@The_Good_Captain allies-4-edited.tsvg
should be good now
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 132 Sea Zone
1 cruiser moved from 43 Sea Zone to 132 Sea Zone
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 artillery moved from 45 Sea Zone to Celebes
1 infantry moved from Malaya to Shan State
1 fighter moved from Queensland to Davao
1 fighter moved from Queensland to Davao
1 fighter moved from Malaya to Davao
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Davao
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 132 Sea Zone
1 cruiser moved from 43 Sea Zone to 132 Sea Zone
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 artillery moved from 45 Sea Zone to Celebes
1 infantry moved from Malaya to Shan State
1 fighter moved from Queensland to Davao
1 fighter moved from Queensland to Davao
1 fighter moved from Malaya to Davao
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Davao
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 60 Sea Zone to 38 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 4 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
5 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
3 armour moved from Romania to Eastern Poland
12 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Romania
1 fighter moved from Western Germany to 113 Sea Zone
3 fighters and 5 tactical_bombers moved from Holland Belgium to 113 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 126 Sea Zone to 122 Sea Zone
1 submarine moved from 126 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 4 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Germans roll dice for 4 fighters and 5 tactical_bombers in 113 Sea Zone, round 2 : 5/9 hits, 5.17 expected hits
British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 113 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
1 cruiser owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 113 Sea Zone
1 transport owned by the British lost in 113 Sea Zone
Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 transport
Non Combat Move - Germans
2 fighters and 4 tactical_bombers moved from 113 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to France
4 aaGuns moved from Holland Belgium to Western Germany
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in France
2 fighters and 1 tactical_bomber placed in Western Germany
6 armour, 2 artilleries and 2 infantry placed in Germany
2 infantry placed in Western Germany
Germans undo move 4.
1 infantry placed in Normandy Bordeaux
Germans undo move 1.
1 infantry placed in France
Germans undo move 2.
3 artilleries and 3 infantry placed in Germany
3 armour and 1 infantry placed in Germany
3 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,2
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
British regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Bessarabia to Romania
1 fighter moved from Leningrad to Romania
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Leningrad to Romania
1 tactical_bomber moved from Leningrad to Romania
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Baltic States
1 infantry moved from Leningrad to Baltic States
1 artillery moved from Leningrad to Baltic States
1 artillery moved from Leningrad to Baltic States
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Southern Belarus
4 infantry moved from Smolensk to Russia
1 artillery moved from Bryansk to Russia
1 infantry moved from Vologda to Yaroslavl
1 infantry moved from Vologda to Yaroslavl
1 infantry moved from Ulaanbaatar to Dzavhan
9 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Stalingrad to Northern Caucasus
Combat - Russians
Battle in Baltic States
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Romania
Russians attack with 2 armour, 2 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 8 infantry and 1 mech_infantry
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 6/18 hits, 5.67 expected hits
Germans roll dice for 1 armour, 8 infantry and 1 mech_infantry in Romania, round 2 : 3/10 hits, 3.67 expected hits
3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Romania
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 3 : 5/15 hits, 5.17 expected hits
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Romania, round 3 : 3/4 hits, 1.67 expected hits
3 infantry owned by the Russians, 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Russians: 6 infantry
Casualties for Germans: 1 armour, 8 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Romania to Ukraine
1 fighter moved from Romania to Ukraine
1 tactical_bomber moved from Romania to Ukraine
1 mech_infantry moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Neutral_Allies
1 aaGun moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Smolensk to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Stalingrad
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Manilla to Davao
1 marine moved from Manilla to 21 Sea Zone
1 artillery and 1 infantry moved from Fukien to 21 Sea Zone
2 infantry moved from Fukien to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao
2 cruisers and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Hokkaido to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Kwangtung to 21 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Davao
1 armour moved from 36 Sea Zone to Davao
1 fighter moved from 20 Sea Zone to Davao
2 artilleries and 2 infantry moved from Shantung to Jehol
2 infantry moved from Southern Manchuria to Jehol
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 7 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 artillery moved from Soviet Far East to Siberia
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Northern Manchuria to Buryatia
2 bombers, 3 fighters and 3 tactical_bombers moved from Northern Manchuria to Manilla
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
1 carrier moved from 7 Sea Zone to 37 Sea Zone
2 fighters moved from 7 Sea Zone to 37 Sea Zone
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
3 battleships, 1 cruiser and 2 destroyers moved from 7 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Davao
Japanese attack with 1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry; ANZAC defend with 3 fighters and 2 infantry
Japanese roll dice for 3 battleships and 2 cruisers in Davao, round 2 : 1/5 hits, 3.00 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Davao, round 2 : 5/11 hits, 4.33 expected hits
Americans roll dice for 3 fighters and 3 infantry in Davao, round 2 : 1/6 hits, 3.00 expected hits
1 infantry owned by the Japanese, 3 fighters owned by the ANZAC, 2 infantry owned by the ANZAC and 1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 3 fighters and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 tactical_bomber moved from Japan to 36 Sea Zone
1 aaGun moved from Northern Manchuria to Korea
Place Units - Japanese
1 fighter placed in Japan
2 armour and 1 mech_infantry placed in Shantung
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Japanese regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Manilla to Davao
1 marine moved from Manilla to 21 Sea Zone
1 artillery and 1 infantry moved from Fukien to 21 Sea Zone
2 infantry moved from Fukien to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao
2 cruisers and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Hokkaido to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Kwangtung to 21 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Davao
1 armour moved from 36 Sea Zone to Davao
1 fighter moved from 20 Sea Zone to Davao
2 artilleries and 2 infantry moved from Shantung to Jehol
2 infantry moved from Southern Manchuria to Jehol
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 7 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 artillery moved from Soviet Far East to Siberia
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Northern Manchuria to Buryatia
2 bombers, 3 fighters and 3 tactical_bombers moved from Northern Manchuria to Manilla
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
1 carrier moved from 7 Sea Zone to 37 Sea Zone
2 fighters moved from 7 Sea Zone to 37 Sea Zone
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
3 battleships, 1 cruiser and 2 destroyers moved from 7 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Davao
Japanese attack with 1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry; ANZAC defend with 3 fighters and 2 infantry
Japanese roll dice for 3 battleships and 2 cruisers in Davao, round 2 : 1/5 hits, 3.00 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Davao, round 2 : 5/11 hits, 4.33 expected hits
Americans roll dice for 3 fighters and 3 infantry in Davao, round 2 : 1/6 hits, 3.00 expected hits
1 infantry owned by the Japanese, 3 fighters owned by the ANZAC, 2 infantry owned by the ANZAC and 1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 3 fighters and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 tactical_bomber moved from Japan to 36 Sea Zone
1 aaGun moved from Northern Manchuria to Korea
Place Units - Japanese
1 fighter placed in Japan
2 armour and 1 mech_infantry placed in Shantung
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 9 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.00
Japanese regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 11 Sea Zone to 1 Sea Zone
1 destroyer moved from 11 Sea Zone to 1 Sea Zone
1 destroyer moved from 93 Sea Zone to 122 Sea Zone
1 submarine moved from 93 Sea Zone to 122 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
Combat - Americans
Battle in 122 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 122 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win, taking 122 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 4 infantry, 2 marines, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 bomber and 3 fighters moved from Hawaiian Islands to Queensland
1 artillery, 4 infantry, 2 marines and 1 mech_infantry moved from 55 Sea Zone to Queensland
1 mech_infantry moved from Central United States to 104 Sea Zone
1 transport moved from 93 Sea Zone to 88 Sea Zone
1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Algeria
Place Units - Americans
1 fighter, 1 infantry, 1 marine and 1 tactical_bomber placed in Western United States
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Japanese regular : -0.67
Italians regular : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Tsinghai to Hopei
1 infantry moved from Szechwan to Hopei
1 fighter moved from Szechwan to Hunan
4 artilleries and 5 infantry moved from Szechwan to Hopei
2 artilleries and 2 infantry moved from Shansi to Honan
1 artillery and 5 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 4 artilleries and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 7 infantry in Hopei, round 2 : 2/11 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Honan
Place Units - Chinese
3 artilleries and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 11 Sea Zone to 1 Sea Zone
1 destroyer moved from 11 Sea Zone to 1 Sea Zone
1 destroyer moved from 93 Sea Zone to 122 Sea Zone
1 submarine moved from 93 Sea Zone to 122 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
Combat - Americans
Battle in 122 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 122 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win, taking 122 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 4 infantry, 2 marines, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 bomber and 3 fighters moved from Hawaiian Islands to Queensland
1 artillery, 4 infantry, 2 marines and 1 mech_infantry moved from 55 Sea Zone to Queensland
1 mech_infantry moved from Central United States to 104 Sea Zone
1 transport moved from 93 Sea Zone to 88 Sea Zone
1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Algeria
Place Units - Americans
1 fighter, 1 infantry, 1 marine and 1 tactical_bomber placed in Western United States
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Tsinghai to Hopei
1 infantry moved from Szechwan to Hopei
1 fighter moved from Szechwan to Hunan
4 artilleries and 5 infantry moved from Szechwan to Hopei
2 artilleries and 2 infantry moved from Shansi to Honan
1 artillery and 5 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 4 artilleries and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 7 infantry in Hopei, round 2 : 2/11 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Honan
Place Units - Chinese
3 artilleries and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Scotland to France
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Rhodesia to Union of South Africa
1 fighter moved from Eastern India to Iraq
1 tactical_bomber moved from Eastern India to Iraq
3 infantry moved from Southern Persia to Iraq
1 mech_infantry moved from Yunnan to Kwangtung
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Kwangtung
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour and 3 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 armour and 3 infantry in Iraq, round 2 : 0/4 hits, 1.50 expected hits
2 infantry owned by the Italians lost in Iraq
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Iraq
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 4 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 armour and 3 infantry
Battle in Kwangtung
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 3 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kwangtung
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
British roll dice for 1 fighter and 1 tactical_bomber in Kwangtung, round 4 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 aaGuns and 8 infantry moved from Yunnan to Kweichow
1 artillery moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 transport moved from 38 Sea Zone to 40 Sea Zone
1 fighter moved from Iraq to Southern Persia
1 tactical_bomber moved from Iraq to Southern Persia
1 transport moved from 78 Sea Zone to 81 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 132 Sea Zone to 40 Sea Zone
1 mech_infantry moved from Eastern India to Baluchistan
1 armour moved from Eastern India to Baluchistan
1 mech_infantry moved from Eastern India to Baluchistan
1 mech_infantry moved from Eastern India to Yunnan
1 bomber moved from France to United Kingdom
Place Units - British
1 destroyer and 1 submarine placed in 109 Sea Zone
2 artilleries and 1 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
British collect 22 PUs (3 lost to blockades); end with 22 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 25 PUs
Place Units - UK_Pacific
1 infantry and 4 mech_infantrys placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,1,3,2,5,4,3
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in Eastern India change ownership: 1 infantry and 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : -2.00
Japanese regular : -1.33
Italians regular : -3.17
Germans AA : -0.17
Germans regular : -0.33
British regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery moved from Egypt to 100 Sea Zone
1 infantry moved from Syria to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 transport moved from 101 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 cruiser moved from 101 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Greece
1 fighter moved from Egypt to Southern Italy
1 battleship moved from 101 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
1 armour moved from Yugoslavia to Greece
1 artillery and 1 infantry moved from Syria to Iraq
1 infantry moved from Syria to Iraq
1 infantry moved from Syria to Trans-Jordan
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 2 artilleries and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Greece, round 2 : 3/5 hits, 1.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Iraq
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 3 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits, 2.33 expected hits
British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Iraq, round 3 : 2/6 hits, 2.17 expected hits
British roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 3 infantry
Non Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 factory_minor placed in Egypt
1 destroyer placed in 99 Sea Zone
1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Neutral_Allies regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 132 Sea Zone to 55 Sea Zone
1 transport moved from 36 Sea Zone to 23 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 artillery moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from 56 Sea Zone to Dutch New Guinea
1 infantry moved from Shan State to Malaya
Place Units - ANZAC
2 destroyers and 1 submarine placed in 55 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 1,1
ANZAC collect 13 PUs (2 lost to blockades); end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 132 Sea Zone to 55 Sea Zone
1 transport moved from 36 Sea Zone to 23 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 artillery moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from 56 Sea Zone to Dutch New Guinea
1 infantry moved from Shan State to Malaya
Place Units - ANZAC
2 destroyers and 1 submarine placed in 55 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 1,1
ANZAC collect 13 PUs (2 lost to blockades); end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 38 Sea Zone to 55 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Eastern Poland to Romania
3 armour moved from Germany to Romania
3 armour moved from Western Germany to Poland
3 artilleries and 4 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
14 armour and 3 mech_infantrys moved from Eastern Poland to Romania
2 artilleries and 2 infantry moved from Eastern Poland to Bessarabia
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
5 artilleries and 5 infantry moved from Eastern Poland to Baltic States
2 fighters and 2 tactical_bombers moved from Western Germany to Baltic States
2 fighters and 3 tactical_bombers moved from Western Germany to 118 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Bessarabia
Germans attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 3/8 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 17 armour, 5 infantry and 3 mech_infantrys
Russians defend with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Germans roll dice for 17 armour, 5 infantry and 3 mech_infantrys in Romania, round 2 : 11/25 hits, 10.33 expected hits
Russians roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Romania, round 2 : 3/9 hits, 3.50 expected hits
1 mech_infantry owned by the Russians, 4 infantry owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 17 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 3 infantry
Casualties for Russians: 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 5 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 5 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Baltic States, round 2 : 4/14 hits, 5.67 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in 118 Sea Zone
Germans attack with 2 fighters and 3 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians submerged
Germans roll dice for 2 fighters and 3 tactical_bombers in 118 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 118 Sea Zone
Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter
Casualties for Russians: 1 cruiser
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Baltic States to Poland
1 aaGun moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Finland
2 tactical_bombers moved from 118 Sea Zone to Poland
1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 2 infantry placed in Western Germany
5 armour placed in Germany
Germans undo move 2.
1 armour and 1 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,6
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -3.33
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Northeast Persia to Northwest Persia
1 infantry moved from Northern Caucasus to Southern Caucasus
2 artilleries and 4 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Stalingrad to Rostov
1 infantry moved from Southern Belarus to Eastern Poland
Russians take Eastern Poland from Germans
5 artilleries and 7 infantry moved from Leningrad to Vyborg
1 infantry moved from Yaroslavl to Russia
1 infantry moved from Yaroslavl to Russia
1 artillery and 18 infantry moved from Russia to Bryansk
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Urals to Timguska
1 infantry moved from Urals to Timguska
1 infantry moved from Tsinghai to Hopei
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 infantry moved from Northern Belarus to Southern Belarus
Combat - Russians
Battle in Vyborg
Russians attack with 5 artilleries and 7 infantry
Germans defend with 6 infantry
Russians roll dice for 5 artilleries and 7 infantry in Vyborg, round 2 : 5/12 hits, 3.67 expected hits
Germans roll dice for 6 infantry in Vyborg, round 2 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Vyborg
Russians roll dice for 5 artilleries and 3 infantry in Vyborg, round 3 : 2/8 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 5 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 5 infantry
Casualties for Germans: 6 infantry
Non Combat Move - Russians
1 aaGun moved from Leningrad to Vyborg
1 aaGun and 9 infantry moved from Yenisey to Timguska
1 fighter moved from Rostov to Urals
1 tactical_bomber moved from Rostov to Urals
Place Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Leningrad
3 artilleries placed in Urals
3 artilleries placed in Stalingrad
5 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 2.67
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 56 Sea Zone
1 marine moved from Borneo to 37 Sea Zone
2 artilleries and 4 infantry moved from Jehol to Shansi
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 7 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Buryatia to Yakut S.S.R.
2 tactical_bombers moved from Buryatia to Yakut S.S.R.
2 armour and 1 mech_infantry moved from Shantung to Chahar
1 fighter moved from Japan to 23 Sea Zone
1 armour and 1 infantry moved from Davao to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Sumatra
1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
1 cruiser moved from 36 Sea Zone to 132 Sea Zone
1 battleship moved from 36 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Yakut S.S.R.
2 infantry moved from Kiangsu to Shantung
1 artillery moved from Siberia to Sakha
1 infantry moved from Korea to Northern Manchuria
1 battleship moved from 36 Sea Zone to 132 Sea Zone
1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
1 battleship moved from 36 Sea Zone to 38 Sea Zone
2 destroyers moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Java
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Java from ANZAC with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 23 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 23 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Shan State
Battle in Shansi
Japanese attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Shansi, round 2 : 3/6 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shansi
Japanese win, taking Shan State from UK_Pacific, taking Shansi from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships in Malaya, round 2 : 2/2 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Sumatra to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone
2 bombers moved from Manilla to Shantung
3 fighters and 3 tactical_bombers moved from Manilla to Northern Manchuria
2 bombers moved from Shantung to Northern Manchuria
1 fighter moved from 23 Sea Zone to Iwo Jima
Place Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
3 infantry placed in Japan
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.83
UK_Pacific regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to French West Africa
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
1 infantry moved from 89 Sea Zone to French West Africa
1 armour, 1 artillery, 1 fighter and 2 infantry moved from Algeria to Tunisia
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 122 Sea Zone to 112 Sea Zone
1 destroyer moved from 122 Sea Zone to 112 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 55 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Manilla
1 infantry moved from 36 Sea Zone to Manilla
1 artillery and 3 infantry moved from 36 Sea Zone to Davao
1 marine moved from Queensland to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 battleship, 2 cruisers, 2 destroyers, 2 marines and 1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 marine moved from 35 Sea Zone to Caroline Islands
1 carrier moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 56 Sea Zone
Combat - Americans
Battle in Manilla
Battle in Caroline Islands
Americans attack with 2 fighters, 2 marines and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 fighters, 2 marines and 2 tactical_bombers in Caroline Islands, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 marine owned by the Americans lost in Caroline Islands
Americans win, taking Manilla from Japanese, taking Caroline Islands from Japanese with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 marine
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in French West Africa
Americans attack with 1 fighter and 2 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in French West Africa, round 2 : 1/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Tunisia, round 3 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 56 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Davao
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery and 3 infantry in Davao, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Davao
Americans win, taking Davao from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Caroline Islands to 35 Sea Zone
1 fighter moved from 56 Sea Zone to Queensland
1 fighter moved from 56 Sea Zone to Queensland
1 fighter moved from 56 Sea Zone to Queensland
1 destroyer moved from 27 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 1 Sea Zone to 13 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Brazil to 88 Sea Zone
1 mech_infantry moved from Brazil to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 mech_infantry moved from 93 Sea Zone to Morocco
1 fighter moved from French West Africa to 93 Sea Zone
1 fighter moved from Tunisia to Gibraltar
Place Units - Americans
1 artillery placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 battleship and 1 destroyer placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 0.33
Japanese regular : -0.50
Japanese AA : -0.50
Neutral_Axis regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
7 artilleries and 8 infantry moved from Hopei to Kiangsi
1 infantry moved from Honan to Anhwe
1 fighter moved from Honan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 7 artilleries and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 artilleries and 8 infantry in Kiangsi, round 2 : 5/15 hits, 4.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 7 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries and 1 infantry moved from Honan to Hopei
1 artillery and 5 infantry moved from Szechwan to Hopei
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
1 artillery and 1 infantry placed in Hopei
2 infantry placed in Kiangsi
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to French West Africa
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
1 infantry moved from 89 Sea Zone to French West Africa
1 armour, 1 artillery, 1 fighter and 2 infantry moved from Algeria to Tunisia
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 122 Sea Zone to 112 Sea Zone
1 destroyer moved from 122 Sea Zone to 112 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 55 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Manilla
1 infantry moved from 36 Sea Zone to Manilla
1 artillery and 3 infantry moved from 36 Sea Zone to Davao
1 marine moved from Queensland to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 battleship, 2 cruisers, 2 destroyers, 2 marines and 1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 marine moved from 35 Sea Zone to Caroline Islands
1 carrier moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 56 Sea Zone
Combat - Americans
Battle in Manilla
Battle in Caroline Islands
Americans attack with 2 fighters, 2 marines and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 fighters, 2 marines and 2 tactical_bombers in Caroline Islands, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 marine owned by the Americans lost in Caroline Islands
Americans win, taking Manilla from Japanese, taking Caroline Islands from Japanese with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 marine
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in French West Africa
Americans attack with 1 fighter and 2 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in French West Africa, round 2 : 1/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Tunisia, round 3 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 56 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Davao
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery and 3 infantry in Davao, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Davao
Americans win, taking Davao from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Caroline Islands to 35 Sea Zone
1 fighter moved from 56 Sea Zone to Queensland
1 fighter moved from 56 Sea Zone to Queensland
1 fighter moved from 56 Sea Zone to Queensland
1 destroyer moved from 27 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 1 Sea Zone to 13 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from Brazil to 88 Sea Zone
1 mech_infantry moved from Brazil to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 mech_infantry moved from 93 Sea Zone to Morocco
1 fighter moved from French West Africa to 93 Sea Zone
1 fighter moved from Tunisia to Gibraltar
Place Units - Americans
1 artillery placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 battleship and 1 destroyer placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
7 artilleries and 8 infantry moved from Hopei to Kiangsi
1 infantry moved from Honan to Anhwe
1 fighter moved from Honan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 7 artilleries and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 artilleries and 8 infantry in Kiangsi, round 2 : 5/15 hits, 4.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 7 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries and 1 infantry moved from Honan to Hopei
1 artillery and 5 infantry moved from Szechwan to Hopei
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
1 artillery and 1 infantry placed in Hopei
2 infantry placed in Kiangsi
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 1 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
2 artilleries and 2 infantry moved from Union of South Africa to Rhodesia
1 armour and 2 mech_infantrys moved from Baluchistan to Iraq
1 fighter and 1 tactical_bomber moved from Southern Persia to Iraq
1 transport moved from 81 Sea Zone to 74 Sea Zone
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from 82 Sea Zone to Iraq
1 cruiser moved from 40 Sea Zone to 82 Sea Zone
1 battleship moved from 40 Sea Zone to 82 Sea Zone
1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 destroyer moved from 79 Sea Zone to 82 Sea Zone
1 infantry moved from Hunan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Eastern India
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
3 infantry moved from Kweichow to Yunnan
1 submarine moved from 109 Sea Zone to 93 Sea Zone
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Rhodesia
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Rhodesia, round 2 : 3/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Iraq, round 2 : 3/5 hits, 2.00 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Iraq to Baluchistan
1 tactical_bomber moved from Iraq to Baluchistan
1 fighter moved from Shan State to Eastern India
1 tactical_bomber moved from Shan State to Eastern India
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 transport placed in 109 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,3,1
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in Eastern India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.33
Italians regular : 1.00
Japanese regular : -0.17
Japanese AA : -0.50
Germans AA : -0.17
Neutral_Axis regular : -0.33
British regular : 2.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 101 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Trans-Jordan to Egypt
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 83 Sea Zone
1 cruiser moved from 101 Sea Zone to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 83 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 99 Sea Zone to 83 Sea Zone
1 artillery moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
Non Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from 83 Sea Zone to Egypt
1 fighter moved from Southern Italy to 83 Sea Zone
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from Neutral_Axis
Place Units - Italians
1 carrier placed in 83 Sea Zone
1 fighter placed in 83 Sea Zone
1 mech_infantry placed in Egypt
Turn Complete - Italians
Italians collect 23 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
1 cruiser and 3 destroyers moved from 55 Sea Zone to 35 Sea Zone
Place Units - ANZAC
2 submarines placed in 55 Sea Zone
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : 0.00