Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
3 infantry moved from Szechwan to Shensi
2 infantry moved from Kweichow to Shensi
2 infantry moved from Suiyuyan to Kansu
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Combat Move - British
1 destroyer and 1 submarine moved from 106 Sea Zone to 117 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
Combat - British
Combat Hit Differential Summary :
@feltmarskal Scramble sz 97
@feltmarskal yes, scramble all 3 fighters, thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 carriers; Remaining resources: 4 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 fighter moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 carriers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
3 infantry moved from Szechwan to Shensi
2 infantry moved from Kweichow to Shensi
2 infantry moved from Suiyuyan to Kansu
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer and 1 submarine moved from 106 Sea Zone to 117 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 110 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 battleship and 1 submarine
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
British roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer and 1 fighter
Casualties for Germans: 1 battleship and 1 submarine
Battle in 117 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 117 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 117 Sea Zone
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
1 cruiser owned by the Italians, 1 fighter owned by the Italians, 1 submarine owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/6 hits, 3,00 expected hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
1 fighter owned by the Germans, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 1 carrier, 2 fighters and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Casualties for Germans: 1 fighter
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 110 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
1 aaGun moved from Scotland to United Kingdom
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 battleship moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 fighter and 1 tactical_bomber moved from India to Trans-Jordan
1 fighter moved from Burma to West India
3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
1 infantry moved from West India to India
Place Units - British
1 infantry and 1 mech_infantry placed in Union of South Africa
7 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Italians regular : -0,17
Japanese regular : -0,33
Germans regular : 0,33
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from Northern Italy to Egypt
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour and 2 infantry moved from Albania to Yugoslavia
2 artilleries and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the ANZAC, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Egypt, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 3 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Egypt, round 4 : 2/3 hits, 1.50 expected hits
British roll dice for 1 artillery in Egypt, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 artillery owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Yugoslavia
Italians attack with 1 armour and 2 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour and 1 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.67 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 1/5 hits, 1.50 expected hits
British roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 4 : 1/4 hits, 1.33 expected hits
British roll dice for 1 armour in Alexandria, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 3 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 3/3 hits, 1.00 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 bomber moved from Egypt to Ethiopia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
French regular : 0.00
Italians regular : 0.50
Neutral_Allies regular : 0.33
British regular : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
Combat - French
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 aaGun, 1 infantry and 1 tactical_bomber
Germans roll AA dice in Holland Belgium : 0/1 hits, 0,17 expected hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 aaGun, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits
1 aaGun owned by the Germans lost in Holland Belgium
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 2/2 hits, 0,83 expected hits
Germans roll dice for 1 tactical_bomber in Holland Belgium, round 4 : 0/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Germans lost in Holland Belgium
French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun, 1 infantry and 1 tactical_bomber
Casualties for French: 1 infantry
Non Combat Move - French
1 fighter moved from Holland Belgium to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0,83
Germans AA : -0,17
Germans regular : -1,17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
5 infantry moved from Bulgaria to Greece
1 fighter moved from Western Germany to Greece
1 fighter moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to Greece
1 bomber moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 tactical_bombers moved from Western Germany to 97 Sea Zone
2 fighters moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to Greece
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
17 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
5 artilleries moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
Combat - Germans
Combat Hit Differential Summary :
@feltmarskal Scramble SZ 127?
@bolasgod No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
5 infantry moved from Bulgaria to Greece
1 fighter moved from Western Germany to Greece
1 fighter moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to Greece
1 bomber moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 tactical_bombers moved from Western Germany to 97 Sea Zone
2 fighters moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to Greece
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
17 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
5 artilleries moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
Combat - Germans
Battle in Archangel
Battle in Greece
Germans attack with 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans roll dice for 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers in Greece, round 2 : 3/10 hits, 3.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Greece, round 3 : 4/7 hits, 3.33 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Archangel from Russians, taking Greece from Neutral_Allies with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 bombers
French defend with 1 artillery
Germans roll dice for 2 artilleries and 2 bombers in Holland Belgium, round 2 : 2/4 hits, 2.00 expected hits
French roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery
Battle in 97 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser and 1 destroyer
Non Combat Move - Germans
3 aaGuns and 4 armour moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Holland Belgium to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
1 bomber moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
5 armour and 3 mech_infantrys moved from France to Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
Place Units - Germans
6 artilleries and 4 infantry placed in Germany
1 armour and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
French regular : 0.67
Neutral_Allies regular : 1.33
Germans regular : 0.50
British regular : 0.17
@feltmarskal copy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Russia to Archangel
1 armour moved from Belarus to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Western Ukraine to Baltic States
2 infantry moved from Belarus to Archangel
1 fighter moved from Belarus to Karelia
1 fighter moved from Novgorod to Karelia
1 artillery moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
5 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Vyborg, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Vyborg, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Vyborg
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 8 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 8 infantry and 1 mech_infantry in Archangel, round 2 : 1/9 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 7 infantry and 1 mech_infantry in Archangel, round 3 : 3/8 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Karelia
Russians attack with 1 armour, 2 fighters and 7 infantry
Germans defend with 6 infantry
Russians roll dice for 1 armour, 2 fighters and 7 infantry in Karelia, round 2 : 2/10 hits, 2,67 expected hits
Germans roll dice for 6 infantry in Karelia, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 armour, 2 fighters and 4 infantry in Karelia, round 3 : 3/7 hits, 2,17 expected hits
Germans roll dice for 4 infantry in Karelia, round 3 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 armour, 2 fighters and 1 infantry in Karelia, round 4 : 3/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 6 infantry
Casualties for Germans: 6 infantry
Non Combat Move - Russians
1 fighter moved from Karelia to Russia
1 fighter moved from Karelia to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 mech_infantry moved from Western Ukraine to Smolensk
2 infantry moved from Western Ukraine to Bryansk
7 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
5 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 4,67
Russians regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Russia to Archangel
1 armour moved from Belarus to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Western Ukraine to Baltic States
2 infantry moved from Belarus to Archangel
1 fighter moved from Belarus to Karelia
1 fighter moved from Novgorod to Karelia
1 artillery moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
5 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Vyborg, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Vyborg, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Vyborg
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 8 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 8 infantry and 1 mech_infantry in Archangel, round 2 : 1/9 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 7 infantry and 1 mech_infantry in Archangel, round 3 : 3/8 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Karelia
Russians attack with 1 armour, 2 fighters and 7 infantry
Germans defend with 6 infantry
Russians roll dice for 1 armour, 2 fighters and 7 infantry in Karelia, round 2 : 2/10 hits, 2,67 expected hits
Germans roll dice for 6 infantry in Karelia, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 armour, 2 fighters and 4 infantry in Karelia, round 3 : 3/7 hits, 2,17 expected hits
Germans roll dice for 4 infantry in Karelia, round 3 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 armour, 2 fighters and 1 infantry in Karelia, round 4 : 3/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 6 infantry
Casualties for Germans: 6 infantry
Non Combat Move - Russians
1 fighter moved from Karelia to Russia
1 fighter moved from Karelia to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 mech_infantry moved from Western Ukraine to Smolensk
2 infantry moved from Western Ukraine to Bryansk
7 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
5 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 4,67
Russians regular : 0,83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to Philippines
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Japan to 6 Sea Zone
1 fighter moved from 36 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to Malaya
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 bomber moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to Malaya
1 fighter moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
Combat - Japanese
Combat Hit Differential Summary :
@feltmarskal Scramble SZ 35?
@bolasgod Scramble SZ 35?
@bolasgod You forgot to attack Philippine with the tank + imf
@feltmarskal oops