Do you do the fighter strafes in the order that the units are moved or in a random order?
The Mouse vs Captain Squareyez
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1941 v3 Anniversary
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@CaptainSquareyez
would you believe, user dangermouse650 doesn’t exist…? -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 submarines moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Northwestern Europe to 6 Sea Zone 1 armour moved from France to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 1 artillery moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 bomber moved from Germany to Egypt 1 artillery and 1 infantry moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States 1 artillery and 1 infantry moved from Poland to East Poland 1 armour moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 armour moved from Poland to East Poland 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Czechoslovakia Hungary to Ukraine 1 fighter moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 fighter moved from Poland to Ukraine 2 armour moved from Bulgaria Romania to East Poland 1 armour moved from Czechoslovakia Hungary to Ukraine Combat - Germans Battle in Baltic States Germans attack with 1 armour, 1 artillery, 1 fighter and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in 2 Sea Zone Germans attack with 1 fighter and 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 fighter in 2 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 2 Sea Zone Germans roll dice for 1 fighter in 2 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in 6 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 2 armour, 1 artillery, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Egypt Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 4/6 hits, 2.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 4/5 hits, 2.17 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Egypt 1 bomber owned by the Germans retreated 1 armour owned by the Germans retreated to Libya British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour, 1 artillery and 2 infantry Casualties for British: 1 armour, 1 artillery and 2 infantry Battle in East Poland Germans attack with 3 armour, 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 armour, 1 artillery and 2 infantry in East Poland, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Ukraine to Poland 1 fighter moved from Baltic States to Poland 1 fighter moved from 6 Sea Zone to Poland 1 bomber moved from Egypt to Libya 1 fighter moved from 2 Sea Zone to Norway 1 infantry moved from Norway to Finland 1 infantry moved from Germany to France 1 infantry moved from Germany to Northwestern Europe Place Units - Germans 1 artillery, 1 bomber and 5 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.17 British regular : 0.83
Production/PUs Summary :
Germans : 35 / 35 Russians : 26 / 30 Japanese : 17 / 17 British : 43 / 43 Italians : 10 / 10 Chinese : 7 / 0 Americans : 40 / 40
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from Russia to Baltic States 1 artillery moved from Karelia S.S.R. to Baltic States 1 infantry moved from Belorussia to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 1 armour, 1 artillery and 1 infantry Russians roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 artillery in Baltic States, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Non Combat Move - Russians 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Russia 1 artillery moved from Russia to Belorussia 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Belorussia 2 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Belorussia 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Stanovoj Chrebet to Soviet Far East 1 submarine moved from 4 Sea Zone to 6 Sea Zone Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 1 armour and 3 infantry placed in Caucasus 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -1.00
Territory Summary for Russians :
Baltic States : 1 armour and 1 artillery Belorussia : 1 artillery and 3 infantry Buryatia S.S.R. : 4 infantry Caucasus : 1 aaGun, 1 armour, 1 factory and 9 infantry Evenki National Okrug : 1 infantry Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory and 5 infantry Eastern Ukraine : 3 infantry Russia : 1 aaGun, 1 armour, 1 factory and 3 infantry Soviet Far East : 3 infantry Urals : 1 infantry 6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 34 / 35 Russians : 27 / 27 Japanese : 17 / 17 British : 43 / 43 Italians : 10 / 10 Chinese : 7 / 0 Americans : 40 / 40
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Caroline Islands to 51 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 fighter moved from Formosa to 50 Sea Zone 1 battleship moved from 61 Sea Zone to 50 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 2 fighters moved from 61 Sea Zone to Philippine Islands 1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Kiangsu to Suiyuan 1 fighter moved from Manchuria to Suiyuan 1 fighter moved from 57 Sea Zone to 56 Sea Zone 3 fighters moved from 57 Sea Zone to 53 Sea Zone Combat - Japanese Battle in 53 Sea Zone Japanese attack with 3 fighters Americans defend with 1 battleship Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 53 Sea Zone Americans win with 1 battleship remaining. Battle score for attacker is -30 Casualties for Japanese: 3 fighters Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 fighter and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 50 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 50 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 56 Sea Zone Japanese attack with 1 fighter Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 fighter in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 fighter and 3 infantry Russians defend with 4 infantry Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia S.S.R., round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 4 infantry in Buryatia S.S.R., round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia S.S.R., round 4 : 2/4 hits, 1.33 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 4 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia S.S.R., round 5 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Battle in Philippine Islands Japanese attack with 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 carriers moved from 57 Sea Zone to 60 Sea Zone 1 fighter moved from 56 Sea Zone to 60 Sea Zone 2 fighters moved from Philippine Islands to 61 Sea Zone 1 fighter moved from 50 Sea Zone to 60 Sea Zone 1 fighter moved from Buryatia S.S.R. to Manchuria 1 fighter moved from Suiyuan to Manchuria Place Units - Japanese 1 transport placed in 62 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs 2 units repaired.
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.33 Japanese regular : -1.33 Russians regular : -2.00 British regular : -0.33
Production/PUs Summary :
Germans : 34 / 35 Russians : 26 / 27 Japanese : 30 / 30 British : 34 / 43 Italians : 10 / 10 Chinese : 6 / 0 Americans : 38 / 40
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 armour, 1 battleship, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to 5 Sea Zone 1 destroyer moved from 9 Sea Zone to 2 Sea Zone 1 destroyer moved from 12 Sea Zone to 6 Sea Zone 1 fighter moved from United Kingdom to 6 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 cruiser moved from 12 Sea Zone to 2 Sea Zone 1 fighter moved from Egypt to 15 Sea Zone Combat - British Battle in 15 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 15 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 2 Sea Zone British attack with 1 cruiser and 1 destroyer Germans defend with 1 submarine British roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 6 Sea Zone British attack with 1 destroyer and 1 fighter; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 5 Sea Zone British attack with 1 bomber and 1 fighter Germans defend with 1 cruiser and 1 transport British roll dice for 1 bomber and 1 fighter in 5 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - British 1 bomber and 1 fighter moved from 5 Sea Zone to United Kingdom 1 fighter moved from 6 Sea Zone to United Kingdom 1 armour moved from Eastern Canada to 9 Sea Zone 2 infantry moved from Trans-Jordan to Egypt 1 fighter moved from 15 Sea Zone to Egypt 1 destroyer and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 armour and 1 transport moved from 9 Sea Zone to 2 Sea Zone 1 armour moved from 2 Sea Zone to United Kingdom Place Units - British 1 battleship placed in 2 Sea Zone 1 armour, 1 bomber and 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.17 British regular : 2.17
Production/PUs Summary :
Germans : 34 / 35 Russians : 26 / 27 Japanese : 30 / 30 British : 34 / 34 Italians : 10 / 10 Chinese : 6 / 0 Americans : 38 / 40
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Egypt 1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from Libya to Egypt 1 fighter moved from Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 fighter and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 3/5 hits, 1.50 expected hits British roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 1/3 hits, 1.33 expected hits 1 fighter owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 13 Casualties for Italians: 1 infantry Casualties for British: 1 fighter and 2 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya 2 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Balkans to Bulgaria Romania 1 armour moved from Italy to Bulgaria Romania Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 British regular : -0.33
Production/PUs Summary :
Germans : 34 / 35 Russians : 26 / 27 Japanese : 30 / 30 British : 32 / 34 Italians : 12 / 12 Chinese : 6 / 0 Americans : 38 / 40
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Non Combat Move - Americans 1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 56 Sea Zone 1 battleship moved from 53 Sea Zone to 56 Sea Zone 1 fighter moved from Hawaiian Islands to 56 Sea Zone 1 infantry moved from Central United States to Western Canada 1 infantry moved from Western United States to Western Canada 1 infantry moved from Eastern United States to Central United States 1 destroyer and 1 transport moved from 10 Sea Zone to 20 Sea Zone 1 fighter moved from Eastern United States to Western United States Non Combat Move - Chinese 1 infantry moved from Hupeh to Ningxia Place Units - Americans 1 battleship and 1 transport placed in 56 Sea Zone 2 armour and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Hupeh 1 infantry placed in Sikang 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs
Production/PUs Summary :
Germans : 34 / 35 Russians : 26 / 27 Japanese : 30 / 30 British : 32 / 34 Italians : 12 / 12 Chinese : 6 / 0 Americans : 38 / 38
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour, 1 artillery and 1 infantry moved from East Poland to Belorussia 3 fighters moved from Poland to Belorussia 1 armour moved from Libya to Trans-Jordan Germans take Trans-Jordan from British 1 bomber moved from Libya to 6 Sea Zone 1 bomber moved from Germany to 6 Sea Zone 1 fighter moved from Norway to 6 Sea Zone Combat - Germans Battle in Belorussia Germans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Belorussia, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belorussia 3 fighters owned by the Germans retreated 1 armour owned by the Germans retreated to East Poland Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in 6 Sea Zone Germans attack with 2 bombers and 1 fighter British defend with 1 destroyer; Russians defend with 1 submarine 1 submarine owned by the Russians submerged Germans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Russians roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 6 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Germans 2 bombers moved from 6 Sea Zone to Germany 3 fighters moved from Belorussia to Poland 2 armour moved from Ukraine to East Poland 1 artillery moved from Germany to Poland 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 3 infantry moved from Germany to Poland Place Units - Germans 1 artillery, 1 fighter and 7 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -0.50
Production/PUs Summary :
Germans : 35 / 35 Russians : 26 / 27 Japanese : 30 / 30 British : 31 / 34 Italians : 12 / 12 Chinese : 6 / 0 Americans : 38 / 38
Dice Statistics:
Total 1 was rolled 32 times 2 was rolled 23 times 3 was rolled 29 times 4 was rolled 30 times 5 was rolled 26 times 6 was rolled 26 times Average roll : 3.440 Median : 3.000 Variance : 0.323 Standard Deviation : 0.569 Total rolls : 166 Germans Combat 1 was rolled 6 times 2 was rolled 10 times 3 was rolled 12 times 4 was rolled 9 times 5 was rolled 8 times 6 was rolled 9 times Average roll : 3.556 Median : 3.000 Variance : 0.377 Standard Deviation : 0.614 Total rolls : 54 British Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 2.947 Median : 3.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Italians Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 2 times Average roll : 2.714 Median : 2.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Americans Combat 1 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.125 Median : 3.500 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 Chinese Combat 2 was rolled 1 times 4 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 8 times 2 was rolled 3 times 3 was rolled 9 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.361 Median : 3.000 Variance : 0.686 Standard Deviation : 0.828 Total rolls : 36 Japanese Combat 1 was rolled 8 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 9 times Average roll : 3.800 Median : 4.000 Variance : 0.803 Standard Deviation : 0.896 Total rolls : 40
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@captainsquareyez Check the dice results for the battle in belorussia, with dice like that germany doesn’t need enemies :angry: definately trying low luck next game see if we notice a difference.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 fighters and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians Combat - Russians Non Combat Move - Russians 3 infantry moved from Russia to Belorussia 3 infantry moved from Caucasus to Eastern Ukraine 1 armour moved from Russia to Eastern Ukraine 1 infantry moved from Urals to Russia 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Caucasus to Eastern Ukraine 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 submarine moved from 6 Sea Zone to 12 Sea Zone Place Units - Russians 1 fighter and 1 infantry placed in Caucasus 1 fighter and 1 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 26 PUs; end with 27 PUs
Production/PUs Summary :
Germans : 35 / 35 Russians : 26 / 27 Japanese : 30 / 30 British : 31 / 34 Italians : 12 / 12 Chinese : 6 / 0 Americans : 38 / 38
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Fukien 1 infantry moved from Kwangtung to Fukien 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone 1 artillery and 1 infantry moved from 52 Sea Zone to Wake Island 1 carrier moved from 60 Sea Zone to 52 Sea Zone 2 fighters moved from 60 Sea Zone to Wake Island 1 cruiser moved from 61 Sea Zone to 52 Sea Zone 1 battleship moved from 50 Sea Zone to 52 Sea Zone 1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 armour moved from Stanovoj Chrebet to Soviet Far East 1 infantry moved from Buryatia S.S.R. to Soviet Far East 2 infantry moved from Kiangsu to Hupeh 1 fighter moved from Manchuria to Hupeh 2 infantry moved from French Indo-China Thailand to Yunnan 2 fighters moved from 61 Sea Zone to Yunnan Combat - Japanese Battle in Fukien Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Soviet Far East Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Japanese roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Soviet Far East Russians win with no units remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour and 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters in Yunnan, round 3 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Wake Island Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Hupeh Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to 61 Sea Zone 1 carrier moved from 60 Sea Zone to 62 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 transport moved from 50 Sea Zone to 62 Sea Zone 1 transport moved from 49 Sea Zone to 61 Sea Zone 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 destroyer moved from 38 Sea Zone to 36 Sea Zone 2 fighters moved from Wake Island to 52 Sea Zone 1 fighter moved from Hupeh to French Indo-China Thailand 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria Place Units - Japanese 2 artilleries and 4 infantry placed in Japan 1 fighter placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 0.17 Russians regular : 1.00
Production/PUs Summary :
Germans : 35 / 35 Russians : 25 / 27 Japanese : 33 / 33 British : 31 / 34 Italians : 12 / 12 Chinese : 4 / 0 Americans : 38 / 38
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I think Yunnan is cursed. Seems we both keep losing all our units in there, who ever is playing the axis:grinning:
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - British British buy 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - British 2 infantry moved from Rhodesia to 33 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Persia Place Units - British 1 infantry placed in United Kingdom 1 carrier and 1 transport placed in 2 Sea Zone 1 fighter placed in 2 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs
Production/PUs Summary :
Germans : 35 / 35 Russians : 25 / 27 Japanese : 33 / 33 British : 31 / 31 Italians : 12 / 12 Chinese : 4 / 0 Americans : 38 / 38
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Egypt to Anglo-Egypt Sudan Italians take Anglo-Egypt Sudan from British Combat - Italians Non Combat Move - Italians 1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine 2 armour moved from Bulgaria Romania to Ukraine 2 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Italy to France 1 fighter moved from Libya to Italy 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Place Units - Italians 1 destroyer placed in 14 Sea Zone 1 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 35 Russians : 25 / 27 Japanese : 33 / 33 British : 30 / 31 Italians : 13 / 14 Chinese : 4 / 0 Americans : 38 / 38
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Non Combat Move - Americans 2 infantry moved from Western Canada to Alaska 1 bomber moved from Western United States to Alaska 1 armour moved from Western United States to Alaska 1 fighter moved from Western United States to Alaska 1 infantry moved from Central United States to Western United States 1 destroyer and 1 transport moved from 20 Sea Zone to 56 Sea Zone Place Units - Americans 1 carrier and 2 fighters placed in 56 Sea Zone 1 artillery placed in Western United States Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs
Production/PUs Summary :
Germans : 35 / 35 Russians : 25 / 27 Japanese : 33 / 33 British : 30 / 31 Italians : 13 / 14 Chinese : 4 / 0 Americans : 38 / 38
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery and 2 infantry moved from Ukraine to Caucasus 5 armour moved from East Poland to Caucasus 3 fighters moved from Poland to Caucasus 2 bombers moved from Germany to Caucasus 1 artillery and 1 infantry moved from Poland to Baltic States 1 fighter moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States Combat - Germans Battle in Baltic States Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 armour and 1 artillery Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 artillery in Baltic States, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 artillery Battle in Caucasus Germans attack with 5 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 6 infantry Russians roll AA dice in Caucasus : 0/5 hits, 0.83 expected hits Germans roll dice for 5 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry in Caucasus, round 2 : 7/13 hits, 6.17 expected hits Russians roll dice for 1 armour, 1 fighter and 6 infantry in Caucasus, round 2 : 5/8 hits, 3.17 expected hits 6 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Caucasus Germans roll dice for 3 armour, 2 bombers and 3 fighters in Caucasus, round 3 : 2/8 hits, 4.33 expected hits Russians roll dice for 1 fighter in Caucasus, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 13 Casualties for Germans: 2 armour, 1 artillery and 2 infantry Casualties for Russians: 1 armour, 1 fighter and 6 infantry Non Combat Move - Germans 1 infantry moved from Poland to East Poland 1 artillery moved from Germany to Poland 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 5 infantry moved from Germany to Poland 1 fighter moved from Caucasus to Ukraine 2 fighters moved from Caucasus to Ukraine 2 bombers moved from Caucasus to Ukraine 1 fighter moved from Baltic States to Northwestern Europe Place Units - Germans 1 artillery, 1 fighter and 7 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Russians regular : 0.83 Germans regular : -2.00 Russians AA : -0.83
Production/PUs Summary :
Germans : 40 / 40 Russians : 20 / 27 Japanese : 33 / 33 British : 30 / 31 Italians : 13 / 14 Chinese : 4 / 0 Americans : 38 / 38
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour and 7 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 armour and 6 infantry moved from Eastern Ukraine to Caucasus 2 infantry moved from Karelia S.S.R. to Baltic States 1 fighter moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Caucasus Russians attack with 1 armour and 6 infantry Germans defend with 1 aaGun, 3 armour and 1 factory Russians roll dice for 1 armour and 6 infantry in Caucasus, round 2 : 2/7 hits, 1.50 expected hits Germans roll dice for 3 armour in Caucasus, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Russians roll dice for 1 armour and 4 infantry in Caucasus, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour Non Combat Move - Russians 1 infantry moved from Russia to Caucasus 1 infantry moved from Urals to Russia 1 armour moved from Karelia S.S.R. to Eastern Ukraine 5 infantry moved from Belorussia to Eastern Ukraine 3 infantry moved from Karelia S.S.R. to Belorussia 1 fighter moved from Baltic States to Eastern Ukraine Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.33
Territory Summary for Russians :
Baltic States : 2 infantry Belorussia : 1 artillery and 4 infantry Caucasus : 1 aaGun, 1 armour, 1 factory and 5 infantry Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory and 1 infantry Eastern Ukraine : 1 armour, 1 fighter and 5 infantry Russia : 1 aaGun, 1 factory and 7 infantry Yakut S.S.R. : 2 infantry 12 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 35 / 40 Russians : 25 / 26 Japanese : 33 / 33 British : 30 / 31 Italians : 13 / 14 Chinese : 4 / 0 Americans : 38 / 38
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Fukien to Yunnan 2 infantry moved from Hupeh to Sikang 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 fighter moved from Manchuria to Sikang 1 fighter moved from French Indo-China Thailand to Yunnan Combat - Japanese Battle in Sikang Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 4 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery moved from Kwangtung to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Sikang to Hupeh 1 infantry moved from Suiyuan to Hupeh 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 2 artilleries and 2 infantry moved from Japan to 62 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone 1 carrier moved from 61 Sea Zone to 36 Sea Zone 1 fighter moved from 61 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 transports moved from 61 Sea Zone to 62 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 52 Sea Zone to 60 Sea Zone Place Units - Japanese 2 armour, 1 artillery and 3 infantry placed in Japan 1 fighter placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -2.83
Production/PUs Summary :
Germans : 35 / 40 Russians : 24 / 26 Japanese : 36 / 36 British : 30 / 31 Italians : 13 / 14 Chinese : 2 / 0 Americans : 38 / 38
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British buy 2 armour, 2 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 2 armour and 2 infantry moved from United Kingdom to 2 Sea Zone 2 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone 2 armour and 2 infantry moved from 3 Sea Zone to Norway 1 fighter moved from 3 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 2 bombers moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 2,2 and causes: 4 damage to unit: factory Bombing raid in Germany causes 4 damage total. Battle in Norway British attack with 2 armour, 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 bombers moved from Germany to United Kingdom 1 destroyer and 1 transport moved from 34 Sea Zone to 28 Sea Zone 1 destroyer and 1 transport moved from 41 Sea Zone to 30 Sea Zone 1 fighter moved from United Kingdom to Belorussia 2 fighters moved from Norway to Karelia S.S.R. Place Units - British 2 transports placed in 3 Sea Zone 2 armour and 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans AA : -0.33 Germans regular : -0.33 British regular : -0.17
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry Belorussia : 1 fighter Burma : 1 infantry India : 1 aaGun, 1 artillery and 3 infantry Karelia S.S.R. : 2 fighters Norway : 1 flag, 2 armour and 2 infantry Persia : 2 infantry United Kingdom : 1 aaGun, 3 armour, 1 artillery, 2 bombers, 1 factory and 5 infantry Western Canada : 1 infantry 3 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 4 transports 28 Sea Zone : 1 destroyer and 1 transport 30 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 32 / 40 Russians : 24 / 26 Japanese : 36 / 36 British : 33 / 34 Italians : 13 / 14 Chinese : 2 / 0 Americans : 38 / 38