@crockett36 It says I need to download it so I do and then it says map not found, missing map.
Oztea 1941 Game (DJ v. JB)
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from France to Normandy Bordeaux 1 armour moved from Southern France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Ukraine to Volgograd 1 infantry moved from Morocco to Algeria
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from France to Normandy Bordeaux 1 armour moved from Southern France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Ukraine to Volgograd 1 infantry moved from Morocco to Algeria Combat - Italians Air Battle in Volgograd Italians attacks with 1 units heading to Volgograd Russians launches 2 interceptors out of Volgograd Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 1/2 hits, 0.33 expected hits 1 bomber owned by the Italians lost in Volgograd Air Battle is over, the attackers have all died Battle in Normandy Bordeaux Italians attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys AA fire in Normandy Bordeaux : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 2.67 expected hits Americans roll dice for 1 aaGun, 1 fighter, 5 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/9 hits, 3.33 expected hits 1 aaGun owned by the British, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Normandy Bordeaux 1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Southern France Americans win with 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is -11 Casualties for Italians: 1 fighter and 3 infantry Casualties for Americans: 1 infantry Casualties for British: 1 aaGun Cleaning up after air battles Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France 3 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,6,5,1 Italians collect 10 PUs (6 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.67 Italians : -0.67 Americans : -0.33 AA fire in Normandy Bordeaux : : 0.50 Attackers Fire, : : -0.17
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TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 37 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 37 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in 33 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 battleship and 2 transports ANZAC roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship and 2 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New Zealand Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : 0.00
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TripleA Move Summary: French round 6
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6 Combat Move - French 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 submarine moved from 98 Sea Zone to 80 Sea Zone
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 6 Combat Move - French 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 submarine moved from 98 Sea Zone to 80 Sea Zone Non Combat Move - French 1 infantry moved from 39 Sea Zone to India 1 infantry moved from 39 Sea Zone to India Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 5 infantry moved from Germany to Poland 1 infantry moved from Poland to Slovakia Hungary 1 mech_infantry moved from Caucasus to Novosibirsk Germans take Novosibirsk from Russians 4 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 7 infantry moved from Western Germany to France 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 bombers moved from Ukraine to Russia 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 2 fighters and 3 tactical_bombers moved from Ukraine to Eastern Poland
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 5 infantry moved from Germany to Poland 1 infantry moved from Poland to Slovakia Hungary 1 mech_infantry moved from Caucasus to Novosibirsk Germans take Novosibirsk from Russians 4 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 7 infantry moved from Western Germany to France 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 bombers moved from Ukraine to Russia 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 2 fighters and 3 tactical_bombers moved from Ukraine to Eastern Poland Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers British defend with 1 fighter, 3 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/9 hits, 3.50 expected hits Americans roll dice for 1 fighter, 4 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/8 hits, 3.00 expected hits 3 infantry owned by the Germans, 1 infantry owned by the Americans, 3 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/2 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 artillery and 4 infantry Casualties for Americans: 1 infantry and 2 mech_infantrys Casualties for British: 1 fighter, 3 infantry and 1 mech_infantry Battle in Eastern Poland Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 bombers moved from Russia to Ukraine 2 fighters and 3 tactical_bombers moved from Eastern Poland to Ukraine 1 artillery and 1 infantry moved from Bulgaria to Romania 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany Place Units - Germans 1 artillery, 1 fighter and 1 infantry placed in Ukraine 1 armour, 1 artillery and 4 infantry placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 1.33 Americans : 1.00 Russians : -0.67
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 26 PUs; Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 artillery moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 artillery moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 5 infantry moved from Belarus to Baltic States 1 fighter moved from Bryansk to Eastern Poland 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 artillery moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 1 artillery moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Bryansk to Samara 1 infantry moved from Russia to Vologda 1 artillery and 2 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Bryansk to Eastern Poland 1 fighter moved from Bryansk to Eastern Poland 1 armour moved from Vyborg to Karelia
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 26 PUs; Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 artillery moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 artillery moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 5 infantry moved from Belarus to Baltic States 1 fighter moved from Bryansk to Eastern Poland 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 artillery moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 1 artillery moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Bryansk to Samara 1 infantry moved from Russia to Vologda 1 artillery and 2 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Bryansk to Eastern Poland 1 fighter moved from Bryansk to Eastern Poland 1 armour moved from Vyborg to Karelia Combat - Russians Battle in Karelia Russians attack with 1 armour, 1 artillery and 5 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 5 infantry in Karelia, round 2 : 3/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 6 infantry Germans defend with 1 infantry Russians roll dice for 6 infantry in Baltic States, round 2 : 0/6 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 5 infantry in Baltic States, round 3 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Baltic States, round 4 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 4 infantry in Baltic States, round 5 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 3 infantry in Baltic States, round 6 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Baltic States, round 7 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States 2 infantry owned by the Russians retreated to Novgorod Germans win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Russians: 4 infantry Battle in Eastern Poland Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter moved from Eastern Poland to Bryansk 1 fighter moved from Eastern Poland to Bryansk 1 aaGun moved from Novgorod to Karelia Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 2 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -3.50
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to Manchuria 1 infantry moved from Shan State to Malaya 1 artillery moved from Shan State to Malaya 1 artillery moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 armour, 5 artilleries and 5 infantry moved from Shan State to French Indo China 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Kansu to Kazakhstan 2 mech_infantrys moved from Suiyuyan to Novosibirsk 1 armour moved from Suiyuyan to Timguska Japanese take Timguska from Russians 1 armour moved from Suiyuyan to Novosibirsk 1 bomber moved from Malaya to Kazakhstan
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to Manchuria 1 infantry moved from Shan State to Malaya 1 artillery moved from Shan State to Malaya 1 artillery moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 armour, 5 artilleries and 5 infantry moved from Shan State to French Indo China 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Kansu to Kazakhstan 2 mech_infantrys moved from Suiyuyan to Novosibirsk 1 armour moved from Suiyuyan to Timguska Japanese take Timguska from Russians 1 armour moved from Suiyuyan to Novosibirsk 1 bomber moved from Malaya to Kazakhstan Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 33 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Philippines Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 3 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Battle in Kazakhstan Japanese attack with 1 bomber and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan retreated to Kazakhstan Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 2 mech_infantrys Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber moved from Kazakhstan to Shensi 2 mech_infantrys moved from Kweichow to Sikang 2 mech_infantrys moved from Shantung to Chahar 1 armour moved from Jehol to Manchuria 1 infantry moved from 6 Sea Zone to Korea 2 transports moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 artillery, 1 fighter and 1 infantry placed in Japan 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone 1 destroyer placed in 19 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
ANZAC : 0.83 Americans : 0.00 Russians : 0.67 Japanese : -1.17
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 81 PUs; Americans buy 2 artilleries, 1 battleship, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 3 transports moved from 109 Sea Zone to 106 Sea Zone 2 transports moved from 107 Sea Zone to 106 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Southern France 1 bomber moved from United Kingdom to Southern France 1 bomber moved from United Kingdom to Southern France 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 81 PUs; Americans buy 2 artilleries, 1 battleship, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 3 transports moved from 109 Sea Zone to 106 Sea Zone 2 transports moved from 107 Sea Zone to 106 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Southern France 1 bomber moved from United Kingdom to Southern France 1 bomber moved from United Kingdom to Southern France 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Southern France Americans attack with 3 bombers and 2 fighters Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 armour and 1 artillery Americans roll dice for 3 bombers and 2 fighters in Southern France, round 2 : 2/5 hits, 3.00 expected hits Germans roll dice for 1 armour and 1 artillery in Southern France, round 2 : 2/2 hits, 0.83 expected hits 2 bombers owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern France Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -14 Casualties for Americans: 2 bombers Casualties for Italians: 1 armour and 1 artillery Non Combat Move - Americans 1 bomber moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - Americans 3 fighters placed in Normandy Bordeaux 2 artilleries and 3 infantry placed in Eastern United States 1 battleship, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 1.17 Americans : -1.00
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 7
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour moved from Libya to Tunisia British take Tunisia from Italians 1 armour moved from Tunisia to Algeria 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Algeria 1 fighter moved from 94 Sea Zone to Algeria 1 infantry moved from 94 Sea Zone to Algeria 1 armour moved from Northwest Persia to Volgograd 1 artillery moved from Northwest Persia to Caucasus 2 artilleries and 1 infantry moved from Eastern Persia to Turkmenistan 1 armour moved from Iraq to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from Burma to Yunnan 1 armour moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Yunnan 5 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7 Purchase Units - British British repair damage of 12x factory_major; Remaining resources: 31 PUs; British buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour moved from Libya to Tunisia British take Tunisia from Italians 1 armour moved from Tunisia to Algeria 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Algeria 1 fighter moved from 94 Sea Zone to Algeria 1 infantry moved from 94 Sea Zone to Algeria 1 armour moved from Northwest Persia to Volgograd 1 artillery moved from Northwest Persia to Caucasus 2 artilleries and 1 infantry moved from Eastern Persia to Turkmenistan 1 armour moved from Iraq to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from Burma to Yunnan 1 armour moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Yunnan 5 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan Combat - British Battle in Algeria British attack with 1 armour, 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship in Algeria, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 6 armour, 3 artilleries, 11 infantry and 4 mech_infantrys Japanese defend with 1 infantry British roll dice for 6 armour, 3 artilleries, 11 infantry and 4 mech_infantrys in Yunnan, round 2 : 9/24 hits, 7.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 6 armour, 3 artilleries, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Burma to Yunnan 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from Algeria to 94 Sea Zone 1 fighter moved from Algeria to 94 Sea Zone 2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk Place Units - British 1 fighter placed in United Kingdom 1 armour and 2 infantry placed in Iraq 1 infantry placed in Egypt 1 infantry placed in United Kingdom 2 infantry placed in Egypt Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 2.33 Japanese : -0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Southern France Non Combat Move - Italians 2 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,2,2,5 Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New Zealand to Queensland 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New Zealand to Queensland 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC 1 infantry moved from India to Burma Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :