@The_Good_Captain Yes I noticed the same thing after our first game (where I brought the SC with the flank instead of the MECH) and made the adjustment. Doesn’t come up often but when it does it can swing the numbers ever so slightly.
WofW Cpt. W vs Karl7 (Axis)
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@karl7 Your Yam bb was involved in the attack on Minamitori…it wouldn’t be able to move out of that sz because of that.
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 1 Bomber moved from Manchester to 23 Sea Zone 1 Infantry moved from Lower Egypt to 56 Sea Zone 1 Infantry and 1 T.Boat moved from 56 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Rhodes 1 Adv.Fighter and 5 Fighters moved from 56 Sea Zone to Rhodes 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Crete 1 Artillery and 1 Infantry moved from Burma to S.Thailand Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Bunker, 4 Infantrys, 2 Mot.Infs, 1 T.Boat and 8 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 23 Sea Zone British attack with 1 Bomber Germans defend with 1 T.Boat British roll dice for 1 Bomber in 23 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 T.Boat in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Bomber in 23 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 T.Boat in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Bomber in 23 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 T.Boat in 23 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 Bomber owned by the British and 1 T.Boat owned by the Germans lost in 23 Sea Zone Germans win with no units remaining. Battle score for attacker is -8 Casualties for British: 1 Bomber Casualties for Germans: 1 T.Boat Battle in S.Thailand British attack with 1 Artillery and 1 Infantry Thai defend with 1 Elite British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Elite in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 3 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Elite in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Thai: 1 Elite Battle in Rhodes British attack with 1 Adv.Fighter, 5 Fighters and 1 Infantry Italians defend with 1 Infantry British roll dice for 1 Adv.Fighter, 5 Fighters and 1 Infantry in Rhodes, round 2 : 3/7 hits, 2.33 expected hits Italians roll dice for 1 Infantry in Rhodes, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Rhodes British win, taking Rhodes from Italians with 1 Adv.Fighter, 5 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Crete British attack with 2 Infantrys Italians defend with 1 AAGun and 1 Infantry British roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 1 Adv.Fighter and 5 Fighters moved from Rhodes to 56 Sea Zone 2 Artillerys and 2 Tanks moved from Manchester to 11 Sea Zone 1 Elite and 5 Infantrys moved from Manchester to 11 Sea Zone 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers, 1 Elite, 3 Fighters, 5 Infantrys, 1 Submarine, 2 Tanks and 4 Transports moved from 11 Sea Zone to 6 Sea Zone 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks moved from 6 Sea Zone to S.Karelia 1 Mot.Inf moved from Rostov to S.Karelia 1 Artillery and 2 Infantrys moved from Georgia to Rostov 2 Infantrys moved from Erzurum to Georgia 1 Tank moved from W.Iran to Georgia 1 Mot.Inf moved from W.Iran to Rostov 2 Infantrys moved from E.Iran to 58 Sea Zone 1 Infantry moved from E.Iran to W.Iran 1 Infantry moved from Bombay to 59 Sea Zone 1 Infantry and 1 S.Submarine moved from 59 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Cairo 2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Cairo 1 AAGun moved from Lower Egypt to New Valley 2 Artillerys and 3 Infantrys moved from Lower Egypt to Cairo 1 Artillery, 7 Infantrys and 3 Tanks moved from Darfur to New Valley 1 Infantry moved from French Equatorial Africa to Darfur 2 Transports moved from 56 Sea Zone to 57 Sea Zone 2 Infantrys and 1 Tank moved from Italian East Africa to 57 Sea Zone 2 Infantrys, 1 Tank and 2 Transports moved from 57 Sea Zone to 56 Sea Zone 2 Infantrys and 1 Tank moved from 56 Sea Zone to Cairo 1 Adv.Fighter moved from Madras to Italian East Africa 1 Artillery, 5 Infantrys and 1 Tank moved from Assam to Yunnan 2 Infantrys moved from Burma to Yunnan 1 Artillery and 2 Infantrys moved from Hyderabad to Calcutta 1 Artillery and 3 Infantrys moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Okhotsk to Yakutsk 1 Infantry moved from W.Iran to Erzurum Place Units - British 1 Bunker placed in Cairo 1 Battleship and 1 T.Boat placed in 56 Sea Zone 4 Tanks placed in Cairo 1 Adv.Fighter and 2 Tanks placed in Italian East Africa 1 Infantry and 2 Tanks placed in W.Iran 1 Infantry and 2 Mot.Infs placed in E.Iran 2 Artillerys and 2 Infantrys placed in Manchester Turn Complete - British British collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Thai regular : -0.67 Germans regular : 0.50 British regular : 0.17Territory Summary for British :
London : 1 AAGun and 1 Factory British Guiana : 1 Infantry Yakutsk : 1 Infantry Georgia : 2 Infantrys and 1 Tank Rostov : 1 Artillery, 2 Infantrys, 1 Mot.Inf and 1 Tank S.Karelia : 2 Artillerys, 1 Elite, 5 Infantrys, 1 Mot.Inf and 2 Tanks Italian East Africa : 1 flag, 2 Adv.Fighters, 1 Factory and 2 Tanks W.Morocco : 1 Infantry Kweichow : 1 Infantry Yunnan : 1 Artillery, 8 Infantrys and 1 Tank New Valley : 1 AAGun, 1 Artillery, 7 Infantrys and 3 Tanks Rhodes : 1 flag, 1 Infantry Assam : 1 AAGun, 1 Artillery, 3 Infantrys and 1 Tank Vancouver : 1 AAGun and 1 Factory Burma : 1 Infantry Darfur : 1 AAGun, 1 Bunker and 1 Infantry Bombay : 1 AAGun and 1 Factory Dover : 2 Infantrys Hyderabad : 4 Infantrys Wales : 1 AAGun, 1 Factory and 4 Infantrys Calcutta : 1 Artillery and 2 Infantrys Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter and 2 Infantrys Madras : 1 AAGun, 1 Factory and 5 Infantrys Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 Factory Malta : 3 Bunkers Bihar : 1 Artillery and 3 Infantrys Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 3 Artillerys, 2 Bunkers, 1 Factory, 14 Infantrys and 7 Tanks Lower Egypt : 1 Infantry Gibraltar : 1 Bunker and 2 Infantrys S.Thailand : 1 flag, 1 Artillery and 1 Infantry Alaska : 2 Infantrys Attu : 2 Infantrys Cape Town : 1 Factory Dublin : 1 flag Crete : 1 flag, 1 AAGun and 2 Infantrys E.Iran : 1 flag, 1 Factory, 1 Infantry and 2 Mot.Infs Iceland : 1 flag W.Iran : 1 flag, 1 Factory, 2 Infantrys and 2 Tanks Erzurum : 1 flag, 1 Infantry Munster : 1 flag 56 Sea Zone : 1 Adv.Fighter, 2 Battleships, 3 Carriers, 2 Cruisers, 4 Destroyers, 5 Fighters, 4 S.Submarines, 2 Submarines, 1 T.Boat and 5 Transports 55 Sea Zone : 1 T.Boat 67 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Submarine 6 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers, 3 Fighters, 1 Submarine and 4 TransportsProduction/PUs Summary :
Germans : 124 / 129 Russians : 91 / 99 Italians : 55 / 60 French : 18 / 18 Yamamoto : 66 / 66 Chinese : 32 / 35 Hisaichi : 65 / 65 British : 104 / 104 Anzac : 36 / 36 Dutch : 16 / 19 Finns : 19 / 19 Romanians : 18 / 18 Thai : 16 / 18 Americans : 115 / 119 -
@Karl7 lol your tboat took out the only UK bomber.
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac Turning on Edit Mode EDIT: Turning off Edit Mode 1 Artillery and 1 Elite moved from Java to Lombok 1 Tank moved from Java to Sumatra Dutch take Sumatra from Hisaichi 1 Tank moved from Sumatra to Java 2 Adv.Fighters and 2 Fighters moved from 67 Sea Zone to Lombok 1 Artillery moved from Java to 67 Sea Zone 2 Artillerys moved from Broome to 67 Sea Zone 3 Infantrys moved from Broome to 67 Sea Zone 3 Artillerys, 3 Infantrys and 4 Transports moved from 67 Sea Zone to 107 Sea Zone 3 Artillerys and 3 Infantrys moved from 107 Sea Zone to Davao 2 Infantrys moved from Broome to 67 Sea Zone 2 Cruisers and 2 Infantrys moved from 67 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Mindanao Americans take Mindanao from Yamamoto 1 Infantry moved from 107 Sea Zone to Celebes Dutch take Celebes from Yamamoto 1 Battleship moved from 67 Sea Zone to 107 Sea Zone 2 Carriers, 3 Destroyers and 2 Submarines moved from 67 Sea Zone to 107 Sea Zone 1 S.Submarine moved from 120 Sea Zone to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Infantry and 1 S.Submarine moved from 114 Sea Zone to 108 Sea Zone 1 Infantry moved from 108 Sea Zone to Yap Anzac take Yap from Yamamoto Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Fighters Hisaichi defend with 1 Artillery and 1 Infantry Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Fighters in Lombok, round 2 : 2/6 hits, 2.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Anzac, 1 Fighter owned by the Anzac, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Hisaichi with 2 Adv.Fighters, 1 Artillery and 1 Fighter remaining. Battle score for attacker is -5 Casualties for Anzac: 1 Elite and 1 Fighter Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Davao Anzac attack with 3 Artillerys and 3 Infantrys Yamamoto defend with 1 AAGun, 1 Factory and 2 Infantrys Anzac roll dice for 1 Battleship and 2 Cruisers in Davao, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto lost in Davao Anzac roll dice for 3 Artillerys and 3 Infantrys in Davao, round 2 : 2/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Davao Anzac win, taking Davao from Yamamoto with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 1 Infantry Non Combat Move - Anzac 1 Fighter moved from Lombok to 107 Sea Zone 2 Adv.Fighters moved from Lombok to 107 Sea Zone 1 Adv.Fighter moved from Port Moresby to 107 Sea Zone 2 Infantrys moved from Port Moresby to West Papua 2 Infantrys and 1 Tank moved from West Papua to Hollandia Place Units - Anzac 1 Adv.Fighter and 2 Infantrys placed in Broome Anzac undo move 1. 2 Artillerys and 1 Tank placed in Port Moresby 1 Adv.Fighter and 2 Infantrys placed in Broome 1 S.Submarine placed in 120 Sea Zone Anzac undo move 3. Anzac undo move 1. Anzac undo move 1. 1 S.Submarine placed in 114 Sea Zone 1 Artillery and 1 Tank placed in Port Moresby 1 Adv.Fighter, 1 Artillery and 1 Infantry placed in Broome 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 38 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by British from 67 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Submarine EDIT: Adding units owned by British to 107 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : 0.67 Anzac regular : -1.17 Hisaichi regular : 1.33Territory Summary for Anzac :
Yap : 1 flag, 1 Infantry West Papua : 2 Infantrys Port Moresby : 1 AAGun, 1 Artillery, 1 Factory and 1 Tank Wellington : 1 AAGun and 1 Factory Broome : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Factory and 4 Infantrys Bougainville : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Townsville : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry New Ireland : 1 Artillery Hollandia : 2 Infantrys and 1 Tank Flores : 1 Artillery and 3 Infantrys Lombok : 1 Artillery Celebes : 1 Infantry Java : 1 Tank Davao : 3 Artillerys and 2 Infantrys Mindanao : 1 Infantry 107 Sea Zone : 3 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers, 1 Fighter, 2 Submarines and 4 Transports 114 Sea Zone : 1 S.Submarine 108 Sea Zone : 1 S.SubmarineProduction/PUs Summary :
Germans : 124 / 129 Russians : 91 / 99 Italians : 55 / 60 French : 18 / 18 Yamamoto : 57 / 66 Chinese : 32 / 35 Hisaichi : 62 / 65 British : 104 / 104 Anzac : 38 / 38 Dutch : 20 / 19 Finns : 19 / 19 Romanians : 18 / 18 Thai : 16 / 18 Americans : 121 / 119 -
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Purchase Units - Dutch Dutch buy 2 ArmoredCars and 2 Bunkers; Remaining resources: 0 PUs; Non Combat Move - Dutch 2 Infantrys moved from Suriname to Amazon 1 Destroyer and 1 Submarine moved from 67 Sea Zone to 107 Sea Zone Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Flores 2 ArmoredCars placed in Suriname Turn Complete - Dutch Dutch collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Territory Summary for Dutch :
West Papua : 1 Artillery, 1 Infantry and 1 Tank Jilolo : 1 Infantry Timor : 1 Infantry Sumatra : 1 Bunker Flores : 2 Bunkers Suriname : 2 ArmoredCars and 1 Factory Tanimbar : 1 Infantry Merauke : 1 Infantry Java : 1 Bunker Bolivia : 1 flag, 1 Tank Amazon : 1 flag, 2 Infantrys 107 Sea Zone : 1 Destroyer and 1 SubmarineProduction/PUs Summary :
Germans : 124 / 129 Russians : 91 / 99 Italians : 55 / 60 French : 18 / 18 Yamamoto : 57 / 66 Chinese : 32 / 35 Hisaichi : 62 / 65 British : 104 / 104 Anzac : 38 / 38 Dutch : 20 / 20 Finns : 19 / 19 Romanians : 18 / 18 Thai : 16 / 18 Americans : 121 / 119 -
@Karl7 I seem to have underestimated all Hisachi could throw against Russia… you did pretty well there.
I’m going to allow the bb edit since it didn’t get a hit in that attack and you probably didn’t want to block with a bb. -
@captainwalker said in WofW Cpt. W vs Karl7 (Axis):
@Karl7 I seem to have underestimated all Hisachi could throw against Russia… you did pretty well there.
I’m going to allow the bb edit since it didn’t get a hit in that attack and you probably didn’t want to block with a bb.Oh shit, thanks yeah, I mean to mention that. I started the battle but forgot to move the BB away so it wouldn’t bombard, and of course I just clicked through… LOL
Thanks.
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@captainwalker said in WofW Cpt. W vs Karl7 (Axis):
@Karl7 I seem to have underestimated all Hisachi could throw against Russia… you did pretty well there.
I’m going to allow the bb edit since it didn’t get a hit in that attack and you probably didn’t want to block with a bb.Yeah but you have potential air blitz against that fleet of siberia… so… we shall see
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LOL, yeah you got MIndinao… a product Hisachi getting rocked
Ok, I am going to throw in towel
Even if Germany could take out Russia, that’s turns away and Japan is basically totally on defense.
GG
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@karl7 tboats don’t block sub movement so the fleet off Siberia would have air and 4 subs attacking… I doubt it would have survived. The US would have taken Saipan and built in the Phil so Japan would definitely be on the defensive.
Germany had a good game going though…
Would you like to do another? -
In a bit, I am working on finishing another one of these games right now. (not our team game) Once that’s done I should be ready to roll.
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Tboats don’t block subs!? LOL, shoot. Didn’t know that!
These guys need to publish a rule book!
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@karl7 ok…sounds good.
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@karl7 Yeah…you need a dd to block subs. Let me know when you’re ready for another.
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Thread for second game up
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@karl7 you need to change some game options. Units should repair at end of turn, shore bombard restricted, LHTR rules for carriers and damage done to units instead of territories.
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Changes made
Italy in
FYI, I edit a trn because I forgot to move him to unload into serbiaItaly 1.tsvg
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