@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Oztea 1941 Game (DJ v. JB)
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 23 PUs; Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Caucasus to Rostov 1 artillery and 2 infantry moved from Volgograd to Rostov 1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk 1 mech_infantry moved from Samara to Novosibirsk 1 armour, 1 artillery, 13 infantry and 2 mech_infantrys moved from Amur to Korea 1 infantry moved from Ulaanbaatar to Amur 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Buyant-Uhaa to Jehol 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Olgiy to Kansu Chinese take Kansu from Japanese 1 infantry moved from Olgiy to Kansu 1 fighter moved from Bryansk to Novosibirsk 1 fighter moved from Bryansk to Rostov 1 tactical_bomber moved from Bryansk to Rostov 8 armour, 16 artilleries, 53 infantry and 6 mech_infantrys moved from Bryansk to Tambov 1 armour, 1 artillery and 5 infantry moved from Karelia to Finland Combat - Russians Battle in Novosibirsk Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 armour and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in Finland Russians attack with 1 armour, 1 artillery and 5 infantry Germans defend with 1 aaGun, 2 artilleries and 2 infantry Russians roll dice for 1 armour, 1 artillery and 5 infantry in Finland, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Finland Russians roll dice for 1 armour, 1 artillery and 4 infantry in Finland, round 3 : 3/6 hits, 1.67 expected hits Germans roll dice for 2 artilleries and 2 infantry in Finland, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 1 artillery and 2 infantry in Finland, round 4 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Finland, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 3 infantry Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry Battle in Rostov Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 5/6 hits, 2.17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 1 armour, 1 artillery, 13 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 13 infantry and 2 mech_infantrys in Korea, round 2 : 5/17 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 armour, 1 artillery, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Amur to Korea 1 infantry moved from Russia to Bryansk 1 aaGun moved from Amur to Korea 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Tambov 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Rostov to Russia 1 aaGun moved from Karelia to Novgorod 1 fighter moved from Novosibirsk to Samara 1 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod Russians undo move 1. 1 artillery and 1 infantry placed in Novgorod 4 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3 Russians collect 31 PUs (3 lost to blockades); end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -1.50 Russians : 7.17 Japanese : -0.33 -
TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour, 7 artilleries and 7 infantry moved from French Indo China to Yunnan 2 artilleries and 2 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Yunnan 1 armour, 2 artilleries and 13 infantry moved from Manchuria to Jehol 2 mech_infantrys moved from Sikang to Yunnan 1 armour moved from Timguska to Kansu 2 mech_infantrys moved from Chahar to Kansu 1 bomber moved from Shensi to Kansu 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour, 7 artilleries and 7 infantry moved from French Indo China to Yunnan 2 artilleries and 2 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Yunnan 1 armour, 2 artilleries and 13 infantry moved from Manchuria to Jehol 2 mech_infantrys moved from Sikang to Yunnan 1 armour moved from Timguska to Kansu 2 mech_infantrys moved from Chahar to Kansu 1 bomber moved from Shensi to Kansu 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter French defend with 1 transport 1 transport owned by the French lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for French: 1 transport Battle in Jehol Japanese attack with 1 armour, 2 artilleries and 13 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries and 13 infantry in Jehol, round 2 : 7/16 hits, 3.67 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour, 2 artilleries and 13 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Kansu Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Kansu, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kansu Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Kansu, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in Yunnan Japanese attack with 3 armour, 7 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys British defend with 1 aaGun, 6 armour, 3 artilleries, 11 infantry and 4 mech_infantrys AA fire in Yunnan : 0/1 hits, 0.17 expected hits Japanese roll dice for 3 armour, 7 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys in Yunnan, round 2 : 6/20 hits, 7.00 expected hits Chinese roll dice for 1 aaGun, 6 armour, 3 artilleries, 11 infantry and 4 mech_infantrys in Yunnan, round 2 : 11/24 hits, 9.00 expected hits 7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 5 infantry owned by the British lost in Yunnan Japanese roll dice for 3 armour, 5 artilleries and 1 fighter in Yunnan, round 3 : 6/9 hits, 3.67 expected hits Chinese roll dice for 6 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in Yunnan, round 3 : 7/19 hits, 7.33 expected hits 5 artilleries owned by the Japanese, 2 armour owned by the Japanese and 6 infantry owned by the British lost in Yunnan 1 armour owned by the Japanese retreated to French Indo China Chinese win with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -31 Casualties for Japanese: 2 armour, 7 artilleries, 7 infantry and 2 mech_infantrys Casualties for British: 1 aaGun and 11 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to French Indo China 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 2 infantry and 4 transports moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to 36 Sea Zone 4 aaGuns moved from Manchuria to Jehol 1 bomber moved from Kansu to French Indo China Place Units - Japanese 1 tactical_bomber placed in Japan 1 armour and 2 mech_infantrys placed in Shantung 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5 Japanese collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
AA fire in Yunnan : : -0.17 Chinese : 1.00 Japanese : 3.67 -
TripleA Move Summary: Americans round 8
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 7 artilleries, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 battleship and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 5 artilleries and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 7 artilleries, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 battleship and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 5 artilleries and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 5 artilleries and 5 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 3 transports placed in 10 Sea Zone 3 artilleries placed in Western United States 1 destroyer placed in 10 Sea Zone 4 artilleries, 1 fighter and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : 0.00 Americans : -0.83 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 8
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8 Combat Move - British 1 bomber moved from United Kingdom to Southern France 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 4 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 artillery moved from Yunnan to Shan State 1 armour moved from Yunnan to Shan State 1 armour moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from Kwangsi to French Indo China 1 armour moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 1 armour moved from Szechwan to Sikang Chinese take Sikang from Japanese 1 armour moved from Volgograd to Sikang 2 artilleries and 1 infantry moved from Turkmenistan to Kazakhstan 3 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan 1 artillery moved from Caucasus to Volgograd 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus 1 armour moved from Caucasus to Kazakhstan 1 mech_infantry moved from Caucasus to Kazakhstan 1 armour moved from Iraq to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 fighter and 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Trans-Jordan to Eastern Persia 1 infantry moved from Algeria to Tunisia 1 armour moved from Algeria to Libya -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8 Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 41 PUs; British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Algeria to Libya 1 infantry moved from Algeria to Tunisia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter and 3 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Iraq to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 2 artilleries and 1 infantry moved from Turkmenistan to Kazakhstan 1 armour moved from Northwest Persia to Kazakhstan 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 artillery moved from Caucasus to Volgograd 1 armour moved from Volgograd to Sikang Chinese take Sikang from Japanese 1 armour moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from Kwangsi to French Indo China 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China 1 armour moved from Yunnan to French Indo China 1 armour moved from Yunnan to French Indo China 1 armour moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to French Indo China 1 armour moved from Yunnan to French Indo China 1 artillery moved from Yunnan to Shan State 4 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 armour moved from Yunnan to French Indo China 1 bomber moved from United Kingdom to Southern France 1 fighter moved from United Kingdom to Scotland Combat - British Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern France causes 5 damage total. Battle in Morocco Battle in Shan State British attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 2 artilleries and 2 infantry British roll dice for 1 artillery, 1 fighter and 4 infantry in Shan State, round 2 : 4/6 hits, 1.67 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Shan State British win, taking Morocco from Italians, taking Shan State from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 2 artilleries and 2 infantry Battle in French Indo China British attack with 6 armour, 2 artilleries and 4 mech_infantrys Japanese defend with 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 5 infantry British roll dice for 6 armour, 2 artilleries and 4 mech_infantrys in French Indo China, round 2 : 4/12 hits, 4.67 expected hits Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 5 infantry in French Indo China, round 2 : 3/11 hits, 4.00 expected hits 3 infantry owned by the Japanese, 3 mech_infantrys owned by the British and 1 bomber owned by the Japanese lost in French Indo China British roll dice for 6 armour, 2 artilleries and 1 mech_infantry in French Indo China, round 3 : 3/9 hits, 4.00 expected hits Japanese roll dice for 1 armour, 3 artilleries, 1 fighter and 2 infantry in French Indo China, round 3 : 3/7 hits, 2.83 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 2 artilleries owned by the British lost in French Indo China British roll dice for 6 armour in French Indo China, round 4 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 fighter in French Indo China, round 4 : 2/4 hits, 1.83 expected hits 2 artilleries owned by the Japanese and 2 armour owned by the British lost in French Indo China British roll dice for 4 armour in French Indo China, round 5 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 armour and 1 fighter in French Indo China, round 5 : 2/2 hits, 1.17 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Japanese and 2 armour owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 2 armour remaining. Battle score for attacker is 7 Casualties for British: 4 armour, 2 artilleries and 4 mech_infantrys Casualties for Japanese: 1 armour, 3 artilleries, 1 bomber, 1 fighter and 5 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 fighter moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 bomber moved from Southern France to United Kingdom 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 aaGun moved from 94 Sea Zone to Tunisia 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 aaGun moved from Gibraltar to 92 Sea Zone 1 aaGun and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 aaGun moved from 94 Sea Zone to Tunisia 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 aaGun moved from India to Burma Place Units - British 1 artillery and 2 infantry placed in Iraq 2 armour and 1 mech_infantry placed in Egypt 1 fighter and 1 infantry placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 41 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,5,6,3,2,6,1,1,3 UK_Pacific collect 15 PUs (2 lost to blockades); end with 17 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : 0.67 AA fire in Southern France : : -0.17 Japanese : -1.17 -
TripleA Move Summary: Italians round 8
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bulgaria to Bessarabia 2 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux 3 infantry moved from Northern Italy to France 1 infantry moved from Southern Italy to Northern Italy -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bulgaria to Bessarabia 2 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux 3 infantry moved from Northern Italy to France 1 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Romania 1 tactical_bomber moved from Normandy Bordeaux to Romania Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,4,2,3 Italians collect 7 PUs (9 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians : -0.50 Americans : -0.33 -
TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Burma to Shan State 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from South Australia to Queensland 1 artillery moved from New South Wales to Queensland 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Trans-Jordan to Iraq -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Burma to Shan State 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from South Australia to Queensland 1 artillery moved from New South Wales to Queensland 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC 1 fighter moved from Queensland to Shan State Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Move Summary: French round 8
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8 Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Burma to Shan State 1 cruiser and 1 submarine moved from 39 Sea Zone to 37 Sea Zone -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 8 Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Burma to Shan State 1 cruiser and 1 submarine moved from 39 Sea Zone to 37 Sea Zone Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 49 PUs; Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk 3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk 2 bombers moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 16 armour, 17 artilleries, 31 infantry and 10 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 49 PUs; Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk 3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk 2 bombers moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 16 armour, 17 artilleries, 31 infantry and 10 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians Combat - Germans Battle in Bryansk Germans attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 aaGun and 2 infantry AA fire in Bryansk : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Bryansk Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Bryansk, round 2 : 3/9 hits, 4.50 expected hits Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 fighter Casualties for Russians: 1 aaGun and 2 infantry Battle in Rostov Germans attack with 16 armour, 17 artilleries, 31 infantry and 10 mech_infantrys Russians defend with 1 artillery and 3 infantry Germans roll dice for 16 armour, 17 artilleries, 31 infantry and 10 mech_infantrys in Rostov, round 2 : 29/74 hits, 23.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 16 armour, 17 artilleries, 31 infantry and 10 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 4 aaGuns moved from Ukraine to Rostov 1 armour moved from Eastern Poland to Ukraine 1 artillery and 5 infantry moved from Eastern Poland to Belarus 1 artillery and 4 infantry moved from Poland to Baltic States 5 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Bessarabia to Ukraine 2 bombers, 2 fighters and 3 tactical_bombers moved from Bryansk to Ukraine 6 infantry moved from France to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 3 infantry moved from Southern France to Normandy Bordeaux 5 infantry moved from Western Germany to France Place Units - Germans 1 armour and 2 artilleries placed in Ukraine 1 fighter and 5 infantry placed in Western Germany 2 infantry and 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 3 infantry EDIT: Adding units owned by Germans to Germany: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : 4.17 AA fire in Bryansk : : 0.50 Russians : -2.00 -
TripleA Move Summary: Russians round 9
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Timguska Russians take Timguska from Japanese 1 artillery, 1 infantry and 1 mech_infantry moved from Novosibirsk to Kansu 1 fighter moved from Samara to Kansu 1 infantry moved from Amur to Korea 1 armour moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Manchuria to Korea 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Finland to Norway Russians take Norway from Germans 1 artillery moved from Finland to Karelia 1 infantry moved from Finland to Karelia 1 armour moved from Finland to Novgorod 1 artillery moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Russia to Belarus 1 artillery moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 infantry moved from Samara to Tambov -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Timguska Russians take Timguska from Japanese 1 artillery, 1 infantry and 1 mech_infantry moved from Novosibirsk to Kansu 1 fighter moved from Samara to Kansu 1 infantry moved from Amur to Korea 1 armour moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Manchuria to Korea 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Finland to Norway Russians take Norway from Germans 1 artillery moved from Finland to Karelia 1 infantry moved from Finland to Karelia 1 armour moved from Finland to Novgorod 1 artillery moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Russia to Belarus 1 artillery moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 infantry moved from Samara to Tambov Combat - Russians Battle in Kansu Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Bryansk Russians attack with 2 artilleries and 4 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 5 infantry Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 5 infantry in Belarus, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 4 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Belarus Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 5 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 artillery in Belarus, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 artillery and 5 infantry Non Combat Move - Russians 1 aaGun moved from Samara to Tambov 1 aaGun moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 fighter moved from Belarus to Tambov 1 tactical_bomber moved from Belarus to Tambov 1 fighter moved from Kansu to Kazakhstan Place Units - Russians 3 infantry placed in Novgorod 4 artilleries and 3 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,6 Russians collect 33 PUs (3 lost to blockades); end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.33 Japanese : -1.33 -
TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 2 artilleries and 13 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 1 armour and 2 mech_infantrys moved from Shantung to Manchuria 2 submarines moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 2 fighters moved from 36 Sea Zone to French Indo China -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 2 artilleries and 13 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 1 armour and 2 mech_infantrys moved from Shantung to Manchuria 2 submarines moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 2 fighters moved from 36 Sea Zone to French Indo China Combat - Japanese Battle in 16 Sea Zone Japanese attack with 2 submarines and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 tactical_bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese roll dice for 2 submarines in 16 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 tactical_bomber in 16 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 16 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 2 submarines Battle in French Indo China Japanese attack with 2 fighters British defend with 2 armour; UK_Pacific defend with 1 factory_minor Japanese roll dice for 2 fighters in French Indo China, round 2 : 1/2 hits, 1.00 expected hits UK_Pacific roll dice for 2 armour in French Indo China, round 2 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 armour owned by the British lost in French Indo China Japanese roll dice for 1 fighter in French Indo China, round 3 : 0/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in French Indo China UK_Pacific win with 1 armour remaining. Battle score for attacker is -14 Casualties for Japanese: 2 fighters Casualties for British: 1 armour Non Combat Move - Japanese 1 battleship, 1 carrier, 5 destroyers and 5 transports moved from 36 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 19 Sea Zone 4 aaGuns moved from Jehol to Manchuria Place Units - Japanese 1 armour and 2 infantry placed in Malaya 1 armour and 2 mech_infantrys placed in Shantung 1 artillery, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,6,3,2,4,6,3,3,1,1,5,6,6,4,3,2 Japanese collect 38 PUs (4 lost to blockades); end with 38 PUsCombat Hit Differential Summary :
Americans : 0.83 UK_Pacific : 0.50 Japanese : -1.67





