Karl7 (X) vs. Argothair (L), World at War 1939 Game 11

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Yamamoto round 24

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 24
    
        Combat Move - Yamamoto
            1 S.Submarine moved from 58 Sea Zone to 57 Sea Zone
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Artillery moved from Baluchistan to 59 Sea Zone
            1 Infantry moved from Bombay to 59 Sea Zone
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Artillery moved from Baluchistan to 59 Sea Zone
            1 Infantry moved from Bombay to 59 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone
            2 Artillerys and 2 Infantrys moved from 58 Sea Zone to Italian East Africa
            1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Artillery moved from Baluchistan to 59 Sea Zone
            2 Infantrys moved from Rajputana to 59 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa
            1 L.Fighter moved from 58 Sea Zone to 57 Sea Zone
            1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Infantry moved from Rajputana to 59 Sea Zone
            1 Tank moved from Baluchistan to 59 Sea Zone
            1 Infantry moved from Rajputana to 59 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Tank moved from 59 Sea Zone to 58 Sea Zone
            2 Infantrys and 1 Tank moved from 58 Sea Zone to Italian East Africa
            1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
            2 ArmoredCars and 1 Artillery moved from Baluchistan to 59 Sea Zone
            2 ArmoredCars, 1 Artillery and 1 B.Transport moved from 59 Sea Zone to 58 Sea Zone
            2 ArmoredCars and 1 Artillery moved from 58 Sea Zone to Italian East Africa
            1 Bomber moved from Baluchistan to Italian East Africa
            1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
            2 ArmoredCars and 1 Tank moved from Baluchistan to 59 Sea Zone
            2 ArmoredCars, 1 B.Transport and 1 Tank moved from 59 Sea Zone to 58 Sea Zone
            2 ArmoredCars and 1 Tank moved from 58 Sea Zone to Italian East Africa
            1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Tank moved from Baluchistan to 59 Sea Zone
            1 B.Transport and 1 Tank moved from 59 Sea Zone to 58 Sea Zone
            1 Tank moved from 58 Sea Zone to Italian East Africa
            1 S.Submarine moved from 95 Sea Zone to 88 Sea Zone
            1 Destroyer and 1 Submarine moved from 95 Sea Zone to 88 Sea Zone
            1 Destroyer, 1 S.Submarine and 1 Submarine moved from 86 Sea Zone to 88 Sea Zone
            2 Adv.Fighters moved from 95 Sea Zone to 88 Sea Zone
            1 L.Fighter moved from West Papua to 88 Sea Zone
            2 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone
            1 L.Fighter moved from West Papua to 88 Sea Zone
            1 Bomber moved from West Papua to 88 Sea Zone
            3 S.Bombers moved from West Papua to 88 Sea Zone
            1 Battleship moved from 95 Sea Zone to 88 Sea Zone
            1 Carrier moved from 95 Sea Zone to 88 Sea Zone
            4 Infantrys moved from Tokyo to 85 Sea Zone
            1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 95 Sea Zone
            4 Infantrys moved from 95 Sea Zone to Wake
            1 Artillery moved from New Ireland to 109 Sea Zone
            2 Infantrys moved from New Ireland to 109 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 109 Sea Zone to 95 Sea Zone
            1 Artillery and 2 Infantrys moved from 95 Sea Zone to Wake
            1 L.Fighter moved from 107 Sea Zone to 88 Sea Zone
            1 Artillery and 1 Infantry moved from Tarawa to 109 Sea Zone
            1 Artillery and 1 Infantry moved from 109 Sea Zone to New Georgia
                  Yamamoto take New Georgia from Anzac
            1 Cruiser moved from 58 Sea Zone to 59 Sea Zone
            1 Infantry moved from Mysore to 59 Sea Zone
            1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to British Somaliland
                  Yamamoto take British Somaliland from British
    
        Purchase Units - Yamamoto
            Yamamoto buy 6 ArmoredCars, 2 Artillerys, 1 B.Carrier, 1 B.Transport, 1 Elite, 9 Infantrys, 1 L.Fighter, 1 S.Bomber, 1 S.Submarine, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Italian East Africa
                Yamamoto attack with 4 ArmoredCars, 4 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks
                British defend with 2 Bunkers, 1 Factory and 8 Infantrys; French defend with 1 Infantry; Americans defend with 1 Bomber
                    Yamamoto roll dice for 1 Cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 Bunker owned by the British
                    Yamamoto roll dice for 4 ArmoredCars, 4 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks in Italian East Africa, round 2 : 7/18 hits, 6.50 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Bomber, 2 Bunkers and 9 Infantrys in Italian East Africa, round 2 : 5/12 hits, 4.17 expected hits
                    1 Bomber owned by the Americans, 5 Infantrys owned by the Yamamoto, 1 Infantry owned by the French and 4 Infantrys owned by the British lost in Italian East Africa
                    Yamamoto roll dice for 4 ArmoredCars, 4 Artillerys, 1 Bomber, 1 Infantry and 3 Tanks in Italian East Africa, round 3 : 4/13 hits, 5.17 expected hits
                    British roll dice for 2 Bunkers and 4 Infantrys in Italian East Africa, round 3 : 3/6 hits, 2.33 expected hits
                    1 Infantry owned by the Yamamoto, 4 Infantrys owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Italian East Africa
                    Yamamoto roll dice for 2 ArmoredCars, 4 Artillerys, 1 Bomber and 3 Tanks in Italian East Africa, round 4 : 7/10 hits, 4.17 expected hits
                    British roll dice for 2 Bunkers in Italian East Africa, round 4 : 2/2 hits, 1.00 expected hits
                    2 Bunkers owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Italian East Africa
                Yamamoto win, taking Italian East Africa from British with 4 Artillerys, 1 Bomber and 3 Tanks remaining. Battle score for attacker is 16
                Casualties for Yamamoto: 4 ArmoredCars and 6 Infantrys
                Casualties for Americans: 1 Bomber
                Casualties for British: 2 Bunkers and 8 Infantrys
                Casualties for French: 1 Infantry
            Battle in 57 Sea Zone
                Yamamoto attack with 1 L.Fighter and 1 S.Submarine
                British defend with 1 Transport
                    Yamamoto roll dice for 1 S.Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 L.Fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Transport in 57 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Transport owned by the British and 1 S.Submarine owned by the Yamamoto lost in 57 Sea Zone
                Yamamoto win with 1 L.Fighter remaining. Battle score for attacker is -4
                Casualties for Yamamoto: 1 S.Submarine
                Casualties for British: 1 Transport
            Battle in 88 Sea Zone
                Yamamoto attack with 4 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters, 3 S.Bombers, 2 S.Submarines and 2 Submarines
                Americans defend with 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Carrier and 2 Destroyers; Dutch defend with 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Transport
                    Yamamoto roll dice for 2 S.Submarines and 2 Submarines in 88 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans
                    Yamamoto roll dice for 4 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 2 : 5/15 hits, 8.17 expected hits
                    Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 4 Destroyers and 1 Transport in 88 Sea Zone, round 2 : 7/15 hits, 7.67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    2 Destroyers owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 1 Transport owned by the Dutch, 2 Submarines owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 2 Destroyers owned by the Dutch and 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone
                    Yamamoto roll dice for 1 S.Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 3 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 3 : 6/12 hits, 7.00 expected hits
                    Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 Battleship and 2 Carriers in 88 Sea Zone, round 3 : 6/10 hits, 6.17 expected hits
                    1 Carrier owned by the Dutch, 3 Adv.Fighters owned by the Yamamoto, 1 B.Carrier owned by the Americans, 1 Carrier owned by the Americans, 1 L.Fighter owned by the Yamamoto, 2 Adv.Fighters owned by the Dutch, 1 Carrier owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone
                    Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 4 : 5/7 hits, 4.83 expected hits
                    Americans roll dice for 3 Adv.Fighters and 1 Battleship in 88 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
                2 L.Fighters owned by the Yamamoto, 1 Battleship owned by the Americans, 1 Bomber owned by the Yamamoto and 3 Adv.Fighters owned by the Americans lost in 88 Sea Zone
                Yamamoto win with 1 Battleship and 3 S.Bombers remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 4 Adv.Fighters, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters, 2 S.Submarines and 2 Submarines
                Casualties for Americans: 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Carrier and 2 Destroyers
                Casualties for Dutch: 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Transport
            Battle in Wake
                Yamamoto attack with 1 Artillery and 6 Infantrys
                Americans defend with 1 Bunker and 1 Factory; Dutch defend with 1 Elite
                    Yamamoto roll dice for 1 Artillery and 6 Infantrys in Wake, round 2 : 0/7 hits, 1.50 expected hits
                    Americans roll dice for 1 Bunker and 1 Elite in Wake, round 2 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 6 Infantrys in Wake, round 3 : 4/7 hits, 1.50 expected hits
                    Americans roll dice for 1 Bunker and 1 Elite in Wake, round 3 : 1/2 hits, 0.83 expected hits
                    1 Elite owned by the Dutch, 1 Bunker owned by the Americans and 1 Infantry owned by the Yamamoto lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Bunker
                Casualties for Dutch: 1 Elite
    
        Non Combat Move - Yamamoto
            3 S.Bombers moved from 88 Sea Zone to West Papua
            1 B.Transport moved from 95 Sea Zone to 85 Sea Zone
            2 Carriers moved from 107 Sea Zone to 109 Sea Zone
            1 Fighter moved from 107 Sea Zone to 109 Sea Zone
            1 L.Fighter moved from Port Moresby to 109 Sea Zone
            1 Adv.Fighter moved from West Papua to 109 Sea Zone
            1 B.Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Artillery and 2 Infantrys moved from Hollandia to 108 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 108 Sea Zone to 109 Sea Zone
            1 Artillery and 2 Infantrys moved from 109 Sea Zone to Tarawa
            2 Destroyers moved from 107 Sea Zone to 109 Sea Zone
            1 L.Fighter moved from 109 Sea Zone to Jaluit
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 64 Sea Zone
            2 Infantrys moved from 64 Sea Zone to Mysore
            1 Destroyer moved from 58 Sea Zone to 64 Sea Zone
            1 B.Transport moved from 58 Sea Zone to 64 Sea Zone
            1 L.Fighter moved from 57 Sea Zone to 58 Sea Zone
            1 Bomber moved from Italian East Africa to E.Iran
            1 Artillery and 1 Tank moved from Baluchistan to E.Iran
            5 ArmoredCars moved from Delhi to Baluchistan
            2 ArmoredCars moved from Punjab to E.Iran
            1 ArmoredCar moved from Assam to Punjab
            1 Adv.Fighter and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
    
        Place Units - Yamamoto
            1 B.Carrier, 1 S.Submarine and 1 Submarine placed in 91 Sea Zone
            3 Tanks placed in E.Iran
            2 Infantrys placed in Bombay
            5 ArmoredCars placed in Delhi
            1 ArmoredCar placed in Assam
            1 B.Transport placed in 65 Sea Zone
            2 Artillerys and 3 Infantrys placed in Malaya
            1 L.Fighter and 1 S.Bomber placed in Java
            Yamamoto undo move 7.
            2 Artillerys, 1 Elite and 1 Infantry placed in Malaya
            Yamamoto undo move 7.
            1 L.Fighter and 1 S.Bomber placed in Banjarmasin
            4 Infantrys placed in Tokyo
            Yamamoto undo move 8.
            2 Infantrys placed in Java
            1 L.Fighter and 1 S.Bomber placed in Banjarmasin
    
        Turn Complete - Yamamoto
            Yamamoto collect 141 PUs; end with 141 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.50
    Americans regular : -1.17
    British regular : 3.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Yamamoto round 24

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 24
    
        Combat Move - Yamamoto
            1 S.Submarine moved from 58 Sea Zone to 57 Sea Zone
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Artillery moved from Baluchistan to 59 Sea Zone
            1 Infantry moved from Bombay to 59 Sea Zone
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Artillery moved from Baluchistan to 59 Sea Zone
            1 Infantry moved from Bombay to 59 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone
            2 Artillerys and 2 Infantrys moved from 58 Sea Zone to Italian East Africa
            1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Artillery moved from Baluchistan to 59 Sea Zone
            2 Infantrys moved from Rajputana to 59 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa
            1 L.Fighter moved from 58 Sea Zone to 57 Sea Zone
            1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Infantry moved from Rajputana to 59 Sea Zone
            1 Tank moved from Baluchistan to 59 Sea Zone
            1 Infantry moved from Rajputana to 59 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Tank moved from 59 Sea Zone to 58 Sea Zone
            2 Infantrys and 1 Tank moved from 58 Sea Zone to Italian East Africa
            1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
            2 ArmoredCars and 1 Artillery moved from Baluchistan to 59 Sea Zone
            2 ArmoredCars, 1 Artillery and 1 B.Transport moved from 59 Sea Zone to 58 Sea Zone
            2 ArmoredCars and 1 Artillery moved from 58 Sea Zone to Italian East Africa
            1 Bomber moved from Baluchistan to Italian East Africa
            1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
            2 ArmoredCars and 1 Tank moved from Baluchistan to 59 Sea Zone
            2 ArmoredCars, 1 B.Transport and 1 Tank moved from 59 Sea Zone to 58 Sea Zone
            2 ArmoredCars and 1 Tank moved from 58 Sea Zone to Italian East Africa
            1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Tank moved from Baluchistan to 59 Sea Zone
            1 B.Transport and 1 Tank moved from 59 Sea Zone to 58 Sea Zone
            1 Tank moved from 58 Sea Zone to Italian East Africa
            1 S.Submarine moved from 95 Sea Zone to 88 Sea Zone
            1 Destroyer and 1 Submarine moved from 95 Sea Zone to 88 Sea Zone
            1 Destroyer, 1 S.Submarine and 1 Submarine moved from 86 Sea Zone to 88 Sea Zone
            2 Adv.Fighters moved from 95 Sea Zone to 88 Sea Zone
            1 L.Fighter moved from West Papua to 88 Sea Zone
            2 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone
            1 L.Fighter moved from West Papua to 88 Sea Zone
            1 Bomber moved from West Papua to 88 Sea Zone
            3 S.Bombers moved from West Papua to 88 Sea Zone
            1 Battleship moved from 95 Sea Zone to 88 Sea Zone
            1 Carrier moved from 95 Sea Zone to 88 Sea Zone
            4 Infantrys moved from Tokyo to 85 Sea Zone
            1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 95 Sea Zone
            4 Infantrys moved from 95 Sea Zone to Wake
            1 Artillery moved from New Ireland to 109 Sea Zone
            2 Infantrys moved from New Ireland to 109 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 109 Sea Zone to 95 Sea Zone
            1 Artillery and 2 Infantrys moved from 95 Sea Zone to Wake
            1 L.Fighter moved from 107 Sea Zone to 88 Sea Zone
            1 Artillery and 1 Infantry moved from Tarawa to 109 Sea Zone
            1 Artillery and 1 Infantry moved from 109 Sea Zone to New Georgia
                  Yamamoto take New Georgia from Anzac
            1 Cruiser moved from 58 Sea Zone to 59 Sea Zone
            1 Infantry moved from Mysore to 59 Sea Zone
            1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to British Somaliland
                  Yamamoto take British Somaliland from British
    
        Purchase Units - Yamamoto
            Yamamoto buy 6 ArmoredCars, 2 Artillerys, 1 B.Carrier, 1 B.Transport, 1 Elite, 9 Infantrys, 1 L.Fighter, 1 S.Bomber, 1 S.Submarine, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Italian East Africa
                Yamamoto attack with 4 ArmoredCars, 4 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks
                British defend with 2 Bunkers, 1 Factory and 8 Infantrys; French defend with 1 Infantry; Americans defend with 1 Bomber
                    Yamamoto roll dice for 1 Cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 Bunker owned by the British
                    Yamamoto roll dice for 4 ArmoredCars, 4 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks in Italian East Africa, round 2 : 7/18 hits, 6.50 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Bomber, 2 Bunkers and 9 Infantrys in Italian East Africa, round 2 : 5/12 hits, 4.17 expected hits
                    1 Bomber owned by the Americans, 5 Infantrys owned by the Yamamoto, 1 Infantry owned by the French and 4 Infantrys owned by the British lost in Italian East Africa
                    Yamamoto roll dice for 4 ArmoredCars, 4 Artillerys, 1 Bomber, 1 Infantry and 3 Tanks in Italian East Africa, round 3 : 4/13 hits, 5.17 expected hits
                    British roll dice for 2 Bunkers and 4 Infantrys in Italian East Africa, round 3 : 3/6 hits, 2.33 expected hits
                    1 Infantry owned by the Yamamoto, 4 Infantrys owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Italian East Africa
                    Yamamoto roll dice for 2 ArmoredCars, 4 Artillerys, 1 Bomber and 3 Tanks in Italian East Africa, round 4 : 7/10 hits, 4.17 expected hits
                    British roll dice for 2 Bunkers in Italian East Africa, round 4 : 2/2 hits, 1.00 expected hits
                    2 Bunkers owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Italian East Africa
                Yamamoto win, taking Italian East Africa from British with 4 Artillerys, 1 Bomber and 3 Tanks remaining. Battle score for attacker is 16
                Casualties for Yamamoto: 4 ArmoredCars and 6 Infantrys
                Casualties for Americans: 1 Bomber
                Casualties for British: 2 Bunkers and 8 Infantrys
                Casualties for French: 1 Infantry
            Battle in 57 Sea Zone
                Yamamoto attack with 1 L.Fighter and 1 S.Submarine
                British defend with 1 Transport
                    Yamamoto roll dice for 1 S.Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 L.Fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Transport in 57 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Transport owned by the British and 1 S.Submarine owned by the Yamamoto lost in 57 Sea Zone
                Yamamoto win with 1 L.Fighter remaining. Battle score for attacker is -4
                Casualties for Yamamoto: 1 S.Submarine
                Casualties for British: 1 Transport
            Battle in 88 Sea Zone
                Yamamoto attack with 4 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters, 3 S.Bombers, 2 S.Submarines and 2 Submarines
                Americans defend with 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Carrier and 2 Destroyers; Dutch defend with 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Transport
                    Yamamoto roll dice for 2 S.Submarines and 2 Submarines in 88 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans
                    Yamamoto roll dice for 4 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 2 : 5/15 hits, 8.17 expected hits
                    Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 4 Destroyers and 1 Transport in 88 Sea Zone, round 2 : 7/15 hits, 7.67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    2 Destroyers owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 1 Transport owned by the Dutch, 2 Submarines owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 2 Destroyers owned by the Dutch and 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone
                    Yamamoto roll dice for 1 S.Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 3 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 3 : 6/12 hits, 7.00 expected hits
                    Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 Battleship and 2 Carriers in 88 Sea Zone, round 3 : 6/10 hits, 6.17 expected hits
                    1 Carrier owned by the Dutch, 3 Adv.Fighters owned by the Yamamoto, 1 B.Carrier owned by the Americans, 1 Carrier owned by the Americans, 1 L.Fighter owned by the Yamamoto, 2 Adv.Fighters owned by the Dutch, 1 Carrier owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone
                    Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 4 : 5/7 hits, 4.83 expected hits
                    Americans roll dice for 3 Adv.Fighters and 1 Battleship in 88 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
                2 L.Fighters owned by the Yamamoto, 1 Battleship owned by the Americans, 1 Bomber owned by the Yamamoto and 3 Adv.Fighters owned by the Americans lost in 88 Sea Zone
                Yamamoto win with 1 Battleship and 3 S.Bombers remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 4 Adv.Fighters, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters, 2 S.Submarines and 2 Submarines
                Casualties for Americans: 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Carrier and 2 Destroyers
                Casualties for Dutch: 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Transport
            Battle in Wake
                Yamamoto attack with 1 Artillery and 6 Infantrys
                Americans defend with 1 Bunker and 1 Factory; Dutch defend with 1 Elite
                    Yamamoto roll dice for 1 Artillery and 6 Infantrys in Wake, round 2 : 0/7 hits, 1.50 expected hits
                    Americans roll dice for 1 Bunker and 1 Elite in Wake, round 2 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 6 Infantrys in Wake, round 3 : 4/7 hits, 1.50 expected hits
                    Americans roll dice for 1 Bunker and 1 Elite in Wake, round 3 : 1/2 hits, 0.83 expected hits
                    1 Elite owned by the Dutch, 1 Bunker owned by the Americans and 1 Infantry owned by the Yamamoto lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Bunker
                Casualties for Dutch: 1 Elite
    
        Non Combat Move - Yamamoto
            3 S.Bombers moved from 88 Sea Zone to West Papua
            1 B.Transport moved from 95 Sea Zone to 85 Sea Zone
            2 Carriers moved from 107 Sea Zone to 109 Sea Zone
            1 Fighter moved from 107 Sea Zone to 109 Sea Zone
            1 L.Fighter moved from Port Moresby to 109 Sea Zone
            1 Adv.Fighter moved from West Papua to 109 Sea Zone
            1 B.Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Artillery and 2 Infantrys moved from Hollandia to 108 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 108 Sea Zone to 109 Sea Zone
            1 Artillery and 2 Infantrys moved from 109 Sea Zone to Tarawa
            2 Destroyers moved from 107 Sea Zone to 109 Sea Zone
            1 L.Fighter moved from 109 Sea Zone to Jaluit
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 64 Sea Zone
            2 Infantrys moved from 64 Sea Zone to Mysore
            1 Destroyer moved from 58 Sea Zone to 64 Sea Zone
            1 B.Transport moved from 58 Sea Zone to 64 Sea Zone
            1 L.Fighter moved from 57 Sea Zone to 58 Sea Zone
            1 Bomber moved from Italian East Africa to E.Iran
            1 Artillery and 1 Tank moved from Baluchistan to E.Iran
            5 ArmoredCars moved from Delhi to Baluchistan
            2 ArmoredCars moved from Punjab to E.Iran
            1 ArmoredCar moved from Assam to Punjab
            1 Adv.Fighter and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
    
        Place Units - Yamamoto
            1 B.Carrier, 1 S.Submarine and 1 Submarine placed in 91 Sea Zone
            3 Tanks placed in E.Iran
            2 Infantrys placed in Bombay
            5 ArmoredCars placed in Delhi
            1 ArmoredCar placed in Assam
            1 B.Transport placed in 65 Sea Zone
            2 Artillerys and 3 Infantrys placed in Malaya
            1 L.Fighter and 1 S.Bomber placed in Java
            Yamamoto undo move 7.
            2 Artillerys, 1 Elite and 1 Infantry placed in Malaya
            Yamamoto undo move 7.
            1 L.Fighter and 1 S.Bomber placed in Banjarmasin
            4 Infantrys placed in Tokyo
            Yamamoto undo move 8.
            2 Infantrys placed in Java
            1 L.Fighter and 1 S.Bomber placed in Banjarmasin
    
        Turn Complete - Yamamoto
            Yamamoto collect 141 PUs; end with 141 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.50
    Americans regular : -1.17
    British regular : 3.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 24

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 24
    
        Combat Move - Chinese
            1 Artillery moved from Gobi Altai to E.Sinkiang
            1 Tank moved from Gobi Altai to W.Qinghai
            1 Tank moved from W.Qinghai to Hsining
            1 Infantry moved from Hsining to W.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 9 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            3 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Hisaichi round 24

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 24
    
        Combat Move - Hisaichi
            2 ArmoredCars and 2 Tanks moved from Semipalatinsk to Uzbekistan
            2 ArmoredCars and 1 Tank moved from Khobdo to C.Sinkiang
            2 ArmoredCars and 1 Tank moved from Khobdo to E.Sinkiang
            1 ArmoredCar moved from Khobdo to C.Sinkiang
            1 Tank moved from Irkutsk to C.Sinkiang
            2 ArmoredCars moved from Irkutsk to C.Sinkiang
            1 Elite moved from E.Qinghai to W.Qinghai
            2 Artillerys moved from E.Qinghai to W.Qinghai
            5 Artillerys moved from E.Qinghai to Gobi Altai
            1 Artillery moved from E.Qinghai to W.Qinghai
            2 Mech.Infs and 3 Tanks moved from Ningsia to Hsining
            2 Mech.Infs moved from Shensi to Hsining
            1 ArmoredCar moved from E.Qinghai to Hsining
            3 Mech.Infs moved from E.Qinghai to W.Qinghai
            8 Tanks moved from E.Qinghai to W.Qinghai
            2 Tanks moved from E.Qinghai to W.Qinghai
            14 Tanks moved from E.Qinghai to Hsining
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 1 Bomber, 1 Factory and 8 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in C.Sinkiang
                Hisaichi attack with 5 ArmoredCars and 2 Tanks
                British defend with 1 Infantry
                    Hisaichi roll dice for 5 ArmoredCars and 2 Tanks in C.Sinkiang, round 2 : 2/7 hits, 2.67 expected hits
                    Chinese roll dice for 1 Infantry in C.Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in C.Sinkiang
                Hisaichi win, taking C.Sinkiang from Chinese with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Uzbekistan
                Hisaichi attack with 2 ArmoredCars and 2 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in Uzbekistan, round 2 : 1/4 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Uzbekistan, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in Uzbekistan, round 3 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Bunker in Uzbekistan, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Bunker owned by the Russians lost in Uzbekistan
                Hisaichi win, taking Uzbekistan from Russians with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Russians: 1 Bunker
            Battle in W.Qinghai
                Hisaichi attack with 3 Artillerys, 1 Elite, 3 Mech.Infs and 10 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 3 Artillerys, 1 Elite, 3 Mech.Infs and 10 Tanks in W.Qinghai, round 2 : 8/17 hits, 7.50 expected hits
                    Chinese roll dice for 1 Infantry in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in W.Qinghai
                Hisaichi win, taking W.Qinghai from Chinese with 3 Artillerys, 1 Elite, 3 Mech.Infs and 10 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hsining
                Hisaichi attack with 1 ArmoredCar, 4 Mech.Infs and 17 Tanks
                Chinese defend with 1 AAGun, 2 Artillerys, 1 Factory, 8 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 ArmoredCar, 4 Mech.Infs and 17 Tanks in Hsining, round 2 : 13/22 hits, 10.17 expected hits
                    Chinese roll dice for 2 Artillerys, 8 Infantrys and 1 Tank in Hsining, round 2 : 6/11 hits, 3.83 expected hits
                    1 ArmoredCar owned by the Hisaichi, 5 Tanks owned by the Hisaichi, 1 Tank owned by the Chinese, 8 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Hsining
                Hisaichi captures 13PUs while taking Chinese capital
                Hisaichi win, taking Hsining from Chinese with 4 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 ArmoredCar and 5 Tanks
                Casualties for Chinese: 2 Artillerys, 8 Infantrys and 1 Tank
            Battle in E.Sinkiang
                Hisaichi attack with 2 ArmoredCars and 1 Tank
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 2 ArmoredCars and 1 Tank in E.Sinkiang, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery in E.Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Chinese lost in E.Sinkiang
                Hisaichi win, taking E.Sinkiang from Chinese with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Chinese: 1 Artillery
            Battle in Gobi Altai
                Hisaichi attack with 5 Artillerys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 5 Artillerys in Gobi Altai, round 2 : 1/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Gobi Altai
                Hisaichi win, taking Gobi Altai from Chinese with 4 Artillerys remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Artillery
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter and 3 Fighters moved from Lanchow to Punjab
            6 Tanks moved from Yunnan to Bihar
            3 Mech.Infs moved from Hupeh to Assam
            1 ArmoredCar moved from Hunan to Yunnan
            3 ArmoredCars moved from S.Buryat Mongolia to Khobdo
            3 Tanks moved from Chita to Irkutsk
            3 ArmoredCars moved from Heilungchiang to S.Buryat Mongolia
            1 Mech.Inf moved from Shantung to Szechwan
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Elite and 3 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Elite and 2 Infantrys moved from Baluchistan to E.Iran
            2 ArmoredCars and 4 Infantrys moved from Java to 110 Sea Zone
            2 ArmoredCars, 4 Infantrys and 3 Transports moved from 110 Sea Zone to 64 Sea Zone
            2 ArmoredCars and 4 Infantrys moved from 64 Sea Zone to Mysore
            2 Artillerys, 1 B.Transport, 1 Elite, 3 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys, 1 Elite and 3 Infantrys moved from 110 Sea Zone to Sumatra
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 Transport moved from 84 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to British Borneo
    
        Place Units - Hisaichi
            1 Factory placed in Khobdo
            2 Mech.Infs placed in Shensi
            3 Mech.Infs placed in Hupeh
            3 Mech.Infs placed in Chita
            1 Adv.Fighter and 1 Bomber placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 97 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.83
    Russians regular : 0.00
    Hisaichi regular : 1.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 24

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 24
    
        Combat Move - British
            2 Artillerys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 56 Sea Zone to 57 Sea Zone
            2 Artillerys and 2 Infantrys moved from 57 Sea Zone to Italian East Africa
            1 Mech.Inf moved from Darfur to Italian East Africa
            2 Mech.Infs moved from Palestine to Italian East Africa
            5 Mot.Infs moved from Palestine to Italian East Africa
            1 Artillery and 2 Infantrys moved from Hun to Kufra
            2 Infantrys moved from Cairo to Lower Egypt
            2 ArmoredCars and 1 Tank moved from Palestine to W.Iran
            1 Infantry moved from Wales to 20 Sea Zone
            1 Cruiser and 1 Infantry moved from 20 Sea Zone to 22 Sea Zone
            1 Infantry moved from 22 Sea Zone to Oslo
                  British take Oslo from Finns
            1 Infantry moved from Wales to 20 Sea Zone
            1 Cruiser and 1 Infantry moved from 20 Sea Zone to 22 Sea Zone
            1 Infantry moved from 22 Sea Zone to Denmark
                  British take Denmark from Germans
            3 Artillerys, 9 Infantrys and 4 Tanks moved from Belgium to Netherlands
            1 Infantry moved from Wales to 20 Sea Zone
            1 Artillery moved from Wales to 20 Sea Zone
            2 Artillerys moved from Dover to 20 Sea Zone
            5 Infantrys moved from Dover to 20 Sea Zone
            3 Artillerys, 2 Carriers, 1 Destroyer, 1 Fighter, 6 Infantrys, 1 Submarine and 6 Transports moved from 20 Sea Zone to 21 Sea Zone
            1 Artillery moved from Manchester to 21 Sea Zone
            1 Infantry moved from Manchester to 21 Sea Zone
            1 Infantry moved from Manchester to 21 Sea Zone
            4 Artillerys, 2 Carriers, 1 Destroyer, 1 Fighter, 8 Infantrys, 1 Submarine and 6 Transports moved from 21 Sea Zone to 22 Sea Zone
            8 Infantrys moved from 22 Sea Zone to Netherlands
            4 Artillerys moved from 22 Sea Zone to Netherlands
            1 Adv.Fighter moved from London to 22 Sea Zone
            1 Infantry moved from Manchester to Dover
            2 Artillerys and 3 Infantrys moved from London to Dover
            1 Infantry moved from Kiska to 71 Sea Zone
            1 Infantry moved from Attu to 71 Sea Zone
            1 Infantry moved from 71 Sea Zone to Amchitka
                  Americans take Amchitka from Yamamoto
            1 Infantry moved from 71 Sea Zone to Adak
                  Americans take Adak from Yamamoto
            2 Mech.Infs and 1 Mot.Inf moved from Alaska to Vancouver
            1 Infantry moved from Rome to Campania
            1 Fighter moved from Rome to Kufra
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 ArmoredCars, 8 Artillerys, 1 Fighter, 20 Infantrys, 2 Mech.Infs, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Italian East Africa
                British attack with 2 Artillerys, 2 Infantrys, 3 Mech.Infs and 5 Mot.Infs
                Yamamoto defend with 4 Artillerys, 1 Factory and 3 Tanks
                    British roll dice for 2 Artillerys, 2 Infantrys, 3 Mech.Infs and 5 Mot.Infs in Italian East Africa, round 2 : 4/12 hits, 3.17 expected hits
                    Yamamoto roll dice for 4 Artillerys and 3 Tanks in Italian East Africa, round 2 : 3/7 hits, 2.83 expected hits
                    4 Artillerys owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Italian East Africa
                    British roll dice for 1 Artillery, 3 Mech.Infs and 5 Mot.Infs in Italian East Africa, round 3 : 3/9 hits, 2.17 expected hits
                    Yamamoto roll dice for 3 Tanks in Italian East Africa, round 3 : 2/3 hits, 1.50 expected hits
                    1 Artillery owned by the British, 3 Tanks owned by the Yamamoto and 1 Mech.Inf owned by the British lost in Italian East Africa
                British win, taking Italian East Africa from Yamamoto with 2 Mech.Infs and 5 Mot.Infs remaining. Battle score for attacker is 13
                Casualties for British: 2 Artillerys, 2 Infantrys and 1 Mech.Inf
                Casualties for Yamamoto: 4 Artillerys and 3 Tanks
    
        Non Combat Move - British
    
        Place Units - British
            3 Infantrys placed in W.Iran
            2 Infantrys placed in Palestine
            1 ArmoredCar and 1 Artillery placed in Cape Town
            1 ArmoredCar, 1 Mech.Inf and 1 Tank placed in Hun
            1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Cairo
            2 Transports placed in 48 Sea Zone
            1 Fighter placed in Campania
            1 Artillery and 2 Infantrys placed in Rome
            1 Artillery and 3 Infantrys placed in Manchester
            1 Artillery and 3 Infantrys placed in Wales
            1 Adv.Fighter, 2 Artillerys and 3 Infantrys placed in London
            1 Artillery and 1 Infantry placed in London
    
        Turn Complete - British
            British collect 126 PUs; end with 126 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    British regular : 1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 24

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 24
    
        Combat Move - Anzac
            1 Adv.Fighter moved from Broome to 110 Sea Zone
            1 Adv.Fighter moved from Townsville to Broome
    
        Purchase Units - Anzac
            Anzac buy 2 Fighters, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 110 Sea Zone
                Anzac attack with 1 Adv.Fighter
                Hisaichi defend with 1 B.Transport and 2 Transports; Thai defend with 2 Transports
                    Anzac roll dice for 1 Adv.Fighter in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 B.Transport and 4 Transports in 110 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
                    1 Transport owned by the Hisaichi and 1 Adv.Fighter owned by the Anzac lost in 110 Sea Zone
                Hisaichi win with 1 B.Transport and 3 Transports remaining. Battle score for attacker is -4
                Casualties for Anzac: 1 Adv.Fighter
                Casualties for Hisaichi: 1 Transport
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            2 Infantrys placed in Wellington
            1 Tank placed in Canberra
            1 Fighter placed in Canberra
            1 Fighter placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.50
    Hisaichi regular : 0.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 24

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 24
    
        Combat Move - Dutch
            1 Infantry moved from E.Mexico to 100 Sea Zone
            1 Tank moved from E.Mexico to 100 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 118 Sea Zone
            1 ArmoredCar and 1 Infantry moved from Southwest USA to North Central USA
            1 ArmoredCar moved from Central America to South Central USA
            1 Infantry and 1 Marine moved from French Sudan to French Equatorial Africa
            1 Elite and 1 Tank moved from Suriname to 32 Sea Zone
            1 Elite, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
            1 Transport moved from 36 Sea Zone to 32 Sea Zone
            1 Elite and 1 Tank moved from 36 Sea Zone to French Sudan
            1 Infantry moved from Yukon to British Columbia
    
        Purchase Units - Dutch
            Dutch buy 1 Fighter, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Fighter, 1 Infantry and 1 Marine placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 24

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 24
    
        Combat Move - Dutch
            1 Infantry moved from E.Mexico to 100 Sea Zone
            1 Tank moved from E.Mexico to 100 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 118 Sea Zone
            1 ArmoredCar and 1 Infantry moved from Southwest USA to North Central USA
            1 ArmoredCar moved from Central America to South Central USA
            1 Infantry and 1 Marine moved from French Sudan to French Equatorial Africa
            1 Elite and 1 Tank moved from Suriname to 32 Sea Zone
            1 Elite, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
            1 Transport moved from 36 Sea Zone to 32 Sea Zone
            1 Elite and 1 Tank moved from 36 Sea Zone to French Sudan
            1 Infantry moved from Yukon to British Columbia
    
        Purchase Units - Dutch
            Dutch buy 1 Fighter, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Fighter, 1 Infantry and 1 Marine placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 24

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 24
    
        Combat Move - Dutch
            1 Infantry moved from E.Mexico to 100 Sea Zone
            1 Tank moved from E.Mexico to 100 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 118 Sea Zone
            1 ArmoredCar and 1 Infantry moved from Southwest USA to North Central USA
            1 ArmoredCar moved from Central America to South Central USA
            1 Infantry and 1 Marine moved from French Sudan to French Equatorial Africa
            1 Elite and 1 Tank moved from Suriname to 32 Sea Zone
            1 Elite, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
            1 Transport moved from 36 Sea Zone to 32 Sea Zone
            1 Elite and 1 Tank moved from 36 Sea Zone to French Sudan
            1 Infantry moved from Yukon to British Columbia
    
        Purchase Units - Dutch
            Dutch buy 1 Fighter, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Fighter, 1 Infantry and 1 Marine placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from W.Iran: 1 Infantry
            EDIT: Adding units owned by British to Erzurum: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Finns round 24

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 24
    
        Combat Move - Finns
            2 Infantrys moved from Middle Norrland to Oslo
            2 Fighters moved from Middle Norrland to Oslo
            2 Adv.Fighters and 1 Fighter moved from Hamburg to Oslo
            1 Tank moved from Tashkent to Kuybyshev
            2 Tanks moved from Leningrad to East Prussia
    
        Purchase Units - Finns
            Finns buy 1 Adv.Fighter, 4 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Oslo
                Finns attack with 2 Adv.Fighters, 3 Fighters and 2 Infantrys
                British defend with 1 Infantry
                    Finns roll dice for 2 Adv.Fighters, 3 Fighters and 2 Infantrys in Oslo, round 2 : 2/7 hits, 2.33 expected hits
                    British roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Oslo
                Finns win, taking Oslo from British with 2 Adv.Fighters, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Finns
            2 Adv.Fighters and 3 Fighters moved from Oslo to Hamburg
    
        Place Units - Finns
            2 Mech.Infs placed in S.Karelia
            3 Infantrys placed in Middle Norrland
            1 Adv.Fighter and 1 Infantry placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.33
    British regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 24

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 24
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from Bucharest to W.Romania
            2 Fighters moved from Bucharest to W.Romania
            2 ArmoredCars and 1 Tank moved from Krakow to Croatia
            1 Fighter moved from W.Romania to Croatia
            1 Infantry moved from Bucharest to W.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in W.Romania
                Romanians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Americans defend with 1 Artillery
                    Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in W.Romania, round 2 : 3/4 hits, 1.17 expected hits
                    Americans roll dice for 1 Artillery in W.Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in W.Romania
                Romanians win, taking W.Romania from Americans with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Artillery
            Battle in Croatia
                Romanians attack with 2 ArmoredCars, 1 Fighter and 1 Tank
                Americans defend with 1 Artillery, 1 Factory and 1 Infantry
                    Romanians roll dice for 2 ArmoredCars, 1 Fighter and 1 Tank in Croatia, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Croatia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Croatia
                Romanians win, taking Croatia from Americans with 2 ArmoredCars, 1 Fighter and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Croatia to Bucharest
            1 Fighter moved from W.Romania to Bucharest
            1 Infantry moved from Krakow to Hungary
            1 Tank moved from Kiev to Krakow
    
        Place Units - Romanians
            2 Artillerys and 2 Infantrys placed in Bucharest
            1 Adv.Fighter and 2 ArmoredCars placed in Kiev
    
        Turn Complete - Romanians
            Romanians collect 27 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Romanians regular : 2.33
    

    Savegame


  • @karl7 You gonna post the Thai move?


  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Thai round 24

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 24
    
        Purchase Units - Thai
            Thai buy 2 ArmoredCars, 1 Elite, 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
            1 Adv.Fighter, 4 ArmoredCars and 5 Infantrys moved from Baluchistan to E.Iran
            2 ArmoredCars and 3 Tanks moved from Rajputana to E.Iran
            2 Tanks moved from Punjab to E.Iran
            1 Tank moved from Bihar to Baluchistan
            4 ArmoredCars and 2 Tanks moved from Alma Ata to E.Iran
            2 ArmoredCars and 3 Tanks moved from Madras to Rajputana
            2 ArmoredCars moved from Assam to Punjab
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Elite moved from Bangkok to 105 Sea Zone
            1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Elite moved from 110 Sea Zone to Lombok
            1 Mech.Inf moved from N.Thailand to Calcutta
    
        Place Units - Thai
            1 Elite and 3 Infantrys placed in Bangkok
            2 ArmoredCars and 3 Tanks placed in Madras
    
        Turn Complete - Thai
            Thai collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 24

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 24
    
        Combat Move - Americans
            1 Artillery moved from Serbia to Croatia
            1 Infantry moved from Venetia to Croatia
            1 Infantry moved from Venetia to Croatia
            1 Tank moved from Lombardy to Croatia
            1 Infantry moved from Serbia to W.Romania
            1 Infantry moved from Serbia to W.Romania
            1 Infantry moved from Greece to Bulgaria
            1 ArmoredCar moved from Greece to Bulgaria
            2 ArmoredCars moved from Albania to W.Romania
            1 Infantry moved from Venetia to Croatia
            1 Bomber moved from Serbia to Bulgaria
            1 S.Bomber moved from Serbia to W.Romania
            1 Fighter moved from Lombardy to W.Romania
            1 Infantry moved from Venetia to Croatia
            2 Infantrys moved from Brittany to 19 Sea Zone
            1 B.Transport and 2 Infantrys moved from 19 Sea Zone to 20 Sea Zone
            1 Artillery moved from Normandy to 20 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 20 Sea Zone to 21 Sea Zone
            1 Artillery and 2 Infantrys moved from 21 Sea Zone to Netherlands
            1 B.Transport moved from 22 Sea Zone to 20 Sea Zone
            1 Infantry and 1 Marine moved from Portugal to 17 Sea Zone
            1 Infantry, 1 Marine and 1 Transport moved from 17 Sea Zone to 19 Sea Zone
            1 Infantry and 1 Marine moved from 19 Sea Zone to Brittany
            1 Artillery moved from Lombardy to Venetia
            4 Infantrys moved from Lombardy to Venetia
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Infantry and 1 Tank moved from Sardinia to 46 Sea Zone
            1 Infantry and 1 Tank moved from 46 Sea Zone to Tuscany
            2 Mech.Infs moved from Catalonia to Lombardy
            1 Fighter moved from Catalonia to Lombardy
            1 Tank moved from Argentina to 39 Sea Zone
            1 Infantry moved from Bahia to 39 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 39 Sea Zone to 40 Sea Zone
            1 Transport moved from 40 Sea Zone to 39 Sea Zone
            1 Infantry moved from Bahia to 39 Sea Zone
            1 Infantry and 1 Transport moved from 39 Sea Zone to 40 Sea Zone
            1 Tank moved from 40 Sea Zone to Angola
            2 Infantrys moved from 40 Sea Zone to Angola
            1 Infantry moved from Cape Town to South Africa
            1 Artillery moved from Cape Town to South Africa
            1 Fighter moved from Bahia to Cape Town
            2 Infantrys moved from Rio de Oro to Mauritania
            1 Fighter moved from Rio de Oro to Catalonia
            1 Tank moved from Alaska to 71 Sea Zone
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
                  Americans take Koryakia from Hisaichi
            2 ArmoredCars moved from Amazon to Bahia
            5 Mech.Infs moved from Central America to Bolivia
            2 ArmoredCars moved from Colombia to Bolivia
            3 Artillerys, 16 Infantrys and 1 Marine moved from E.Mexico to Central America
            1 Infantry moved from San Francisco to Southwest USA
            1 Infantry moved from San Francisco to Southwest USA
            1 Infantry moved from San Francisco to Southwest USA
            1 Tank moved from Alaska to British Columbia
            1 ArmoredCar moved from Alaska to British Columbia
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 6 Artillerys, 1 Bomber, 2 Bunkers, 3 Fighters, 22 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in W.Romania
                Americans attack with 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 S.Bomber
                Romanians defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 2 ArmoredCars, 1 Fighter, 2 Infantrys and 1 S.Bomber in W.Romania, round 2 : 1/6 hits, 2.33 expected hits
                    Romanians roll dice for 1 Artillery and 2 Infantrys in W.Romania, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 1 Infantry owned by the Romanians lost in W.Romania
                    Americans roll dice for 2 ArmoredCars, 1 Fighter and 1 S.Bomber in W.Romania, round 3 : 1/4 hits, 1.83 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in W.Romania, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Romanians lost in W.Romania
                    Americans roll dice for 2 ArmoredCars, 1 Fighter and 1 S.Bomber in W.Romania, round 4 : 1/4 hits, 1.83 expected hits
                    Romanians roll dice for 1 Artillery in W.Romania, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in W.Romania
                Americans win, taking W.Romania from Romanians with 2 ArmoredCars, 1 Fighter and 1 S.Bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 2 Infantrys
                Casualties for Romanians: 1 Artillery and 2 Infantrys
            Battle in Croatia
                Americans attack with 1 Artillery, 4 Infantrys and 1 Tank
                Romanians defend with 2 ArmoredCars, 1 Factory and 1 Tank
                    Americans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Croatia, round 2 : 2/6 hits, 1.67 expected hits
                    Romanians roll dice for 2 ArmoredCars and 1 Tank in Croatia, round 2 : 1/3 hits, 0.83 expected hits
                    2 ArmoredCars owned by the Romanians and 1 Infantry owned by the Americans lost in Croatia
                    Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Croatia, round 3 : 2/5 hits, 1.50 expected hits
                    Romanians roll dice for 1 Tank in Croatia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians lost in Croatia
                Americans win, taking Croatia from Romanians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Americans: 1 Infantry
                Casualties for Romanians: 2 ArmoredCars and 1 Tank
            Battle in Bulgaria
                Americans attack with 1 ArmoredCar, 1 Bomber and 1 Infantry
                Germans defend with 2 Infantrys
                    Americans roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits
                    Romanians roll dice for 2 Infantrys in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in Bulgaria
                    Americans roll dice for 1 ArmoredCar and 1 Bomber in Bulgaria, round 3 : 1/2 hits, 1.00 expected hits
                    Romanians roll dice for 1 Infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 ArmoredCar owned by the Americans lost in Bulgaria
                Americans win with 1 Bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 ArmoredCar and 1 Infantry
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - Americans
            1 Fighter moved from W.Romania to Serbia
            1 S.Bomber moved from W.Romania to Serbia
            1 Bomber moved from Bulgaria to Serbia
            1 AAGun moved from British Columbia to Yukon
            1 AAGun moved from San Francisco to Southwest USA
    
        Place Units - Americans
            1 Bunker and 4 Infantrys placed in Venetia
            1 Artillery, 1 Bunker and 4 Infantrys placed in Lombardy
            1 Artillery and 2 Infantrys placed in Serbia
            1 Artillery and 1 Infantry placed in Albania
            1 Artillery, 2 Infantrys and 1 Tank placed in Greece
            2 Infantrys placed in Sardinia
            2 Mech.Infs placed in Catalonia
            1 Artillery and 1 Infantry placed in Portugal
            1 Fighter placed in Rio de Oro
            2 Infantrys placed in Bahia
            1 Artillery and 2 Infantrys placed in Santiago
            1 Bomber and 1 Infantry placed in Salvador
            1 Fighter placed in Alaska
            2 Adv.Fighters, 1 Fighter and 1 Infantry placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 140 PUs; end with 141 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    Romanians regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 25

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 25
    
        Combat Move - Germans
            1 Stuka moved from Krakow to Denmark
            2 Infantrys moved from Astrakhan to Erzurum
            1 Stuka moved from Georgia to Erzurum
            1 ArmoredCar moved from Hamburg to Denmark
            1 Infantry moved from Hamburg to Denmark
            2 Infantrys moved from Saxony to Rhine
            2 ArmoredCars moved from Berlin to Rhine
            1 Adv.Fighter, 3 Artillerys, 1 Elite, 4 Infantrys and 1 Stuka moved from Bavaria to Lorraine
            6 HeavyTanks, 11 Mech.Infs and 5 Tanks moved from Austria to Lorraine
            4 ArmoredCars and 2 Tanks moved from Bohemia to Lorraine
            2 ArmoredCars moved from Berlin to Rhine
            1 ArmoredCar moved from Berlin to Rhine
            1 Artillery and 2 Infantrys moved from Hungary to Croatia
            2 Artillerys moved from Austria to Croatia
            1 Stuka moved from Bucharest to Croatia
    
        Purchase Units - Germans
            Germans buy 3 Bunkers, 38 Infantrys, 4 Mech.Infs, 1 Stuka and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Erzurum
                Germans attack with 2 Infantrys and 1 Stuka
                British defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Stuka in Erzurum, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Erzurum, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Erzurum
                Germans win, taking Erzurum from French with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Denmark
                Germans attack with 1 ArmoredCar, 1 Infantry and 1 Stuka
                British defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Infantry and 1 Stuka in Denmark, round 2 : 3/3 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 ArmoredCar and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Lorraine
                Germans attack with 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys, 1 Elite, 6 HeavyTanks, 4 Infantrys, 11 Mech.Infs, 1 Stuka and 7 Tanks
                French defend with 1 AAGun, 2 ArmoredCars, 8 Artillerys, 2 Elites, 2 Infantrys and 8 Tanks
                    French roll AA dice in Lorraine : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Adv.Fighter, 4 ArmoredCars, 3 Artillerys, 1 Elite, 6 HeavyTanks, 4 Infantrys, 11 Mech.Infs, 1 Stuka and 7 Tanks in Lorraine, round 2 : 15/38 hits, 16.33 expected hits
                    French roll dice for 2 ArmoredCars, 8 Artillerys, 2 Elites, 2 Infantrys and 8 Tanks in Lorraine, round 2 : 4/22 hits, 8.33 expected hits
                    2 ArmoredCars owned by the French, 4 ArmoredCars owned by the Germans, 2 Elites owned by the French, 1 Tank owned by the French, 8 Artillerys owned by the French and 2 Infantrys owned by the French lost in Lorraine
                3 Artillerys, 1 Elite, 6 HeavyTanks, 4 Infantrys, 11 Mech.Infs and 7 Tanks retreated to Bavaria
                French win with 7 Tanks remaining. Battle score for attacker is 39
                Casualties for Germans: 4 ArmoredCars
                Casualties for French: 2 ArmoredCars, 8 Artillerys, 2 Elites, 2 Infantrys and 1 Tank
            Battle in Rhine
                Germans attack with 5 ArmoredCars and 2 Infantrys
                French defend with 1 Artillery, 1 Factory, 1 Infantry and 2 Tanks
                    Germans roll dice for 5 ArmoredCars and 2 Infantrys in Rhine, round 2 : 1/7 hits, 2.00 expected hits
                    French roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Rhine, round 2 : 3/4 hits, 1.67 expected hits
                    1 ArmoredCar owned by the Germans, 2 Infantrys owned by the Germans and 1 Infantry owned by the French lost in Rhine
                    Germans roll dice for 4 ArmoredCars in Rhine, round 3 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 Artillery and 2 Tanks in Rhine, round 3 : 3/3 hits, 1.33 expected hits
                    3 ArmoredCars owned by the Germans lost in Rhine
                1 ArmoredCar retreated to Saxony
                French win with 1 Artillery and 2 Tanks remaining. Battle score for attacker is -18
                Casualties for Germans: 4 ArmoredCars and 2 Infantrys
                Casualties for French: 1 Infantry
            Battle in Croatia
                Germans attack with 3 Artillerys, 2 Infantrys and 1 Stuka
                Americans defend with 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                    Germans roll dice for 3 Artillerys, 2 Infantrys and 1 Stuka in Croatia, round 2 : 2/6 hits, 2.17 expected hits
                    Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Croatia, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Americans and 2 Infantrys owned by the Germans lost in Croatia
                    Germans roll dice for 3 Artillerys and 1 Stuka in Croatia, round 3 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Croatia, round 3 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the Americans lost in Croatia
                    Germans roll dice for 3 Artillerys and 1 Stuka in Croatia, round 4 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Artillery and 1 Tank in Croatia, round 4 : 2/2 hits, 0.83 expected hits
                    1 Artillery owned by the Americans and 2 Artillerys owned by the Germans lost in Croatia
                    Germans roll dice for 1 Artillery and 1 Stuka in Croatia, round 5 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Tank in Croatia, round 5 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery and 1 Stuka in Croatia, round 6 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Tank in Croatia, round 6 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Germans and 1 Tank owned by the Americans lost in Croatia
                Germans win with 1 Stuka remaining. Battle score for attacker is -1
                Casualties for Germans: 3 Artillerys and 2 Infantrys
                Casualties for Americans: 1 Artillery, 3 Infantrys and 1 Tank
    
        Non Combat Move - Germans
            1 Stuka moved from Croatia to Bavaria
            1 AAGun moved from Austria to Bohemia
            4 Tanks moved from Pomerania to Hamburg
            1 Stuka moved from Denmark to Hamburg
            3 Tanks moved from Danzig to Hamburg
            1 HeavyTank moved from Berlin to Bavaria
            3 ArmoredCars moved from Berlin to Bavaria
            6 Infantrys moved from Berlin to Brandenburg
            2 Infantrys moved from Bohemia to Bavaria
            1 Artillery moved from Bohemia to Bavaria
            2 Infantrys moved from Krakow to Bohemia
            1 Tank moved from Vinnytsia to Bohemia
            4 Mech.Infs moved from Warsaw to Bavaria
            1 Artillery moved from Krakow to Bohemia
            1 Infantry moved from Arkhangelsk to S.Karelia
            2 ArmoredCars, 4 HeavyTanks and 2 Tanks moved from Sverdlovsk to Kirov
            4 Infantrys moved from Sverdlovsk to Perm
            2 Tanks moved from Chimkent to Astrakhan
            1 Stuka moved from Erzurum to Georgia
            3 Tanks moved from Astrakhan to Georgia
            4 Infantrys moved from Tashkent to Chimkent
            3 Infantrys moved from Chimkent to Kuybyshev
            1 Stuka moved from Lorraine to Bavaria
            1 Adv.Fighter moved from Lorraine to Hamburg
    
        Place Units - Germans
            1 Bunker and 3 Infantrys placed in Bavaria
            1 Bunker and 6 Infantrys placed in Hamburg
            1 Bunker and 1 Stuka placed in Berlin
            5 Infantrys placed in Bohemia
            3 Infantrys placed in Danzig
            4 Infantrys placed in Leningrad
            4 Mech.Infs placed in Warsaw
            3 Tanks placed in Krakow
            14 Infantrys placed in Berlin
            3 Infantrys placed in Austria
    
        Turn Complete - Germans
            Germans collect 125 PUs; end with 125 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    French regular : -1.67
    Germans regular : -2.67
    British regular : 0.67
    French AA : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 25

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 25
    
        Combat Move - French
            1 Infantry moved from Manchester to 21 Sea Zone
            1 Tank moved from Netherlands to 21 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 21 Sea Zone to 22 Sea Zone
            1 Infantry and 1 Tank moved from 22 Sea Zone to Denmark
            1 Transport moved from 21 Sea Zone to 10 Sea Zone
            1 Artillery and 2 Tanks moved from Rhine to Saxony
            1 Artillery moved from Picardy to Lorraine
            1 Adv.Fighter, 15 Artillerys, 4 Elites and 44 Infantrys moved from Burgundy to Lorraine
            2 ArmoredCars and 1 Tank moved from Normandy to Lorraine
            3 ArmoredCars and 5 Tanks moved from Paris to Lorraine
            1 ArmoredCar and 2 Tanks moved from Provence to Lorraine
            1 Artillery and 3 Infantrys moved from Provence to Lombardy
            1 Infantry moved from Adana to Erzurum
            1 Infantry moved from Adana to Erzurum
            1 Artillery moved from Ankara to Erzurum
            1 Mech.Inf moved from Ankara to Bulgaria
                  French take Bulgaria from Romanians
            1 Adv.Fighter moved from W.Iran to Erzurum
            1 Artillery and 2 Infantrys moved from Adana to W.Iran
            1 Artillery and 2 Infantrys moved from Bursa to Istanbul
            1 Mech.Inf and 1 Tank moved from Ankara to W.Iran
            1 Artillery and 1 Infantry moved from Syria to Adana
            1 Fighter moved from Rhodes to Erzurum
            1 Artillery and 1 Infantry moved from Rhodes to 51 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 51 Sea Zone to 55 Sea Zone
            1 Artillery and 1 Infantry moved from 55 Sea Zone to Adana
            2 Transports moved from 46 Sea Zone to 47 Sea Zone
            2 Transports moved from 43 Sea Zone to 46 Sea Zone
            2 Infantrys moved from El Agheila to Kufra
            2 ArmoredCars moved from Tripoli to Kufra
    
        Purchase Units - French
            French buy 2 Artillerys, 10 Infantrys, 6 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Saxony
                French attack with 1 Artillery and 2 Tanks
                Germans defend with 1 ArmoredCar and 1 Infantry
                    French roll dice for 1 Artillery and 2 Tanks in Saxony, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Infantry in Saxony, round 2 : 0/2 hits, 0.50 expected hits
                    French roll dice for 1 Artillery and 2 Tanks in Saxony, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Infantry in Saxony, round 3 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans lost in Saxony
                    French roll dice for 1 Artillery and 2 Tanks in Saxony, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Saxony, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Saxony
                French win, taking Saxony from Germans with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
            Battle in Denmark
                French attack with 1 Infantry and 1 Tank
                Germans defend with 1 ArmoredCar
                    French roll dice for 1 Infantry and 1 Tank in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 ArmoredCar in Denmark, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 Infantry and 1 Tank in Denmark, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 ArmoredCar in Denmark, round 3 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 Infantry and 1 Tank in Denmark, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 ArmoredCar in Denmark, round 4 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Denmark
                French win, taking Denmark from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in Erzurum
                French attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Germans defend with 2 Infantrys
                    French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Erzurum, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Erzurum
                    French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Erzurum, round 3 : 0/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Infantry in Erzurum, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Erzurum, round 4 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Infantry in Erzurum, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Erzurum
                French win, taking Erzurum from Germans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for French: 1 Infantry
    
        Non Combat Move - French
            1 Adv.Fighter and 1 Fighter moved from Erzurum to W.Iran
    
        Place Units - French
            4 Infantrys placed in Rhine
            1 Artillery and 2 Infantrys placed in Bursa
            1 Artillery and 1 Infantry placed in Ankara
            1 Infantry and 1 Tank placed in Syria
            1 Tank placed in Provence
            2 Infantrys and 1 Tank placed in Tunis
            French undo move 6.
            1 Infantry and 1 Tank placed in Tunis
            1 Infantry placed in Iceland
            French undo move 7.
            1 Infantry placed in Tunis
            6 Mech.Infs placed in Paris
    
        Turn Complete - French
            French collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    French regular : -4.00
    Germans regular : -2.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Yamamoto round 25

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 25
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
            2 Infantrys moved from Bombay to 59 Sea Zone
            2 Infantrys moved from Mysore to 59 Sea Zone
            1 B.Transport and 4 Infantrys moved from 59 Sea Zone to 58 Sea Zone
            4 Infantrys moved from 58 Sea Zone to Italian East Africa
            1 Infantry moved from British Somaliland to Italian East Africa
            1 L.Fighter moved from 58 Sea Zone to Italian East Africa
            3 S.Bombers moved from West Papua to Italian East Africa
            1 S.Bomber moved from Banjarmasin to Italian East Africa
            1 L.Fighter moved from Banjarmasin to Italian East Africa
            1 Bomber moved from E.Iran to Italian East Africa
            1 Adv.Fighter and 1 Fighter moved from 91 Sea Zone to 118 Sea Zone
            2 S.Submarines moved from 58 Sea Zone to 57 Sea Zone
            1 Battleship moved from 88 Sea Zone to 72 Sea Zone
            1 S.Submarine moved from 91 Sea Zone to 72 Sea Zone
            2 Fighters moved from Pearl Harbor to Midway
            1 Artillery and 4 Infantrys moved from Wake to 95 Sea Zone
            1 Artillery, 2 B.Transports and 4 Infantrys moved from 95 Sea Zone to 89 Sea Zone
            1 Artillery and 4 Infantrys moved from 89 Sea Zone to Midway
            1 Adv.Fighter and 1 Fighter moved from 109 Sea Zone to Johnston
            1 L.Fighter moved from Jaluit to Midway
            1 Artillery and 1 Infantry moved from New Georgia to 109 Sea Zone
            1 Infantry moved from Milne Bay to 109 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 109 Sea Zone to 97 Sea Zone
            1 Artillery and 2 Infantrys moved from 97 Sea Zone to Johnston
            1 Artillery and 1 Infantry moved from Tarawa to 109 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 104 Sea Zone
            1 Artillery and 1 Infantry moved from 104 Sea Zone to Phoenix
            2 Adv.Fighters moved from 109 Sea Zone to Phoenix
            1 Submarine moved from 91 Sea Zone to 118 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Carrier, 3 Destroyers, 10 Infantrys, 1 L.Fighter, 1 Marine, 1 S.Bomber, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 72 Sea Zone
                Yamamoto attack with 1 Battleship and 1 S.Submarine
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 S.Submarine in 72 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Transport owned by the Americans lost in 72 Sea Zone
                Yamamoto win with 1 Battleship and 1 S.Submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in 57 Sea Zone
                Yamamoto attack with 2 S.Submarines
                British defend with 2 Transports
                    Yamamoto roll dice for 2 S.Submarines in 57 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    2 Transports owned by the British lost in 57 Sea Zone
                Yamamoto win with 2 S.Submarines remaining. Battle score for attacker is 12
                Casualties for British: 2 Transports
            Battle in 118 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
                Dutch defend with 1 Infantry, 1 Tank and 1 Transport
                    Yamamoto roll dice for 1 Submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 118 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Dutch roll dice for 1 Transport in 118 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Transport owned by the Dutch, 1 Submarine owned by the Yamamoto, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in 118 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Submarine
                Casualties for Dutch: 1 Infantry, 1 Tank and 1 Transport
            Battle in Phoenix
                Yamamoto attack with 2 Adv.Fighters, 1 Artillery and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Phoenix, round 2 : 4/4 hits, 1.67 expected hits
                    Americans roll dice for 1 Infantry in Phoenix, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Phoenix
                Yamamoto win, taking Phoenix from Americans with 2 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Italian East Africa
                Yamamoto attack with 1 Bomber, 5 Infantrys, 2 L.Fighters and 4 S.Bombers
                British defend with 1 Factory, 2 Mech.Infs and 5 Mot.Infs
                    Yamamoto roll dice for 1 Cruiser in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Bomber, 5 Infantrys, 2 L.Fighters and 4 S.Bombers in Italian East Africa, round 2 : 6/12 hits, 6.50 expected hits
                    British roll dice for 2 Mech.Infs and 5 Mot.Infs in Italian East Africa, round 2 : 3/7 hits, 3.17 expected hits
                4 Mot.Infs owned by the British, 3 Infantrys owned by the Yamamoto and 2 Mech.Infs owned by the British lost in Italian East Africa
                    Yamamoto roll dice for 1 Bomber, 2 Infantrys, 2 L.Fighters and 4 S.Bombers in Italian East Africa, round 3 : 2/9 hits, 5.67 expected hits
                    British roll dice for 1 Mot.Inf in Italian East Africa, round 3 : 0/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the British lost in Italian East Africa
                Yamamoto win, taking Italian East Africa from British with 1 Bomber, 2 Infantrys, 2 L.Fighters and 4 S.Bombers remaining. Battle score for attacker is 31
                Casualties for Yamamoto: 3 Infantrys
                Casualties for British: 2 Mech.Infs and 5 Mot.Infs
            Battle in Midway
                Yamamoto attack with 1 Artillery, 2 Fighters, 4 Infantrys and 1 L.Fighter
                Americans defend with 4 Infantrys
                    Yamamoto roll dice for 1 Artillery, 2 Fighters, 4 Infantrys and 1 L.Fighter in Midway, round 2 : 1/8 hits, 2.33 expected hits
                    Americans roll dice for 4 Infantrys in Midway, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Midway
                    Yamamoto roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 1 L.Fighter in Midway, round 3 : 3/7 hits, 2.17 expected hits
                    Americans roll dice for 3 Infantrys in Midway, round 3 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Americans lost in Midway
                Yamamoto win, taking Midway from Americans with 1 Artillery, 2 Fighters, 3 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 4 Infantrys
            Battle in Johnston
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Dutch defend with 2 Infantrys
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Johnston, round 2 : 2/5 hits, 1.67 expected hits
                    Americans roll dice for 2 Infantrys in Johnston, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Johnston
                Yamamoto win, taking Johnston from Americans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 2 Infantrys
    
        Non Combat Move - Yamamoto
            1 B.Carrier moved from 91 Sea Zone to 89 Sea Zone
            2 Fighters moved from Midway to 89 Sea Zone
            1 L.Fighter moved from Midway to 89 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 118 Sea Zone to 91 Sea Zone
            1 Carrier moved from 109 Sea Zone to 97 Sea Zone
            1 Fighter moved from Johnston to 97 Sea Zone
            1 Adv.Fighter moved from Johnston to 97 Sea Zone
            1 Carrier moved from 109 Sea Zone to 104 Sea Zone
            2 Adv.Fighters moved from Phoenix to 104 Sea Zone
            1 Destroyer moved from 109 Sea Zone to 104 Sea Zone
            1 Submarine moved from 109 Sea Zone to 97 Sea Zone
            2 Destroyers moved from 109 Sea Zone to 97 Sea Zone
            1 Submarine moved from 109 Sea Zone to 104 Sea Zone
            2 Destroyers moved from 109 Sea Zone to 107 Sea Zone
            1 B.Transport moved from 65 Sea Zone to 66 Sea Zone
            4 Infantrys moved from Java to 66 Sea Zone
            1 Transport moved from 64 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Elite moved from Malaya to 65 Sea Zone
            1 B.Transport moved from 64 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Infantry moved from Malaya to 65 Sea Zone
            2 Artillerys, 1 B.Transport, 1 Elite, 1 Infantry and 1 Transport moved from 65 Sea Zone to 64 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry moved from 64 Sea Zone to Mysore
            1 B.Transport and 4 Infantrys moved from 66 Sea Zone to 64 Sea Zone
            4 Infantrys moved from 64 Sea Zone to Mysore
            5 ArmoredCars moved from Baluchistan to E.Iran
            1 ArmoredCar moved from Punjab to E.Iran
            5 ArmoredCars moved from Delhi to Baluchistan
            2 L.Fighters moved from Italian East Africa to 58 Sea Zone
            1 Bomber and 4 S.Bombers moved from Italian East Africa to E.Iran
            1 ArmoredCar moved from Assam to Punjab
            2 Infantrys moved from Java to Sumatra
            4 Infantrys moved from Tokyo to 85 Sea Zone
            1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 87 Sea Zone
            4 Infantrys moved from 87 Sea Zone to Wake
    
        Place Units - Yamamoto
            1 Carrier, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
            2 Infantrys and 1 Marine placed in E.Iran
            1 Artillery and 1 Infantry placed in Bombay
            4 ArmoredCars and 1 Tank placed in Delhi
            1 Artillery and 5 Infantrys placed in Malaya
            1 Destroyer placed in 110 Sea Zone
            2 Infantrys placed in Java
            1 Destroyer and 1 Transport placed in 110 Sea Zone
            1 S.Bomber placed in Banjarmasin
            1 Adv.Fighter and 1 L.Fighter placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 142 PUs; end with 142 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.17
    Americans regular : -0.33
    British regular : -0.67
    Dutch regular : 0.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 25

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 25
    
        Turn Complete - Chinese
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Hisaichi round 25

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 25
    
        Combat Move - Hisaichi
            2 ArmoredCars and 4 Infantrys moved from Mysore to 64 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Transport moved from 64 Sea Zone to 58 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 58 Sea Zone to Trucial Coast
                  Hisaichi take Trucial Coast from British
            1 ArmoredCar, 1 Infantry and 1 Transport moved from 64 Sea Zone to 58 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 58 Sea Zone to Aden
                  Hisaichi take Aden from British
            2 Infantrys and 1 Transport moved from 64 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to S.Saudi Arabia
                  Hisaichi take S.Saudi Arabia from British
            4 Mech.Infs moved from Hsining to Urumqi
            2 Tanks moved from W.Qinghai to Urumqi
            1 Tank moved from W.Qinghai to Urumqi
            1 Tank moved from W.Qinghai to Urumqi
            2 Tanks moved from W.Qinghai to Urumqi
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 B.Transports, 1 Elite, 2 Fighters, 2 Infantrys, 6 Mech.Infs, 1 S.Bomber and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Urumqi
                Hisaichi attack with 4 Mech.Infs and 6 Tanks
                Chinese defend with 1 Factory and 3 Infantrys
                    Hisaichi roll dice for 4 Mech.Infs and 6 Tanks in Urumqi, round 2 : 4/10 hits, 4.33 expected hits
                    Chinese roll dice for 3 Infantrys in Urumqi, round 2 : 2/3 hits, 1.00 expected hits
                    2 Tanks owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Urumqi
                Hisaichi win, taking Urumqi from Chinese with 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is -4
                Casualties for Hisaichi: 2 Tanks
                Casualties for Chinese: 3 Infantrys
    
        Non Combat Move - Hisaichi
            3 ArmoredCars moved from Khobdo to Alma Ata
            1 ArmoredCar and 2 Tanks moved from Uzbekistan to E.Iran
            1 Adv.Fighter and 3 Fighters moved from Punjab to E.Iran
            6 Tanks moved from Bihar to Baluchistan
            3 Mech.Infs moved from Assam to Baluchistan
            1 ArmoredCar moved from Yunnan to Bihar
            1 Mech.Inf moved from Szechwan to Bihar
            3 Mech.Infs moved from Hupeh to Assam
            2 Mech.Infs moved from Shensi to Assam
            5 ArmoredCars and 2 Tanks moved from C.Sinkiang to Uzbekistan
            1 ArmoredCar and 1 Tank moved from E.Sinkiang to Alma Ata
            3 Mech.Infs moved from W.Qinghai to Alma Ata
            4 Artillerys moved from Gobi Altai to Khobdo
            4 Tanks moved from W.Qinghai to C.Sinkiang
            3 Artillerys and 1 Elite moved from W.Qinghai to E.Sinkiang
            12 Tanks moved from Hsining to E.Sinkiang
            1 ArmoredCar moved from Shantung to Hupeh
            1 Bomber moved from Hong Kong to Delhi
            1 Adv.Fighter moved from Hong Kong to Assam
            3 Mech.Infs moved from Chita to Kolyma
            3 ArmoredCars moved from S.Buryat Mongolia to Ayan
            3 Tanks moved from Irkutsk to Novosibirsk
            1 Infantry moved from Novosibirsk to Ufa
            1 Battleship and 1 Carrier moved from 109 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Elite moved from Sumatra to 110 Sea Zone
            1 Artillery and 2 Infantrys moved from Sumatra to 110 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 110 Sea Zone to 64 Sea Zone
            1 Artillery and 2 Infantrys moved from 64 Sea Zone to Mysore
            1 Artillery, 1 Elite and 1 Transport moved from 110 Sea Zone to 64 Sea Zone
            1 Artillery and 1 Elite moved from 64 Sea Zone to Mysore
            1 Infantry moved from British Borneo to 106 Sea Zone
            1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Sumatra
    
        Place Units - Hisaichi
            6 Mech.Infs placed in Hsining
            2 Tanks placed in Khobdo
            2 B.Transports placed in 84 Sea Zone
            Hisaichi undo move 3.
            1 B.Transport placed in 84 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry placed in Changchun
            1 B.Transport placed in 92 Sea Zone
            1 Artillery, 2 Fighters and 1 Infantry placed in Hong Kong
            1 S.Bomber placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Hisaichi regular : -0.33
    

    Savegame

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