L21 #2 trulpen (X) vs WindowWasher (A+19) BM3


  • @windowwasher said in L21 #2 trulpen (X) vs WindowWasher (A+19) BM3:

    @trulpen max d? 11 hits first round, average

    Max d sounds good, save 1 des for now. Think that is sub, 4 ac, 1 des, dmg bs.

  • '21 '20

    TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Combat Move - British
            5 infantry moved from United Kingdom to Scotland
            1 tactical_bomber moved from United Kingdom to 97 Sea Zone
            1 armour and 1 marine moved from Algeria to 94 Sea Zone
            1 armour, 1 marine and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 armour and 1 marine moved from 99 Sea Zone to Crete
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 bomber moved from Egypt to 97 Sea Zone
            5 fighters moved from Algeria to 97 Sea Zone
            1 marine moved from Algeria to 94 Sea Zone
            2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 1 fighter, 1 marine, 2 submarines and 2 tactical_bombers moved from 94 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Greece
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 infantry moved from India to Burma
            2 mech_infantrys moved from Eastern Persia to India
            1 armour moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from United Kingdom to Scotland
            1 fighter moved from India to Burma
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
    
        Combat - British
            Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Scotland
                British attack with 5 infantry and 1 mech_infantry
                Germans defend with 1 airfield and 2 infantry
                    British roll dice for 5 infantry and 1 mech_infantry in Scotland, round 2 : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Scotland
                    British roll dice for 4 infantry and 1 mech_infantry in Scotland, round 3 : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 4 infantry and 1 mech_infantry in Scotland, round 4 : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Scotland
                    British roll dice for 2 infantry and 1 mech_infantry in Scotland, round 5 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Scotland
                    British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 6 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 6 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 7 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 7 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                1 mech_infantry owned by the British retreated to United Kingdom
                Germans win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for British: 5 infantry
                Casualties for Germans: 1 infantry
            Battle in Crete
                British attack with 1 armour and 1 marine
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 1 marine in Crete, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the British and 1 infantry owned by the Germans lost in Crete
                British win, taking Crete from Germans with 1 armour remaining. Battle score for attacker is -2
                Casualties for British: 1 marine
                Casualties for Germans: 1 infantry
            Battle in Alexandria
                British attack with 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 3 infantry in Alexandria, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry in Alexandria, round 3 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                    British roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry in Alexandria, round 5 : 2/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 97 Sea Zone
                British attack with 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 5 submarines and 3 tactical_bombers
                Germans defend with 1 carrier, 7 fighters and 4 tactical_bombers; Italians defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
                    British roll dice for 5 submarines in 97 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                    British roll dice for 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 11/19 hits, 9.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 13/22 hits, 11.67 expected hits
                Units damaged: 2 battleships owned by the British
                    1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 carrier owned by the Germans, 1 submarine owned by the Italians, 3 submarines owned by the British, 3 carriers owned by the Italians and 3 carriers owned by the British lost in 97 Sea Zone
                    British roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 battleships, 1 bomber, 3 cruisers, 2 destroyers, 6 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 8/17 hits, 9.17 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Italians regular : 1.83
    Germans regular : 1.67
    British regular : -3.33
    

    Savegame

  • '21 '20

    fig or bs?


  • '21 '20

    killed all planes that didnt have range to land, have to edit this

  • '21 '20

    TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Combat Move - British
            5 infantry moved from United Kingdom to Scotland
            1 tactical_bomber moved from United Kingdom to 97 Sea Zone
            1 armour and 1 marine moved from Algeria to 94 Sea Zone
            1 armour, 1 marine and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 armour and 1 marine moved from 99 Sea Zone to Crete
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 bomber moved from Egypt to 97 Sea Zone
            5 fighters moved from Algeria to 97 Sea Zone
            1 marine moved from Algeria to 94 Sea Zone
            2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 1 fighter, 1 marine, 2 submarines and 2 tactical_bombers moved from 94 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Greece
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 infantry moved from India to Burma
            2 mech_infantrys moved from Eastern Persia to India
            1 armour moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from United Kingdom to Scotland
            1 fighter moved from India to Burma
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
    
        Combat - British
            Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Scotland
                British attack with 5 infantry and 1 mech_infantry
                Germans defend with 1 airfield and 2 infantry
                    British roll dice for 5 infantry and 1 mech_infantry in Scotland, round 2 : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Scotland
                    British roll dice for 4 infantry and 1 mech_infantry in Scotland, round 3 : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 4 infantry and 1 mech_infantry in Scotland, round 4 : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Scotland
                    British roll dice for 2 infantry and 1 mech_infantry in Scotland, round 5 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Scotland
                    British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 6 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 6 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 7 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 7 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                1 mech_infantry owned by the British retreated to United Kingdom
                Germans win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for British: 5 infantry
                Casualties for Germans: 1 infantry
            Battle in Crete
                British attack with 1 armour and 1 marine
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 1 marine in Crete, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the British and 1 infantry owned by the Germans lost in Crete
                British win, taking Crete from Germans with 1 armour remaining. Battle score for attacker is -2
                Casualties for British: 1 marine
                Casualties for Germans: 1 infantry
            Battle in Alexandria
                British attack with 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 3 infantry in Alexandria, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry in Alexandria, round 3 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                    British roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry in Alexandria, round 5 : 2/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 97 Sea Zone
                British attack with 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 5 submarines and 3 tactical_bombers
                Germans defend with 1 carrier, 7 fighters and 4 tactical_bombers; Italians defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
                    British roll dice for 5 submarines in 97 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                    British roll dice for 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 11/19 hits, 9.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 13/22 hits, 11.67 expected hits
                Units damaged: 2 battleships owned by the British
                    1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 carrier owned by the Germans, 1 submarine owned by the Italians, 3 submarines owned by the British, 3 carriers owned by the Italians and 3 carriers owned by the British lost in 97 Sea Zone
                    British roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 battleships, 1 bomber, 3 cruisers, 2 destroyers, 6 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 8/17 hits, 9.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 9 fighters and 4 tactical_bombers in 97 Sea Zone, round 3 : 13/17 hits, 10.00 expected hits
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 2 destroyers owned by the British, 2 cruisers owned by the Italians, 3 cruisers owned by the British, 4 tactical_bombers owned by the Germans, 1 battleship owned by the Italians, 2 battleships owned by the British and 5 fighters owned by the British lost in 97 Sea Zone
                    1 marine owned by the British lost in Greece
                2 tactical_bombers owned by the British, 1 bomber owned by the British and 1 fighter owned by the British retreated
                2 submarines owned by the British retreated to 99 Sea Zone
                Italians win with 9 fighters remaining. Battle score for attacker is -61
                Casualties for British: 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
                Casualties for Germans: 1 carrier and 4 tactical_bombers
                Casualties for Italians: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine
            Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
            Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                4 fighters owned by the Germans and 2 fighters owned by the Italians forced to land in Yugoslavia
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 97 Sea Zone: 1 fighter and 2 tactical_bombers
            EDIT: Adding units owned by British to Syria: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Italians regular : 4.83
    Germans regular : 1.67
    British regular : -3.33
    

    Savegame

  • '21 '20

    suddenly busy, cant finish the ncm right now but I figure id show you what happened.


  • No worries, for some reason it kills off air with the most moves left first.

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
            1 submarine moved from 94 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 fighter moved from 33 Sea Zone to 49 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            2 fighters moved from 26 Sea Zone to 46 Sea Zone
            1 bomber moved from Caroline Islands to 46 Sea Zone
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 2 units heading to Southern Italy
                Italians launches 2 interceptors out of Southern Italy
                    Attackers Fire,  : 1/2 hits, 0.50 expected hits
                    Defenders Fire,  : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Southern Italy
                    1 fighter owned by the Germans lost in Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 1 and causes: 1 damage to unit: airfield
                Bombing raid in Southern Italy causes 1 damage total. 
            Battle in 99 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win, taking 99 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Cyprus
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                Americans win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from 46 Sea Zone to Queensland
            2 battleships, 3 carriers, 3 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            6 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 49 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 94 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            2 infantry and 1 mech_infantry moved from Algeria to Morocco
            3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
            3 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 3 fighters and 1 infantry placed in Western United States
            Americans undo move 2.
            1 artillery, 2 fighters and 1 infantry placed in Central United States
            1 fighter placed in Eastern United States
            Americans undo move 2.
            1 artillery, 2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 infantry moved from United Kingdom to Scotland
            1 tactical_bomber moved from United Kingdom to 97 Sea Zone
            1 armour and 1 marine moved from Algeria to 94 Sea Zone
            1 armour, 1 marine and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 armour and 1 marine moved from 99 Sea Zone to Crete
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 bomber moved from Egypt to 97 Sea Zone
            5 fighters moved from Algeria to 97 Sea Zone
            1 marine moved from Algeria to 94 Sea Zone
            2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 1 fighter, 1 marine, 2 submarines and 2 tactical_bombers moved from 94 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Greece
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 infantry moved from India to Burma
            2 mech_infantrys moved from Eastern Persia to India
            1 armour moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from United Kingdom to Scotland
            1 fighter moved from India to Burma
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
    
        Combat - British
            Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Scotland
                British attack with 5 infantry and 1 mech_infantry
                Germans defend with 1 airfield and 2 infantry
                    British roll dice for 5 infantry and 1 mech_infantry in Scotland, round 2 : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Scotland
                    British roll dice for 4 infantry and 1 mech_infantry in Scotland, round 3 : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 4 infantry and 1 mech_infantry in Scotland, round 4 : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Scotland
                    British roll dice for 2 infantry and 1 mech_infantry in Scotland, round 5 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Scotland
                    British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 6 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 6 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 7 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 7 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                1 mech_infantry owned by the British retreated to United Kingdom
                Germans win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for British: 5 infantry
                Casualties for Germans: 1 infantry
            Battle in Crete
                British attack with 1 armour and 1 marine
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 1 marine in Crete, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the British and 1 infantry owned by the Germans lost in Crete
                British win, taking Crete from Germans with 1 armour remaining. Battle score for attacker is -2
                Casualties for British: 1 marine
                Casualties for Germans: 1 infantry
            Battle in Alexandria
                British attack with 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 3 infantry in Alexandria, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 infantry in Alexandria, round 3 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                    British roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry in Alexandria, round 5 : 2/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 97 Sea Zone
                British attack with 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 5 submarines and 3 tactical_bombers
                Germans defend with 1 carrier, 7 fighters and 4 tactical_bombers; Italians defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
                    British roll dice for 5 submarines in 97 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                    British roll dice for 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 11/19 hits, 9.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 13/22 hits, 11.67 expected hits
                Units damaged: 2 battleships owned by the British
                    1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 carrier owned by the Germans, 1 submarine owned by the Italians, 3 submarines owned by the British, 3 carriers owned by the Italians and 3 carriers owned by the British lost in 97 Sea Zone
                    British roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 battleships, 1 bomber, 3 cruisers, 2 destroyers, 6 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 8/17 hits, 9.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 9 fighters and 4 tactical_bombers in 97 Sea Zone, round 3 : 13/17 hits, 10.00 expected hits
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 2 destroyers owned by the British, 2 cruisers owned by the Italians, 3 cruisers owned by the British, 4 tactical_bombers owned by the Germans, 1 battleship owned by the Italians, 2 battleships owned by the British and 5 fighters owned by the British lost in 97 Sea Zone
                    1 marine owned by the British lost in Greece
                2 tactical_bombers owned by the British, 1 bomber owned by the British and 1 fighter owned by the British retreated
                2 submarines owned by the British retreated to 99 Sea Zone
                Italians win with 9 fighters remaining. Battle score for attacker is -61
                Casualties for British: 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
                Casualties for Germans: 1 carrier and 4 tactical_bombers
                Casualties for Italians: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine
            Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
            Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                4 fighters owned by the Germans and 2 fighters owned by the Italians forced to land in Yugoslavia
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 97 Sea Zone: 1 fighter and 2 tactical_bombers
            EDIT: Adding units owned by British to Syria: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            2 artilleries moved from Iraq to Syria
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Syria
            1 fighter moved from India to Syria
            1 bomber moved from 97 Sea Zone to Syria
            1 fighter moved from Burma to India
    
        Place Units - British
            2 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            2 artilleries, 1 fighter and 2 infantry placed in United Kingdom
            2 infantry placed in Quebec
            Turning on Edit Mode
            EDIT: Removing units owned by British from Quebec: 2 infantry
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,1,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 4.50
    Japanese regular : 0.33
    Defenders Fire,  : 0.33
    Attackers Fire,  : 0.50
    Germans regular : 1.67
    British regular : -3.33
    Italians AA : -0.17
    

    Savegame

  • '21 '20

    the battle calc says I should have gotten out with around 5.5-6 units and you with 1-1.5 or so units on average (should all planes). But with 4 planes for me and 9 for you, a 10 plane advantage from the average, and a completely non-existent allied force in the Atlantic, not sure I can recover from losing that bad. We’ll see but I suspect it will be a short game


  • Yes, it was a tough blow for UK. Something like +40 expected with scramble and +100 without. With a -61 result it’s a 100-swing from the expected outcome.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 99 Sea Zone
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Americans
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber
                British defend with 2 submarines and 1 transport; Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans and 2 submarines owned by the British submerged
                    1 transport owned by the British and 1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            2 fighters moved from Yugoslavia to Scotland
            1 artillery and 2 infantry moved from Rostov to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 armour moved from Rostov to Caucasus
            1 infantry moved from Tunisia to Libya
            2 artilleries and 2 infantry moved from Tunisia to Algeria
            1 bomber moved from 99 Sea Zone to Southern Italy
            1 armour moved from Northwest Persia to Caucasus
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,5,3,2,1
            Italians collect 15 PUs (2 lost to blockades); end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            3 fighters moved from New South Wales to Queensland
            3 infantry and 1 marine moved from South Australia to Queensland
            2 carriers, 1 cruiser and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
            EDIT: Adding units owned by ANZAC to South Australia: 2 infantry
            EDIT: Turning off Edit Mode
            1 aaGun moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            3 fighters moved from New South Wales to Queensland
            3 infantry and 1 marine moved from South Australia to Queensland
            2 carriers, 1 cruiser and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
            EDIT: Adding units owned by ANZAC to South Australia: 2 infantry
            EDIT: Turning off Edit Mode
            1 aaGun moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
    
        Combat - French
            Battle in 80 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 2 submarines
                    French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                    French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the French lost in 80 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 submarine
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    French regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 2 factory_minors, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            5 armour and 5 mech_infantrys moved from Northwest Persia to Iraq
            1 mech_infantry moved from Persia to Iraq
            3 armour and 3 mech_infantrys moved from Caucasus to Iraq
            2 armour and 2 mech_infantrys moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 artillery and 2 infantry moved from Volgograd to Kazakhstan
            2 armour and 2 mech_infantrys moved from Samara to Kazakhstan
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 fighter moved from Southern Italy to 96 Sea Zone
            3 fighters moved from Yugoslavia to 96 Sea Zone
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            2 fighters moved from Yugoslavia to 96 Sea Zone
            1 bomber moved from Rostov to 96 Sea Zone
            EDIT: 1 infantry moved from Libya to Algeria
            EDIT: 1 armour and 1 mech_infantry moved from Tunisia to Algeria
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 bomber, 6 fighters and 1 tactical_bomber
                Americans defend with 1 carrier and 1 tactical_bomber
                    Germans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
                    Americans roll dice for 1 carrier and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                Germans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 16
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 1 carrier and 1 tactical_bomber
            Battle in Iraq
                Germans attack with 8 armour and 9 mech_infantrys
                British defend with 3 infantry and 1 mech_infantry; ANZAC defend with 1 infantry
                    Germans roll dice for 8 armour and 9 mech_infantrys in Iraq, round 2 : 6/17 hits, 5,50 expected hits
                    British roll dice for 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry and 1 mech_infantry
            Battle in Kazakhstan
                Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 fighter moved from Yugoslavia to Scotland
            1 infantry moved from France to Western Germany
            1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 111 Sea Zone to 112 Sea Zone
            1 bomber moved from 96 Sea Zone to Yugoslavia
            3 fighters moved from 96 Sea Zone to Yugoslavia
            3 fighters moved from 96 Sea Zone to Southern Italy
            1 mech_infantry moved from Rostov to Volgograd
            2 mech_infantrys moved from Rostov to Caucasus
            2 aaGuns, 3 artilleries and 19 infantry moved from Rostov to Volgograd
            3 artilleries moved from Ukraine to Bessarabia
            1 armour, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
            7 infantry moved from Belarus to Eastern Poland
            1 armour and 10 mech_infantrys moved from Belarus to Eastern Poland
            3 artilleries moved from Novgorod to Baltic States
            1 infantry moved from Archangel to Novgorod
            1 artillery and 4 infantry moved from Vyborg to Novgorod
            1 infantry moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Belarus to Eastern Poland
            4 mech_infantrys moved from Ukraine to Bessarabia
            2 mech_infantrys moved from Eastern Poland to Bessarabia
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            1 factory_minor placed in Persia
            1 factory_minor placed in Scotland
            1 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 infantry placed in Western Germany
            1 transport placed in 112 Sea Zone
            2 submarines placed in 110 Sea Zone
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Russians regular : -0,33
    Germans regular : 2,00
    British regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 2 factory_minors, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            5 armour and 5 mech_infantrys moved from Northwest Persia to Iraq
            1 mech_infantry moved from Persia to Iraq
            3 armour and 3 mech_infantrys moved from Caucasus to Iraq
            2 armour and 2 mech_infantrys moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 artillery and 2 infantry moved from Volgograd to Kazakhstan
            2 armour and 2 mech_infantrys moved from Samara to Kazakhstan
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 fighter moved from Southern Italy to 96 Sea Zone
            3 fighters moved from Yugoslavia to 96 Sea Zone
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            2 fighters moved from Yugoslavia to 96 Sea Zone
            1 bomber moved from Rostov to 96 Sea Zone
            EDIT: 1 infantry moved from Libya to Algeria
            EDIT: 1 armour and 1 mech_infantry moved from Tunisia to Algeria
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 bomber, 6 fighters and 1 tactical_bomber
                Americans defend with 1 carrier and 1 tactical_bomber
                    Germans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
                    Americans roll dice for 1 carrier and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                Germans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 16
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 1 carrier and 1 tactical_bomber
            Battle in Iraq
                Germans attack with 8 armour and 9 mech_infantrys
                British defend with 3 infantry and 1 mech_infantry; ANZAC defend with 1 infantry
                    Germans roll dice for 8 armour and 9 mech_infantrys in Iraq, round 2 : 6/17 hits, 5,50 expected hits
                    British roll dice for 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry and 1 mech_infantry
            Battle in Kazakhstan
                Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 fighter moved from Yugoslavia to Scotland
            1 infantry moved from France to Western Germany
            1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 111 Sea Zone to 112 Sea Zone
            1 bomber moved from 96 Sea Zone to Yugoslavia
            3 fighters moved from 96 Sea Zone to Yugoslavia
            3 fighters moved from 96 Sea Zone to Southern Italy
            1 mech_infantry moved from Rostov to Volgograd
            2 mech_infantrys moved from Rostov to Caucasus
            2 aaGuns, 3 artilleries and 19 infantry moved from Rostov to Volgograd
            3 artilleries moved from Ukraine to Bessarabia
            1 armour, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
            7 infantry moved from Belarus to Eastern Poland
            1 armour and 10 mech_infantrys moved from Belarus to Eastern Poland
            3 artilleries moved from Novgorod to Baltic States
            1 infantry moved from Archangel to Novgorod
            1 artillery and 4 infantry moved from Vyborg to Novgorod
            1 infantry moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Belarus to Eastern Poland
            4 mech_infantrys moved from Ukraine to Bessarabia
            2 mech_infantrys moved from Eastern Poland to Bessarabia
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            1 factory_minor placed in Persia
            1 factory_minor placed in Scotland
            1 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 infantry placed in Western Germany
            1 transport placed in 112 Sea Zone
            2 submarines placed in 110 Sea Zone
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun
            EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Russians regular : -0,33
    Germans regular : 2,00
    British regular : -0,67
    

    Savegame


  • 1 aa each to Berlin and Leningrad.

    Changed italian setup in N Africa before german battles. Shouldn’t be affected by Franz, so hope it’s ok. If not, I’ll change it back.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 2 factory_minors, 9 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            5 armour and 5 mech_infantrys moved from Northwest Persia to Iraq
            1 mech_infantry moved from Persia to Iraq
            3 armour and 3 mech_infantrys moved from Caucasus to Iraq
            2 armour and 2 mech_infantrys moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 artillery and 2 infantry moved from Volgograd to Kazakhstan
            2 armour and 2 mech_infantrys moved from Samara to Kazakhstan
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 fighter moved from Southern Italy to 96 Sea Zone
            3 fighters moved from Yugoslavia to 96 Sea Zone
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            2 fighters moved from Yugoslavia to 96 Sea Zone
            1 bomber moved from Rostov to 96 Sea Zone
            EDIT: 1 infantry moved from Libya to Algeria
            EDIT: 1 armour and 1 mech_infantry moved from Tunisia to Algeria
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 bomber, 6 fighters and 1 tactical_bomber
                Americans defend with 1 carrier and 1 tactical_bomber
                    Germans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
                    Americans roll dice for 1 carrier and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                Germans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 16
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 1 carrier and 1 tactical_bomber
            Battle in Iraq
                Germans attack with 8 armour and 9 mech_infantrys
                British defend with 3 infantry and 1 mech_infantry; ANZAC defend with 1 infantry
                    Germans roll dice for 8 armour and 9 mech_infantrys in Iraq, round 2 : 6/17 hits, 5,50 expected hits
                    British roll dice for 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1,67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry and 1 mech_infantry
            Battle in Kazakhstan
                Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 fighter moved from Yugoslavia to Scotland
            1 infantry moved from France to Western Germany
            1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 111 Sea Zone to 112 Sea Zone
            1 bomber moved from 96 Sea Zone to Yugoslavia
            3 fighters moved from 96 Sea Zone to Yugoslavia
            3 fighters moved from 96 Sea Zone to Southern Italy
            1 mech_infantry moved from Rostov to Volgograd
            2 mech_infantrys moved from Rostov to Caucasus
            2 aaGuns, 3 artilleries and 19 infantry moved from Rostov to Volgograd
            3 artilleries moved from Ukraine to Bessarabia
            7 infantry moved from Belarus to Eastern Poland
            1 armour and 10 mech_infantrys moved from Belarus to Eastern Poland
            3 artilleries moved from Novgorod to Baltic States
            1 infantry moved from Archangel to Novgorod
            1 artillery and 4 infantry moved from Vyborg to Novgorod
            3 infantry moved from Western Ukraine to Bessarabia
            1 armour and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Belarus to Novgorod
            4 mech_infantrys moved from Ukraine to Caucasus
            2 mech_infantrys moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Eastern Poland to Bessarabia
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            1 factory_minor placed in Persia
            1 factory_minor placed in Scotland
            1 artillery and 2 infantry placed in Volgograd
            3 infantry placed in Novgorod
            1 infantry placed in Ukraine
            3 infantry placed in Western Germany
            1 transport placed in 112 Sea Zone
            2 submarines placed in 110 Sea Zone
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Russians regular : -0,33
    Germans regular : 2,00
    British regular : -0,67
    

    Savegame


  • Wanted to put some inf in Bess, so redid the NCM. Less edits that way too.

  • '21 '20

    @trulpen yep, this one is yours, good game.

    that battle was crippling, you can force a sea lion, then inevitably take Africa and Egypt no matter what I do.

    In a broader scope, I tend to concentrate power in a few centers and work from there, and you do an excellent job weaving between those centers. This is particularly problematic with the allies as you’ve now got an income advantage. I’ve got to learn to spread my units out better to project power in more places.

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Axis & Allies Boardgaming Custom Painted Miniatures

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