I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Giallo(x) vs WindowWasher(+13) BM
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 2 bombers and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 2 bombers moved from India to Persia 2 fighters moved from Archangel to Volgograd 11 fighters and 1 tactical_bomber moved from Suiyuyan to Volgograd Combat - ANZAC Battle in Persia ANZAC attack with 1 artillery, 2 bombers and 1 infantry Germans defend with 3 armour and 1 factory_minor ANZAC roll dice for 1 artillery, 2 bombers and 1 infantry in Persia, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 3 armour in Persia, round 2 : 2/3 hits, 1.50 expected hits 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 armour owned by the Germans lost in Persia 2 bombers owned by the ANZAC retreated Germans win with 2 armour remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Germans: 1 armour Non Combat Move - ANZAC 2 bombers moved from Persia to Egypt 2 bombers moved from Queensland to India Place Units - ANZAC 2 bombers and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
ANZAC regular : -1.00 Germans regular : 0.50 -
TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 2 bombers and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 2 bombers moved from India to Persia 2 fighters moved from Archangel to Volgograd 11 fighters and 1 tactical_bomber moved from Suiyuyan to Volgograd Combat - ANZAC Battle in Persia ANZAC attack with 1 artillery, 2 bombers and 1 infantry Germans defend with 3 armour and 1 factory_minor ANZAC roll dice for 1 artillery, 2 bombers and 1 infantry in Persia, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 3 armour in Persia, round 2 : 2/3 hits, 1.50 expected hits 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 armour owned by the Germans lost in Persia 2 bombers owned by the ANZAC retreated Germans win with 2 armour remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Germans: 1 armour Non Combat Move - ANZAC 2 bombers moved from Persia to Egypt 2 bombers moved from Queensland to India Place Units - ANZAC 2 bombers and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC regular : -1.00 Germans regular : 0.50 -
let me know if there is an issue with that, only thing I see you could do is land the fighter in persia, and given how it went, I doubt you’d want to reroll that
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 9 artilleries, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Norway to Finland 1 mech_infantry moved from Vyborg to Karelia Germans take Karelia from Russians 1 mech_infantry moved from Vyborg to Novgorod 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 3 mech_infantrys moved from Iraq to Turkey 1 mech_infantry moved from Iraq to Turkey 1 artillery moved from Iraq to Turkey 1 mech_infantry moved from Iraq to Caucasus Germans take Caucasus from British 1 mech_infantry moved from Russia to Rostov 1 bomber moved from Iraq to Tambov 1 bomber moved from Iraq to Rostov 1 bomber moved from Iraq to Rostov 2 fighters and 2 tactical_bombers moved from Iraq to Turkey 4 mech_infantrys moved from Iraq to Eastern Persia 2 armour moved from Persia to Eastern Persia 2 mech_infantrys moved from Iraq to Eastern Persia 10 mech_infantrys moved from Iraq to Eastern Persia 1 mech_infantry and 2 tactical_bombers moved from Iraq to Turkey 1 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Belarus to Novgorod 1 bomber moved from Western Germany to Novgorod 2 fighters moved from 113 Sea Zone to Finland 1 bomber moved from Western Germany to Smolensk 1 infantry moved from Belarus to Smolensk 1 bomber moved from Western Germany to Novgorod 1 bomber moved from Western Germany to Smolensk 1 armour moved from Belarus to Novgorod 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Southern France 2 fighters moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Southern France 1 infantry moved from Russia to Tambov Combat - Germans Battle in Novgorod Germans attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/6 hits, 2,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Turkey Germans attack with 1 artillery, 2 fighters, 5 mech_infantrys and 4 tactical_bombers British defend with 3 armour Germans roll dice for 1 artillery, 2 fighters, 5 mech_infantrys and 4 tactical_bombers in Turkey, round 2 : 3/12 hits, 4,67 expected hits British roll dice for 3 armour in Turkey, round 2 : 1/3 hits, 1,50 expected hits 1 mech_infantry owned by the Germans and 3 armour owned by the British lost in Turkey Germans win, taking Turkey from British with 1 artillery, 2 fighters, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 mech_infantry Casualties for British: 3 armour Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Eastern Persia Germans attack with 2 armour and 16 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 2 armour and 16 mech_infantrys in Eastern Persia, round 2 : 2/18 hits, 3,67 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia Germans win, taking Eastern Persia from British with 2 armour and 15 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Finland Germans attack with 2 fighters and 2 infantry Americans defend with 1 artillery Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 2 infantry in Finland, round 3 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Tambov Germans attack with 1 bomber and 1 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tambov Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Rostov Germans attack with 2 bombers and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 2 bombers and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 fighter and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 infantry in Southern France, round 4 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Germans 1 aaGun moved from Bulgaria to Greece 1 fighter and 3 tactical_bombers moved from Turkey to Iraq 1 fighter moved from Turkey to Persia 1 tactical_bomber moved from Turkey to Persia 3 armour and 7 mech_infantrys moved from Trans-Jordan to Persia 19 mech_infantrys moved from Trans-Jordan to Iraq 2 artilleries moved from Iraq to Persia 1 bomber moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia 2 bombers moved from Rostov to Persia 1 bomber moved from Tambov to Bryansk 2 bombers moved from Smolensk to Bryansk 2 bombers moved from Novgorod to Bryansk 2 aaGuns, 6 armour, 39 artilleries, 27 infantry and 18 mech_infantrys moved from Belarus to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 fighter moved from Southern France to Western Germany 2 fighters moved from Finland to 112 Sea Zone 1 carrier, 2 destroyers and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Iraq to Greece 3 infantry and 2 mech_infantrys moved from Russia to Bryansk Place Units - Germans 3 artilleries placed in Iraq 3 artilleries placed in Persia 3 infantry placed in Greece 3 artilleries placed in France 1 armour and 9 mech_infantrys placed in Western Germany 3 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,2,1,6,6,2,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 67 PUs (7 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUsCombat Hit Differential Summary :
Americans regular : -1,67 Russians regular : 0,67 Germans regular : -6,00 British regular : 0,50 -
TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Combat Move - Russians 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 infantry moved from Novosibirsk to Urals Russians take Urals from Japanese 1 artillery moved from Volgograd to Rostov 19 artilleries and 74 infantry moved from Vologda to Russia 1 armour moved from Volgograd to Caucasus Combat - Russians Battle in Caucasus Russians attack with 1 armour Germans defend with 1 mech_infantry Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 artillery Germans defend with 1 mech_infantry Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Russia Russians attack with 19 artilleries and 74 infantry Germans defend with 1 airfield, 1 factory_minor and 3 infantry Russians roll dice for 19 artilleries and 74 infantry in Russia, round 2 : 23/93 hits, 21.83 expected hits Germans roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans, taking Tambov from British with 19 artilleries and 73 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 5 aaGuns moved from Vologda to Russia 1 aaGun, 2 artilleries and 7 infantry moved from Novosibirsk to Samara Turn Complete - Russians Russians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 2.33 -
TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 3 infantry and 3 marines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 9/9 hits, 5,00 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 21 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry and 3 marines placed in Japan Turn Complete - Japanese Japanese collect 19 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 3 infantry EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Changing PUs for Japanese from 20 to 21 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 3,50 -
changed my 3 inf for a dd, have to keep a dd
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 3 infantry and 3 marines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 9/9 hits, 5,00 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 21 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry and 3 marines placed in Japan Turn Complete - Japanese Japanese collect 19 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 3 infantry EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Changing PUs for Japanese from 20 to 21 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Amur: 2 infantry EDIT: Adding units owned by Japanese to Sakha: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 3,50 -
TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Americans buy 8 armour, 5 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 submarine moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 19 Sea Zone 2 fighters moved from 20 Sea Zone to 21 Sea Zone 1 armour moved from Egypt to Trans-Jordan British take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Egypt 2 infantry moved from Spain to Southern France 2 infantry moved from Spain to Normandy Bordeaux 5 armour and 5 infantry moved from Central United States to 101 Sea Zone 5 transports moved from 91 Sea Zone to 89 Sea Zone 5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Spain to Normandy Bordeaux 1 armour, 8 artilleries and 8 infantry moved from Spain to Southern France 1 bomber moved from Egypt to Greece 1 bomber and 2 fighters moved from Egypt to Iraq 1 bomber moved from Spain to France 1 bomber moved from Spain to Southern Italy 1 bomber moved from Egypt to Normandy Bordeaux 1 bomber moved from Spain to Normandy Bordeaux 3 bombers moved from Eastern United States to Normandy Bordeaux 3 fighters moved from Spain to United Kingdom 3 fighters moved from Volgograd to West India 8 fighters and 4 tactical_bombers moved from Volgograd to Crete 2 fighters moved from Volgograd to Crete 9 fighters moved from Egypt to Spain 1 tactical_bomber moved from Egypt to 91 Sea Zone Combat - Americans Air Battle in Iraq Americans attacks with 3 units heading to Iraq Air Battle is over, the remaining bombers go on to their targets Air Battle in Southern Italy Americans attacks with 1 units heading to Southern Italy Italians launches 1 interceptors out of Southern Italy Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece Germans roll AA dice in Greece : 0/1 hits, 0.17 expected hits Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Greece causes 6 damage total. Strategic bombing raid in Iraq Germans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Iraq causes 3 damage total. Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 5 bombers and 3 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 bombers and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 5 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in 19 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 21 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 armour, 8 artilleries and 10 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 8 artilleries and 10 infantry in Southern France, round 2 : 3/19 hits, 6.17 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 8 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Crete: 4 fighters EDIT: Adding units owned by Americans to Hopei: 4 fighters EDIT: Turning off Edit Mode 1 aaGun moved from Spain to Southern France 5 armour and 5 infantry moved from 91 Sea Zone to Spain 5 bombers moved from Normandy Bordeaux to Spain 1 bomber moved from France to Spain 1 bomber moved from Southern Italy to Spain 1 bomber moved from Greece to Spain 1 bomber moved from Iraq to Russia 2 fighters moved from Iraq to West India 2 fighters moved from 21 Sea Zone to 20 Sea Zone 2 fighters moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Place Units - Americans 5 fighters placed in Eastern United States 5 armour and 5 infantry placed in Central United States 3 armour placed in Spain Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,6,1,1,3,6,3,1,2,6,4,5,1,4,5,2,3,4,3,3,5,2,1,6,1,2,3,4,2,3,3,3,4,1,5,3,2,6,4,1,1,5,2,6,6,3,4,2,5,2,2,4,3,1,4,4,5,3,2,1,1,4,1,5,6,4,2,2,5,3,2,6,3 Americans collect 70 PUs (3 lost to blockades); end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUsCombat Hit Differential Summary :
Americans regular : -4.00 Japanese regular : 0.00 Defenders Fire, : -0.33 Germans AA : -0.50 Attackers Fire, : -0.17 Germans regular : 0.00 Italians AA : -0.17 -
TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 artilleries and 7 infantry moved from Yunnan to Burma 1 fighter moved from Manchuria to Kwangsi Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Americans buy 8 armour, 5 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 submarine moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 19 Sea Zone 2 fighters moved from 20 Sea Zone to 21 Sea Zone 1 armour moved from Egypt to Trans-Jordan British take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Egypt 2 infantry moved from Spain to Southern France 2 infantry moved from Spain to Normandy Bordeaux 5 armour and 5 infantry moved from Central United States to 101 Sea Zone 5 transports moved from 91 Sea Zone to 89 Sea Zone 5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Spain to Normandy Bordeaux 1 armour, 8 artilleries and 8 infantry moved from Spain to Southern France 1 bomber moved from Egypt to Greece 1 bomber and 2 fighters moved from Egypt to Iraq 1 bomber moved from Spain to France 1 bomber moved from Spain to Southern Italy 1 bomber moved from Egypt to Normandy Bordeaux 1 bomber moved from Spain to Normandy Bordeaux 3 bombers moved from Eastern United States to Normandy Bordeaux 3 fighters moved from Spain to United Kingdom 3 fighters moved from Volgograd to West India 8 fighters and 4 tactical_bombers moved from Volgograd to Crete 2 fighters moved from Volgograd to Crete 9 fighters moved from Egypt to Spain 1 tactical_bomber moved from Egypt to 91 Sea Zone Combat - Americans Air Battle in Iraq Americans attacks with 3 units heading to Iraq Air Battle is over, the remaining bombers go on to their targets Air Battle in Southern Italy Americans attacks with 1 units heading to Southern Italy Italians launches 1 interceptors out of Southern Italy Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece Germans roll AA dice in Greece : 0/1 hits, 0.17 expected hits Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Greece causes 6 damage total. Strategic bombing raid in Iraq Germans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Iraq causes 3 damage total. Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 5 bombers and 3 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 bombers and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 5 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in 19 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 21 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 armour, 8 artilleries and 10 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 8 artilleries and 10 infantry in Southern France, round 2 : 3/19 hits, 6.17 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 8 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Crete: 4 fighters EDIT: Adding units owned by Americans to Hopei: 4 fighters EDIT: Turning off Edit Mode 1 aaGun moved from Spain to Southern France 5 armour and 5 infantry moved from 91 Sea Zone to Spain 5 bombers moved from Normandy Bordeaux to Spain 1 bomber moved from France to Spain 1 bomber moved from Southern Italy to Spain 1 bomber moved from Greece to Spain 1 bomber moved from Iraq to Russia 2 fighters moved from Iraq to West India 2 fighters moved from 21 Sea Zone to 20 Sea Zone 2 fighters moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Place Units - Americans 5 fighters placed in Eastern United States 5 armour and 5 infantry placed in Central United States 3 armour placed in Spain Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,6,1,1,3,6,3,1,2,6,4,5,1,4,5,2,3,4,3,3,5,2,1,6,1,2,3,4,2,3,3,3,4,1,5,3,2,6,4,1,1,5,2,6,6,3,4,2,5,2,2,4,3,1,4,4,5,3,2,1,1,4,1,5,6,4,2,2,5,3,2,6,3 Americans collect 70 PUs (3 lost to blockades); end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 artilleries and 7 infantry moved from Yunnan to Burma 1 fighter moved from Manchuria to Kwangsi Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 2 artilleries, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 24 PUs; UK_Pacific buy 2 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 infantry and 5 mech_infantrys moved from West India to Eastern Persia 2 bombers moved from India to Eastern Persia 2 fighters moved from Ethiopia to Eastern Persia 1 fighter moved from Volgograd to Eastern Persia 1 armour moved from Volgograd to Ukraine Russians take Ukraine from Germans 2 armour moved from Volgograd to Russia 13 fighters moved from Egypt to Southern France 1 fighter moved from Algeria to Southern France 2 fighters moved from United Kingdom to Southern France 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 98 Sea Zone to 80 Sea Zone 2 fighters moved from Union of South Africa to Egypt 11 fighters moved from Egypt to Eastern Persia 1 fighter moved from Egypt to Southern France Combat - British Battle in Eastern Persia British attack with 1 armour, 2 bombers, 14 fighters, 2 infantry and 5 mech_infantrys Germans defend with 2 armour and 15 mech_infantrys British roll dice for 1 armour, 2 bombers, 14 fighters, 2 infantry and 5 mech_infantrys in Eastern Persia, round 2 : 7/24 hits, 10.00 expected hits Germans roll dice for 2 armour and 15 mech_infantrys in Eastern Persia, round 2 : 11/17 hits, 6.00 expected hits 5 mech_infantrys owned by the British, 7 mech_infantrys owned by the Germans, 4 fighters owned by the British and 2 infantry owned by the British lost in Eastern Persia British roll dice for 1 armour, 2 bombers and 10 fighters in Eastern Persia, round 3 : 4/13 hits, 6.83 expected hits Germans roll dice for 2 armour and 8 mech_infantrys in Eastern Persia, round 3 : 7/10 hits, 3.67 expected hits 4 mech_infantrys owned by the Germans, 6 fighters owned by the British and 1 armour owned by the British lost in Eastern Persia British roll dice for 2 bombers and 4 fighters in Eastern Persia, round 4 : 5/6 hits, 3.33 expected hits Germans roll dice for 2 armour and 4 mech_infantrys in Eastern Persia, round 4 : 3/6 hits, 2.33 expected hits 1 armour owned by the Germans, 2 bombers owned by the British, 4 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Eastern Persia British roll dice for 3 fighters in Eastern Persia, round 5 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Eastern Persia, round 5 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British lost in Eastern Persia British roll dice for 2 fighters in Eastern Persia, round 6 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Eastern Persia, round 6 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 fighter owned by the British lost in Eastern Persia British win with 1 fighter remaining. Battle score for attacker is -114 Casualties for British: 1 armour, 2 bombers, 13 fighters, 2 infantry and 5 mech_infantrys Casualties for Germans: 2 armour and 15 mech_infantrys Non Combat Move - British 1 fighter moved from Eastern Persia to West India 3 artilleries moved from India to West India Place Units - British 2 artilleries and 1 infantry placed in Egypt 3 fighters placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 armour and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 2 armour and 4 infantryCombat Hit Differential Summary :
Americans regular : -4.00 Japanese regular : 0.00 Defenders Fire, : -0.33 Germans AA : -0.50 Attackers Fire, : -0.17 Germans regular : 10.00 British regular : -4.67 Italians AA : -0.17 -
now that was a dicing and a half holy crap
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TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 2 bombers moved from Egypt to Southern France 2 bombers moved from India to Egypt 2 bombers moved from Queensland to India 1 fighter moved from Queensland to 20 Sea Zone 13 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 transport moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 2 bombers moved from Egypt to Southern France 2 bombers moved from India to Egypt 2 bombers moved from Queensland to India 1 fighter moved from Queensland to 20 Sea Zone 13 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 transport moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French 1 fighter moved from 92 Sea Zone to Southern France Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor, 3x factory_minor; Remaining resources: 87 PUs; Germans buy 3 armour, 3 artilleries and 14 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry and 1 mech_infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 artillery and 1 mech_infantry moved from Turkey to Caucasus 1 mech_infantry moved from Turkey to Caucasus 1 mech_infantry moved from Turkey to Trans-Jordan Germans take Trans-Jordan from British 3 armour and 7 mech_infantrys moved from Persia to West India 3 bombers, 1 fighter and 2 tactical_bombers moved from Persia to West India 1 mech_infantry moved from Iraq to Caucasus 2 infantry moved from France to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux 2 bombers moved from Bryansk to Ukraine 1 bomber moved from Bryansk to Rostov 1 bomber moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Ukraine Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1,83 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in West India Germans attack with 3 armour, 3 bombers, 1 fighter, 7 mech_infantrys and 2 tactical_bombers British defend with 3 artilleries and 1 fighter; Americans defend with 5 fighters Germans roll dice for 3 armour, 3 bombers, 1 fighter, 7 mech_infantrys and 2 tactical_bombers in West India, round 2 : 6/16 hits, 6,50 expected hits UK_Pacific roll dice for 3 artilleries and 6 fighters in West India, round 2 : 5/9 hits, 5,00 expected hits 2 fighters owned by the Americans, 3 artilleries owned by the British, 5 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in West India Germans roll dice for 3 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in West India, round 3 : 4/11 hits, 5,67 expected hits UK_Pacific roll dice for 3 fighters in West India, round 3 : 2/3 hits, 2,00 expected hits 3 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in West India Germans win, taking West India from UK_Pacific with 3 armour, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Germans: 7 mech_infantrys Casualties for Americans: 5 fighters Casualties for British: 3 artilleries and 1 fighter Battle in Ukraine Germans attack with 3 bombers, 1 infantry and 1 mech_infantry British defend with 1 armour; Russians defend with 1 factory_minor Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 3/5 hits, 2,33 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Ukraine Germans win, taking Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Rostov Germans attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 1 artillery, 1 bomber and 3 mech_infantrys Russians defend with 1 armour Germans roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Germans 1 mech_infantry moved from Iraq to Saudi Arabia Germans take Saudi Arabia from Neutral_True 5 artilleries moved from Persia to Eastern Persia 3 artilleries moved from Iraq to Persia 1 fighter and 2 tactical_bombers moved from Iraq to Persia 1 aaGun moved from Iraq to Persia 23 mech_infantrys moved from Iraq to Eastern Persia 3 bombers moved from West India to Eastern Persia 1 fighter and 2 tactical_bombers moved from West India to Eastern Persia 1 bomber moved from Caucasus to Bryansk 1 bomber moved from Rostov to Bryansk 3 bombers moved from Ukraine to Western Germany 1 mech_infantry moved from Karelia to Baltic States 1 armour and 1 mech_infantry moved from Novgorod to Poland 3 fighters moved from Normandy Bordeaux to Western Germany 1 armour and 10 mech_infantrys moved from Western Germany to France 1 fighter and 2 tactical_bombers moved from Persia to Eastern Persia Place Units - Germans 3 artilleries placed in France 3 mech_infantrys placed in Persia 3 armour and 7 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,6,6,5,5,5,4,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 65 PUs (9 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : 0,33 UK_Pacific regular : 0,00 Russians regular : 0,67 Germans regular : -2,00 -
@windowwasher said in Giallo(x) vs WindowWasher(+13) BM:
now that was a dicing and a half holy crap
Big swing, I don’t know if it was in time for the axis…
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Russians Russians buy 1 aaGun and 2 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 2 infantry moved from Samara to Tambov 1 artillery and 1 infantry moved from Samara to Vologda 1 artillery and 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Tambov Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians retreated to Samara Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Vologda, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Vologda, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Russians 1 aaGun, 1 artillery and 4 infantry moved from Samara to Russia Place Units - Russians 1 aaGun and 2 armour placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -2.00 -
TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 2 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 4 marines moved from Japan to 6 Sea Zone 1 artillery, 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 15 fighters, 1 infantry, 4 marines, 13 submarines, 7 tactical_bombers and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 4 marines moved from 25 Sea Zone to Midway 2 infantry moved from Sakha to Buryatia Combat - Japanese Battle in 25 Sea Zone Japanese attack with 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 15 fighters, 13 submarines, 7 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 13 submarines in 25 Sea Zone, round 2 : 2/13 hits, 4,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 15 fighters, 13 submarines, 7 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Non Combat Move - Japanese Place Units - Japanese 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -2,33 -
TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 20 Purchase Units - Americans Americans buy 7 armour, 7 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units Americans converts factory_major into different units 4 submarines moved from 20 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 21 Sea Zone to 33 Sea Zone 1 battleship, 11 carriers, 3 cruisers, 1 destroyer, 4 fighters and 18 submarines moved from 20 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 4 fighters moved from Hopei to Kwangsi 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 armour, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 6 fighters moved from Spain to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 3 fighters moved from Spain to Western Germany 2 bombers moved from Spain to 112 Sea Zone 2 bombers moved from Spain to Western Germany 1 bomber moved from Spain to Germany 3 bombers moved from Spain to 112 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 2 infantry moved from Spain to Normandy Bordeaux 1 infantry moved from Spain to Normandy Bordeaux 1 bomber moved from Russia to Persia Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 3,5 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in 112 Sea Zone Americans attack with 5 bombers, 1 carrier, 1 destroyer and 9 fighters Germans defend with 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport Americans roll dice for 5 bombers, 1 carrier, 1 destroyer and 9 fighters in 112 Sea Zone, round 2 : 5/15 hits, 8.17 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 6/6 hits, 2.67 expected hits 3 destroyers owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 4 fighters owned by the Americans lost in 112 Sea Zone Americans roll dice for 5 bombers and 5 fighters in 112 Sea Zone, round 3 : 6/10 hits, 5.83 expected hits Germans roll dice for 1 carrier, 2 fighters and 1 transport in 112 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 2 fighters owned by the Germans, 1 carrier owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Germans lost in 112 Sea Zone Americans win with 5 bombers and 3 fighters remaining. Battle score for attacker is -11 Casualties for Americans: 1 carrier, 1 destroyer and 6 fighters Casualties for Germans: 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport Battle in Normandy Bordeaux Americans attack with 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Trans-Jordan Americans attack with 1 armour, 4 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 3 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Southern France: 2 fighters EDIT: Adding units owned by Americans to Spain: 1 fighter EDIT: Turning off Edit Mode 3 bombers moved from 112 Sea Zone to Spain 2 bombers moved from 112 Sea Zone to Spain 1 tactical_bomber moved from Normandy Bordeaux to Southern France 2 bombers moved from Western Germany to Spain 1 bomber moved from Germany to Southern France 2 fighters moved from Western Germany to Southern France 1 fighter moved from Western Germany to Southern France 5 fighters moved from Eastern United States to Spain 8 armour and 2 infantry moved from Spain to Southern France 5 armour and 5 infantry moved from Central United States to 101 Sea Zone 5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 5 armour and 5 infantry moved from 91 Sea Zone to Spain 1 carrier and 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco 1 bomber moved from Persia to Egypt Place Units - Americans 3 armour, 3 infantry and 4 mech_infantrys placed in Western United States 2 armour and 1 artillery placed in Spain 2 armour and 1 artillery placed in Southern France Americans undo move 2. Americans undo move 2. 3 armour placed in Southern France 1 armour and 2 artilleries placed in Spain 5 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Germans AA : -0.67 Germans regular : 5.83 -
I assumed your scrambles and intercepts… I think after those results you wouldn’t want to change anything lol. What are you feeding your germans?!





