Karl7 (X) vs. Argothair (L), World at War 1939 Game 11

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Russians
            1 Infantry moved from Uzbekistan to 126 Sea Zone
            1 Infantry moved from 126 Sea Zone to Astrakhan
                  Russians take Astrakhan from Germans
    
        Purchase Units - Russians
            Russians buy 2 Bunkers; Remaining resources: 4 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 Bunker placed in Uzbekistan
            1 Bunker placed in Semipalatinsk
    
        Turn Complete - Russians
            Russians collect 4 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - French
            1 Artillery and 1 Infantry moved from Iceland to 10 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 10 Sea Zone to 20 Sea Zone
            2 Infantrys moved from Dover to 20 Sea Zone
            1 Artillery and 3 Infantrys moved from 20 Sea Zone to Normandy
            1 Infantry moved from Picardy to Normandy
            1 Infantry moved from Belgium to Picardy
            1 Infantry moved from Manchester to Dover
            6 Infantrys and 2 Tanks moved from Languedoc to Burgundy
            2 Artillerys and 2 Infantrys moved from Provence to Burgundy
            1 Infantry moved from Lorraine to Burgundy
            4 Transports moved from 43 Sea Zone to 42 Sea Zone
            3 Infantrys and 1 Tank moved from N.Algeria to 42 Sea Zone
            3 Infantrys and 1 Tank moved from N.Tunisia to 42 Sea Zone
            6 Infantrys, 2 Tanks and 4 Transports moved from 42 Sea Zone to 43 Sea Zone
            6 Infantrys and 2 Tanks moved from 43 Sea Zone to Languedoc
            4 Infantrys moved from E.Morocco to N.Algeria
            3 Infantrys and 1 Tank moved from Tunis to N.Tunisia
            1 Infantry moved from Syria to Adana
            1 Artillery moved from Ankara to Bursa
            1 Adv.Fighter moved from Adana to E.Romania
            2 Artillerys and 2 Infantrys moved from Bulgaria to E.Romania
            1 Infantry moved from Ankara to Bursa
            3 Artillerys, 8 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank moved from Adana to W.Iran
            1 Transport moved from 57 Sea Zone to 51 Sea Zone
    
        Purchase Units - French
            French buy 4 Artillerys, 1 Bunker, 1 Elite, 14 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in E.Romania
                French attack with 1 Adv.Fighter, 2 Artillerys and 2 Infantrys
                Romanians defend with 2 Artillerys and 1 Infantry
                    French roll dice for 1 Adv.Fighter, 2 Artillerys and 2 Infantrys in E.Romania, round 2 : 2/5 hits, 1.83 expected hits
                    Romanians roll dice for 2 Artillerys and 1 Infantry in E.Romania, round 2 : 2/3 hits, 1.00 expected hits
                    1 Artillery owned by the Romanians, 2 Infantrys owned by the French and 1 Infantry owned by the Romanians lost in E.Romania
                    French roll dice for 1 Adv.Fighter and 2 Artillerys in E.Romania, round 3 : 1/3 hits, 1.17 expected hits
                    Romanians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in E.Romania
                French win, taking E.Romania from Romanians with 1 Adv.Fighter and 2 Artillerys remaining. Battle score for attacker is 6
                Casualties for French: 2 Infantrys
                Casualties for Romanians: 2 Artillerys and 1 Infantry
    
        Non Combat Move - French
            1 Adv.Fighter moved from E.Romania to Bulgaria
            1 AAGun moved from Ankara to Bursa
    
        Place Units - French
            4 Tanks placed in Provence
            2 Artillerys and 1 Elite placed in Normandy
            1 Bunker and 3 Infantrys placed in Bursa
            2 Infantrys placed in Ankara
            2 Infantrys placed in Syria
            1 Artillery and 3 Infantrys placed in Tunis
            1 Artillery and 3 Infantrys placed in E.Morocco
            1 Infantry placed in Iceland
    
        Turn Complete - French
            French collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Romanians regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Yamamoto round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Yamamoto
            2 Adv.Fighters moved from Wake to 91 Sea Zone
            2 Fighters moved from Pearl Harbor to 91 Sea Zone
            1 Artillery moved from Davao to 107 Sea Zone
            1 Artillery moved from Davao to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Elite moved from Davao to 107 Sea Zone
            1 Artillery, 1 B.Transport and 1 Elite moved from 107 Sea Zone to 108 Sea Zone
            1 Infantry moved from Hollandia to 108 Sea Zone
            1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 108 Sea Zone to 102 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 102 Sea Zone to Truk
            1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
                  Yamamoto take Ponape from Americans
            1 Infantry moved from Hyderabad to Mysore
                  Yamamoto take Mysore from British
            1 S.Submarine moved from 60 Sea Zone to 64 Sea Zone
            1 Transport moved from 60 Sea Zone to 64 Sea Zone
            3 Tanks moved from Delhi to Bombay
            1 Infantry moved from Hyderabad to 60 Sea Zone
            1 Infantry moved from 60 Sea Zone to Ceylon
                  Yamamoto take Ceylon from British
            1 Infantry moved from Hyderabad to 60 Sea Zone
            1 Infantry moved from 60 Sea Zone to Andaman
                  Yamamoto take Andaman from British
            2 L.Fighters and 2 S.Bombers moved from Assam to 58 Sea Zone
            2 L.Fighters moved from Sumatra to 58 Sea Zone
            1 Bomber, 2 L.Fighters and 1 S.Bomber moved from Malaya to 58 Sea Zone
            1 S.Submarine moved from 60 Sea Zone to 64 Sea Zone
            3 Adv.Fighters moved from 60 Sea Zone to 58 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 6 Adv.Fighters, 6 ArmoredCars, 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Bomber, 1 Bunker, 2 Carriers, 5 Destroyers, 2 Elites, 4 Fighters, 8 Infantrys, 1 S.Submarine and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Truk
                Yamamoto attack with 1 Artillery, 1 Elite and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Truk, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Truk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Truk
                Yamamoto win, taking Truk from Americans with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Bombay
                Yamamoto attack with 3 Tanks
                British defend with 1 AAGun, 1 Factory and 1 Infantry
                    Yamamoto roll dice for 3 Tanks in Bombay, round 2 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Bombay, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Tanks in Bombay, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Bombay, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Bombay
                Yamamoto win, taking Bombay from British with 3 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in 64 Sea Zone
                Yamamoto attack with 2 S.Submarines and 1 Transport
                British defend with 1 Destroyer
                    Yamamoto roll dice for 2 S.Submarines in 64 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer in 64 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Yamamoto lost in 64 Sea Zone
                    Yamamoto roll dice for 2 S.Submarines in 64 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer in 64 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 64 Sea Zone
                Yamamoto win with 2 S.Submarines remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Transport
                Casualties for British: 1 Destroyer
            Battle in 58 Sea Zone
                Yamamoto attack with 3 Adv.Fighters, 1 Bomber, 6 L.Fighters and 3 S.Bombers
                British defend with 1 Battleship, 1 Carrier, 1 Cruiser, 2 Fighters and 4 Transports
                    Yamamoto roll dice for 3 Adv.Fighters, 1 Bomber, 6 L.Fighters and 3 S.Bombers in 58 Sea Zone, round 2 : 6/13 hits, 7.67 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 2 Fighters and 4 Transports in 58 Sea Zone, round 2 : 1/9 hits, 3.33 expected hits
                1 Adv.Fighter owned by the Yamamoto, 1 Fighter owned by the British and 4 Transports owned by the British lost in 58 Sea Zone
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber, 6 L.Fighters and 3 S.Bombers in 58 Sea Zone, round 3 : 6/12 hits, 7.17 expected hits
                    British roll dice for 1 Battleship, 1 Carrier, 1 Cruiser and 1 Fighter in 58 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                    1 Carrier owned by the British, 2 Adv.Fighters owned by the Yamamoto, 1 Fighter owned by the British, 1 Battleship owned by the British and 1 Cruiser owned by the British lost in 58 Sea Zone
                Yamamoto win with 1 Bomber, 6 L.Fighters and 3 S.Bombers remaining. Battle score for attacker is 56
                Casualties for Yamamoto: 3 Adv.Fighters
                Casualties for British: 1 Battleship, 1 Carrier, 1 Cruiser, 2 Fighters and 4 Transports
            Battle in 91 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 2 Fighters
                Americans defend with 2 Battleships and 1 Cruiser
                    Yamamoto roll dice for 2 Adv.Fighters and 2 Fighters in 91 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                    Americans roll dice for 2 Battleships and 1 Cruiser in 91 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    2 Battleships owned by the Americans, 1 Cruiser owned by the Americans and 1 Fighter owned by the Yamamoto lost in 91 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 44
                Casualties for Yamamoto: 1 Fighter
                Casualties for Americans: 2 Battleships and 1 Cruiser
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters and 1 Fighter moved from 91 Sea Zone to Pearl Harbor
            1 Submarine moved from 107 Sea Zone to 102 Sea Zone
            1 Submarine moved from 86 Sea Zone to 87 Sea Zone
            1 S.Submarine moved from 85 Sea Zone to 102 Sea Zone
            1 L.Fighter moved from Tokyo to 87 Sea Zone
            1 B.Carrier moved from 60 Sea Zone to 63 Sea Zone
            1 Cruiser and 1 S.Submarine moved from 60 Sea Zone to 63 Sea Zone
            1 Artillery and 1 Infantry moved from Assam to 60 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 63 Sea Zone
            1 Artillery and 1 Infantry moved from 63 Sea Zone to Mysore
            2 L.Fighters moved from 58 Sea Zone to 63 Sea Zone
            1 L.Fighter moved from 58 Sea Zone to 63 Sea Zone
            3 L.Fighters moved from 58 Sea Zone to Erzurum
            3 S.Bombers moved from 58 Sea Zone to Rajputana
            1 Bomber moved from 58 Sea Zone to Rajputana
            3 S.Bombers moved from Rajputana to Calcutta
            1 Elite moved from Hyderabad to 60 Sea Zone
            1 Tank moved from Assam to 60 Sea Zone
            1 Elite, 1 Tank and 1 Transport moved from 60 Sea Zone to 63 Sea Zone
            1 B.Transport moved from 60 Sea Zone to 65 Sea Zone
            2 Infantrys and 1 Tank moved from Malaya to 65 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Tank moved from 65 Sea Zone to 64 Sea Zone
            2 Infantrys and 1 Tank moved from 64 Sea Zone to Mysore
            1 B.Transport moved from 60 Sea Zone to 65 Sea Zone
            1 Infantry and 1 Tank moved from Malaya to 65 Sea Zone
            1 B.Transport, 1 Infantry and 1 Tank moved from 65 Sea Zone to 64 Sea Zone
            1 Infantry and 1 Tank moved from 64 Sea Zone to Mysore
            1 B.Transport moved from 60 Sea Zone to 65 Sea Zone
            1 Tank moved from Malaya to 65 Sea Zone
            1 B.Transport and 1 Tank moved from 65 Sea Zone to 64 Sea Zone
            1 Tank moved from 64 Sea Zone to Mysore
            1 B.Transport moved from 60 Sea Zone to 63 Sea Zone
            1 Artillery and 2 Infantrys moved from Hyderabad to Mysore
            1 Tank moved from Assam to Delhi
            3 Tanks moved from Delhi to Rajputana
            1 B.Transport moved from 60 Sea Zone to 63 Sea Zone
            1 Artillery and 2 Infantrys moved from Hyderabad to Mysore
            1 B.Transport moved from 60 Sea Zone to 63 Sea Zone
            1 Artillery and 2 Infantrys moved from Hyderabad to Mysore
            1 Destroyer moved from 60 Sea Zone to 63 Sea Zone
            1 Elite and 1 Tank moved from 63 Sea Zone to Mysore
            5 Artillerys and 5 Infantrys moved from Hyderabad to Rajputana
    
        Place Units - Yamamoto
            1 B.Carrier and 1 Destroyer placed in 87 Sea Zone
            1 Adv.Fighter, 1 Bunker and 2 Fighters placed in Pearl Harbor
            1 B.Transport placed in 85 Sea Zone
            2 Elites and 1 Infantry placed in Tokyo
            1 Carrier, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 85 Sea Zone
            1 Battleship placed in 85 Sea Zone
            2 Adv.Fighters placed in 85 Sea Zone
            2 ArmoredCars placed in Assam
            4 ArmoredCars and 1 Infantry placed in Delhi
            1 Carrier, 1 Destroyer and 1 Submarine placed in 110 Sea Zone
            2 Infantrys placed in Java
            1 Adv.Fighter and 1 Fighter placed in 110 Sea Zone
            1 Destroyer and 1 Submarine placed in 107 Sea Zone
            1 Adv.Fighter and 1 Fighter placed in Davao
            1 Destroyer placed in 86 Sea Zone
            Yamamoto undo move 10.
            1 Carrier placed in 110 Sea Zone
            1 Destroyer and 1 Submarine placed in 86 Sea Zone
            1 Bomber placed in Tokyo
            1 Adv.Fighter and 1 Infantry placed in Davao
            3 Infantrys placed in Banjarmasin
    
        Turn Complete - Yamamoto
            Yamamoto collect 138 PUs; end with 138 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.50
    Americans regular : -1.17
    British regular : -2.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Chinese
            1 Infantry moved from Khobdo to Krasnoyarsk
            5 Mech.Infs moved from Khobdo to Sverdlovsk
                  Chinese take Novosibirsk from Germans
            1 Infantry moved from C.Sinkiang to Khobdo
            1 Artillery and 2 Infantrys moved from C.Sinkiang to E.Sinkiang
            1 Artillery and 1 Infantry moved from Urumqi to C.Sinkiang
            1 Infantry moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Lanchow
            1 Fighter moved from E.Qinghai to Ningsia
            1 Adv.Fighter moved from E.Qinghai to Ningsia
            1 Fighter moved from E.Qinghai to Lanchow
            1 Fighter moved from E.Qinghai to Lanchow
            1 Mech.Inf moved from Khobdo to Sverdlovsk
            1 Mech.Inf moved from E.Qinghai to Krasnoyarsk
            1 Artillery and 5 Infantrys moved from Hsining to E.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Lanchow
                Chinese attack with 2 Fighters and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Fighters and 2 Infantrys in Lanchow, round 2 : 0/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Lanchow, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Lanchow
                    Chinese roll dice for 2 Fighters and 1 Infantry in Lanchow, round 3 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Lanchow, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Lanchow
                Chinese win, taking Lanchow from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Ningsia
                Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ningsia, round 2 : 4/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Ningsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Ningsia
                Chinese win, taking Ningsia from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Sverdlovsk
                Chinese attack with 6 Mech.Infs
                Germans defend with 1 Bunker and 1 Factory
                    Chinese roll dice for 6 Mech.Infs in Sverdlovsk, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 1 Bunker in Sverdlovsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Germans lost in Sverdlovsk
                Chinese win, taking Sverdlovsk from Germans, taking Novosibirsk from Chinese with 6 Mech.Infs remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Bunker
            Battle in Krasnoyarsk
                Chinese attack with 1 Infantry and 1 Mech.Inf
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 1 Infantry and 1 Mech.Inf in Krasnoyarsk, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Krasnoyarsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Krasnoyarsk
                Chinese win, taking Krasnoyarsk from Hisaichi with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
    
        Non Combat Move - Chinese
            2 Fighters moved from Lanchow to E.Qinghai
            1 Adv.Fighter and 1 Fighter moved from Ningsia to E.Qinghai
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3.33
    Germans regular : -0.50
    Hisaichi regular : -0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Hisaichi round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Hisaichi
            2 Infantrys moved from Shensi to Ningsia
            3 Fighters moved from Shensi to Ningsia
            1 Adv.Fighter moved from Shensi to Ningsia
            8 ArmoredCars, 8 Artillerys, 1 Elite, 11 Infantrys and 15 Tanks moved from Shensi to Lanchow
            3 Tanks moved from Hupeh to Lanchow
            3 Mech.Infs moved from Shantung to Lanchow
            1 Infantry moved from Khatanga to Yeniseysk
            3 ArmoredCars and 2 Tanks moved from Irkutsk to Krasnoyarsk
            2 ArmoredCars moved from Irkutsk to Khobdo
            1 ArmoredCar and 1 Tank moved from Irkutsk to Krasnoyarsk
            1 Tank moved from S.Buryat Mongolia to Krasnoyarsk
            1 Mech.Inf and 18 Tanks moved from Rajputana to Baluchistan
            2 ArmoredCars and 1 Tank moved from Punjab to Baluchistan
            1 Battleship moved from 107 Sea Zone to 102 Sea Zone
            1 Carrier moved from 110 Sea Zone to 107 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 8 ArmoredCars, 3 Infantrys, 3 Mech.Infs and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Krasnoyarsk
                Hisaichi attack with 4 ArmoredCars and 4 Tanks
                Chinese defend with 1 Infantry and 1 Mech.Inf
                    Hisaichi roll dice for 4 ArmoredCars and 4 Tanks in Krasnoyarsk, round 2 : 4/8 hits, 3.33 expected hits
                    Russians roll dice for 1 Infantry and 1 Mech.Inf in Krasnoyarsk, round 2 : 0/2 hits, 0.67 expected hits
                1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Chinese lost in Krasnoyarsk
                Hisaichi win, taking Krasnoyarsk from Russians with 4 ArmoredCars and 4 Tanks remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 Infantry and 1 Mech.Inf
            Battle in Khobdo
                Hisaichi attack with 2 ArmoredCars
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 ArmoredCars in Khobdo, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Khobdo, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Khobdo, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Khobdo, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Khobdo
                Hisaichi win, taking Khobdo from Chinese with 1 ArmoredCar remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Chinese: 1 Infantry
            Battle in Ningsia
                Hisaichi attack with 1 Adv.Fighter, 3 Fighters and 2 Infantrys
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters and 2 Infantrys in Ningsia, round 2 : 1/6 hits, 1.83 expected hits
                    Chinese roll dice for 2 Infantrys in Ningsia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia
                    Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters and 1 Infantry in Ningsia, round 3 : 0/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 Infantry in Ningsia, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters and 1 Infantry in Ningsia, round 4 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 Infantry in Ningsia, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia
                Hisaichi win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 2 Infantrys
            Battle in Lanchow
                Hisaichi attack with 8 ArmoredCars, 8 Artillerys, 1 Elite, 11 Infantrys, 3 Mech.Infs and 18 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 8 ArmoredCars, 8 Artillerys, 1 Elite, 11 Infantrys, 3 Mech.Infs and 18 Tanks in Lanchow, round 2 : 18/49 hits, 19.33 expected hits
                    Chinese roll dice for 1 Infantry in Lanchow, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Lanchow
                Hisaichi win, taking Lanchow from Chinese with 8 ArmoredCars, 8 Artillerys, 1 Elite, 10 Infantrys, 3 Mech.Infs and 18 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Baluchistan
                Hisaichi attack with 2 ArmoredCars, 1 Mech.Inf and 19 Tanks
                British defend with 2 Artillerys and 11 Infantrys
                    Hisaichi roll dice for 2 ArmoredCars, 1 Mech.Inf and 19 Tanks in Baluchistan, round 2 : 6/22 hits, 10.50 expected hits
                    British roll dice for 2 Artillerys and 11 Infantrys in Baluchistan, round 2 : 5/13 hits, 4.33 expected hits
                    2 ArmoredCars owned by the Hisaichi, 2 Tanks owned by the Hisaichi, 6 Infantrys owned by the British and 1 Mech.Inf owned by the Hisaichi lost in Baluchistan
                    Hisaichi roll dice for 17 Tanks in Baluchistan, round 3 : 9/17 hits, 8.50 expected hits
                    British roll dice for 2 Artillerys and 5 Infantrys in Baluchistan, round 3 : 4/7 hits, 2.33 expected hits
                    4 Tanks owned by the Hisaichi, 2 Artillerys owned by the British and 5 Infantrys owned by the British lost in Baluchistan
                Hisaichi win, taking Baluchistan from British with 13 Tanks remaining. Battle score for attacker is -14
                Casualties for Hisaichi: 2 ArmoredCars, 1 Mech.Inf and 6 Tanks
                Casualties for British: 2 Artillerys and 11 Infantrys
    
        Non Combat Move - Hisaichi
            3 ArmoredCars moved from Chita to Irkutsk
            1 ArmoredCar moved from Heilungchiang to S.Buryat Mongolia
            2 ArmoredCars and 4 Tanks moved from Hunan to Szechwan
            1 Adv.Fighter and 3 Fighters moved from Ningsia to Shensi
            5 Tanks moved from Hong Kong to Hunan
            1 Tank moved from Hong Kong to Hunan
            1 Elite and 2 Infantrys moved from Hyderabad to Rajputana
            2 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Hong Kong
    
        Place Units - Hisaichi
            3 Tanks placed in Hupeh
            2 Tanks placed in Shensi
            3 Mech.Infs placed in Shantung
            2 ArmoredCars and 1 Tank placed in Chita
            3 ArmoredCars placed in Heilungchiang
            3 ArmoredCars and 3 Infantrys placed in Hong Kong
    
        Turn Complete - Hisaichi
            Hisaichi collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Russians regular : -0.67
    British regular : 2.33
    Hisaichi regular : -7.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - British
            1 ArmoredCar moved from Normandy to Belgium
            1 ArmoredCar moved from Normandy to Lorraine
            1 Transport moved from 22 Sea Zone to 20 Sea Zone
            1 Transport moved from 22 Sea Zone to 20 Sea Zone
            1 Transport moved from 22 Sea Zone to 21 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry and 1 Transport moved from 21 Sea Zone to 22 Sea Zone
            1 Transport moved from 22 Sea Zone to 21 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry and 1 Transport moved from 21 Sea Zone to 22 Sea Zone
            1 Transport moved from 22 Sea Zone to 21 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
            1 Transport moved from 22 Sea Zone to 21 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry and 1 Transport moved from 21 Sea Zone to 22 Sea Zone
            1 Infantry moved from 12 Sea Zone to Nordland
                  British take Nordland from Finns
            1 Infantry moved from 22 Sea Zone to Oslo
                  British take Oslo from Finns
            1 Infantry moved from 22 Sea Zone to Denmark
            1 Infantry moved from 22 Sea Zone to Netherlands
            3 Infantrys moved from London to Dover
            1 Infantry moved from W.Iran to Azerbaijan
            1 Infantry moved from W.Iran to Azerbaijan
            1 Artillery moved from W.Iran to Azerbaijan
            1 Infantry moved from W.Iran to Azerbaijan
            1 Artillery, 2 Infantrys and 6 Mot.Infs moved from Iraq to W.Iran
            1 Infantry moved from Semipalatinsk to Novosibirsk
            1 Infantry moved from Uzbekistan to E.Iran
            1 Infantry moved from Alma Ata to Uzbekistan
            1 Mot.Inf moved from W.Iran to E.Iran
            1 Infantry moved from W.Iran to E.Iran
            1 Infantry moved from Palestine to Iraq
            1 Transport moved from 57 Sea Zone to 56 Sea Zone
            2 Infantrys moved from Canadian Prairies to British Columbia
    
        Purchase Units - British
            British buy 2 ArmoredCars, 6 Artillerys, 4 Bunkers, 1 Fighter, 26 Infantrys, 3 Mech.Infs, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Azerbaijan
                British attack with 1 Artillery and 3 Infantrys
                Germans defend with 1 ArmoredCar and 1 Infantry
                    British roll dice for 1 Artillery and 3 Infantrys in Azerbaijan, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Infantry in Azerbaijan, round 2 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Azerbaijan
                British win, taking Azerbaijan from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 Infantry
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - British
            1 Infantry moved from W.Iran to E.Iran
            1 Infantry moved from W.Iran to E.Iran
            1 Transport moved from 56 Sea Zone to 48 Sea Zone
            1 Transport moved from 56 Sea Zone to 48 Sea Zone
    
        Place Units - British
            1 Bunker and 3 Infantrys placed in E.Iran
            1 Bunker and 3 Infantrys placed in W.Iran
            1 Bunker and 3 Infantrys placed in Italian East Africa
            1 Bunker and 2 Infantrys placed in Cape Town
            2 Transports placed in 80 Sea Zone
            1 Artillery and 1 Infantry placed in Palestine
            1 Artillery and 3 Infantrys placed in Manchester
            1 Artillery and 3 Infantrys placed in Wales
            2 Artillerys, 1 Fighter and 5 Infantrys placed in London
            1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank placed in Cairo
            British undo move 10.
            1 ArmoredCar, 1 Artillery and 1 Infantry placed in Campania
            1 ArmoredCar, 2 Infantrys, 2 Mech.Infs and 1 Tank placed in Cairo
            1 Mech.Inf placed in Hun
    
        Turn Complete - British
            British collect 135 PUs; end with 135 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    British regular : 1.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Anzac
            5 Infantrys moved from Wellington to 120 Sea Zone
            1 Carrier, 1 Cruiser, 1 Fighter, 5 Infantrys and 2 Transports moved from 120 Sea Zone to 114 Sea Zone
            1 Infantry moved from 114 Sea Zone to Milne Bay
                  Anzac take Milne Bay from Yamamoto
            1 Infantry moved from 114 Sea Zone to New Ireland
                  Anzac take New Ireland from Yamamoto
            1 Infantry moved from 114 Sea Zone to New Georgia
                  Anzac take New Georgia from Yamamoto
            1 Infantry moved from 114 Sea Zone to New Georgia
            1 Infantry moved from 114 Sea Zone to New Ireland
            1 Adv.Fighter moved from Townsville to 114 Sea Zone
            1 Fighter moved from Phoenix to New Caledonia
            1 Adv.Fighter moved from Phoenix to New Caledonia
    
        Purchase Units - Anzac
            Anzac buy 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            2 Infantrys and 1 Tank placed in Broome
            3 Infantrys and 1 Tank placed in Canberra
            2 Infantrys placed in Wellington
    
        Turn Complete - Anzac
            Anzac collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Dutch
            2 Infantrys moved from Palmyra to 98 Sea Zone
            2 Infantrys and 1 Transport moved from 98 Sea Zone to 88 Sea Zone
            2 Infantrys moved from 88 Sea Zone to Wake
                  Americans take Wake from Yamamoto
            1 Infantry moved from E.Mexico to 100 Sea Zone
            1 Destroyer, 1 Infantry and 1 Transport moved from 100 Sea Zone to 99 Sea Zone
            1 Infantry moved from W.Mexico to 99 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 99 Sea Zone to 98 Sea Zone
            2 Infantrys moved from 98 Sea Zone to Johnston
            1 Infantry moved from South Central USA to Southwest USA
            1 ArmoredCar and 1 Tank moved from North Central USA to W.Mexico
            1 Adv.Fighter moved from Suriname to W.Mexico
            1 Infantry moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 1 Marine and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Transport placed in 32 Sea Zone
            1 Transport placed in 26 Sea Zone
            1 Marine placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Dutch
            2 Infantrys moved from Palmyra to 98 Sea Zone
            2 Infantrys and 1 Transport moved from 98 Sea Zone to 88 Sea Zone
            2 Infantrys moved from 88 Sea Zone to Wake
                  Americans take Wake from Yamamoto
            1 Infantry moved from E.Mexico to 100 Sea Zone
            1 Destroyer, 1 Infantry and 1 Transport moved from 100 Sea Zone to 99 Sea Zone
            1 Infantry moved from W.Mexico to 99 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 99 Sea Zone to 98 Sea Zone
            2 Infantrys moved from 98 Sea Zone to Johnston
            1 Infantry moved from South Central USA to Southwest USA
            1 ArmoredCar and 1 Tank moved from North Central USA to W.Mexico
            1 Adv.Fighter moved from Suriname to W.Mexico
            1 Infantry moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 1 Marine and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Transport placed in 32 Sea Zone
            1 Transport placed in 26 Sea Zone
            1 Marine placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Finns round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Finns
            1 ArmoredCar and 2 Infantrys moved from Middle Norrland to Oslo
            1 Infantry moved from Middle Norrland to Nordland
            1 ArmoredCar moved from Middle Norrland to Nordland
            1 Infantry moved from Upper Norrland to Nordland
            1 Fighter moved from Helsinki to Oslo
    
        Purchase Units - Finns
            Finns buy 2 Adv.Fighters, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Oslo
                Finns attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Finns roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Oslo, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Oslo
                Finns win, taking Oslo from British with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Nordland
                Finns attack with 1 ArmoredCar and 2 Infantrys
                British defend with 1 Infantry
                    Finns roll dice for 1 ArmoredCar and 2 Infantrys in Nordland, round 2 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the British lost in Nordland
                Finns win, taking Nordland from British with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Finns
            1 Elite and 1 Infantry moved from Helsinki to Tampere
            1 Fighter moved from Oslo to Middle Norrland
            2 Tanks moved from Helsinki to Oulu
    
        Place Units - Finns
            2 Artillerys and 1 Infantry placed in Middle Norrland
            2 Adv.Fighters and 1 Infantry placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    British regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Romanians
            Turning on Edit Mode
            EDIT: Removing units owned by Finns from Chimkent: 1 Tank
            EDIT: Adding units owned by Finns to Tashkent: 1 Tank
            EDIT: Turning off Edit Mode
            1 Infantry moved from Vinnytsia to E.Romania
            1 ArmoredCar and 1 Tank moved from Kiev to E.Romania
            2 Artillerys and 2 Infantrys moved from Bucharest to W.Romania
            1 ArmoredCar moved from Krakow to W.Romania
            2 Fighters moved from Bucharest to W.Romania
            3 ArmoredCars moved from Krakow to Croatia
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Croatia
                Romanians attack with 3 ArmoredCars
                Americans defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
                    Romanians roll dice for 3 ArmoredCars in Croatia, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Croatia, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Romanians lost in Croatia
                    Romanians roll dice for 2 ArmoredCars in Croatia, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Croatia, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Americans lost in Croatia
                    Romanians roll dice for 1 ArmoredCar in Croatia, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery in Croatia, round 4 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 ArmoredCar in Croatia, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery in Croatia, round 5 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Romanians lost in Croatia
                Americans win with 1 Artillery remaining. Battle score for attacker is -10
                Casualties for Romanians: 3 ArmoredCars
                Casualties for Americans: 1 Infantry
            Battle in E.Romania
                Romanians attack with 1 ArmoredCar, 1 Infantry and 1 Tank
                French defend with 2 Artillerys
                    Romanians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in E.Romania, round 2 : 3/3 hits, 1.00 expected hits
                    French roll dice for 2 Artillerys in E.Romania, round 2 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the French lost in E.Romania
                Romanians win, taking E.Romania from French with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                Casualties for French: 2 Artillerys
            Battle in W.Romania
                Romanians attack with 1 ArmoredCar, 2 Artillerys, 2 Fighters and 2 Infantrys
                Americans defend with 1 Artillery and 4 Infantrys
                    Romanians roll dice for 1 ArmoredCar, 2 Artillerys, 2 Fighters and 2 Infantrys in W.Romania, round 2 : 2/7 hits, 2.33 expected hits
                    Americans roll dice for 1 Artillery and 4 Infantrys in W.Romania, round 2 : 1/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Americans and 1 Infantry owned by the Romanians lost in W.Romania
                    Romanians roll dice for 1 ArmoredCar, 2 Artillerys, 2 Fighters and 1 Infantry in W.Romania, round 3 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery and 2 Infantrys in W.Romania, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in W.Romania
                    Romanians roll dice for 1 ArmoredCar, 2 Artillerys, 2 Fighters and 1 Infantry in W.Romania, round 4 : 3/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in W.Romania, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in W.Romania
                Romanians win, taking W.Romania from Americans with 1 ArmoredCar, 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for Romanians: 1 Infantry
                Casualties for Americans: 1 Artillery and 4 Infantrys
    
        Non Combat Move - Romanians
            2 Fighters moved from W.Romania to Bucharest
            1 ArmoredCar moved from Kiev to Krakow
            1 Infantry moved from Donetsk to Vinnytsia
            1 Infantry moved from Novgorod to Leningrad
            1 AAGun moved from Brest to Krakow
    
        Place Units - Romanians
            2 Artillerys and 2 Infantrys placed in Bucharest
            2 ArmoredCars and 1 Tank placed in Kiev
    
        Turn Complete - Romanians
            Romanians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    French regular : -0.67
    Romanians regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Romanians
            Turning on Edit Mode
            EDIT: Removing units owned by Finns from Chimkent: 1 Tank
            EDIT: Adding units owned by Finns to Tashkent: 1 Tank
            EDIT: Turning off Edit Mode
            1 Infantry moved from Vinnytsia to E.Romania
            1 ArmoredCar and 1 Tank moved from Kiev to E.Romania
            2 Artillerys and 2 Infantrys moved from Bucharest to W.Romania
            1 ArmoredCar moved from Krakow to W.Romania
            2 Fighters moved from Bucharest to W.Romania
            3 ArmoredCars moved from Krakow to Croatia
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Croatia
                Romanians attack with 3 ArmoredCars
                Americans defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
                    Romanians roll dice for 3 ArmoredCars in Croatia, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Croatia, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Romanians lost in Croatia
                    Romanians roll dice for 2 ArmoredCars in Croatia, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Croatia, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Americans lost in Croatia
                    Romanians roll dice for 1 ArmoredCar in Croatia, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery in Croatia, round 4 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 ArmoredCar in Croatia, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery in Croatia, round 5 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Romanians lost in Croatia
                Americans win with 1 Artillery remaining. Battle score for attacker is -10
                Casualties for Romanians: 3 ArmoredCars
                Casualties for Americans: 1 Infantry
            Battle in E.Romania
                Romanians attack with 1 ArmoredCar, 1 Infantry and 1 Tank
                French defend with 2 Artillerys
                    Romanians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in E.Romania, round 2 : 3/3 hits, 1.00 expected hits
                    French roll dice for 2 Artillerys in E.Romania, round 2 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the French lost in E.Romania
                Romanians win, taking E.Romania from French with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                Casualties for French: 2 Artillerys
            Battle in W.Romania
                Romanians attack with 1 ArmoredCar, 2 Artillerys, 2 Fighters and 2 Infantrys
                Americans defend with 1 Artillery and 4 Infantrys
                    Romanians roll dice for 1 ArmoredCar, 2 Artillerys, 2 Fighters and 2 Infantrys in W.Romania, round 2 : 2/7 hits, 2.33 expected hits
                    Americans roll dice for 1 Artillery and 4 Infantrys in W.Romania, round 2 : 1/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Americans and 1 Infantry owned by the Romanians lost in W.Romania
                    Romanians roll dice for 1 ArmoredCar, 2 Artillerys, 2 Fighters and 1 Infantry in W.Romania, round 3 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery and 2 Infantrys in W.Romania, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in W.Romania
                    Romanians roll dice for 1 ArmoredCar, 2 Artillerys, 2 Fighters and 1 Infantry in W.Romania, round 4 : 3/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in W.Romania, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in W.Romania
                Romanians win, taking W.Romania from Americans with 1 ArmoredCar, 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for Romanians: 1 Infantry
                Casualties for Americans: 1 Artillery and 4 Infantrys
    
        Non Combat Move - Romanians
            2 Fighters moved from W.Romania to Bucharest
            1 ArmoredCar moved from Kiev to Krakow
            1 Infantry moved from Donetsk to Vinnytsia
            1 Infantry moved from Novgorod to Leningrad
            1 AAGun moved from Brest to Krakow
    
        Place Units - Romanians
            2 Artillerys and 2 Infantrys placed in Bucharest
            2 ArmoredCars and 1 Tank placed in Kiev
    
        Turn Complete - Romanians
            Romanians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    French regular : -0.67
    Romanians regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Thai round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Purchase Units - Thai
            Thai buy 4 ArmoredCars and 3 Tanks; Remaining resources: 1 PUs; 
    
        Non Combat Move - Thai
            3 ArmoredCars and 8 Tanks moved from Madras to Rajputana
            4 Infantrys moved from Hyderabad to Rajputana
            1 Infantry moved from Bihar to Punjab
            4 ArmoredCars and 2 Mech.Infs moved from Calcutta to Rajputana
            2 Mech.Infs moved from Rajputana to Baluchistan
            2 Transports moved from 60 Sea Zone to 61 Sea Zone
            4 ArmoredCars moved from Burma to 61 Sea Zone
            4 ArmoredCars and 2 Transports moved from 61 Sea Zone to 60 Sea Zone
            4 ArmoredCars moved from 60 Sea Zone to Hyderabad
            2 Tanks moved from N.Thailand to Assam
            1 Adv.Fighter moved from Bangkok to Hyderabad
            1 Tank moved from Bangkok to Burma
    
        Place Units - Thai
            2 ArmoredCars and 3 Tanks placed in Madras
            2 ArmoredCars placed in N.Thailand
    
        Turn Complete - Thai
            Thai collect 30 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Americans
            1 B.Transport moved from 11 Sea Zone to 20 Sea Zone
            1 B.Transport moved from 19 Sea Zone to 17 Sea Zone
            2 Infantrys moved from Portugal to 17 Sea Zone
            1 B.Transport and 2 Infantrys moved from 17 Sea Zone to 19 Sea Zone
            2 Infantrys moved from Brittany to Normandy
            2 Infantrys moved from 19 Sea Zone to Brittany
            1 Artillery moved from Croatia to W.Romania
            1 Artillery moved from Serbia to W.Romania
            2 Infantrys moved from Serbia to W.Romania
            2 ArmoredCars moved from Albania to W.Romania
            1 Infantry moved from Austria to Hungary
            1 Infantry moved from Austria to Hungary
            1 Infantry moved from Austria to Hungary
            1 Infantry moved from Austria to Hungary
            1 Infantry moved from Austria to Bohemia
            1 Infantry moved from Austria to Bohemia
            1 Infantry moved from Austria to Bohemia
            1 Infantry moved from Austria to Bohemia
            1 Artillery moved from Austria to Bohemia
            1 Artillery moved from Austria to Bohemia
            8 Infantrys moved from Venetia to Austria
            1 Infantry moved from Tuscany to Venetia
            2 Infantrys moved from Sardinia to 46 Sea Zone
            2 Infantrys moved from 46 Sea Zone to Tuscany
            2 Artillerys moved from Lombardy to Venetia
            2 Infantrys moved from Lombardy to Venetia
            1 Tank moved from Lombardy to Austria
            2 Mech.Infs moved from Lombardy to Austria
            2 Mech.Infs moved from Catalonia to Lombardy
            1 Fighter moved from Catalonia to Lombardy
            1 Adv.Fighter moved from Lombardy to Hungary
            1 Fighter moved from Austria to Hungary
            1 Fighter moved from Austria to Hungary
            1 Bomber, 1 L.Fighter and 1 S.Bomber moved from Serbia to W.Romania
            2 Fighters moved from Austria to W.Romania
            1 Tank moved from Austria to Bohemia
            1 Fighter moved from Rio de Oro to Catalonia
            4 Infantrys moved from Southwest USA to 83 Sea Zone
            1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone
            4 Infantrys moved from 89 Sea Zone to Midway
                  Americans take Midway from Yamamoto
            1 Bomber moved from Southwest USA to 87 Sea Zone
            1 Bomber moved from Southwest USA to 87 Sea Zone
            2 Adv.Fighters moved from Johnston to 87 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 2 Fighters, 16 Infantrys, 2 Mech.Infs, 2 Tanks and 3 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in W.Romania
                Americans attack with 2 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Fighters, 2 Infantrys, 1 L.Fighter and 1 S.Bomber
                Romanians defend with 1 ArmoredCar, 2 Artillerys and 1 Infantry
                    Americans roll dice for 2 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Fighters, 2 Infantrys, 1 L.Fighter and 1 S.Bomber in W.Romania, round 2 : 3/11 hits, 4.67 expected hits
                    Romanians roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in W.Romania, round 2 : 0/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Romanians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in W.Romania
                    Americans roll dice for 2 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Fighters, 2 Infantrys, 1 L.Fighter and 1 S.Bomber in W.Romania, round 3 : 3/11 hits, 4.67 expected hits
                    Romanians roll dice for 1 Artillery in W.Romania, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians and 1 ArmoredCar owned by the Americans lost in W.Romania
                Americans win, taking W.Romania from Romanians with 1 ArmoredCar, 2 Artillerys, 1 Bomber, 2 Fighters, 2 Infantrys, 1 L.Fighter and 1 S.Bomber remaining. Battle score for attacker is 10
                Casualties for Romanians: 1 ArmoredCar, 2 Artillerys and 1 Infantry
                Casualties for Americans: 1 ArmoredCar
            Battle in Hungary
                Americans attack with 1 Adv.Fighter, 2 Fighters and 4 Infantrys
                Germans defend with 3 Infantrys
                    Americans roll dice for 1 Adv.Fighter, 2 Fighters and 4 Infantrys in Hungary, round 2 : 1/7 hits, 1.83 expected hits
                    Germans roll dice for 3 Infantrys in Hungary, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in Hungary
                    Americans roll dice for 1 Adv.Fighter, 2 Fighters and 3 Infantrys in Hungary, round 3 : 3/6 hits, 1.67 expected hits
                    Germans roll dice for 2 Infantrys in Hungary, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Germans lost in Hungary
                Americans win, taking Hungary from Germans with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Germans: 3 Infantrys
            Battle in Bohemia
                Americans attack with 2 Artillerys, 4 Infantrys and 1 Tank
                Germans defend with 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
                    Americans roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Bohemia, round 2 : 2/7 hits, 2.17 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Bohemia, round 2 : 3/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Americans and 2 Infantrys owned by the Germans lost in Bohemia
                    Americans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Bohemia, round 3 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Bohemia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans, 1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in Bohemia
                Americans win, taking Bohemia from Germans with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Americans: 4 Infantrys
                Casualties for Germans: 1 Artillery and 3 Infantrys
            Battle in 87 Sea Zone
                Americans attack with 2 Adv.Fighters and 2 Bombers
                Yamamoto defend with 1 B.Carrier, 1 Destroyer, 1 L.Fighter and 1 Submarine
                    Americans roll dice for 2 Adv.Fighters and 2 Bombers in 87 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 B.Carrier, 1 Destroyer and 1 L.Fighter in 87 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    2 Bombers owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto lost in 87 Sea Zone
                    Americans roll dice for 2 Adv.Fighters in 87 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 L.Fighter in 87 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                1 L.Fighter owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 87 Sea Zone
                Americans win with 1 Adv.Fighter remaining. Battle score for attacker is 9
                Casualties for Americans: 1 Adv.Fighter and 2 Bombers
                Casualties for Yamamoto: 1 B.Carrier, 1 Destroyer, 1 L.Fighter and 1 Submarine
    
        Non Combat Move - Americans
            1 Adv.Fighter moved from 87 Sea Zone to Wake
            3 Adv.Fighters, 1 B.Carrier and 2 Destroyers moved from 83 Sea Zone to 98 Sea Zone
            2 Fighters moved from Hungary to Austria
            1 Adv.Fighter moved from Hungary to Austria
            2 Fighters moved from W.Romania to Austria
            1 Bomber, 1 L.Fighter and 1 S.Bomber moved from W.Romania to Serbia
            1 AAGun moved from Croatia to Austria
            1 Adv.Fighter moved from Palmyra to Johnston
    
        Place Units - Americans
            1 Elite and 2 Infantrys placed in Austria
            2 Artillerys, 2 Infantrys and 1 Tank placed in Lombardy
            1 Artillery and 1 Infantry placed in Croatia
            1 Artillery and 2 Infantrys placed in Serbia
            2 ArmoredCars placed in Albania
            2 Mech.Infs placed in Catalonia
            2 Infantrys placed in Sardinia
            2 Infantrys placed in Portugal
            1 Fighter placed in Rio de Oro
            4 Infantrys placed in Venetia
            1 Destroyer placed in 39 Sea Zone
            Americans undo move 11.
            1 Carrier and 1 Destroyer placed in 35 Sea Zone
            1 Adv.Fighter and 1 Fighter placed in 35 Sea Zone
            1 Transport placed in 125 Sea Zone
            Americans undo move 12.
            1 Infantry placed in Bahia
            1 Adv.Fighter placed in 35 Sea Zone
            1 Fighter and 1 Tank placed in Santiago
            1 Transport placed in 74 Sea Zone
            1 Transport placed in 31 Sea Zone
    
        Turn Complete - Americans
            Americans collect 144 PUs; end with 144 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Amazon: 1 Infantry
            EDIT: Adding units owned by Americans to Bahia: 1 Infantry
            EDIT: Removing units owned by Americans from W.Mexico: 2 ArmoredCars
            EDIT: Adding units owned by Americans to Central America: 2 ArmoredCars
            EDIT: Removing units owned by Americans from Alaska: 5 Mech.Infs
            EDIT: Adding units owned by Americans to North Central USA: 5 Mech.Infs
            EDIT: Removing units owned by Americans from San Francisco: 1 ArmoredCar
            EDIT: Removing units owned by Americans from San Francisco: 1 ArmoredCar
            EDIT: Adding units owned by Americans to E.Mexico: 2 ArmoredCars
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.83
    Americans regular : 0.17
    Romanians regular : -0.50
    Germans regular : 2.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Germans
            1 Artillery moved from Krakow to Bohemia
            3 Infantrys moved from Krakow to Bohemia
            1 Infantry moved from Krakow to Bohemia
            3 Infantrys moved from Krakow to Hungary
            1 Stuka moved from Bavaria to Venetia
            1 Stuka moved from Venetia to Croatia
            1 Stuka moved from Croatia to Hungary
            1 Elite moved from Brandenburg to Bohemia
            2 Infantrys moved from Bavaria to Lorraine
            1 Stuka moved from Bavaria to Lorraine
            2 Infantrys moved from Paris to Orleanais
            2 Infantrys moved from Paris to Picardy
            2 ArmoredCars moved from Paris to Picardy
            1 ArmoredCar moved from Paris to Orleanais
            28 Infantrys and 8 Tanks moved from Paris to Normandy
            1 ArmoredCar moved from Rhine to Belgium
            1 ArmoredCar moved from Rhine to Netherlands
            1 Mech.Inf moved from Bavaria to Belgium
            1 Mech.Inf moved from Bavaria to Netherlands
            1 Stuka moved from Bavaria to Belgium
            1 Adv.Fighter moved from Bavaria to Netherlands
            2 Artillerys moved from Hamburg to Denmark
            1 Tank moved from Hamburg to Denmark
            1 ArmoredCar moved from Danzig to Bohemia
            1 Artillery and 2 Infantrys moved from Erzurum to Ankara
            3 Tanks moved from Erzurum to Ankara
            2 Tanks moved from Erzurum to Ankara
            2 Tanks moved from Erzurum to Ankara
            1 Infantry and 3 Tanks moved from Erzurum to Astrakhan
            1 Infantry moved from Georgia to Astrakhan
            3 Tanks moved from Erzurum to Astrakhan
            1 Tank moved from Erzurum to Astrakhan
            1 Tank moved from Erzurum to Ankara
            2 Tanks moved from Erzurum to Ankara
            2 Tanks moved from Erzurum to Ankara
    
        Purchase Units - Germans
            Germans buy 8 ArmoredCars, 2 Artillerys, 3 Bunkers, 30 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 2 ArmoredCars and 2 Infantrys
                French defend with 1 Infantry
                    Germans roll dice for 2 ArmoredCars and 2 Infantrys in Picardy, round 2 : 3/4 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Picardy
                Germans win, taking Picardy from French with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Astrakhan
                Germans attack with 2 Infantrys and 7 Tanks
                Russians defend with 1 AAGun and 1 Infantry
                    Germans roll dice for 2 Infantrys and 7 Tanks in Astrakhan, round 2 : 1/9 hits, 3.83 expected hits
                    Russians roll dice for 1 Infantry in Astrakhan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Astrakhan
                Germans win, taking Astrakhan from Russians with 2 Infantrys and 7 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Netherlands
                Germans attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Mech.Inf
                British defend with 1 Infantry
                    Germans roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Mech.Inf in Netherlands, round 2 : 3/3 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Netherlands, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 Adv.Fighter and 1 Mech.Inf remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar
                Casualties for British: 1 Infantry
            Battle in Hungary
                Germans attack with 3 Infantrys and 1 Stuka
                Americans defend with 2 Infantrys
                    Germans roll dice for 3 Infantrys and 1 Stuka in Hungary, round 2 : 1/4 hits, 1.17 expected hits
                    Americans roll dice for 2 Infantrys in Hungary, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Hungary
                    Germans roll dice for 3 Infantrys and 1 Stuka in Hungary, round 3 : 1/4 hits, 1.17 expected hits
                    Americans roll dice for 1 Infantry in Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Hungary
                Germans win, taking Hungary from Americans with 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Americans: 2 Infantrys
            Battle in Belgium
                Germans attack with 1 ArmoredCar, 1 Mech.Inf and 1 Stuka
                British defend with 1 ArmoredCar
                    Germans roll dice for 1 ArmoredCar, 1 Mech.Inf and 1 Stuka in Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 ArmoredCar in Belgium, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in Belgium
                Germans win, taking Belgium from French with 1 ArmoredCar, 1 Mech.Inf and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
            Battle in Bohemia
                Germans attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 4 Infantrys
                Americans defend with 1 AAGun, 2 Artillerys, 1 Factory and 1 Tank
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 4 Infantrys in Bohemia, round 2 : 4/7 hits, 1.83 expected hits
                    Americans roll dice for 2 Artillerys and 1 Tank in Bohemia, round 2 : 1/3 hits, 1.17 expected hits
                    2 Artillerys owned by the Americans, 1 Infantry owned by the Germans and 1 Tank owned by the Americans lost in Bohemia
                Germans win, taking Bohemia from Americans with 1 ArmoredCar, 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 1 Infantry
                Casualties for Americans: 2 Artillerys and 1 Tank
            Battle in Denmark
                Germans attack with 2 Artillerys and 1 Tank
                British defend with 1 Infantry
                    Germans roll dice for 2 Artillerys and 1 Tank in Denmark, round 2 : 3/3 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Ankara
                Germans attack with 1 Artillery, 2 Infantrys and 12 Tanks
                French defend with 1 Factory and 2 Infantrys
                    Germans roll dice for 1 Artillery, 2 Infantrys and 12 Tanks in Ankara, round 2 : 7/15 hits, 6.83 expected hits
                    French roll dice for 2 Infantrys in Ankara, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the French lost in Ankara
                Germans win, taking Ankara from French with 1 Artillery, 2 Infantrys and 12 Tanks remaining. Battle score for attacker is 4
                Casualties for French: 2 Infantrys
            Battle in Lorraine
                Germans attack with 2 Infantrys and 1 Stuka
                British defend with 1 ArmoredCar
                    Germans roll dice for 2 Infantrys and 1 Stuka in Lorraine, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 ArmoredCar in Lorraine, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in Lorraine
                Germans win, taking Lorraine from French with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
            Battle in Orleanais
                Germans attack with 1 ArmoredCar and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 2 Infantrys in Orleanais, round 2 : 1/3 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Orleanais
                Germans win, taking Orleanais from French with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Normandy
                Germans attack with 28 Infantrys and 8 Tanks
                British defend with 1 Artillery, 6 Infantrys and 4 Tanks; French defend with 1 AAGun, 9 Artillerys, 1 Bunker, 2 Elites, 1 Factory and 13 Infantrys; Americans defend with 1 Artillery, 3 Infantrys and 2 Marines
                    Germans roll dice for 28 Infantrys and 8 Tanks in Normandy, round 2 : 10/36 hits, 8.67 expected hits
                Units damaged: 1 Bunker owned by the French
                    French roll dice for 11 Artillerys, 1 Bunker, 2 Elites, 22 Infantrys, 2 Marines and 4 Tanks in Normandy, round 2 : 15/42 hits, 14.83 expected hits
                    2 Infantrys owned by the Americans, 15 Infantrys owned by the Germans and 7 Infantrys owned by the French lost in Normandy
                    Germans roll dice for 13 Infantrys and 8 Tanks in Normandy, round 3 : 6/21 hits, 6.17 expected hits
                    French roll dice for 11 Artillerys, 1 Bunker, 2 Elites, 13 Infantrys, 2 Marines and 4 Tanks in Normandy, round 3 : 11/33 hits, 11.83 expected hits
                    11 Infantrys owned by the Germans and 6 Infantrys owned by the British lost in Normandy
                    Germans roll dice for 2 Infantrys and 8 Tanks in Normandy, round 4 : 2/10 hits, 4.33 expected hits
                    French roll dice for 11 Artillerys, 1 Bunker, 2 Elites, 7 Infantrys, 2 Marines and 4 Tanks in Normandy, round 4 : 10/27 hits, 9.83 expected hits
                    1 Infantry owned by the Americans, 2 Infantrys owned by the Germans, 1 Infantry owned by the French and 8 Tanks owned by the Germans lost in Normandy
                French win with 11 Artillerys, 1 Bunker, 2 Elites, 5 Infantrys, 2 Marines and 4 Tanks remaining. Battle score for attacker is -62
                Casualties for Germans: 28 Infantrys and 8 Tanks
                Casualties for Americans: 3 Infantrys
                Casualties for French: 8 Infantrys
                Casualties for British: 6 Infantrys
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by British from Novosibirsk: 1 Infantry
            EDIT: Changing ownership of Novosibirsk from Russians to Germans
            EDIT: Turning off Edit Mode
            5 Mot.Infs moved from Paris to Bavaria
            1 Stuka moved from Lorraine to Bavaria
            1 Stuka moved from Belgium to Bavaria
            1 Adv.Fighter moved from Netherlands to Bavaria
            3 HeavyTanks moved from Hamburg to Bavaria
            4 Infantrys moved from Saxony to Bavaria
            2 Artillerys and 3 Infantrys moved from Brandenburg to Bavaria
            2 Mot.Infs moved from Paris to Bavaria
            1 ArmoredCar moved from Danzig to Brandenburg
            3 Tanks moved from Berlin to Bavaria
            2 Artillerys moved from Berlin to Brandenburg
            4 Infantrys moved from Berlin to Brandenburg
            2 Infantrys moved from Berlin to Brandenburg
            1 Tank moved from Danzig to Brandenburg
            4 Mech.Infs moved from Warsaw to Bavaria
            1 Tank moved from Kiev to Krakow
            3 Infantrys moved from Vinnytsia to E.Romania
            1 Artillery moved from Vinnytsia to E.Romania
            5 Tanks moved from Erzurum to Kuybyshev
            1 Infantry moved from Kuybyshev to Ufa
            4 HeavyTanks and 1 Tank moved from Tashkent to Ufa
            2 Infantrys moved from Chimkent to Ufa
            1 ArmoredCar moved from Kuybyshev to Surgut
            1 ArmoredCar moved from Kuybyshev to Perm
            1 Tank moved from Kuybyshev to Ufa
            1 Infantry moved from Rostov to Georgia
            2 Tanks moved from Karaganda to Novosibirsk
            6 Infantrys moved from Karaganda to Novosibirsk
            2 Tanks moved from Erzurum to Kuybyshev
            4 Tanks moved from Leningrad to East Prussia
            1 Stuka moved from Hungary to Krakow
    
        Place Units - Germans
            1 Bunker placed in Hamburg
            1 Artillery, 1 Bunker and 2 Infantrys placed in Bavaria
            1 Artillery, 1 Bunker and 3 Infantrys placed in Rhine
            2 Infantrys placed in Tashkent
            3 Infantrys placed in Georgia
            3 Infantrys placed in Krakow
            3 ArmoredCars placed in Danzig
            6 Infantrys placed in Hamburg
            8 Infantrys placed in Paris
            4 ArmoredCars placed in Warsaw
            1 ArmoredCar, 3 Infantrys and 4 Tanks placed in Berlin
    
        Turn Complete - Germans
            Germans collect 143 PUs; end with 143 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    French regular : -2.17
    Russians regular : -0.33
    Germans regular : 3.83
    British regular : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Purchase Units - Russians
            Russians buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Russians
            4 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - French
            1 unit repaired.
            6 Infantrys moved from Languedoc to Orleanais
            2 Tanks moved from Languedoc to Orleanais
            1 Artillery moved from Normandy to Picardy
            1 Artillery moved from Normandy to Picardy
            5 Infantrys moved from Normandy to Picardy
            1 Infantry moved from Burgundy to Lorraine
            1 Infantry moved from Burgundy to Lorraine
            1 Infantry moved from Burgundy to Lorraine
            1 Tank moved from Provence to Lorraine
            1 Artillery moved from Burgundy to Lorraine
            1 Artillery moved from Normandy to 20 Sea Zone
            1 Transport moved from 20 Sea Zone to 10 Sea Zone
            1 Infantry moved from Dover to 20 Sea Zone
            1 Artillery and 1 Infantry moved from 20 Sea Zone to Netherlands
            1 Adv.Fighter moved from Burgundy to Netherlands
            1 Infantry moved from Iceland to 10 Sea Zone
            1 Infantry moved from 10 Sea Zone to Scotland
            1 Tank moved from Burgundy to Picardy
            14 Artillerys, 4 Elites, 39 Infantrys and 2 Tanks moved from Burgundy to Paris
            3 Tanks moved from Provence to Paris
            1 Transport moved from 51 Sea Zone to 47 Sea Zone
            4 Transports moved from 43 Sea Zone to 42 Sea Zone
            4 Infantrys moved from N.Algeria to 42 Sea Zone
            3 Infantrys and 1 Tank moved from N.Tunisia to 42 Sea Zone
            7 Infantrys, 1 Tank and 4 Transports moved from 42 Sea Zone to 43 Sea Zone
            7 Infantrys and 1 Tank moved from 43 Sea Zone to Provence
            1 Artillery and 3 Infantrys moved from E.Morocco to N.Algeria
            2 Infantrys moved from Tunis to 47 Sea Zone
            2 Infantrys moved from 47 Sea Zone to Tripoli
            1 Infantry moved from W.Iran to Erzurum
            1 Infantry moved from W.Iran to Erzurum
            1 Infantry moved from W.Iran to Erzurum
            1 Artillery moved from W.Iran to Erzurum
            1 Infantry moved from W.Iran to Erzurum
            1 Artillery moved from W.Iran to Erzurum
            1 Infantry moved from Adana to Izmir
            1 Infantry moved from W.Iran to Erzurum
            1 Artillery moved from W.Iran to Erzurum
            1 Mot.Inf moved from W.Iran to Bursa
            1 Adv.Fighter moved from Bulgaria to Erzurum
            2 Mech.Infs moved from W.Iran to Bursa
            1 Infantry moved from Equatoria to Italian East Africa
            1 Artillery and 1 Infantry moved from Tunis to S.Tunisia
            3 Infantrys and 1 Tank moved from W.Iran to Iraq
            1 Tank moved from Iraq to Syria
    
        Purchase Units - French
            French buy 4 ArmoredCars, 2 Artillerys, 3 Bunkers, 1 Fighter, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Picardy
                French attack with 2 Artillerys, 5 Infantrys and 1 Tank
                Germans defend with 2 ArmoredCars and 2 Infantrys
                    French roll dice for 2 Artillerys, 5 Infantrys and 1 Tank in Picardy, round 2 : 3/8 hits, 2.33 expected hits
                    Germans roll dice for 2 ArmoredCars and 2 Infantrys in Picardy, round 2 : 3/4 hits, 1.00 expected hits
                    2 ArmoredCars owned by the Germans, 1 Infantry owned by the Germans and 3 Infantrys owned by the French lost in Picardy
                    French roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Picardy, round 3 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 Infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                French win, taking Picardy from Germans with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for French: 3 Infantrys
                Casualties for Germans: 2 ArmoredCars and 2 Infantrys
            Battle in Lorraine
                French attack with 1 Artillery, 3 Infantrys and 1 Tank
                Germans defend with 2 Infantrys
                    French roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Lorraine, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 Infantrys in Lorraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Lorraine
                    French roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Lorraine, round 3 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Lorraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Lorraine
                French win, taking Lorraine from Germans with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
                Casualties for Germans: 2 Infantrys
            Battle in Orleanais
                French attack with 6 Infantrys and 2 Tanks
                Germans defend with 1 ArmoredCar and 2 Infantrys
                    French roll dice for 6 Infantrys and 2 Tanks in Orleanais, round 2 : 1/8 hits, 2.00 expected hits
                    Germans roll dice for 1 ArmoredCar and 2 Infantrys in Orleanais, round 2 : 0/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Germans lost in Orleanais
                    French roll dice for 6 Infantrys and 2 Tanks in Orleanais, round 3 : 2/8 hits, 2.00 expected hits
                    Germans roll dice for 2 Infantrys in Orleanais, round 3 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the French lost in Orleanais
                French win, taking Orleanais from Germans with 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 1 ArmoredCar and 2 Infantrys
                Casualties for French: 1 Infantry
            Battle in Netherlands
                French attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Germans defend with 1 Mech.Inf
                    French roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Netherlands, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Mech.Inf in Netherlands, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Mech.Inf owned by the Germans lost in Netherlands
                French win, taking Netherlands from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 4
                Casualties for French: 1 Infantry
                Casualties for Germans: 1 Mech.Inf
            Battle in Paris
                French attack with 14 Artillerys, 4 Elites, 39 Infantrys and 5 Tanks
                Germans defend with 1 AAGun, 7 Bunkers, 1 Factory and 8 Infantrys
                    French roll dice for 14 Artillerys, 4 Elites, 39 Infantrys and 5 Tanks in Paris, round 2 : 18/62 hits, 17.33 expected hits
                Units damaged: 4 Bunkers owned by the Germans
                    Germans roll dice for 7 Bunkers and 8 Infantrys in Paris, round 2 : 7/15 hits, 6.17 expected hits
                    8 Infantrys owned by the Germans, 7 Infantrys owned by the French and 3 Bunkers owned by the Germans lost in Paris
                    French roll dice for 14 Artillerys, 4 Elites, 32 Infantrys and 5 Tanks in Paris, round 3 : 15/55 hits, 16.17 expected hits
                    Germans roll dice for 4 Bunkers in Paris, round 3 : 1/4 hits, 2.00 expected hits
                    1 Infantry owned by the French and 4 Bunkers owned by the Germans lost in Paris
                French win, taking Paris from Germans with 14 Artillerys, 4 Elites, 31 Infantrys and 5 Tanks remaining. Battle score for attacker is 42
                Casualties for French: 8 Infantrys
                Casualties for Germans: 7 Bunkers and 8 Infantrys
            Battle in Erzurum
                French attack with 1 Adv.Fighter, 3 Artillerys and 5 Infantrys
                Yamamoto defend with 3 L.Fighters
                    French roll dice for 1 Adv.Fighter, 3 Artillerys and 5 Infantrys in Erzurum, round 2 : 4/9 hits, 2.83 expected hits
                    Germans roll dice for 3 L.Fighters in Erzurum, round 2 : 2/3 hits, 2.00 expected hits
                3 L.Fighters owned by the Yamamoto and 2 Infantrys owned by the French lost in Erzurum
                French win, taking Erzurum from Germans with 1 Adv.Fighter, 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 32
                Casualties for French: 2 Infantrys
                Casualties for Yamamoto: 3 L.Fighters
    
        Non Combat Move - French
            1 Adv.Fighter moved from Erzurum to W.Iran
            1 Adv.Fighter moved from Netherlands to 22 Sea Zone
            6 Artillerys and 2 Elites moved from Normandy to Picardy
            1 AAGun moved from Burgundy to Picardy
    
        Place Units - French
            1 Bunker and 3 Infantrys placed in Bursa
            1 Bunker and 2 Infantrys placed in Syria
            1 Bunker placed in Madagascar
            1 Artillery and 2 Infantrys placed in Normandy
            2 ArmoredCars, 1 Artillery and 1 Infantry placed in Provence
            1 Infantry and 1 Tank placed in Iceland
            2 ArmoredCars and 1 Fighter placed in Tunis
    
        Turn Complete - French
            French collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Germans regular : 1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Yamamoto round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Yamamoto
            1 Submarine moved from 86 Sea Zone to 88 Sea Zone
            1 S.Submarine moved from 102 Sea Zone to 114 Sea Zone
            2 Artillerys and 2 Infantrys moved from Port Moresby to Milne Bay
            3 S.Bombers moved from Calcutta to 114 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to 114 Sea Zone
            1 Bomber moved from Tokyo to 114 Sea Zone
            2 L.Fighters moved from 63 Sea Zone to 114 Sea Zone
            3 Tanks moved from Rajputana to E.Iran
            1 Infantry moved from Ceylon to 64 Sea Zone
            1 Infantry and 1 S.Submarine moved from 64 Sea Zone to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to E.Iran
            1 Elite, 1 Infantry and 1 Tank moved from Mysore to 64 Sea Zone
            1 B.Transport, 1 Elite, 1 Infantry and 1 Tank moved from 64 Sea Zone to 58 Sea Zone
            1 Elite, 1 Infantry and 1 Tank moved from 58 Sea Zone to E.Iran
            1 Infantry moved from Mysore to 64 Sea Zone
            1 Infantry and 1 S.Submarine moved from 64 Sea Zone to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to E.Iran
            2 Infantrys and 1 Tank moved from Mysore to 64 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Tank moved from 64 Sea Zone to 58 Sea Zone
            1 Infantry and 1 Tank moved from 58 Sea Zone to E.Iran
            2 Infantrys and 1 Tank moved from Mysore to 64 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Tank moved from 64 Sea Zone to 58 Sea Zone
            3 Infantrys and 1 Tank moved from 58 Sea Zone to E.Iran
            2 Infantrys and 1 Tank moved from Mysore to 63 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Tank moved from 63 Sea Zone to 58 Sea Zone
            2 Infantrys and 1 Tank moved from 58 Sea Zone to E.Iran
            1 Artillery and 1 Infantry moved from Mysore to 63 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 63 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to E.Iran
            1 Artillery and 1 Infantry moved from Mysore to 63 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 63 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from 58 Sea Zone to E.Iran
            1 Infantry moved from Mysore to 63 Sea Zone
            1 Infantry and 1 S.Submarine moved from 63 Sea Zone to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to E.Iran
            2 Artillerys moved from Mysore to 63 Sea Zone
            2 Artillerys and 2 B.Transports moved from 63 Sea Zone to 59 Sea Zone
            2 Infantrys moved from Rajputana to 59 Sea Zone
            2 Infantrys moved from Rajputana to 59 Sea Zone
            1 Cruiser moved from 63 Sea Zone to 59 Sea Zone
            1 Infantry moved from Rajputana to 59 Sea Zone
            1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 59 Sea Zone to 58 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Pearl Harbor to 89 Sea Zone
            2 Artillerys and 4 Infantrys moved from 58 Sea Zone to E.Iran
            1 Infantry moved from 58 Sea Zone to E.Iran
            1 Bomber moved from Rajputana to E.Iran
            2 Adv.Fighters moved from 85 Sea Zone to Wake
            2 Elites and 1 Infantry moved from Tokyo to 85 Sea Zone
            1 B.Transport, 1 Elite and 1 Infantry moved from 85 Sea Zone to 95 Sea Zone
            1 Elite and 1 Infantry moved from 95 Sea Zone to Wake
            1 Battleship, 1 Carrier, 1 Destroyer, 1 Elite, 1 S.Submarine and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone
            1 Elite moved from 95 Sea Zone to Wake
            2 Adv.Fighters moved from Davao to 107 Sea Zone
            1 Artillery and 1 Elite moved from Truk to 102 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 102 Sea Zone to 109 Sea Zone
            1 Artillery and 1 Elite moved from 109 Sea Zone to New Georgia
            1 Infantry moved from Ponape to 102 Sea Zone
            1 Infantry moved from Truk to 102 Sea Zone
            1 B.Transport and 2 Infantrys moved from 102 Sea Zone to 109 Sea Zone
            1 Artillery moved from Ponape to 109 Sea Zone
            1 Artillery and 2 Infantrys moved from 109 Sea Zone to New Ireland
            1 Adv.Fighter and 1 Fighter moved from Pearl Harbor to 89 Sea Zone
            1 Adv.Fighter moved from Pearl Harbor to 89 Sea Zone
            1 Fighter moved from Pearl Harbor to 89 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 6 ArmoredCars, 2 B.Transports, 1 Carrier, 3 Destroyers, 11 Infantrys, 2 L.Fighters, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Milne Bay
                Yamamoto attack with 2 Artillerys and 2 Infantrys
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Milne Bay, round 2 : 1/4 hits, 1.33 expected hits
                    Anzac roll dice for 1 Infantry in Milne Bay, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Milne Bay
                Yamamoto win, taking Milne Bay from Anzac with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Infantry
            Battle in Wake
                Yamamoto attack with 2 Adv.Fighters, 2 Elites and 1 Infantry
                Americans defend with 1 Adv.Fighter and 1 Factory; Dutch defend with 2 Infantrys
                    Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Wake
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Elites and 1 Infantry in Wake, round 2 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Adv.Fighter and 1 Infantry in Wake, round 2 : 0/2 hits, 1.00 expected hits
                    1 Infantry owned by the Dutch lost in Wake
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Elites and 1 Infantry in Wake, round 3 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Adv.Fighter in Wake, round 3 : 0/1 hits, 0.67 expected hits
                1 Adv.Fighter owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 2 Adv.Fighters, 2 Elites and 1 Infantry remaining. Battle score for attacker is 14
                Casualties for Dutch: 2 Infantrys
                Casualties for Americans: 1 Adv.Fighter
            Battle in 114 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter, 2 L.Fighters, 3 S.Bombers and 1 S.Submarine
                Anzac defend with 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 1 Fighter and 2 Transports
                    Yamamoto roll dice for 1 S.Submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter, 2 L.Fighters and 3 S.Bombers in 114 Sea Zone, round 2 : 5/8 hits, 5.00 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 1 Fighter and 2 Transports in 114 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits
                    1 Cruiser owned by the Anzac, 2 Transports owned by the Anzac, 1 Fighter owned by the Anzac, 1 Carrier owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 114 Sea Zone
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 2 L.Fighters and 3 S.Bombers in 114 Sea Zone, round 3 : 5/7 hits, 4.67 expected hits
                    Anzac roll dice for 1 Adv.Fighter in 114 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                1 Adv.Fighter owned by the Anzac lost in 114 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Bomber, 2 L.Fighters, 3 S.Bombers and 1 S.Submarine remaining. Battle score for attacker is 48
                Casualties for Yamamoto: 1 Fighter
                Casualties for Anzac: 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 1 Fighter and 2 Transports
            Battle in 89 Sea Zone
                Yamamoto attack with 3 Adv.Fighters and 3 Fighters
                Americans defend with 1 B.Transport
                    Yamamoto roll dice for 3 Adv.Fighters and 3 Fighters in 89 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
                    Americans roll dice for 1 B.Transport in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 B.Transport owned by the Americans lost in 89 Sea Zone
                Yamamoto win with 3 Adv.Fighters and 3 Fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 B.Transport
            Battle in E.Iran
                Yamamoto attack with 4 Artillerys, 1 Bomber, 1 Elite, 17 Infantrys and 7 Tanks
                British defend with 1 AAGun, 3 Artillerys, 4 Bunkers, 1 Factory, 12 Infantrys and 1 Mot.Inf
                    British roll AA dice in E.Iran : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Cruiser in E.Iran, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 17 Infantrys and 7 Tanks in E.Iran, round 2 : 11/30 hits, 9.33 expected hits
                Units damaged: 4 Bunkers owned by the British
                    British roll dice for 3 Artillerys, 4 Bunkers, 12 Infantrys and 1 Mot.Inf in E.Iran, round 2 : 13/20 hits, 7.50 expected hits
                    13 Infantrys owned by the Yamamoto and 7 Infantrys owned by the British lost in E.Iran
                    Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 4 Infantrys and 7 Tanks in E.Iran, round 3 : 6/17 hits, 7.17 expected hits
                    British roll dice for 3 Artillerys, 4 Bunkers, 5 Infantrys and 1 Mot.Inf in E.Iran, round 3 : 2/13 hits, 5.17 expected hits
                    2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 5 Infantrys owned by the British lost in E.Iran
                    Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 2 Infantrys and 7 Tanks in E.Iran, round 4 : 8/15 hits, 6.67 expected hits
                    British roll dice for 2 Artillerys, 4 Bunkers and 1 Mot.Inf in E.Iran, round 4 : 4/7 hits, 3.17 expected hits
                1 Mot.Inf owned by the British, 4 Bunkers owned by the British, 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 2 Artillerys owned by the British lost in E.Iran
                Yamamoto win, taking E.Iran from British with 3 Artillerys, 1 Bomber and 7 Tanks remaining. Battle score for attacker is 24
                Casualties for Yamamoto: 1 Artillery, 1 Elite and 17 Infantrys
                Casualties for British: 3 Artillerys, 4 Bunkers, 12 Infantrys and 1 Mot.Inf
            Battle in New Ireland
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Anzac defend with 2 Infantrys
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in New Ireland, round 2 : 1/3 hits, 0.83 expected hits
                    Anzac roll dice for 2 Infantrys in New Ireland, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in New Ireland
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in New Ireland, round 3 : 1/3 hits, 0.83 expected hits
                    Anzac roll dice for 1 Infantry in New Ireland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in New Ireland
                Yamamoto win, taking New Ireland from Anzac with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
            Battle in New Georgia
                Yamamoto attack with 1 Artillery and 1 Elite
                Anzac defend with 2 Infantrys
                    Yamamoto roll dice for 1 Artillery and 1 Elite in New Georgia, round 2 : 1/2 hits, 0.83 expected hits
                    Anzac roll dice for 2 Infantrys in New Georgia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 Elite owned by the Yamamoto lost in New Georgia
                    Yamamoto roll dice for 1 Artillery in New Georgia, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Infantry in New Georgia, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery in New Georgia, round 4 : 1/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Infantry in New Georgia, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in New Georgia
                Anzac win with no units remaining. Battle score for attacker is -3
                Casualties for Yamamoto: 1 Artillery and 1 Elite
                Casualties for Anzac: 2 Infantrys
            Battle in 88 Sea Zone
                Yamamoto attack with 1 Submarine
                Dutch defend with 1 Transport
                    Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Dutch lost in 88 Sea Zone
                Yamamoto win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Transport
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters moved from Wake to 95 Sea Zone
            1 Submarine moved from 102 Sea Zone to 109 Sea Zone
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 109 Sea Zone
            3 S.Bombers moved from 114 Sea Zone to Port Moresby
            1 Bomber moved from 114 Sea Zone to West Papua
            3 S.Bombers moved from Port Moresby to West Papua
            1 Adv.Fighter and 2 L.Fighters moved from 114 Sea Zone to West Papua
            4 Infantrys moved from Port Moresby to West Papua
            1 Destroyer moved from 86 Sea Zone to 109 Sea Zone
            1 Destroyer moved from 86 Sea Zone to 109 Sea Zone
            3 Adv.Fighters and 3 Fighters moved from 89 Sea Zone to Pearl Harbor
            4 ArmoredCars and 1 Tank moved from Delhi to Baluchistan
            3 Tanks moved from Bombay to Baluchistan
            5 Artillerys moved from Rajputana to Baluchistan
            3 Infantrys moved from Hyderabad to Rajputana
            1 Infantry moved from Delhi to Rajputana
            2 ArmoredCars moved from Assam to Punjab
            1 B.Carrier, 1 Destroyer and 1 L.Fighter moved from 63 Sea Zone to 58 Sea Zone
            1 Bomber moved from E.Iran to Baluchistan
            1 Infantry moved from Andaman to 60 Sea Zone
            1 Infantry and 1 Transport moved from 60 Sea Zone to 63 Sea Zone
            1 Infantry moved from 63 Sea Zone to Mysore
            1 Transport moved from 60 Sea Zone to 110 Sea Zone
            1 Carrier moved from 110 Sea Zone to 107 Sea Zone
            1 Fighter moved from Davao to 107 Sea Zone
    
        Place Units - Yamamoto
            2 Infantrys placed in Bombay
            5 ArmoredCars placed in Delhi
            1 ArmoredCar placed in Assam
            1 B.Transport placed in 85 Sea Zone
            4 Infantrys placed in Tokyo
            2 Destroyers and 1 Submarine placed in 101 Sea Zone
            Yamamoto undo move 6.
            2 Destroyers and 1 Submarine placed in 86 Sea Zone
            1 B.Transport, 1 Carrier, 1 Destroyer and 1 S.Submarine placed in 107 Sea Zone
            1 L.Fighter placed in 107 Sea Zone
            2 Infantrys and 1 L.Fighter placed in Port Moresby
            3 Infantrys placed in Pearl Harbor
            Yamamoto undo move 10.
            Yamamoto undo move 6.
            1 Submarine placed in 98 Sea Zone
            2 Infantrys placed in Pearl Harbor
            Yamamoto undo move 6.
            2 Destroyers and 1 S.Submarine placed in 86 Sea Zone
            1 B.Transport, 1 Carrier and 1 Destroyer placed in 107 Sea Zone
            1 Infantry placed in Hollandia
            Yamamoto undo move 8.
            Yamamoto undo move 9.
            Yamamoto undo move 10.
            1 Infantry placed in Hollandia
            1 Destroyer, 1 S.Submarine and 1 Submarine placed in 86 Sea Zone
            1 Destroyer placed in 107 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 139 PUs; end with 139 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.50
    Americans regular : -1.83
    Anzac regular : -1.83
    British AA : -0.17
    British regular : 3.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from C.Sinkiang to Khobdo
            1 Infantry moved from E.Sinkiang to Khobdo
            1 Artillery and 2 Infantrys moved from Gobi Altai to E.Qinghai
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from E.Qinghai to Ningsia
            1 Artillery and 1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Tank moved from Urumqi to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Bunker and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Khobdo
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Khobdo, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Khobdo, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Khobdo
                Chinese win, taking Khobdo from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 Bunker placed in E.Qinghai
            2 Artillerys and 3 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Hisaichi regular : -0.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from C.Sinkiang to Khobdo
            1 Infantry moved from E.Sinkiang to Khobdo
            1 Artillery and 2 Infantrys moved from Gobi Altai to E.Qinghai
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from E.Qinghai to Ningsia
            1 Artillery and 1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Tank moved from Urumqi to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Bunker and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Khobdo
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Khobdo, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Khobdo, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Khobdo
                Chinese win, taking Khobdo from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 Bunker placed in E.Qinghai
            2 Artillerys and 3 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Hisaichi regular : -0.17
    

    Savegame

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