• Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Germans
            2 Infantrys moved from Danzig to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Latvia
            1 Bomber moved from Vinnytsia to Latvia
            2 Stukas moved from Vinnytsia to Kiev
            3 Infantrys moved from Vinnytsia to Kiev
            1 Infantry moved from Vinnytsia to Kiev
            3 Infantrys moved from Krakow to Vinnytsia
            4 Infantrys moved from Warsaw to Brest
            3 ArmoredCars and 6 Tanks moved from Bohemia to Vinnytsia
            1 Destroyer and 2 Transports moved from 43 Sea Zone to 46 Sea Zone
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 1 Bunker, 1 Cruiser, 1 Destroyer, 15 Infantrys and 8 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Latvia
                Germans attack with 1 Bomber and 2 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 2 Cruisers in Latvia, round 2 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Kiev
                Germans attack with 4 Infantrys and 2 Stukas
                Russians defend with 3 Infantrys
                    Germans roll dice for 4 Infantrys and 2 Stukas in Kiev, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 3 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                    Germans roll dice for 3 Infantrys and 2 Stukas in Kiev, round 3 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 2 Infantrys in Kiev, round 3 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                Germans win, taking Kiev from Russians with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 3 Infantrys
    
        Non Combat Move - Germans
            1 Adv.Fighter moved from Vinnytsia to 22 Sea Zone
            1 Adv.Fighter moved from 22 Sea Zone to Netherlands
            1 Adv.Fighter moved from 22 Sea Zone to Netherlands
            3 Mech.Infs and 4 Tanks moved from Madrid to Catalonia
            3 Mech.Infs moved from Catalonia to Languedoc
            1 Adv.Fighter moved from 22 Sea Zone to Netherlands
            1 AAGun moved from Danzig to Pomerania
            1 AAGun moved from Lapland to Oulu
            1 Artillery moved from Lapland to Oulu
            1 Bomber moved from Latvia to Vinnytsia
            2 Stukas moved from Kiev to Vinnytsia
    
        Place Units - Germans
            1 Bunker placed in Netherlands
            4 ArmoredCars placed in Bohemia
            Germans undo move 2.
            4 Infantrys placed in Warsaw
            2 Infantrys placed in Danzig
            1 Cruiser placed in 24 Sea Zone
            1 Destroyer placed in 21 Sea Zone
            6 Submarines placed in 22 Sea Zone
            2 Submarines placed in 22 Sea Zone
            5 Infantrys placed in Madrid
            4 Infantrys placed in Rhine
            4 ArmoredCars placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 124 PUs; end with 124 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 1.17
    

    Savegame


  • @captainwalker Germany has answered the call!


  • I see it is my go. The restaurant is open and I have never been busier. We are also hoping to move house at the end of the month.
    Will endeavour to play today.


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Russians
            1 Bomber moved from Kursk to 24 Sea Zone
            8 Adv.Fighters and 2 Fighters moved from Leningrad to 24 Sea Zone
            1 Infantry moved from S.Karelia to N.Karelia
                  Russians take N.Karelia from Finns
            1 Artillery and 1 Infantry moved from S.Karelia to Vyborg
            1 Elite moved from Leningrad to Estonia
            1 Infantry moved from Leningrad to Estonia
            1 Artillery moved from Leningrad to Latvia
            1 Artillery moved from Leningrad to Latvia
            1 Infantry moved from Novgorod to Latvia
            1 Infantry moved from Minsk to Lithuania
                  Russians take Lithuania from Germans
            1 ArmoredCar moved from Donetsk to Odessa
            1 Infantry moved from Donetsk to Odessa
            7 ArmoredCars, 12 Artillerys, 20 Infantrys and 10 Tanks moved from Donetsk to Kiev
            2 ArmoredCars, 2 Artillerys and 6 Infantrys moved from Kursk to Kiev
            1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
            3 Infantrys moved from Tula to Kursk
            1 ArmoredCar, 1 Artillery and 8 Infantrys moved from Moscow to Tula
            1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry moved from 54 Sea Zone to Donetsk
            1 Infantry moved from 54 Sea Zone to Donetsk
            1 Artillery and 4 Infantrys moved from Rostov to Kursk
            1 ArmoredCar moved from Tula to Kursk
            1 ArmoredCar moved from Stalingrad to Kursk
            1 Infantry moved from Yaroslavl to Kursk
            1 Artillery moved from Yaroslavl to Kursk
            1 Infantry moved from Yaroslavl to Kursk
            1 Infantry moved from Yaroslavl to Kursk
            1 Infantry moved from Georgia to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Infantry moved from Astrakhan to Georgia
            1 Infantry moved from Astrakhan to Georgia
            1 Artillery moved from Georgia to Rostov
            1 Infantry moved from Perm to Kuybyshev
            1 Mot.Inf moved from S.Buryat Mongolia to Chita
            1 ArmoredCar, 4 Artillerys, 8 Infantrys, 1 Mot.Inf and 4 Tanks moved from N.Buryat Mongolia to Chita
            1 Adv.Fighter, 2 ArmoredCars and 1 Fighter moved from Olyokminsk to Chita
    
        Purchase Units - Russians
            Russians buy 2 Adv.Fighters, 6 ArmoredCars, 2 Artillerys, 3 Bunkers, 11 Infantrys and 2 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in 24 Sea Zone
                Russians attack with 8 Adv.Fighters, 1 Bomber and 2 Fighters
                Germans defend with 5 Cruisers and 3 T.Boats; Finns defend with 1 Cruiser, 1 Destroyer, 2 T.Boats and 1 Transport
                    Russians roll dice for 8 Adv.Fighters, 1 Bomber and 2 Fighters in 24 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
                    Germans roll dice for 6 Cruisers, 1 Destroyer, 5 T.Boats and 1 Transport in 24 Sea Zone, round 2 : 2/13 hits, 4.33 expected hits
                    1 Transport owned by the Finns, 2 Fighters owned by the Russians, 3 T.Boats owned by the Germans and 1 T.Boat owned by the Finns lost in 24 Sea Zone
                    Russians roll dice for 8 Adv.Fighters and 1 Bomber in 24 Sea Zone, round 3 : 6/9 hits, 4.67 expected hits
                    Germans roll dice for 6 Cruisers, 1 Destroyer and 1 T.Boat in 24 Sea Zone, round 3 : 3/8 hits, 3.50 expected hits
                    4 Cruisers owned by the Germans, 3 Adv.Fighters owned by the Russians, 1 T.Boat owned by the Finns and 1 Destroyer owned by the Finns lost in 24 Sea Zone
                    Russians roll dice for 5 Adv.Fighters and 1 Bomber in 24 Sea Zone, round 4 : 3/6 hits, 3.17 expected hits
                    Germans roll dice for 2 Cruisers in 24 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                    1 Cruiser owned by the Finns and 1 Cruiser owned by the Germans lost in 24 Sea Zone
                Russians win with 5 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 70
                Casualties for Russians: 3 Adv.Fighters and 2 Fighters
                Casualties for Finns: 1 Cruiser, 1 Destroyer, 2 T.Boats and 1 Transport
                Casualties for Germans: 5 Cruisers and 3 T.Boats
            Battle in Chita
                Russians attack with 1 Adv.Fighter, 3 ArmoredCars, 4 Artillerys, 1 Fighter, 8 Infantrys, 2 Mot.Infs and 4 Tanks
                Hisaichi defend with 2 ArmoredCars, 1 Bunker, 2 Fighters, 1 Infantry, 1 Mech.Inf and 9 Tanks
                    Russians roll dice for 1 Adv.Fighter, 3 ArmoredCars, 4 Artillerys, 1 Fighter, 8 Infantrys, 2 Mot.Infs and 4 Tanks in Chita, round 2 : 9/23 hits, 7.50 expected hits
                Units damaged: 1 Bunker owned by the Hisaichi
                    Hisaichi roll dice for 2 ArmoredCars, 1 Bunker, 2 Fighters, 1 Infantry, 1 Mech.Inf and 9 Tanks in Chita, round 2 : 10/16 hits, 7.00 expected hits
                    2 ArmoredCars owned by the Hisaichi, 8 Infantrys owned by the Russians, 4 Tanks owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi, 2 Mot.Infs owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                    Russians roll dice for 1 Adv.Fighter, 3 ArmoredCars, 4 Artillerys, 1 Fighter and 4 Tanks in Chita, round 3 : 6/13 hits, 5.17 expected hits
                    Hisaichi roll dice for 1 Bunker, 2 Fighters and 5 Tanks in Chita, round 3 : 5/8 hits, 4.00 expected hits
                    3 ArmoredCars owned by the Russians, 5 Tanks owned by the Hisaichi, 1 Bunker owned by the Hisaichi and 2 Artillerys owned by the Russians lost in Chita
                    Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 4 Tanks in Chita, round 4 : 4/8 hits, 3.50 expected hits
                    Hisaichi roll dice for 2 Fighters in Chita, round 4 : 1/2 hits, 1.00 expected hits
                    1 Artillery owned by the Russians and 2 Fighters owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 33
                Casualties for Russians: 3 ArmoredCars, 3 Artillerys, 8 Infantrys and 2 Mot.Infs
                Casualties for Hisaichi: 2 ArmoredCars, 1 Bunker, 2 Fighters, 1 Infantry, 1 Mech.Inf and 9 Tanks
            Battle in Vyborg
                Russians attack with 1 Artillery and 1 Infantry
                Finns defend with 1 Elite
                    Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Elite in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Elite in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Elite
            Battle in Odessa
                Russians attack with 1 ArmoredCar and 1 Infantry
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Odessa, round 2 : 1/2 hits, 0.50 expected hits
                    Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Odessa
                Russians win, taking Odessa from Romanians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Estonia
                Russians attack with 1 Elite and 1 Infantry
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Elite and 1 Infantry in Estonia, round 2 : 0/2 hits, 0.50 expected hits
                    Finns roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Elite and 1 Infantry in Estonia, round 3 : 1/2 hits, 0.50 expected hits
                    Finns roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Estonia
                Russians win, taking Estonia from Finns with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Kiev
                Russians attack with 9 ArmoredCars, 14 Artillerys, 26 Infantrys and 10 Tanks
                Germans defend with 2 Infantrys
                    Russians roll dice for 9 ArmoredCars, 14 Artillerys, 26 Infantrys and 10 Tanks in Kiev, round 2 : 16/59 hits, 19.33 expected hits
                    Germans roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 8 ArmoredCars, 14 Artillerys, 26 Infantrys and 10 Tanks remaining. Battle score for attacker is 0
                Casualties for Russians: 1 ArmoredCar
                Casualties for Germans: 2 Infantrys
            Battle in Latvia
                Russians attack with 2 Artillerys and 1 Infantry
                Germans defend with 2 Infantrys
                    Russians roll dice for 2 Artillerys and 1 Infantry in Latvia, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                    Russians roll dice for 2 Artillerys in Latvia, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - Russians
            5 Adv.Fighters and 1 Bomber moved from 24 Sea Zone to Leningrad
            1 AAGun moved from Donetsk to Kiev
            1 Adv.Fighter and 1 Fighter moved from Chita to N.Buryat Mongolia
            1 AAGun, 1 Artillery and 9 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            4 Infantrys moved from Evenkia to Olyokminsk
            1 Infantry moved from Bratsk to Irkutsk
            1 Infantry moved from Bratsk to Irkutsk
            2 ArmoredCars moved from Sibirsky to Olyokminsk
            3 Infantrys moved from Sibirsky to Evenkia
    
        Place Units - Russians
            1 Bunker placed in Kursk
            1 Bunker placed in Novgorod
            4 ArmoredCars placed in Arkhangelsk
            2 Adv.Fighters and 2 Infantrys placed in Leningrad
            1 Bunker placed in Leningrad
            1 Artillery, 1 Infantry and 2 Mot.Infs placed in Stalingrad
            Russians undo move 6.
            1 Artillery and 1 Infantry placed in Stalingrad
            1 Artillery and 4 Infantrys placed in Moscow
            2 Infantrys placed in Georgia
            Russians undo move 3.
            2 ArmoredCars and 2 Infantrys placed in Arkhangelsk
            2 ArmoredCars placed in Stalingrad
            2 ArmoredCars and 2 Mot.Infs placed in Moscow
    
        Turn Complete - Russians
            Russians collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.33
    Finns regular : -0.67
    Germans regular : -2.50
    Russians regular : 0.83
    Hisaichi regular : 4.00
    

    Territory Summary for Russians :

    Okhotsk : 1 Infantry
    Irkutsk : 2 Infantrys
    Evenkia : 3 Infantrys
    Lithuania : 1 Infantry
    Arkhangelsk : 2 ArmoredCars, 1 Factory and 2 Infantrys
    Donetsk : 2 Infantrys
    Olyokminsk : 2 ArmoredCars and 4 Infantrys
    Chita : 1 Artillery and 4 Tanks
    Kiev : 1 AAGun, 8 ArmoredCars, 14 Artillerys, 26 Infantrys and 10 Tanks
    Stalingrad : 2 ArmoredCars, 1 Artillery, 1 Factory and 1 Infantry
    Moscow : 2 ArmoredCars, 1 Artillery, 1 Factory, 4 Infantrys and 2 Mot.Infs
    Kuybyshev : 1 Infantry
    Kursk : 1 AAGun, 2 ArmoredCars, 2 Artillerys, 1 Bunker and 10 Infantrys
    Kamchatka : 1 Bunker and 1 Infantry
    Latvia : 1 Artillery
    Leningrad : 1 AAGun, 7 Adv.Fighters, 1 Bomber, 5 Bunkers, 1 Factory and 2 Infantrys
    Odessa : 1 ArmoredCar and 1 Infantry
    Tashkent : 1 Factory
    Sverdlovsk : 1 AAGun and 1 Factory
    Estonia : 1 Elite and 1 Infantry
    Tula : 1 AAGun, 1 Artillery and 8 Infantrys
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 Factory
    Georgia : 1 Factory and 4 Infantrys
    Rostov : 1 AAGun, 2 Artillerys and 5 Infantrys
    N.Buryat Mongolia : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter and 9 Infantrys
    S.Karelia : 1 AAGun, 1 Artillery and 3 Infantrys
    N.Karelia : 1 Infantry
    Novgorod : 1 Bunker
    Minsk : 1 Bunker
    Vyborg : 1 flag, 1 Artillery
    Azerbaijan : 1 flag
    54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 118 / 124
    Russians : 101 / 101
    Italians : 64 / 69
    French : 23 / 23
    Yamamoto : 72 / 76
    Chinese : 29 / 33
    Hisaichi : 64 / 69
    British : 95 / 96
    Anzac : 36 / 36
    Dutch : 15 / 15
    Finns : 13 / 18
    Romanians : 18 / 19
    Thai : 19 / 19
    Americans : 110 / 110
    

    Savegame


  • @gargantua was lucky at sea. Do excuse me.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Italians
            1 Artillery and 1 Infantry moved from Kufra to New Valley
            1 Fighter moved from Kufra to New Valley
            3 Artillerys, 11 Infantrys, 6 Mech.Infs and 4 Tanks moved from Kufra to Mersa Matruh
            4 Artillerys, 13 Infantrys and 2 Tanks moved from Tobruk to Mersa Matruh
            1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
            4 Fighters moved from 48 Sea Zone to 51 Sea Zone
    
        Purchase Units - Italians
            Italians repair damage of 4x Factory; Remaining resources: 65 PUs; 
            Italians buy 1 Bunker, 1 Destroyer, 6 Infantrys, 3 Mech.Infs, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in New Valley
                Italians attack with 1 Artillery, 1 Fighter and 1 Infantry
                British defend with 1 Artillery and 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in New Valley, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in New Valley, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in New Valley
                1 Fighter owned by the Italians retreated
                1 Artillery owned by the Italians retreated to Kufra
                British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Italians: 1 Infantry
            Battle in 51 Sea Zone
                Italians attack with 4 Fighters and 1 T.Boat
                British defend with 1 Destroyer
                    Italians roll dice for 4 Fighters and 1 T.Boat in 51 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British and 1 T.Boat owned by the Italians lost in 51 Sea Zone
                Italians win with 4 Fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 T.Boat
                Casualties for British: 1 Destroyer
            Battle in Mersa Matruh
                Italians attack with 7 Artillerys, 24 Infantrys, 6 Mech.Infs and 6 Tanks
                British defend with 3 Infantrys
                    Italians roll dice for 7 Artillerys, 24 Infantrys, 6 Mech.Infs and 6 Tanks in Mersa Matruh, round 2 : 13/43 hits, 13.50 expected hits
                    British roll dice for 3 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 7 Artillerys, 23 Infantrys, 6 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Infantry
                Casualties for British: 3 Infantrys
    
        Non Combat Move - Italians
            1 Fighter moved from New Valley to Tobruk
            4 Fighters moved from 51 Sea Zone to 48 Sea Zone
            3 Infantrys moved from Greece to 48 Sea Zone
            3 Infantrys moved from 48 Sea Zone to Tobruk
            1 Artillery and 2 Infantrys moved from Hun to El Agheila
            2 Transports moved from 48 Sea Zone to 47 Sea Zone
            1 Infantry moved from Tunis to 47 Sea Zone
            2 Tanks moved from Tunis to 47 Sea Zone
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            2 Artillerys moved from Rome to 46 Sea Zone
            2 Artillerys, 1 Infantry and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Artillerys and 1 Infantry moved from 48 Sea Zone to Tobruk
            1 Infantry, 2 Tanks and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            1 Infantry and 2 Tanks moved from 48 Sea Zone to Tobruk
            1 JetFighter moved from Tunis to Tobruk
    
        Place Units - Italians
            1 Bunker placed in E.Morocco
            1 Destroyer and 1 T.Boat placed in 48 Sea Zone
            2 Infantrys placed in Greece
            3 Tanks placed in Hun
            3 Mech.Infs placed in Tunis
            4 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.17
    British regular : 1.00
    

    Savegame

  • TripleA

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - French
            1 Infantry and 2 Tanks moved from Nubia to Lower Egypt
            2 Tanks moved from Syria to Lower Egypt
            1 Tank moved from Darfur to Lower Egypt
            1 Tank moved from Italian East Africa to Lower Egypt
            1 Transport moved from 40 Sea Zone to 62 Sea Zone
            1 Infantry moved from Madagascar to 62 Sea Zone
            2 Infantrys moved from Italian East Africa to Nubia
            1 Infantry moved from Darfur to New Valley
            1 Infantry moved from 62 Sea Zone to Italian East Africa
            1 Artillery and 1 Infantry moved from Liberia to 36 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 36 Sea Zone to 40 Sea Zone
            1 Artillery and 1 Infantry moved from 40 Sea Zone to Angola
    
        Purchase Units - French
            French buy 1 Infantry and 4 Tanks; Remaining resources: 1 PUs; 
    
        Combat - French
            French creates battle in territory 21 Sea Zone
            Battle in 21 Sea Zone
                British loiter and taunt; French attack with 1 Destroyer
                Germans defend with 1 Destroyer
                    French roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Germans lost in 21 Sea Zone
                French win with 1 Destroyer remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Destroyer
            Battle in Angola
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Angola, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Angola
                French loses 0 PUs for violating Angolas neutrality.
                French win, taking Angola from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
            1 AAGun moved from Equatoria to Italian East Africa
    
        Place Units - French
            2 Tanks placed in Syria
            1 Infantry and 2 Tanks placed in Italian East Africa
    
        Turn Complete - French
            French collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Germans regular : -0.33
    Neutral regular : -0.33
    

    Production/PUs Summary :

    Germans : 118 / 124
    Russians : 101 / 101
    Italians : 65 / 65
    French : 24 / 25
    Yamamoto : 72 / 76
    Chinese : 29 / 33
    Hisaichi : 64 / 69
    British : 94 / 96
    Anzac : 36 / 36
    Dutch : 15 / 15
    Finns : 13 / 18
    Romanians : 18 / 19
    Thai : 19 / 19
    Americans : 110 / 110
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            1 Artillery, 1 Elite and 1 Infantry moved from N.French Indochina to Kweichow
            2 Bombers moved from Hong Kong to Kweichow
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 1 Elite, 17 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kweichow
                Yamamoto attack with 1 Artillery, 2 Bombers, 1 Elite and 1 Infantry
                Chinese defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Elite and 1 Infantry in Kweichow, round 2 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                    Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Elite and 1 Infantry in Kweichow, round 3 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                    Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Elite and 1 Infantry in Kweichow, round 4 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 Artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Artillery, 2 Bombers, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Yamamoto
            2 Bombers moved from Kweichow to Hong Kong
            1 Infantry moved from Kwangtung to Hunan
            2 Artillerys, 5 Infantrys and 1 Tank moved from Kiangsi to Hunan
            2 Infantrys moved from Hong Kong to Kiangsi
            4 Infantrys moved from Hong Kong to Kwangtung
            1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 B.Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery moved from Kunashir to 75 Sea Zone
            1 Infantry moved from Iturup to 75 Sea Zone
            1 Infantry moved from Paramushir to 75 Sea Zone
            1 Tank moved from Tokyo to 84 Sea Zone
            1 Artillery moved from Tokyo to 84 Sea Zone
            1 Infantry moved from Chubu to 84 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 75 Sea Zone to 84 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 84 Sea Zone to Kiangsi
            1 Infantry moved from Kyushu to Chubu
    
        Place Units - Yamamoto
            2 Artillerys and 4 Infantrys placed in Malaya
            1 Adv.Fighter placed in 85 Sea Zone
            1 Bunker placed in Tokyo
            1 Bunker placed in Chubu
            1 Elite, 3 Infantrys and 2 Tanks placed in Hong Kong
            6 Infantrys placed in Tokyo
            4 Infantrys placed in Chubu
            Yamamoto undo move 7.
            1 Infantry placed in Tokyo
            3 Infantrys placed in Chubu
    
        Turn Complete - Yamamoto
            Yamamoto collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Yamamoto regular : -2.00
    

    Territory Summary for Yamamoto :

    N.French Indochina : 1 flag, 1 Artillery, 7 Infantrys and 2 Tanks
    Tokyo : 1 AAGun, 1 Artillery, 4 Bunkers, 1 Factory, 16 Infantrys and 1 Tank
    Minamitori : 1 Infantry
    Kwangsi : 1 flag
    Hainan : 1 flag
    Rongelap : 1 Infantry
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun and 2 Infantrys
    Chubu : 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory and 12 Infantrys
    Fukien : 1 flag
    Kweichow : 1 flag, 1 Artillery, 1 Elite and 1 Infantry
    Kwangtung : 1 flag, 4 Infantrys
    Kiangsi : 1 flag, 2 Artillerys, 5 Infantrys and 1 Tank
    Hunan : 1 flag, 2 Artillerys, 7 Infantrys and 1 Tank
    Hong Kong : 1 flag, 1 AAGun, 2 Bombers, 1 Elite, 1 Factory, 3 Infantrys and 2 Tanks
    East And South Borneo : 1 flag
    Sumatra : 1 flag, 1 Infantry
    Malaya : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 15 Infantrys and 2 Tanks
    Mindoro : 1 flag
    Panay : 1 flag
    Manila : 1 flag
    Guam : 1 flag
    110 Sea Zone : 1 Transport
    85 Sea Zone : 4 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 7 Destroyers, 4 Fighters, 6 Submarines, 3 T.Boats and 5 Transports
    84 Sea Zone : 2 B.Transports
    

    Production/PUs Summary :

    Germans : 118 / 124
    Russians : 101 / 101
    Italians : 65 / 65
    French : 24 / 25
    Yamamoto : 73 / 73
    Chinese : 28 / 33
    Hisaichi : 64 / 69
    British : 94 / 96
    Anzac : 36 / 36
    Dutch : 15 / 15
    Finns : 13 / 18
    Romanians : 18 / 19
    Thai : 19 / 19
    Americans : 110 / 110
    

    Savegame

  • TripleA

    TripleA Manual Gamesave Post: Chinese round 7

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 ArmoredCar, 1 Fighter, 10 Infantrys and 1 Tank moved from Hupeh to Anhwei
            1 ArmoredCar and 4 Tanks moved from Shensi to Anhwei
            1 Tank moved from Szechwan to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Bunkers and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 2 ArmoredCars, 1 Fighter, 10 Infantrys and 6 Tanks
                Hisaichi defend with 3 ArmoredCars, 5 Artillerys, 6 Infantrys and 1 Tank
                    Chinese roll dice for 2 ArmoredCars, 1 Fighter, 10 Infantrys and 6 Tanks in Anhwei, round 2 : 6/19 hits, 5.67 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    

    Savegame

  • TripleA

    @Degrasse OOL for Anhwei battle?

  • '21 '19 '18 '17 '16

    I just follow max defense, no effort save any particular unit. Kills the 1s, then 2s, then 3s.

  • TripleA

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 ArmoredCar, 1 Fighter, 10 Infantrys and 1 Tank moved from Hupeh to Anhwei
            1 ArmoredCar and 4 Tanks moved from Shensi to Anhwei
            1 Tank moved from Szechwan to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Bunkers and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 2 ArmoredCars, 1 Fighter, 10 Infantrys and 6 Tanks
                Hisaichi defend with 3 ArmoredCars, 5 Artillerys, 6 Infantrys and 1 Tank
                    Chinese roll dice for 2 ArmoredCars, 1 Fighter, 10 Infantrys and 6 Tanks in Anhwei, round 2 : 6/19 hits, 5.67 expected hits
                    Hisaichi roll dice for 3 ArmoredCars, 5 Artillerys, 6 Infantrys and 1 Tank in Anhwei, round 2 : 5/15 hits, 4.67 expected hits
                    3 ArmoredCars owned by the Hisaichi, 3 Infantrys owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Anhwei
                    Chinese roll dice for 2 ArmoredCars, 1 Fighter, 5 Infantrys and 6 Tanks in Anhwei, round 3 : 4/14 hits, 4.83 expected hits
                    Hisaichi roll dice for 5 Artillerys, 3 Infantrys and 1 Tank in Anhwei, round 3 : 4/9 hits, 3.17 expected hits
                    3 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Anhwei
                1 Fighter owned by the Chinese retreated
                6 Tanks owned by the Chinese, 2 ArmoredCars owned by the Chinese and 1 Infantry owned by the Chinese retreated to Hupeh
                Hisaichi win with 4 Artillerys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Chinese: 9 Infantrys
                Casualties for Hisaichi: 3 ArmoredCars, 1 Artillery and 6 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Anhwei to Hupeh
            1 Infantry moved from Suiyuan to Shensi
            1 Infantry moved from Yunnan to Szechwan
            5 Tanks moved from Suiyuan to Hupeh
            4 ArmoredCars and 2 Tanks moved from Ningsia to Shensi
            2 Infantrys moved from Hsining to E.Qinghai
            1 Tank moved from Hsining to Ningsia
            3 Tanks moved from Hsining to Lanchow
    
        Place Units - Chinese
            1 Bunker and 3 Infantrys placed in Hupeh
            1 Bunker placed in Yunnan
            2 ArmoredCars and 4 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Hisaichi regular : 1.17
    

    Production/PUs Summary :

    Germans : 118 / 124
    Russians : 101 / 101
    Italians : 65 / 65
    French : 24 / 25
    Yamamoto : 73 / 73
    Chinese : 28 / 28
    Hisaichi : 64 / 69
    British : 94 / 96
    Anzac : 36 / 36
    Dutch : 15 / 15
    Finns : 13 / 18
    Romanians : 18 / 19
    Thai : 19 / 19
    Americans : 110 / 110
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            1 Infantry moved from Chahar to Suiyuan
            1 Artillery and 1 Infantry moved from Shansi to Suiyuan
            2 Infantrys moved from Tokyo to 85 Sea Zone
            2 Infantrys and 2 T.Boats moved from 85 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kolyma
                  Hisaichi take Kolyma from Russians
            1 Infantry moved from 75 Sea Zone to Koryakia
                  Hisaichi take Koryakia from Russians
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 2 ArmoredCars, 1 Carrier and 14 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            4 Artillerys and 1 Tank moved from Anhwei to Shantung
            1 Infantry moved from Shansi to Anhwei
            1 Artillery and 2 Infantrys moved from Peking to Shantung
            1 ArmoredCar moved from Heilungchiang to Hulunbuir
            1 Infantry moved from Ayan to Heilungchiang
            1 Bomber moved from Kunashir to Changchun
            2 Bombers moved from Malaya to 92 Sea Zone
            2 Bombers moved from 92 Sea Zone to Changchun
            1 Destroyer moved from 107 Sea Zone to 85 Sea Zone
            1 Battleship, 1 Destroyer and 3 Transports moved from 111 Sea Zone to 85 Sea Zone
            3 T.Boats moved from 111 Sea Zone to 110 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Hokkaido
            1 Artillery moved from Changchun to Kirin
            4 Infantrys moved from Changchun to Kirin
    
        Place Units - Hisaichi
            1 Carrier placed in 84 Sea Zone
            3 Infantrys placed in Peking
            4 Infantrys placed in Davao
            4 Infantrys placed in Banjarmasin
            2 Adv.Fighters placed in 84 Sea Zone
            2 ArmoredCars and 3 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Hisaichi regular : 0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - British
            1 Infantry moved from Mauritania to W.Morocco
            1 Artillery and 1 Infantry moved from New Valley to Lower Egypt
            3 Infantrys moved from Cairo to Lower Egypt
            4 Fighters moved from 56 Sea Zone to Lower Egypt
            1 Artillery and 2 Infantrys moved from Iraq to Palestine
            1 Infantry moved from W.Iran to Iraq
            1 Artillery moved from Bihar to Assam
            2 Artillerys and 1 Infantry moved from Calcutta to Assam
            5 Infantrys moved from Delhi to Bihar
            2 Elites and 9 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
    
        Purchase Units - British
            British buy 4 Adv.Fighters, 1 Bunker, 1 Carrier, 9 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
            2 Adv.Fighters moved from London to 21 Sea Zone
            1 Submarine moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
            1 Tank moved from Northern Ireland to Manchester
            1 Infantry moved from Dublin to Northern Ireland
    
        Place Units - British
            1 Carrier placed in 21 Sea Zone
            1 Bunker placed in Lower Egypt
            4 Adv.Fighters placed in 56 Sea Zone
            2 Infantrys placed in Cairo
            3 Mech.Infs placed in W.Iran
            5 Infantrys placed in Delhi
            2 Infantrys placed in Madras
            Turning on Edit Mode
            EDIT: Adding units owned by British to 63 Sea Zone: 2 Submarines
            EDIT: Removing units owned by British from 67 Sea Zone: 2 Submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @entek Wayne has been having health issues and it is unknown when he’ll return. Could someone on his team do his turn?

  • '20

    @captainwalker we will do his turn yeah

  • '20

    TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Anzac
            2 Fighters moved from 67 Sea Zone to 107 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            2 Infantrys moved from 113 Sea Zone to Tanimbar
                  Dutch take Tanimbar from Hisaichi
            2 Cruisers moved from 67 Sea Zone to 70 Sea Zone
            2 Infantrys moved from New South Wales to 70 Sea Zone
            2 Cruisers and 2 Infantrys moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Flores
            1 Infantry moved from Soembawa to Flores
            8 Infantrys moved from Soembawa to Lombok
            2 Artillerys and 2 Infantrys moved from Broome to 67 Sea Zone
            2 Artillerys and 2 Infantrys moved from 67 Sea Zone to Lombok
            1 Transport moved from 67 Sea Zone to 70 Sea Zone
            2 Infantrys moved from New South Wales to 70 Sea Zone
            2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Elite and 1 Infantry moved from Townsville to 113 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Elite and 1 Infantry moved from 67 Sea Zone to Lombok
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Fighter and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 2 Artillerys, 1 Elite and 13 Infantrys
                Thai defend with 2 Artillerys, 1 Fighter and 4 Infantrys
                    Anzac roll dice for 1 Battleship and 2 Cruisers in Lombok, round 2 : 1/3 hits, 1.67 expected hits
                    1 Infantry owned by the Thai lost in Lombok
                    Anzac roll dice for 2 Artillerys, 1 Elite and 13 Infantrys in Lombok, round 2 : 3/16 hits, 3.50 expected hits
                    Thai roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Lombok, round 2 : 4/6 hits, 2.17 expected hits
                    4 Infantrys owned by the Anzac and 3 Infantrys owned by the Thai lost in Lombok
                    Anzac roll dice for 2 Artillerys, 1 Elite and 9 Infantrys in Lombok, round 3 : 4/12 hits, 2.83 expected hits
                    Thai roll dice for 2 Artillerys and 1 Fighter in Lombok, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Anzac, 1 Fighter owned by the Thai and 2 Artillerys owned by the Thai lost in Lombok
                Anzac win, taking Lombok from Thai with 2 Artillerys, 1 Elite and 8 Infantrys remaining. Battle score for attacker is 14
                Casualties for Thai: 2 Artillerys, 1 Fighter and 4 Infantrys
                Casualties for Anzac: 5 Infantrys
            Battle in Flores
                Anzac attack with 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Flores
                Anzac win, taking Flores from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in 107 Sea Zone
                Anzac attack with 2 Fighters
                Thai defend with 1 T.Boat
                    Anzac roll dice for 2 Fighters in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 T.Boat in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Thai lost in 107 Sea Zone
                Anzac win with 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Thai: 1 T.Boat
    
        Non Combat Move - Anzac
            2 Fighters moved from 107 Sea Zone to 102 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 113 Sea Zone
            3 Infantrys moved from Port Moresby to West Papua
            1 Artillery and 1 Infantry moved from Hollandia to Merauke
            1 Infantry moved from Hollandia to Merauke
            1 Infantry moved from Townsville to Northern Territory
            2 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Adv.Fighter and 1 Fighter placed in 67 Sea Zone
            1 Infantry placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.67
    Thai regular : 1.50
    

    Savegame

  • '20

    aussie figs on one small US carrier

  • '20

    TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Dutch
            Turning on Edit Mode
            EDIT: Adding units owned by Anzac to Hollandia: 1 Infantry
            EDIT: Removing units owned by Anzac from Merauke: 1 Infantry
            EDIT: Turning off Edit Mode
            1 Infantry, 1 Mech.Inf and 5 Tanks moved from Rio De Janeiro to Argentina
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Infantry moved from 113 Sea Zone to Aroe
                  Dutch take Aroe from Hisaichi
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers and 1 Elite; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Argentina
                Dutch attack with 1 Infantry, 1 Mech.Inf and 5 Tanks
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 1 Infantry, 1 Mech.Inf and 5 Tanks in Argentina, round 2 : 3/7 hits, 3.17 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral and 1 Infantry owned by the Dutch lost in Argentina
                Dutch loses 0 PUs for violating Argentinas neutrality.
                Dutch win, taking Argentina from Neutral with 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
            1 Infantry moved from Suriname to 26 Sea Zone
            1 Elite and 1 Infantry moved from Suriname to Amazon
            1 Destroyer moved from 67 Sea Zone to 113 Sea Zone
            1 Adv.Fighter moved from Mauritania to 31 Sea Zone
    
        Place Units - Dutch
            1 Elite placed in Suriname
            1 Bunker placed in Lombok
            1 Bunker placed in Soembawa
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 0.00
    Dutch regular : -0.17
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Finns
            2 Infantrys moved from Oulu to Vyborg
            1 Fighter moved from Helsinki to Vyborg
            1 Infantry moved from Murmansk to N.Karelia
            1 Fighter moved from Helsinki to N.Karelia
    
        Purchase Units - Finns
            Finns buy 4 ArmoredCars and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                1 Fighter owned by the Finns retreated
                Russians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Finns: 1 Infantry
            Battle in Vyborg
                Finns attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Artillery
                    Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 4 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 5 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 6 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                1 Fighter owned by the Finns retreated
                Russians win with 1 Artillery remaining. Battle score for attacker is -4
                Casualties for Finns: 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from N.Karelia to Lapland
            1 Fighter moved from Vyborg to Lapland
    
        Place Units - Finns
            4 ArmoredCars and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -3.17
    Russians regular : 1.00
    

    Savegame

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