Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 marine moved from New South Wales to Queensland
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 cruiser and 1 destroyer moved from 65 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Anglo-Egyptian Sudan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Egypt : 3 infantry
New Guinea : 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
Morocco : 1 infantry
64 Sea Zone : 1 submarine and 1 transport
Java : 1 flag, 2 infantry
43 Sea Zone : 1 transport
82 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser
Dutch New Guinea : 1 flag
55 Sea Zone : 1 cruiser, 2 destroyers and 1 fighter
Production/PUs Summary :
Germans : 47 / 61
Russians : 35 / 47
Japanese : 53 / 71
Americans : 52 / 72
Chinese : 10 / 11
British : 36 / 35
UK_Pacific : 7 / 10
Italians : 18 / 18
ANZAC : 13 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 armour moved from Southern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
4 infantry moved from Leningrad to Archangel
2 bombers moved from Western Germany to Archangel
2 infantry moved from Vyborg to Leningrad
4 armour, 6 artilleries and 19 infantry moved from Southern Belarus to Bryansk
8 armour moved from Eastern Poland to Bryansk
3 armour moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Ukraine
3 artilleries and 3 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Bryansk
1 infantry moved from Northern Belarus to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 108 Sea Zone to 112 Sea Zone
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 battleship moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Leningrad to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 2 bombers and 5 infantry
Russians defend with 3 infantry
Germans roll dice for 2 bombers and 5 infantry in Archangel, round 2 : 1/7 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 bombers and 5 infantry in Archangel, round 3 : 2/7 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 bombers moved from Archangel to Leningrad
2 aaGuns moved from Southern Belarus to Bryansk
4 armour moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to Bryansk
1 tactical_bomber moved from Western Germany to Bryansk
1 fighter moved from Western Germany to Bryansk
2 artilleries moved from France to Western Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from 115 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Romania
6 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Yaroslavl to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Yaroslavl to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Yaroslavl to Novgorod
2 infantry moved from Olgiy to Kansu
1 infantry moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Urals to Kansu
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Northern Manchuria
Chinese take Northern Manchuria from Japanese
3 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 3 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 3 infantry and 1 mech_infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Amur
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Amur, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
1 aaGun and 7 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Central Mongolia to Tsagaan Olom
2 aaGuns, 1 artillery and 13 infantry moved from Yaroslavl to Russia
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 aaGun, 2 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Tula to Russia
2 infantry moved from Samara to Russia
3 infantry moved from Stalingrad to Samara
1 infantry moved from Urals to Samara
3 infantry moved from Timguska to Komi
1 infantry moved from Kursk to Rostov
1 infantry moved from Tambov to Kursk
7 infantry moved from Tambov to Stalingrad
1 armour and 1 mech_infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Russia to Samara
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 108 Sea Zone
1 submarine moved from 116 Sea Zone to 118 Sea Zone
Place Units - Russians
10 infantry placed in Russia
1 armour and 1 mech_infantry placed in Urals
Russians undo move 1.
3 infantry placed in Siberia
9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2
Russians collect 28 PUs (4 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.67
Russians regular : 0.83
Territory Summary for Russians :
Komi : 3 infantry
Siberia : 1 aaGun, 1 factory_minor and 4 infantry
Smolensk : 1 infantry
Yakut S.S.R. : 1 aaGun and 9 infantry
Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 58 infantry and 1 tactical_bomber
Kursk : 1 infantry
Samara : 2 armour, 4 infantry and 2 mech_infantrys
Urals : 1 armour, 1 factory_minor and 1 mech_infantry
Rostov : 1 infantry
Stalingrad : 1 factory_minor and 7 infantry
Amur : 4 infantry
Northern Manchuria : 1 infantry
Jehol : 1 infantry
Kansu : 2 infantry and 1 mech_infantry
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
118 Sea Zone : 1 cruiser and 1 submarine
Dzavhan : 1 flag
108 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 68
Russians : 32 / 33
Japanese : 49 / 71
Americans : 52 / 72
Chinese : 13 / 11
British : 36 / 35
UK_Pacific : 7 / 10
Italians : 18 / 18
ANZAC : 13 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 1 destroyer, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Buryatia to Northern Manchuria
1 bomber moved from Kwangsi to Northern Manchuria
1 infantry moved from Southern Manchuria to Jehol
1 bomber moved from Kwangsi to Jehol
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 marine moved from 43 Sea Zone to Java
1 armour moved from Shan State to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Java
1 cruiser moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 38 Sea Zone to 76 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 2 cruisers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Northern Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Northern Manchuria, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 2 fighters and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Kiangsi, round 2 : 4/6 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/6 hits, 2.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 marine and 1 tactical_bomber in Java, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 marine owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 marine
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 3 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Celebes to 43 Sea Zone
3 carriers moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
2 carriers moved from 39 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
3 destroyers moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 3 tactical_bombers moved from Kiangsi to Kwangsi
1 bomber moved from Northern Manchuria to Southern Manchuria
1 bomber moved from Jehol to Southern Manchuria
1 transport moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
1 aaGun moved from Chahar to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to Malaya
Place Units - Japanese
1 factory_minor placed in Southern Manchuria
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 battleship, 1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : 1.00
Japanese regular : -1.33
ANZAC regular : 0.33
UK_Pacific regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
Combat - Americans
Battle in Guam
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 45 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 aaGun, 2 carriers, 1 infantry, 2 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
2 destroyers, 1 submarine and 2 transports placed in 104 Sea Zone
2 carriers placed in 104 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Central United States : 1 factory_major and 2 mech_infantrys
Guam : 1 airfield and 1 infantry
Wake Island : 1 airfield
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Gibraltar : 2 fighters
Egypt : 1 fighter
Queensland : 1 aaGun, 1 artillery, 1 infantry and 2 marines
Morocco : 1 armour and 1 infantry
22 Sea Zone : 1 transport
104 Sea Zone : 2 carriers, 2 destroyers, 1 submarine and 2 transports
27 Sea Zone : 1 carrier, 1 destroyer and 2 transports
55 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 51 / 68
Russians : 32 / 33
Japanese : 59 / 68
Americans : 50 / 75
Chinese : 9 / 11
British : 36 / 35
UK_Pacific : 6 / 10
Italians : 18 / 18
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Kiangsi
1 infantry moved from Hopei to Kiangsi
1 artillery and 1 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Honan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 artillery in Honan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Honan
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Szechwan
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Hopei
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -2.17
Japanese regular : 3.67
Territory Summary for Chinese :
Tsinghai : 1 infantry
Hopei : 1 infantry
Hunan : 1 infantry
Yunnan : 1 artillery
Szechwan : 1 fighter and 7 infantry
Production/PUs Summary :
Germans : 51 / 68
Russians : 32 / 33
Japanese : 58 / 68
Americans : 50 / 75
Chinese : 10 / 12
British : 36 / 35
UK_Pacific : 6 / 10
Italians : 18 / 18
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
Combat - Americans
Battle in Guam
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 45 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 aaGun, 2 carriers, 1 infantry, 2 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
2 destroyers, 1 submarine and 2 transports placed in 104 Sea Zone
2 carriers placed in 104 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Kiangsi
1 infantry moved from Hopei to Kiangsi
1 artillery and 1 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Honan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 artillery in Honan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Honan
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Szechwan
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Hopei
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Gibraltar to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 94 Sea Zone to 112 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Eastern India to Burma
3 fighters and 1 tactical_bomber moved from Central India to Burma
Combat - British
Battle in 112 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
Germans and British reach a stalemate
. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2.50 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to Eastern India
1 aaGun, 2 artilleries and 2 infantry moved from Central India to Eastern India
1 fighter moved from 82 Sea Zone to Eastern India
2 fighters moved from Northeast Persia to Russia
1 infantry moved from Southern Persia to Baluchistan
1 mech_infantry moved from Iraq to Baluchistan
1 artillery moved from Iraq to 82 Sea Zone
1 fighter moved from 82 Sea Zone to Eastern India
1 artillery, 1 carrier, 3 cruisers, 3 destroyers and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 artillery moved from 83 Sea Zone to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 transport moved from 84 Sea Zone to 73 Sea Zone
2 fighters moved from 112 Sea Zone to Gibraltar
1 fighter moved from 112 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 90 Sea Zone
2 infantry moved from Suriname to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Southeast Mexico
2 fighters moved from Egypt to 83 Sea Zone
Place Units - British
1 marine placed in Egypt
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 transport placed in 83 Sea Zone
British undo move 4.
1 transport placed in 83 Sea Zone
British undo move 3.
1 fighter placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,5
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 74 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.17
Japanese regular : 4.33
Germans regular : 0.67
British regular : -2.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Russia : 2 fighters
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Central United States : 1 factory_major and 2 mech_infantrys
Southeast Mexico : 4 infantry
Guam : 1 airfield and 1 infantry
Wake Island : 1 airfield
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Tsinghai : 1 infantry
Hopei : 1 infantry
Hunan : 1 infantry
Yunnan : 1 artillery
Szechwan : 1 fighter and 7 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
Iceland : 1 airfield
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Anglo-Egyptian Sudan : 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Egypt : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 marine
Malta : 1 airfield
Eastern India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 5 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Burma : 1 infantry
Tobruk : 1 flag, 1 infantry
Ethiopia : 1 flag
Queensland : 1 aaGun, 1 artillery, 1 infantry and 2 marines
Morocco : 2 armour and 1 infantry
Southern Persia : 1 flag
Brazil : 1 flag
91 Sea Zone : 2 transports
Iraq : 1 flag, 1 mech_infantry
83 Sea Zone : 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports
22 Sea Zone : 1 transport
104 Sea Zone : 2 carriers, 2 destroyers, 1 submarine and 2 transports
73 Sea Zone : 1 transport
109 Sea Zone : 1 destroyer
Northeast Persia : 1 flag
27 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Baluchistan : 1 infantry and 1 mech_infantry
74 Sea Zone : 1 destroyer
55 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 1 transport
Suriname : 1 flag
Production/PUs Summary :
Germans : 51 / 68
Russians : 32 / 33
Japanese : 57 / 68
Americans : 50 / 75
Chinese : 10 / 12
British : 36 / 35
UK_Pacific : 7 / 8
Italians : 18 / 18
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@nikola1975 well those dice were just PAINFUL, without looking I think you hit 7 or 8 for 10 rolls @ 2… damn, anyway meant to send a usa fgt to EGY from Gib, I edited that. let me know if that is ok.
@nikola1975 yep, 8 hits for 10 rolls at 1-2, ouch
@666 Chinese attacks were painful yes. And those 2 subs :(
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tula
Italians take Tula from Russians
1 armour moved from Tula to Bryansk
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Crete to 101 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 101 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Malta
1 destroyer and 1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Tunisia to Libya
Combat - Italians
Battle in Malta
Battle in Tobruk
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Malta from British, taking Tobruk from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Place Units - Italians
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 destroyer moved from 82 Sea Zone to 74 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 1 fighter and 2 infantry
Egypt : 4 infantry
New Guinea : 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
Morocco : 1 infantry
64 Sea Zone : 1 transport
91 Sea Zone : 1 cruiser
Dutch New Guinea : 1 flag
74 Sea Zone : 1 destroyer
55 Sea Zone : 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 51 / 68
Russians : 31 / 33
Japanese : 57 / 68
Americans : 50 / 75
Chinese : 10 / 12
British : 36 / 35
UK_Pacific : 7 / 8
Italians : 20 / 30
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@nikola1975 Fyi…traveling tomorrow, on vacation for the next week, might be able to get a move in, might not…
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
2 infantry moved from Leningrad to Vologda
1 artillery and 1 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
1 infantry moved from Ukraine to Kursk
1 infantry moved from Southern Belarus to Smolensk
1 infantry moved from Southern Belarus to Smolensk
1 mech_infantry moved from Ukraine to Rostov
1 artillery moved from Bryansk to Kursk
3 artilleries moved from Southern Belarus to Bryansk
1 infantry moved from Southern Belarus to Bryansk
2 bombers moved from Leningrad to Smolensk
1 fighter and 2 tactical_bombers moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Kursk
4 armour moved from Eastern Poland to Bryansk
1 artillery moved from Western Germany to France
1 artillery moved from Germany to Western Germany
1 fighter moved from Southern Italy to Malta
1 tactical_bomber moved from Southern Italy to Malta
1 tactical_bomber moved from Western Germany to Bryansk
1 artillery and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Western Germany to Southern Italy
1 submarine moved from 112 Sea Zone to 113 Sea Zone
6 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Combat Hit Differential Summary :
@666 You can scramble out of Moscow. Probably not though? Don’t worry about travelling, we will continue when you get time.
@nikola1975 said in L21 PtV: 666 (allies) vs nikola1975 (axis+9):
@666 You can scramble out of Moscow. Probably not though? Don’t worry about travelling, we will continue when you get time.
no thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
2 infantry moved from Leningrad to Vologda
1 artillery and 1 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
1 infantry moved from Ukraine to Kursk
1 infantry moved from Southern Belarus to Smolensk
1 infantry moved from Southern Belarus to Smolensk
1 mech_infantry moved from Ukraine to Rostov
1 artillery moved from Bryansk to Kursk
3 artilleries moved from Southern Belarus to Bryansk
1 infantry moved from Southern Belarus to Bryansk
2 bombers moved from Leningrad to Smolensk
1 fighter and 2 tactical_bombers moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Kursk
4 armour moved from Eastern Poland to Bryansk
1 artillery moved from Western Germany to France
1 artillery moved from Germany to Western Germany
1 fighter moved from Southern Italy to Malta
1 tactical_bomber moved from Southern Italy to Malta
1 tactical_bomber moved from Western Germany to Bryansk
1 artillery and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Western Germany to Southern Italy
1 submarine moved from 112 Sea Zone to 113 Sea Zone
6 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in Kursk
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
Germans win, taking Kursk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 3 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/8 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Smolensk to Bryansk
2 bombers moved from Smolensk to Bryansk
2 tactical_bombers moved from Smolensk to Bryansk
1 tactical_bomber moved from Kursk to Bryansk
5 armour moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
Place Units - Germans
3 armour placed in Romania
1 factory_minor placed in Ukraine
5 armour placed in Germany
1 destroyer placed in 115 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,5
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -3.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
7 infantry moved from Stalingrad to Rostov
2 armour and 2 mech_infantrys moved from Samara to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Tula
Russians take Tula from Italians
1 infantry moved from Tsagaan Olom to Inner Mongolia
2 infantry and 1 mech_infantry moved from Kansu to Inner Mongolia
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in Rostov
Russians attack with 2 armour, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 8 armour, 1 artillery and 2 mech_infantrys
Russians roll dice for 2 armour, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 8/14 hits, 4.50 expected hits
Germans roll dice for 8 armour, 1 artillery and 2 mech_infantrys in Rostov, round 2 : 4/11 hits, 5.33 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Germans, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 2 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 4/10 hits, 3.83 expected hits
Germans roll dice for 3 armour in Rostov, round 3 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Russians: 6 infantry
Casualties for Germans: 8 armour, 1 artillery and 2 mech_infantrys
Battle in Inner Mongolia
Russians attack with 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry and 1 mech_infantry in Inner Mongolia, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Russians win, taking Inner Mongolia from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun and 8 infantry moved from Yakut S.S.R. to Buryatia
2 fighters and 1 tactical_bomber moved from Rostov to Stalingrad
4 infantry moved from Samara to Stalingrad
1 armour and 1 mech_infantry moved from Urals to Kansu
3 infantry moved from Komi to Samara
1 submarine moved from 108 Sea Zone to 93 Sea Zone
Place Units - Russians
3 infantry placed in Stalingrad
8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,4,5,1
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.83
Russians regular : 5.00
Territory Summary for Russians :
Siberia : 1 aaGun, 1 factory_minor and 4 infantry
Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 65 infantry
Samara : 3 infantry
Buryatia : 1 aaGun and 9 infantry
Urals : 1 factory_minor
Rostov : 2 armour, 1 infantry and 2 mech_infantrys
Stalingrad : 1 factory_minor, 2 fighters, 7 infantry and 1 tactical_bomber
Tula : 1 infantry
Amur : 3 infantry
Korea : 1 flag, 1 infantry
Kansu : 1 armour and 1 mech_infantry
Inner Mongolia : 3 infantry and 1 mech_infantry
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
93 Sea Zone : 1 submarine
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
118 Sea Zone : 1 cruiser and 1 submarine
Dzavhan : 1 flag
Production/PUs Summary :
Germans : 54 / 71
Russians : 33 / 32
Japanese : 52 / 68
Americans : 50 / 75
Chinese : 11 / 12
British : 36 / 35
UK_Pacific : 7 / 8
Italians : 19 / 30
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Southern Manchuria to Korea
1 artillery moved from Southern Manchuria to Korea
2 bombers moved from Southern Manchuria to Amur
2 infantry moved from Northern Manchuria to Amur
1 infantry moved from Southern Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from 37 Sea Zone to 22 Sea Zone
1 artillery moved from French Indo China to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 fighter moved from Malaya to Yunnan
1 artillery moved from Shansi to Jehol
1 infantry moved from Jehol to Shansi
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 2 bombers and 2 infantry
Russians defend with 3 infantry
Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 bombers and 1 infantry in Amur, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Korea
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 22 Sea Zone to 36 Sea Zone
1 carrier, 2 destroyers and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
1 armour moved from Java to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
1 aaGun moved from Jehol to 20 Sea Zone
1 aaGun and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 aaGun moved from 37 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 battleship and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from Amur to Japan
1 armour moved from 36 Sea Zone to Davao
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Southern Manchuria
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : -1.00
Russians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
Combat - Americans
Battle in Algeria
Americans attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Algeria to Gibraltar
2 mech_infantrys moved from Central United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
2 carriers, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 27 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from 55 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 55 Sea Zone
1 destroyer moved from 27 Sea Zone to 11 Sea Zone
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : 0.67
Territory Summary for Americans :
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Central United States : 1 factory_major
Wake Island : 1 airfield
Hawaiian Islands : 1 airfield and 1 harbour
Gibraltar : 1 fighter
Egypt : 2 fighters
Queensland : 1 aaGun, 2 artilleries, 4 infantry and 2 marines
Algeria : 1 flag, 1 armour
Morocco : 2 infantry and 2 mech_infantrys
93 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
11 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
55 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 7 fighters, 5 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 54 / 71
Russians : 30 / 32
Japanese : 56 / 64
Americans : 51 / 71
Chinese : 10 / 12
British : 36 / 35
UK_Pacific : 7 / 8
Italians : 18 / 30
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0