L21 #2 trulpen (X) vs WindowWasher (A+19) BM3


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 2 factory_minors, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            5 armour and 5 mech_infantrys moved from Northwest Persia to Iraq
            1 mech_infantry moved from Persia to Iraq
            3 armour and 3 mech_infantrys moved from Caucasus to Iraq
            2 armour and 2 mech_infantrys moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 artillery and 2 infantry moved from Volgograd to Kazakhstan
            2 armour and 2 mech_infantrys moved from Samara to Kazakhstan
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 fighter moved from Southern Italy to 96 Sea Zone
            3 fighters moved from Yugoslavia to 96 Sea Zone
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            2 fighters moved from Yugoslavia to 96 Sea Zone
            1 bomber moved from Rostov to 96 Sea Zone
            EDIT: 1 infantry moved from Libya to Algeria
            EDIT: 1 armour and 1 mech_infantry moved from Tunisia to Algeria
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 bomber, 6 fighters and 1 tactical_bomber
                Americans defend with 1 carrier and 1 tactical_bomber
                    Germans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
                    Americans roll dice for 1 carrier and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                Germans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 16
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 1 carrier and 1 tactical_bomber
            Battle in Iraq
                Germans attack with 8 armour and 9 mech_infantrys
                British defend with 3 infantry and 1 mech_infantry; ANZAC defend with 1 infantry
                    Germans roll dice for 8 armour and 9 mech_infantrys in Iraq, round 2 : 6/17 hits, 5,50 expected hits
                    British roll dice for 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry and 1 mech_infantry
            Battle in Kazakhstan
                Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 fighter moved from Yugoslavia to Scotland
            1 infantry moved from France to Western Germany
            1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 111 Sea Zone to 112 Sea Zone
            1 bomber moved from 96 Sea Zone to Yugoslavia
            3 fighters moved from 96 Sea Zone to Yugoslavia
            3 fighters moved from 96 Sea Zone to Southern Italy
            1 mech_infantry moved from Rostov to Volgograd
            2 mech_infantrys moved from Rostov to Caucasus
            2 aaGuns, 3 artilleries and 19 infantry moved from Rostov to Volgograd
            3 artilleries moved from Ukraine to Bessarabia
            1 armour, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
            7 infantry moved from Belarus to Eastern Poland
            1 armour and 10 mech_infantrys moved from Belarus to Eastern Poland
            3 artilleries moved from Novgorod to Baltic States
            1 infantry moved from Archangel to Novgorod
            1 artillery and 4 infantry moved from Vyborg to Novgorod
            1 infantry moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Belarus to Eastern Poland
            4 mech_infantrys moved from Ukraine to Bessarabia
            2 mech_infantrys moved from Eastern Poland to Bessarabia
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            1 factory_minor placed in Persia
            1 factory_minor placed in Scotland
            1 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 infantry placed in Western Germany
            1 transport placed in 112 Sea Zone
            2 submarines placed in 110 Sea Zone
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Russians regular : -0,33
    Germans regular : 2,00
    British regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 2 factory_minors, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            5 armour and 5 mech_infantrys moved from Northwest Persia to Iraq
            1 mech_infantry moved from Persia to Iraq
            3 armour and 3 mech_infantrys moved from Caucasus to Iraq
            2 armour and 2 mech_infantrys moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 artillery and 2 infantry moved from Volgograd to Kazakhstan
            2 armour and 2 mech_infantrys moved from Samara to Kazakhstan
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 fighter moved from Southern Italy to 96 Sea Zone
            3 fighters moved from Yugoslavia to 96 Sea Zone
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            2 fighters moved from Yugoslavia to 96 Sea Zone
            1 bomber moved from Rostov to 96 Sea Zone
            EDIT: 1 infantry moved from Libya to Algeria
            EDIT: 1 armour and 1 mech_infantry moved from Tunisia to Algeria
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 bomber, 6 fighters and 1 tactical_bomber
                Americans defend with 1 carrier and 1 tactical_bomber
                    Germans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
                    Americans roll dice for 1 carrier and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                Germans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 16
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 1 carrier and 1 tactical_bomber
            Battle in Iraq
                Germans attack with 8 armour and 9 mech_infantrys
                British defend with 3 infantry and 1 mech_infantry; ANZAC defend with 1 infantry
                    Germans roll dice for 8 armour and 9 mech_infantrys in Iraq, round 2 : 6/17 hits, 5,50 expected hits
                    British roll dice for 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry and 1 mech_infantry
            Battle in Kazakhstan
                Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 fighter moved from Yugoslavia to Scotland
            1 infantry moved from France to Western Germany
            1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 111 Sea Zone to 112 Sea Zone
            1 bomber moved from 96 Sea Zone to Yugoslavia
            3 fighters moved from 96 Sea Zone to Yugoslavia
            3 fighters moved from 96 Sea Zone to Southern Italy
            1 mech_infantry moved from Rostov to Volgograd
            2 mech_infantrys moved from Rostov to Caucasus
            2 aaGuns, 3 artilleries and 19 infantry moved from Rostov to Volgograd
            3 artilleries moved from Ukraine to Bessarabia
            1 armour, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
            7 infantry moved from Belarus to Eastern Poland
            1 armour and 10 mech_infantrys moved from Belarus to Eastern Poland
            3 artilleries moved from Novgorod to Baltic States
            1 infantry moved from Archangel to Novgorod
            1 artillery and 4 infantry moved from Vyborg to Novgorod
            1 infantry moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Belarus to Eastern Poland
            4 mech_infantrys moved from Ukraine to Bessarabia
            2 mech_infantrys moved from Eastern Poland to Bessarabia
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            1 factory_minor placed in Persia
            1 factory_minor placed in Scotland
            1 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 infantry placed in Western Germany
            1 transport placed in 112 Sea Zone
            2 submarines placed in 110 Sea Zone
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun
            EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Russians regular : -0,33
    Germans regular : 2,00
    British regular : -0,67
    

    Savegame


  • 1 aa each to Berlin and Leningrad.

    Changed italian setup in N Africa before german battles. Shouldn’t be affected by Franz, so hope it’s ok. If not, I’ll change it back.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 2 factory_minors, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            5 armour and 5 mech_infantrys moved from Northwest Persia to Iraq
            1 mech_infantry moved from Persia to Iraq
            3 armour and 3 mech_infantrys moved from Caucasus to Iraq
            2 armour and 2 mech_infantrys moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 artillery and 2 infantry moved from Volgograd to Kazakhstan
            2 armour and 2 mech_infantrys moved from Samara to Kazakhstan
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 fighter moved from Southern Italy to 96 Sea Zone
            3 fighters moved from Yugoslavia to 96 Sea Zone
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            2 fighters moved from Yugoslavia to 96 Sea Zone
            1 bomber moved from Rostov to 96 Sea Zone
            EDIT: 1 infantry moved from Libya to Algeria
            EDIT: 1 armour and 1 mech_infantry moved from Tunisia to Algeria
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 bomber, 6 fighters and 1 tactical_bomber
                Americans defend with 1 carrier and 1 tactical_bomber
                    Germans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
                    Americans roll dice for 1 carrier and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                Germans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 16
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 1 carrier and 1 tactical_bomber
            Battle in Iraq
                Germans attack with 8 armour and 9 mech_infantrys
                British defend with 3 infantry and 1 mech_infantry; ANZAC defend with 1 infantry
                    Germans roll dice for 8 armour and 9 mech_infantrys in Iraq, round 2 : 6/17 hits, 5,50 expected hits
                    British roll dice for 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry and 1 mech_infantry
            Battle in Kazakhstan
                Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 fighter moved from Yugoslavia to Scotland
            1 infantry moved from France to Western Germany
            1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 111 Sea Zone to 112 Sea Zone
            1 bomber moved from 96 Sea Zone to Yugoslavia
            3 fighters moved from 96 Sea Zone to Yugoslavia
            3 fighters moved from 96 Sea Zone to Southern Italy
            1 mech_infantry moved from Rostov to Volgograd
            2 mech_infantrys moved from Rostov to Caucasus
            2 aaGuns, 3 artilleries and 19 infantry moved from Rostov to Volgograd
            3 artilleries moved from Ukraine to Bessarabia
            7 infantry moved from Belarus to Eastern Poland
            1 armour and 10 mech_infantrys moved from Belarus to Eastern Poland
            3 artilleries moved from Novgorod to Baltic States
            1 infantry moved from Archangel to Novgorod
            1 artillery and 4 infantry moved from Vyborg to Novgorod
            3 infantry moved from Western Ukraine to Bessarabia
            1 armour and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Belarus to Novgorod
            4 mech_infantrys moved from Ukraine to Caucasus
            2 mech_infantrys moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Eastern Poland to Bessarabia
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            1 factory_minor placed in Persia
            1 factory_minor placed in Scotland
            1 artillery and 2 infantry placed in Volgograd
            3 infantry placed in Novgorod
            1 infantry placed in Ukraine
            3 infantry placed in Western Germany
            1 transport placed in 112 Sea Zone
            2 submarines placed in 110 Sea Zone
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Russians regular : -0,33
    Germans regular : 2,00
    British regular : -0,67
    

    Savegame


  • Wanted to put some inf in Bess, so redid the NCM. Less edits that way too.

  • '21 '20

    @trulpen yep, this one is yours, good game.

    that battle was crippling, you can force a sea lion, then inevitably take Africa and Egypt no matter what I do.

    In a broader scope, I tend to concentrate power in a few centers and work from there, and you do an excellent job weaving between those centers. This is particularly problematic with the allies as you’ve now got an income advantage. I’ve got to learn to spread my units out better to project power in more places.


  • You were quite unlucky there, first only doing 1 dmg on the ab and then with positive odds Germany and Italy defended fiercely. I agree that the situation for the Allies looks very grim now.

    It’s interesting what you say about projecting power. I feel my weak point is particularly maximizing pressure at certain focal points when need be. I spread out my power too much, trying to accomplish several goals at the same time. Wonderful when it works, but also might be the road to catastrophe when none or too few of those goals can be fulfilled.

    An example of a player who is excellent at focusing power at specific locations is @Ghostglider. I’m often flabbergasted at how much strength he manages to mobilize and will try to learn from it.


  • Btw, do you want to play another game?

  • '21 '20

    @trulpen yeah, but I’m not at 10 games yet, and I’m not sure ill get to 10 this year since I’m only playing 3 at a time (I probably will get there, but I cant promise anything). If you’re fine with that, sure.


  • Sure, no problem. Ranking is of minor importance.

  • '21 '20

    @trulpen alright, I bid I’ll take allies +100


  • @windowwasher said in L21 #2 trulpen (X) vs WindowWasher (A+19) BM3:

    @trulpen alright, I bid I’ll take allies +100

    Haha, tempting indeed. ;)

    I’ll bid 30.

  • '21 '20


  • '21 '20


  • '21 '20

    ill let you have them with 21, I’d like a crack with the axis, where would you like your bid?


  • @windowwasher said in L21 #2 trulpen (X) vs WindowWasher (A+19) BM3:

    ill let you have them with 21, I’d like a crack with the axis, where would you like your bid?

    Great, I’ll look into it. Just to know, since I don’t remember our earlier agreements, is an inf on NG an option?

  • '21 '20

    @trulpen sure have at it


  • I’ll post it in a new thread, which we can use for the game.

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