L21 BM3 Ghostglider vs aagamerz13 (+18) - Game 2


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
            Italians creates battle in territory 98 Sea Zone
    
        Non Combat Move - Italians
            1 artillery and 11 infantry moved from 98 Sea Zone to Trans-Jordan
            1 aaGun and 1 mech_infantry moved from Iraq to Trans-Jordan
            2 fighters moved from Southern Italy to Trans-Jordan
            3 infantry moved from Northern Italy to Western Germany
            5 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 aaGun moved from France to Western Germany
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 carriers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            2 carriers, 4 fighters, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 carrier and 2 fighters moved from 39 Sea Zone to 79 Sea Zone
            1 carrier moved from 39 Sea Zone to 79 Sea Zone
    
        Combat - ANZAC
            Battle in Italian Somaliland
    
        Non Combat Move - ANZAC
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 fighters moved from Queensland to Malaya
    
        Place Units - ANZAC
            2 carriers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 carriers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            2 carriers, 4 fighters, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 carrier and 2 fighters moved from 39 Sea Zone to 79 Sea Zone
            1 carrier moved from 39 Sea Zone to 79 Sea Zone
    
        Combat - ANZAC
            Battle in Italian Somaliland
    
        Non Combat Move - ANZAC
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 fighters moved from Queensland to Malaya
    
        Place Units - ANZAC
            2 carriers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major, 4x factory_minor; Remaining resources: 100 PUs; 
            Germans buy 4 fighters, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Iraq to Egypt
            1 bomber moved from Iraq to 39 Sea Zone
            2 fighters and 3 tactical_bombers moved from Iraq to Egypt
            1 bomber moved from Iraq to Egypt
            1 bomber moved from Iraq to Egypt
            2 mech_infantrys moved from Russia to Urals
            1 armour moved from Novosibirsk to Urals
            1 mech_infantry moved from Novosibirsk to Urals
            1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
            2 mech_infantrys moved from Kazakhstan to Timguska
            1 armour moved from Kazakhstan to Eastern Persia
                  Germans take Turkmenistan from Russians
            1 fighter moved from 98 Sea Zone to Egypt
    
        Combat - Germans
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
            Battle in 39 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 submarine; Americans defend with 2 transports
                1 submarine owned by the ANZAC submerged
                    2 transports owned by the Americans lost in 39 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Timguska
                Germans attack with 1 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 3 mech_infantrys in Timguska, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 3 mech_infantrys in Timguska, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Germans win, taking Timguska from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Urals
                Germans attack with 1 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 3 mech_infantrys in Urals, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
                Germans win, taking Urals from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Egypt
                Germans attack with 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                British defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry; Americans defend with 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 7/10 hits, 4.67 expected hits
                    British roll dice for 1 armour and 3 infantry in Egypt, round 2 : 3/4 hits, 1.50 expected hits
                    1 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 2 mech_infantrys owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Germans: 2 mech_infantrys and 1 tactical_bomber
                Casualties for British: 1 armour and 2 infantry
                Casualties for Americans: 1 infantry
            2 bombers, 3 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
            4 fighters moved from Western Germany to Trans-Jordan
            3 mech_infantrys moved from Northwest Persia to Trans-Jordan
            3 armour and 6 mech_infantrys moved from Caucasus to Iraq
            9 armour and 2 mech_infantrys moved from Kazakhstan to Northwest Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            1 infantry moved from Karelia to Novgorod
            6 infantry moved from Finland to Vyborg
            2 mech_infantrys moved from Bryansk to Novgorod
            3 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Russia to Rostov
            2 infantry moved from Russia to Vologda
            6 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Denmark
            4 infantry moved from Western Germany to Denmark
            3 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to Northern Italy
            1 bomber moved from 39 Sea Zone to Iraq
    
        Place Units - Germans
            3 mech_infantrys placed in Iraq
            3 infantry placed in France
            3 infantry placed in Novgorod
            4 fighters and 6 infantry placed in Western Germany
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,4,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
            Germans collect 72 PUs (2 lost to blockades); end with 72 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Russians regular : 0.00
    Germans regular : 2.33
    British regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Yakut S.S.R.
            1 infantry moved from Shensi to Sikang
    
        Non Combat Move - Russians
            1 aaGun moved from Yakut S.S.R. to Yenisey
            1 aaGun moved from Shensi to Sikang
            1 infantry moved from French Indo China to Yunnan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            9 infantry moved from India to West India
            3 artilleries, 6 infantry and 1 mech_infantry moved from Shan State to Malaya
    
        Combat - Japanese
            Japanese creates battle in territory 98 Sea Zone
            Battle in West India
                Japanese attack with 9 infantry
                ANZAC defend with 1 infantry; Americans defend with 1 artillery and 3 infantry
                    Japanese roll dice for 9 infantry in West India, round 2 : 0/9 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery and 4 infantry in West India, round 2 : 0/5 hits, 1.67 expected hits
                    Japanese roll dice for 9 infantry in West India, round 3 : 1/9 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery and 4 infantry in West India, round 3 : 0/5 hits, 1.67 expected hits
                    1 infantry owned by the ANZAC lost in West India
                    Japanese roll dice for 9 infantry in West India, round 4 : 2/9 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery and 3 infantry in West India, round 4 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Americans lost in West India
                    Japanese roll dice for 9 infantry in West India, round 5 : 1/9 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in West India, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in West India
                    Japanese roll dice for 8 infantry in West India, round 6 : 1/8 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery in West India, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in West India
                Japanese win, taking West India from ANZAC with 8 infantry remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 infantry
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Malaya
                Japanese attack with 3 artilleries, 6 infantry and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry; ANZAC defend with 2 fighters and 4 infantry
                    Japanese roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Malaya, round 2 : 2/10 hits, 2.67 expected hits
                    Americans roll dice for 2 fighters and 6 infantry in Malaya, round 2 : 2/8 hits, 3.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
                    Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Malaya, round 3 : 1/8 hits, 2.33 expected hits
                    Americans roll dice for 2 fighters and 4 infantry in Malaya, round 3 : 2/6 hits, 2.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Malaya, round 4 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 2 fighters and 3 infantry in Malaya, round 4 : 2/5 hits, 2.33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                    Japanese roll dice for 3 artilleries and 1 mech_infantry in Malaya, round 5 : 1/4 hits, 1.33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    Japanese regular : -5.67
    ANZAC regular : -4.67
    

    Savegame


  • Please give OOL in Malaya… Feel free to change casulties for the first rounds if you like.

    Round 5: 1 mINF+3ART vs 2 INF+2FTR -> 1 hit.


  • @ghostglider max d. if any inf are left, they should be usa


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            9 infantry moved from India to West India
            3 artilleries, 6 infantry and 1 mech_infantry moved from Shan State to Malaya
    
        Combat - Japanese
            Japanese creates battle in territory 98 Sea Zone
            Battle in West India
                Japanese attack with 9 infantry
                ANZAC defend with 1 infantry; Americans defend with 1 artillery and 3 infantry
                    Japanese roll dice for 9 infantry in West India, round 2 : 0/9 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery and 4 infantry in West India, round 2 : 0/5 hits, 1.67 expected hits
                    Japanese roll dice for 9 infantry in West India, round 3 : 1/9 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery and 4 infantry in West India, round 3 : 0/5 hits, 1.67 expected hits
                    1 infantry owned by the ANZAC lost in West India
                    Japanese roll dice for 9 infantry in West India, round 4 : 2/9 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery and 3 infantry in West India, round 4 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Americans lost in West India
                    Japanese roll dice for 9 infantry in West India, round 5 : 1/9 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in West India, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in West India
                    Japanese roll dice for 8 infantry in West India, round 6 : 1/8 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery in West India, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in West India
                Japanese win, taking West India from ANZAC with 8 infantry remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 infantry
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Malaya
                Japanese attack with 3 artilleries, 6 infantry and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry; ANZAC defend with 2 fighters and 4 infantry
                    Japanese roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Malaya, round 2 : 2/10 hits, 2.67 expected hits
                    Americans roll dice for 2 fighters and 6 infantry in Malaya, round 2 : 2/8 hits, 3.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
                    Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Malaya, round 3 : 1/8 hits, 2.33 expected hits
                    Americans roll dice for 2 fighters and 4 infantry in Malaya, round 3 : 2/6 hits, 2.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Malaya, round 4 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 2 fighters and 3 infantry in Malaya, round 4 : 2/5 hits, 2.33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                    Japanese roll dice for 3 artilleries and 1 mech_infantry in Malaya, round 5 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Malaya, round 5 : 2/4 hits, 2.00 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Malaya, round 6 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 fighters and 1 infantry in Malaya, round 6 : 3/3 hits, 1.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                Americans win with 2 fighters remaining. Battle score for attacker is -16
                Casualties for Japanese: 3 artilleries, 6 infantry and 1 mech_infantry
                Casualties for ANZAC: 4 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Shan State to Siam
            2 artilleries and 3 infantry moved from Iraq to Trans-Jordan
            2 battleships, 3 carriers, 1 cruiser and 6 transports moved from 98 Sea Zone to 97 Sea Zone
            4 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq
    
        Place Units - Japanese
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 17
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,1,4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,3,1,1,5,5,2,3,6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,3,5
            Japanese collect 2 PUs (17 lost to blockades); end with 4 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : -5.33
    ANZAC regular : -4.67
    

    Savegame


  • @ghostglider well gg. Hadn’t seen that strat from Japan before. gj taking egypt.


  • Thank you for a good game


  • @ghostglider Yes, thx too. Once I start new games again, after a break during the summer, let’s play another one.

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