@Ghostglider 1abf671a-a258-4495-bc39-bccc1e136261-image.png
OOL for 113?
@surfer said in L21 BM4 Surfer(X) vs Giallo(L+10):
@giallo ok. Apologizing now, even though it’s not my fault. Storm took out the internet service Friday night. Still without service! Posting using my phone… World seems very remote without internet.
No word on when it will be fixed
Ah good luck there, thanks for the heads up!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Novosibirsk to Tsinghai
2 infantry moved from Northwest Persia to Persia
1 bomber moved from Southern Italy to Persia
1 tactical_bomber moved from Rostov to Persia
1 fighter and 1 tactical_bomber moved from Rostov to Tsinghai
1 tactical_bomber moved from Russia to Tsinghai
1 fighter moved from Novgorod to Tsinghai
2 infantry moved from Samara to Kazakhstan
1 bomber moved from Southern Italy to Kazakhstan
1 bomber moved from Southern Italy to Tsinghai
Combat - Germans
Battle in Persia
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; Chinese defend with 1 fighter
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 2/7 hits, 3.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Tsinghai
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Tsinghai, round 3 : 4/5 hits, 3.00 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Chinese lost in Tsinghai
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 2 infantry
Casualties for Chinese: 1 fighter
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Kazakhstan to Northwest Persia
1 fighter moved from Tsinghai to Sikang
1 tactical_bomber moved from Tsinghai to Caucasus
1 bomber moved from Tsinghai to Sikang
1 tactical_bomber moved from Tsinghai to Sikang
1 bomber moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
5 artilleries moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
5 artilleries moved from Volgograd to Caucasus
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Volgograd to Kazakhstan
5 mech_infantrys moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Northwest Persia
1 armour and 9 mech_infantrys moved from Ukraine to Caucasus
6 mech_infantrys moved from Romania to Ukraine
1 aaGun, 18 artilleries, 45 infantry and 10 mech_infantrys moved from Novgorod to Karelia
6 mech_infantrys moved from Germany to Romania
1 bomber moved from Western Germany to Southern Italy
1 fighter moved from Germany to Novgorod
1 fighter moved from Western Germany to Germany
1 fighter moved from Southern Italy to Western Germany
6 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
3 infantry moved from Russia to Bryansk
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Novgorod
Germans undo move 1.
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Russia
8 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00
Russians regular : -0.33
Germans regular : 0.17
British regular : -0.33
Yea! I’m connected to the world again. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Combat Move - Russians
Non Combat Move - Russians
4 aaGuns, 2 armour, 18 artilleries, 44 infantry and 2 mech_infantrys moved from Finland to Norway
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 57 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Hopei to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Hopei to Chahar
1 bomber moved from Kiangsu to Chahar
1 bomber moved from Japan to Chahar
1 infantry moved from Szechwan to Sikang
1 artillery moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Hopei to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
5 armour, 3 artilleries and 6 infantry moved from Hopei to Anhwe
2 artilleries and 3 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Kiangsu to Anhwe
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Philippines to 45 Sea Zone
1 bomber moved from Philippines to 37 Sea Zone
Combat - Japanese
Battle in Chahar
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 5 armour, 6 artilleries, 10 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 5 armour, 6 artilleries, 10 infantry and 2 tactical_bombers in Anhwe, round 2 : 7/23 hits, 8.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 5 armour, 6 artilleries, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Anhwe to French Indo China
1 bomber moved from Chahar to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 aaGun moved from Hopei to Kweichow
1 bomber moved from Chahar to Kweichow
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
4 marines moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 13 carriers, 2 cruisers, 1 destroyer, 19 fighters, 2 infantry, 4 marines, 10 submarines, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 4 marines moved from 36 Sea Zone to French Indo China
2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from 45 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to French Indo China
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
Place Units - Japanese
1 carrier and 2 transports placed in 36 Sea Zone
3 infantry placed in Kiangsu
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.17
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 57 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Hopei to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Hopei to Chahar
1 bomber moved from Kiangsu to Chahar
1 bomber moved from Japan to Chahar
1 infantry moved from Szechwan to Sikang
1 artillery moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Hopei to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
5 armour, 3 artilleries and 6 infantry moved from Hopei to Anhwe
2 artilleries and 3 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Kiangsu to Anhwe
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Philippines to 45 Sea Zone
1 bomber moved from Philippines to 37 Sea Zone
Combat - Japanese
Battle in Chahar
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 5 armour, 6 artilleries, 10 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 5 armour, 6 artilleries, 10 infantry and 2 tactical_bombers in Anhwe, round 2 : 7/23 hits, 8.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 5 armour, 6 artilleries, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Anhwe to French Indo China
1 bomber moved from Chahar to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 aaGun moved from Hopei to Kweichow
1 bomber moved from Chahar to Kweichow
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
4 marines moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 13 carriers, 2 cruisers, 1 destroyer, 19 fighters, 2 infantry, 4 marines, 10 submarines, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 4 marines moved from 36 Sea Zone to French Indo China
2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from 45 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to French Indo China
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
Place Units - Japanese
1 carrier and 2 transports placed in 36 Sea Zone
3 infantry placed in Kiangsu
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.17
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 6 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Finland to Norway
Combat - Americans
Battle in Manchuria
Battle in Soviet Far East
Non Combat Move - Americans
8 artilleries and 8 infantry moved from Syria to Iraq
10 fighters moved from 99 Sea Zone to Iraq
4 carriers, 1 cruiser, 1 destroyer and 10 transports moved from 99 Sea Zone to 98 Sea Zone
6 fighters moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
3 submarines moved from 10 Sea Zone to 30 Sea Zone
6 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
10 infantry moved from Jehol to Manchuria
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 6 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Finland to Norway
Combat - Americans
Battle in Manchuria
Battle in Soviet Far East
Non Combat Move - Americans
8 artilleries and 8 infantry moved from Syria to Iraq
10 fighters moved from 99 Sea Zone to Iraq
4 carriers, 1 cruiser, 1 destroyer and 10 transports moved from 99 Sea Zone to 98 Sea Zone
6 fighters moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
3 submarines moved from 10 Sea Zone to 30 Sea Zone
6 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
10 infantry moved from Jehol to Manchuria
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 46 PUs;
British buy 1 airfield, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 bombers moved from India to Yunnan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 battleships, 1 carrier, 4 cruisers, 2 destroyers and 4 transports moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
1 transport moved from 102 Sea Zone to 106 Sea Zone
2 infantry moved from Iraq to Persia
1 bomber, 5 fighters and 1 tactical_bomber moved from Iraq to Persia
3 infantry moved from Iraq to Persia
Combat - British
Battle in Persia
British attack with 1 bomber, 5 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
British roll dice for 1 bomber, 5 fighters, 5 infantry and 1 tactical_bomber in Persia, round 2 : 5/12 hits, 4,67 expected hits
Germans roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 1 bomber, 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Yunnan
British attack with 2 bombers and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 bombers and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 bombers moved from Yunnan to India
1 aaGun, 8 artilleries and 9 infantry moved from Burma to India
1 aaGun, 6 artilleries and 5 infantry moved from Eastern Persia to West India
1 bomber, 5 fighters and 1 tactical_bomber moved from Persia to Iraq
1 tactical_bomber moved from United Kingdom to Gibraltar
2 aaGuns, 4 artilleries and 4 infantry moved from Jehol to Manchuria
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
British collect 31 PUs (6 lost to blockades); end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 0,33
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Northwest Persia
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun and 9 infantry moved from Western Germany to Northern Italy
1 fighter moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Southern France to Northern Italy
4 artilleries and 7 infantry moved from France to Northern Italy
Place Units - Italians
3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : 0.17
British AA : -0.17
I think that is the longest I have held out to take Normandy
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to Queensland
Place Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to Queensland
Place Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Finland
Germans take Finland from Russians
2 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
2 bombers moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
1 tactical_bomber moved from Caucasus to Persia
2 bombers moved from Southern Italy to Persia
1 bomber moved from Southern Italy to Norway
3 fighters moved from Western Germany to Norway
2 fighters moved from Germany to Norway
Combat - Germans
Air Battle in Norway
Germans attacks with 6 units heading to Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
British roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.
Battle in Persia
Germans attack with 4 bombers, 3 infantry and 2 tactical_bombers
British defend with 1 factory_minor and 4 infantry
Germans roll dice for 4 bombers, 3 infantry and 2 tactical_bombers in Persia, round 2 : 5/9 hits, 4.17 expected hits
British roll dice for 4 infantry in Persia, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 4 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 4 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 4 infantry
Cleaning up after air battles
Non Combat Move - Germans
4 bombers and 2 tactical_bombers moved from Persia to Northwest Persia
1 armour, 5 artilleries and 9 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Sikang
1 aaGun moved from Kazakhstan to Volgograd
1 infantry moved from Rostov to Volgograd
3 infantry moved from Ukraine to Rostov
6 mech_infantrys moved from Ukraine to Volgograd
6 mech_infantrys moved from Romania to Ukraine
3 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
1 aaGun, 18 artilleries, 46 infantry and 10 mech_infantrys moved from Karelia to Finland
1 fighter moved from Novgorod to Northwest Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Sikang to Siam
1 artillery and 9 infantry moved from Germany to Poland
8 mech_infantrys moved from Germany to Baltic States
4 infantry moved from Western Germany to Germany
1 fighter moved from Norway to Novgorod
2 fighters moved from Norway to Germany
2 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Russia
2 infantry and 7 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
British AA : -0.17
Germans regular : 0.83
British regular : 0.67
I assumed you didn’t want to scramble. 5+1 vs 2
Also, where are the ANZAC ftrs in Carolines? US or ANZAC CV?
@surfer said in L21 BM4 Surfer(X) vs Giallo(L+10):
Also, where are the ANZAC ftrs in Carolines? US or ANZAC CV?
they’re on their on CV, if it’s different ill notify you
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Chahar to Jehol
Japanese take Jehol from Chinese
2 infantry moved from Kiangsu to Shantung
1 bomber moved from Kweichow to Shantung
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 21 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from French Indo China to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 armour moved from Anhwe to Shantung
1 armour moved from Anhwe to Yunnan
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 5 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 5 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/8 hits, 3.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shantung
Japanese attack with 1 armour, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Shantung, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 7 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Java, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
2 infantry moved from French Indo China to Siam
4 fighters moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from 37 Sea Zone to French Indo China
5 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
2 fighters moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to Malaya
1 bomber moved from 20 Sea Zone to Malaya
1 bomber moved from French Indo China to Malaya
1 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
1 infantry moved from Shensi to Kansu
1 mech_infantry moved from Tsinghai to Kweichow
1 mech_infantry moved from Kansu to Chahar
1 infantry moved from Chahar to Jehol
3 armour, 6 artilleries and 9 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Kweichow to Yunnan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to French Indo China
1 bomber moved from Shantung to Japan
1 fighter moved from Japan to French Indo China
1 mech_infantry moved from Kwangsi to Siam
Place Units - Japanese
1 armour and 2 infantry placed in Kiangsu
3 destroyers placed in 36 Sea Zone
1 factory_minor placed in Malaya
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Japanese collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -1.33
UK_Pacific regular : 0.67
ANZAC regular : 0.83
The dice don’t like Japan.
The only 2 battles that mattered – Java and attacking DD without sub support–dice came up badly.