Game History
Round: 9 Purchase Units - Americans Americans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Americans 6 infantry moved from Canada to SZ 2 6 infantry and 3 transports moved from SZ 2 to SZ 16 6 infantry moved from SZ 16 to Marseilles 1 transport moved from SZ 16 to SZ 2 6 infantry moved from United States of America to Canada 3 transports moved from SZ 16 to SZ 2 1 infantry moved from Libya to Tunisia 2 infantry moved from Libya to SZ 17 8 infantry moved from Marseilles to Piedmont 8 infantry moved from Piedmont to Venice Combat Move - Americans Place Units - Americans 7 infantry placed in United States of America Turn Complete - Americans Americans collect 20 PUs; end with 21 PUsThe Mouse vs Captain Squareyez
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16 Purchase Units - Japanese Japanese repair damage of 2x factory; Remaining resources: 85 PUs; 0 techTokens; Japanese buy 6 armour, 1 artillery, 2 bombers, 1 cruiser, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 bomber moved from Caucasus to 12 Sea Zone 1 infantry moved from Archangel to Karelia S.S.R. Japanese take Karelia S.S.R. from Russians 1 armour moved from Belorussia to Karelia S.S.R. 3 armour moved from Trans-Jordan to Anglo-Egypt Sudan 2 fighters moved from Trans-Jordan to Anglo-Egypt Sudan 2 bombers moved from Caucasus to Anglo-Egypt Sudan 2 armour moved from Russia to Baltic States 1 fighter moved from Caucasus to Baltic States 1 armour moved from Russia to Baltic States 2 armour, 1 cruiser, 2 infantry and 2 transports moved from 50 Sea Zone to 39 Sea Zone 2 armour and 2 infantry moved from 39 Sea Zone to Australia Combat - Japanese Battle in 12 Sea Zone Japanese attack with 1 bomber Americans defend with 3 transports 3 transports owned by the Americans lost in 12 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Anglo-Egypt Sudan Japanese attack with 3 armour, 2 bombers and 2 fighters Americans defend with 1 armour and 1 infantry; Russians defend with 2 fighters Japanese roll dice for 3 armour, 2 bombers and 2 fighters in Anglo-Egypt Sudan, round 2 : 3/7 hits, 3.83 expected hits British roll dice for 1 armour, 2 fighters and 1 infantry in Anglo-Egypt Sudan, round 2 : 2/4 hits, 2.17 expected hits 1 fighter owned by the Russians, 2 armour owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Anglo-Egypt Sudan Japanese roll dice for 1 armour, 2 bombers and 2 fighters in Anglo-Egypt Sudan, round 3 : 3/5 hits, 2.83 expected hits British roll dice for 1 fighter in Anglo-Egypt Sudan, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 armour owned by the Japanese lost in Anglo-Egypt Sudan Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 3 armour Casualties for Americans: 1 armour and 1 infantry Casualties for Russians: 2 fighters Battle in Australia Japanese attack with 2 armour and 2 infantry British defend with 1 aaGun, 1 artillery and 3 infantry Japanese roll dice for 1 cruiser in Australia, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 armour and 2 infantry in Australia, round 2 : 4/4 hits, 1.33 expected hits British roll dice for 1 artillery and 3 infantry in Australia, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 2 armour and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 3 infantry Battle in Baltic States Japanese attack with 3 armour and 1 fighter Russians defend with 1 fighter Japanese roll dice for 3 armour and 1 fighter in Baltic States, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 fighter in Baltic States, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 armour owned by the Japanese lost in Baltic States Japanese win, taking Baltic States from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Casualties for Russians: 1 fighter Non Combat Move - Japanese 4 armour moved from Caucasus to Bulgaria Romania 3 armour moved from Kazakh S.S.R. to Ukraine 3 armour moved from India to Trans-Jordan 2 fighters moved from Anglo-Egypt Sudan to Trans-Jordan 2 bombers moved from Anglo-Egypt Sudan to Caucasus 1 bomber moved from 12 Sea Zone to France 1 fighter moved from Baltic States to Belorussia 2 armour moved from Russia to Belorussia 1 bomber moved from Manchuria to Iwo Jima 1 bomber moved from Manchuria to Belorussia 1 infantry moved from Urals to Archangel Place Units - Japanese 1 artillery and 1 infantry placed in Japan 1 cruiser placed in 62 Sea Zone 4 armour placed in Caucasus 1 armour, 2 bombers and 1 fighter placed in Russia 1 armour placed in India Turn Complete - Japanese Japanese collect 74 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 Russians regular : 0.33 British regular : -0.17
Production/PUs Summary :
Germans : 26 / 26 Russians : 1 / 0 Japanese : 74 / 76 British : 24 / 30 Italians : 13 / 16 Chinese : 0 / 0 Americans : 40 / 46
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TripleA Turn Summary: British round 16
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16 Purchase Units - British British buy 2 armour and 6 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 3 armour and 4 infantry moved from United Kingdom to 7 Sea Zone 3 armour, 3 fighters and 4 infantry moved from 7 Sea Zone to France Combat - British Battle in France British attack with 3 armour, 3 fighters and 4 infantry Germans defend with 1 artillery and 2 infantry; Japanese defend with 1 bomber British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 3 armour, 3 fighters and 4 infantry in France, round 2 : 5/10 hits, 3.67 expected hits Germans roll dice for 1 artillery, 1 bomber and 2 infantry in France, round 2 : 1/4 hits, 1.17 expected hits 1 bomber owned by the Japanese, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 3 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 19 Casualties for British: 1 infantry Casualties for Japanese: 1 bomber Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - British 3 fighters moved from France to 7 Sea Zone Place Units - British 2 armour and 6 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 British regular : 1.83
Territory Summary for British :
France : 1 flag, 3 armour and 3 infantry Finland : 1 flag Norway : 1 flag United Kingdom : 1 aaGun, 2 armour, 1 factory and 6 infantry Western Canada : 1 infantry 7 Sea Zone : 2 carriers, 1 cruiser, 3 fighters and 7 transports 13 Sea Zone : 2 battleships
Production/PUs Summary :
Germans : 20 / 26 Russians : 1 / 0 Japanese : 74 / 76 British : 30 / 32 Italians : 13 / 16 Chinese : 0 / 0 Americans : 40 / 46
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 5 infantry moved from Italy to France 1 infantry moved from Bulgaria Romania to East Poland Italians take East Poland from Russians Combat - Italians Battle in France Italians attack with 5 infantry British defend with 3 armour and 3 infantry Italians roll dice for 5 infantry in France, round 2 : 1/5 hits, 0.83 expected hits British roll dice for 3 armour and 3 infantry in France, round 2 : 3/6 hits, 2.50 expected hits 1 infantry owned by the British and 3 infantry owned by the Italians lost in France Italians roll dice for 2 infantry in France, round 3 : 1/2 hits, 0.33 expected hits British roll dice for 3 armour and 2 infantry in France, round 3 : 3/5 hits, 2.17 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in France British win with 3 armour and 1 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 5 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 artillery moved from Balkans to Italy Place Units - Italians 5 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : 1.33
Production/PUs Summary :
Germans : 20 / 26 Russians : 0 / 0 Japanese : 74 / 76 British : 30 / 32 Italians : 14 / 15 Chinese : 0 / 0 Americans : 40 / 46
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 armour moved from Rhodesia to Union of South Africa British take Union of South Africa from Italians 1 armour moved from Union of South Africa to Rhodesia Combat - Americans Non Combat Move - Americans 1 fighter moved from Morocco Algeria to France 2 armour and 2 infantry moved from Morocco Algeria to 13 Sea Zone 2 armour and 2 infantry moved from 13 Sea Zone to France 2 armour and 2 infantry moved from Brazil to 18 Sea Zone 2 armour, 2 infantry and 3 transports moved from 18 Sea Zone to 13 Sea Zone 2 armour and 2 infantry moved from 13 Sea Zone to France 2 infantry moved from Morocco Algeria to 13 Sea Zone 2 infantry moved from 13 Sea Zone to France 3 armour and 1 infantry moved from Eastern United States to 10 Sea Zone 3 armour, 1 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone 3 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria Place Units - Americans 1 armour and 1 infantry placed in Brazil 1 transport placed in 18 Sea Zone 1 battleship placed in 56 Sea Zone Americans undo move 3. 1 battleship placed in 10 Sea Zone 1 armour and 2 infantry placed in Eastern United States Americans undo move 2. 1 transport placed in 10 Sea Zone Americans undo move 3. 1 armour placed in Brazil 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs
Production/PUs Summary :
Germans : 20 / 26 Russians : 0 / 0 Japanese : 74 / 76 British : 32 / 32 Italians : 12 / 15 Chinese : 0 / 0 Americans : 40 / 40
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 12 infantry moved from Germany to France 4 fighters moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Northwestern Europe to France Combat - Germans Battle in France Germans attack with 4 fighters and 14 infantry British defend with 3 armour and 1 infantry; Americans defend with 4 armour, 1 fighter and 6 infantry Germans roll dice for 4 fighters and 14 infantry in France, round 2 : 3/18 hits, 4.33 expected hits British roll dice for 7 armour, 1 fighter and 7 infantry in France, round 2 : 5/15 hits, 6.50 expected hits 5 infantry owned by the Germans and 3 infantry owned by the Americans lost in France Germans roll dice for 4 fighters and 9 infantry in France, round 3 : 2/13 hits, 3.50 expected hits British roll dice for 7 armour, 1 fighter and 4 infantry in France, round 3 : 6/12 hits, 5.50 expected hits 6 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in France 4 fighters owned by the Germans retreated 3 infantry owned by the Germans retreated to Germany British win with 7 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is -18 Casualties for Germans: 11 infantry Casualties for Americans: 4 infantry Casualties for British: 1 infantry Non Combat Move - Germans 4 fighters moved from France to Germany 1 infantry moved from Germany to Northwestern Europe Place Units - Germans 1 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -2.83 British regular : -1.00
Production/PUs Summary :
Germans : 20 / 20 Russians : 0 / 0 Japanese : 74 / 76 British : 32 / 32 Italians : 12 / 15 Chinese : 0 / 0 Americans : 40 / 40
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@captainsquareyez That was just f%^$#$ing rubbish
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 6 armour, 3 bombers and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Karelia S.S.R. to Norway Germans take Finland from British Germans take Norway from British 2 armour moved from Trans-Jordan to Libya Italians take Libya from Americans 1 armour moved from Trans-Jordan to Anglo-Egypt Sudan Japanese take Anglo-Egypt Sudan from British 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 armour moved from India to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 armour moved from 34 Sea Zone to Italian Africa Japanese take Italian Africa from British 3 bombers moved from Iwo Jima to 56 Sea Zone 4 battleships and 2 destroyers moved from 59 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from Iwo Jima to 59 Sea Zone 1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 53 Sea Zone 1 armour and 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone 1 artillery and 1 infantry moved from 57 Sea Zone to Midway 1 bomber moved from Caucasus to 12 Sea Zone Combat - Japanese Battle in 12 Sea Zone Japanese attack with 1 bomber Americans defend with 3 transports 3 transports owned by the Americans lost in 12 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Midway Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Midway, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Japanese roll dice for 1 artillery in Midway, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Midway, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Midway, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Midway, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Midway, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Midway, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Midway, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Midway, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Midway, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Midway Americans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Hawaiian Islands Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 56 Sea Zone Japanese attack with 4 battleships, 3 bombers and 2 destroyers Americans defend with 2 battleships, 3 cruisers and 1 submarine Japanese roll dice for 4 battleships, 3 bombers and 2 destroyers in 56 Sea Zone, round 2 : 7/9 hits, 5.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 battleships and 3 cruisers in 56 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Units damaged: 3 battleships owned by the Japanese 1 submarine owned by the Americans, 3 cruisers owned by the Americans and 1 battleship owned by the Americans lost in 56 Sea Zone Japanese roll dice for 4 battleships, 3 bombers and 2 destroyers in 56 Sea Zone, round 3 : 5/9 hits, 5.33 expected hits Americans roll dice for 1 battleship in 56 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese 1 battleship owned by the Americans lost in 56 Sea Zone Japanese win with 4 battleships, 3 bombers and 2 destroyers remaining. Battle score for attacker is 82 Casualties for Americans: 2 battleships, 3 cruisers and 1 submarine Non Combat Move - Japanese 3 bombers moved from 56 Sea Zone to Iwo Jima 2 armour and 1 infantry moved from Australia to 39 Sea Zone 2 armour, 1 cruiser, 1 infantry and 2 transports moved from 39 Sea Zone to 35 Sea Zone 1 bomber moved from 12 Sea Zone to Northwestern Europe 4 armour moved from Bulgaria Romania to Germany 3 armour moved from Ukraine to Balkans 4 armour moved from Caucasus to Bulgaria Romania 2 armour moved from Belorussia to Poland 2 armour moved from Baltic States to Germany 1 armour moved from Russia to East Poland 1 bomber moved from Caucasus to Germany 2 fighters moved from Trans-Jordan to Germany 1 bomber moved from Belorussia to Germany 2 bombers moved from Russia to Germany 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Archangel to Karelia S.S.R. 1 fighter moved from Russia to Czechoslovakia Hungary 1 fighter moved from Belorussia to Czechoslovakia Hungary Place Units - Japanese 4 armour placed in Caucasus 2 armour placed in Karelia S.S.R. 3 bombers and 1 fighter placed in Russia Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs 4 units repaired.
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.83
Production/PUs Summary :
Germans : 25 / 20 Russians : 0 / 0 Japanese : 77 / 77 British : 25 / 32 Italians : 13 / 15 Chinese : 0 / 0 Americans : 38 / 40
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TripleA Turn Summary: British round 17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 17 Purchase Units - British British buy 3 armour and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 3 fighters moved from 7 Sea Zone to Northwestern Europe 3 infantry moved from United Kingdom to 7 Sea Zone 3 infantry moved from 7 Sea Zone to Northwestern Europe Combat - British Battle in Northwestern Europe British attack with 3 fighters and 3 infantry Germans defend with 2 infantry; Japanese defend with 1 bomber British roll dice for 3 fighters and 3 infantry in Northwestern Europe, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 bomber and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits 1 bomber owned by the Japanese and 2 infantry owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 18 Casualties for Japanese: 1 bomber Casualties for Germans: 2 infantry Non Combat Move - British 2 armour and 3 infantry moved from United Kingdom to 7 Sea Zone 2 armour and 3 infantry moved from 7 Sea Zone to France 2 battleships moved from 13 Sea Zone to 7 Sea Zone 3 fighters moved from Northwestern Europe to 7 Sea Zone Place Units - British 3 armour and 5 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.83 British regular : 1.00
Territory Summary for British :
France : 1 flag, 5 armour and 3 infantry Northwestern Europe : 1 flag, 3 infantry United Kingdom : 1 aaGun, 3 armour, 1 factory and 5 infantry Western Canada : 1 infantry 7 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 fighters and 7 transports
Production/PUs Summary :
Germans : 23 / 20 Russians : 0 / 0 Japanese : 77 / 77 British : 27 / 29 Italians : 13 / 15 Chinese : 0 / 0 Americans : 38 / 40
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 17 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Balkans to Italy 1 infantry moved from East Poland to Ukraine Non Combat Move - Italians Place Units - Italians 5 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 23 / 20 Russians : 0 / 0 Japanese : 77 / 77 British : 27 / 29 Italians : 13 / 13 Chinese : 0 / 0 Americans : 38 / 40
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 17 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 2 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 armour moved from Rhodesia to Italian Africa Combat - Americans Battle in Italian Africa Americans attack with 1 armour Japanese defend with 1 armour Americans roll dice for 1 armour in Italian Africa, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Italian Africa, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Italian Africa Japanese win with 1 armour remaining. Battle score for attacker is -5 Casualties for Americans: 1 armour Non Combat Move - Americans 3 armour and 6 infantry moved from Morocco Algeria to 13 Sea Zone 3 armour, 6 infantry and 5 transports moved from 13 Sea Zone to 7 Sea Zone 3 armour and 6 infantry moved from 7 Sea Zone to France 1 armour and 1 infantry moved from Eastern United States to Eastern Canada 1 transport moved from 10 Sea Zone to 1 Sea Zone Place Units - Americans 1 battleship and 1 transport placed in 10 Sea Zone 1 armour and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.50
Production/PUs Summary :
Germans : 23 / 20 Russians : 0 / 0 Japanese : 77 / 77 British : 27 / 29 Italians : 13 / 13 Chinese : 0 / 0 Americans : 38 / 40
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 4 infantry moved from Germany to Northwestern Europe 4 fighters moved from Germany to Northwestern Europe Combat - Germans Battle in Northwestern Europe Germans attack with 4 fighters and 4 infantry British defend with 3 infantry Germans roll dice for 4 fighters and 4 infantry in Northwestern Europe, round 2 : 3/8 hits, 2.67 expected hits British roll dice for 3 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 4 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 3 infantry Non Combat Move - Germans 4 fighters moved from Northwestern Europe to Germany Place Units - Germans 1 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : 0.00
Production/PUs Summary :
Germans : 25 / 25 Russians : 0 / 0 Japanese : 77 / 77 British : 25 / 29 Italians : 13 / 13 Chinese : 0 / 0 Americans : 38 / 40
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 8 armour and 3 bombers; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Italian Africa to Union of South Africa Japanese take Rhodesia from British Japanese take Union of South Africa from British 1 armour moved from Anglo-Egypt Sudan to French West Africa Japanese take French Equatorial Africa from British Japanese take French West Africa from British 1 armour moved from Libya to Morocco Algeria Germans take Morocco Algeria from Americans 1 armour and 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 transport moved from 57 Sea Zone to 59 Sea Zone 2 infantry moved from Iwo Jima to 59 Sea Zone 2 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone 2 infantry moved from 57 Sea Zone to Midway 1 bomber moved from Iwo Jima to Midway 4 bombers moved from Germany to United Kingdom Combat - Japanese Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/4 hits, 0.67 expected hits Bombing raid in United Kingdom rolls: 2,4,3,6 and causes: 15 damage to unit: factory Bombing raid in United Kingdom causes 15 damage total. Battle in Midway Japanese attack with 1 bomber and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Midway, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 4 battleships and 2 destroyers moved from 56 Sea Zone to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 53 Sea Zone to 54 Sea Zone 1 bomber moved from Midway to Hawaiian Islands 2 bombers moved from Iwo Jima to Hawaiian Islands 2 armour, 1 cruiser, 1 infantry and 2 transports moved from 35 Sea Zone to 15 Sea Zone 3 armour moved from Balkans to Italy 4 armour moved from Bulgaria Romania to Italy 4 armour moved from Caucasus to Bulgaria Romania 2 fighters moved from Germany to Italy 2 fighters moved from Czechoslovakia Hungary to Germany 4 bombers moved from United Kingdom to Germany 2 armour moved from Poland to Germany 1 armour moved from East Poland to Germany 1 armour moved from Karelia S.S.R. to Finland 3 bombers moved from Russia to Germany 1 fighter moved from Russia to Germany 1 armour moved from Karelia S.S.R. to Poland Place Units - Japanese 2 armour placed in Karelia S.S.R. 4 armour placed in Caucasus 2 armour and 3 bombers placed in Russia Turn Complete - Japanese Japanese collect 82 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.50 British AA : -0.67
Production/PUs Summary :
Germans : 26 / 25 Russians : 0 / 0 Japanese : 82 / 83 British : 20 / 29 Italians : 13 / 13 Chinese : 0 / 0 Americans : 37 / 40
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TripleA Turn Summary: British round 18
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 18 Purchase Units - British British repair damage of 14x factory; Remaining resources: 15 PUs; 0 techTokens; British buy 1 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 3 armour and 5 infantry moved from United Kingdom to 7 Sea Zone 3 armour, 2 battleships, 2 carriers, 1 cruiser, 3 fighters, 5 infantry and 7 transports moved from 7 Sea Zone to 5 Sea Zone 3 armour, 3 fighters and 5 infantry moved from 5 Sea Zone to Germany 5 armour and 3 infantry moved from France to Germany Combat - British Battle in Germany British attack with 8 armour, 3 fighters and 8 infantry Germans defend with 1 aaGun, 2 armour, 1 factory, 4 fighters and 16 infantry; Japanese defend with 9 armour, 7 bombers and 3 fighters Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits British roll dice for 2 battleships and 1 cruiser in Germany, round 2 : 1/3 hits, 1.83 expected hits British roll dice for 8 armour, 3 fighters and 8 infantry in Germany, round 2 : 6/19 hits, 6.83 expected hits Germans roll dice for 11 armour, 7 bombers, 7 fighters and 16 infantry in Germany, round 2 : 16/41 hits, 16.67 expected hits 7 bombers owned by the Japanese, 8 infantry owned by the British and 8 armour owned by the British lost in Germany British roll dice for 3 fighters in Germany, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 11 armour, 7 fighters and 16 infantry in Germany, round 3 : 10/34 hits, 15.50 expected hits 2 infantry owned by the Germans and 3 fighters owned by the British lost in Germany Germans win with 11 armour, 7 fighters and 14 infantry remaining. Battle score for attacker is -4 Casualties for British: 8 armour, 3 fighters and 8 infantry Casualties for Japanese: 7 bombers Casualties for Germans: 2 infantry Non Combat Move - British Place Units - British 1 armour and 3 infantry placed in United Kingdom Turn Complete - British British collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : -6.17 British regular : -1.17
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 18 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 26 / 25 Russians : 0 / 0 Japanese : 82 / 83 British : 20 / 21 Italians : 13 / 14 Chinese : 0 / 0 Americans : 37 / 40
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 armour, 1 battleship and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 7 armour, 1 fighter and 8 infantry moved from France to Germany Combat - Americans Battle in Germany Americans attack with 7 armour, 1 fighter and 8 infantry Germans defend with 1 aaGun, 2 armour, 1 factory, 4 fighters and 14 infantry; Japanese defend with 9 armour and 3 fighters Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 fighter owned by the Americans lost in Germany Americans roll dice for 7 armour and 8 infantry in Germany, round 2 : 5/15 hits, 4.83 expected hits Germans roll dice for 11 armour, 7 fighters and 14 infantry in Germany, round 2 : 20/32 hits, 14.83 expected hits 5 infantry owned by the Germans, 7 armour owned by the Americans and 8 infantry owned by the Americans lost in Germany Germans win with 11 armour, 7 fighters and 9 infantry remaining. Battle score for attacker is -54 Casualties for Americans: 7 armour, 1 fighter and 8 infantry Casualties for Germans: 5 infantry Non Combat Move - Americans 1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom 1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom 2 battleships moved from 10 Sea Zone to 8 Sea Zone Place Units - Americans 2 armour and 3 infantry placed in Eastern United States 1 battleship placed in 10 Sea Zone Turn Complete - Americans Americans collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Germans AA : 0.83 Germans regular : 5.17
Production/PUs Summary :
Germans : 26 / 25 Russians : 0 / 0 Japanese : 82 / 83 British : 20 / 21 Italians : 13 / 14 Chinese : 0 / 0 Americans : 37 / 38
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 7 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 7 Sea Zone: 4 transports EDIT: Adding units owned by Americans to 8 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 9 Sea Zone: 4 transports EDIT: Turning off Edit Mode Germans buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Germany to France Germans take France from British Combat - Germans Non Combat Move - Germans 2 infantry moved from Germany to Northwestern Europe 2 infantry moved from Germany to France 1 infantry moved from Germany to France Place Units - Germans 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 82 / 83 British : 14 / 21 Italians : 13 / 14 Chinese : 0 / 0 Americans : 37 / 38
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 battleship, 2 bombers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Union of South Africa to Belgian Congo Japanese take Belgian Congo from British 1 transport moved from 57 Sea Zone to 52 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 52 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone 1 cruiser moved from 57 Sea Zone to 53 Sea Zone 3 bombers moved from Hawaiian Islands to Western United States 1 armour, 4 battleships, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British Combat - Japanese Strategic bombing raid in Western United States Americans roll AA dice in Western United States : 0/3 hits, 0.50 expected hits Bombing raid in Western United States rolls: 1,6,1 and causes: 8 damage to unit: factory Bombing raid in Western United States causes 8 damage total. Non Combat Move - Japanese 3 bombers moved from Western United States to Hawaiian Islands 3 bombers moved from Russia to Germany 2 fighters moved from Italy to Germany 3 armour moved from Bulgaria Romania to Baltic States 4 armour moved from Caucasus to Archangel 2 armour, 1 cruiser, 1 infantry and 2 transports moved from 15 Sea Zone to 16 Sea Zone 1 transport moved from 34 Sea Zone to 15 Sea Zone 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 armour moved from Libya to Trans-Jordan 2 armour moved from Russia to Karelia S.S.R. Place Units - Japanese 1 battleship placed in 16 Sea Zone 3 infantry placed in Caucasus 1 armour and 1 fighter placed in Karelia S.S.R. 2 artilleries and 2 bombers placed in Russia 1 transport placed in 35 Sea Zone Turn Complete - Japanese Japanese collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans AA : -0.50
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 21 Italians : 13 / 14 Chinese : 0 / 0 Americans : 37 / 38
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TripleA Turn Summary: British round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Purchase Units - British British repair damage of 1x factory; Remaining resources: 20 PUs; 0 techTokens; British buy 6 infantry; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - British 2 battleships, 2 carriers, 1 cruiser and 7 transports moved from 5 Sea Zone to 7 Sea Zone Place Units - British 6 infantry placed in United Kingdom Turn Complete - British British collect 12 PUs; end with 14 PUs
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 14 Italians : 13 / 14 Chinese : 0 / 0 Americans : 37 / 38
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 4 PUs; 0 techTokens; Place Units - Italians 1 fighter placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Purchase Units - Americans Americans buy 3 armour and 7 infantry; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 1 battleship moved from 10 Sea Zone to 8 Sea Zone 3 transports moved from 8 Sea Zone to 10 Sea Zone 2 armour and 5 infantry moved from Eastern United States to Eastern Canada Place Units - Americans 3 armour and 7 infantry placed in Eastern United States Turn Complete - Americans Americans collect 37 PUs; end with 39 PUs
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 14 Italians : 13 / 17 Chinese : 0 / 0 Americans : 37 / 39