@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
Karl7 (X) vs. Argothair (L), World at War 1939 Game 11
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TripleA Turn Summary: Hisaichi round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Hisaichi 8 ArmoredCars, 8 Artillerys, 1 Elite, 10 Infantrys, 3 Mech.Infs and 18 Tanks moved from Lanchow to E.Qinghai 3 Mech.Infs moved from Shantung to Ningsia 1 Adv.Fighter and 3 Fighters moved from Shensi to E.Qinghai 2 Tanks moved from Shensi to E.Qinghai 2 ArmoredCars and 4 Tanks moved from Szechwan to E.Qinghai 3 Tanks moved from Hupeh to Ningsia 1 ArmoredCar and 1 Tank moved from Krasnoyarsk to Semipalatinsk 1 Tank moved from Krasnoyarsk to Semipalatinsk 3 ArmoredCars moved from Irkutsk to Khobdo 1 ArmoredCar moved from S.Buryat Mongolia to Khobdo 2 Tanks moved from Krasnoyarsk to Khobdo 1 ArmoredCar moved from Krasnoyarsk to Semipalatinsk 1 ArmoredCar moved from Krasnoyarsk to Khobdo 1 Infantry moved from Yeniseysk to Novosibirsk 1 ArmoredCar moved from Krasnoyarsk to Khobdo 1 Battleship moved from 102 Sea Zone to 109 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys, 6 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Semipalatinsk Hisaichi attack with 2 ArmoredCars and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in Semipalatinsk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Semipalatinsk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Semipalatinsk Hisaichi win, taking Semipalatinsk from Russians with 2 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Ningsia Hisaichi attack with 3 Mech.Infs and 3 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 3 Mech.Infs and 3 Tanks in Ningsia, round 2 : 4/6 hits, 2.50 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Mech.Inf Casualties for Chinese: 1 Infantry Battle in Khobdo Hisaichi attack with 6 ArmoredCars and 2 Tanks Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 6 ArmoredCars and 2 Tanks in Khobdo, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Khobdo, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Khobdo Hisaichi win, taking Khobdo from Chinese with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in E.Qinghai Hisaichi attack with 1 Adv.Fighter, 10 ArmoredCars, 8 Artillerys, 1 Elite, 3 Fighters, 10 Infantrys, 3 Mech.Infs and 24 Tanks Chinese defend with 1 Adv.Fighter, 16 Artillerys, 1 Bunker, 3 Fighters and 20 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 10 ArmoredCars, 8 Artillerys, 1 Elite, 3 Fighters, 10 Infantrys, 3 Mech.Infs and 24 Tanks in E.Qinghai, round 2 : 30/60 hits, 24.33 expected hits Units damaged: 1 Bunker owned by the Chinese Chinese roll dice for 1 Adv.Fighter, 16 Artillerys, 1 Bunker, 3 Fighters and 20 Infantrys in E.Qinghai, round 2 : 13/41 hits, 14.67 expected hits 3 ArmoredCars owned by the Hisaichi, 10 Infantrys owned by the Hisaichi, 20 Infantrys owned by the Chinese and 9 Artillerys owned by the Chinese lost in E.Qinghai Hisaichi roll dice for 1 Adv.Fighter, 7 ArmoredCars, 8 Artillerys, 1 Elite, 3 Fighters, 3 Mech.Infs and 24 Tanks in E.Qinghai, round 3 : 19/47 hits, 20.00 expected hits Chinese roll dice for 1 Adv.Fighter, 7 Artillerys, 1 Bunker and 3 Fighters in E.Qinghai, round 3 : 6/12 hits, 5.00 expected hits 6 ArmoredCars owned by the Hisaichi, 1 Adv.Fighter owned by the Chinese, 1 Bunker owned by the Chinese, 3 Fighters owned by the Chinese and 7 Artillerys owned by the Chinese lost in E.Qinghai Hisaichi win, taking E.Qinghai from Chinese with 1 Adv.Fighter, 1 ArmoredCar, 8 Artillerys, 1 Elite, 3 Fighters, 3 Mech.Infs and 24 Tanks remaining. Battle score for attacker is 88 Casualties for Hisaichi: 9 ArmoredCars and 10 Infantrys Casualties for Chinese: 1 Adv.Fighter, 16 Artillerys, 1 Bunker, 3 Fighters and 20 Infantrys Non Combat Move - Hisaichi 1 Adv.Fighter and 3 Fighters moved from E.Qinghai to Lanchow 13 Tanks moved from Baluchistan to E.Iran 1 Elite and 2 Infantrys moved from Rajputana to Baluchistan 2 ArmoredCars and 1 Tank moved from Chita to Irkutsk 3 ArmoredCars moved from Heilungchiang to S.Buryat Mongolia 2 ArmoredCars and 4 Infantrys moved from Hong Kong to 92 Sea Zone 6 Tanks moved from Hunan to Yunnan 1 B.Transport moved from 84 Sea Zone to 92 Sea Zone 2 ArmoredCars, 4 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone 2 ArmoredCars and 4 Infantrys moved from 110 Sea Zone to Java 1 Carrier moved from 107 Sea Zone to 109 Sea Zone 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 ArmoredCar moved from Hong Kong to Hunan Place Units - Hisaichi 3 Tanks placed in Chita 2 Mech.Infs placed in Shensi 3 Mech.Infs placed in Hupeh 3 ArmoredCars placed in Heilungchiang 1 Mech.Inf placed in Shantung 1 ArmoredCar placed in Shantung 2 Artillerys, 1 Elite and 3 Infantrys placed in Hong Kong 1 Infantry placed in Changchun Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 84 Sea Zone: 1 Transport EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 1 Transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 107 Sea Zone: 2 Adv.Fighters EDIT: Adding units owned by Yamamoto to 109 Sea Zone: 2 Adv.Fighters EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Russians regular : -0.50 Hisaichi regular : 6.50
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TripleA Turn Summary: Hisaichi round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Hisaichi 8 ArmoredCars, 8 Artillerys, 1 Elite, 10 Infantrys, 3 Mech.Infs and 18 Tanks moved from Lanchow to E.Qinghai 3 Mech.Infs moved from Shantung to Ningsia 1 Adv.Fighter and 3 Fighters moved from Shensi to E.Qinghai 2 Tanks moved from Shensi to E.Qinghai 2 ArmoredCars and 4 Tanks moved from Szechwan to E.Qinghai 3 Tanks moved from Hupeh to Ningsia 1 ArmoredCar and 1 Tank moved from Krasnoyarsk to Semipalatinsk 1 Tank moved from Krasnoyarsk to Semipalatinsk 3 ArmoredCars moved from Irkutsk to Khobdo 1 ArmoredCar moved from S.Buryat Mongolia to Khobdo 2 Tanks moved from Krasnoyarsk to Khobdo 1 ArmoredCar moved from Krasnoyarsk to Semipalatinsk 1 ArmoredCar moved from Krasnoyarsk to Khobdo 1 Infantry moved from Yeniseysk to Novosibirsk 1 ArmoredCar moved from Krasnoyarsk to Khobdo 1 Battleship moved from 102 Sea Zone to 109 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys, 6 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Semipalatinsk Hisaichi attack with 2 ArmoredCars and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in Semipalatinsk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Semipalatinsk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Semipalatinsk Hisaichi win, taking Semipalatinsk from Russians with 2 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Ningsia Hisaichi attack with 3 Mech.Infs and 3 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 3 Mech.Infs and 3 Tanks in Ningsia, round 2 : 4/6 hits, 2.50 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Mech.Inf Casualties for Chinese: 1 Infantry Battle in Khobdo Hisaichi attack with 6 ArmoredCars and 2 Tanks Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 6 ArmoredCars and 2 Tanks in Khobdo, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Khobdo, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Khobdo Hisaichi win, taking Khobdo from Chinese with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Artillery and 2 Infantrys Battle in E.Qinghai Hisaichi attack with 1 Adv.Fighter, 10 ArmoredCars, 8 Artillerys, 1 Elite, 3 Fighters, 10 Infantrys, 3 Mech.Infs and 24 Tanks Chinese defend with 1 Adv.Fighter, 16 Artillerys, 1 Bunker, 3 Fighters and 20 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 10 ArmoredCars, 8 Artillerys, 1 Elite, 3 Fighters, 10 Infantrys, 3 Mech.Infs and 24 Tanks in E.Qinghai, round 2 : 30/60 hits, 24.33 expected hits Units damaged: 1 Bunker owned by the Chinese Chinese roll dice for 1 Adv.Fighter, 16 Artillerys, 1 Bunker, 3 Fighters and 20 Infantrys in E.Qinghai, round 2 : 13/41 hits, 14.67 expected hits 3 ArmoredCars owned by the Hisaichi, 10 Infantrys owned by the Hisaichi, 20 Infantrys owned by the Chinese and 9 Artillerys owned by the Chinese lost in E.Qinghai Hisaichi roll dice for 1 Adv.Fighter, 7 ArmoredCars, 8 Artillerys, 1 Elite, 3 Fighters, 3 Mech.Infs and 24 Tanks in E.Qinghai, round 3 : 19/47 hits, 20.00 expected hits Chinese roll dice for 1 Adv.Fighter, 7 Artillerys, 1 Bunker and 3 Fighters in E.Qinghai, round 3 : 6/12 hits, 5.00 expected hits 6 ArmoredCars owned by the Hisaichi, 1 Adv.Fighter owned by the Chinese, 1 Bunker owned by the Chinese, 3 Fighters owned by the Chinese and 7 Artillerys owned by the Chinese lost in E.Qinghai Hisaichi win, taking E.Qinghai from Chinese with 1 Adv.Fighter, 1 ArmoredCar, 8 Artillerys, 1 Elite, 3 Fighters, 3 Mech.Infs and 24 Tanks remaining. Battle score for attacker is 88 Casualties for Hisaichi: 9 ArmoredCars and 10 Infantrys Casualties for Chinese: 1 Adv.Fighter, 16 Artillerys, 1 Bunker, 3 Fighters and 20 Infantrys Non Combat Move - Hisaichi 1 Adv.Fighter and 3 Fighters moved from E.Qinghai to Lanchow 13 Tanks moved from Baluchistan to E.Iran 1 Elite and 2 Infantrys moved from Rajputana to Baluchistan 2 ArmoredCars and 1 Tank moved from Chita to Irkutsk 3 ArmoredCars moved from Heilungchiang to S.Buryat Mongolia 2 ArmoredCars and 4 Infantrys moved from Hong Kong to 92 Sea Zone 6 Tanks moved from Hunan to Yunnan 1 B.Transport moved from 84 Sea Zone to 92 Sea Zone 2 ArmoredCars, 4 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone 2 ArmoredCars and 4 Infantrys moved from 110 Sea Zone to Java 1 Carrier moved from 107 Sea Zone to 109 Sea Zone 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 ArmoredCar moved from Hong Kong to Hunan Place Units - Hisaichi 3 Tanks placed in Chita 2 Mech.Infs placed in Shensi 3 Mech.Infs placed in Hupeh 3 ArmoredCars placed in Heilungchiang 1 Mech.Inf placed in Shantung 1 ArmoredCar placed in Shantung 2 Artillerys, 1 Elite and 3 Infantrys placed in Hong Kong 1 Infantry placed in Changchun Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 84 Sea Zone: 1 Transport EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 1 Transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 107 Sea Zone: 2 Adv.Fighters EDIT: Adding units owned by Yamamoto to 109 Sea Zone: 2 Adv.Fighters EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Russians regular : -0.50 Hisaichi regular : 6.50
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TripleA Turn Summary: British round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - British 1 Adv.Fighter, 2 Carriers, 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 22 Sea Zone to 21 Sea Zone 1 Artillery moved from Manchester to 21 Sea Zone 3 Infantrys moved from Manchester to 21 Sea Zone 1 Transport moved from 12 Sea Zone to 21 Sea Zone 3 Infantrys moved from Dover to 21 Sea Zone 1 Adv.Fighter, 1 Artillery, 2 Carriers, 2 Cruisers, 1 Destroyer, 6 Infantrys, 1 Submarine and 4 Transports moved from 21 Sea Zone to 20 Sea Zone 1 Artillery moved from Wales to 20 Sea Zone 3 Infantrys moved from Wales to 20 Sea Zone 1 Artillery moved from Normandy to 20 Sea Zone 4 Tanks moved from Normandy to Belgium 3 Artillerys and 9 Infantrys moved from 20 Sea Zone to Belgium 1 Fighter moved from London to 20 Sea Zone 2 Artillerys and 5 Infantrys moved from London to Dover 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys and 1 Transport moved from 56 Sea Zone to 57 Sea Zone 2 Infantrys moved from 57 Sea Zone to Italian East Africa 1 Infantry moved from Iraq to Palestine 1 ArmoredCar, 2 Mech.Infs and 1 Tank moved from Cairo to Palestine 1 Mech.Inf moved from Hun to Darfur 1 Infantry moved from Vancouver to 80 Sea Zone 1 Infantry moved from Vancouver to 80 Sea Zone 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu Americans take Attu from Yamamoto 1 Infantry moved from Vancouver to 80 Sea Zone 1 Infantry moved from Vancouver to 80 Sea Zone 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Kiska Americans take Kiska from Yamamoto 2 Mech.Infs and 1 Mot.Inf moved from Vancouver to Alaska 2 Infantrys moved from British Columbia to Yukon 1 Artillery moved from Azerbaijan to W.Iran 1 Infantry moved from Azerbaijan to W.Iran 1 Infantry moved from Uzbekistan to Chimkent Russians take Chimkent from Finns 1 Infantry moved from Alma Ata to C.Sinkiang 1 Infantry moved from Uzbekistan to Alma Ata 1 Mot.Inf moved from W.Iran to Palestine 1 Mot.Inf moved from W.Iran to Palestine 3 Mot.Infs moved from W.Iran to Palestine Purchase Units - British British buy 1 Adv.Fighter, 8 Artillerys, 3 Bunkers, 1 Factory, 1 Fighter and 28 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Belgium British attack with 3 Artillerys, 9 Infantrys and 4 Tanks Germans defend with 1 ArmoredCar and 1 Mech.Inf British roll dice for 2 Cruisers in Belgium, round 2 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans lost in Belgium British roll dice for 3 Artillerys, 9 Infantrys and 4 Tanks in Belgium, round 2 : 4/16 hits, 5.00 expected hits Germans roll dice for 1 Mech.Inf in Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Belgium British win, taking Belgium from Germans with 3 Artillerys, 9 Infantrys and 4 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 1 ArmoredCar and 1 Mech.Inf Non Combat Move - British 1 ArmoredCar, 1 Artillery and 1 Infantry moved from Campania to 48 Sea Zone 1 AAGun moved from Greece to 48 Sea Zone 1 AAGun, 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Transports moved from 48 Sea Zone to 56 Sea Zone 1 AAGun, 1 ArmoredCar, 1 Artillery and 1 Infantry moved from 56 Sea Zone to Palestine 1 AAGun moved from Lower Egypt to Cairo Place Units - British 1 Factory placed in Greece 1 Bunker and 3 Infantrys placed in W.Iran 1 Bunker and 2 Infantrys placed in Palestine 1 Bunker and 3 Infantrys placed in Italian East Africa 2 Infantrys placed in Cape Town 2 Artillerys and 4 Infantrys placed in Cairo 1 Artillery and 3 Infantrys placed in Manchester 1 Artillery and 3 Infantrys placed in Wales 1 Artillery and 2 Infantrys placed in Campania 1 Fighter and 1 Infantry placed in Rome 1 Artillery and 2 Infantrys placed in Hun 1 Adv.Fighter, 2 Artillerys and 3 Infantrys placed in London Turn Complete - British British collect 127 PUs; end with 127 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : -1.00
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TripleA Turn Summary: Anzac round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Anzac 1 Adv.Fighter and 1 Fighter moved from New Caledonia to 114 Sea Zone 1 Fighter moved from Townsville to 114 Sea Zone Purchase Units - Anzac Anzac buy 2 Adv.Fighters and 4 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 114 Sea Zone Anzac attack with 1 Adv.Fighter and 2 Fighters Yamamoto defend with 1 S.Submarine Anzac roll dice for 1 Adv.Fighter and 2 Fighters in 114 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 S.Submarine owned by the Yamamoto lost in 114 Sea Zone Anzac win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 S.Submarine Non Combat Move - Anzac 1 Fighter moved from 114 Sea Zone to Wellington 1 Adv.Fighter moved from 114 Sea Zone to Wellington 1 Fighter moved from 114 Sea Zone to Townsville Place Units - Anzac 2 Infantrys placed in Wellington 1 Adv.Fighter and 1 Infantry placed in Townsville 1 Adv.Fighter and 1 Infantry placed in Broome Turn Complete - Anzac Anzac collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Anzac regular : -0.17
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TripleA Turn Summary: Dutch round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Dutch 1 Marine moved from Suriname to 32 Sea Zone 1 Infantry moved from Amazon to 32 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Infantry and 1 Marine moved from 36 Sea Zone to French Sudan 1 Transport moved from 26 Sea Zone to 100 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 1 Elite moved from Johnston to 98 Sea Zone 1 Adv.Fighter, 1 Carrier, 2 Destroyers, 1 Elite, 1 Fighter, 1 Infantry and 1 Transport moved from 98 Sea Zone to 88 Sea Zone 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry moved from 88 Sea Zone to Wake 1 Adv.Fighter moved from W.Mexico to Johnston Purchase Units - Dutch Dutch buy 1 Elite, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Battle in 88 Sea Zone Dutch attack with 1 Carrier, 2 Destroyers and 1 Transport Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Carrier, 2 Destroyers and 1 Transport in 88 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Carrier, 2 Destroyers and 1 Transport in 88 Sea Zone, round 3 : 2/3 hits, 0.83 expected hits 1 Submarine owned by the Yamamoto lost in 88 Sea Zone Dutch win with 1 Carrier, 2 Destroyers and 1 Transport remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Wake Dutch attack with 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry Yamamoto defend with 2 Elites, 1 Factory and 1 Infantry Dutch roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry in Wake, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Elites and 1 Infantry in Wake, round 2 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Wake Dutch roll dice for 1 Adv.Fighter, 1 Elite and 1 Fighter in Wake, round 3 : 2/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Elite in Wake, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Dutch and 1 Elite owned by the Yamamoto lost in Wake Dutch win, taking Wake from Yamamoto with 1 Adv.Fighter and 1 Elite remaining. Battle score for attacker is -2 Casualties for Dutch: 1 Fighter and 1 Infantry Casualties for Yamamoto: 2 Elites and 1 Infantry Non Combat Move - Dutch Turning on Edit Mode EDIT: Removing units owned by Dutch from Johnston: 1 Adv.Fighter EDIT: Adding units owned by Dutch to 88 Sea Zone: 1 Adv.Fighter EDIT: Turning off Edit Mode 1 Adv.Fighter moved from Wake to 88 Sea Zone 1 Infantry moved from W.Mexico to E.Mexico 1 Tank moved from W.Mexico to E.Mexico 1 ArmoredCar moved from W.Mexico to Southwest USA 1 ArmoredCar moved from W.Mexico to Central America Place Units - Dutch 1 Transport placed in 32 Sea Zone 1 Elite and 1 Tank placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Dutch regular : 1.83
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TripleA Turn Summary: Finns round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Purchase Units - Finns Finns buy 1 Factory and 2 Fighters; Remaining resources: 0 PUs; Non Combat Move - Finns 1 Fighter moved from Middle Norrland to Hamburg 2 Adv.Fighters moved from Helsinki to Hamburg 1 Elite and 1 Infantry moved from Tampere to Helsinki 2 Tanks moved from Oulu to Leningrad 1 ArmoredCar and 1 Infantry moved from Nordland to Middle Norrland 1 ArmoredCar and 2 Infantrys moved from Oslo to Middle Norrland Place Units - Finns 1 Factory placed in S.Karelia 2 Fighters placed in Middle Norrland Turn Complete - Finns Finns collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Romanians 1 ArmoredCar moved from E.Romania to Greece Romanians take Bulgaria from French Romanians take Greece from British 2 Artillerys and 2 Infantrys moved from Bucharest to W.Romania 1 Infantry moved from E.Romania to W.Romania 2 Fighters moved from Bucharest to W.Romania 1 ArmoredCar moved from Krakow to Croatia 1 Tank moved from E.Romania to Croatia Purchase Units - Romanians Romanians buy 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in W.Romania Romanians attack with 2 Artillerys, 2 Fighters and 3 Infantrys Americans defend with 1 ArmoredCar, 2 Artillerys and 2 Infantrys Romanians roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in W.Romania, round 2 : 4/7 hits, 2.17 expected hits Americans roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in W.Romania, round 2 : 2/5 hits, 1.50 expected hits 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans, 2 Infantrys owned by the Romanians and 1 ArmoredCar owned by the Americans lost in W.Romania Romanians roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in W.Romania, round 3 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 Artillery in W.Romania, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in W.Romania Romanians win, taking W.Romania from Americans with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 12 Casualties for Romanians: 2 Infantrys Casualties for Americans: 1 ArmoredCar, 2 Artillerys and 2 Infantrys Battle in Croatia Romanians attack with 1 ArmoredCar and 1 Tank Americans defend with 1 Artillery, 1 Factory and 1 Infantry Romanians roll dice for 1 ArmoredCar and 1 Tank in Croatia, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Croatia, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Americans lost in Croatia Romanians roll dice for 1 Tank in Croatia, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery in Croatia, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Americans and 1 Tank owned by the Romanians lost in Croatia Americans win with no units remaining. Battle score for attacker is -3 Casualties for Romanians: 1 ArmoredCar and 1 Tank Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Romanians 2 Fighters moved from W.Romania to Bucharest 1 Infantry moved from Vinnytsia to Krakow 2 ArmoredCars moved from Kiev to Krakow 1 Tank moved from Kiev to Krakow Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Bucharest 2 ArmoredCars and 1 Tank placed in Kiev Turn Complete - Romanians Romanians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Romanians regular : 1.83
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TripleA Turn Summary: Thai round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Thai 3 ArmoredCars and 2 Tanks moved from Rajputana to Alma Ata 1 Adv.Fighter moved from Hyderabad to Alma Ata 2 Mech.Infs moved from Baluchistan to E.Iran 1 ArmoredCar moved from Rajputana to Alma Ata Purchase Units - Thai Thai buy 2 ArmoredCars, 1 Elite, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Alma Ata Thai attack with 1 Adv.Fighter, 4 ArmoredCars and 2 Tanks British defend with 1 Infantry; Russians defend with 1 Bunker Thai roll dice for 1 Adv.Fighter, 4 ArmoredCars and 2 Tanks in Alma Ata, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 Bunker and 1 Infantry in Alma Ata, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the British and 1 Bunker owned by the Russians lost in Alma Ata Thai win, taking Alma Ata from Russians with 1 Adv.Fighter, 4 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 1 Bunker Casualties for British: 1 Infantry Non Combat Move - Thai 1 Adv.Fighter moved from Alma Ata to Baluchistan 1 Infantry moved from Punjab to Baluchistan 4 Infantrys moved from Rajputana to Baluchistan 3 ArmoredCars and 6 Tanks moved from Rajputana to E.Iran 4 ArmoredCars moved from Hyderabad to Baluchistan 2 Tanks moved from Assam to Punjab 2 ArmoredCars and 3 Tanks moved from Madras to Rajputana 2 Transports moved from 60 Sea Zone to 110 Sea Zone 1 Tank moved from Burma to Bihar 2 ArmoredCars moved from N.Thailand to Assam Place Units - Thai 2 ArmoredCars and 3 Tanks placed in Madras 1 Mech.Inf placed in N.Thailand 1 Elite placed in Bangkok Turn Complete - Thai Thai collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Thai regular : 0.17 Russians regular : -0.83
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TripleA Turn Summary: Americans round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Americans 2 Infantrys moved from Brittany to 20 Sea Zone 2 Marines moved from Normandy to 20 Sea Zone 1 B.Transport, 2 Infantrys and 2 Marines moved from 20 Sea Zone to 22 Sea Zone 2 Infantrys and 2 Marines moved from 22 Sea Zone to Denmark 1 Infantry moved from Serbia to Bulgaria Americans take Bulgaria from Romanians 1 ArmoredCar moved from Albania to Greece 2 Infantrys moved from Sardinia to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Greece 1 Artillery moved from Serbia to W.Romania 1 Infantry moved from Serbia to W.Romania 1 ArmoredCar moved from Albania to W.Romania 2 Artillerys and 7 Infantrys moved from Venetia to Austria 1 Infantry moved from Austria to Bohemia 1 Infantry moved from Austria to Bohemia 1 Marine moved from Austria to Bohemia 1 Elite moved from Austria to Bohemia 1 Infantry moved from Austria to Bohemia 1 Artillery moved from Austria to Bohemia 1 Artillery moved from Austria to Bohemia 1 Infantry moved from Austria to Bohemia 1 Tank moved from Austria to Bohemia 1 Infantry moved from Austria to Hungary 1 Infantry moved from Austria to Hungary 1 Artillery moved from Austria to Hungary 1 Infantry moved from Austria to Hungary 1 Fighter moved from Lombardy to Hungary 1 Fighter moved from Austria to Hungary 1 Fighter moved from Austria to Hungary 1 Adv.Fighter and 2 Fighters moved from Austria to W.Romania 1 L.Fighter moved from Serbia to Greece 1 Bomber moved from Serbia to W.Romania 1 S.Bomber moved from Serbia to Hungary 2 Mech.Infs and 1 Tank moved from Lombardy to Austria 2 Infantrys moved from Lombardy to Venetia 2 Mech.Infs moved from Catalonia to Lombardy 1 Fighter moved from Catalonia to Lombardy 1 B.Transport moved from 19 Sea Zone to 17 Sea Zone 2 Infantrys moved from Portugal to 17 Sea Zone 1 B.Transport and 2 Infantrys moved from 17 Sea Zone to 19 Sea Zone 2 Infantrys moved from 19 Sea Zone to Brittany 1 Transport moved from 31 Sea Zone to 17 Sea Zone 1 Infantry moved from Santiago to 125 Sea Zone 1 Artillery moved from Santiago to 125 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 125 Sea Zone to 40 Sea Zone 1 Artillery and 1 Infantry moved from 40 Sea Zone to Cape Town 1 Adv.Fighter, 1 Carrier and 1 Destroyer moved from 35 Sea Zone to 40 Sea Zone 1 Fighter moved from Santiago to 40 Sea Zone 1 Fighter moved from Rio de Oro to Catalonia 1 Infantry moved from Alaska to 74 Sea Zone 1 Infantry moved from Alaska to 74 Sea Zone 2 Infantrys and 1 Transport moved from 74 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Umnak Americans take Umnak from Yamamoto 3 Adv.Fighters, 1 B.Carrier and 2 Destroyers moved from 98 Sea Zone to 88 Sea Zone 1 Adv.Fighter moved from Johnston to 88 Sea Zone 1 Bomber moved from Townsville to 63 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 2 Artillerys, 1 Battleship, 2 Bunkers, 1 Carrier, 2 Fighters, 18 Infantrys, 1 Marine, 2 Mech.Infs, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 63 Sea Zone Americans attack with 1 Bomber Yamamoto defend with 1 Transport Americans roll dice for 1 Bomber in 63 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 63 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 63 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in Denmark Americans attack with 2 Infantrys and 2 Marines Germans defend with 2 Artillerys and 1 Tank Americans roll dice for 2 Infantrys and 2 Marines in Denmark, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 Artillerys and 1 Tank in Denmark, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Americans lost in Denmark Americans roll dice for 2 Marines in Denmark, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 Artillerys and 1 Tank in Denmark, round 3 : 2/3 hits, 1.17 expected hits 2 Marines owned by the Americans and 1 Artillery owned by the Germans lost in Denmark Germans win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -8 Casualties for Americans: 2 Infantrys and 2 Marines Casualties for Germans: 1 Artillery Battle in Greece Americans attack with 1 ArmoredCar, 2 Infantrys and 1 L.Fighter Romanians defend with 1 ArmoredCar and 1 Factory Americans roll dice for 1 ArmoredCar, 2 Infantrys and 1 L.Fighter in Greece, round 2 : 0/4 hits, 1.17 expected hits Romanians roll dice for 1 ArmoredCar in Greece, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Americans lost in Greece Americans roll dice for 1 ArmoredCar, 1 Infantry and 1 L.Fighter in Greece, round 3 : 1/3 hits, 1.00 expected hits Romanians roll dice for 1 ArmoredCar in Greece, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Romanians lost in Greece Americans win, taking Greece from Romanians with 1 ArmoredCar, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Romanians: 1 ArmoredCar Battle in Bohemia Americans attack with 2 Artillerys, 1 Elite, 4 Infantrys, 1 Marine and 1 Tank Germans defend with 1 AAGun, 1 ArmoredCar, 1 Artillery, 1 Elite, 1 Factory and 3 Infantrys Americans roll dice for 2 Artillerys, 1 Elite, 4 Infantrys, 1 Marine and 1 Tank in Bohemia, round 2 : 3/9 hits, 3.00 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 3 Infantrys in Bohemia, round 2 : 2/6 hits, 1.83 expected hits 1 ArmoredCar owned by the Germans, 2 Infantrys owned by the Americans and 2 Infantrys owned by the Germans lost in Bohemia Americans roll dice for 2 Artillerys, 1 Elite, 2 Infantrys, 1 Marine and 1 Tank in Bohemia, round 3 : 3/7 hits, 2.67 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Bohemia, round 3 : 2/3 hits, 1.00 expected hits 1 Elite owned by the Germans, 1 Artillery owned by the Germans, 2 Infantrys owned by the Americans and 1 Infantry owned by the Germans lost in Bohemia Americans win, taking Bohemia from Germans with 2 Artillerys, 1 Elite, 1 Marine and 1 Tank remaining. Battle score for attacker is 9 Casualties for Americans: 4 Infantrys Casualties for Germans: 1 ArmoredCar, 1 Artillery, 1 Elite and 3 Infantrys Battle in Hungary Americans attack with 1 Artillery, 3 Fighters, 3 Infantrys and 1 S.Bomber Germans defend with 3 Infantrys Americans roll dice for 1 Artillery, 3 Fighters, 3 Infantrys and 1 S.Bomber in Hungary, round 2 : 2/8 hits, 3.00 expected hits Germans roll dice for 3 Infantrys in Hungary, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Germans lost in Hungary Americans roll dice for 1 Artillery, 3 Fighters, 2 Infantrys and 1 S.Bomber in Hungary, round 3 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 Infantry in Hungary, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Hungary Americans win, taking Hungary from Germans with 1 Artillery, 3 Fighters, 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Germans: 3 Infantrys Battle in W.Romania Americans attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry Romanians defend with 2 Artillerys and 1 Infantry Americans roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in W.Romania, round 2 : 3/7 hits, 2.83 expected hits Romanians roll dice for 2 Artillerys and 1 Infantry in W.Romania, round 2 : 2/3 hits, 1.00 expected hits 2 Artillerys owned by the Romanians, 1 Infantry owned by the Americans, 1 Infantry owned by the Romanians and 1 ArmoredCar owned by the Americans lost in W.Romania Americans win, taking W.Romania from Romanians with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 ArmoredCar and 1 Infantry Casualties for Romanians: 2 Artillerys and 1 Infantry Non Combat Move - Americans 3 Fighters moved from Hungary to Austria 2 Fighters moved from W.Romania to Austria 1 Adv.Fighter moved from W.Romania to Austria 1 L.Fighter moved from Greece to Austria 1 Bomber moved from W.Romania to Serbia 1 S.Bomber moved from Hungary to Serbia 1 Infantry moved from Tuscany to Venetia 1 Infantry moved from Tuscany to Venetia 1 Bomber moved from 63 Sea Zone to Italian East Africa 1 AAGun and 9 Infantrys moved from Southwest USA to San Francisco 2 ArmoredCars moved from Central America to Amazon 2 ArmoredCars moved from E.Mexico to Colombia 3 Artillerys, 16 Infantrys and 1 Marine moved from W.Mexico to E.Mexico 5 Mech.Infs moved from North Central USA to Central America 1 Tank moved from Santiago to Argentina Place Units - Americans 1 Battleship and 1 Carrier placed in 88 Sea Zone 1 Bunker placed in Wake 1 Bunker and 3 Infantrys placed in Austria 4 Infantrys placed in Venetia 4 Infantrys and 1 Tank placed in Lombardy 1 Artillery and 1 Infantry placed in Croatia 1 Artillery and 2 Infantrys placed in Serbia 2 ArmoredCars placed in Albania 2 Mech.Infs placed in Catalonia 1 Infantry and 1 Marine placed in Portugal 1 Infantry and 1 Tank placed in Sardinia 1 Transport placed in 39 Sea Zone 1 Fighter placed in Bahia 1 Fighter and 2 Infantrys placed in Rio de Oro Turn Complete - Americans Americans collect 153 PUs; end with 153 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Americans regular : -2.50 Romanians regular : 1.67 Germans regular : 2.50
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TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Germans 14 Artillerys, 6 HeavyTanks, 40 Infantrys, 7 Mech.Infs, 7 Mot.Infs and 4 Tanks moved from Bavaria to Austria 1 Tank moved from Brandenburg to Austria 1 ArmoredCar moved from Brandenburg to Austria 4 Mech.Infs moved from Hamburg to Austria 2 Infantrys moved from Hamburg to Netherlands 1 Infantry moved from E.Romania to Bulgaria 1 Infantry moved from E.Romania to Bulgaria 1 Stuka moved from Krakow to Bulgaria 1 Artillery and 1 Infantry moved from E.Romania to Hungary 1 Infantry moved from Krakow to Hungary 1 Infantry moved from Krakow to Hungary 1 Stuka moved from Bavaria to Venetia 1 Stuka moved from Venetia to Croatia 1 Stuka moved from Croatia to Hungary 4 ArmoredCars moved from Warsaw to Bohemia 2 Infantrys moved from Brandenburg to Bohemia 1 Artillery moved from Brandenburg to Bohemia 1 Tank moved from Krakow to Bohemia 1 Infantry moved from Krakow to Bohemia 1 Stuka moved from Bavaria to Netherlands 1 ArmoredCar moved from Perm to Sverdlovsk 1 ArmoredCar moved from Surgut to Sverdlovsk 2 Infantrys moved from Tashkent to Chimkent 2 Tanks moved from Novosibirsk to Chimkent 6 Infantrys moved from Novosibirsk to Sverdlovsk 4 HeavyTanks and 2 Tanks moved from Ufa to Sverdlovsk 1 Infantry moved from Ufa to Sverdlovsk 2 Infantrys moved from Ufa to Chimkent 1 Adv.Fighter moved from Bavaria to Netherlands 1 Tank moved from Berlin to Bohemia 2 Infantrys moved from Astrakhan to Erzurum 3 Tanks moved from Kuybyshev to Erzurum 1 Infantry moved from Georgia to Erzurum Purchase Units - Germans Germans buy 8 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 1 HeavyTank, 14 Infantrys, 4 Mech.Infs, 1 Stuka and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Austria Germans attack with 1 ArmoredCar, 14 Artillerys, 6 HeavyTanks, 40 Infantrys, 11 Mech.Infs, 7 Mot.Infs and 5 Tanks Americans defend with 1 AAGun, 1 Adv.Fighter, 7 Artillerys, 2 Bunkers, 1 Factory, 5 Fighters, 28 Infantrys, 1 L.Fighter, 8 Marines, 8 Mech.Infs and 7 Tanks Germans roll dice for 1 ArmoredCar, 14 Artillerys, 6 HeavyTanks, 40 Infantrys, 11 Mech.Infs, 7 Mot.Infs and 5 Tanks in Austria, round 2 : 29/84 hits, 27.17 expected hits Units damaged: 2 Bunkers owned by the Americans Americans roll dice for 1 Adv.Fighter, 7 Artillerys, 2 Bunkers, 5 Fighters, 28 Infantrys, 1 L.Fighter, 8 Marines, 8 Mech.Infs and 7 Tanks in Austria, round 2 : 25/67 hits, 25.33 expected hits 1 ArmoredCar owned by the Germans, 6 Mot.Infs owned by the Germans, 27 Infantrys owned by the Americans and 18 Infantrys owned by the Germans lost in Austria Germans roll dice for 14 Artillerys, 6 HeavyTanks, 22 Infantrys, 11 Mech.Infs, 1 Mot.Inf and 5 Tanks in Austria, round 3 : 17/59 hits, 22.33 expected hits Americans roll dice for 1 Adv.Fighter, 7 Artillerys, 2 Bunkers, 5 Fighters, 1 Infantry, 1 L.Fighter, 8 Marines, 8 Mech.Infs and 7 Tanks in Austria, round 3 : 20/40 hits, 16.33 expected hits 8 Marines owned by the Americans, 1 Mot.Inf owned by the Germans, 1 Mech.Inf owned by the Americans, 7 Artillerys owned by the Americans, 1 Infantry owned by the Americans and 19 Infantrys owned by the Germans lost in Austria Germans roll dice for 14 Artillerys, 6 HeavyTanks, 3 Infantrys, 11 Mech.Infs and 5 Tanks in Austria, round 4 : 17/39 hits, 15.83 expected hits Americans roll dice for 1 Adv.Fighter, 2 Bunkers, 5 Fighters, 1 L.Fighter, 7 Mech.Infs and 7 Tanks in Austria, round 4 : 12/23 hits, 10.67 expected hits 1 Fighter owned by the Americans, 2 Bunkers owned by the Americans, 7 Mech.Infs owned by the Americans, 9 Artillerys owned by the Germans, 3 Infantrys owned by the Germans and 7 Tanks owned by the Americans lost in Austria Germans roll dice for 5 Artillerys, 6 HeavyTanks, 11 Mech.Infs and 5 Tanks in Austria, round 5 : 17/27 hits, 11.83 expected hits Americans roll dice for 1 Adv.Fighter, 4 Fighters and 1 L.Fighter in Austria, round 5 : 3/6 hits, 3.33 expected hits 4 Fighters owned by the Americans, 1 L.Fighter owned by the Americans, 3 Artillerys owned by the Germans and 1 Adv.Fighter owned by the Americans lost in Austria Germans win, taking Austria from Americans with 2 Artillerys, 6 HeavyTanks, 11 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 106 Casualties for Germans: 1 ArmoredCar, 12 Artillerys, 40 Infantrys and 7 Mot.Infs Casualties for Americans: 1 Adv.Fighter, 7 Artillerys, 2 Bunkers, 5 Fighters, 28 Infantrys, 1 L.Fighter, 8 Marines, 8 Mech.Infs and 7 Tanks Battle in Netherlands Germans attack with 1 Adv.Fighter, 2 Infantrys and 1 Stuka French defend with 1 Artillery Germans roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Stuka in Netherlands, round 2 : 2/4 hits, 1.50 expected hits French roll dice for 1 Artillery in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in Netherlands Germans win, taking Netherlands from French with 1 Adv.Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery Battle in Hungary Germans attack with 1 Artillery, 3 Infantrys and 1 Stuka Americans defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Hungary, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 1 Infantry owned by the Germans lost in Hungary Germans win, taking Hungary from Americans with 1 Artillery, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Americans: 1 Artillery and 2 Infantrys Battle in Bohemia Germans attack with 4 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks Americans defend with 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory, 1 Marine and 1 Tank Germans roll dice for 4 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks in Bohemia, round 2 : 5/10 hits, 3.33 expected hits Americans roll dice for 2 Artillerys, 1 Elite, 1 Marine and 1 Tank in Bohemia, round 2 : 1/5 hits, 1.83 expected hits 1 Marine owned by the Americans, 1 Elite owned by the Americans, 2 Artillerys owned by the Americans, 1 Infantry owned by the Germans and 1 Tank owned by the Americans lost in Bohemia Germans win, taking Bohemia from Americans with 4 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 18 Casualties for Germans: 1 Infantry Casualties for Americans: 2 Artillerys, 1 Elite, 1 Marine and 1 Tank Battle in Sverdlovsk Germans attack with 2 ArmoredCars, 4 HeavyTanks, 7 Infantrys and 2 Tanks Chinese defend with 6 Mech.Infs; Russians defend with 1 Factory and 4 Infantrys Germans roll dice for 2 ArmoredCars, 4 HeavyTanks, 7 Infantrys and 2 Tanks in Sverdlovsk, round 2 : 7/15 hits, 5.50 expected hits Russians roll dice for 4 Infantrys and 6 Mech.Infs in Sverdlovsk, round 2 : 2/10 hits, 3.33 expected hits 3 Mech.Infs owned by the Chinese, 4 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Sverdlovsk Germans roll dice for 2 ArmoredCars, 4 HeavyTanks, 5 Infantrys and 2 Tanks in Sverdlovsk, round 3 : 8/13 hits, 5.17 expected hits Russians roll dice for 3 Mech.Infs in Sverdlovsk, round 3 : 1/3 hits, 1.00 expected hits 3 Mech.Infs owned by the Chinese and 1 Infantry owned by the Germans lost in Sverdlovsk Germans captures 8PUs while taking Russians capital Germans win, taking Sverdlovsk from Russians with 2 ArmoredCars, 4 HeavyTanks, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 38 Casualties for Germans: 3 Infantrys Casualties for Chinese: 6 Mech.Infs Casualties for Russians: 4 Infantrys Battle in Bulgaria Germans attack with 2 Infantrys and 1 Stuka Americans defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Bulgaria Germans win, taking Bulgaria from Americans with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Erzurum Germans attack with 3 Infantrys and 3 Tanks French defend with 3 Artillerys and 3 Infantrys Germans roll dice for 3 Infantrys and 3 Tanks in Erzurum, round 2 : 0/6 hits, 2.00 expected hits French roll dice for 3 Artillerys and 3 Infantrys in Erzurum, round 2 : 3/6 hits, 2.00 expected hits 3 Infantrys owned by the Germans lost in Erzurum 3 Tanks retreated to Georgia French win with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is -6 Casualties for Germans: 3 Infantrys Battle in Chimkent Germans attack with 4 Infantrys and 2 Tanks British defend with 1 Infantry Germans roll dice for 4 Infantrys and 2 Tanks in Chimkent, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Chimkent, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 Infantrys and 2 Tanks in Chimkent, round 3 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Chimkent, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Chimkent Germans win, taking Chimkent from Russians with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Germans 4 Tanks moved from Kuybyshev to Astrakhan 3 Infantrys moved from Georgia to Astrakhan 1 Adv.Fighter moved from Netherlands to Bavaria 1 AAGun moved from Rhine to Bavaria 1 Stuka moved from Netherlands to Bavaria 1 Artillery and 4 Infantrys moved from Brandenburg to Bavaria 1 Stuka moved from Hungary to Krakow 3 Infantrys moved from Berlin to Saxony 3 Tanks moved from Berlin to Hamburg 1 ArmoredCar moved from Berlin to Hamburg 3 ArmoredCars moved from Danzig to Hamburg 4 Tanks moved from East Prussia to Pomerania 1 Stuka moved from Bulgaria to Bucharest Place Units - Germans 1 Artillery, 1 Bunker, 4 Infantrys and 1 Tank placed in Hamburg 1 Artillery, 1 Elite and 1 HeavyTank placed in Bavaria Germans undo move 2. 2 Artillerys and 1 Elite placed in Bavaria 2 ArmoredCars and 1 HeavyTank placed in Berlin 2 Infantrys and 1 Stuka placed in Georgia 1 Artillery and 2 Infantrys placed in Krakow 6 ArmoredCars, 2 Infantrys and 1 Tank placed in Berlin 4 Mech.Infs placed in Warsaw 3 Infantrys placed in Berlin Germans undo move 6. 6 ArmoredCars and 3 Infantrys placed in Berlin 3 Tanks placed in Danzig 1 Tank placed in Vinnytsia Turning on Edit Mode EDIT: Removing units owned by Germans from Denmark: 1 Artillery and 1 Tank EDIT: Adding units owned by Germans to Hamburg: 1 Artillery and 1 Tank EDIT: Removing units owned by Germans from Rhine: 1 Artillery EDIT: Removing units owned by Germans from Rhine: 3 Infantrys EDIT: Adding units owned by Germans to Hamburg: 1 Artillery and 3 Infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 133 PUs; end with 141 PUs
Combat Hit Differential Summary :
Americans regular : 3.17 French regular : 0.67 Russians regular : -1.00 Germans regular : 6.33
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TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Turn Complete - Russians Russians collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Turn Complete - Russians Russians collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - French 1 Infantry and 1 Tank moved from Iceland to 10 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 21 Sea Zone 1 Infantry and 1 Tank moved from 21 Sea Zone to Netherlands 2 Infantrys moved from Normandy to 20 Sea Zone 2 Infantrys and 1 Transport moved from 20 Sea Zone to 21 Sea Zone 2 Infantrys moved from 21 Sea Zone to Netherlands 1 Adv.Fighter moved from 20 Sea Zone to Netherlands 1 Artillery, 2 Infantrys and 1 Tank moved from Lorraine to Rhine 1 Tank moved from Picardy to Rhine 8 Artillerys, 2 Elites and 2 Infantrys moved from Picardy to Lorraine 2 ArmoredCars, 1 Artillery, 8 Infantrys and 1 Tank moved from Provence to Burgundy 2 Tanks moved from Orleanais to Lorraine 5 Tanks moved from Paris to Lorraine 14 Artillerys, 4 Elites and 31 Infantrys moved from Paris to Burgundy 2 ArmoredCars and 1 Tank moved from Burgundy to Lorraine 5 Infantrys moved from Orleanais to Burgundy 1 Artillery moved from Normandy to Picardy 1 Infantry moved from Scotland to Manchester 1 Artillery and 1 Infantry moved from S.Tunisia to 47 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 47 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Rhodes 1 Artillery, 7 Infantrys, 2 Mech.Infs and 1 Mot.Inf moved from Bursa to Ankara 1 Infantry moved from Izmir to Ankara 1 Infantry moved from Adana to Ankara 3 Artillerys and 2 Infantrys moved from Erzurum to Ankara 1 Tank moved from Syria to Ankara 1 Infantry moved from Erzurum to Ankara 1 Adv.Fighter moved from W.Iran to Ankara 1 Artillery and 4 Infantrys moved from Syria to Adana 1 Fighter moved from Tunis to Rhodes 2 Infantrys moved from Tripoli to El Agheila 2 ArmoredCars moved from Tunis to Tripoli 1 Transport moved from 43 Sea Zone to 42 Sea Zone 1 Transport moved from 43 Sea Zone to 42 Sea Zone 1 Artillery and 3 Infantrys moved from N.Algeria to 42 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 42 Sea Zone to 43 Sea Zone 2 Transports moved from 43 Sea Zone to 46 Sea Zone 1 Artillery and 3 Infantrys moved from 43 Sea Zone to Provence Purchase Units - French French buy 6 ArmoredCars, 2 Artillerys, 3 Infantrys and 8 Tanks; Remaining resources: 0 PUs; Combat - French Battle in Netherlands French attack with 1 Adv.Fighter, 3 Infantrys and 1 Tank Germans defend with 2 Infantrys French roll dice for 1 Adv.Fighter, 3 Infantrys and 1 Tank in Netherlands, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Netherlands French roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Netherlands, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Netherlands, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Netherlands, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Netherlands, round 5 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Netherlands, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Netherlands French win, taking Netherlands from Germans with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for French: 2 Infantrys Casualties for Germans: 2 Infantrys Battle in Rhine French attack with 1 Artillery, 2 Infantrys and 2 Tanks Germans defend with 1 Bunker and 1 Factory French roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Rhine, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 Bunker in Rhine, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French and 1 Bunker owned by the Germans lost in Rhine French win, taking Rhine from Germans with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for French: 1 Infantry Casualties for Germans: 1 Bunker Battle in Ankara French attack with 1 Adv.Fighter, 4 Artillerys, 12 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank Germans defend with 1 Artillery, 1 Factory, 2 Infantrys and 12 Tanks French roll dice for 1 Adv.Fighter, 4 Artillerys, 12 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank in Ankara, round 2 : 5/21 hits, 6.17 expected hits Germans roll dice for 1 Artillery, 2 Infantrys and 12 Tanks in Ankara, round 2 : 6/15 hits, 7.00 expected hits 1 Artillery owned by the Germans, 2 Infantrys owned by the Germans, 6 Infantrys owned by the French and 2 Tanks owned by the Germans lost in Ankara French roll dice for 1 Adv.Fighter, 4 Artillerys, 6 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank in Ankara, round 3 : 3/15 hits, 5.17 expected hits Germans roll dice for 10 Tanks in Ankara, round 3 : 5/10 hits, 5.00 expected hits 1 Mot.Inf owned by the French, 4 Infantrys owned by the French and 3 Tanks owned by the Germans lost in Ankara French roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Infantrys, 2 Mech.Infs and 1 Tank in Ankara, round 4 : 5/10 hits, 3.67 expected hits Germans roll dice for 7 Tanks in Ankara, round 4 : 3/7 hits, 3.50 expected hits 1 Artillery owned by the French, 2 Infantrys owned by the French and 5 Tanks owned by the Germans lost in Ankara French roll dice for 1 Adv.Fighter, 3 Artillerys, 2 Mech.Infs and 1 Tank in Ankara, round 5 : 4/7 hits, 2.67 expected hits Germans roll dice for 2 Tanks in Ankara, round 5 : 2/2 hits, 1.00 expected hits 2 Artillerys owned by the French and 2 Tanks owned by the Germans lost in Ankara French win, taking Ankara from Germans with 1 Adv.Fighter, 1 Artillery, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 27 Casualties for French: 3 Artillerys, 12 Infantrys and 1 Mot.Inf Casualties for Germans: 1 Artillery, 2 Infantrys and 12 Tanks Non Combat Move - French 1 Adv.Fighter moved from Ankara to W.Iran 3 Infantrys moved from Iraq to W.Iran 1 AAGun moved from Picardy to Lorraine 1 Adv.Fighter moved from Netherlands to Burgundy Place Units - French 1 Artillery and 2 Infantrys placed in Bursa 1 Artillery and 1 Infantry placed in Syria 3 ArmoredCars and 5 Tanks placed in Paris 2 ArmoredCars and 1 Tank placed in Normandy 1 ArmoredCar and 2 Tanks placed in Provence Turn Complete - French French collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
French regular : -1.00 Germans regular : 0.33
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TripleA Turn Summary: Yamamoto round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Yamamoto 1 S.Submarine moved from 58 Sea Zone to 57 Sea Zone 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery moved from Baluchistan to 59 Sea Zone 1 Infantry moved from Bombay to 59 Sea Zone 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery moved from Baluchistan to 59 Sea Zone 1 Infantry moved from Bombay to 59 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone 2 Artillerys and 2 Infantrys moved from 58 Sea Zone to Italian East Africa 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery moved from Baluchistan to 59 Sea Zone 2 Infantrys moved from Rajputana to 59 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa 1 L.Fighter moved from 58 Sea Zone to 57 Sea Zone 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from Rajputana to 59 Sea Zone 1 Tank moved from Baluchistan to 59 Sea Zone 1 Infantry moved from Rajputana to 59 Sea Zone 1 B.Transport, 2 Infantrys and 1 Tank moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys and 1 Tank moved from 58 Sea Zone to Italian East Africa 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 2 ArmoredCars and 1 Artillery moved from Baluchistan to 59 Sea Zone 2 ArmoredCars, 1 Artillery and 1 B.Transport moved from 59 Sea Zone to 58 Sea Zone 2 ArmoredCars and 1 Artillery moved from 58 Sea Zone to Italian East Africa 1 Bomber moved from Baluchistan to Italian East Africa 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 2 ArmoredCars and 1 Tank moved from Baluchistan to 59 Sea Zone 2 ArmoredCars, 1 B.Transport and 1 Tank moved from 59 Sea Zone to 58 Sea Zone 2 ArmoredCars and 1 Tank moved from 58 Sea Zone to Italian East Africa 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 1 Tank moved from Baluchistan to 59 Sea Zone 1 B.Transport and 1 Tank moved from 59 Sea Zone to 58 Sea Zone 1 Tank moved from 58 Sea Zone to Italian East Africa 1 S.Submarine moved from 95 Sea Zone to 88 Sea Zone 1 Destroyer and 1 Submarine moved from 95 Sea Zone to 88 Sea Zone 1 Destroyer, 1 S.Submarine and 1 Submarine moved from 86 Sea Zone to 88 Sea Zone 2 Adv.Fighters moved from 95 Sea Zone to 88 Sea Zone 1 L.Fighter moved from West Papua to 88 Sea Zone 2 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone 1 L.Fighter moved from West Papua to 88 Sea Zone 1 Bomber moved from West Papua to 88 Sea Zone 3 S.Bombers moved from West Papua to 88 Sea Zone 1 Battleship moved from 95 Sea Zone to 88 Sea Zone 1 Carrier moved from 95 Sea Zone to 88 Sea Zone 4 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 95 Sea Zone 4 Infantrys moved from 95 Sea Zone to Wake 1 Artillery moved from New Ireland to 109 Sea Zone 2 Infantrys moved from New Ireland to 109 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 109 Sea Zone to 95 Sea Zone 1 Artillery and 2 Infantrys moved from 95 Sea Zone to Wake 1 L.Fighter moved from 107 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from Tarawa to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to New Georgia Yamamoto take New Georgia from Anzac 1 Cruiser moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from Mysore to 59 Sea Zone 1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to British Somaliland Yamamoto take British Somaliland from British Purchase Units - Yamamoto Yamamoto buy 6 ArmoredCars, 2 Artillerys, 1 B.Carrier, 1 B.Transport, 1 Elite, 9 Infantrys, 1 L.Fighter, 1 S.Bomber, 1 S.Submarine, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Italian East Africa Yamamoto attack with 4 ArmoredCars, 4 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks British defend with 2 Bunkers, 1 Factory and 8 Infantrys; French defend with 1 Infantry; Americans defend with 1 Bomber Yamamoto roll dice for 1 Cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the British Yamamoto roll dice for 4 ArmoredCars, 4 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks in Italian East Africa, round 2 : 7/18 hits, 6.50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bomber, 2 Bunkers and 9 Infantrys in Italian East Africa, round 2 : 5/12 hits, 4.17 expected hits 1 Bomber owned by the Americans, 5 Infantrys owned by the Yamamoto, 1 Infantry owned by the French and 4 Infantrys owned by the British lost in Italian East Africa Yamamoto roll dice for 4 ArmoredCars, 4 Artillerys, 1 Bomber, 1 Infantry and 3 Tanks in Italian East Africa, round 3 : 4/13 hits, 5.17 expected hits British roll dice for 2 Bunkers and 4 Infantrys in Italian East Africa, round 3 : 3/6 hits, 2.33 expected hits 1 Infantry owned by the Yamamoto, 4 Infantrys owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Italian East Africa Yamamoto roll dice for 2 ArmoredCars, 4 Artillerys, 1 Bomber and 3 Tanks in Italian East Africa, round 4 : 7/10 hits, 4.17 expected hits British roll dice for 2 Bunkers in Italian East Africa, round 4 : 2/2 hits, 1.00 expected hits 2 Bunkers owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Italian East Africa Yamamoto win, taking Italian East Africa from British with 4 Artillerys, 1 Bomber and 3 Tanks remaining. Battle score for attacker is 16 Casualties for Yamamoto: 4 ArmoredCars and 6 Infantrys Casualties for Americans: 1 Bomber Casualties for British: 2 Bunkers and 8 Infantrys Casualties for French: 1 Infantry Battle in 57 Sea Zone Yamamoto attack with 1 L.Fighter and 1 S.Submarine British defend with 1 Transport Yamamoto roll dice for 1 S.Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 L.Fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Transport in 57 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Transport owned by the British and 1 S.Submarine owned by the Yamamoto lost in 57 Sea Zone Yamamoto win with 1 L.Fighter remaining. Battle score for attacker is -4 Casualties for Yamamoto: 1 S.Submarine Casualties for British: 1 Transport Battle in 88 Sea Zone Yamamoto attack with 4 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters, 3 S.Bombers, 2 S.Submarines and 2 Submarines Americans defend with 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Carrier and 2 Destroyers; Dutch defend with 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Transport Yamamoto roll dice for 2 S.Submarines and 2 Submarines in 88 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans Yamamoto roll dice for 4 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 2 : 5/15 hits, 8.17 expected hits Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 4 Destroyers and 1 Transport in 88 Sea Zone, round 2 : 7/15 hits, 7.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto 2 Destroyers owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 1 Transport owned by the Dutch, 2 Submarines owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 2 Destroyers owned by the Dutch and 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone Yamamoto roll dice for 1 S.Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 3 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 3 : 6/12 hits, 7.00 expected hits Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 Battleship and 2 Carriers in 88 Sea Zone, round 3 : 6/10 hits, 6.17 expected hits 1 Carrier owned by the Dutch, 3 Adv.Fighters owned by the Yamamoto, 1 B.Carrier owned by the Americans, 1 Carrier owned by the Americans, 1 L.Fighter owned by the Yamamoto, 2 Adv.Fighters owned by the Dutch, 1 Carrier owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 4 : 5/7 hits, 4.83 expected hits Americans roll dice for 3 Adv.Fighters and 1 Battleship in 88 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 2 L.Fighters owned by the Yamamoto, 1 Battleship owned by the Americans, 1 Bomber owned by the Yamamoto and 3 Adv.Fighters owned by the Americans lost in 88 Sea Zone Yamamoto win with 1 Battleship and 3 S.Bombers remaining. Battle score for attacker is 12 Casualties for Yamamoto: 4 Adv.Fighters, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters, 2 S.Submarines and 2 Submarines Casualties for Americans: 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Carrier and 2 Destroyers Casualties for Dutch: 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Transport Battle in Wake Yamamoto attack with 1 Artillery and 6 Infantrys Americans defend with 1 Bunker and 1 Factory; Dutch defend with 1 Elite Yamamoto roll dice for 1 Artillery and 6 Infantrys in Wake, round 2 : 0/7 hits, 1.50 expected hits Americans roll dice for 1 Bunker and 1 Elite in Wake, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 6 Infantrys in Wake, round 3 : 4/7 hits, 1.50 expected hits Americans roll dice for 1 Bunker and 1 Elite in Wake, round 3 : 1/2 hits, 0.83 expected hits 1 Elite owned by the Dutch, 1 Bunker owned by the Americans and 1 Infantry owned by the Yamamoto lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Bunker Casualties for Dutch: 1 Elite Non Combat Move - Yamamoto 3 S.Bombers moved from 88 Sea Zone to West Papua 1 B.Transport moved from 95 Sea Zone to 85 Sea Zone 2 Carriers moved from 107 Sea Zone to 109 Sea Zone 1 Fighter moved from 107 Sea Zone to 109 Sea Zone 1 L.Fighter moved from Port Moresby to 109 Sea Zone 1 Adv.Fighter moved from West Papua to 109 Sea Zone 1 B.Transport moved from 107 Sea Zone to 108 Sea Zone 1 Artillery and 2 Infantrys moved from Hollandia to 108 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 108 Sea Zone to 109 Sea Zone 1 Artillery and 2 Infantrys moved from 109 Sea Zone to Tarawa 2 Destroyers moved from 107 Sea Zone to 109 Sea Zone 1 L.Fighter moved from 109 Sea Zone to Jaluit 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 64 Sea Zone 2 Infantrys moved from 64 Sea Zone to Mysore 1 Destroyer moved from 58 Sea Zone to 64 Sea Zone 1 B.Transport moved from 58 Sea Zone to 64 Sea Zone 1 L.Fighter moved from 57 Sea Zone to 58 Sea Zone 1 Bomber moved from Italian East Africa to E.Iran 1 Artillery and 1 Tank moved from Baluchistan to E.Iran 5 ArmoredCars moved from Delhi to Baluchistan 2 ArmoredCars moved from Punjab to E.Iran 1 ArmoredCar moved from Assam to Punjab 1 Adv.Fighter and 1 Fighter moved from Pearl Harbor to 91 Sea Zone Place Units - Yamamoto 1 B.Carrier, 1 S.Submarine and 1 Submarine placed in 91 Sea Zone 3 Tanks placed in E.Iran 2 Infantrys placed in Bombay 5 ArmoredCars placed in Delhi 1 ArmoredCar placed in Assam 1 B.Transport placed in 65 Sea Zone 2 Artillerys and 3 Infantrys placed in Malaya 1 L.Fighter and 1 S.Bomber placed in Java Yamamoto undo move 7. 2 Artillerys, 1 Elite and 1 Infantry placed in Malaya Yamamoto undo move 7. 1 L.Fighter and 1 S.Bomber placed in Banjarmasin 4 Infantrys placed in Tokyo Yamamoto undo move 8. 2 Infantrys placed in Java 1 L.Fighter and 1 S.Bomber placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Americans regular : -1.17 British regular : 3.33
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TripleA Turn Summary: Yamamoto round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Yamamoto 1 S.Submarine moved from 58 Sea Zone to 57 Sea Zone 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery moved from Baluchistan to 59 Sea Zone 1 Infantry moved from Bombay to 59 Sea Zone 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery moved from Baluchistan to 59 Sea Zone 1 Infantry moved from Bombay to 59 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone 2 Artillerys and 2 Infantrys moved from 58 Sea Zone to Italian East Africa 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery moved from Baluchistan to 59 Sea Zone 2 Infantrys moved from Rajputana to 59 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa 1 L.Fighter moved from 58 Sea Zone to 57 Sea Zone 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from Rajputana to 59 Sea Zone 1 Tank moved from Baluchistan to 59 Sea Zone 1 Infantry moved from Rajputana to 59 Sea Zone 1 B.Transport, 2 Infantrys and 1 Tank moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys and 1 Tank moved from 58 Sea Zone to Italian East Africa 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 2 ArmoredCars and 1 Artillery moved from Baluchistan to 59 Sea Zone 2 ArmoredCars, 1 Artillery and 1 B.Transport moved from 59 Sea Zone to 58 Sea Zone 2 ArmoredCars and 1 Artillery moved from 58 Sea Zone to Italian East Africa 1 Bomber moved from Baluchistan to Italian East Africa 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 2 ArmoredCars and 1 Tank moved from Baluchistan to 59 Sea Zone 2 ArmoredCars, 1 B.Transport and 1 Tank moved from 59 Sea Zone to 58 Sea Zone 2 ArmoredCars and 1 Tank moved from 58 Sea Zone to Italian East Africa 1 B.Transport moved from 58 Sea Zone to 59 Sea Zone 1 Tank moved from Baluchistan to 59 Sea Zone 1 B.Transport and 1 Tank moved from 59 Sea Zone to 58 Sea Zone 1 Tank moved from 58 Sea Zone to Italian East Africa 1 S.Submarine moved from 95 Sea Zone to 88 Sea Zone 1 Destroyer and 1 Submarine moved from 95 Sea Zone to 88 Sea Zone 1 Destroyer, 1 S.Submarine and 1 Submarine moved from 86 Sea Zone to 88 Sea Zone 2 Adv.Fighters moved from 95 Sea Zone to 88 Sea Zone 1 L.Fighter moved from West Papua to 88 Sea Zone 2 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone 1 L.Fighter moved from West Papua to 88 Sea Zone 1 Bomber moved from West Papua to 88 Sea Zone 3 S.Bombers moved from West Papua to 88 Sea Zone 1 Battleship moved from 95 Sea Zone to 88 Sea Zone 1 Carrier moved from 95 Sea Zone to 88 Sea Zone 4 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 95 Sea Zone 4 Infantrys moved from 95 Sea Zone to Wake 1 Artillery moved from New Ireland to 109 Sea Zone 2 Infantrys moved from New Ireland to 109 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 109 Sea Zone to 95 Sea Zone 1 Artillery and 2 Infantrys moved from 95 Sea Zone to Wake 1 L.Fighter moved from 107 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from Tarawa to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to New Georgia Yamamoto take New Georgia from Anzac 1 Cruiser moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from Mysore to 59 Sea Zone 1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to British Somaliland Yamamoto take British Somaliland from British Purchase Units - Yamamoto Yamamoto buy 6 ArmoredCars, 2 Artillerys, 1 B.Carrier, 1 B.Transport, 1 Elite, 9 Infantrys, 1 L.Fighter, 1 S.Bomber, 1 S.Submarine, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Italian East Africa Yamamoto attack with 4 ArmoredCars, 4 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks British defend with 2 Bunkers, 1 Factory and 8 Infantrys; French defend with 1 Infantry; Americans defend with 1 Bomber Yamamoto roll dice for 1 Cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the British Yamamoto roll dice for 4 ArmoredCars, 4 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks in Italian East Africa, round 2 : 7/18 hits, 6.50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bomber, 2 Bunkers and 9 Infantrys in Italian East Africa, round 2 : 5/12 hits, 4.17 expected hits 1 Bomber owned by the Americans, 5 Infantrys owned by the Yamamoto, 1 Infantry owned by the French and 4 Infantrys owned by the British lost in Italian East Africa Yamamoto roll dice for 4 ArmoredCars, 4 Artillerys, 1 Bomber, 1 Infantry and 3 Tanks in Italian East Africa, round 3 : 4/13 hits, 5.17 expected hits British roll dice for 2 Bunkers and 4 Infantrys in Italian East Africa, round 3 : 3/6 hits, 2.33 expected hits 1 Infantry owned by the Yamamoto, 4 Infantrys owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Italian East Africa Yamamoto roll dice for 2 ArmoredCars, 4 Artillerys, 1 Bomber and 3 Tanks in Italian East Africa, round 4 : 7/10 hits, 4.17 expected hits British roll dice for 2 Bunkers in Italian East Africa, round 4 : 2/2 hits, 1.00 expected hits 2 Bunkers owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Italian East Africa Yamamoto win, taking Italian East Africa from British with 4 Artillerys, 1 Bomber and 3 Tanks remaining. Battle score for attacker is 16 Casualties for Yamamoto: 4 ArmoredCars and 6 Infantrys Casualties for Americans: 1 Bomber Casualties for British: 2 Bunkers and 8 Infantrys Casualties for French: 1 Infantry Battle in 57 Sea Zone Yamamoto attack with 1 L.Fighter and 1 S.Submarine British defend with 1 Transport Yamamoto roll dice for 1 S.Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 L.Fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Transport in 57 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Transport owned by the British and 1 S.Submarine owned by the Yamamoto lost in 57 Sea Zone Yamamoto win with 1 L.Fighter remaining. Battle score for attacker is -4 Casualties for Yamamoto: 1 S.Submarine Casualties for British: 1 Transport Battle in 88 Sea Zone Yamamoto attack with 4 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters, 3 S.Bombers, 2 S.Submarines and 2 Submarines Americans defend with 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Carrier and 2 Destroyers; Dutch defend with 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Transport Yamamoto roll dice for 2 S.Submarines and 2 Submarines in 88 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans Yamamoto roll dice for 4 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 2 : 5/15 hits, 8.17 expected hits Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 4 Destroyers and 1 Transport in 88 Sea Zone, round 2 : 7/15 hits, 7.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto 2 Destroyers owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 1 Transport owned by the Dutch, 2 Submarines owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 2 Destroyers owned by the Dutch and 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone Yamamoto roll dice for 1 S.Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 3 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 3 : 6/12 hits, 7.00 expected hits Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 Battleship and 2 Carriers in 88 Sea Zone, round 3 : 6/10 hits, 6.17 expected hits 1 Carrier owned by the Dutch, 3 Adv.Fighters owned by the Yamamoto, 1 B.Carrier owned by the Americans, 1 Carrier owned by the Americans, 1 L.Fighter owned by the Yamamoto, 2 Adv.Fighters owned by the Dutch, 1 Carrier owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 4 : 5/7 hits, 4.83 expected hits Americans roll dice for 3 Adv.Fighters and 1 Battleship in 88 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 2 L.Fighters owned by the Yamamoto, 1 Battleship owned by the Americans, 1 Bomber owned by the Yamamoto and 3 Adv.Fighters owned by the Americans lost in 88 Sea Zone Yamamoto win with 1 Battleship and 3 S.Bombers remaining. Battle score for attacker is 12 Casualties for Yamamoto: 4 Adv.Fighters, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters, 2 S.Submarines and 2 Submarines Casualties for Americans: 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Carrier and 2 Destroyers Casualties for Dutch: 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Transport Battle in Wake Yamamoto attack with 1 Artillery and 6 Infantrys Americans defend with 1 Bunker and 1 Factory; Dutch defend with 1 Elite Yamamoto roll dice for 1 Artillery and 6 Infantrys in Wake, round 2 : 0/7 hits, 1.50 expected hits Americans roll dice for 1 Bunker and 1 Elite in Wake, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 6 Infantrys in Wake, round 3 : 4/7 hits, 1.50 expected hits Americans roll dice for 1 Bunker and 1 Elite in Wake, round 3 : 1/2 hits, 0.83 expected hits 1 Elite owned by the Dutch, 1 Bunker owned by the Americans and 1 Infantry owned by the Yamamoto lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Bunker Casualties for Dutch: 1 Elite Non Combat Move - Yamamoto 3 S.Bombers moved from 88 Sea Zone to West Papua 1 B.Transport moved from 95 Sea Zone to 85 Sea Zone 2 Carriers moved from 107 Sea Zone to 109 Sea Zone 1 Fighter moved from 107 Sea Zone to 109 Sea Zone 1 L.Fighter moved from Port Moresby to 109 Sea Zone 1 Adv.Fighter moved from West Papua to 109 Sea Zone 1 B.Transport moved from 107 Sea Zone to 108 Sea Zone 1 Artillery and 2 Infantrys moved from Hollandia to 108 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 108 Sea Zone to 109 Sea Zone 1 Artillery and 2 Infantrys moved from 109 Sea Zone to Tarawa 2 Destroyers moved from 107 Sea Zone to 109 Sea Zone 1 L.Fighter moved from 109 Sea Zone to Jaluit 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 64 Sea Zone 2 Infantrys moved from 64 Sea Zone to Mysore 1 Destroyer moved from 58 Sea Zone to 64 Sea Zone 1 B.Transport moved from 58 Sea Zone to 64 Sea Zone 1 L.Fighter moved from 57 Sea Zone to 58 Sea Zone 1 Bomber moved from Italian East Africa to E.Iran 1 Artillery and 1 Tank moved from Baluchistan to E.Iran 5 ArmoredCars moved from Delhi to Baluchistan 2 ArmoredCars moved from Punjab to E.Iran 1 ArmoredCar moved from Assam to Punjab 1 Adv.Fighter and 1 Fighter moved from Pearl Harbor to 91 Sea Zone Place Units - Yamamoto 1 B.Carrier, 1 S.Submarine and 1 Submarine placed in 91 Sea Zone 3 Tanks placed in E.Iran 2 Infantrys placed in Bombay 5 ArmoredCars placed in Delhi 1 ArmoredCar placed in Assam 1 B.Transport placed in 65 Sea Zone 2 Artillerys and 3 Infantrys placed in Malaya 1 L.Fighter and 1 S.Bomber placed in Java Yamamoto undo move 7. 2 Artillerys, 1 Elite and 1 Infantry placed in Malaya Yamamoto undo move 7. 1 L.Fighter and 1 S.Bomber placed in Banjarmasin 4 Infantrys placed in Tokyo Yamamoto undo move 8. 2 Infantrys placed in Java 1 L.Fighter and 1 S.Bomber placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Americans regular : -1.17 British regular : 3.33
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TripleA Turn Summary: Chinese round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Chinese 1 Artillery moved from Gobi Altai to E.Sinkiang 1 Tank moved from Gobi Altai to W.Qinghai 1 Tank moved from W.Qinghai to Hsining 1 Infantry moved from Hsining to W.Qinghai Purchase Units - Chinese Chinese buy 9 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Chinese Place Units - Chinese 6 Infantrys placed in Hsining 3 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Hisaichi 2 ArmoredCars and 2 Tanks moved from Semipalatinsk to Uzbekistan 2 ArmoredCars and 1 Tank moved from Khobdo to C.Sinkiang 2 ArmoredCars and 1 Tank moved from Khobdo to E.Sinkiang 1 ArmoredCar moved from Khobdo to C.Sinkiang 1 Tank moved from Irkutsk to C.Sinkiang 2 ArmoredCars moved from Irkutsk to C.Sinkiang 1 Elite moved from E.Qinghai to W.Qinghai 2 Artillerys moved from E.Qinghai to W.Qinghai 5 Artillerys moved from E.Qinghai to Gobi Altai 1 Artillery moved from E.Qinghai to W.Qinghai 2 Mech.Infs and 3 Tanks moved from Ningsia to Hsining 2 Mech.Infs moved from Shensi to Hsining 1 ArmoredCar moved from E.Qinghai to Hsining 3 Mech.Infs moved from E.Qinghai to W.Qinghai 8 Tanks moved from E.Qinghai to W.Qinghai 2 Tanks moved from E.Qinghai to W.Qinghai 14 Tanks moved from E.Qinghai to Hsining Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 1 Bomber, 1 Factory and 8 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in C.Sinkiang Hisaichi attack with 5 ArmoredCars and 2 Tanks British defend with 1 Infantry Hisaichi roll dice for 5 ArmoredCars and 2 Tanks in C.Sinkiang, round 2 : 2/7 hits, 2.67 expected hits Chinese roll dice for 1 Infantry in C.Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in C.Sinkiang Hisaichi win, taking C.Sinkiang from Chinese with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Uzbekistan Hisaichi attack with 2 ArmoredCars and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in Uzbekistan, round 2 : 1/4 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Uzbekistan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in Uzbekistan, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Uzbekistan, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Bunker owned by the Russians lost in Uzbekistan Hisaichi win, taking Uzbekistan from Russians with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Russians: 1 Bunker Battle in W.Qinghai Hisaichi attack with 3 Artillerys, 1 Elite, 3 Mech.Infs and 10 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 3 Artillerys, 1 Elite, 3 Mech.Infs and 10 Tanks in W.Qinghai, round 2 : 8/17 hits, 7.50 expected hits Chinese roll dice for 1 Infantry in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Qinghai Hisaichi win, taking W.Qinghai from Chinese with 3 Artillerys, 1 Elite, 3 Mech.Infs and 10 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hsining Hisaichi attack with 1 ArmoredCar, 4 Mech.Infs and 17 Tanks Chinese defend with 1 AAGun, 2 Artillerys, 1 Factory, 8 Infantrys and 1 Tank Hisaichi roll dice for 1 ArmoredCar, 4 Mech.Infs and 17 Tanks in Hsining, round 2 : 13/22 hits, 10.17 expected hits Chinese roll dice for 2 Artillerys, 8 Infantrys and 1 Tank in Hsining, round 2 : 6/11 hits, 3.83 expected hits 1 ArmoredCar owned by the Hisaichi, 5 Tanks owned by the Hisaichi, 1 Tank owned by the Chinese, 8 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Hsining Hisaichi captures 13PUs while taking Chinese capital Hisaichi win, taking Hsining from Chinese with 4 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar and 5 Tanks Casualties for Chinese: 2 Artillerys, 8 Infantrys and 1 Tank Battle in E.Sinkiang Hisaichi attack with 2 ArmoredCars and 1 Tank Chinese defend with 1 Artillery Hisaichi roll dice for 2 ArmoredCars and 1 Tank in E.Sinkiang, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery in E.Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Chinese lost in E.Sinkiang Hisaichi win, taking E.Sinkiang from Chinese with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Artillery Battle in Gobi Altai Hisaichi attack with 5 Artillerys Chinese defend with 1 Infantry Hisaichi roll dice for 5 Artillerys in Gobi Altai, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Gobi Altai Hisaichi win, taking Gobi Altai from Chinese with 4 Artillerys remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter and 3 Fighters moved from Lanchow to Punjab 6 Tanks moved from Yunnan to Bihar 3 Mech.Infs moved from Hupeh to Assam 1 ArmoredCar moved from Hunan to Yunnan 3 ArmoredCars moved from S.Buryat Mongolia to Khobdo 3 Tanks moved from Chita to Irkutsk 3 ArmoredCars moved from Heilungchiang to S.Buryat Mongolia 1 Mech.Inf moved from Shantung to Szechwan 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Elite and 3 Infantrys moved from Hong Kong to 92 Sea Zone 1 Elite and 2 Infantrys moved from Baluchistan to E.Iran 2 ArmoredCars and 4 Infantrys moved from Java to 110 Sea Zone 2 ArmoredCars, 4 Infantrys and 3 Transports moved from 110 Sea Zone to 64 Sea Zone 2 ArmoredCars and 4 Infantrys moved from 64 Sea Zone to Mysore 2 Artillerys, 1 B.Transport, 1 Elite, 3 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from 110 Sea Zone to Sumatra 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 Transport moved from 84 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to British Borneo Place Units - Hisaichi 1 Factory placed in Khobdo 2 Mech.Infs placed in Shensi 3 Mech.Infs placed in Hupeh 3 Mech.Infs placed in Chita 1 Adv.Fighter and 1 Bomber placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 97 PUs; end with 110 PUs
Combat Hit Differential Summary :
Chinese regular : 2.83 Russians regular : 0.00 Hisaichi regular : 1.50
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TripleA Turn Summary: British round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - British 2 Artillerys moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 56 Sea Zone to 57 Sea Zone 2 Artillerys and 2 Infantrys moved from 57 Sea Zone to Italian East Africa 1 Mech.Inf moved from Darfur to Italian East Africa 2 Mech.Infs moved from Palestine to Italian East Africa 5 Mot.Infs moved from Palestine to Italian East Africa 1 Artillery and 2 Infantrys moved from Hun to Kufra 2 Infantrys moved from Cairo to Lower Egypt 2 ArmoredCars and 1 Tank moved from Palestine to W.Iran 1 Infantry moved from Wales to 20 Sea Zone 1 Cruiser and 1 Infantry moved from 20 Sea Zone to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Oslo British take Oslo from Finns 1 Infantry moved from Wales to 20 Sea Zone 1 Cruiser and 1 Infantry moved from 20 Sea Zone to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Denmark British take Denmark from Germans 3 Artillerys, 9 Infantrys and 4 Tanks moved from Belgium to Netherlands 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery moved from Wales to 20 Sea Zone 2 Artillerys moved from Dover to 20 Sea Zone 5 Infantrys moved from Dover to 20 Sea Zone 3 Artillerys, 2 Carriers, 1 Destroyer, 1 Fighter, 6 Infantrys, 1 Submarine and 6 Transports moved from 20 Sea Zone to 21 Sea Zone 1 Artillery moved from Manchester to 21 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 4 Artillerys, 2 Carriers, 1 Destroyer, 1 Fighter, 8 Infantrys, 1 Submarine and 6 Transports moved from 21 Sea Zone to 22 Sea Zone 8 Infantrys moved from 22 Sea Zone to Netherlands 4 Artillerys moved from 22 Sea Zone to Netherlands 1 Adv.Fighter moved from London to 22 Sea Zone 1 Infantry moved from Manchester to Dover 2 Artillerys and 3 Infantrys moved from London to Dover 1 Infantry moved from Kiska to 71 Sea Zone 1 Infantry moved from Attu to 71 Sea Zone 1 Infantry moved from 71 Sea Zone to Amchitka Americans take Amchitka from Yamamoto 1 Infantry moved from 71 Sea Zone to Adak Americans take Adak from Yamamoto 2 Mech.Infs and 1 Mot.Inf moved from Alaska to Vancouver 1 Infantry moved from Rome to Campania 1 Fighter moved from Rome to Kufra Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 8 Artillerys, 1 Fighter, 20 Infantrys, 2 Mech.Infs, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Italian East Africa British attack with 2 Artillerys, 2 Infantrys, 3 Mech.Infs and 5 Mot.Infs Yamamoto defend with 4 Artillerys, 1 Factory and 3 Tanks British roll dice for 2 Artillerys, 2 Infantrys, 3 Mech.Infs and 5 Mot.Infs in Italian East Africa, round 2 : 4/12 hits, 3.17 expected hits Yamamoto roll dice for 4 Artillerys and 3 Tanks in Italian East Africa, round 2 : 3/7 hits, 2.83 expected hits 4 Artillerys owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Italian East Africa British roll dice for 1 Artillery, 3 Mech.Infs and 5 Mot.Infs in Italian East Africa, round 3 : 3/9 hits, 2.17 expected hits Yamamoto roll dice for 3 Tanks in Italian East Africa, round 3 : 2/3 hits, 1.50 expected hits 1 Artillery owned by the British, 3 Tanks owned by the Yamamoto and 1 Mech.Inf owned by the British lost in Italian East Africa British win, taking Italian East Africa from Yamamoto with 2 Mech.Infs and 5 Mot.Infs remaining. Battle score for attacker is 13 Casualties for British: 2 Artillerys, 2 Infantrys and 1 Mech.Inf Casualties for Yamamoto: 4 Artillerys and 3 Tanks Non Combat Move - British Place Units - British 3 Infantrys placed in W.Iran 2 Infantrys placed in Palestine 1 ArmoredCar and 1 Artillery placed in Cape Town 1 ArmoredCar, 1 Mech.Inf and 1 Tank placed in Hun 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Cairo 2 Transports placed in 48 Sea Zone 1 Fighter placed in Campania 1 Artillery and 2 Infantrys placed in Rome 1 Artillery and 3 Infantrys placed in Manchester 1 Artillery and 3 Infantrys placed in Wales 1 Adv.Fighter, 2 Artillerys and 3 Infantrys placed in London 1 Artillery and 1 Infantry placed in London Turn Complete - British British collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 British regular : 1.67
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TripleA Turn Summary: Anzac round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Anzac 1 Adv.Fighter moved from Broome to 110 Sea Zone 1 Adv.Fighter moved from Townsville to Broome Purchase Units - Anzac Anzac buy 2 Fighters, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Anzac Battle in 110 Sea Zone Anzac attack with 1 Adv.Fighter Hisaichi defend with 1 B.Transport and 2 Transports; Thai defend with 2 Transports Anzac roll dice for 1 Adv.Fighter in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 B.Transport and 4 Transports in 110 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits 1 Transport owned by the Hisaichi and 1 Adv.Fighter owned by the Anzac lost in 110 Sea Zone Hisaichi win with 1 B.Transport and 3 Transports remaining. Battle score for attacker is -4 Casualties for Anzac: 1 Adv.Fighter Casualties for Hisaichi: 1 Transport Non Combat Move - Anzac Place Units - Anzac 2 Infantrys placed in Wellington 1 Tank placed in Canberra 1 Fighter placed in Canberra 1 Fighter placed in Broome Turn Complete - Anzac Anzac collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Anzac regular : 0.50 Hisaichi regular : 0.17
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TripleA Turn Summary: Dutch round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Dutch 1 Infantry moved from E.Mexico to 100 Sea Zone 1 Tank moved from E.Mexico to 100 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 118 Sea Zone 1 ArmoredCar and 1 Infantry moved from Southwest USA to North Central USA 1 ArmoredCar moved from Central America to South Central USA 1 Infantry and 1 Marine moved from French Sudan to French Equatorial Africa 1 Elite and 1 Tank moved from Suriname to 32 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Transport moved from 36 Sea Zone to 32 Sea Zone 1 Elite and 1 Tank moved from 36 Sea Zone to French Sudan 1 Infantry moved from Yukon to British Columbia Purchase Units - Dutch Dutch buy 1 Fighter, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Fighter, 1 Infantry and 1 Marine placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :