Net Allies dice swing: +3.36 swing
Net Axis dice swing: -3.36 swing
The dice are a bit imbalanced, but not game-deciding.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Hisaichi
8 ArmoredCars, 8 Artillerys, 1 Elite, 10 Infantrys, 3 Mech.Infs and 18 Tanks moved from Lanchow to E.Qinghai
3 Mech.Infs moved from Shantung to Ningsia
1 Adv.Fighter and 3 Fighters moved from Shensi to E.Qinghai
2 Tanks moved from Shensi to E.Qinghai
2 ArmoredCars and 4 Tanks moved from Szechwan to E.Qinghai
3 Tanks moved from Hupeh to Ningsia
1 ArmoredCar and 1 Tank moved from Krasnoyarsk to Semipalatinsk
1 Tank moved from Krasnoyarsk to Semipalatinsk
3 ArmoredCars moved from Irkutsk to Khobdo
1 ArmoredCar moved from S.Buryat Mongolia to Khobdo
2 Tanks moved from Krasnoyarsk to Khobdo
1 ArmoredCar moved from Krasnoyarsk to Semipalatinsk
1 ArmoredCar moved from Krasnoyarsk to Khobdo
1 Infantry moved from Yeniseysk to Novosibirsk
1 ArmoredCar moved from Krasnoyarsk to Khobdo
1 Battleship moved from 102 Sea Zone to 109 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys, 6 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Semipalatinsk
Hisaichi attack with 2 ArmoredCars and 2 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in Semipalatinsk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 Bunker in Semipalatinsk, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Semipalatinsk
Hisaichi win, taking Semipalatinsk from Russians with 2 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Ningsia
Hisaichi attack with 3 Mech.Infs and 3 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Mech.Infs and 3 Tanks in Ningsia, round 2 : 4/6 hits, 2.50 expected hits
Chinese roll dice for 1 Infantry in Ningsia, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia
Hisaichi win, taking Ningsia from Chinese with 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Chinese: 1 Infantry
Battle in Khobdo
Hisaichi attack with 6 ArmoredCars and 2 Tanks
Chinese defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 6 ArmoredCars and 2 Tanks in Khobdo, round 2 : 3/8 hits, 3.00 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Khobdo, round 2 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Khobdo
Hisaichi win, taking Khobdo from Chinese with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in E.Qinghai
Hisaichi attack with 1 Adv.Fighter, 10 ArmoredCars, 8 Artillerys, 1 Elite, 3 Fighters, 10 Infantrys, 3 Mech.Infs and 24 Tanks
Chinese defend with 1 Adv.Fighter, 16 Artillerys, 1 Bunker, 3 Fighters and 20 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 10 ArmoredCars, 8 Artillerys, 1 Elite, 3 Fighters, 10 Infantrys, 3 Mech.Infs and 24 Tanks in E.Qinghai, round 2 : 30/60 hits, 24.33 expected hits
Units damaged: 1 Bunker owned by the Chinese
Chinese roll dice for 1 Adv.Fighter, 16 Artillerys, 1 Bunker, 3 Fighters and 20 Infantrys in E.Qinghai, round 2 : 13/41 hits, 14.67 expected hits
3 ArmoredCars owned by the Hisaichi, 10 Infantrys owned by the Hisaichi, 20 Infantrys owned by the Chinese and 9 Artillerys owned by the Chinese lost in E.Qinghai
Hisaichi roll dice for 1 Adv.Fighter, 7 ArmoredCars, 8 Artillerys, 1 Elite, 3 Fighters, 3 Mech.Infs and 24 Tanks in E.Qinghai, round 3 : 19/47 hits, 20.00 expected hits
Chinese roll dice for 1 Adv.Fighter, 7 Artillerys, 1 Bunker and 3 Fighters in E.Qinghai, round 3 : 6/12 hits, 5.00 expected hits
6 ArmoredCars owned by the Hisaichi, 1 Adv.Fighter owned by the Chinese, 1 Bunker owned by the Chinese, 3 Fighters owned by the Chinese and 7 Artillerys owned by the Chinese lost in E.Qinghai
Hisaichi win, taking E.Qinghai from Chinese with 1 Adv.Fighter, 1 ArmoredCar, 8 Artillerys, 1 Elite, 3 Fighters, 3 Mech.Infs and 24 Tanks remaining. Battle score for attacker is 88
Casualties for Hisaichi: 9 ArmoredCars and 10 Infantrys
Casualties for Chinese: 1 Adv.Fighter, 16 Artillerys, 1 Bunker, 3 Fighters and 20 Infantrys
Non Combat Move - Hisaichi
1 Adv.Fighter and 3 Fighters moved from E.Qinghai to Lanchow
13 Tanks moved from Baluchistan to E.Iran
1 Elite and 2 Infantrys moved from Rajputana to Baluchistan
2 ArmoredCars and 1 Tank moved from Chita to Irkutsk
3 ArmoredCars moved from Heilungchiang to S.Buryat Mongolia
2 ArmoredCars and 4 Infantrys moved from Hong Kong to 92 Sea Zone
6 Tanks moved from Hunan to Yunnan
1 B.Transport moved from 84 Sea Zone to 92 Sea Zone
2 ArmoredCars, 4 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone
2 ArmoredCars and 4 Infantrys moved from 110 Sea Zone to Java
1 Carrier moved from 107 Sea Zone to 109 Sea Zone
1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 ArmoredCar moved from Hong Kong to Hunan
Place Units - Hisaichi
3 Tanks placed in Chita
2 Mech.Infs placed in Shensi
3 Mech.Infs placed in Hupeh
3 ArmoredCars placed in Heilungchiang
1 Mech.Inf placed in Shantung
1 ArmoredCar placed in Shantung
2 Artillerys, 1 Elite and 3 Infantrys placed in Hong Kong
1 Infantry placed in Changchun
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 84 Sea Zone: 1 Transport
EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 107 Sea Zone: 2 Adv.Fighters
EDIT: Adding units owned by Yamamoto to 109 Sea Zone: 2 Adv.Fighters
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Russians regular : -0.50
Hisaichi regular : 6.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Hisaichi
8 ArmoredCars, 8 Artillerys, 1 Elite, 10 Infantrys, 3 Mech.Infs and 18 Tanks moved from Lanchow to E.Qinghai
3 Mech.Infs moved from Shantung to Ningsia
1 Adv.Fighter and 3 Fighters moved from Shensi to E.Qinghai
2 Tanks moved from Shensi to E.Qinghai
2 ArmoredCars and 4 Tanks moved from Szechwan to E.Qinghai
3 Tanks moved from Hupeh to Ningsia
1 ArmoredCar and 1 Tank moved from Krasnoyarsk to Semipalatinsk
1 Tank moved from Krasnoyarsk to Semipalatinsk
3 ArmoredCars moved from Irkutsk to Khobdo
1 ArmoredCar moved from S.Buryat Mongolia to Khobdo
2 Tanks moved from Krasnoyarsk to Khobdo
1 ArmoredCar moved from Krasnoyarsk to Semipalatinsk
1 ArmoredCar moved from Krasnoyarsk to Khobdo
1 Infantry moved from Yeniseysk to Novosibirsk
1 ArmoredCar moved from Krasnoyarsk to Khobdo
1 Battleship moved from 102 Sea Zone to 109 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys, 6 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Semipalatinsk
Hisaichi attack with 2 ArmoredCars and 2 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in Semipalatinsk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 Bunker in Semipalatinsk, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Semipalatinsk
Hisaichi win, taking Semipalatinsk from Russians with 2 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Ningsia
Hisaichi attack with 3 Mech.Infs and 3 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Mech.Infs and 3 Tanks in Ningsia, round 2 : 4/6 hits, 2.50 expected hits
Chinese roll dice for 1 Infantry in Ningsia, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia
Hisaichi win, taking Ningsia from Chinese with 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Chinese: 1 Infantry
Battle in Khobdo
Hisaichi attack with 6 ArmoredCars and 2 Tanks
Chinese defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 6 ArmoredCars and 2 Tanks in Khobdo, round 2 : 3/8 hits, 3.00 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Khobdo, round 2 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Khobdo
Hisaichi win, taking Khobdo from Chinese with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in E.Qinghai
Hisaichi attack with 1 Adv.Fighter, 10 ArmoredCars, 8 Artillerys, 1 Elite, 3 Fighters, 10 Infantrys, 3 Mech.Infs and 24 Tanks
Chinese defend with 1 Adv.Fighter, 16 Artillerys, 1 Bunker, 3 Fighters and 20 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 10 ArmoredCars, 8 Artillerys, 1 Elite, 3 Fighters, 10 Infantrys, 3 Mech.Infs and 24 Tanks in E.Qinghai, round 2 : 30/60 hits, 24.33 expected hits
Units damaged: 1 Bunker owned by the Chinese
Chinese roll dice for 1 Adv.Fighter, 16 Artillerys, 1 Bunker, 3 Fighters and 20 Infantrys in E.Qinghai, round 2 : 13/41 hits, 14.67 expected hits
3 ArmoredCars owned by the Hisaichi, 10 Infantrys owned by the Hisaichi, 20 Infantrys owned by the Chinese and 9 Artillerys owned by the Chinese lost in E.Qinghai
Hisaichi roll dice for 1 Adv.Fighter, 7 ArmoredCars, 8 Artillerys, 1 Elite, 3 Fighters, 3 Mech.Infs and 24 Tanks in E.Qinghai, round 3 : 19/47 hits, 20.00 expected hits
Chinese roll dice for 1 Adv.Fighter, 7 Artillerys, 1 Bunker and 3 Fighters in E.Qinghai, round 3 : 6/12 hits, 5.00 expected hits
6 ArmoredCars owned by the Hisaichi, 1 Adv.Fighter owned by the Chinese, 1 Bunker owned by the Chinese, 3 Fighters owned by the Chinese and 7 Artillerys owned by the Chinese lost in E.Qinghai
Hisaichi win, taking E.Qinghai from Chinese with 1 Adv.Fighter, 1 ArmoredCar, 8 Artillerys, 1 Elite, 3 Fighters, 3 Mech.Infs and 24 Tanks remaining. Battle score for attacker is 88
Casualties for Hisaichi: 9 ArmoredCars and 10 Infantrys
Casualties for Chinese: 1 Adv.Fighter, 16 Artillerys, 1 Bunker, 3 Fighters and 20 Infantrys
Non Combat Move - Hisaichi
1 Adv.Fighter and 3 Fighters moved from E.Qinghai to Lanchow
13 Tanks moved from Baluchistan to E.Iran
1 Elite and 2 Infantrys moved from Rajputana to Baluchistan
2 ArmoredCars and 1 Tank moved from Chita to Irkutsk
3 ArmoredCars moved from Heilungchiang to S.Buryat Mongolia
2 ArmoredCars and 4 Infantrys moved from Hong Kong to 92 Sea Zone
6 Tanks moved from Hunan to Yunnan
1 B.Transport moved from 84 Sea Zone to 92 Sea Zone
2 ArmoredCars, 4 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone
2 ArmoredCars and 4 Infantrys moved from 110 Sea Zone to Java
1 Carrier moved from 107 Sea Zone to 109 Sea Zone
1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 ArmoredCar moved from Hong Kong to Hunan
Place Units - Hisaichi
3 Tanks placed in Chita
2 Mech.Infs placed in Shensi
3 Mech.Infs placed in Hupeh
3 ArmoredCars placed in Heilungchiang
1 Mech.Inf placed in Shantung
1 ArmoredCar placed in Shantung
2 Artillerys, 1 Elite and 3 Infantrys placed in Hong Kong
1 Infantry placed in Changchun
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 84 Sea Zone: 1 Transport
EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 107 Sea Zone: 2 Adv.Fighters
EDIT: Adding units owned by Yamamoto to 109 Sea Zone: 2 Adv.Fighters
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Russians regular : -0.50
Hisaichi regular : 6.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - British
1 Adv.Fighter, 2 Carriers, 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 22 Sea Zone to 21 Sea Zone
1 Artillery moved from Manchester to 21 Sea Zone
3 Infantrys moved from Manchester to 21 Sea Zone
1 Transport moved from 12 Sea Zone to 21 Sea Zone
3 Infantrys moved from Dover to 21 Sea Zone
1 Adv.Fighter, 1 Artillery, 2 Carriers, 2 Cruisers, 1 Destroyer, 6 Infantrys, 1 Submarine and 4 Transports moved from 21 Sea Zone to 20 Sea Zone
1 Artillery moved from Wales to 20 Sea Zone
3 Infantrys moved from Wales to 20 Sea Zone
1 Artillery moved from Normandy to 20 Sea Zone
4 Tanks moved from Normandy to Belgium
3 Artillerys and 9 Infantrys moved from 20 Sea Zone to Belgium
1 Fighter moved from London to 20 Sea Zone
2 Artillerys and 5 Infantrys moved from London to Dover
2 Infantrys moved from Cairo to 56 Sea Zone
2 Infantrys and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
2 Infantrys moved from 57 Sea Zone to Italian East Africa
1 Infantry moved from Iraq to Palestine
1 ArmoredCar, 2 Mech.Infs and 1 Tank moved from Cairo to Palestine
1 Mech.Inf moved from Hun to Darfur
1 Infantry moved from Vancouver to 80 Sea Zone
1 Infantry moved from Vancouver to 80 Sea Zone
2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Attu
Americans take Attu from Yamamoto
1 Infantry moved from Vancouver to 80 Sea Zone
1 Infantry moved from Vancouver to 80 Sea Zone
2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Kiska
Americans take Kiska from Yamamoto
2 Mech.Infs and 1 Mot.Inf moved from Vancouver to Alaska
2 Infantrys moved from British Columbia to Yukon
1 Artillery moved from Azerbaijan to W.Iran
1 Infantry moved from Azerbaijan to W.Iran
1 Infantry moved from Uzbekistan to Chimkent
Russians take Chimkent from Finns
1 Infantry moved from Alma Ata to C.Sinkiang
1 Infantry moved from Uzbekistan to Alma Ata
1 Mot.Inf moved from W.Iran to Palestine
1 Mot.Inf moved from W.Iran to Palestine
3 Mot.Infs moved from W.Iran to Palestine
Purchase Units - British
British buy 1 Adv.Fighter, 8 Artillerys, 3 Bunkers, 1 Factory, 1 Fighter and 28 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Belgium
British attack with 3 Artillerys, 9 Infantrys and 4 Tanks
Germans defend with 1 ArmoredCar and 1 Mech.Inf
British roll dice for 2 Cruisers in Belgium, round 2 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Germans lost in Belgium
British roll dice for 3 Artillerys, 9 Infantrys and 4 Tanks in Belgium, round 2 : 4/16 hits, 5.00 expected hits
Germans roll dice for 1 Mech.Inf in Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans lost in Belgium
British win, taking Belgium from Germans with 3 Artillerys, 9 Infantrys and 4 Tanks remaining. Battle score for attacker is 10
Casualties for Germans: 1 ArmoredCar and 1 Mech.Inf
Non Combat Move - British
1 ArmoredCar, 1 Artillery and 1 Infantry moved from Campania to 48 Sea Zone
1 AAGun moved from Greece to 48 Sea Zone
1 AAGun, 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Transports moved from 48 Sea Zone to 56 Sea Zone
1 AAGun, 1 ArmoredCar, 1 Artillery and 1 Infantry moved from 56 Sea Zone to Palestine
1 AAGun moved from Lower Egypt to Cairo
Place Units - British
1 Factory placed in Greece
1 Bunker and 3 Infantrys placed in W.Iran
1 Bunker and 2 Infantrys placed in Palestine
1 Bunker and 3 Infantrys placed in Italian East Africa
2 Infantrys placed in Cape Town
2 Artillerys and 4 Infantrys placed in Cairo
1 Artillery and 3 Infantrys placed in Manchester
1 Artillery and 3 Infantrys placed in Wales
1 Artillery and 2 Infantrys placed in Campania
1 Fighter and 1 Infantry placed in Rome
1 Artillery and 2 Infantrys placed in Hun
1 Adv.Fighter, 2 Artillerys and 3 Infantrys placed in London
Turn Complete - British
British collect 127 PUs; end with 127 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Anzac
1 Adv.Fighter and 1 Fighter moved from New Caledonia to 114 Sea Zone
1 Fighter moved from Townsville to 114 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Adv.Fighters and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 114 Sea Zone
Anzac attack with 1 Adv.Fighter and 2 Fighters
Yamamoto defend with 1 S.Submarine
Anzac roll dice for 1 Adv.Fighter and 2 Fighters in 114 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 S.Submarine owned by the Yamamoto lost in 114 Sea Zone
Anzac win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 S.Submarine
Non Combat Move - Anzac
1 Fighter moved from 114 Sea Zone to Wellington
1 Adv.Fighter moved from 114 Sea Zone to Wellington
1 Fighter moved from 114 Sea Zone to Townsville
Place Units - Anzac
2 Infantrys placed in Wellington
1 Adv.Fighter and 1 Infantry placed in Townsville
1 Adv.Fighter and 1 Infantry placed in Broome
Turn Complete - Anzac
Anzac collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Anzac regular : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Dutch
1 Marine moved from Suriname to 32 Sea Zone
1 Infantry moved from Amazon to 32 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
1 Infantry and 1 Marine moved from 36 Sea Zone to French Sudan
1 Transport moved from 26 Sea Zone to 100 Sea Zone
1 Infantry moved from Johnston to 98 Sea Zone
1 Elite moved from Johnston to 98 Sea Zone
1 Adv.Fighter, 1 Carrier, 2 Destroyers, 1 Elite, 1 Fighter, 1 Infantry and 1 Transport moved from 98 Sea Zone to 88 Sea Zone
1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry moved from 88 Sea Zone to Wake
1 Adv.Fighter moved from W.Mexico to Johnston
Purchase Units - Dutch
Dutch buy 1 Elite, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Dutch
Battle in 88 Sea Zone
Dutch attack with 1 Carrier, 2 Destroyers and 1 Transport
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Carrier, 2 Destroyers and 1 Transport in 88 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Carrier, 2 Destroyers and 1 Transport in 88 Sea Zone, round 3 : 2/3 hits, 0.83 expected hits
1 Submarine owned by the Yamamoto lost in 88 Sea Zone
Dutch win with 1 Carrier, 2 Destroyers and 1 Transport remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in Wake
Dutch attack with 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry
Yamamoto defend with 2 Elites, 1 Factory and 1 Infantry
Dutch roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry in Wake, round 2 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Elites and 1 Infantry in Wake, round 2 : 1/3 hits, 1.00 expected hits
1 Elite owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Wake
Dutch roll dice for 1 Adv.Fighter, 1 Elite and 1 Fighter in Wake, round 3 : 2/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Elite in Wake, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Dutch and 1 Elite owned by the Yamamoto lost in Wake
Dutch win, taking Wake from Yamamoto with 1 Adv.Fighter and 1 Elite remaining. Battle score for attacker is -2
Casualties for Dutch: 1 Fighter and 1 Infantry
Casualties for Yamamoto: 2 Elites and 1 Infantry
Non Combat Move - Dutch
Turning on Edit Mode
EDIT: Removing units owned by Dutch from Johnston: 1 Adv.Fighter
EDIT: Adding units owned by Dutch to 88 Sea Zone: 1 Adv.Fighter
EDIT: Turning off Edit Mode
1 Adv.Fighter moved from Wake to 88 Sea Zone
1 Infantry moved from W.Mexico to E.Mexico
1 Tank moved from W.Mexico to E.Mexico
1 ArmoredCar moved from W.Mexico to Southwest USA
1 ArmoredCar moved from W.Mexico to Central America
Place Units - Dutch
1 Transport placed in 32 Sea Zone
1 Elite and 1 Tank placed in Suriname
Turn Complete - Dutch
Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Dutch regular : 1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Purchase Units - Finns
Finns buy 1 Factory and 2 Fighters; Remaining resources: 0 PUs;
Non Combat Move - Finns
1 Fighter moved from Middle Norrland to Hamburg
2 Adv.Fighters moved from Helsinki to Hamburg
1 Elite and 1 Infantry moved from Tampere to Helsinki
2 Tanks moved from Oulu to Leningrad
1 ArmoredCar and 1 Infantry moved from Nordland to Middle Norrland
1 ArmoredCar and 2 Infantrys moved from Oslo to Middle Norrland
Place Units - Finns
1 Factory placed in S.Karelia
2 Fighters placed in Middle Norrland
Turn Complete - Finns
Finns collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Romanians
1 ArmoredCar moved from E.Romania to Greece
Romanians take Bulgaria from French
Romanians take Greece from British
2 Artillerys and 2 Infantrys moved from Bucharest to W.Romania
1 Infantry moved from E.Romania to W.Romania
2 Fighters moved from Bucharest to W.Romania
1 ArmoredCar moved from Krakow to Croatia
1 Tank moved from E.Romania to Croatia
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in W.Romania
Romanians attack with 2 Artillerys, 2 Fighters and 3 Infantrys
Americans defend with 1 ArmoredCar, 2 Artillerys and 2 Infantrys
Romanians roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in W.Romania, round 2 : 4/7 hits, 2.17 expected hits
Americans roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in W.Romania, round 2 : 2/5 hits, 1.50 expected hits
1 Artillery owned by the Americans, 2 Infantrys owned by the Americans, 2 Infantrys owned by the Romanians and 1 ArmoredCar owned by the Americans lost in W.Romania
Romanians roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in W.Romania, round 3 : 1/5 hits, 1.67 expected hits
Americans roll dice for 1 Artillery in W.Romania, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in W.Romania
Romanians win, taking W.Romania from Americans with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 12
Casualties for Romanians: 2 Infantrys
Casualties for Americans: 1 ArmoredCar, 2 Artillerys and 2 Infantrys
Battle in Croatia
Romanians attack with 1 ArmoredCar and 1 Tank
Americans defend with 1 Artillery, 1 Factory and 1 Infantry
Romanians roll dice for 1 ArmoredCar and 1 Tank in Croatia, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Croatia, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Americans lost in Croatia
Romanians roll dice for 1 Tank in Croatia, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Artillery in Croatia, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Americans and 1 Tank owned by the Romanians lost in Croatia
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Romanians: 1 ArmoredCar and 1 Tank
Casualties for Americans: 1 Artillery and 1 Infantry
Non Combat Move - Romanians
2 Fighters moved from W.Romania to Bucharest
1 Infantry moved from Vinnytsia to Krakow
2 ArmoredCars moved from Kiev to Krakow
1 Tank moved from Kiev to Krakow
Place Units - Romanians
2 Artillerys and 2 Infantrys placed in Bucharest
2 ArmoredCars and 1 Tank placed in Kiev
Turn Complete - Romanians
Romanians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Romanians regular : 1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Thai
3 ArmoredCars and 2 Tanks moved from Rajputana to Alma Ata
1 Adv.Fighter moved from Hyderabad to Alma Ata
2 Mech.Infs moved from Baluchistan to E.Iran
1 ArmoredCar moved from Rajputana to Alma Ata
Purchase Units - Thai
Thai buy 2 ArmoredCars, 1 Elite, 1 Mech.Inf and 3 Tanks; Remaining resources: 0 PUs;
Combat - Thai
Battle in Alma Ata
Thai attack with 1 Adv.Fighter, 4 ArmoredCars and 2 Tanks
British defend with 1 Infantry; Russians defend with 1 Bunker
Thai roll dice for 1 Adv.Fighter, 4 ArmoredCars and 2 Tanks in Alma Ata, round 2 : 3/7 hits, 2.83 expected hits
Russians roll dice for 1 Bunker and 1 Infantry in Alma Ata, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the British and 1 Bunker owned by the Russians lost in Alma Ata
Thai win, taking Alma Ata from Russians with 1 Adv.Fighter, 4 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 1 Bunker
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Adv.Fighter moved from Alma Ata to Baluchistan
1 Infantry moved from Punjab to Baluchistan
4 Infantrys moved from Rajputana to Baluchistan
3 ArmoredCars and 6 Tanks moved from Rajputana to E.Iran
4 ArmoredCars moved from Hyderabad to Baluchistan
2 Tanks moved from Assam to Punjab
2 ArmoredCars and 3 Tanks moved from Madras to Rajputana
2 Transports moved from 60 Sea Zone to 110 Sea Zone
1 Tank moved from Burma to Bihar
2 ArmoredCars moved from N.Thailand to Assam
Place Units - Thai
2 ArmoredCars and 3 Tanks placed in Madras
1 Mech.Inf placed in N.Thailand
1 Elite placed in Bangkok
Turn Complete - Thai
Thai collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Thai regular : 0.17
Russians regular : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23
Combat Move - Americans
2 Infantrys moved from Brittany to 20 Sea Zone
2 Marines moved from Normandy to 20 Sea Zone
1 B.Transport, 2 Infantrys and 2 Marines moved from 20 Sea Zone to 22 Sea Zone
2 Infantrys and 2 Marines moved from 22 Sea Zone to Denmark
1 Infantry moved from Serbia to Bulgaria
Americans take Bulgaria from Romanians
1 ArmoredCar moved from Albania to Greece
2 Infantrys moved from Sardinia to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Greece
1 Artillery moved from Serbia to W.Romania
1 Infantry moved from Serbia to W.Romania
1 ArmoredCar moved from Albania to W.Romania
2 Artillerys and 7 Infantrys moved from Venetia to Austria
1 Infantry moved from Austria to Bohemia
1 Infantry moved from Austria to Bohemia
1 Marine moved from Austria to Bohemia
1 Elite moved from Austria to Bohemia
1 Infantry moved from Austria to Bohemia
1 Artillery moved from Austria to Bohemia
1 Artillery moved from Austria to Bohemia
1 Infantry moved from Austria to Bohemia
1 Tank moved from Austria to Bohemia
1 Infantry moved from Austria to Hungary
1 Infantry moved from Austria to Hungary
1 Artillery moved from Austria to Hungary
1 Infantry moved from Austria to Hungary
1 Fighter moved from Lombardy to Hungary
1 Fighter moved from Austria to Hungary
1 Fighter moved from Austria to Hungary
1 Adv.Fighter and 2 Fighters moved from Austria to W.Romania
1 L.Fighter moved from Serbia to Greece
1 Bomber moved from Serbia to W.Romania
1 S.Bomber moved from Serbia to Hungary
2 Mech.Infs and 1 Tank moved from Lombardy to Austria
2 Infantrys moved from Lombardy to Venetia
2 Mech.Infs moved from Catalonia to Lombardy
1 Fighter moved from Catalonia to Lombardy
1 B.Transport moved from 19 Sea Zone to 17 Sea Zone
2 Infantrys moved from Portugal to 17 Sea Zone
1 B.Transport and 2 Infantrys moved from 17 Sea Zone to 19 Sea Zone
2 Infantrys moved from 19 Sea Zone to Brittany
1 Transport moved from 31 Sea Zone to 17 Sea Zone
1 Infantry moved from Santiago to 125 Sea Zone
1 Artillery moved from Santiago to 125 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 125 Sea Zone to 40 Sea Zone
1 Artillery and 1 Infantry moved from 40 Sea Zone to Cape Town
1 Adv.Fighter, 1 Carrier and 1 Destroyer moved from 35 Sea Zone to 40 Sea Zone
1 Fighter moved from Santiago to 40 Sea Zone
1 Fighter moved from Rio de Oro to Catalonia
1 Infantry moved from Alaska to 74 Sea Zone
1 Infantry moved from Alaska to 74 Sea Zone
2 Infantrys and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Umnak
Americans take Umnak from Yamamoto
3 Adv.Fighters, 1 B.Carrier and 2 Destroyers moved from 98 Sea Zone to 88 Sea Zone
1 Adv.Fighter moved from Johnston to 88 Sea Zone
1 Bomber moved from Townsville to 63 Sea Zone
Purchase Units - Americans
Americans buy 2 ArmoredCars, 2 Artillerys, 1 Battleship, 2 Bunkers, 1 Carrier, 2 Fighters, 18 Infantrys, 1 Marine, 2 Mech.Infs, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 63 Sea Zone
Americans attack with 1 Bomber
Yamamoto defend with 1 Transport
Americans roll dice for 1 Bomber in 63 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Transport in 63 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 63 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in Denmark
Americans attack with 2 Infantrys and 2 Marines
Germans defend with 2 Artillerys and 1 Tank
Americans roll dice for 2 Infantrys and 2 Marines in Denmark, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 Artillerys and 1 Tank in Denmark, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Americans lost in Denmark
Americans roll dice for 2 Marines in Denmark, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 Artillerys and 1 Tank in Denmark, round 3 : 2/3 hits, 1.17 expected hits
2 Marines owned by the Americans and 1 Artillery owned by the Germans lost in Denmark
Germans win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -8
Casualties for Americans: 2 Infantrys and 2 Marines
Casualties for Germans: 1 Artillery
Battle in Greece
Americans attack with 1 ArmoredCar, 2 Infantrys and 1 L.Fighter
Romanians defend with 1 ArmoredCar and 1 Factory
Americans roll dice for 1 ArmoredCar, 2 Infantrys and 1 L.Fighter in Greece, round 2 : 0/4 hits, 1.17 expected hits
Romanians roll dice for 1 ArmoredCar in Greece, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Americans lost in Greece
Americans roll dice for 1 ArmoredCar, 1 Infantry and 1 L.Fighter in Greece, round 3 : 1/3 hits, 1.00 expected hits
Romanians roll dice for 1 ArmoredCar in Greece, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Romanians lost in Greece
Americans win, taking Greece from Romanians with 1 ArmoredCar, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Romanians: 1 ArmoredCar
Battle in Bohemia
Americans attack with 2 Artillerys, 1 Elite, 4 Infantrys, 1 Marine and 1 Tank
Germans defend with 1 AAGun, 1 ArmoredCar, 1 Artillery, 1 Elite, 1 Factory and 3 Infantrys
Americans roll dice for 2 Artillerys, 1 Elite, 4 Infantrys, 1 Marine and 1 Tank in Bohemia, round 2 : 3/9 hits, 3.00 expected hits
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 3 Infantrys in Bohemia, round 2 : 2/6 hits, 1.83 expected hits
1 ArmoredCar owned by the Germans, 2 Infantrys owned by the Americans and 2 Infantrys owned by the Germans lost in Bohemia
Americans roll dice for 2 Artillerys, 1 Elite, 2 Infantrys, 1 Marine and 1 Tank in Bohemia, round 3 : 3/7 hits, 2.67 expected hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Bohemia, round 3 : 2/3 hits, 1.00 expected hits
1 Elite owned by the Germans, 1 Artillery owned by the Germans, 2 Infantrys owned by the Americans and 1 Infantry owned by the Germans lost in Bohemia
Americans win, taking Bohemia from Germans with 2 Artillerys, 1 Elite, 1 Marine and 1 Tank remaining. Battle score for attacker is 9
Casualties for Americans: 4 Infantrys
Casualties for Germans: 1 ArmoredCar, 1 Artillery, 1 Elite and 3 Infantrys
Battle in Hungary
Americans attack with 1 Artillery, 3 Fighters, 3 Infantrys and 1 S.Bomber
Germans defend with 3 Infantrys
Americans roll dice for 1 Artillery, 3 Fighters, 3 Infantrys and 1 S.Bomber in Hungary, round 2 : 2/8 hits, 3.00 expected hits
Germans roll dice for 3 Infantrys in Hungary, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Germans lost in Hungary
Americans roll dice for 1 Artillery, 3 Fighters, 2 Infantrys and 1 S.Bomber in Hungary, round 3 : 3/7 hits, 2.83 expected hits
Germans roll dice for 1 Infantry in Hungary, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Hungary
Americans win, taking Hungary from Germans with 1 Artillery, 3 Fighters, 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Germans: 3 Infantrys
Battle in W.Romania
Americans attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry
Romanians defend with 2 Artillerys and 1 Infantry
Americans roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in W.Romania, round 2 : 3/7 hits, 2.83 expected hits
Romanians roll dice for 2 Artillerys and 1 Infantry in W.Romania, round 2 : 2/3 hits, 1.00 expected hits
2 Artillerys owned by the Romanians, 1 Infantry owned by the Americans, 1 Infantry owned by the Romanians and 1 ArmoredCar owned by the Americans lost in W.Romania
Americans win, taking W.Romania from Romanians with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 ArmoredCar and 1 Infantry
Casualties for Romanians: 2 Artillerys and 1 Infantry
Non Combat Move - Americans
3 Fighters moved from Hungary to Austria
2 Fighters moved from W.Romania to Austria
1 Adv.Fighter moved from W.Romania to Austria
1 L.Fighter moved from Greece to Austria
1 Bomber moved from W.Romania to Serbia
1 S.Bomber moved from Hungary to Serbia
1 Infantry moved from Tuscany to Venetia
1 Infantry moved from Tuscany to Venetia
1 Bomber moved from 63 Sea Zone to Italian East Africa
1 AAGun and 9 Infantrys moved from Southwest USA to San Francisco
2 ArmoredCars moved from Central America to Amazon
2 ArmoredCars moved from E.Mexico to Colombia
3 Artillerys, 16 Infantrys and 1 Marine moved from W.Mexico to E.Mexico
5 Mech.Infs moved from North Central USA to Central America
1 Tank moved from Santiago to Argentina
Place Units - Americans
1 Battleship and 1 Carrier placed in 88 Sea Zone
1 Bunker placed in Wake
1 Bunker and 3 Infantrys placed in Austria
4 Infantrys placed in Venetia
4 Infantrys and 1 Tank placed in Lombardy
1 Artillery and 1 Infantry placed in Croatia
1 Artillery and 2 Infantrys placed in Serbia
2 ArmoredCars placed in Albania
2 Mech.Infs placed in Catalonia
1 Infantry and 1 Marine placed in Portugal
1 Infantry and 1 Tank placed in Sardinia
1 Transport placed in 39 Sea Zone
1 Fighter placed in Bahia
1 Fighter and 2 Infantrys placed in Rio de Oro
Turn Complete - Americans
Americans collect 153 PUs; end with 153 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
Americans regular : -2.50
Romanians regular : 1.67
Germans regular : 2.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24
Combat Move - Germans
14 Artillerys, 6 HeavyTanks, 40 Infantrys, 7 Mech.Infs, 7 Mot.Infs and 4 Tanks moved from Bavaria to Austria
1 Tank moved from Brandenburg to Austria
1 ArmoredCar moved from Brandenburg to Austria
4 Mech.Infs moved from Hamburg to Austria
2 Infantrys moved from Hamburg to Netherlands
1 Infantry moved from E.Romania to Bulgaria
1 Infantry moved from E.Romania to Bulgaria
1 Stuka moved from Krakow to Bulgaria
1 Artillery and 1 Infantry moved from E.Romania to Hungary
1 Infantry moved from Krakow to Hungary
1 Infantry moved from Krakow to Hungary
1 Stuka moved from Bavaria to Venetia
1 Stuka moved from Venetia to Croatia
1 Stuka moved from Croatia to Hungary
4 ArmoredCars moved from Warsaw to Bohemia
2 Infantrys moved from Brandenburg to Bohemia
1 Artillery moved from Brandenburg to Bohemia
1 Tank moved from Krakow to Bohemia
1 Infantry moved from Krakow to Bohemia
1 Stuka moved from Bavaria to Netherlands
1 ArmoredCar moved from Perm to Sverdlovsk
1 ArmoredCar moved from Surgut to Sverdlovsk
2 Infantrys moved from Tashkent to Chimkent
2 Tanks moved from Novosibirsk to Chimkent
6 Infantrys moved from Novosibirsk to Sverdlovsk
4 HeavyTanks and 2 Tanks moved from Ufa to Sverdlovsk
1 Infantry moved from Ufa to Sverdlovsk
2 Infantrys moved from Ufa to Chimkent
1 Adv.Fighter moved from Bavaria to Netherlands
1 Tank moved from Berlin to Bohemia
2 Infantrys moved from Astrakhan to Erzurum
3 Tanks moved from Kuybyshev to Erzurum
1 Infantry moved from Georgia to Erzurum
Purchase Units - Germans
Germans buy 8 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 1 HeavyTank, 14 Infantrys, 4 Mech.Infs, 1 Stuka and 5 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Austria
Germans attack with 1 ArmoredCar, 14 Artillerys, 6 HeavyTanks, 40 Infantrys, 11 Mech.Infs, 7 Mot.Infs and 5 Tanks
Americans defend with 1 AAGun, 1 Adv.Fighter, 7 Artillerys, 2 Bunkers, 1 Factory, 5 Fighters, 28 Infantrys, 1 L.Fighter, 8 Marines, 8 Mech.Infs and 7 Tanks
Germans roll dice for 1 ArmoredCar, 14 Artillerys, 6 HeavyTanks, 40 Infantrys, 11 Mech.Infs, 7 Mot.Infs and 5 Tanks in Austria, round 2 : 29/84 hits, 27.17 expected hits
Units damaged: 2 Bunkers owned by the Americans
Americans roll dice for 1 Adv.Fighter, 7 Artillerys, 2 Bunkers, 5 Fighters, 28 Infantrys, 1 L.Fighter, 8 Marines, 8 Mech.Infs and 7 Tanks in Austria, round 2 : 25/67 hits, 25.33 expected hits
1 ArmoredCar owned by the Germans, 6 Mot.Infs owned by the Germans, 27 Infantrys owned by the Americans and 18 Infantrys owned by the Germans lost in Austria
Germans roll dice for 14 Artillerys, 6 HeavyTanks, 22 Infantrys, 11 Mech.Infs, 1 Mot.Inf and 5 Tanks in Austria, round 3 : 17/59 hits, 22.33 expected hits
Americans roll dice for 1 Adv.Fighter, 7 Artillerys, 2 Bunkers, 5 Fighters, 1 Infantry, 1 L.Fighter, 8 Marines, 8 Mech.Infs and 7 Tanks in Austria, round 3 : 20/40 hits, 16.33 expected hits
8 Marines owned by the Americans, 1 Mot.Inf owned by the Germans, 1 Mech.Inf owned by the Americans, 7 Artillerys owned by the Americans, 1 Infantry owned by the Americans and 19 Infantrys owned by the Germans lost in Austria
Germans roll dice for 14 Artillerys, 6 HeavyTanks, 3 Infantrys, 11 Mech.Infs and 5 Tanks in Austria, round 4 : 17/39 hits, 15.83 expected hits
Americans roll dice for 1 Adv.Fighter, 2 Bunkers, 5 Fighters, 1 L.Fighter, 7 Mech.Infs and 7 Tanks in Austria, round 4 : 12/23 hits, 10.67 expected hits
1 Fighter owned by the Americans, 2 Bunkers owned by the Americans, 7 Mech.Infs owned by the Americans, 9 Artillerys owned by the Germans, 3 Infantrys owned by the Germans and 7 Tanks owned by the Americans lost in Austria
Germans roll dice for 5 Artillerys, 6 HeavyTanks, 11 Mech.Infs and 5 Tanks in Austria, round 5 : 17/27 hits, 11.83 expected hits
Americans roll dice for 1 Adv.Fighter, 4 Fighters and 1 L.Fighter in Austria, round 5 : 3/6 hits, 3.33 expected hits
4 Fighters owned by the Americans, 1 L.Fighter owned by the Americans, 3 Artillerys owned by the Germans and 1 Adv.Fighter owned by the Americans lost in Austria
Germans win, taking Austria from Americans with 2 Artillerys, 6 HeavyTanks, 11 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 106
Casualties for Germans: 1 ArmoredCar, 12 Artillerys, 40 Infantrys and 7 Mot.Infs
Casualties for Americans: 1 Adv.Fighter, 7 Artillerys, 2 Bunkers, 5 Fighters, 28 Infantrys, 1 L.Fighter, 8 Marines, 8 Mech.Infs and 7 Tanks
Battle in Netherlands
Germans attack with 1 Adv.Fighter, 2 Infantrys and 1 Stuka
French defend with 1 Artillery
Germans roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Stuka in Netherlands, round 2 : 2/4 hits, 1.50 expected hits
French roll dice for 1 Artillery in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the French lost in Netherlands
Germans win, taking Netherlands from French with 1 Adv.Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
Casualties for French: 1 Artillery
Battle in Hungary
Germans attack with 1 Artillery, 3 Infantrys and 1 Stuka
Americans defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Hungary, round 2 : 3/5 hits, 1.67 expected hits
Americans roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 1 Infantry owned by the Germans lost in Hungary
Germans win, taking Hungary from Americans with 1 Artillery, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Americans: 1 Artillery and 2 Infantrys
Battle in Bohemia
Germans attack with 4 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory, 1 Marine and 1 Tank
Germans roll dice for 4 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks in Bohemia, round 2 : 5/10 hits, 3.33 expected hits
Americans roll dice for 2 Artillerys, 1 Elite, 1 Marine and 1 Tank in Bohemia, round 2 : 1/5 hits, 1.83 expected hits
1 Marine owned by the Americans, 1 Elite owned by the Americans, 2 Artillerys owned by the Americans, 1 Infantry owned by the Germans and 1 Tank owned by the Americans lost in Bohemia
Germans win, taking Bohemia from Americans with 4 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 18
Casualties for Germans: 1 Infantry
Casualties for Americans: 2 Artillerys, 1 Elite, 1 Marine and 1 Tank
Battle in Sverdlovsk
Germans attack with 2 ArmoredCars, 4 HeavyTanks, 7 Infantrys and 2 Tanks
Chinese defend with 6 Mech.Infs; Russians defend with 1 Factory and 4 Infantrys
Germans roll dice for 2 ArmoredCars, 4 HeavyTanks, 7 Infantrys and 2 Tanks in Sverdlovsk, round 2 : 7/15 hits, 5.50 expected hits
Russians roll dice for 4 Infantrys and 6 Mech.Infs in Sverdlovsk, round 2 : 2/10 hits, 3.33 expected hits
3 Mech.Infs owned by the Chinese, 4 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Sverdlovsk
Germans roll dice for 2 ArmoredCars, 4 HeavyTanks, 5 Infantrys and 2 Tanks in Sverdlovsk, round 3 : 8/13 hits, 5.17 expected hits
Russians roll dice for 3 Mech.Infs in Sverdlovsk, round 3 : 1/3 hits, 1.00 expected hits
3 Mech.Infs owned by the Chinese and 1 Infantry owned by the Germans lost in Sverdlovsk
Germans captures 8PUs while taking Russians capital
Germans win, taking Sverdlovsk from Russians with 2 ArmoredCars, 4 HeavyTanks, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 38
Casualties for Germans: 3 Infantrys
Casualties for Chinese: 6 Mech.Infs
Casualties for Russians: 4 Infantrys
Battle in Bulgaria
Germans attack with 2 Infantrys and 1 Stuka
Americans defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Stuka in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Erzurum
Germans attack with 3 Infantrys and 3 Tanks
French defend with 3 Artillerys and 3 Infantrys
Germans roll dice for 3 Infantrys and 3 Tanks in Erzurum, round 2 : 0/6 hits, 2.00 expected hits
French roll dice for 3 Artillerys and 3 Infantrys in Erzurum, round 2 : 3/6 hits, 2.00 expected hits
3 Infantrys owned by the Germans lost in Erzurum
3 Tanks retreated to Georgia
French win with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is -6
Casualties for Germans: 3 Infantrys
Battle in Chimkent
Germans attack with 4 Infantrys and 2 Tanks
British defend with 1 Infantry
Germans roll dice for 4 Infantrys and 2 Tanks in Chimkent, round 2 : 0/6 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Chimkent, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 Infantrys and 2 Tanks in Chimkent, round 3 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Chimkent, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Chimkent
Germans win, taking Chimkent from Russians with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Germans
4 Tanks moved from Kuybyshev to Astrakhan
3 Infantrys moved from Georgia to Astrakhan
1 Adv.Fighter moved from Netherlands to Bavaria
1 AAGun moved from Rhine to Bavaria
1 Stuka moved from Netherlands to Bavaria
1 Artillery and 4 Infantrys moved from Brandenburg to Bavaria
1 Stuka moved from Hungary to Krakow
3 Infantrys moved from Berlin to Saxony
3 Tanks moved from Berlin to Hamburg
1 ArmoredCar moved from Berlin to Hamburg
3 ArmoredCars moved from Danzig to Hamburg
4 Tanks moved from East Prussia to Pomerania
1 Stuka moved from Bulgaria to Bucharest
Place Units - Germans
1 Artillery, 1 Bunker, 4 Infantrys and 1 Tank placed in Hamburg
1 Artillery, 1 Elite and 1 HeavyTank placed in Bavaria
Germans undo move 2.
2 Artillerys and 1 Elite placed in Bavaria
2 ArmoredCars and 1 HeavyTank placed in Berlin
2 Infantrys and 1 Stuka placed in Georgia
1 Artillery and 2 Infantrys placed in Krakow
6 ArmoredCars, 2 Infantrys and 1 Tank placed in Berlin
4 Mech.Infs placed in Warsaw
3 Infantrys placed in Berlin
Germans undo move 6.
6 ArmoredCars and 3 Infantrys placed in Berlin
3 Tanks placed in Danzig
1 Tank placed in Vinnytsia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 Artillery and 1 Tank
EDIT: Adding units owned by Germans to Hamburg: 1 Artillery and 1 Tank
EDIT: Removing units owned by Germans from Rhine: 1 Artillery
EDIT: Removing units owned by Germans from Rhine: 3 Infantrys
EDIT: Adding units owned by Germans to Hamburg: 1 Artillery and 3 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 133 PUs; end with 141 PUs
Combat Hit Differential Summary :
Americans regular : 3.17
French regular : 0.67
Russians regular : -1.00
Germans regular : 6.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24
Turn Complete - Russians
Russians collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24
Turn Complete - Russians
Russians collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24
Combat Move - French
1 Infantry and 1 Tank moved from Iceland to 10 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 21 Sea Zone
1 Infantry and 1 Tank moved from 21 Sea Zone to Netherlands
2 Infantrys moved from Normandy to 20 Sea Zone
2 Infantrys and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
2 Infantrys moved from 21 Sea Zone to Netherlands
1 Adv.Fighter moved from 20 Sea Zone to Netherlands
1 Artillery, 2 Infantrys and 1 Tank moved from Lorraine to Rhine
1 Tank moved from Picardy to Rhine
8 Artillerys, 2 Elites and 2 Infantrys moved from Picardy to Lorraine
2 ArmoredCars, 1 Artillery, 8 Infantrys and 1 Tank moved from Provence to Burgundy
2 Tanks moved from Orleanais to Lorraine
5 Tanks moved from Paris to Lorraine
14 Artillerys, 4 Elites and 31 Infantrys moved from Paris to Burgundy
2 ArmoredCars and 1 Tank moved from Burgundy to Lorraine
5 Infantrys moved from Orleanais to Burgundy
1 Artillery moved from Normandy to Picardy
1 Infantry moved from Scotland to Manchester
1 Artillery and 1 Infantry moved from S.Tunisia to 47 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 47 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from 51 Sea Zone to Rhodes
1 Artillery, 7 Infantrys, 2 Mech.Infs and 1 Mot.Inf moved from Bursa to Ankara
1 Infantry moved from Izmir to Ankara
1 Infantry moved from Adana to Ankara
3 Artillerys and 2 Infantrys moved from Erzurum to Ankara
1 Tank moved from Syria to Ankara
1 Infantry moved from Erzurum to Ankara
1 Adv.Fighter moved from W.Iran to Ankara
1 Artillery and 4 Infantrys moved from Syria to Adana
1 Fighter moved from Tunis to Rhodes
2 Infantrys moved from Tripoli to El Agheila
2 ArmoredCars moved from Tunis to Tripoli
1 Transport moved from 43 Sea Zone to 42 Sea Zone
1 Transport moved from 43 Sea Zone to 42 Sea Zone
1 Artillery and 3 Infantrys moved from N.Algeria to 42 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 42 Sea Zone to 43 Sea Zone
2 Transports moved from 43 Sea Zone to 46 Sea Zone
1 Artillery and 3 Infantrys moved from 43 Sea Zone to Provence
Purchase Units - French
French buy 6 ArmoredCars, 2 Artillerys, 3 Infantrys and 8 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in Netherlands
French attack with 1 Adv.Fighter, 3 Infantrys and 1 Tank
Germans defend with 2 Infantrys
French roll dice for 1 Adv.Fighter, 3 Infantrys and 1 Tank in Netherlands, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Netherlands
French roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Netherlands, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Netherlands, round 4 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in Netherlands, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Netherlands, round 5 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in Netherlands, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Netherlands
French win, taking Netherlands from Germans with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for French: 2 Infantrys
Casualties for Germans: 2 Infantrys
Battle in Rhine
French attack with 1 Artillery, 2 Infantrys and 2 Tanks
Germans defend with 1 Bunker and 1 Factory
French roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Rhine, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 Bunker in Rhine, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French and 1 Bunker owned by the Germans lost in Rhine
French win, taking Rhine from Germans with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for French: 1 Infantry
Casualties for Germans: 1 Bunker
Battle in Ankara
French attack with 1 Adv.Fighter, 4 Artillerys, 12 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank
Germans defend with 1 Artillery, 1 Factory, 2 Infantrys and 12 Tanks
French roll dice for 1 Adv.Fighter, 4 Artillerys, 12 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank in Ankara, round 2 : 5/21 hits, 6.17 expected hits
Germans roll dice for 1 Artillery, 2 Infantrys and 12 Tanks in Ankara, round 2 : 6/15 hits, 7.00 expected hits
1 Artillery owned by the Germans, 2 Infantrys owned by the Germans, 6 Infantrys owned by the French and 2 Tanks owned by the Germans lost in Ankara
French roll dice for 1 Adv.Fighter, 4 Artillerys, 6 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank in Ankara, round 3 : 3/15 hits, 5.17 expected hits
Germans roll dice for 10 Tanks in Ankara, round 3 : 5/10 hits, 5.00 expected hits
1 Mot.Inf owned by the French, 4 Infantrys owned by the French and 3 Tanks owned by the Germans lost in Ankara
French roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Infantrys, 2 Mech.Infs and 1 Tank in Ankara, round 4 : 5/10 hits, 3.67 expected hits
Germans roll dice for 7 Tanks in Ankara, round 4 : 3/7 hits, 3.50 expected hits
1 Artillery owned by the French, 2 Infantrys owned by the French and 5 Tanks owned by the Germans lost in Ankara
French roll dice for 1 Adv.Fighter, 3 Artillerys, 2 Mech.Infs and 1 Tank in Ankara, round 5 : 4/7 hits, 2.67 expected hits
Germans roll dice for 2 Tanks in Ankara, round 5 : 2/2 hits, 1.00 expected hits
2 Artillerys owned by the French and 2 Tanks owned by the Germans lost in Ankara
French win, taking Ankara from Germans with 1 Adv.Fighter, 1 Artillery, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 27
Casualties for French: 3 Artillerys, 12 Infantrys and 1 Mot.Inf
Casualties for Germans: 1 Artillery, 2 Infantrys and 12 Tanks
Non Combat Move - French
1 Adv.Fighter moved from Ankara to W.Iran
3 Infantrys moved from Iraq to W.Iran
1 AAGun moved from Picardy to Lorraine
1 Adv.Fighter moved from Netherlands to Burgundy
Place Units - French
1 Artillery and 2 Infantrys placed in Bursa
1 Artillery and 1 Infantry placed in Syria
3 ArmoredCars and 5 Tanks placed in Paris
2 ArmoredCars and 1 Tank placed in Normandy
1 ArmoredCar and 2 Tanks placed in Provence
Turn Complete - French
French collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
French regular : -1.00
Germans regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24
Combat Move - Yamamoto
1 S.Submarine moved from 58 Sea Zone to 57 Sea Zone
1 Transport moved from 58 Sea Zone to 59 Sea Zone
1 Artillery moved from Baluchistan to 59 Sea Zone
1 Infantry moved from Bombay to 59 Sea Zone
1 Transport moved from 58 Sea Zone to 59 Sea Zone
1 Artillery moved from Baluchistan to 59 Sea Zone
1 Infantry moved from Bombay to 59 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone
2 Artillerys and 2 Infantrys moved from 58 Sea Zone to Italian East Africa
1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
1 Artillery moved from Baluchistan to 59 Sea Zone
2 Infantrys moved from Rajputana to 59 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 59 Sea Zone to 58 Sea Zone
1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa
1 L.Fighter moved from 58 Sea Zone to 57 Sea Zone
1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
1 Infantry moved from Rajputana to 59 Sea Zone
1 Tank moved from Baluchistan to 59 Sea Zone
1 Infantry moved from Rajputana to 59 Sea Zone
1 B.Transport, 2 Infantrys and 1 Tank moved from 59 Sea Zone to 58 Sea Zone
2 Infantrys and 1 Tank moved from 58 Sea Zone to Italian East Africa
1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
2 ArmoredCars and 1 Artillery moved from Baluchistan to 59 Sea Zone
2 ArmoredCars, 1 Artillery and 1 B.Transport moved from 59 Sea Zone to 58 Sea Zone
2 ArmoredCars and 1 Artillery moved from 58 Sea Zone to Italian East Africa
1 Bomber moved from Baluchistan to Italian East Africa
1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
2 ArmoredCars and 1 Tank moved from Baluchistan to 59 Sea Zone
2 ArmoredCars, 1 B.Transport and 1 Tank moved from 59 Sea Zone to 58 Sea Zone
2 ArmoredCars and 1 Tank moved from 58 Sea Zone to Italian East Africa
1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
1 Tank moved from Baluchistan to 59 Sea Zone
1 B.Transport and 1 Tank moved from 59 Sea Zone to 58 Sea Zone
1 Tank moved from 58 Sea Zone to Italian East Africa
1 S.Submarine moved from 95 Sea Zone to 88 Sea Zone
1 Destroyer and 1 Submarine moved from 95 Sea Zone to 88 Sea Zone
1 Destroyer, 1 S.Submarine and 1 Submarine moved from 86 Sea Zone to 88 Sea Zone
2 Adv.Fighters moved from 95 Sea Zone to 88 Sea Zone
1 L.Fighter moved from West Papua to 88 Sea Zone
2 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone
1 L.Fighter moved from West Papua to 88 Sea Zone
1 Bomber moved from West Papua to 88 Sea Zone
3 S.Bombers moved from West Papua to 88 Sea Zone
1 Battleship moved from 95 Sea Zone to 88 Sea Zone
1 Carrier moved from 95 Sea Zone to 88 Sea Zone
4 Infantrys moved from Tokyo to 85 Sea Zone
1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 95 Sea Zone
4 Infantrys moved from 95 Sea Zone to Wake
1 Artillery moved from New Ireland to 109 Sea Zone
2 Infantrys moved from New Ireland to 109 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 109 Sea Zone to 95 Sea Zone
1 Artillery and 2 Infantrys moved from 95 Sea Zone to Wake
1 L.Fighter moved from 107 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from Tarawa to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to New Georgia
Yamamoto take New Georgia from Anzac
1 Cruiser moved from 58 Sea Zone to 59 Sea Zone
1 Infantry moved from Mysore to 59 Sea Zone
1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to British Somaliland
Yamamoto take British Somaliland from British
Purchase Units - Yamamoto
Yamamoto buy 6 ArmoredCars, 2 Artillerys, 1 B.Carrier, 1 B.Transport, 1 Elite, 9 Infantrys, 1 L.Fighter, 1 S.Bomber, 1 S.Submarine, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Italian East Africa
Yamamoto attack with 4 ArmoredCars, 4 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks
British defend with 2 Bunkers, 1 Factory and 8 Infantrys; French defend with 1 Infantry; Americans defend with 1 Bomber
Yamamoto roll dice for 1 Cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Bunker owned by the British
Yamamoto roll dice for 4 ArmoredCars, 4 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks in Italian East Africa, round 2 : 7/18 hits, 6.50 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bomber, 2 Bunkers and 9 Infantrys in Italian East Africa, round 2 : 5/12 hits, 4.17 expected hits
1 Bomber owned by the Americans, 5 Infantrys owned by the Yamamoto, 1 Infantry owned by the French and 4 Infantrys owned by the British lost in Italian East Africa
Yamamoto roll dice for 4 ArmoredCars, 4 Artillerys, 1 Bomber, 1 Infantry and 3 Tanks in Italian East Africa, round 3 : 4/13 hits, 5.17 expected hits
British roll dice for 2 Bunkers and 4 Infantrys in Italian East Africa, round 3 : 3/6 hits, 2.33 expected hits
1 Infantry owned by the Yamamoto, 4 Infantrys owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Italian East Africa
Yamamoto roll dice for 2 ArmoredCars, 4 Artillerys, 1 Bomber and 3 Tanks in Italian East Africa, round 4 : 7/10 hits, 4.17 expected hits
British roll dice for 2 Bunkers in Italian East Africa, round 4 : 2/2 hits, 1.00 expected hits
2 Bunkers owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Italian East Africa
Yamamoto win, taking Italian East Africa from British with 4 Artillerys, 1 Bomber and 3 Tanks remaining. Battle score for attacker is 16
Casualties for Yamamoto: 4 ArmoredCars and 6 Infantrys
Casualties for Americans: 1 Bomber
Casualties for British: 2 Bunkers and 8 Infantrys
Casualties for French: 1 Infantry
Battle in 57 Sea Zone
Yamamoto attack with 1 L.Fighter and 1 S.Submarine
British defend with 1 Transport
Yamamoto roll dice for 1 S.Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 L.Fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Transport in 57 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Transport owned by the British and 1 S.Submarine owned by the Yamamoto lost in 57 Sea Zone
Yamamoto win with 1 L.Fighter remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 S.Submarine
Casualties for British: 1 Transport
Battle in 88 Sea Zone
Yamamoto attack with 4 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters, 3 S.Bombers, 2 S.Submarines and 2 Submarines
Americans defend with 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Carrier and 2 Destroyers; Dutch defend with 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Transport
Yamamoto roll dice for 2 S.Submarines and 2 Submarines in 88 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans
Yamamoto roll dice for 4 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 2 : 5/15 hits, 8.17 expected hits
Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 4 Destroyers and 1 Transport in 88 Sea Zone, round 2 : 7/15 hits, 7.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
2 Destroyers owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 1 Transport owned by the Dutch, 2 Submarines owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 2 Destroyers owned by the Dutch and 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone
Yamamoto roll dice for 1 S.Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 3 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 3 : 6/12 hits, 7.00 expected hits
Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 Battleship and 2 Carriers in 88 Sea Zone, round 3 : 6/10 hits, 6.17 expected hits
1 Carrier owned by the Dutch, 3 Adv.Fighters owned by the Yamamoto, 1 B.Carrier owned by the Americans, 1 Carrier owned by the Americans, 1 L.Fighter owned by the Yamamoto, 2 Adv.Fighters owned by the Dutch, 1 Carrier owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone
Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 4 : 5/7 hits, 4.83 expected hits
Americans roll dice for 3 Adv.Fighters and 1 Battleship in 88 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
2 L.Fighters owned by the Yamamoto, 1 Battleship owned by the Americans, 1 Bomber owned by the Yamamoto and 3 Adv.Fighters owned by the Americans lost in 88 Sea Zone
Yamamoto win with 1 Battleship and 3 S.Bombers remaining. Battle score for attacker is 12
Casualties for Yamamoto: 4 Adv.Fighters, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters, 2 S.Submarines and 2 Submarines
Casualties for Americans: 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Carrier and 2 Destroyers
Casualties for Dutch: 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Transport
Battle in Wake
Yamamoto attack with 1 Artillery and 6 Infantrys
Americans defend with 1 Bunker and 1 Factory; Dutch defend with 1 Elite
Yamamoto roll dice for 1 Artillery and 6 Infantrys in Wake, round 2 : 0/7 hits, 1.50 expected hits
Americans roll dice for 1 Bunker and 1 Elite in Wake, round 2 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery and 6 Infantrys in Wake, round 3 : 4/7 hits, 1.50 expected hits
Americans roll dice for 1 Bunker and 1 Elite in Wake, round 3 : 1/2 hits, 0.83 expected hits
1 Elite owned by the Dutch, 1 Bunker owned by the Americans and 1 Infantry owned by the Yamamoto lost in Wake
Yamamoto win, taking Wake from Americans with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Bunker
Casualties for Dutch: 1 Elite
Non Combat Move - Yamamoto
3 S.Bombers moved from 88 Sea Zone to West Papua
1 B.Transport moved from 95 Sea Zone to 85 Sea Zone
2 Carriers moved from 107 Sea Zone to 109 Sea Zone
1 Fighter moved from 107 Sea Zone to 109 Sea Zone
1 L.Fighter moved from Port Moresby to 109 Sea Zone
1 Adv.Fighter moved from West Papua to 109 Sea Zone
1 B.Transport moved from 107 Sea Zone to 108 Sea Zone
1 Artillery and 2 Infantrys moved from Hollandia to 108 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 108 Sea Zone to 109 Sea Zone
1 Artillery and 2 Infantrys moved from 109 Sea Zone to Tarawa
2 Destroyers moved from 107 Sea Zone to 109 Sea Zone
1 L.Fighter moved from 109 Sea Zone to Jaluit
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys and 1 Transport moved from 110 Sea Zone to 64 Sea Zone
2 Infantrys moved from 64 Sea Zone to Mysore
1 Destroyer moved from 58 Sea Zone to 64 Sea Zone
1 B.Transport moved from 58 Sea Zone to 64 Sea Zone
1 L.Fighter moved from 57 Sea Zone to 58 Sea Zone
1 Bomber moved from Italian East Africa to E.Iran
1 Artillery and 1 Tank moved from Baluchistan to E.Iran
5 ArmoredCars moved from Delhi to Baluchistan
2 ArmoredCars moved from Punjab to E.Iran
1 ArmoredCar moved from Assam to Punjab
1 Adv.Fighter and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
Place Units - Yamamoto
1 B.Carrier, 1 S.Submarine and 1 Submarine placed in 91 Sea Zone
3 Tanks placed in E.Iran
2 Infantrys placed in Bombay
5 ArmoredCars placed in Delhi
1 ArmoredCar placed in Assam
1 B.Transport placed in 65 Sea Zone
2 Artillerys and 3 Infantrys placed in Malaya
1 L.Fighter and 1 S.Bomber placed in Java
Yamamoto undo move 7.
2 Artillerys, 1 Elite and 1 Infantry placed in Malaya
Yamamoto undo move 7.
1 L.Fighter and 1 S.Bomber placed in Banjarmasin
4 Infantrys placed in Tokyo
Yamamoto undo move 8.
2 Infantrys placed in Java
1 L.Fighter and 1 S.Bomber placed in Banjarmasin
Turn Complete - Yamamoto
Yamamoto collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50
Americans regular : -1.17
British regular : 3.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24
Combat Move - Yamamoto
1 S.Submarine moved from 58 Sea Zone to 57 Sea Zone
1 Transport moved from 58 Sea Zone to 59 Sea Zone
1 Artillery moved from Baluchistan to 59 Sea Zone
1 Infantry moved from Bombay to 59 Sea Zone
1 Transport moved from 58 Sea Zone to 59 Sea Zone
1 Artillery moved from Baluchistan to 59 Sea Zone
1 Infantry moved from Bombay to 59 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone
2 Artillerys and 2 Infantrys moved from 58 Sea Zone to Italian East Africa
1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
1 Artillery moved from Baluchistan to 59 Sea Zone
2 Infantrys moved from Rajputana to 59 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 59 Sea Zone to 58 Sea Zone
1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa
1 L.Fighter moved from 58 Sea Zone to 57 Sea Zone
1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
1 Infantry moved from Rajputana to 59 Sea Zone
1 Tank moved from Baluchistan to 59 Sea Zone
1 Infantry moved from Rajputana to 59 Sea Zone
1 B.Transport, 2 Infantrys and 1 Tank moved from 59 Sea Zone to 58 Sea Zone
2 Infantrys and 1 Tank moved from 58 Sea Zone to Italian East Africa
1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
2 ArmoredCars and 1 Artillery moved from Baluchistan to 59 Sea Zone
2 ArmoredCars, 1 Artillery and 1 B.Transport moved from 59 Sea Zone to 58 Sea Zone
2 ArmoredCars and 1 Artillery moved from 58 Sea Zone to Italian East Africa
1 Bomber moved from Baluchistan to Italian East Africa
1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
2 ArmoredCars and 1 Tank moved from Baluchistan to 59 Sea Zone
2 ArmoredCars, 1 B.Transport and 1 Tank moved from 59 Sea Zone to 58 Sea Zone
2 ArmoredCars and 1 Tank moved from 58 Sea Zone to Italian East Africa
1 B.Transport moved from 58 Sea Zone to 59 Sea Zone
1 Tank moved from Baluchistan to 59 Sea Zone
1 B.Transport and 1 Tank moved from 59 Sea Zone to 58 Sea Zone
1 Tank moved from 58 Sea Zone to Italian East Africa
1 S.Submarine moved from 95 Sea Zone to 88 Sea Zone
1 Destroyer and 1 Submarine moved from 95 Sea Zone to 88 Sea Zone
1 Destroyer, 1 S.Submarine and 1 Submarine moved from 86 Sea Zone to 88 Sea Zone
2 Adv.Fighters moved from 95 Sea Zone to 88 Sea Zone
1 L.Fighter moved from West Papua to 88 Sea Zone
2 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone
1 L.Fighter moved from West Papua to 88 Sea Zone
1 Bomber moved from West Papua to 88 Sea Zone
3 S.Bombers moved from West Papua to 88 Sea Zone
1 Battleship moved from 95 Sea Zone to 88 Sea Zone
1 Carrier moved from 95 Sea Zone to 88 Sea Zone
4 Infantrys moved from Tokyo to 85 Sea Zone
1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 95 Sea Zone
4 Infantrys moved from 95 Sea Zone to Wake
1 Artillery moved from New Ireland to 109 Sea Zone
2 Infantrys moved from New Ireland to 109 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 109 Sea Zone to 95 Sea Zone
1 Artillery and 2 Infantrys moved from 95 Sea Zone to Wake
1 L.Fighter moved from 107 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from Tarawa to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to New Georgia
Yamamoto take New Georgia from Anzac
1 Cruiser moved from 58 Sea Zone to 59 Sea Zone
1 Infantry moved from Mysore to 59 Sea Zone
1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to British Somaliland
Yamamoto take British Somaliland from British
Purchase Units - Yamamoto
Yamamoto buy 6 ArmoredCars, 2 Artillerys, 1 B.Carrier, 1 B.Transport, 1 Elite, 9 Infantrys, 1 L.Fighter, 1 S.Bomber, 1 S.Submarine, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Italian East Africa
Yamamoto attack with 4 ArmoredCars, 4 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks
British defend with 2 Bunkers, 1 Factory and 8 Infantrys; French defend with 1 Infantry; Americans defend with 1 Bomber
Yamamoto roll dice for 1 Cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Bunker owned by the British
Yamamoto roll dice for 4 ArmoredCars, 4 Artillerys, 1 Bomber, 6 Infantrys and 3 Tanks in Italian East Africa, round 2 : 7/18 hits, 6.50 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bomber, 2 Bunkers and 9 Infantrys in Italian East Africa, round 2 : 5/12 hits, 4.17 expected hits
1 Bomber owned by the Americans, 5 Infantrys owned by the Yamamoto, 1 Infantry owned by the French and 4 Infantrys owned by the British lost in Italian East Africa
Yamamoto roll dice for 4 ArmoredCars, 4 Artillerys, 1 Bomber, 1 Infantry and 3 Tanks in Italian East Africa, round 3 : 4/13 hits, 5.17 expected hits
British roll dice for 2 Bunkers and 4 Infantrys in Italian East Africa, round 3 : 3/6 hits, 2.33 expected hits
1 Infantry owned by the Yamamoto, 4 Infantrys owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Italian East Africa
Yamamoto roll dice for 2 ArmoredCars, 4 Artillerys, 1 Bomber and 3 Tanks in Italian East Africa, round 4 : 7/10 hits, 4.17 expected hits
British roll dice for 2 Bunkers in Italian East Africa, round 4 : 2/2 hits, 1.00 expected hits
2 Bunkers owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Italian East Africa
Yamamoto win, taking Italian East Africa from British with 4 Artillerys, 1 Bomber and 3 Tanks remaining. Battle score for attacker is 16
Casualties for Yamamoto: 4 ArmoredCars and 6 Infantrys
Casualties for Americans: 1 Bomber
Casualties for British: 2 Bunkers and 8 Infantrys
Casualties for French: 1 Infantry
Battle in 57 Sea Zone
Yamamoto attack with 1 L.Fighter and 1 S.Submarine
British defend with 1 Transport
Yamamoto roll dice for 1 S.Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 L.Fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Transport in 57 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Transport owned by the British and 1 S.Submarine owned by the Yamamoto lost in 57 Sea Zone
Yamamoto win with 1 L.Fighter remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 S.Submarine
Casualties for British: 1 Transport
Battle in 88 Sea Zone
Yamamoto attack with 4 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters, 3 S.Bombers, 2 S.Submarines and 2 Submarines
Americans defend with 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Carrier and 2 Destroyers; Dutch defend with 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Transport
Yamamoto roll dice for 2 S.Submarines and 2 Submarines in 88 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans
Yamamoto roll dice for 4 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 2 : 5/15 hits, 8.17 expected hits
Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 4 Destroyers and 1 Transport in 88 Sea Zone, round 2 : 7/15 hits, 7.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
2 Destroyers owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 1 Transport owned by the Dutch, 2 Submarines owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 2 Destroyers owned by the Dutch and 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone
Yamamoto roll dice for 1 S.Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 3 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 3 : 6/12 hits, 7.00 expected hits
Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 Battleship and 2 Carriers in 88 Sea Zone, round 3 : 6/10 hits, 6.17 expected hits
1 Carrier owned by the Dutch, 3 Adv.Fighters owned by the Yamamoto, 1 B.Carrier owned by the Americans, 1 Carrier owned by the Americans, 1 L.Fighter owned by the Yamamoto, 2 Adv.Fighters owned by the Dutch, 1 Carrier owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone
Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 L.Fighters and 3 S.Bombers in 88 Sea Zone, round 4 : 5/7 hits, 4.83 expected hits
Americans roll dice for 3 Adv.Fighters and 1 Battleship in 88 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
2 L.Fighters owned by the Yamamoto, 1 Battleship owned by the Americans, 1 Bomber owned by the Yamamoto and 3 Adv.Fighters owned by the Americans lost in 88 Sea Zone
Yamamoto win with 1 Battleship and 3 S.Bombers remaining. Battle score for attacker is 12
Casualties for Yamamoto: 4 Adv.Fighters, 1 Bomber, 1 Carrier, 2 Destroyers, 3 L.Fighters, 2 S.Submarines and 2 Submarines
Casualties for Americans: 4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 1 Carrier and 2 Destroyers
Casualties for Dutch: 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 Transport
Battle in Wake
Yamamoto attack with 1 Artillery and 6 Infantrys
Americans defend with 1 Bunker and 1 Factory; Dutch defend with 1 Elite
Yamamoto roll dice for 1 Artillery and 6 Infantrys in Wake, round 2 : 0/7 hits, 1.50 expected hits
Americans roll dice for 1 Bunker and 1 Elite in Wake, round 2 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery and 6 Infantrys in Wake, round 3 : 4/7 hits, 1.50 expected hits
Americans roll dice for 1 Bunker and 1 Elite in Wake, round 3 : 1/2 hits, 0.83 expected hits
1 Elite owned by the Dutch, 1 Bunker owned by the Americans and 1 Infantry owned by the Yamamoto lost in Wake
Yamamoto win, taking Wake from Americans with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Bunker
Casualties for Dutch: 1 Elite
Non Combat Move - Yamamoto
3 S.Bombers moved from 88 Sea Zone to West Papua
1 B.Transport moved from 95 Sea Zone to 85 Sea Zone
2 Carriers moved from 107 Sea Zone to 109 Sea Zone
1 Fighter moved from 107 Sea Zone to 109 Sea Zone
1 L.Fighter moved from Port Moresby to 109 Sea Zone
1 Adv.Fighter moved from West Papua to 109 Sea Zone
1 B.Transport moved from 107 Sea Zone to 108 Sea Zone
1 Artillery and 2 Infantrys moved from Hollandia to 108 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 108 Sea Zone to 109 Sea Zone
1 Artillery and 2 Infantrys moved from 109 Sea Zone to Tarawa
2 Destroyers moved from 107 Sea Zone to 109 Sea Zone
1 L.Fighter moved from 109 Sea Zone to Jaluit
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys and 1 Transport moved from 110 Sea Zone to 64 Sea Zone
2 Infantrys moved from 64 Sea Zone to Mysore
1 Destroyer moved from 58 Sea Zone to 64 Sea Zone
1 B.Transport moved from 58 Sea Zone to 64 Sea Zone
1 L.Fighter moved from 57 Sea Zone to 58 Sea Zone
1 Bomber moved from Italian East Africa to E.Iran
1 Artillery and 1 Tank moved from Baluchistan to E.Iran
5 ArmoredCars moved from Delhi to Baluchistan
2 ArmoredCars moved from Punjab to E.Iran
1 ArmoredCar moved from Assam to Punjab
1 Adv.Fighter and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
Place Units - Yamamoto
1 B.Carrier, 1 S.Submarine and 1 Submarine placed in 91 Sea Zone
3 Tanks placed in E.Iran
2 Infantrys placed in Bombay
5 ArmoredCars placed in Delhi
1 ArmoredCar placed in Assam
1 B.Transport placed in 65 Sea Zone
2 Artillerys and 3 Infantrys placed in Malaya
1 L.Fighter and 1 S.Bomber placed in Java
Yamamoto undo move 7.
2 Artillerys, 1 Elite and 1 Infantry placed in Malaya
Yamamoto undo move 7.
1 L.Fighter and 1 S.Bomber placed in Banjarmasin
4 Infantrys placed in Tokyo
Yamamoto undo move 8.
2 Infantrys placed in Java
1 L.Fighter and 1 S.Bomber placed in Banjarmasin
Turn Complete - Yamamoto
Yamamoto collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50
Americans regular : -1.17
British regular : 3.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24
Combat Move - Chinese
1 Artillery moved from Gobi Altai to E.Sinkiang
1 Tank moved from Gobi Altai to W.Qinghai
1 Tank moved from W.Qinghai to Hsining
1 Infantry moved from Hsining to W.Qinghai
Purchase Units - Chinese
Chinese buy 9 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Chinese
Place Units - Chinese
6 Infantrys placed in Hsining
3 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24
Combat Move - Hisaichi
2 ArmoredCars and 2 Tanks moved from Semipalatinsk to Uzbekistan
2 ArmoredCars and 1 Tank moved from Khobdo to C.Sinkiang
2 ArmoredCars and 1 Tank moved from Khobdo to E.Sinkiang
1 ArmoredCar moved from Khobdo to C.Sinkiang
1 Tank moved from Irkutsk to C.Sinkiang
2 ArmoredCars moved from Irkutsk to C.Sinkiang
1 Elite moved from E.Qinghai to W.Qinghai
2 Artillerys moved from E.Qinghai to W.Qinghai
5 Artillerys moved from E.Qinghai to Gobi Altai
1 Artillery moved from E.Qinghai to W.Qinghai
2 Mech.Infs and 3 Tanks moved from Ningsia to Hsining
2 Mech.Infs moved from Shensi to Hsining
1 ArmoredCar moved from E.Qinghai to Hsining
3 Mech.Infs moved from E.Qinghai to W.Qinghai
8 Tanks moved from E.Qinghai to W.Qinghai
2 Tanks moved from E.Qinghai to W.Qinghai
14 Tanks moved from E.Qinghai to Hsining
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 1 Bomber, 1 Factory and 8 Mech.Infs; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in C.Sinkiang
Hisaichi attack with 5 ArmoredCars and 2 Tanks
British defend with 1 Infantry
Hisaichi roll dice for 5 ArmoredCars and 2 Tanks in C.Sinkiang, round 2 : 2/7 hits, 2.67 expected hits
Chinese roll dice for 1 Infantry in C.Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in C.Sinkiang
Hisaichi win, taking C.Sinkiang from Chinese with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Uzbekistan
Hisaichi attack with 2 ArmoredCars and 2 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in Uzbekistan, round 2 : 1/4 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Uzbekistan, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in Uzbekistan, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 Bunker in Uzbekistan, round 3 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Bunker owned by the Russians lost in Uzbekistan
Hisaichi win, taking Uzbekistan from Russians with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Russians: 1 Bunker
Battle in W.Qinghai
Hisaichi attack with 3 Artillerys, 1 Elite, 3 Mech.Infs and 10 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Artillerys, 1 Elite, 3 Mech.Infs and 10 Tanks in W.Qinghai, round 2 : 8/17 hits, 7.50 expected hits
Chinese roll dice for 1 Infantry in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in W.Qinghai
Hisaichi win, taking W.Qinghai from Chinese with 3 Artillerys, 1 Elite, 3 Mech.Infs and 10 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hsining
Hisaichi attack with 1 ArmoredCar, 4 Mech.Infs and 17 Tanks
Chinese defend with 1 AAGun, 2 Artillerys, 1 Factory, 8 Infantrys and 1 Tank
Hisaichi roll dice for 1 ArmoredCar, 4 Mech.Infs and 17 Tanks in Hsining, round 2 : 13/22 hits, 10.17 expected hits
Chinese roll dice for 2 Artillerys, 8 Infantrys and 1 Tank in Hsining, round 2 : 6/11 hits, 3.83 expected hits
1 ArmoredCar owned by the Hisaichi, 5 Tanks owned by the Hisaichi, 1 Tank owned by the Chinese, 8 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Hsining
Hisaichi captures 13PUs while taking Chinese capital
Hisaichi win, taking Hsining from Chinese with 4 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 ArmoredCar and 5 Tanks
Casualties for Chinese: 2 Artillerys, 8 Infantrys and 1 Tank
Battle in E.Sinkiang
Hisaichi attack with 2 ArmoredCars and 1 Tank
Chinese defend with 1 Artillery
Hisaichi roll dice for 2 ArmoredCars and 1 Tank in E.Sinkiang, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery in E.Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Chinese lost in E.Sinkiang
Hisaichi win, taking E.Sinkiang from Chinese with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Artillery
Battle in Gobi Altai
Hisaichi attack with 5 Artillerys
Chinese defend with 1 Infantry
Hisaichi roll dice for 5 Artillerys in Gobi Altai, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry in Gobi Altai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Gobi Altai
Hisaichi win, taking Gobi Altai from Chinese with 4 Artillerys remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Adv.Fighter and 3 Fighters moved from Lanchow to Punjab
6 Tanks moved from Yunnan to Bihar
3 Mech.Infs moved from Hupeh to Assam
1 ArmoredCar moved from Hunan to Yunnan
3 ArmoredCars moved from S.Buryat Mongolia to Khobdo
3 Tanks moved from Chita to Irkutsk
3 ArmoredCars moved from Heilungchiang to S.Buryat Mongolia
1 Mech.Inf moved from Shantung to Szechwan
1 Artillery moved from Hong Kong to 92 Sea Zone
1 Artillery moved from Hong Kong to 92 Sea Zone
1 Elite and 3 Infantrys moved from Hong Kong to 92 Sea Zone
1 Elite and 2 Infantrys moved from Baluchistan to E.Iran
2 ArmoredCars and 4 Infantrys moved from Java to 110 Sea Zone
2 ArmoredCars, 4 Infantrys and 3 Transports moved from 110 Sea Zone to 64 Sea Zone
2 ArmoredCars and 4 Infantrys moved from 64 Sea Zone to Mysore
2 Artillerys, 1 B.Transport, 1 Elite, 3 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
2 Artillerys, 1 Elite and 3 Infantrys moved from 110 Sea Zone to Sumatra
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry and 1 Transport moved from 84 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to British Borneo
Place Units - Hisaichi
1 Factory placed in Khobdo
2 Mech.Infs placed in Shensi
3 Mech.Infs placed in Hupeh
3 Mech.Infs placed in Chita
1 Adv.Fighter and 1 Bomber placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 97 PUs; end with 110 PUs
Combat Hit Differential Summary :
Chinese regular : 2.83
Russians regular : 0.00
Hisaichi regular : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24
Combat Move - British
2 Artillerys moved from Cairo to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 56 Sea Zone to 57 Sea Zone
2 Artillerys and 2 Infantrys moved from 57 Sea Zone to Italian East Africa
1 Mech.Inf moved from Darfur to Italian East Africa
2 Mech.Infs moved from Palestine to Italian East Africa
5 Mot.Infs moved from Palestine to Italian East Africa
1 Artillery and 2 Infantrys moved from Hun to Kufra
2 Infantrys moved from Cairo to Lower Egypt
2 ArmoredCars and 1 Tank moved from Palestine to W.Iran
1 Infantry moved from Wales to 20 Sea Zone
1 Cruiser and 1 Infantry moved from 20 Sea Zone to 22 Sea Zone
1 Infantry moved from 22 Sea Zone to Oslo
British take Oslo from Finns
1 Infantry moved from Wales to 20 Sea Zone
1 Cruiser and 1 Infantry moved from 20 Sea Zone to 22 Sea Zone
1 Infantry moved from 22 Sea Zone to Denmark
British take Denmark from Germans
3 Artillerys, 9 Infantrys and 4 Tanks moved from Belgium to Netherlands
1 Infantry moved from Wales to 20 Sea Zone
1 Artillery moved from Wales to 20 Sea Zone
2 Artillerys moved from Dover to 20 Sea Zone
5 Infantrys moved from Dover to 20 Sea Zone
3 Artillerys, 2 Carriers, 1 Destroyer, 1 Fighter, 6 Infantrys, 1 Submarine and 6 Transports moved from 20 Sea Zone to 21 Sea Zone
1 Artillery moved from Manchester to 21 Sea Zone
1 Infantry moved from Manchester to 21 Sea Zone
1 Infantry moved from Manchester to 21 Sea Zone
4 Artillerys, 2 Carriers, 1 Destroyer, 1 Fighter, 8 Infantrys, 1 Submarine and 6 Transports moved from 21 Sea Zone to 22 Sea Zone
8 Infantrys moved from 22 Sea Zone to Netherlands
4 Artillerys moved from 22 Sea Zone to Netherlands
1 Adv.Fighter moved from London to 22 Sea Zone
1 Infantry moved from Manchester to Dover
2 Artillerys and 3 Infantrys moved from London to Dover
1 Infantry moved from Kiska to 71 Sea Zone
1 Infantry moved from Attu to 71 Sea Zone
1 Infantry moved from 71 Sea Zone to Amchitka
Americans take Amchitka from Yamamoto
1 Infantry moved from 71 Sea Zone to Adak
Americans take Adak from Yamamoto
2 Mech.Infs and 1 Mot.Inf moved from Alaska to Vancouver
1 Infantry moved from Rome to Campania
1 Fighter moved from Rome to Kufra
Purchase Units - British
British buy 1 Adv.Fighter, 2 ArmoredCars, 8 Artillerys, 1 Fighter, 20 Infantrys, 2 Mech.Infs, 2 Tanks and 2 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in Italian East Africa
British attack with 2 Artillerys, 2 Infantrys, 3 Mech.Infs and 5 Mot.Infs
Yamamoto defend with 4 Artillerys, 1 Factory and 3 Tanks
British roll dice for 2 Artillerys, 2 Infantrys, 3 Mech.Infs and 5 Mot.Infs in Italian East Africa, round 2 : 4/12 hits, 3.17 expected hits
Yamamoto roll dice for 4 Artillerys and 3 Tanks in Italian East Africa, round 2 : 3/7 hits, 2.83 expected hits
4 Artillerys owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Italian East Africa
British roll dice for 1 Artillery, 3 Mech.Infs and 5 Mot.Infs in Italian East Africa, round 3 : 3/9 hits, 2.17 expected hits
Yamamoto roll dice for 3 Tanks in Italian East Africa, round 3 : 2/3 hits, 1.50 expected hits
1 Artillery owned by the British, 3 Tanks owned by the Yamamoto and 1 Mech.Inf owned by the British lost in Italian East Africa
British win, taking Italian East Africa from Yamamoto with 2 Mech.Infs and 5 Mot.Infs remaining. Battle score for attacker is 13
Casualties for British: 2 Artillerys, 2 Infantrys and 1 Mech.Inf
Casualties for Yamamoto: 4 Artillerys and 3 Tanks
Non Combat Move - British
Place Units - British
3 Infantrys placed in W.Iran
2 Infantrys placed in Palestine
1 ArmoredCar and 1 Artillery placed in Cape Town
1 ArmoredCar, 1 Mech.Inf and 1 Tank placed in Hun
1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Cairo
2 Transports placed in 48 Sea Zone
1 Fighter placed in Campania
1 Artillery and 2 Infantrys placed in Rome
1 Artillery and 3 Infantrys placed in Manchester
1 Artillery and 3 Infantrys placed in Wales
1 Adv.Fighter, 2 Artillerys and 3 Infantrys placed in London
1 Artillery and 1 Infantry placed in London
Turn Complete - British
British collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
British regular : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24
Combat Move - Anzac
1 Adv.Fighter moved from Broome to 110 Sea Zone
1 Adv.Fighter moved from Townsville to Broome
Purchase Units - Anzac
Anzac buy 2 Fighters, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 110 Sea Zone
Anzac attack with 1 Adv.Fighter
Hisaichi defend with 1 B.Transport and 2 Transports; Thai defend with 2 Transports
Anzac roll dice for 1 Adv.Fighter in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 B.Transport and 4 Transports in 110 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
1 Transport owned by the Hisaichi and 1 Adv.Fighter owned by the Anzac lost in 110 Sea Zone
Hisaichi win with 1 B.Transport and 3 Transports remaining. Battle score for attacker is -4
Casualties for Anzac: 1 Adv.Fighter
Casualties for Hisaichi: 1 Transport
Non Combat Move - Anzac
Place Units - Anzac
2 Infantrys placed in Wellington
1 Tank placed in Canberra
1 Fighter placed in Canberra
1 Fighter placed in Broome
Turn Complete - Anzac
Anzac collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Anzac regular : 0.50
Hisaichi regular : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24
Combat Move - Dutch
1 Infantry moved from E.Mexico to 100 Sea Zone
1 Tank moved from E.Mexico to 100 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 118 Sea Zone
1 ArmoredCar and 1 Infantry moved from Southwest USA to North Central USA
1 ArmoredCar moved from Central America to South Central USA
1 Infantry and 1 Marine moved from French Sudan to French Equatorial Africa
1 Elite and 1 Tank moved from Suriname to 32 Sea Zone
1 Elite, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
1 Transport moved from 36 Sea Zone to 32 Sea Zone
1 Elite and 1 Tank moved from 36 Sea Zone to French Sudan
1 Infantry moved from Yukon to British Columbia
Purchase Units - Dutch
Dutch buy 1 Fighter, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Fighter, 1 Infantry and 1 Marine placed in Suriname
Turn Complete - Dutch
Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :