bye bye Stalin
The Mouse vs Captain Squareyez
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 6 armour and 1 bomber; Remaining resources: 5 PUs; 0 techTokens; Combat Move - Japanese 3 armour moved from India to Persia 1 bomber moved from India to Russia 1 bomber moved from Yakut S.S.R. to Russia 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from Yakut S.S.R. to Evenki National Okrug 2 fighters moved from India to Persia Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 2,6 and causes: 8 damage to unit: factory Bombing raid in Russia causes 8 damage total. Battle in Evenki National Okrug Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Japanese roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Japanese roll dice for 1 fighter in Evenki National Okrug, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0.33 expected hits 1 fighter owned by the Japanese retreated Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Persia Japanese attack with 3 armour and 2 fighters Russians defend with 1 infantry Japanese roll dice for 3 armour and 2 fighters in Persia, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia Japanese win, taking Persia from British with 2 armour and 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Evenki National Okrug to Yakut S.S.R. 1 artillery moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to Soviet Far East 2 transports moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from Persia to Anglo-Egypt Sudan 2 bombers moved from Russia to India 1 transport moved from 61 Sea Zone to 49 Sea Zone 1 fighter moved from Persia to India Place Units - Japanese 3 armour placed in India 3 armour placed in Manchuria 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -2.50 Russians regular : 1.00 British regular : 0.67 Russians AA : -0.33
Production/PUs Summary :
Germans : 27 / 27 Russians : 26 / 26 Japanese : 46 / 51 British : 22 / 28 Italians : 18 / 18 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - British British buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 7 transports moved from 5 Sea Zone to 6 Sea Zone 3 armour and 5 infantry moved from United Kingdom to 6 Sea Zone 3 armour, 5 infantry and 7 transports moved from 6 Sea Zone to 5 Sea Zone 3 armour, 3 fighters and 5 infantry moved from 5 Sea Zone to Poland 2 bombers moved from Caucasus to Italy Combat - British Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits Bombing raid in Italy rolls: 5,1 and causes: 6 damage to unit: factory Bombing raid in Italy causes 6 damage total. Battle in Poland British attack with 3 armour, 3 fighters and 5 infantry Germans defend with 1 armour and 5 infantry British roll dice for 1 cruiser in Poland, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 armour, 3 fighters and 5 infantry in Poland, round 2 : 4/11 hits, 3.83 expected hits Germans roll dice for 1 armour and 5 infantry in Poland, round 2 : 1/6 hits, 2.17 expected hits 4 infantry owned by the Germans and 1 infantry owned by the British lost in Poland British roll dice for 3 armour, 3 fighters and 4 infantry in Poland, round 3 : 6/10 hits, 3.67 expected hits Germans roll dice for 1 armour and 1 infantry in Poland, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Poland British win, taking Poland from Germans with 3 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 14 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 5 infantry Non Combat Move - British 3 fighters moved from Poland to 5 Sea Zone 2 bombers moved from Italy to Caucasus Place Units - British 2 armour and 6 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 British regular : 2.00 Italians AA : -0.33
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry Caucasus : 2 bombers Finland : 1 flag Norway : 1 flag Poland : 1 flag, 3 armour and 3 infantry United Kingdom : 1 aaGun, 2 armour, 1 factory and 6 infantry Western Canada : 1 infantry 5 Sea Zone : 2 carriers, 1 cruiser, 3 fighters and 7 transports 13 Sea Zone : 2 battleships
Production/PUs Summary :
Germans : 24 / 27 Russians : 26 / 26 Japanese : 46 / 51 British : 25 / 25 Italians : 18 / 18 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Italians Italians repair damage of 6x factory; Remaining resources: 12 PUs; 0 techTokens; Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Belgian Congo to French Equatorial Africa Italians take French Equatorial Africa from British 1 artillery and 4 infantry moved from Balkans to Czechoslovakia Hungary 4 infantry moved from Italy to Balkans Combat - Italians Non Combat Move - Italians 1 artillery moved from Germany to Balkans 1 infantry moved from Italy to Balkans Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 24 / 27 Russians : 26 / 26 Japanese : 46 / 51 British : 24 / 25 Italians : 19 / 19 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 1 cruiser, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 armour and 2 infantry moved from Brazil to 18 Sea Zone 2 armour, 2 infantry and 2 transports moved from 18 Sea Zone to 13 Sea Zone 2 armour and 2 infantry moved from 13 Sea Zone to Morocco Algeria Combat - Americans Battle in Morocco Algeria Americans attack with 2 armour and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 armour and 2 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 armour and 1 infantry moved from Brazil to 18 Sea Zone 1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to French West Africa 1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to French West Africa 1 fighter moved from Western United States to Panama 1 armour moved from Western United States to Eastern United States 1 artillery moved from Central United States to Western Canada Place Units - Americans 1 cruiser placed in 56 Sea Zone 1 transport placed in 10 Sea Zone 2 armour and 1 infantry placed in Brazil 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -0.33
Territory Summary for Americans and Chinese :
Alaska : 1 artillery and 3 infantry Brazil : 2 armour, 1 factory and 1 infantry Eastern United States : 1 aaGun, 1 armour, 1 factory and 2 infantry French West Africa : 2 armour and 2 infantry Hawaiian Islands : 1 infantry Iwo Jima : 1 flag Midway : 1 infantry Morocco Algeria : 1 flag, 2 armour and 2 infantry Panama : 1 fighter Western Canada : 1 artillery and 2 infantry Western United States : 1 aaGun, 2 armour, 1 artillery, 1 factory and 6 infantry 10 Sea Zone : 1 transport 13 Sea Zone : 2 transports 17 Sea Zone : 2 transports 56 Sea Zone : 1 battleship and 2 cruisers
Production/PUs Summary :
Germans : 23 / 27 Russians : 26 / 26 Japanese : 46 / 51 British : 24 / 25 Italians : 19 / 19 Chinese : 1 / 0 Americans : 39 / 39
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery and 8 infantry moved from Germany to Poland 4 fighters moved from Germany to Poland 1 infantry moved from Germany to Poland Combat - Germans Battle in Poland Germans attack with 1 artillery, 4 fighters and 9 infantry British defend with 3 armour and 3 infantry Germans roll dice for 1 artillery, 4 fighters and 9 infantry in Poland, round 2 : 3/14 hits, 4.00 expected hits British roll dice for 3 armour and 3 infantry in Poland, round 2 : 3/6 hits, 2.50 expected hits 3 infantry owned by the Germans and 3 infantry owned by the British lost in Poland Germans roll dice for 1 artillery, 4 fighters and 6 infantry in Poland, round 3 : 4/11 hits, 3.50 expected hits British roll dice for 3 armour in Poland, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Germans and 3 armour owned by the British lost in Poland Germans win, taking Poland from British with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 4 infantry Casualties for British: 3 armour and 3 infantry Non Combat Move - Germans 4 fighters moved from Poland to Germany 3 infantry moved from Northwestern Europe to Germany 2 infantry moved from Germany to Poland Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 British regular : 0.00
Production/PUs Summary :
Germans : 26 / 26 Russians : 26 / 26 Japanese : 46 / 51 British : 21 / 25 Italians : 19 / 19 Chinese : 1 / 0 Americans : 39 / 39
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 4x factory; Remaining resources: 22 PUs; 0 techTokens; Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Chinghai to Sikang Chinese take Sikang from Japanese 1 armour moved from Chinghai to Persia 1 infantry moved from Ukraine to Bulgaria Romania 1 artillery moved from East Poland to Bulgaria Romania 1 fighter moved from Caucasus to Bulgaria Romania 2 infantry moved from Caucasus to Persia 1 armour moved from Caucasus to Persia 1 fighter moved from Russia to Persia 1 fighter moved from Caucasus to Persia Combat - Russians Battle in Bulgaria Romania Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria Romania, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Bulgaria Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania Russians roll dice for 1 artillery and 1 fighter in Bulgaria Romania, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 fighter in Bulgaria Romania, round 4 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 2 infantry Battle in Persia Russians attack with 2 armour, 2 fighters and 2 infantry Japanese defend with 2 armour Russians roll dice for 2 armour, 2 fighters and 2 infantry in Persia, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia Russians roll dice for 2 armour, 2 fighters and 1 infantry in Persia, round 3 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia Russians win, taking Persia from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Japanese: 2 armour Non Combat Move - Russians 1 fighter moved from Bulgaria Romania to Caucasus 1 infantry moved from Russia to Novosibirsk 1 armour moved from Russia to Evenki National Okrug 1 fighter moved from Persia to Evenki National Okrug 1 fighter moved from Persia to Caucasus Place Units - Russians 1 infantry placed in Karelia S.S.R. 1 armour and 2 infantry placed in Caucasus 1 infantry placed in Russia 1 armour placed in Karelia S.S.R. Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 Germans regular : -0.33 Russians regular : -2.33
Territory Summary for Russians :
Baltic States : 1 infantry Caucasus : 1 aaGun, 3 armour, 1 factory, 2 fighters and 2 infantry East Poland : 1 armour Evenki National Okrug : 1 armour, 1 fighter and 1 infantry Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory and 2 infantry Novosibirsk : 1 infantry Persia : 2 armour Bulgaria Romania : 1 flag, 1 artillery Russia : 1 aaGun, 1 factory and 1 infantry Sikang : 1 infantry
Production/PUs Summary :
Germans : 24 / 26 Russians : 28 / 28 Japanese : 44 / 51 British : 22 / 25 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 39
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 3 armour moved from India to Persia 1 fighter moved from India to Persia 1 fighter moved from Anglo-Egypt Sudan to Persia 2 bombers moved from India to Russia Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 3,6 and causes: 8 damage to unit: factory Bombing raid in Russia causes 8 damage total. Battle in Persia Japanese attack with 3 armour and 2 fighters Russians defend with 2 armour Japanese roll dice for 3 armour and 2 fighters in Persia, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia Japanese win, taking Persia from British with 2 armour and 2 fighters remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Casualties for Russians: 2 armour Non Combat Move - Japanese 2 fighters moved from Persia to India 2 bombers moved from Russia to India 1 fighter moved from Japan to Yunnan 1 armour moved from Manchuria to Hupeh 2 armour moved from Manchuria to Ningxia 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 bomber moved from Japan to India 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to Soviet Far East 1 transport moved from 63 Sea Zone to 62 Sea Zone 2 infantry moved from East Indies to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Persia 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 4 battleships and 1 destroyer moved from 62 Sea Zone to 57 Sea Zone Place Units - Japanese 3 armour placed in India 3 armour placed in Manchuria 1 bomber and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 British regular : 0.00 Russians AA : -0.33
Production/PUs Summary :
Germans : 24 / 26 Russians : 28 / 28 Japanese : 45 / 45 British : 21 / 25 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 39
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - British British buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 carriers, 1 cruiser, 3 fighters and 7 transports moved from 5 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour and 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour and 1 infantry moved from 7 Sea Zone to France 1 fighter moved from 7 Sea Zone to Northwestern Europe 4 infantry moved from United Kingdom to 7 Sea Zone 2 fighters and 4 infantry moved from 7 Sea Zone to France 2 bombers moved from Caucasus to Italy Combat - British Strategic bombing raid in Italy Italians roll AA dice in Italy : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Italy causes 3 damage total. Battle in Northwestern Europe British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 fighter and 1 infantry in Northwestern Europe, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in France British attack with 1 armour, 2 fighters and 5 infantry Germans defend with 1 infantry; Italians defend with 4 infantry British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 2 fighters and 5 infantry in France, round 2 : 4/8 hits, 2.33 expected hits Germans roll dice for 5 infantry in France, round 2 : 3/5 hits, 1.67 expected hits 1 infantry owned by the Germans, 4 infantry owned by the Italians and 3 infantry owned by the British lost in France British win, taking France from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 3 infantry Casualties for Germans: 1 infantry Casualties for Italians: 4 infantry Non Combat Move - British 1 bomber moved from Italy to Caucasus 2 fighters moved from France to 7 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone Place Units - British 2 armour and 5 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : 1.83 Italians AA : 0.67
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry Caucasus : 1 bomber France : 1 flag, 1 armour and 2 infantry Finland : 1 flag Northwestern Europe : 1 flag, 1 armour and 1 infantry Norway : 1 flag United Kingdom : 1 aaGun, 2 armour, 1 factory and 5 infantry Western Canada : 1 infantry 7 Sea Zone : 2 carriers, 1 cruiser, 3 fighters and 7 transports 13 Sea Zone : 2 battleships
Production/PUs Summary :
Germans : 16 / 26 Russians : 28 / 28 Japanese : 45 / 45 British : 29 / 29 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 39
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Italians Italians repair damage of 3x factory; Remaining resources: 16 PUs; 0 techTokens; Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 5 infantry moved from Italy to France 1 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Czechoslovakia Hungary to Bulgaria Romania 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania Combat - Italians Battle in France Italians attack with 5 infantry British defend with 1 armour and 2 infantry Italians roll dice for 5 infantry in France, round 2 : 1/5 hits, 0.83 expected hits British roll dice for 1 armour and 2 infantry in France, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in France Italians roll dice for 3 infantry in France, round 3 : 1/3 hits, 0.50 expected hits British roll dice for 1 armour and 1 infantry in France, round 3 : 2/2 hits, 0.83 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in France Italians roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in France British win with 1 armour remaining. Battle score for attacker is -9 Casualties for Italians: 5 infantry Casualties for British: 2 infantry Battle in Bulgaria Romania Italians attack with 1 artillery and 3 infantry Russians defend with 1 artillery Italians roll dice for 1 artillery and 3 infantry in Bulgaria Romania, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 artillery in Bulgaria Romania, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania Italians win, taking Bulgaria Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Italians 1 artillery moved from Balkans to Italy 3 infantry moved from Czechoslovakia Hungary to Poland Place Units - Italians 1 artillery and 4 infantry placed in Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.67 British regular : 2.50
Production/PUs Summary :
Germans : 18 / 26 Russians : 26 / 28 Japanese : 45 / 45 British : 29 / 29 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 39
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 armour and 1 infantry moved from French West Africa to French Equatorial Africa Combat - Americans Battle in French Equatorial Africa Americans attack with 1 armour and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in French Equatorial Africa Americans roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in French Equatorial Africa Italians win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Americans 1 armour and 1 infantry moved from French West Africa to 17 Sea Zone 1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to France 2 armour and 2 infantry moved from Morocco Algeria to 13 Sea Zone 2 armour and 2 infantry moved from 13 Sea Zone to France 1 transport moved from 17 Sea Zone to 18 Sea Zone 1 armour and 1 infantry moved from Brazil to 18 Sea Zone 1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Panama to 7 Sea Zone 1 armour moved from Western United States to Eastern United States Place Units - Americans 1 battleship, 1 cruiser and 1 submarine placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Italians regular : 1.33
Territory Summary for Americans and Chinese :
Alaska : 1 artillery and 3 infantry Brazil : 1 armour and 1 factory Chinghai : 1 infantry Eastern United States : 1 aaGun, 1 armour, 1 factory and 1 infantry France : 3 armour and 3 infantry Hawaiian Islands : 1 infantry Iwo Jima : 1 flag Midway : 1 infantry Morocco Algeria : 1 flag, 2 armour and 2 infantry Western Canada : 1 artillery and 2 infantry Western United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry 7 Sea Zone : 1 fighter 12 Sea Zone : 2 transports 13 Sea Zone : 3 transports 56 Sea Zone : 2 battleships, 3 cruisers and 1 submarine
Production/PUs Summary :
Germans : 18 / 26 Russians : 26 / 28 Japanese : 45 / 45 British : 29 / 29 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 40
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 3 fighters moved from Germany to France 10 infantry moved from Germany to France 4 infantry moved from Germany to Northwestern Europe 1 fighter moved from Germany to Northwestern Europe 1 artillery and 2 infantry moved from Poland to East Poland Combat - Germans Battle in France Germans attack with 3 fighters and 10 infantry British defend with 1 armour; Americans defend with 3 armour and 3 infantry Germans roll dice for 3 fighters and 10 infantry in France, round 2 : 4/13 hits, 3.17 expected hits British roll dice for 4 armour and 3 infantry in France, round 2 : 4/7 hits, 3.00 expected hits 4 infantry owned by the Germans, 1 armour owned by the Americans and 3 infantry owned by the Americans lost in France Germans roll dice for 3 fighters and 6 infantry in France, round 3 : 0/9 hits, 2.50 expected hits British roll dice for 3 armour in France, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Germans lost in France Germans roll dice for 3 fighters and 5 infantry in France, round 4 : 3/8 hits, 2.33 expected hits British roll dice for 3 armour in France, round 4 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Germans, 2 armour owned by the Americans and 1 armour owned by the British lost in France Germans win, taking France from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 7 infantry Casualties for Americans: 3 armour and 3 infantry Casualties for British: 1 armour Battle in East Poland Germans attack with 1 artillery and 2 infantry Russians defend with 1 armour Germans roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in East Poland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Northwestern Europe Germans attack with 1 fighter and 4 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 fighter and 4 infantry in Northwestern Europe, round 2 : 3/5 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Germans 3 fighters moved from France to Germany 1 fighter moved from Northwestern Europe to Germany 3 infantry moved from Poland to Germany 1 infantry moved from Poland to Germany Place Units - Germans 1 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 1.00 British regular : 1.17
Production/PUs Summary :
Germans : 27 / 27 Russians : 25 / 28 Japanese : 45 / 45 British : 21 / 29 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 40
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Russians Russians repair damage of 8x factory; Remaining resources: 20 PUs; 0 techTokens; Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 armour and 2 infantry moved from Caucasus to Persia 1 fighter moved from Evenki National Okrug to Persia 1 infantry moved from Baltic States to East Poland 1 armour moved from Caucasus to East Poland 1 fighter moved from Caucasus to East Poland 1 armour moved from Karelia S.S.R. to East Poland 1 fighter moved from Caucasus to Persia Combat - Russians Battle in East Poland Russians attack with 2 armour, 1 fighter and 1 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 armour, 1 fighter and 1 infantry in East Poland, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in East Poland Russians roll dice for 1 armour and 1 fighter in East Poland, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in East Poland, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in East Poland Russians roll dice for 1 fighter in East Poland, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in East Poland, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in East Poland Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 armour and 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Persia Russians attack with 2 armour, 2 fighters and 2 infantry Japanese defend with 2 armour and 2 infantry Russians roll dice for 2 armour, 2 fighters and 2 infantry in Persia, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 2 armour and 2 infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia Russians roll dice for 2 armour, 2 fighters and 1 infantry in Persia, round 3 : 1/5 hits, 2.17 expected hits Japanese roll dice for 2 armour in Persia, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia Russians roll dice for 2 armour and 2 fighters in Persia, round 4 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia Russians win, taking Persia from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour and 2 infantry Casualties for Japanese: 2 armour and 2 infantry Non Combat Move - Russians 2 fighters moved from Persia to Caucasus 1 armour moved from Evenki National Okrug to Russia 1 fighter moved from East Poland to Russia 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Russia to Eastern Ukraine Place Units - Russians 1 armour and 2 infantry placed in Caucasus 1 infantry placed in Karelia S.S.R. 1 infantry placed in Caucasus 1 infantry placed in Russia Russians undo move 4. 1 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 Germans regular : 1.00 Russians regular : -1.67
Territory Summary for Russians :
Baltic States : 1 infantry Belorussia : 1 infantry Caucasus : 1 aaGun, 1 armour, 1 factory, 2 fighters and 3 infantry Evenki National Okrug : 1 infantry Karelia S.S.R. : 1 aaGun, 1 factory and 2 infantry Eastern Ukraine : 1 infantry Novosibirsk : 1 infantry Persia : 1 armour Russia : 1 aaGun, 1 armour, 1 factory and 1 fighter Sikang : 1 infantry
Production/PUs Summary :
Germans : 27 / 27 Russians : 25 / 25 Japanese : 44 / 45 British : 22 / 29 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 40
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 6 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 3 armour moved from India to Persia 2 infantry moved from India to Persia 2 fighters moved from India to Persia 3 bombers moved from India to Caucasus 1 armour moved from Hupeh to Sikang 1 fighter moved from Yunnan to Sikang 2 armour moved from Ningxia to Chinghai 1 artillery and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone 4 battleships and 1 destroyer moved from 57 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Iwo Jima Japanese take Iwo Jima from Americans Combat - Japanese Strategic bombing raid in Caucasus Russians roll AA dice in Caucasus : 0/3 hits, 0.50 expected hits Bombing raid in Caucasus rolls: 6,3,4 and causes: 8 damage to unit: factory Bombing raid in Caucasus causes 8 damage total. Battle in Sikang Japanese attack with 1 armour and 1 fighter Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 fighter in Sikang, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenki National Okrug Japanese attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Persia Japanese attack with 3 armour, 2 fighters and 2 infantry Russians defend with 1 armour Japanese roll dice for 3 armour, 2 fighters and 2 infantry in Persia, round 2 : 3/7 hits, 2.83 expected hits British roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Persia Japanese win, taking Persia from British with 3 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Chinghai Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Chinghai, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Chinghai, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 armour moved from Manchuria to Ningxia 1 fighter moved from Sikang to Ningxia 2 fighters moved from Persia to India 3 bombers moved from Caucasus to India 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 destroyer moved from 63 Sea Zone to 59 Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 fighter moved from Evenki National Okrug to Yakut S.S.R. 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 3 armour placed in Manchuria 3 armour placed in India 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.17 Russians regular : 0.67 British regular : 0.50 Russians AA : -0.50
Production/PUs Summary :
Germans : 27 / 27 Russians : 24 / 25 Japanese : 48 / 48 British : 21 / 29 Italians : 19 / 19 Chinese : 0 / 0 Americans : 39 / 40
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - British British buy 2 armour and 6 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 2 armour and 5 infantry moved from United Kingdom to 7 Sea Zone 2 armour, 3 fighters and 5 infantry moved from 7 Sea Zone to France Combat - British Battle in France British attack with 2 armour, 3 fighters and 5 infantry Germans defend with 3 infantry British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 armour, 3 fighters and 5 infantry in France, round 2 : 3/10 hits, 3.33 expected hits Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in France British win, taking France from Germans with 2 armour, 3 fighters and 5 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - British 3 fighters moved from France to 7 Sea Zone Place Units - British 2 armour and 6 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 British regular : 0.17
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry Caucasus : 1 bomber France : 1 flag, 2 armour and 5 infantry Finland : 1 flag Norway : 1 flag United Kingdom : 1 aaGun, 2 armour, 1 factory and 6 infantry Western Canada : 1 infantry 7 Sea Zone : 2 carriers, 1 cruiser, 3 fighters and 7 transports 13 Sea Zone : 2 battleships
Production/PUs Summary :
Germans : 21 / 27 Russians : 24 / 25 Japanese : 48 / 48 British : 27 / 28 Italians : 19 / 19 Chinese : 0 / 0 Americans : 39 / 40
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Bulgaria Romania to Ukraine Italians take Ukraine from Russians 2 artilleries and 4 infantry moved from Italy to France Combat - Italians Battle in France Italians attack with 2 artilleries and 4 infantry British defend with 2 armour and 5 infantry Italians roll dice for 2 artilleries and 4 infantry in France, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 2 armour and 5 infantry in France, round 2 : 0/7 hits, 2.67 expected hits 2 infantry owned by the British lost in France Italians roll dice for 2 artilleries and 4 infantry in France, round 3 : 1/6 hits, 1.67 expected hits British roll dice for 2 armour and 3 infantry in France, round 3 : 3/5 hits, 2.00 expected hits 1 infantry owned by the British and 3 infantry owned by the Italians lost in France 2 artilleries owned by the Italians and 1 infantry owned by the Italians retreated to Italy British win with 2 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Italians: 3 infantry Non Combat Move - Italians 1 infantry moved from Balkans to Italy 1 infantry moved from Poland to East Poland 1 artillery moved from Bulgaria Romania to Czechoslovakia Hungary Place Units - Italians 1 artillery and 5 infantry placed in Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : -1.67
Production/PUs Summary :
Germans : 21 / 27 Russians : 22 / 25 Japanese : 48 / 48 British : 27 / 28 Italians : 21 / 21 Chinese : 0 / 0 Americans : 39 / 40
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 5 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 armour moved from Morocco Algeria to Egypt Americans take Libya from Italians British take Egypt from Italians Combat - Americans Non Combat Move - Americans 1 transport moved from 13 Sea Zone to 18 Sea Zone 2 transports moved from 12 Sea Zone to 10 Sea Zone 1 transport moved from 13 Sea Zone to 18 Sea Zone Place Units - Americans 2 armour and 1 infantry placed in Brazil Americans undo move 1. 2 armour and 1 infantry placed in Brazil 2 transports placed in 10 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Alaska : 1 artillery and 3 infantry Brazil : 3 armour, 1 factory and 1 infantry Eastern United States : 1 aaGun, 1 armour, 1 factory and 5 infantry Egypt : 1 armour Hawaiian Islands : 1 infantry Libya : 1 flag Midway : 1 infantry Morocco Algeria : 1 flag, 1 armour and 2 infantry Western Canada : 1 artillery and 2 infantry Western United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry 7 Sea Zone : 1 fighter 10 Sea Zone : 4 transports 13 Sea Zone : 1 transport 18 Sea Zone : 2 transports 56 Sea Zone : 2 battleships, 3 cruisers and 1 submarine
Production/PUs Summary :
Germans : 21 / 27 Russians : 22 / 25 Japanese : 48 / 48 British : 29 / 28 Italians : 18 / 21 Chinese : 0 / 0 Americans : 40 / 41
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 7 infantry moved from Germany to France 1 infantry moved from Poland to Baltic States 1 fighter moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 3 fighters moved from Germany to France Combat - Germans Battle in France Germans attack with 3 fighters and 7 infantry British defend with 2 armour and 2 infantry Germans roll dice for 3 fighters and 7 infantry in France, round 2 : 3/10 hits, 2.67 expected hits British roll dice for 2 armour and 2 infantry in France, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in France Germans roll dice for 3 fighters and 6 infantry in France, round 3 : 1/9 hits, 2.50 expected hits British roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in France Germans win, taking France from British with 3 fighters and 6 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for British: 2 armour and 2 infantry Battle in Baltic States Germans attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to Germany 3 fighters moved from France to Germany 1 infantry moved from Northwestern Europe to Germany Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.33 British regular : -1.17
Production/PUs Summary :
Germans : 28 / 28 Russians : 21 / 25 Japanese : 48 / 48 British : 23 / 28 Italians : 18 / 21 Chinese : 0 / 0 Americans : 40 / 41
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Russians Russians repair damage of 8x factory; Remaining resources: 17 PUs; 0 techTokens; Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Belorussia to Baltic States 1 fighter moved from Russia to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 fighter and 3 infantry Germans defend with 1 armour and 1 infantry Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 1 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Kazakh S.S.R. 2 fighters moved from Caucasus to Morocco Algeria 1 fighter moved from Baltic States to Norway 1 armour moved from Russia to Baltic States 1 armour moved from Caucasus to Eastern Ukraine Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 3 infantry placed in Caucasus Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 6 armour, 1 cruiser and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Persia to Egypt 1 bomber moved from India to Egypt 1 fighter moved from India to Egypt 1 armour moved from Persia to Egypt 1 armour and 1 infantry moved from Persia to Caucasus 3 armour moved from India to Caucasus 1 fighter moved from India to Caucasus 1 bomber moved from India to Caucasus 2 armour moved from Chinghai to Kazakh S.S.R. 3 armour moved from Ningxia to Novosibirsk 1 fighter moved from Ningxia to Kazakh S.S.R. 1 artillery and 1 infantry moved from Evenki National Okrug to Urals Japanese take Urals from Russians 1 bomber moved from India to Caucasus 1 armour moved from Sikang to Kazakh S.S.R. Combat - Japanese Battle in Egypt Japanese attack with 2 armour, 1 bomber and 1 fighter Americans defend with 1 armour Japanese roll dice for 2 armour, 1 bomber and 1 fighter in Egypt, round 2 : 0/4 hits, 2.17 expected hits British roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 armour, 1 bomber and 1 fighter in Egypt, round 3 : 3/4 hits, 2.17 expected hits British roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the Americans lost in Egypt Japanese win, taking Egypt from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for Americans: 1 armour Battle in Novosibirsk Japanese attack with 3 armour Russians defend with 1 infantry Japanese roll dice for 3 armour in Novosibirsk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 3 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 3 armour and 1 fighter Russians defend with 1 infantry Japanese roll dice for 3 armour and 1 fighter in Kazakh S.S.R., round 2 : 0/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kazakh S.S.R. Japanese roll dice for 2 armour and 1 fighter in Kazakh S.S.R., round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -7 Casualties for Japanese: 2 armour Casualties for Russians: 1 infantry Battle in Caucasus Japanese attack with 4 armour, 2 bombers, 1 fighter and 1 infantry British defend with 1 bomber; Russians defend with 1 aaGun, 1 factory and 4 infantry Russians roll AA dice in Caucasus : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Caucasus Japanese roll dice for 4 armour, 2 bombers and 1 infantry in Caucasus, round 2 : 2/7 hits, 3.50 expected hits Russians roll dice for 1 bomber and 4 infantry in Caucasus, round 2 : 1/5 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 bomber owned by the British lost in Caucasus Japanese roll dice for 4 armour and 2 bombers in Caucasus, round 3 : 3/6 hits, 3.33 expected hits Russians roll dice for 3 infantry in Caucasus, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 armour owned by the Japanese lost in Caucasus Japanese win, taking Caucasus from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour, 1 fighter and 1 infantry Casualties for British: 1 bomber Casualties for Russians: 4 infantry Non Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 3 armour moved from Manchuria to Ningxia 1 fighter moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to India 2 bombers moved from Caucasus to India 1 fighter moved from Kazakh S.S.R. to India 1 fighter moved from Yakut S.S.R. to Persia 2 bombers moved from Japan to Iwo Jima Place Units - Japanese 3 armour placed in India 1 armour and 2 infantry placed in Manchuria Japanese undo move 2. 3 armour placed in Manchuria 2 infantry placed in Japan 1 cruiser placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Japanese regular : -5.17 Russians regular : 0.50 Russians AA : 0.50 British regular : 0.00
Production/PUs Summary :
Germans : 27 / 28 Russians : 13 / 22 Japanese : 59 / 59 British : 21 / 28 Italians : 18 / 21 Chinese : 0 / 0 Americans : 40 / 41
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TripleA Turn Summary: British round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - British British buy 3 armour and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 2 armour and 6 infantry moved from United Kingdom to 7 Sea Zone 2 armour, 3 fighters and 6 infantry moved from 7 Sea Zone to France Combat - British Battle in France British attack with 2 armour, 3 fighters and 6 infantry Germans defend with 6 infantry British roll dice for 1 cruiser in France, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 armour, 3 fighters and 6 infantry in France, round 2 : 6/11 hits, 3.50 expected hits Germans roll dice for 6 infantry in France, round 2 : 2/6 hits, 2.00 expected hits 6 infantry owned by the Germans and 2 infantry owned by the British lost in France British win, taking France from Germans with 2 armour, 3 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Germans: 6 infantry Non Combat Move - British 3 fighters moved from France to 7 Sea Zone Place Units - British 3 armour and 4 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 British regular : 2.00