If you want to scramble, remove the DD and move one of the subs from z42 to z21.
L21 #2 trulpen (X) vs WindowWasher (A+19) BM3
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No worries, for some reason it kills off air with the most moves left first.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 2 fighters moved from 26 Sea Zone to 46 Sea Zone 1 bomber moved from Caroline Islands to 46 Sea Zone Combat - Americans Air Battle in Southern Italy Americans attacks with 2 units heading to Southern Italy Italians launches 2 interceptors out of Southern Italy Attackers Fire, : 1/2 hits, 0.50 expected hits Defenders Fire, : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Southern Italy 1 fighter owned by the Germans lost in Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in Southern Italy causes 1 damage total. Battle in 99 Sea Zone Americans attack with 1 submarine and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 49 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Cyprus Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus Americans win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from 46 Sea Zone to Queensland 2 battleships, 3 carriers, 3 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 6 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 49 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 94 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 2 infantry and 1 mech_infantry moved from Algeria to Morocco 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone 3 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States Americans undo move 2. 1 artillery, 2 fighters and 1 infantry placed in Central United States 1 fighter placed in Eastern United States Americans undo move 2. 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 5 infantry moved from United Kingdom to Scotland 1 tactical_bomber moved from United Kingdom to 97 Sea Zone 1 armour and 1 marine moved from Algeria to 94 Sea Zone 1 armour, 1 marine and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 armour and 1 marine moved from 99 Sea Zone to Crete 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 5 fighters moved from Algeria to 97 Sea Zone 1 marine moved from Algeria to 94 Sea Zone 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 1 fighter, 1 marine, 2 submarines and 2 tactical_bombers moved from 94 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from India to Burma 2 mech_infantrys moved from Eastern Persia to India 1 armour moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from United Kingdom to Scotland 1 fighter moved from India to Burma 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria Combat - British Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Scotland British attack with 5 infantry and 1 mech_infantry Germans defend with 1 airfield and 2 infantry British roll dice for 5 infantry and 1 mech_infantry in Scotland, round 2 : 0/6 hits, 1.00 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Scotland British roll dice for 4 infantry and 1 mech_infantry in Scotland, round 3 : 0/5 hits, 0.83 expected hits Germans roll dice for 2 infantry in Scotland, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 4 infantry and 1 mech_infantry in Scotland, round 4 : 0/5 hits, 0.83 expected hits Germans roll dice for 2 infantry in Scotland, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Scotland British roll dice for 2 infantry and 1 mech_infantry in Scotland, round 5 : 0/3 hits, 0.50 expected hits Germans roll dice for 2 infantry in Scotland, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Scotland British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 6 : 0/2 hits, 0.33 expected hits Germans roll dice for 2 infantry in Scotland, round 6 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 7 : 1/2 hits, 0.33 expected hits Germans roll dice for 2 infantry in Scotland, round 7 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland 1 mech_infantry owned by the British retreated to United Kingdom Germans win with 1 infantry remaining. Battle score for attacker is -12 Casualties for British: 5 infantry Casualties for Germans: 1 infantry Battle in Crete British attack with 1 armour and 1 marine Germans defend with 1 infantry British roll dice for 1 armour and 1 marine in Crete, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the British and 1 infantry owned by the Germans lost in Crete British win, taking Crete from Germans with 1 armour remaining. Battle score for attacker is -2 Casualties for British: 1 marine Casualties for Germans: 1 infantry Battle in Alexandria British attack with 3 infantry Italians defend with 1 infantry British roll dice for 3 infantry in Alexandria, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry in Alexandria, round 3 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria British roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Alexandria, round 5 : 2/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 97 Sea Zone British attack with 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 5 submarines and 3 tactical_bombers Germans defend with 1 carrier, 7 fighters and 4 tactical_bombers; Italians defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine British roll dice for 5 submarines in 97 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits British roll dice for 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 11/19 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 13/22 hits, 11.67 expected hits Units damaged: 2 battleships owned by the British 1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 carrier owned by the Germans, 1 submarine owned by the Italians, 3 submarines owned by the British, 3 carriers owned by the Italians and 3 carriers owned by the British lost in 97 Sea Zone British roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 2 battleships, 1 bomber, 3 cruisers, 2 destroyers, 6 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 8/17 hits, 9.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 9 fighters and 4 tactical_bombers in 97 Sea Zone, round 3 : 13/17 hits, 10.00 expected hits 1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 2 destroyers owned by the British, 2 cruisers owned by the Italians, 3 cruisers owned by the British, 4 tactical_bombers owned by the Germans, 1 battleship owned by the Italians, 2 battleships owned by the British and 5 fighters owned by the British lost in 97 Sea Zone 1 marine owned by the British lost in Greece 2 tactical_bombers owned by the British, 1 bomber owned by the British and 1 fighter owned by the British retreated 2 submarines owned by the British retreated to 99 Sea Zone Italians win with 9 fighters remaining. Battle score for attacker is -61 Casualties for British: 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber Casualties for Germans: 1 carrier and 4 tactical_bombers Casualties for Italians: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy 4 fighters owned by the Germans and 2 fighters owned by the Italians forced to land in Yugoslavia Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 1 fighter and 2 tactical_bombers EDIT: Adding units owned by British to Syria: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode 2 artilleries moved from Iraq to Syria 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Syria 1 fighter moved from India to Syria 1 bomber moved from 97 Sea Zone to Syria 1 fighter moved from Burma to India Place Units - British 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 2 artilleries, 1 fighter and 2 infantry placed in United Kingdom 2 infantry placed in Quebec Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 2 infantry EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,1,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4 British collect 31 PUs (2 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 4.50 Japanese regular : 0.33 Defenders Fire, : 0.33 Attackers Fire, : 0.50 Germans regular : 1.67 British regular : -3.33 Italians AA : -0.17
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the battle calc says I should have gotten out with around 5.5-6 units and you with 1-1.5 or so units on average (should all planes). But with 4 planes for me and 9 for you, a 10 plane advantage from the average, and a completely non-existent allied force in the Atlantic, not sure I can recover from losing that bad. We’ll see but I suspect it will be a short game
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Yes, it was a tough blow for UK. Something like +40 expected with scramble and +100 without. With a -61 result it’s a 100-swing from the expected outcome.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 5 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 99 Sea Zone 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber British defend with 2 submarines and 1 transport; Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans and 2 submarines owned by the British submerged 1 transport owned by the British and 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for British: 1 transport Non Combat Move - Italians 2 fighters moved from Yugoslavia to Scotland 1 artillery and 2 infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Rostov to Caucasus 1 infantry moved from Tunisia to Libya 2 artilleries and 2 infantry moved from Tunisia to Algeria 1 bomber moved from 99 Sea Zone to Southern Italy 1 armour moved from Northwest Persia to Caucasus Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,5,3,2,1 Italians collect 15 PUs (2 lost to blockades); end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 3 fighters moved from New South Wales to Queensland 3 infantry and 1 marine moved from South Australia to Queensland 2 carriers, 1 cruiser and 2 fighters moved from 33 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 infantry EDIT: Adding units owned by ANZAC to South Australia: 2 infantry EDIT: Turning off Edit Mode 1 aaGun moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 3 fighters moved from New South Wales to Queensland 3 infantry and 1 marine moved from South Australia to Queensland 2 carriers, 1 cruiser and 2 fighters moved from 33 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 infantry EDIT: Adding units owned by ANZAC to South Australia: 2 infantry EDIT: Turning off Edit Mode 1 aaGun moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Combat - French Battle in 80 Sea Zone French attack with 1 destroyer Japanese defend with 2 submarines French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French lost in 80 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50 French regular : 0.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 2 factory_minors, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 5 armour and 5 mech_infantrys moved from Northwest Persia to Iraq 1 mech_infantry moved from Persia to Iraq 3 armour and 3 mech_infantrys moved from Caucasus to Iraq 2 armour and 2 mech_infantrys moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 artillery and 2 infantry moved from Volgograd to Kazakhstan 2 armour and 2 mech_infantrys moved from Samara to Kazakhstan 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 fighter moved from Southern Italy to 96 Sea Zone 3 fighters moved from Yugoslavia to 96 Sea Zone 1 tactical_bomber moved from Western Germany to 96 Sea Zone 2 fighters moved from Yugoslavia to 96 Sea Zone 1 bomber moved from Rostov to 96 Sea Zone EDIT: 1 infantry moved from Libya to Algeria EDIT: 1 armour and 1 mech_infantry moved from Tunisia to Algeria Combat - Germans Battle in 96 Sea Zone Germans attack with 1 bomber, 6 fighters and 1 tactical_bomber Americans defend with 1 carrier and 1 tactical_bomber Germans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits Americans roll dice for 1 carrier and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone Germans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 1 tactical_bomber Casualties for Americans: 1 carrier and 1 tactical_bomber Battle in Iraq Germans attack with 8 armour and 9 mech_infantrys British defend with 3 infantry and 1 mech_infantry; ANZAC defend with 1 infantry Germans roll dice for 8 armour and 9 mech_infantrys in Iraq, round 2 : 6/17 hits, 5,50 expected hits British roll dice for 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry and 1 mech_infantry Battle in Kazakhstan Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 2,17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 fighter moved from Yugoslavia to Scotland 1 infantry moved from France to Western Germany 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 111 Sea Zone to 112 Sea Zone 1 bomber moved from 96 Sea Zone to Yugoslavia 3 fighters moved from 96 Sea Zone to Yugoslavia 3 fighters moved from 96 Sea Zone to Southern Italy 1 mech_infantry moved from Rostov to Volgograd 2 mech_infantrys moved from Rostov to Caucasus 2 aaGuns, 3 artilleries and 19 infantry moved from Rostov to Volgograd 3 artilleries moved from Ukraine to Bessarabia 1 armour, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland 7 infantry moved from Belarus to Eastern Poland 1 armour and 10 mech_infantrys moved from Belarus to Eastern Poland 3 artilleries moved from Novgorod to Baltic States 1 infantry moved from Archangel to Novgorod 1 artillery and 4 infantry moved from Vyborg to Novgorod 1 infantry moved from Western Ukraine to Eastern Poland 1 aaGun moved from Belarus to Eastern Poland 4 mech_infantrys moved from Ukraine to Bessarabia 2 mech_infantrys moved from Eastern Poland to Bessarabia Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 1 factory_minor placed in Persia 1 factory_minor placed in Scotland 1 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Western Germany 1 transport placed in 112 Sea Zone 2 submarines placed in 110 Sea Zone 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 0,17 Russians regular : -0,33 Germans regular : 2,00 British regular : -0,67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 2 factory_minors, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 5 armour and 5 mech_infantrys moved from Northwest Persia to Iraq 1 mech_infantry moved from Persia to Iraq 3 armour and 3 mech_infantrys moved from Caucasus to Iraq 2 armour and 2 mech_infantrys moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 artillery and 2 infantry moved from Volgograd to Kazakhstan 2 armour and 2 mech_infantrys moved from Samara to Kazakhstan 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 fighter moved from Southern Italy to 96 Sea Zone 3 fighters moved from Yugoslavia to 96 Sea Zone 1 tactical_bomber moved from Western Germany to 96 Sea Zone 2 fighters moved from Yugoslavia to 96 Sea Zone 1 bomber moved from Rostov to 96 Sea Zone EDIT: 1 infantry moved from Libya to Algeria EDIT: 1 armour and 1 mech_infantry moved from Tunisia to Algeria Combat - Germans Battle in 96 Sea Zone Germans attack with 1 bomber, 6 fighters and 1 tactical_bomber Americans defend with 1 carrier and 1 tactical_bomber Germans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits Americans roll dice for 1 carrier and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone Germans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 1 tactical_bomber Casualties for Americans: 1 carrier and 1 tactical_bomber Battle in Iraq Germans attack with 8 armour and 9 mech_infantrys British defend with 3 infantry and 1 mech_infantry; ANZAC defend with 1 infantry Germans roll dice for 8 armour and 9 mech_infantrys in Iraq, round 2 : 6/17 hits, 5,50 expected hits British roll dice for 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry and 1 mech_infantry Battle in Kazakhstan Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 2,17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 fighter moved from Yugoslavia to Scotland 1 infantry moved from France to Western Germany 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 111 Sea Zone to 112 Sea Zone 1 bomber moved from 96 Sea Zone to Yugoslavia 3 fighters moved from 96 Sea Zone to Yugoslavia 3 fighters moved from 96 Sea Zone to Southern Italy 1 mech_infantry moved from Rostov to Volgograd 2 mech_infantrys moved from Rostov to Caucasus 2 aaGuns, 3 artilleries and 19 infantry moved from Rostov to Volgograd 3 artilleries moved from Ukraine to Bessarabia 1 armour, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland 7 infantry moved from Belarus to Eastern Poland 1 armour and 10 mech_infantrys moved from Belarus to Eastern Poland 3 artilleries moved from Novgorod to Baltic States 1 infantry moved from Archangel to Novgorod 1 artillery and 4 infantry moved from Vyborg to Novgorod 1 infantry moved from Western Ukraine to Eastern Poland 1 aaGun moved from Belarus to Eastern Poland 4 mech_infantrys moved from Ukraine to Bessarabia 2 mech_infantrys moved from Eastern Poland to Bessarabia Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 1 factory_minor placed in Persia 1 factory_minor placed in Scotland 1 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Western Germany 1 transport placed in 112 Sea Zone 2 submarines placed in 110 Sea Zone 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun EDIT: Adding units owned by Germans to Novgorod: 1 aaGun EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,17 Russians regular : -0,33 Germans regular : 2,00 British regular : -0,67
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1 aa each to Berlin and Leningrad.
Changed italian setup in N Africa before german battles. Shouldn’t be affected by Franz, so hope it’s ok. If not, I’ll change it back.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 2 factory_minors, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 5 armour and 5 mech_infantrys moved from Northwest Persia to Iraq 1 mech_infantry moved from Persia to Iraq 3 armour and 3 mech_infantrys moved from Caucasus to Iraq 2 armour and 2 mech_infantrys moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 artillery and 2 infantry moved from Volgograd to Kazakhstan 2 armour and 2 mech_infantrys moved from Samara to Kazakhstan 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 fighter moved from Southern Italy to 96 Sea Zone 3 fighters moved from Yugoslavia to 96 Sea Zone 1 tactical_bomber moved from Western Germany to 96 Sea Zone 2 fighters moved from Yugoslavia to 96 Sea Zone 1 bomber moved from Rostov to 96 Sea Zone EDIT: 1 infantry moved from Libya to Algeria EDIT: 1 armour and 1 mech_infantry moved from Tunisia to Algeria Combat - Germans Battle in 96 Sea Zone Germans attack with 1 bomber, 6 fighters and 1 tactical_bomber Americans defend with 1 carrier and 1 tactical_bomber Germans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits Americans roll dice for 1 carrier and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone Germans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 1 tactical_bomber Casualties for Americans: 1 carrier and 1 tactical_bomber Battle in Iraq Germans attack with 8 armour and 9 mech_infantrys British defend with 3 infantry and 1 mech_infantry; ANZAC defend with 1 infantry Germans roll dice for 8 armour and 9 mech_infantrys in Iraq, round 2 : 6/17 hits, 5,50 expected hits British roll dice for 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry and 1 mech_infantry Battle in Kazakhstan Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 2,17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 fighter moved from Yugoslavia to Scotland 1 infantry moved from France to Western Germany 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 111 Sea Zone to 112 Sea Zone 1 bomber moved from 96 Sea Zone to Yugoslavia 3 fighters moved from 96 Sea Zone to Yugoslavia 3 fighters moved from 96 Sea Zone to Southern Italy 1 mech_infantry moved from Rostov to Volgograd 2 mech_infantrys moved from Rostov to Caucasus 2 aaGuns, 3 artilleries and 19 infantry moved from Rostov to Volgograd 3 artilleries moved from Ukraine to Bessarabia 7 infantry moved from Belarus to Eastern Poland 1 armour and 10 mech_infantrys moved from Belarus to Eastern Poland 3 artilleries moved from Novgorod to Baltic States 1 infantry moved from Archangel to Novgorod 1 artillery and 4 infantry moved from Vyborg to Novgorod 3 infantry moved from Western Ukraine to Bessarabia 1 armour and 2 mech_infantrys moved from Western Ukraine to Eastern Poland 1 aaGun moved from Belarus to Novgorod 4 mech_infantrys moved from Ukraine to Caucasus 2 mech_infantrys moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 factory_minor placed in Persia 1 factory_minor placed in Scotland 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Novgorod 1 infantry placed in Ukraine 3 infantry placed in Western Germany 1 transport placed in 112 Sea Zone 2 submarines placed in 110 Sea Zone 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 0,17 Russians regular : -0,33 Germans regular : 2,00 British regular : -0,67
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Wanted to put some inf in Bess, so redid the NCM. Less edits that way too.
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@trulpen yep, this one is yours, good game.
that battle was crippling, you can force a sea lion, then inevitably take Africa and Egypt no matter what I do.
In a broader scope, I tend to concentrate power in a few centers and work from there, and you do an excellent job weaving between those centers. This is particularly problematic with the allies as you’ve now got an income advantage. I’ve got to learn to spread my units out better to project power in more places.
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You were quite unlucky there, first only doing 1 dmg on the ab and then with positive odds Germany and Italy defended fiercely. I agree that the situation for the Allies looks very grim now.
It’s interesting what you say about projecting power. I feel my weak point is particularly maximizing pressure at certain focal points when need be. I spread out my power too much, trying to accomplish several goals at the same time. Wonderful when it works, but also might be the road to catastrophe when none or too few of those goals can be fulfilled.
An example of a player who is excellent at focusing power at specific locations is @Ghostglider. I’m often flabbergasted at how much strength he manages to mobilize and will try to learn from it.
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Btw, do you want to play another game?
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@trulpen yeah, but I’m not at 10 games yet, and I’m not sure ill get to 10 this year since I’m only playing 3 at a time (I probably will get there, but I cant promise anything). If you’re fine with that, sure.
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Sure, no problem. Ranking is of minor importance.
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@trulpen alright, I bid I’ll take allies +100
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@windowwasher said in L21 #2 trulpen (X) vs WindowWasher (A+19) BM3:
@trulpen alright, I bid I’ll take allies +100
Haha, tempting indeed. ;)
I’ll bid 30.
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@trulpen 25