@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Scramble from Rome?
Same Q, also OOL?
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
I’m assuming your ok with my BB request. Let me know if there are issues I may not be considering
It would maybe be because of the battle in the vicinity and rolled dice, but I’ll allow it anyway. It’s easy to miss that carriers defend @1 in P2V.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 59 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 59 Sea Zone to 42 Sea Zone
1 submarine moved from 65 Sea Zone to 43 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from Marshall Islands to 27 Sea Zone
1 fighter moved from Marshall Islands to Hawaiian Islands
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 101 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
triplea_37036_5fre (2) 6.7.2.tsvg
couldnt print screen. Scramble to Normandy?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 17 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Yugoslavia to Greece
1 tactical_bomber moved from Eastern Poland to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 artilleries and 3 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Smolensk to Yaroslavl
Germans take Yaroslavl from Russians
1 artillery moved from Bryansk to Tula
Germans take Tula from Russians
3 infantry moved from Smolensk to Russia
2 fighters moved from Smolensk to Russia
2 tactical_bombers moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Greece
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 3 fighters
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Greece, round 2 : 3/6 hits, 3.17 expected hits
Americans roll dice for 3 fighters in Greece, round 2 : 3/3 hits, 2.00 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans and 3 fighters owned by the British lost in Greece
Germans win, taking Greece from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 3 fighters
Battle in Russia
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Russia, round 2 : 5/9 hits, 4.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans destroys 42PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in Greece and was removed
1 tactical_bomber moved from Greece to Albania
1 aaGun moved from Western Germany to France
2 transports moved from 118 Sea Zone to 115 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Southern Belarus to Bryansk
1 armour moved from Germany to Yugoslavia
1 armour moved from Germany to Romania
1 armour moved from Germany to Eastern Poland
1 armour moved from Northern Belarus to Bryansk
1 aaGun moved from Southern Belarus to Eastern Poland
1 artillery and 1 infantry moved from Karelia to Archangel
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Germany to Austria
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in France
1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
1 artillery and 1 infantry placed in Western Germany
2 armour, 1 artillery and 1 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bulgaria: 1 tactical_bomber
EDIT: Removing units owned by Germans from Albania: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,4,6,5,6,1,5
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,4
Germans collect 62 PUs (2 lost to blockades); end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Russians regular : 0.33
Germans regular : 0.50
British regular : 0.67
edit: wouldnt give me remaining movement for ftr that came from Italy… placed him in sz95
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 17 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Yugoslavia to Greece
1 tactical_bomber moved from Eastern Poland to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 artilleries and 3 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Smolensk to Yaroslavl
Germans take Yaroslavl from Russians
1 artillery moved from Bryansk to Tula
Germans take Tula from Russians
3 infantry moved from Smolensk to Russia
2 fighters moved from Smolensk to Russia
2 tactical_bombers moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Greece
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 3 fighters
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Greece, round 2 : 3/6 hits, 3.17 expected hits
Americans roll dice for 3 fighters in Greece, round 2 : 3/3 hits, 2.00 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans and 3 fighters owned by the British lost in Greece
Germans win, taking Greece from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 3 fighters
Battle in Russia
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Russia, round 2 : 5/9 hits, 4.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans destroys 42PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in Greece and was removed
1 tactical_bomber moved from Greece to Albania
1 aaGun moved from Western Germany to France
2 transports moved from 118 Sea Zone to 115 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Southern Belarus to Bryansk
1 armour moved from Germany to Yugoslavia
1 armour moved from Germany to Romania
1 armour moved from Germany to Eastern Poland
1 armour moved from Northern Belarus to Bryansk
1 aaGun moved from Southern Belarus to Eastern Poland
1 artillery and 1 infantry moved from Karelia to Archangel
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Germany to Austria
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in France
1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
1 artillery and 1 infantry placed in Western Germany
2 armour, 1 artillery and 1 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bulgaria: 1 tactical_bomber
EDIT: Removing units owned by Germans from Albania: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,4,6,5,6,1,5
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,4
Germans collect 62 PUs (2 lost to blockades); end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Inner Mongolia: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Kansu: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.00
Russians regular : 0.33
Germans regular : 0.50
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
10 infantry moved from Penza to Russia
1 artillery and 9 infantry moved from Gorky to Russia
1 infantry moved from Buyant-Uhaa to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
4 infantry moved from Sakha to Amur
10 infantry moved from Buryatia to Amur
Combat - Russians
Battle in Amur
Russians attack with 14 infantry
Japanese defend with 2 infantry
Russians roll dice for 14 infantry in Amur, round 2 : 2/14 hits, 2,33 expected hits
Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Russia
Russians attack with 1 artillery and 19 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery and 19 infantry in Russia, round 2 : 2/20 hits, 3,67 expected hits
Germans roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 artillery and 19 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Gorky to Russia
1 aaGun moved from Buryatia to Amur
1 aaGun moved from Sakha to Amur
1 infantry moved from Tsagaan Olom to Dzavhan
1 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Yakut S.S.R. to Dzavhan
2 infantry moved from Olgiy to Dzavhan
1 infantry moved from Ukraine to Rostov
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
Germans regular : -0,67
Russians regular : -2,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
10 infantry moved from Penza to Russia
1 artillery and 9 infantry moved from Gorky to Russia
1 infantry moved from Buyant-Uhaa to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
4 infantry moved from Sakha to Amur
10 infantry moved from Buryatia to Amur
Combat - Russians
Battle in Amur
Russians attack with 14 infantry
Japanese defend with 2 infantry
Russians roll dice for 14 infantry in Amur, round 2 : 2/14 hits, 2,33 expected hits
Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Russia
Russians attack with 1 artillery and 19 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery and 19 infantry in Russia, round 2 : 2/20 hits, 3,67 expected hits
Germans roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 artillery and 19 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Gorky to Russia
1 aaGun moved from Buryatia to Amur
1 aaGun moved from Sakha to Amur
1 infantry moved from Tsagaan Olom to Dzavhan
1 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Yakut S.S.R. to Dzavhan
2 infantry moved from Olgiy to Dzavhan
1 infantry moved from Ukraine to Rostov
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 aaGun
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 aaGun
EDIT: Removing units owned by Russians from Dzavhan: 2 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 infantry
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67
Germans regular : -0,67
Russians regular : -2,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Northern Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Timguska to Komi
Japanese take Komi from Russians
1 mech_infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Urals to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Stalingrad
Japanese take Stalingrad from Russians
1 artillery and 4 infantry moved from Northern Manchuria to Southern Manchuria
1 artillery moved from Western Sinkiang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in Southern Manchuria
Japanese attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Southern Manchuria, round 2 : 0/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Southern Manchuria, round 3 : 0/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Southern Manchuria, round 4 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Japanese Destroy Factories Stalingrad: has removed 1 factory_minor owned by Japanese in Stalingrad
Non Combat Move - Japanese
Trigger Stalingrad Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 cruiser and 1 transport moved from 7 Sea Zone to 24 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 24 Sea Zone
1 marine moved from Wake Island to 24 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 24 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands
1 carrier and 1 submarine moved from 7 Sea Zone to 34 Sea Zone
1 destroyer moved from 7 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone
1 transport moved from 132 Sea Zone to 36 Sea Zone
1 aaGun moved from Davao to 36 Sea Zone
1 aaGun and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Caroline Islands
1 battleship and 1 carrier moved from 132 Sea Zone to 35 Sea Zone
1 fighter moved from Northern Manchuria to Japan
1 artillery and 1 infantry moved from Kyushu to Japan
1 artillery moved from Northern Sinkiang to Urals
1 armour moved from Kiangsu to Honan
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Inner Mongolia to Urals
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
Japanese collect 55 PUs (6 lost to blockades); end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
2 fighters and 1 tactical_bomber moved from 27 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Holland Belgium
1 battleship moved from 27 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in Holland Belgium
Battle in Wake Island
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Wake Island
Americans win, taking Holland Belgium from Germans, taking Wake Island from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun, 2 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Wake Island to 32 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 2 submarines moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
2 transports moved from 27 Sea Zone to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 31 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone
1 fighter placed in Eastern United States
1 artillery and 3 infantry placed in Western United States
1 harbour placed in Marshall Islands
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangtung to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter moved from Kiangsi to Tsinghai
1 infantry moved from Hopei to Tsinghai
3 artilleries and 6 infantry moved from Kiangsi to Anhwe
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 artilleries and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 6 infantry in Anhwe, round 2 : 3/9 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Hopei
4 artilleries and 8 infantry moved from Kiangsi to Hopei
Place Units - Chinese
2 artilleries and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 1 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : 0,00
US-ships moved into z99 during NCM.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
2 fighters and 1 tactical_bomber moved from 27 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Holland Belgium
1 battleship moved from 27 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in Holland Belgium
Battle in Wake Island
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Wake Island
Americans win, taking Holland Belgium from Germans, taking Wake Island from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun, 2 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Wake Island to 32 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 2 submarines moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
2 transports moved from 27 Sea Zone to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 31 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone
1 fighter placed in Eastern United States
1 artillery and 3 infantry placed in Western United States
1 harbour placed in Marshall Islands
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangtung to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter moved from Kiangsi to Tsinghai
1 infantry moved from Hopei to Tsinghai
3 artilleries and 6 infantry moved from Kiangsi to Anhwe
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 artilleries and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 6 infantry in Anhwe, round 2 : 3/9 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Hopei
4 artilleries and 8 infantry moved from Kiangsi to Hopei
Place Units - Chinese
2 artilleries and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 1 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
EDIT: 1 submarine moved from 108 Sea Zone to 113 Sea Zone
EDIT: 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 111 Sea Zone
EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 106 Sea Zone
EDIT: 1 cruiser, 2 destroyers and 1 transport moved from 101 Sea Zone to 99 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery moved from Trans-Jordan to 83 Sea Zone
1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 99 Sea Zone
1 bomber moved from Anglo-Egyptian Sudan to Greece
1 artillery and 1 infantry moved from 99 Sea Zone to Yugoslavia
1 infantry moved from Egypt to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 tactical_bomber moved from Egypt to Greece
1 battleship, 1 cruiser and 3 destroyers moved from 83 Sea Zone to 99 Sea Zone
1 carrier moved from 83 Sea Zone to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British loiter and taunt with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 transports; Americans attack with 1 cruiser, 2 destroyers and 1 transport
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 5 destroyers and 3 transports remaining. Battle score for attacker is 12
Casualties for Italians: 2 transports
Battle in Greece
British attack with 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Greece, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Greece
British win, taking Greece from Germans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Yugoslavia
British attack with 1 artillery and 1 infantry
Germans defend with 1 armour
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Yugoslavia, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Normandy Bordeaux
British attack with 4 fighters and 2 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,33 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
4 fighters owned by the British retreated
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Normandy Bordeaux to 99 Sea Zone
1 tactical_bomber moved from Greece to 99 Sea Zone
1 bomber moved from Greece to Syria
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from Trans-Jordan to Egypt
1 fighter moved from 83 Sea Zone to Northwest Persia
1 fighter moved from Eastern India to Northwest Persia
1 armour and 1 mech_infantry moved from Shan State to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 infantry moved from Siam to Shan State
3 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangsi to Hunan
1 aaGun and 1 infantry moved from Kwangsi to Yunnan
1 aaGun and 3 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
3 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Eastern India to Western India
1 artillery and 1 infantry moved from British Somaliland to 78 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 marine moved from British Somaliland to 78 Sea Zone
1 cruiser and 1 marine moved from 78 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 99 Sea Zone
1 transport moved from 101 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 destroyer placed in 113 Sea Zone
2 submarines placed in 83 Sea Zone
1 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
1 infantry placed in Eastern India
2 transports placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 infantry
Some Units in 40 Sea Zone change ownership: 2 transports
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 0,33
Japanese regular : -0,33
Germans regular : -0,67
British regular : -1,00
scramble to Greece? Going in with inf, art + 2 ftrs
you might also want to reposition your trn in sz111; he’s in range of my bomber
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
you might also want to reposition your trn in sz111; he’s in range of my bomber
No scramble to Greece.
I’d love to reposition the trannie, but it wouldn’t be fair. I took a shot at conquering Normandie with UK, but failed. US played before that, so don’t think an edit is prudent.
@trulpen I didn’t even see that…nasty roll, then you pulled out kind of early…loosing a few ftrs is nothing to the UK…look how many you guys have :)
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
@trulpen I didn’t even see that…nasty roll, then you pulled out kind of early…loosing a few ftrs is nothing to the UK…look how many you guys have :)
Ok, perhaps next time then when there’s a juice bomber standing there. ;)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
1 artillery moved from Bulgaria to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Greece
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 3 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 battleship and 2 cruisers moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 marine placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,5,4,2,5,4,4,5,3,6,6,2,3,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2
Italians collect 0 PUs (10 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 64 Sea Zone
1 artillery and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
1 fighter moved from 32 Sea Zone to Gilbert Islands
Combat - ANZAC
Battle in Gilbert Islands
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Gilbert Islands, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Gilbert Islands, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Gilbert Islands, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Gilbert Islands
ANZAC win, taking Gilbert Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 cruiser moved from 27 Sea Zone to 32 Sea Zone
1 fighter moved from Hawaiian Islands to 32 Sea Zone
1 fighter moved from Gilbert Islands to 32 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 aaGuns and 4 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : -0,33