• TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 7 artilleries, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 battleship and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 37 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            5 artilleries and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            5 artilleries and 5 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            3 transports placed in 10 Sea Zone
            3 artilleries placed in Western United States
            1 destroyer placed in 10 Sea Zone
            4 artilleries, 1 fighter and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -0.83
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 8

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 8
    
        Combat Move - British
            1 bomber moved from United Kingdom to Southern France
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            4 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 artillery moved from Yunnan to Shan State
            1 armour moved from Yunnan to Shan State
            1 armour moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 armour moved from Kwangsi to French Indo China
            1 armour moved from Yunnan to Szechwan
                  Chinese take Szechwan from Japanese
            1 armour moved from Szechwan to Sikang
                  Chinese take Sikang from Japanese
            1 armour moved from Volgograd to Sikang
            2 artilleries and 1 infantry moved from Turkmenistan to Kazakhstan
            3 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
            1 artillery moved from Caucasus to Volgograd
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
            1 armour moved from Caucasus to Kazakhstan
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 armour moved from Iraq to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter and 3 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Trans-Jordan to Eastern Persia
            1 infantry moved from Algeria to Tunisia
            1 armour moved from Algeria to Libya
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 41 PUs; 
            British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Algeria to Libya
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter and 3 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Iraq to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
            1 fighter moved from Iraq to Eastern Persia
            2 artilleries and 1 infantry moved from Turkmenistan to Kazakhstan
            1 armour moved from Northwest Persia to Kazakhstan
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 artillery moved from Caucasus to Volgograd
            1 armour moved from Volgograd to Sikang
                  Chinese take Sikang from Japanese
            1 armour moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 armour moved from Kwangsi to French Indo China
            1 artillery moved from Yunnan to French Indo China
            1 artillery moved from Yunnan to French Indo China
            1 armour moved from Yunnan to French Indo China
            1 armour moved from Yunnan to French Indo China
            1 armour moved from Yunnan to French Indo China
            1 mech_infantry moved from Yunnan to French Indo China
            1 mech_infantry moved from Yunnan to French Indo China
            1 mech_infantry moved from Yunnan to French Indo China
            1 mech_infantry moved from Yunnan to French Indo China
            1 armour moved from Yunnan to French Indo China
            1 artillery moved from Yunnan to Shan State
            4 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 armour moved from Yunnan to French Indo China
            1 bomber moved from United Kingdom to Southern France
            1 fighter moved from United Kingdom to Scotland
    
        Combat - British
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern France causes 5 damage total. 
            Battle in Morocco
            Battle in Shan State
                British attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 4 infantry in Shan State, round 2 : 4/6 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Shan State
                British win, taking Morocco from Italians, taking Shan State from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 artilleries and 2 infantry
            Battle in French Indo China
                British attack with 6 armour, 2 artilleries and 4 mech_infantrys
                Japanese defend with 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 5 infantry
                    British roll dice for 6 armour, 2 artilleries and 4 mech_infantrys in French Indo China, round 2 : 4/12 hits, 4.67 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 5 infantry in French Indo China, round 2 : 3/11 hits, 4.00 expected hits
                    3 infantry owned by the Japanese, 3 mech_infantrys owned by the British and 1 bomber owned by the Japanese lost in French Indo China
                    British roll dice for 6 armour, 2 artilleries and 1 mech_infantry in French Indo China, round 3 : 3/9 hits, 4.00 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 1 fighter and 2 infantry in French Indo China, round 3 : 3/7 hits, 2.83 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 2 artilleries owned by the British lost in French Indo China
                    British roll dice for 6 armour in French Indo China, round 4 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 1 fighter in French Indo China, round 4 : 2/4 hits, 1.83 expected hits
                    2 artilleries owned by the Japanese and 2 armour owned by the British lost in French Indo China
                    British roll dice for 4 armour in French Indo China, round 5 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour and 1 fighter in French Indo China, round 5 : 2/2 hits, 1.17 expected hits
                    1 fighter owned by the Japanese, 1 armour owned by the Japanese and 2 armour owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 2 armour remaining. Battle score for attacker is 7
                Casualties for British: 4 armour, 2 artilleries and 4 mech_infantrys
                Casualties for Japanese: 1 armour, 3 artilleries, 1 bomber, 1 fighter and 5 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 bomber moved from Southern France to United Kingdom
            1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 aaGun moved from 94 Sea Zone to Tunisia
            1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 aaGun moved from Gibraltar to 92 Sea Zone
            1 aaGun and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 aaGun moved from 94 Sea Zone to Tunisia
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 aaGun moved from India to Burma
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            2 armour and 1 mech_infantry placed in Egypt
            1 fighter and 1 infantry placed in United Kingdom
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 41 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,5,6,3,2,6,1,1,3
            UK_Pacific collect 15 PUs (2 lost to blockades); end with 17 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 0.67
    AA fire in Southern France : : -0.17
    Japanese : -1.17
    

    Savegame


  • TripleA Move Summary: Italians round 8

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bulgaria to Bessarabia
            2 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
            3 infantry moved from Northern Italy to France
            1 infantry moved from Southern Italy to Northern Italy
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bulgaria to Bessarabia
            2 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
            3 infantry moved from Northern Italy to France
            1 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to Romania
            1 tactical_bomber moved from Normandy Bordeaux to Romania
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,4,2,3
            Italians collect 7 PUs (9 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : -0.33
    

    Savegame


  • TripleA Move Summary: ANZAC round 8

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from Burma to Shan State
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
            1 artillery moved from New South Wales to Queensland
            1 mech_infantry moved from Iraq to Eastern Persia
            1 infantry moved from Trans-Jordan to Iraq
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from Burma to Shan State
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
            1 artillery moved from New South Wales to Queensland
            1 mech_infantry moved from Iraq to Eastern Persia
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Shan State
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 8

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 8
    
        Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Burma to Shan State
            1 cruiser and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 8
    
        Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Burma to Shan State
            1 cruiser and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 49 PUs; 
            Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Bryansk
            3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk
            2 bombers moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            16 armour, 17 artilleries, 31 infantry and 10 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 49 PUs; 
            Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Bryansk
            3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk
            2 bombers moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            16 armour, 17 artilleries, 31 infantry and 10 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 1 aaGun and 2 infantry
                    AA fire in Bryansk : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Bryansk
                    Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Bryansk, round 2 : 3/9 hits, 4.50 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 fighter
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in Rostov
                Germans attack with 16 armour, 17 artilleries, 31 infantry and 10 mech_infantrys
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 16 armour, 17 artilleries, 31 infantry and 10 mech_infantrys in Rostov, round 2 : 29/74 hits, 23.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 16 armour, 17 artilleries, 31 infantry and 10 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Russians: 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            4 aaGuns moved from Ukraine to Rostov
            1 armour moved from Eastern Poland to Ukraine
            1 artillery and 5 infantry moved from Eastern Poland to Belarus
            1 artillery and 4 infantry moved from Poland to Baltic States
            5 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            2 bombers, 2 fighters and 3 tactical_bombers moved from Bryansk to Ukraine
            6 infantry moved from France to Normandy Bordeaux
            1 aaGun moved from France to Normandy Bordeaux
            3 infantry moved from Southern France to Normandy Bordeaux
            5 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 armour and 2 artilleries placed in Ukraine
            1 fighter and 5 infantry placed in Western Germany
            2 infantry and 1 mech_infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 3 infantry
            EDIT: Adding units owned by Germans to Germany: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
            Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.17
    AA fire in Bryansk : : 0.50
    Russians : -2.00
    

    Savegame


  • TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Japanese
            1 artillery, 1 infantry and 1 mech_infantry moved from Novosibirsk to Kansu
            1 fighter moved from Samara to Kansu
            1 infantry moved from Amur to Korea
            1 armour moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 armour moved from Manchuria to Korea
            1 artillery moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Finland to Norway
                  Russians take Norway from Germans
            1 artillery moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            1 armour moved from Finland to Novgorod
            1 artillery moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Russia to Belarus
            1 artillery moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 infantry moved from Samara to Tambov
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Japanese
            1 artillery, 1 infantry and 1 mech_infantry moved from Novosibirsk to Kansu
            1 fighter moved from Samara to Kansu
            1 infantry moved from Amur to Korea
            1 armour moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 armour moved from Manchuria to Korea
            1 artillery moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Finland to Norway
                  Russians take Norway from Germans
            1 artillery moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            1 armour moved from Finland to Novgorod
            1 artillery moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Russia to Belarus
            1 artillery moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 infantry moved from Samara to Tambov
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Bryansk
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 3/6 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 5 infantry
                    Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 5 infantry in Belarus, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 4 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 5 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 artillery and 5 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Samara to Tambov
            1 aaGun moved from Tambov to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 fighter moved from Belarus to Tambov
            1 tactical_bomber moved from Belarus to Tambov
            1 fighter moved from Kansu to Kazakhstan
    
        Place Units - Russians
            3 infantry placed in Novgorod
            4 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,6
            Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.33
    Japanese : -1.33
    

    Savegame


  • TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 artilleries and 13 infantry moved from Jehol to Manchuria
                  Japanese take Manchuria from Chinese
            1 armour and 2 mech_infantrys moved from Shantung to Manchuria
            2 submarines moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
            2 fighters moved from 36 Sea Zone to French Indo China
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 artilleries and 13 infantry moved from Jehol to Manchuria
                  Japanese take Manchuria from Chinese
            1 armour and 2 mech_infantrys moved from Shantung to Manchuria
            2 submarines moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
            2 fighters moved from 36 Sea Zone to French Indo China
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 2 submarines and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 tactical_bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese roll dice for 2 submarines in 16 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 tactical_bomber in 16 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 tactical_bomber in 16 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 2 submarines
            Battle in French Indo China
                Japanese attack with 2 fighters
                British defend with 2 armour; UK_Pacific defend with 1 factory_minor
                    Japanese roll dice for 2 fighters in French Indo China, round 2 : 1/2 hits, 1.00 expected hits
                    UK_Pacific roll dice for 2 armour in French Indo China, round 2 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese and 1 armour owned by the British lost in French Indo China
                    Japanese roll dice for 1 fighter in French Indo China, round 3 : 0/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in French Indo China
                UK_Pacific win with 1 armour remaining. Battle score for attacker is -14
                Casualties for Japanese: 2 fighters
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            1 battleship, 1 carrier, 5 destroyers and 5 transports moved from 36 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 19 Sea Zone
            4 aaGuns moved from Jehol to Manchuria
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Malaya
            1 armour and 2 mech_infantrys placed in Shantung
            1 artillery, 1 fighter and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,6,3,2,4,6,3,3,1,1,5,6,6,4,3,2
            Japanese collect 38 PUs (4 lost to blockades); end with 38 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    UK_Pacific : 0.50
    Japanese : -1.67
    

    Savegame


  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
            5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            5 transports moved from 109 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            2 carriers and 3 destroyers moved from 37 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 battleship and 2 destroyers moved from 54 Sea Zone to 35 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            3 artilleries moved from Western United States to 10 Sea Zone
            3 artilleries, 1 destroyer and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            4 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
            5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            5 transports moved from 109 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            2 carriers and 3 destroyers moved from 37 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 battleship and 2 destroyers moved from 54 Sea Zone to 35 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            3 artilleries moved from Western United States to 10 Sea Zone
            3 artilleries, 1 destroyer and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            4 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 5 artilleries, 1 fighter and 5 infantry
                Germans defend with 1 aaGun and 9 infantry; Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 5 artilleries, 1 fighter and 5 infantry in Normandy Bordeaux, round 2 : 5/11 hits, 3.83 expected hits
                    Italians roll dice for 1 aaGun and 11 infantry in Normandy Bordeaux, round 2 : 5/11 hits, 3.67 expected hits
                    1 aaGun owned by the Germans, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans roll dice for 5 artilleries and 1 fighter in Normandy Bordeaux, round 3 : 1/6 hits, 2.17 expected hits
                    Italians roll dice for 6 infantry in Normandy Bordeaux, round 3 : 3/6 hits, 2.00 expected hits
                    1 infantry owned by the Germans and 3 artilleries owned by the Americans lost in Normandy Bordeaux
                1 fighter owned by the Americans retreated
                    Americans roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 5 infantry in Normandy Bordeaux, round 4 : 0/5 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries in Normandy Bordeaux, round 5 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 5 infantry in Normandy Bordeaux, round 5 : 2/5 hits, 1.67 expected hits
                    2 artilleries owned by the Americans lost in Normandy Bordeaux
                Italians win with 5 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 5 artilleries and 5 infantry
                Casualties for Germans: 1 aaGun and 4 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Americans : -1.50
    AA fire in Normandy Bordeaux : : -0.17
    

    Savegame


  • TripleA Move Summary: Chinese round 9

    TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
                  Chinese take Szechwan from Japanese
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
                  Chinese take Szechwan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

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