@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
Tech dice add a lot of luck to 1914 and can have a big effect on a game. G is 0-6 with tech dice. In my current game with Dawg, G is 0-14 after 4 turns. Quite often, nations with limited spare cash get tech with 1 die. Sometimes I’ve been lucky with Italy or Comm getting good tech early and sometimes my opponent gets tech right away in France or Rus with 1 die. Irritates me that a single weak conscript can stop me from taking Lith. Disappointing that G can’t afford to build tt’s and not even enough ships to contest EngCha. Having to spend 24 to defend Belgium is costly. But can’t afford to let UK get it back. G looking good in southern Africa until the French Foreign Legion arrives.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - France
France spend 5 on tech rolls
France roll 1,4 and gets 0 hits
Combat Move - France
2 cavalrys and 2 infantry moved from Upper Volta to Togo
1 colonial moved from Dahome to Nigeria
2 cavalrys moved from Niger to Kamerun
1 cavalry moved from Chad to Congo
1 infantry moved from Gabon to Congo
2 colonials moved from Tobruk to Sea Zone 70 Eastern Mediterranean
2 colonials, 1 cruiser and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 61 Ionian Sea
2 colonials moved from Sea Zone 61 Ionian Sea to Greece
1 colonial moved from Cairo-Suez to Sinai
1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
2 colonials moved from Marseilles to Piedmont
2 colonials moved from Sea Zone 56 Gulf of Lyon to Marseilles
1 colonial moved from Mali to Niger
1 transport moved from Sea Zone 79 Arabian Sea to Sea Zone 73 Arabian Sea
1 infantry moved from Madras to Sea Zone 73 Arabian Sea
1 infantry moved from Sea Zone 73 Arabian Sea to Oman
France take Oman from Turkey
1 colonial moved from Laos to Burma
1 field_gun and 1 infantry moved from Shanghai 1 to Shanghai 2
2 colonials moved from Shanghai 3 to Shanghai 2
Purchase Units - France
France buy 4 colonials, 2 field_guns, 2 heavy_guns, 6 infantry and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - France
Battle in Greece
France attack with 2 colonials
Turkey defend with 1 Factory, 1 field_gun and 1 infantry
France roll dice for 2 colonials in Greece, round 2 : 1/2 hits, 0.67 expected hits
Turkey roll dice for 1 field_gun and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Turkey and 1 colonial owned by the France lost in Greece
France roll dice for 1 colonial in Greece, round 3 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Greece, round 3 : 0/1 hits, 0.33 expected hits
France roll dice for 1 colonial in Greece, round 4 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Greece, round 4 : 0/1 hits, 0.33 expected hits
France roll dice for 1 colonial in Greece, round 5 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Greece, round 5 : 0/1 hits, 0.33 expected hits
France roll dice for 1 colonial in Greece, round 6 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Greece, round 6 : 0/1 hits, 0.33 expected hits
France roll dice for 1 colonial in Greece, round 7 : 1/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Greece, round 7 : 1/1 hits, 0.33 expected hits
1 colonial owned by the France and 1 field_gun owned by the Turkey lost in Greece
Turkey win with no units remaining. Battle score for attacker is 1
Casualties for France: 2 colonials
Casualties for Turkey: 1 field_gun and 1 infantry
Battle in Togo
France attack with 2 cavalrys and 2 infantry
Germany defend with 1 cavalry
France roll dice for 2 cavalrys and 2 infantry in Togo, round 2 : 0/4 hits, 0.67 expected hits
Germany roll dice for 1 cavalry in Togo, round 2 : 0/1 hits, 0.17 expected hits
France roll dice for 2 cavalrys and 2 infantry in Togo, round 3 : 0/4 hits, 0.67 expected hits
Germany roll dice for 1 cavalry in Togo, round 3 : 0/1 hits, 0.17 expected hits
France roll dice for 2 cavalrys and 2 infantry in Togo, round 4 : 0/4 hits, 0.67 expected hits
Germany roll dice for 1 cavalry in Togo, round 4 : 0/1 hits, 0.17 expected hits
France roll dice for 2 cavalrys and 2 infantry in Togo, round 5 : 0/4 hits, 0.67 expected hits
Germany roll dice for 1 cavalry in Togo, round 5 : 0/1 hits, 0.17 expected hits
France roll dice for 2 cavalrys and 2 infantry in Togo, round 6 : 2/4 hits, 0.67 expected hits
Germany roll dice for 1 cavalry in Togo, round 6 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Germany lost in Togo
France win, taking Togo from Germany with 2 cavalrys and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germany: 1 cavalry
Battle in Kamerun
France attack with 2 cavalrys
Germany defend with 1 infantry
France roll dice for 2 cavalrys in Kamerun, round 2 : 1/2 hits, 0.33 expected hits
Germany roll dice for 1 infantry in Kamerun, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Kamerun
France win, taking Kamerun from Germany with 2 cavalrys remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Battle in Shanghai 2
France attack with 2 colonials, 1 field_gun and 1 infantry
Germany defend with 2 infantry and 2 trenchs
France roll dice for 2 colonials, 1 field_gun and 1 infantry in Shanghai 2, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 trench owned by the Germany
Germany roll dice for 2 infantry and 2 trenchs in Shanghai 2, round 2 : 0/2 hits, 0.67 expected hits
France roll dice for 2 colonials, 1 field_gun and 1 infantry in Shanghai 2, round 3 : 2/4 hits, 1.33 expected hits
Germany roll dice for 2 infantry and 2 trenchs in Shanghai 2, round 3 : 2/2 hits, 0.67 expected hits
1 trench owned by the Germany, 1 colonial owned by the France and 1 infantry owned by the France lost in Shanghai 2
France roll dice for 1 colonial and 1 field_gun in Shanghai 2, round 4 : 0/2 hits, 0.83 expected hits
Germany roll dice for 2 infantry and 1 trench in Shanghai 2, round 4 : 2/2 hits, 0.67 expected hits
1 field_gun owned by the France and 1 colonial owned by the France lost in Shanghai 2
Germany win with 2 infantry and 1 trench remaining. Battle score for attacker is -10
Casualties for France: 2 colonials, 1 field_gun and 1 infantry
Casualties for Germany: 1 trench
Battle in Congo
France attack with 1 cavalry and 1 infantry
Germany defend with 1 cavalry
France roll dice for 1 cavalry and 1 infantry in Congo, round 2 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 cavalry in Congo, round 2 : 0/1 hits, 0.17 expected hits
France roll dice for 1 cavalry and 1 infantry in Congo, round 3 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 cavalry in Congo, round 3 : 1/1 hits, 0.17 expected hits
1 cavalry owned by the France lost in Congo
1 infantry owned by the France retreated to Western Sudan
Germany win with 1 cavalry remaining. Battle score for attacker is -4
Casualties for France: 1 cavalry
Non Combat Move - France
1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 117 Indian Ocean
2 infantry moved from Normandy to Picardy
2 infantry moved from Burgundy to Paris
1 infantry moved from Auvergne to Burgundy
2 infantry moved from Rhone to Franche-Comte
1 cruiser and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 127 Gulf of Thailand
Place Units - France
3 trenchs placed in Burgundy
1 trench placed in Picardy
1 trench placed in Franche-Comte
1 field_gun, 2 heavy_guns, 5 infantry and 1 trench placed in Paris
1 field_gun and 1 infantry placed in Brittany
2 colonials placed in Algiers
2 colonials placed in Tobruk
Turn Complete - France
France collect 72 PUs; end with 72 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germany regular : 1.50
France regular : -2.17
Turkey regular : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Combat Move - Serbia
1 infantry moved from Macedonia to Greece
Serbia take Greece from Turkey
1 infantry moved from Macedonia to Greece
1 field_gun and 1 infantry moved from Macedonia to Serbia
1 fighter moved from Belgrade to Serbia
Combat - Serbia
Battle in Serbia
Serbia attack with 1 field_gun, 1 fighter and 1 infantry
Austria defend with 1 infantry
Serbia roll dice for 1 field_gun, 1 fighter and 1 infantry in Serbia, round 2 : 1/3 hits, 1.00 expected hits
Austria roll dice for 1 infantry in Serbia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Serbia
Serbia win, taking Serbia from Austria with 1 field_gun and 1 fighter remaining. Battle score for attacker is 0
Casualties for Serbia: 1 infantry
Casualties for Austria: 1 infantry
Non Combat Move - Serbia
1 fighter moved from Serbia to Belgrade
1 infantry moved from Montenegro to Serbia
Turn Complete - Serbia
Serbia collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Serbia regular : 0.00
Austria regular : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Combat Move - Serbia
1 infantry moved from Macedonia to Greece
Serbia take Greece from Turkey
1 infantry moved from Macedonia to Greece
1 field_gun and 1 infantry moved from Macedonia to Serbia
1 fighter moved from Belgrade to Serbia
Combat - Serbia
Battle in Serbia
Serbia attack with 1 field_gun, 1 fighter and 1 infantry
Austria defend with 1 infantry
Serbia roll dice for 1 field_gun, 1 fighter and 1 infantry in Serbia, round 2 : 1/3 hits, 1.00 expected hits
Austria roll dice for 1 infantry in Serbia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Serbia
Serbia win, taking Serbia from Austria with 1 field_gun and 1 fighter remaining. Battle score for attacker is 0
Casualties for Serbia: 1 infantry
Casualties for Austria: 1 infantry
Non Combat Move - Serbia
1 fighter moved from Serbia to Belgrade
1 infantry moved from Montenegro to Serbia
Turn Complete - Serbia
Serbia collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Adding units owned by France to Sea Zone 69 Sea of Crete: 1 cruiser
EDIT: Removing units owned by France from Sea Zone 61 Ionian Sea: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Serbia regular : 0.00
Austria regular : 0.67
@fmerwinrommel Please use the second Serbia post. I changed a move for France. I realized your Turks could take out the Brit Med fleet off Egypt and wanted a blocker.
Forgot sea battle, will roll forum dice
[dice 2d6]
2d6: 4, 3
[dice 1d6]
1d6: 3
Austrian fleet sank Fr CA in sz69 with Aust CA also sunk
@fmerwinrommel :cry:
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 6,3,1 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover mustardGas
Combat Move - Austria
1 heavy_gun and 5 infantry moved from Venice to Milan
1 cavalry moved from Trieste to Milan
1 cavalry moved from Croatia to Albania
Austria take Montenegro from Serbia
Austria take Albania from Serbia
1 heavy_gun and 3 infantry moved from Bosnia to Serbia
1 fighter moved from Croatia to Serbia
3 infantry moved from Bulgaria to Macedonia
Purchase Units - Austria
Austria buy 6 cavalrys, 3 field_guns, 4 gass, 4 heavy_guns and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Austria
Battle in Milan
Austria attack with 1 cavalry, 1 heavy_gun and 5 infantry
Italy defend with 1 heavy_gun and 2 infantry
Austria roll dice for 1 cavalry, 1 heavy_gun and 5 infantry in Milan, round 2 : 2/7 hits, 1.50 expected hits
Italy roll dice for 1 heavy_gun and 2 infantry in Milan, round 2 : 3/3 hits, 1.33 expected hits
1 cavalry owned by the Austria, 2 infantry owned by the Italy and 2 infantry owned by the Austria lost in Milan
Austria roll dice for 1 heavy_gun and 3 infantry in Milan, round 3 : 0/4 hits, 1.00 expected hits
Italy roll dice for 1 heavy_gun in Milan, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Austria lost in Milan
Austria roll dice for 1 heavy_gun and 2 infantry in Milan, round 4 : 2/3 hits, 0.83 expected hits
Italy roll dice for 1 heavy_gun in Milan, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Austria and 1 heavy_gun owned by the Italy lost in Milan
Austria win, taking Milan from Italy with 1 heavy_gun and 1 infantry remaining. Battle score for attacker is -5
Casualties for Austria: 1 cavalry and 4 infantry
Casualties for Italy: 1 heavy_gun and 2 infantry
Battle in Macedonia
Austria attack with 3 infantry
Serbia defend with 1 infantry
Austria roll dice for 3 infantry in Macedonia, round 2 : 1/3 hits, 0.50 expected hits
Serbia roll dice for 1 infantry in Macedonia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Serbia lost in Macedonia
Austria win, taking Macedonia from Serbia with 3 infantry remaining. Battle score for attacker is 3
Casualties for Serbia: 1 infantry
Battle in Serbia
Austria attack with 1 fighter, 1 heavy_gun and 3 infantry
Serbia defend with 1 field_gun and 1 infantry
Austria roll dice for 1 fighter, 1 heavy_gun and 3 infantry in Serbia, round 2 : 2/5 hits, 1.50 expected hits
Serbia roll dice for 1 field_gun and 1 infantry in Serbia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Serbia, 1 field_gun owned by the Serbia and 1 infantry owned by the Austria lost in Serbia
Austria win, taking Serbia from Serbia with 1 fighter, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 4
Casualties for Austria: 1 infantry
Casualties for Serbia: 1 field_gun and 1 infantry
Non Combat Move - Austria
Turning on Edit Mode
EDIT: Removing units owned by Austria from Sea Zone 59 Central Mediterranean: 1 battlecruiser and 1 cruiser
EDIT: Removing units owned by France from Sea Zone 69 Sea of Crete: 1 cruiser
EDIT: Adding units owned by Austria to Sea Zone 69 Sea of Crete: 1 battlecruiser
EDIT: Turning off Edit Mode
2 field_guns and 4 infantry moved from Carpathia to Galicia
3 heavy_guns and 3 infantry moved from Trieste to Venice
2 infantry moved from Carinthia to Venice
3 field_guns moved from Hungary to Baranya
4 field_guns moved from Hungary to Transylvania
3 infantry moved from Transylvania to Baranya
6 infantry moved from Vienna to Carpathia
1 field_gun moved from Croatia to Baranya
1 fighter moved from Serbia to Baranya
Place Units - Austria
4 heavy_guns placed in Venice
6 cavalrys placed in Trieste
2 field_guns, 4 gass and 1 infantry placed in Hungary
1 field_gun placed in Vienna
Activate Technology - Austria
Austria activating mustardGas
Turn Complete - Austria
Austria collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Italy regular : 2.33
Serbia regular : 0.00
Austria regular : 1.67
Good thing for me that I moved a cav towards Italy last turn. The Italians went 5 for 5 in Milan. I’m trying a new tactic, built all cav in Tri to reach battlefront in 1 turn, instead of gas or inf.
Austria sank your blocker, but then I realized that Turkey’s chance of taking Greece again without bombardment is a 50/50 gamble with 19 more bars of gold on the line. And I don’t want Serbia building next turn, so the UK fleet will live to fight another day. Of course, a good Serb dice roll would stop the invasion this round. Turkey can out build UK in the Med thanks to the prior cash haul from Greece.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
1 field_gun and 2 infantry moved from Piedmont to Milan
1 cavalry moved from Western Sudan to British East Africa
Britain take British East Africa from Germany
1 field_gun and 1 infantry moved from Tripolitania to Cyrenaica
Purchase Units - Italy
Italy buy 1 field_gun, 4 infantry and 4 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Italy
Battle in Milan
Italy attack with 1 field_gun and 2 infantry
Austria defend with 1 heavy_gun and 1 infantry
Italy roll dice for 1 field_gun and 2 infantry in Milan, round 2 : 1/3 hits, 0.83 expected hits
Austria roll dice for 1 heavy_gun and 1 infantry in Milan, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Italy and 1 infantry owned by the Austria lost in Milan
Italy roll dice for 1 field_gun and 1 infantry in Milan, round 3 : 0/2 hits, 0.67 expected hits
Austria roll dice for 1 heavy_gun in Milan, round 3 : 0/1 hits, 0.67 expected hits
Italy roll dice for 1 field_gun and 1 infantry in Milan, round 4 : 0/2 hits, 0.67 expected hits
Austria roll dice for 1 heavy_gun in Milan, round 4 : 0/1 hits, 0.67 expected hits
Italy roll dice for 1 field_gun and 1 infantry in Milan, round 5 : 0/2 hits, 0.67 expected hits
Austria roll dice for 1 heavy_gun in Milan, round 5 : 0/1 hits, 0.67 expected hits
Italy roll dice for 1 field_gun and 1 infantry in Milan, round 6 : 0/2 hits, 0.67 expected hits
Austria roll dice for 1 heavy_gun in Milan, round 6 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Italy lost in Milan
1 field_gun owned by the Italy retreated to Piedmont
Austria win with 1 heavy_gun remaining. Battle score for attacker is -3
Casualties for Italy: 2 infantry
Casualties for Austria: 1 infantry
Non Combat Move - Italy
1 field_gun and 4 infantry moved from Latium to Tuscany
1 field_gun, 1 heavy_gun and 3 infantry moved from Rome to Latium
2 infantry moved from Sardinia to Sea Zone 57 Ligurian Sea
1 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
1 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
Place Units - Italy
1 field_gun, 2 infantry and 3 trenchs placed in Piedmont
1 trench placed in Tuscany
2 infantry placed in Rome
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy regular : -2.50
Austria regular : -1.67
Italy rolls : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Combat Move - Arabia
2 Bedouins moved from Mecca to Hejaz
Purchase Units - Arabia
Arabia buy 4 Bedouins; Remaining resources: 2 PUs;
Combat - Arabia
Battle in Hejaz
Arabia attack with 2 Bedouins
Turkey defend with 1 infantry
Arabia roll dice for 2 Bedouins in Hejaz, round 2 : 2/2 hits, 0.33 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Hejaz
Arabia win, taking Hejaz from Turkey with 2 Bedouins remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Non Combat Move - Arabia
Place Units - Arabia
4 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Arabia regular : 1.67
Turkey regular : -0.33
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Turkey
Turkey spend 5 on tech rolls
Combat Move - Turkey
3 field_guns moved from Baghdad to Lurs
1 infantry moved from Armenia to Lurs
1 cavalry moved from Georgia to Lurs
2 infantry moved from Kuwait to Al-Dammam
1 fighter moved from Mesopotamia to Al-Dammam
2 infantry moved from Jordan to Hejaz
1 fighter moved from Mesopotamia to Hejaz
1 infantry moved from Dardanelles to Bulgaria
1 field_gun and 1 infantry moved from Constantinople to Sea Zone 68 Aegean Sea
1 battlecruiser, 1 battleship, 3 cruisers, 1 field_gun, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
1 field_gun and 1 infantry moved from Sea Zone 69 Sea of Crete to Greece
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 2,5 and gets 0 hits
Combat Move - Turkey
3 field_guns moved from Baghdad to Lurs
1 infantry moved from Armenia to Lurs
1 cavalry moved from Georgia to Lurs
2 infantry moved from Kuwait to Al-Dammam
1 fighter moved from Mesopotamia to Al-Dammam
2 infantry moved from Jordan to Hejaz
1 fighter moved from Mesopotamia to Hejaz
1 infantry moved from Dardanelles to Bulgaria
1 field_gun and 1 infantry moved from Constantinople to Sea Zone 68 Aegean Sea
1 battlecruiser, 1 battleship, 3 cruisers, 1 field_gun, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
1 field_gun and 1 infantry moved from Sea Zone 69 Sea of Crete to Greece
Purchase Units - Turkey
Turkey buy 2 battlecruisers, 1 destroyer, 6 field_guns, 1 heavy_gun, 2 infantry and 2 transports; Remaining resources: 0 PUs; 2 techTokens;
Combat - Turkey
Battle in Greece
Turkey attack with 1 field_gun and 1 infantry
Serbia defend with 1 Factory and 2 infantry
Turkey roll dice for 1 battlecruiser and 1 battleship in Greece, round 2 : 2/2 hits, 1.33 expected hits
Serbia roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Serbia lost in Greece
Turkey captures 19PUs while taking Serbia capital
Turkey win, taking Greece from Serbia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 6
Casualties for Serbia: 2 infantry
Battle in Hejaz
Turkey attack with 1 fighter and 2 infantry
Arabia defend with 2 Bedouins
Turkey roll dice for 1 fighter and 2 infantry in Hejaz, round 2 : 1/3 hits, 0.83 expected hits
Arabia roll dice for 2 Bedouins in Hejaz, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Hejaz
Turkey roll dice for 1 fighter and 1 infantry in Hejaz, round 3 : 0/2 hits, 0.67 expected hits
Arabia roll dice for 1 Bedouin in Hejaz, round 3 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 fighter and 1 infantry in Hejaz, round 4 : 0/2 hits, 0.67 expected hits
Arabia roll dice for 1 Bedouin in Hejaz, round 4 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 fighter and 1 infantry in Hejaz, round 5 : 1/2 hits, 0.67 expected hits
Arabia roll dice for 1 Bedouin in Hejaz, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Hejaz
Turkey win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Turkey: 2 infantry
Casualties for Arabia: 2 Bedouins
Battle in Al-Dammam
Turkey attack with 1 fighter and 2 infantry
Britain defend with 1 field_gun and 1 infantry
Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 2 : 1/3 hits, 0.83 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Al-Dammam
Turkey roll dice for 1 fighter and 1 infantry in Al-Dammam, round 3 : 1/2 hits, 0.67 expected hits
Britain roll dice for 1 field_gun in Al-Dammam, round 3 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in Al-Dammam
Turkey win, taking Al-Dammam from Britain with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Turkey: 1 infantry
Casualties for Britain: 1 field_gun and 1 infantry
Battle in Lurs
Turkey attack with 1 cavalry, 3 field_guns and 1 infantry
Neutral defend with 2 infantry
Turkey roll dice for 1 cavalry, 3 field_guns and 1 infantry in Lurs, round 2 : 2/5 hits, 1.67 expected hits
Neutral roll dice for 2 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Lurs
Turkey loses 0 PUs for violating Lurss neutrality.
Turkey win, taking Lurs from Neutral with 1 cavalry, 3 field_guns and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Turkey
3 infantry moved from Armenia to Georgia
1 fighter moved from Hejaz to Arabia
1 fighter moved from Al-Dammam to Arabia
1 infantry moved from Mesopotamia to Arabia
1 cavalry moved from Basra to Arabia
1 cavalry moved from Kuwait to Arabia
2 field_guns and 2 infantry moved from Basra to Mesopotamia
1 infantry moved from Damascus to Jordan
2 field_guns moved from Damascus to Palestine
1 infantry moved from Lebanon to Palestine
1 infantry moved from Syria to Lebanon
1 infantry moved from Smyrna to Armenia
1 infantry moved from Syria to Lebanon
Place Units - Turkey
1 field_gun, 1 heavy_gun and 1 infantry placed in Damascus
2 field_guns and 1 infantry placed in Baghdad
3 field_guns placed in Constantinople
2 battlecruisers, 1 destroyer and 2 transports placed in Sea Zone 68 Aegean Sea
Turn Complete - Turkey
Turkey collect 64 PUs; end with 83 PUs
Combat Hit Differential Summary :
Serbia regular : -0.67
Arabia regular : 0.33
Neutral regular : -0.67
Turkey regular : 0.67
Britain regular : 0.00
Deciding whether to take Gre or Suez was tough. Taking out the UK fleet was almost guaranteed and taking Cairo unopposed was very tempting. UK could retake it, but my new builds could take it back. Taking Gre wasn’t guaranteed. But I would gain far more income and deny Serb building anything. So Belgrade will fall. UK can only build 2 items in Cairo, and my fleet builds will still overwhelm UK fleet if it stays. UK could build troops and trenches and it and its allies could retreat to Cairo, but that would help Turk in Mid East. UK will spend a lot on defending Cairo, leaving less to go against Germ. Fra & UK could try to retake Gre, but couldn’t hold it and would lose te their tt’s. Turkey took more thought than usual with the Arabian penn invaded in 3 places. I attacked at good, but not great odds. Being just round 2, didn’t have the troops in place yet. Chose to conquer Lurs rather than make Georgia impregnable. Lurs shortens the trip from Bagh > Georgia. Time will tell if not taking Cairo immediately was smart or not.