@Knusperheinz said in L25 OOB Martin (X) vs. Knusperheinz (L+50):
715f9cc1-68d5-4b4f-9f00-82cc8481cc9b-image.png
Was geht bei den Philippinen?
Max defense, cruiser before tac
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 92 Sea Zone
1 armour, 1 artillery and 2 mech_infantrys moved from France to Holland Belgium
Combat - Germans
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; French defend with 1 fighter
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 7/10 hits, 6,00 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 6/9 hits, 4,83 expected hits
1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 cruisers owned by the British, 3 fighters owned by the Germans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the French and 1 carrier owned by the British lost in 92 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits
British roll dice for 3 fighters and 1 transport in 92 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in 92 Sea Zone
1 transport owned by the British lost in 92 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 bomber, 4 fighters and 4 tactical_bombers
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Casualties for French: 1 fighter
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
French defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
French roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Germans
1 bomber moved from 92 Sea Zone to Southern Italy
5 infantry moved from Bulgaria to Romania
2 artilleries and 8 infantry moved from Yugoslavia to Romania
2 infantry moved from Norway to Finland
2 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Romania
1 armour and 2 mech_infantrys moved from Germany to Slovakia Hungary
5 armour and 2 mech_infantrys moved from France to Germany
3 armour moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from 112 Sea Zone to Western Germany
Place Units - Germans
2 armour and 8 mech_infantrys placed in Germany
6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
French regular : -0,67
Germans regular : 2,17
British regular : 2,17
Blood bath.
I need to study this a little, it goes into an unknown direction…
@oysteilo Haha indeed! Weird start for me too if that is any consolation :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 infantry, 1 marine and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 artillery moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
4 infantry moved from Russia to Bryansk
4 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Kazakhstan to Russia
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 aaGuns, 1 artillery and 5 infantry moved from Bryansk to Belarus
Place Units - Russians
2 infantry and 1 marine placed in Novgorod
1 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 2 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 9/13 hits, 6,50 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Kwangsi
2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 artillery moved from Chahar to Anhwe
1 infantry moved from Jehol to Chahar
1 aaGun and 3 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Shantung
1 marine placed in Japan
1 carrier and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : 2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 48 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Eastern United States to Western United States
Place Units - Americans
2 infantry placed in Central United States
1 carrier placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
9 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 0/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 8 infantry in Suiyuyan, round 3 : 3/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Burma
Place Units - Chinese
4 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Gibraltar to 94 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 fighter moved from Tanganyika Territory to Ethiopia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 battleship moved from 39 Sea Zone to 76 Sea Zone
Combat - British
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in British Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Ethiopia
British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/5 hits, 1,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from 94 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Ethiopia to French Equatorial Africa
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to Burma
1 artillery and 4 infantry moved from India to Burma
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 106 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Italians regular : 1,00
Japanese regular : 0,00
British regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
1 unit repaired.
1 mech_infantry moved from Tunisia to Morocco
Italians take Morocco from French
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
1 transport moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 bomber and 2 fighters moved from Southern Italy to Greece
1 cruiser moved from 93 Sea Zone to 99 Sea Zone
Combat - Italians
Battle in Crete
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 5/6 hits, 2,50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians win, taking Crete from Neutral_Allies, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Non Combat Move - Italians
1 battleship moved from 93 Sea Zone to 99 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 bomber and 2 fighters moved from Greece to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunisia: 1 armour and 1 artillery
EDIT: Adding units owned by Italians to Tobruk: 1 armour
EDIT: Adding units owned by Italians to Libya: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0,67
Italians regular : 1,50
Neutral_Allies regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from Sumatra to Burma
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from Sumatra to Burma
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 2 infantry
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 bomber moved from Southern Italy to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 tactical_bomber moved from Western Germany to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 2 artilleries and 12 infantry moved from Romania to Bessarabia
7 armour and 10 mech_infantrys moved from Germany to Baltic States
1 aaGun and 3 artilleries moved from Poland to Baltic States
1 aaGun and 12 infantry moved from Poland to Baltic States
6 mech_infantrys moved from Western Germany to Poland
4 armour and 2 mech_infantrys moved from Slovakia Hungary to Poland
1 armour and 2 mech_infantrys moved from Holland Belgium to Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 bomber moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Poland
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
7 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 39 PUs (3 lost to blockades); end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
13 infantry moved from Bryansk to Ukraine
1 aaGun, 2 artilleries, 9 infantry and 1 marine moved from Novgorod to Belarus
1 artillery moved from Bryansk to Belarus
3 armour and 7 mech_infantrys moved from Russia to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Place Units - Russians
1 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -0,83
one sec pls
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
13 infantry moved from Bryansk to Ukraine
1 aaGun, 2 artilleries, 9 infantry and 1 marine moved from Novgorod to Belarus
1 artillery moved from Bryansk to Belarus
3 armour and 7 mech_infantrys moved from Russia to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Place Units - Russians
1 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 fighter
EDIT: Removing units owned by Russians from Russia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -0,83
i am wondering if i can change my buy after i rolled dice? I want to change from 11 inf and art to 9 inf and fighter.
If you accept please use post nr two, otherwise take the first post
what happened here? I am 99.9999999% sure i moved the anzac destroyer to 41. But its not there
@oysteilo said in L21 Pejon_88 (X) vs. Oysteilo (Allies +16), BM3:
what happened here? I am 99.9999999% sure i moved the anzac destroyer to 41. But its not there
phuck!!! I must have forgotten this. I need to ask if you accept this, that was the plan altogether when I moved the british destroyer to the adjacent sz. Ugh
@oysteilo I am very kind on edits, partly because I know that it is hard to keep everything right in AAA compared to tabletop where you can go back and forth more easily and partly because it makes the game more fun to allow no-brainer edits. God knows I need them too. I will change before Japan.
@oysteilo Hey, think I did an illegal combat move to SZ54…