L21 Pejon_88 (X) vs. Oysteilo (Allies +16), BM3

  • '23 '22

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            2 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 9/13 hits, 6,50 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Kwangsi
            2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow
            1 artillery moved from Chahar to Anhwe
            1 infantry moved from Jehol to Chahar
            1 aaGun and 3 infantry moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
            1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
            2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Shantung
            1 marine placed in Japan
            1 carrier and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : 2,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            1 submarine moved from 48 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Eastern United States to 26 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Eastern United States to Western United States
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 carrier placed in 101 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
            9 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 0/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 8 infantry in Suiyuyan, round 3 : 3/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 8 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Burma
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Ethiopia
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Ethiopia
            1 fighter moved from Tanganyika Territory to Ethiopia
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
    
        Combat - British
            Battle in 94 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in British Somaliland
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Ethiopia
                British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/5 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Ethiopia to French Equatorial Africa
            1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            2 infantry moved from Shan State to Burma
            1 artillery and 4 infantry moved from India to Burma
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 carrier and 1 transport placed in 106 Sea Zone
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Italians regular : 1,00
    Japanese regular : 0,00
    British regular : 1,33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 mech_infantry moved from Tunisia to Morocco
                  Italians take Morocco from French
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
            1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            2 infantry moved from Bulgaria to Greece
            1 armour moved from Romania to Greece
            1 bomber and 2 fighters moved from Southern Italy to Greece
            1 cruiser moved from 93 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in Crete
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 5/6 hits, 2,50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                Italians win, taking Crete from Neutral_Allies, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Italians attack with 2 artilleries and 1 infantry
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
    
        Non Combat Move - Italians
            1 battleship moved from 93 Sea Zone to 99 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 bomber and 2 fighters moved from Greece to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern France to Normandy Bordeaux
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 transports placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tunisia: 1 armour and 1 artillery
            EDIT: Adding units owned by Italians to Tobruk: 1 armour
            EDIT: Adding units owned by Italians to Libya: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : -0,67
    Italians regular : 1,50
    Neutral_Allies regular : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 fighter moved from Sumatra to Burma
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 fighter moved from Sumatra to Burma
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 2 infantry
            EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 bomber moved from Southern Italy to Eastern Poland
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Poland to Eastern Poland
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 tactical_bomber moved from Western Germany to Eastern Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 2 artilleries and 12 infantry moved from Romania to Bessarabia
            7 armour and 10 mech_infantrys moved from Germany to Baltic States
            1 aaGun and 3 artilleries moved from Poland to Baltic States
            1 aaGun and 12 infantry moved from Poland to Baltic States
            6 mech_infantrys moved from Western Germany to Poland
            4 armour and 2 mech_infantrys moved from Slovakia Hungary to Poland
            1 armour and 2 mech_infantrys moved from Holland Belgium to Germany
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Holland Belgium to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 bomber moved from Eastern Poland to Western Germany
            1 tactical_bomber moved from Eastern Poland to Poland
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            1 fighter placed in Western Germany
            7 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
            Germans collect 39 PUs (3 lost to blockades); end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Eastern Poland
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
            13 infantry moved from Bryansk to Ukraine
            1 aaGun, 2 artilleries, 9 infantry and 1 marine moved from Novgorod to Belarus
            1 artillery moved from Bryansk to Belarus
            3 armour and 7 mech_infantrys moved from Russia to Belarus
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : -0,83
    

    Savegame


  • one sec pls


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Eastern Poland
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
            13 infantry moved from Bryansk to Ukraine
            1 aaGun, 2 artilleries, 9 infantry and 1 marine moved from Novgorod to Belarus
            1 artillery moved from Bryansk to Belarus
            3 armour and 7 mech_infantrys moved from Russia to Belarus
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Ukraine: 1 infantry
            EDIT: Adding units owned by Russians to Ukraine: 1 fighter
            EDIT: Removing units owned by Russians from Russia: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : -0,83
    

    Savegame


  • i am wondering if i can change my buy after i rolled dice? I want to change from 11 inf and art to 9 inf and fighter.

    If you accept please use post nr two, otherwise take the first post


  • what happened here? I am 99.9999999% sure i moved the anzac destroyer to 41. But its not there


  • @oysteilo said in L21 Pejon_88 (X) vs. Oysteilo (Allies +16), BM3:

    what happened here? I am 99.9999999% sure i moved the anzac destroyer to 41. But its not there

    phuck!!! I must have forgotten this. I need to ask if you accept this, that was the plan altogether when I moved the british destroyer to the adjacent sz. Ugh

  • '23 '22

    @oysteilo I am very kind on edits, partly because I know that it is hard to keep everything right in AAA compared to tabletop where you can go back and forth more easily and partly because it makes the game more fun to allow no-brainer edits. God knows I need them too. I will change before Japan.

  • '23 '22

    @oysteilo Hey, think I did an illegal combat move to SZ54â€Ĥ

  • '23 '22

    @or actually no. I had one AC I killed in the battle.

  • '23 '22

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 54 Sea Zone
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Anhwe to Hopei
            2 bombers moved from Kwangsi to Hopei
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
    
        Combat - Japanese
            Battle in Guam
            Battle in 54 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers
                Americans defend with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend
                    Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 5/10 hits, 5,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 5/9 hits, 4,83 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 2/5 hits, 2,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
                    1 transport owned by the ANZAC, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 2 transports owned by the Americans lost in 54 Sea Zone
                Japanese win, taking Guam from Americans, taking 54 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 84
                Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Americans: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2,17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Hopei
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter could not land in 54 Sea Zone and was removed
            1 carrier moved from 37 Sea Zone to 55 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 carrier moved from 36 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 cruiser moved from 37 Sea Zone to 45 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Hunan to Yunnan
            3 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
            1 mech_infantry moved from Shantung to Hunan
            2 bombers moved from Hopei to Kwangsi
            2 infantry moved from French Indo China to Kwangsi
            1 aaGun, 1 artillery and 1 infantry moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
            1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            2 fighters moved from Kwangsi to French Indo China
    
        Place Units - Japanese
            2 infantry placed in Shantung
            1 factory_minor placed in French Indo China
            1 infantry placed in Japan
            1 carrier placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -2,17
    Japanese regular : 0,17
    

    Savegame

  • '23 '22

    Some miscalculations in that battle there, but well. I should have not chosen planes in the attack on Philippines since I was going there with 10 units anyway. Would that too big of a change for your taste? I could then re-roll the Philly battle, everything else would be as is I guess.


  • i have no proplems with philippines. I am VERY unsure about your attack in sz 54 though. My understanding is that you can not attack a mixed sea sone (anzac and USA) with japan. You kill the anzac transport but I am not asked for anzac scramble. hmmmmm. you know?

  • '23 '22

    @oysteilo Oh yes sorry, that transport shall remain, apologies for forgetting that. Will add it back.

    So what I did was only declare war on US, not ANZAC/UK. Up-side is that I could neglect your ANZAC figs in the attack, heavy downside is that I could not attack anything pertaining to them, such as gold islands, boats etc.

    Ok, much obliged. Will then roll Philly battle here once we are in consent of the attack.


  • @pejon_88 said in L21 Pejon_88 (X) vs. Oysteilo (Allies +16), BM3:

    @oysteilo Oh yes sorry, that transport shall remain, apologies for forgetting that. Will add it back.

    So what I did was only declare war on US, not ANZAC/UK. Up-side is that I could neglect your ANZAC figs in the attack, heavy downside is that I could not attack anything pertaining to them, such as gold islands, boats etc.

    Ok, much obliged. Will then roll Philly battle here once we are in consent of the attack.

    I am not sure I understand the philiphines question? I will ask for a second opinion regarding the wether the sz 54 attack is leagel or not

Suggested Topics

  • 24
  • 169
  • 43
  • 75
  • 75
  • 235
  • 194
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.8k

Users

40.4k

Topics

1.8m

Posts