8 Sea Zone to 9 Sea Zone 2 destroyers moved from 16 Sea Zone to 13 Sea Zone 7 bombers moved from 8 Sea Zone to France 2 bombers moved from Russia to France 1 fighter moved from Russia to Norway 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Baltic States to Poland 1 infantry moved from Caucasus to Ukraine Place Units - Japanese 1 destroyer and 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in Japan 2 infantry placed in Karelia S.S.R. 2 armour and 2 fighters placed in Caucasus 2 bombers placed in Russia Turn Complete - Japanese Japanese collect 101 PUs; end with 106 PUs 3 units repaired.
Combat Hit Differential Summary :
Japanese regular : -0.50 British regular : -1.50
Production/PUs Summary :
Germans : 32 / 36 Russians : 0 / 0 Japanese : 101 / 106 British : 9 / 12 Italians : 13 / 13 Chinese : 0 / 0 Americans : 23 / 35
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TripleA Turn Summary: British round 23
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 23 Purchase Units - British British repair damage of 2x factory; Remaining resources: 10 PUs; 0 techTokens; British buy 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Western Canada to Western United States 2 fighters moved from United Kingdom to 5 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 2 fighters Germans defend with 1 battleship, 1 cruiser, 2 submarines and 4 transports 2 submarines owned by the Germans submerged British roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 cruiser and 4 transports in 5 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 2 fighters in 5 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 battleship, 1 cruiser and 4 transports in 5 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone British roll dice for 1 fighter in 5 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship and 4 transports in 5 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 5 Sea Zone 4 transports owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 50 Casualties for British: 1 fighter Casualties for Germans: 1 battleship, 1 cruiser and 4 transports Battle in Western United States British attack with 1 infantry Japanese defend with 1 aaGun, 1 factory and 2 infantry British roll dice for 1 infantry in Western United States, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 infantry in Western United States, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Western United States, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 2 infantry in Western United States, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Western United States Japanese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from 5 Sea Zone to United Kingdom Place Units - British 1 fighter placed in United Kingdom Turn Complete - British British collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -2.00 British regular : 1.17
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TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 23 Purchase Units - Italians Italians buy 1 armour and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Non Combat Move - Italians 1 fighter moved from Italy to France Place Units - Italians 1 armour placed in Italy 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 36 Russians : 0 / 0 Japanese : 101 / 106 British : 9 / 9 Italians : 13 / 14 Chinese : 0 / 0 Americans : 23 / 35
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TripleA Turn Summary: Americans round 23
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 23 Purchase Units - Americans Americans buy 1 infantry and 5 submarines; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from Eastern United States to Eastern Canada 1 fighter moved from Eastern United States to Eastern Canada 1 fighter moved from Eastern United States to Western United States 1 armour moved from Eastern United States to Western United States 1 artillery moved from Eastern United States to Eastern Canada 5 infantry moved from Eastern United States to Eastern Canada 2 infantry moved from Eastern United States to Eastern Canada 3 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Western United States 1 infantry moved from Eastern United States to Eastern Canada Combat - Americans Battle in Western United States Americans attack with 2 armour and 1 fighter Japanese defend with 1 aaGun, 1 factory and 1 infantry Japanese roll AA dice in Western United States : 1/1 hits, 0.17 expected hits 1 fighter owned by the Americans lost in Western United States Americans roll dice for 2 armour in Western United States, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Western United States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western United States Americans win, taking Western United States from Japanese with 2 armour remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Eastern Canada Americans attack with 1 artillery, 1 bomber, 1 fighter and 11 infantry Japanese defend with 5 armour and 4 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 11 infantry in Eastern Canada, round 2 : 4/14 hits, 3.50 expected hits Japanese roll dice for 5 armour and 4 infantry in Eastern Canada, round 2 : 5/9 hits, 3.83 expected hits 4 infantry owned by the Japanese and 5 infantry owned by the Americans lost in Eastern Canada Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 6 infantry in Eastern Canada, round 3 : 2/9 hits, 2.67 expected hits Japanese roll dice for 5 armour in Eastern Canada, round 3 : 3/5 hits, 2.50 expected hits 2 armour owned by the Japanese and 3 infantry owned by the Americans lost in Eastern Canada Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Eastern Canada, round 4 : 1/6 hits, 2.17 expected hits Japanese roll dice for 3 armour in Eastern Canada, round 4 : 3/3 hits, 1.50 expected hits 1 armour owned by the Japanese and 3 infantry owned by the Americans lost in Eastern Canada Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Eastern Canada, round 5 : 1/3 hits, 1.50 expected hits Japanese roll dice for 2 armour in Eastern Canada, round 5 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Eastern Canada Americans roll dice for 1 bomber and 1 fighter in Eastern Canada, round 6 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour in Eastern Canada, round 6 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Eastern Canada Americans win with 1 bomber remaining. Battle score for attacker is -10 Casualties for Americans: 1 artillery, 1 fighter and 11 infantry Casualties for Japanese: 5 armour and 4 infantry Non Combat Move - Americans 1 bomber moved from Eastern Canada to Eastern United States Place Units - Americans 1 infantry placed in Eastern United States 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 3.33 Japanese AA : 0.83
Territory Summary for Americans and Chinese :
Eastern United States : 1 aaGun, 1 bomber, 1 factory and 1 infantry United Kingdom : 9 armour, 3 artilleries, 3 fighters and 19 infantry Western United States : 1 aaGun, 2 armour and 1 factory 10 Sea Zone : 5 submarines
Production/PUs Summary :
Germans : 32 / 36 Russians : 0 / 0 Japanese : 91 / 106 British : 9 / 9 Italians : 13 / 14 Chinese : 0 / 0 Americans : 33 / 35