Well it looks like that evened things out at least a bit!! yeesh 🤣
L21 #3 WindowWasher (X) vs trulpen (A+21) BM3
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 9 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland 1 armour and 1 infantry moved from Poland to Eastern Poland 6 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 1 armour and 3 mech_infantrys moved from Romania to Eastern Poland 6 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 submarine moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 3 mech_infantrys moved from Southern France to Yugoslavia 2 infantry moved from Romania to Eastern Poland Combat - Germans Battle in 101 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 101 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Eastern Poland Germans attack with 15 armour, 3 artilleries, 6 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 15 armour, 3 artilleries, 6 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 11/32 hits, 11.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 15 armour, 3 artilleries, 6 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Romania to Eastern Poland 1 aaGun, 5 artilleries and 22 infantry moved from Romania to Bessarabia 2 tactical_bombers moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.67 British regular : 0.67
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 11 infantry moved from Amur to Manchuria 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in Manchuria Russians attack with 11 infantry Japanese defend with 1 aaGun and 1 infantry Russians roll dice for 11 infantry in Manchuria, round 2 : 2/11 hits, 1,83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns, 1 artillery and 21 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 5 infantry moved from Ukraine to Bryansk 2 aaGuns, 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Yunnan 6 infantry moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns moved from Amur to Manchuria Place Units - Russians 1 infantry placed in Ukraine 1 infantry placed in Novgorod 10 infantry placed in Russia 1 infantry placed in Volgograd Russians undo move 2. Russians undo move 1. 2 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3 Russians collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : 0,50 Russians regular : -0,17
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Siam to French Indo China 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 artillery and 1 infantry moved from Anhwe to Jehol 1 artillery moved from Shantung to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Chahar 1 artillery moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines 2 bombers moved from Siam to Kwangtung 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 3 artilleries and 1 infantry moved from Kwangsi to Kwangtung 1 artillery and 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 battleship and 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 2 fighters moved from Caroline Islands to 54 Sea Zone 1 mech_infantry moved from Shantung to Anhwe 1 marine moved from Japan to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Siam to French Indo China Combat - Japanese Battle in Borneo Battle in Celebes Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Guam Battle in Malaya Battle in 54 Sea Zone Japanese attack with 2 fighters ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters in 54 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Malaya from UK_Pacific with 2 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun and 1 infantry ANZAC roll AA dice in Java : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Kwangtung Japanese attack with 3 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/8 hits, 3.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in French Indo China Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Philippines Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 4/6 hits, 2.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 destroyer moved from 33 Sea Zone to 35 Sea Zone Place Units - Japanese 2 submarines placed in 6 Sea Zone 1 factory_minor placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.17 ANZAC AA : -0.33 UK_Pacific regular : 0.33 ANZAC regular : -1.00
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Midway 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 marine moved from Western United States to 10 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Eastern United States to Morocco 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier and 2 destroyers placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,33
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Marshall Islands from Japanese to Americans EDIT: Turning off Edit Mode 1 bomber moved from 16 Sea Zone to Midway 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Eastern United States to Morocco 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 63 Sea Zone to 32 Sea Zone 3 carriers moved from 26 Sea Zone to 32 Sea Zone 1 battleship moved from 26 Sea Zone to 32 Sea Zone 2 fighters moved from Hawaiian Islands to 32 Sea Zone 3 fighters moved from 26 Sea Zone to 32 Sea Zone 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 1 cruiser moved from 26 Sea Zone to 32 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,33
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Tsinghai to Hunan 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,67
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Marshall Islands from Japanese to Americans EDIT: Turning off Edit Mode 1 bomber moved from 16 Sea Zone to Midway 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Eastern United States to Morocco 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer moved from 63 Sea Zone to 32 Sea Zone 3 carriers moved from 26 Sea Zone to 32 Sea Zone 1 battleship moved from 26 Sea Zone to 32 Sea Zone 2 fighters moved from Hawaiian Islands to 32 Sea Zone 3 fighters moved from 26 Sea Zone to 32 Sea Zone 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 1 cruiser moved from 26 Sea Zone to 32 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Tsinghai to Hunan 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to Kenya 2 infantry moved from Tanganyika Territory to Kenya 1 marine moved from West India to 79 Sea Zone 1 cruiser and 1 marine moved from 79 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to British Somaliland 1 infantry moved from Ethiopia to British Somaliland 1 marine moved from Iraq to 80 Sea Zone 1 battleship and 1 marine moved from 80 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to British Somaliland 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Egypt to Kenya 1 tactical_bomber moved from 81 Sea Zone to British Somaliland 1 infantry moved from Yunnan to Shan State 2 infantry moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Yunnan to Shan State Combat - British British creates battle in territory 106 Sea Zone Battle in British Somaliland British attack with 1 infantry, 2 marines and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking 106 Sea Zone from Germans, taking British Somaliland from Italians with 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Kenya British attack with 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Kenya, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in French Indo China British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Shan State to India 1 tactical_bomber moved from French Indo China to India 1 infantry moved from India to Burma EDIT: 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 fighter moved from Kenya to Egypt 2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from British Somaliland to 81 Sea Zone 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Iraq to Egypt 1 infantry moved from Egypt to Alexandria 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Quebec to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 88 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 88 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Morocco 3 fighters moved from United Kingdom to Gibraltar 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Brazil to French Guiana 1 fighter moved from United Kingdom to Morocco Place Units - British 1 infantry placed in Union of South Africa 3 infantry placed in Egypt 1 airfield placed in Gibraltar 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 infantry and 6 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 infantry and 6 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,67 Italians regular : 1,33 Japanese regular : 1,67 British regular : 3,33
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 fighters moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 96 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Italy to 99 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 carrier moved from 95 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from Romania to Bessarabia 1 armour moved from Romania to Eastern Poland 1 armour and 1 mech_infantry moved from Romania to Bessarabia 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 2 fighters, 1 submarine and 1 transport French defend with 1 destroyer Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Italians lost in 99 Sea Zone Italians win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for French: 1 destroyer Battle in Crete Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Southern Italy 2 fighters moved from 99 Sea Zone to 97 Sea Zone 4 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.67
-
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 62 Sea Zone 1 cruiser moved from 63 Sea Zone to 32 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 62 Sea Zone 1 cruiser moved from 63 Sea Zone to 32 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 artilleries and 23 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 14 armour moved from Eastern Poland to Ukraine 1 armour moved from Western Ukraine to Ukraine 8 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 114 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 3 infantry moved from Karelia to Finland 1 fighter moved from Western Germany to Baltic States 1 fighter moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Baltic States 1 tactical_bomber moved from Southern Italy to Western Germany 1 bomber moved from Southern Italy to Belarus 1 tactical_bomber moved from Western Germany to Southern Italy 2 mech_infantrys moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Yugoslavia to Southern Italy 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Eastern Poland to Belarus 2 mech_infantrys moved from Poland to Bessarabia 2 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Finland 2 mech_infantrys moved from Western Germany to Poland 2 artilleries moved from Eastern Poland to Bessarabia Combat - Germans Battle in 114 Sea Zone Germans attack with 1 cruiser, 1 fighter and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 cruiser, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Poland 1 fighter and 1 tactical_bomber moved from Baltic States to Poland 1 fighter moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Poland 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Eastern Poland to Bessarabia 1 aaGun moved from Eastern Poland to Bessarabia 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia Place Units - Germans 1 armour and 6 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in France 1 factory_minor placed in Yugoslavia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 0.83 Germans regular : 0.67
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Kansu 1 fighter and 1 tactical_bomber moved from Yunnan to Kansu Combat - Russians Battle in Kansu Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk 5 infantry moved from Timguska to Novosibirsk 2 armour and 2 mech_infantrys moved from Bryansk to Samara 1 infantry moved from Bryansk to Rostov 1 infantry moved from Archangel to Vologda 3 artilleries moved from Bryansk to Tambov 2 aaGuns moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Tambov 5 infantry moved from Bryansk to Russia 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Tambov 5 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 33 infantry moved from Bryansk to Tambov 2 aaGuns and 10 infantry moved from Manchuria to Amur 1 infantry moved from Korea to Amur Place Units - Russians 4 artilleries, 1 fighter and 5 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,6 Russians collect 29 PUs (1 lost to blockades); end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Russians regular : -0,33
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Anhwe to Hunan 2 artilleries and 6 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 2 mech_infantrys moved from Shantung to Manchuria 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Anhwe to Chahar 1 infantry moved from Shantung to Anhwe 2 artilleries moved from Kwangtung to Kiangsi 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 18 Sea Zone 1 infantry and 1 transport moved from 18 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Kiangsi to Japan 1 tactical_bomber moved from Kiangsi to Japan 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 42 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone 1 fighter moved from 42 Sea Zone to Kwangsi 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 1 artillery moved from Anhwe to Kiangsi 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 38 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from Kiangsi to Kwangsi 2 bombers moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Kiangsi to Japan Combat - Japanese Battle in Korea Battle in Kwangsi Japanese attack with 2 bombers, 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Kwangsi, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Korea from Russians, taking Kwangsi from Chinese with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Kwangsi to 35 Sea Zone 1 fighter moved from Kwangsi to Kiangsi 2 bombers moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 marine moved from 6 Sea Zone to Japan Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 1 artillery and 1 mech_infantry placed in Kiangsu 1 infantry placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung Japanese undo move 4. Japanese undo move 3. Japanese undo move 2. 1 infantry and 2 mech_infantrys placed in Shantung 2 artilleries and 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.67 UK_Pacific regular : 0.67
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Marianas Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Marianas from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Midway to Eastern United States 1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 32 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 4 fighters moved from 32 Sea Zone to 33 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Morocco to United Kingdom 1 fighter moved from 32 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 2 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Western United States 2 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 2 aaGuns EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns EDIT: Turning off Edit Mode 1 carrier and 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 artillery and 4 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Sikang 3 infantry placed in Yunnan Chinese undo move 1. 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 0,33
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Marianas Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Marianas from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Midway to Eastern United States 1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 32 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 4 fighters moved from 32 Sea Zone to 33 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Morocco to United Kingdom 1 fighter moved from 32 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 2 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Western United States 2 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 2 aaGuns EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns EDIT: Turning off Edit Mode 1 carrier and 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 artillery and 4 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Sikang 3 infantry placed in Yunnan Chinese undo move 1. 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from India to Kwangsi 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 tactical_bomber moved from 81 Sea Zone to 99 Sea Zone EDIT: 1 tactical_bomber moved from United Kingdom to Gibraltar 1 bomber moved from Gibraltar to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in 99 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kwangsi British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 6 mech_infantrys moved from India to Yunnan 2 infantry moved from India to Burma 1 mech_infantry moved from Kenya to Egypt 1 armour moved from Egypt to Iraq 2 artilleries and 9 infantry moved from Egypt to Trans-Jordan 2 marines moved from British Somaliland to 76 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 76 Sea Zone to 98 Sea Zone 2 marines moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 carrier, 1 cruiser and 3 destroyers moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Ethiopia 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 bomber moved from France to United Kingdom 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Morocco to 98 Sea Zone 1 fighter moved from Morocco to Gibraltar 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Gibraltar to Egypt Place Units - British 1 airfield placed in Egypt 1 submarine placed in 98 Sea Zone 1 submarine placed in 98 Sea Zone 1 infantry placed in Egypt 1 destroyer placed in 71 Sea Zone British undo move 3. 1 submarine placed in 98 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4 UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 0,67 Germans AA : -0,17 British regular : 1,50
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Bessarabia to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Novgorod 2 artilleries and 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Belarus 1 armour moved from Eastern Poland to Ukraine Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.33
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 5 submarines moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 32 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to 81 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from United Kingdom to Gibraltar EDIT: 2 infantry moved from Queensland to New South Wales 1 infantry moved from Anglo Egyptian Sudan to Egypt EDIT: 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Turning off Edit Mode 5 artilleries and 23 infantry moved from Ukraine to Rostov 2 bombers moved from Poland to Russia 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 5 armour and 5 mech_infantrys moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Rostov 8 armour and 2 mech_infantrys moved from Ukraine to Rostov 4 mech_infantrys moved from Bessarabia to Rostov 3 artilleries and 1 infantry moved from Bessarabia to Ukraine 3 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 2 fighters moved from Southern Italy to 97 Sea Zone 1 fighter moved from Poland to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Southern Italy to Western Germany 2 tactical_bombers moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Poland 1 tactical_bomber moved from Poland to Southern Italy 1 tactical_bomber moved from Poland to Southern Italy 1 infantry moved from Baltic States to Novgorod 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Western Germany to Southern Italy 1 armour and 4 mech_infantrys moved from Western Germany to Poland 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 2 units heading to Russia Russians launches 1 interceptors out of Russia Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 1/1 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in Volgograd Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 5 armour and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour and 6 mech_infantrys in Caucasus, round 2 : 4/11 hits, 3.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Russia to Ukraine 1 aaGun moved from Bessarabia to Western Ukraine 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Bessarabia to Ukraine Place Units - Germans 1 fighter and 4 mech_infantrys placed in Western Germany 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Defenders Fire, : 0.67 Attackers Fire, : -0.33 Russians regular : -0.67 Germans regular : 0.83 Russians AA : -0.17
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 30 PUs; Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Yunnan to Shensi 1 infantry moved from Kansu to Shensi 1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 2 infantry moved from Tambov to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Shensi Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Shensi to Timguska 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Archangel to Russia 2 aaGuns and 11 infantry moved from Amur to Buryatia 2 armour and 2 mech_infantrys moved from Samara to Russia 1 infantry moved from Kazakhstan to Samara 5 infantry moved from Novosibirsk to Vologda 4 artilleries moved from Russia to Samara 3 artilleries moved from Tambov to Samara 1 aaGun moved from Tambov to Samara 1 aaGun moved from Tambov to Russia 31 infantry moved from Tambov to Samara 1 aaGun moved from Russia to Vologda 12 infantry moved from Russia to Samara 3 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : 1,00 Russians regular : -2,50