@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
Karl7 (X) vs. Argothair (L), World at War 1939 Game 11
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TripleA Turn Summary: Hisaichi round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Hisaichi 2 ArmoredCars moved from Irkutsk to Krasnoyarsk 2 Infantrys moved from Shensi to Lanchow 3 Infantrys moved from Shensi to Ningsia 2 Fighters moved from Shensi to Lanchow 1 Fighter moved from Shensi to Ningsia 1 Adv.Fighter moved from Shensi to Ningsia 1 Artillery moved from Shensi to Ningsia 1 ArmoredCar and 1 Tank moved from Bihar to Punjab 1 ArmoredCar moved from Bihar to Punjab 4 ArmoredCars, 2 Mech.Infs and 18 Tanks moved from Bihar to Rajputana 3 Mech.Infs moved from Assam to Rajputana Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 3 Infantrys, 3 Mech.Infs and 9 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Krasnoyarsk Hisaichi attack with 2 ArmoredCars Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Krasnoyarsk, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Krasnoyarsk, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Krasnoyarsk Hisaichi win, taking Krasnoyarsk from Chinese with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Infantry Battle in Ningsia Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys Chinese defend with 2 Artillerys and 2 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Ningsia, round 2 : 1/6 hits, 1.83 expected hits Chinese roll dice for 2 Artillerys and 2 Infantrys in Ningsia, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Ningsia, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 Artillerys and 1 Infantry in Ningsia, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Ningsia Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Ningsia, round 4 : 3/4 hits, 1.50 expected hits Chinese roll dice for 2 Artillerys in Ningsia, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Hisaichi: 3 Infantrys Casualties for Chinese: 2 Artillerys and 2 Infantrys Battle in Rajputana Hisaichi attack with 4 ArmoredCars, 5 Mech.Infs and 18 Tanks British defend with 5 Artillerys, 1 Fighter, 9 Infantrys, 1 Mech.Inf and 1 Tank Hisaichi roll dice for 4 ArmoredCars, 5 Mech.Infs and 18 Tanks in Rajputana, round 2 : 16/27 hits, 12.00 expected hits British roll dice for 5 Artillerys, 1 Fighter, 9 Infantrys, 1 Mech.Inf and 1 Tank in Rajputana, round 2 : 7/17 hits, 6.00 expected hits 4 ArmoredCars owned by the Hisaichi, 1 Tank owned by the British, 5 Artillerys owned by the British, 9 Infantrys owned by the British, 3 Mech.Infs owned by the Hisaichi and 1 Mech.Inf owned by the British lost in Rajputana Hisaichi roll dice for 2 Mech.Infs and 18 Tanks in Rajputana, round 3 : 8/20 hits, 9.67 expected hits British roll dice for 1 Fighter in Rajputana, round 3 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the British and 1 Mech.Inf owned by the Hisaichi lost in Rajputana Hisaichi win, taking Rajputana from British with 1 Mech.Inf and 18 Tanks remaining. Battle score for attacker is 17 Casualties for Hisaichi: 4 ArmoredCars and 4 Mech.Infs Casualties for British: 5 Artillerys, 1 Fighter, 9 Infantrys, 1 Mech.Inf and 1 Tank Battle in Lanchow Hisaichi attack with 2 Fighters and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Fighters and 2 Infantrys in Lanchow, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Lanchow, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Lanchow Hisaichi win, taking Lanchow from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Punjab Hisaichi attack with 2 ArmoredCars and 1 Tank British defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Punjab, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Punjab Hisaichi win, taking Punjab from British with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Hisaichi 1 Elite and 2 Infantrys moved from Calcutta to Hyderabad 2 Transports moved from 60 Sea Zone to 110 Sea Zone 1 Battleship moved from 110 Sea Zone to 107 Sea Zone 2 Artillerys and 1 Infantry moved from Hupeh to Shensi 3 Tanks moved from Shantung to Shensi 3 ArmoredCars and 3 Tanks moved from Hunan to Shensi 2 ArmoredCars and 3 Tanks moved from Hong Kong to Hunan 1 Tank moved from Hong Kong to Hunan 2 ArmoredCars moved from Chita to Irkutsk 2 ArmoredCars moved from N.Buryat Mongolia to Irkutsk 1 Tank moved from Chita to Irkutsk 1 Tank moved from Heilungchiang to S.Buryat Mongolia 1 Adv.Fighter and 1 Fighter moved from Ningsia to Shensi 2 Fighters moved from Lanchow to Shensi Place Units - Hisaichi 2 Infantrys placed in Shensi 3 Tanks placed in Hupeh 3 Mech.Infs placed in Shantung 6 Tanks placed in Hong Kong 1 Infantry placed in Changchun 3 ArmoredCars placed in Chita 1 ArmoredCar placed in Heilungchiang Turn Complete - Hisaichi Hisaichi collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 British regular : 1.17 Hisaichi regular : 5.67
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TripleA Turn Summary: British round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - British 6 Transports moved from 22 Sea Zone to 21 Sea Zone 1 Mot.Inf moved from Dover to 21 Sea Zone 3 Infantrys moved from Dover to 21 Sea Zone 4 Infantrys moved from Manchester to 21 Sea Zone 2 Elites moved from Dover to 21 Sea Zone 2 Elites, 7 Infantrys, 1 Mot.Inf and 6 Transports moved from 21 Sea Zone to 22 Sea Zone 2 Elites, 1 Fighter, 7 Infantrys and 1 Mot.Inf moved from 22 Sea Zone to Hamburg 1 Infantry moved from Denmark to Hamburg 1 Artillery moved from Netherlands to Hamburg 4 Infantrys moved from Wales to Dover 1 Artillery and 5 Infantrys moved from Adana to W.Iran 6 Artillerys and 10 Infantrys moved from Erzurum to W.Iran 1 Infantry moved from E.Iran to Uzbekistan 1 Infantry moved from E.Iran to Uzbekistan 1 Infantry moved from Alma Ata to Karaganda 1 Infantry moved from Alma Ata to Karaganda 1 Infantry moved from Alma Ata to Semipalatinsk 1 Artillery and 9 Infantrys moved from Alma Ata to Baluchistan 1 Destroyer moved from 59 Sea Zone to 64 Sea Zone 1 Battleship, 1 Carrier, 1 Cruiser, 2 Fighters and 4 Transports moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 4 Infantrys moved from Italian East Africa to 58 Sea Zone 4 Infantrys moved from 58 Sea Zone to E.Iran 1 Artillery moved from 58 Sea Zone to E.Iran 1 Artillery and 1 Infantry moved from Palestine to Iraq 1 Infantry moved from Lower Egypt to Palestine 6 Mot.Infs moved from Cairo to Iraq 3 Transports moved from 55 Sea Zone to 56 Sea Zone 1 Mech.Inf moved from British Columbia to Vancouver 1 Transport moved from 56 Sea Zone to 57 Sea Zone Non Combat Move - British Turn Complete - British British collect 147 PUs; end with 147 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - British 6 Transports moved from 22 Sea Zone to 21 Sea Zone 1 Mot.Inf moved from Dover to 21 Sea Zone 3 Infantrys moved from Dover to 21 Sea Zone 4 Infantrys moved from Manchester to 21 Sea Zone 2 Elites moved from Dover to 21 Sea Zone 2 Elites, 7 Infantrys, 1 Mot.Inf and 6 Transports moved from 21 Sea Zone to 22 Sea Zone 2 Elites, 1 Fighter, 7 Infantrys and 1 Mot.Inf moved from 22 Sea Zone to Hamburg 1 Infantry moved from Denmark to Hamburg 1 Artillery moved from Netherlands to Hamburg 4 Infantrys moved from Wales to Dover 1 Artillery and 5 Infantrys moved from Adana to W.Iran 6 Artillerys and 10 Infantrys moved from Erzurum to W.Iran 1 Infantry moved from E.Iran to Uzbekistan 1 Infantry moved from E.Iran to Uzbekistan 1 Infantry moved from Alma Ata to Karaganda 1 Infantry moved from Alma Ata to Karaganda 1 Infantry moved from Alma Ata to Semipalatinsk 1 Artillery and 9 Infantrys moved from Alma Ata to Baluchistan 1 Destroyer moved from 59 Sea Zone to 64 Sea Zone 1 Battleship, 1 Carrier, 1 Cruiser, 2 Fighters and 4 Transports moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 4 Infantrys moved from Italian East Africa to 58 Sea Zone 4 Infantrys moved from 58 Sea Zone to E.Iran 1 Artillery moved from 58 Sea Zone to E.Iran 1 Artillery and 1 Infantry moved from Palestine to Iraq 1 Infantry moved from Lower Egypt to Palestine 6 Mot.Infs moved from Cairo to Iraq 3 Transports moved from 55 Sea Zone to 56 Sea Zone 1 Mech.Inf moved from British Columbia to Vancouver 1 Transport moved from 56 Sea Zone to 57 Sea Zone Non Combat Move - British Turn Complete - British British collect 147 PUs; end with 147 PUs Turning on Edit Mode EDIT: Removing units owned by British from Oslo: 2 Infantrys EDIT: Adding units owned by British to Hamburg: 2 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Anzac round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Anzac 2 Infantrys moved from Wellington to 120 Sea Zone 2 Infantrys moved from 120 Sea Zone to New Caledonia Americans take New Caledonia from Yamamoto 1 Adv.Fighter and 1 Fighter moved from 120 Sea Zone to 117 Sea Zone 1 Fighter moved from Broome to 120 Sea Zone Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Cruiser and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 117 Sea Zone Anzac attack with 1 Adv.Fighter and 1 Fighter Yamamoto defend with 1 Submarine Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 117 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 Submarine owned by the Yamamoto lost in 117 Sea Zone Anzac win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Non Combat Move - Anzac 1 Adv.Fighter and 1 Fighter moved from 117 Sea Zone to Phoenix Place Units - Anzac 1 Cruiser and 1 Transport placed in 120 Sea Zone 1 Adv.Fighter placed in Townsville Turn Complete - Anzac Anzac collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Anzac regular : 0.17
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TripleA Turn Summary: Dutch round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Dutch 1 Elite moved from Peru to 100 Sea Zone 1 Infantry moved from E.Mexico to 100 Sea Zone 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Elite, 1 Fighter, 1 Infantry and 1 Transport moved from 100 Sea Zone to 98 Sea Zone 1 Elite moved from 98 Sea Zone to Johnston Americans take Johnston from Yamamoto 1 Infantry moved from 98 Sea Zone to Johnston 1 ArmoredCar moved from E.Mexico to W.Mexico 1 Infantry moved from Southwest USA to W.Mexico 1 Infantry moved from Southwest USA to W.Mexico 1 Destroyer and 1 Transport moved from 26 Sea Zone to 100 Sea Zone 1 Infantry moved from Peru to 100 Sea Zone 1 Infantry moved from 100 Sea Zone to E.Mexico Purchase Units - Dutch Dutch buy 1 Adv.Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Adv.Fighter and 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from Suriname: 1 Infantry EDIT: Changing PUs for Dutch from 14 to 16 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Finns 1 Tank moved from Middle Norrland to Oslo Finns take Oslo from British 1 Tank moved from Oslo to Middle Norrland 1 Tank moved from Middle Norrland to Stockholm Finns take Stockholm from Russians 1 Tank moved from Stockholm to Middle Norrland Purchase Units - Finns Finns buy 1 Bunker, 1 Elite, 1 Fighter and 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns 2 ArmoredCars, 2 Infantrys and 2 Tanks moved from Upper Norrland to Middle Norrland 1 Infantry moved from Lapland to Upper Norrland Place Units - Finns 1 Bunker, 1 Elite, 1 Fighter and 4 Infantrys placed in Helsinki 1 Infantry placed in Middle Norrland Turn Complete - Finns Finns collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Romanians 2 Artillerys and 2 Infantrys moved from Bucharest to W.Romania 2 Fighters moved from Donetsk to W.Romania 1 Infantry moved from E.Romania to W.Romania Purchase Units - Romanians Romanians buy 4 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in W.Romania Romanians attack with 2 Artillerys, 2 Fighters and 3 Infantrys Americans defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Romanians roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in W.Romania, round 2 : 1/7 hits, 2.17 expected hits Americans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in W.Romania, round 2 : 2/4 hits, 1.17 expected hits 2 Infantrys owned by the Romanians and 1 ArmoredCar owned by the Americans lost in W.Romania Romanians roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in W.Romania, round 3 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in W.Romania, round 3 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 1 Infantry owned by the Romanians lost in W.Romania Romanians win, taking W.Romania from Americans with 2 Artillerys and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Romanians: 3 Infantrys Casualties for Americans: 1 ArmoredCar, 1 Artillery and 2 Infantrys Non Combat Move - Romanians 2 Fighters moved from W.Romania to Bucharest 2 ArmoredCars moved from Kiev to Krakow 1 Infantry moved from Kiev to Vinnytsia 1 Infantry moved from Minsk to Novgorod 2 ArmoredCars moved from Minsk to Krakow 1 Infantry moved from Crimea to Donetsk Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Bucharest 2 Artillerys and 1 Tank placed in Kiev Turning on Edit Mode EDIT: Removing units owned by Romanians from Kiev: 2 Artillerys EDIT: Adding units owned by Romanians to Kiev: 2 ArmoredCars EDIT: Turning off Edit Mode Turn Complete - Romanians Romanians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Romanians regular : 0.17
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TripleA Turn Summary: Romanians round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Romanians 2 Artillerys and 2 Infantrys moved from Bucharest to W.Romania 2 Fighters moved from Donetsk to W.Romania 1 Infantry moved from E.Romania to W.Romania Purchase Units - Romanians Romanians buy 4 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in W.Romania Romanians attack with 2 Artillerys, 2 Fighters and 3 Infantrys Americans defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Romanians roll dice for 2 Artillerys, 2 Fighters and 3 Infantrys in W.Romania, round 2 : 1/7 hits, 2.17 expected hits Americans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in W.Romania, round 2 : 2/4 hits, 1.17 expected hits 2 Infantrys owned by the Romanians and 1 ArmoredCar owned by the Americans lost in W.Romania Romanians roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in W.Romania, round 3 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in W.Romania, round 3 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 1 Infantry owned by the Romanians lost in W.Romania Romanians win, taking W.Romania from Americans with 2 Artillerys and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Romanians: 3 Infantrys Casualties for Americans: 1 ArmoredCar, 1 Artillery and 2 Infantrys Non Combat Move - Romanians 2 Fighters moved from W.Romania to Bucharest 2 ArmoredCars moved from Kiev to Krakow 1 Infantry moved from Kiev to Vinnytsia 1 Infantry moved from Minsk to Novgorod 2 ArmoredCars moved from Minsk to Krakow 1 Infantry moved from Crimea to Donetsk Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Bucharest 2 Artillerys and 1 Tank placed in Kiev Turning on Edit Mode EDIT: Removing units owned by Romanians from Kiev: 2 Artillerys EDIT: Adding units owned by Romanians to Kiev: 2 ArmoredCars EDIT: Turning off Edit Mode Turn Complete - Romanians Romanians collect 23 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Romanians from Minsk: 1 AAGun EDIT: Adding units owned by Romanians to Brest: 1 AAGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.83 Romanians regular : 0.17
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TripleA Turn Summary: Thai round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Thai 4 ArmoredCars and 6 Tanks moved from Calcutta to Madras 2 Tanks moved from Assam to 60 Sea Zone 2 Elites moved from Calcutta to 60 Sea Zone 2 Elites and 2 Tanks moved from 60 Sea Zone to Madras Purchase Units - Thai Thai buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Madras Thai attack with 4 ArmoredCars, 2 Elites and 8 Tanks British defend with 1 AAGun, 3 Bunkers, 1 Factory and 5 Infantrys Thai roll dice for 4 ArmoredCars, 2 Elites and 8 Tanks in Madras, round 2 : 6/14 hits, 6.00 expected hits Units damaged: 3 Bunkers owned by the British British roll dice for 3 Bunkers and 5 Infantrys in Madras, round 2 : 3/8 hits, 3.17 expected hits 2 Elites owned by the Thai, 1 ArmoredCar owned by the Thai and 3 Infantrys owned by the British lost in Madras Thai roll dice for 3 ArmoredCars and 8 Tanks in Madras, round 3 : 6/11 hits, 5.00 expected hits British roll dice for 3 Bunkers and 2 Infantrys in Madras, round 3 : 0/5 hits, 2.17 expected hits 3 Bunkers owned by the British and 2 Infantrys owned by the British lost in Madras Thai win, taking Madras from British with 3 ArmoredCars and 8 Tanks remaining. Battle score for attacker is 18 Casualties for Thai: 1 ArmoredCar and 2 Elites Casualties for British: 3 Bunkers and 5 Infantrys Non Combat Move - Thai 4 Infantrys moved from Calcutta to Hyderabad 1 Infantry moved from Assam to Bihar 4 ArmoredCars moved from Burma to Calcutta 2 Mech.Infs moved from N.Thailand to Calcutta 4 ArmoredCars moved from Bangkok to Burma Place Units - Thai 2 Tanks placed in N.Thailand 1 Adv.Fighter and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Thai regular : 1.00 British regular : -2.33
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Americans 4 Adv.Fighters, 4 B.Transports, 2 Battleships, 2 Carriers, 1 Cruiser, 3 Destroyers and 5 Transports moved from 99 Sea Zone to 91 Sea Zone 3 Adv.Fighters and 6 Fighters moved from San Francisco to 91 Sea Zone 1 Bomber moved from W.Mexico to 91 Sea Zone 1 Bomber moved from Phoenix to 91 Sea Zone 1 Infantry moved from Ponape to Truk Americans take Truk from Yamamoto 6 ArmoredCars, 1 Elite, 35 Infantrys, 1 Marine, 6 Mech.Infs and 4 Tanks moved from Yukon to Alaska 1 Bomber moved from Townsville to 109 Sea Zone 1 Artillery and 4 Infantrys moved from Serbia to W.Romania 2 ArmoredCars moved from Albania to W.Romania 1 Artillery moved from Croatia to Hungary 1 Infantry moved from Croatia to Hungary 1 Infantry moved from Austria to Hungary 1 Marine moved from Austria to Hungary 1 Infantry moved from Austria to Hungary 1 Mech.Inf moved from Lombardy to Hungary 1 Fighter moved from Rio de Oro to Catalonia 1 Adv.Fighter moved from Catalonia to Lombardy 3 Artillerys and 6 Infantrys moved from Austria to Bohemia 1 S.Bomber moved from Croatia to Bohemia 1 Fighter moved from Croatia to Bohemia 1 Bomber, 2 Fighters and 1 L.Fighter moved from Croatia to Hungary 1 Artillery and 9 Infantrys moved from Venetia to Austria 1 Fighter moved from Lombardy to Hungary 4 Infantrys moved from Lombardy to Venetia 1 Tank moved from Lombardy to Venetia 1 Tank moved from Venetia to Austria 1 Mech.Inf moved from Lombardy to Austria 2 Mech.Infs moved from Catalonia to Lombardy 1 Infantry and 1 Marine moved from Brittany to Normandy 1 B.Transport moved from 19 Sea Zone to 17 Sea Zone 2 Infantrys moved from Portugal to 17 Sea Zone 1 B.Transport and 2 Infantrys moved from 17 Sea Zone to 19 Sea Zone 2 Infantrys moved from 19 Sea Zone to Brittany 1 B.Transport moved from 6 Sea Zone to 11 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 4 Artillerys, 1 B.Carrier, 1 B.Transport, 1 Bunker, 2 Destroyers, 1 Factory, 1 Fighter, 13 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in 109 Sea Zone Americans attack with 1 Bomber Yamamoto defend with 1 T.Boat Americans roll dice for 1 Bomber in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 T.Boat in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in 109 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Battle in Alaska Americans attack with 6 ArmoredCars, 1 Elite, 35 Infantrys, 1 Marine, 6 Mech.Infs and 4 Tanks Yamamoto defend with 1 ArmoredCar, 6 Artillerys, 4 Bunkers, 1 Factory and 9 Infantrys Americans roll dice for 6 ArmoredCars, 1 Elite, 35 Infantrys, 1 Marine, 6 Mech.Infs and 4 Tanks in Alaska, round 2 : 14/53 hits, 13.67 expected hits Units damaged: 4 Bunkers owned by the Yamamoto Yamamoto roll dice for 1 ArmoredCar, 6 Artillerys, 4 Bunkers and 9 Infantrys in Alaska, round 2 : 5/20 hits, 7.17 expected hits 9 Infantrys owned by the Yamamoto, 5 Infantrys owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Alaska Americans roll dice for 6 ArmoredCars, 1 Elite, 30 Infantrys, 1 Marine, 6 Mech.Infs and 4 Tanks in Alaska, round 3 : 14/48 hits, 12.83 expected hits Yamamoto roll dice for 6 Artillerys and 4 Bunkers in Alaska, round 3 : 3/10 hits, 4.00 expected hits 6 Artillerys owned by the Yamamoto, 3 Infantrys owned by the Americans and 4 Bunkers owned by the Yamamoto lost in Alaska Americans win, taking Alaska from Yamamoto with 6 ArmoredCars, 1 Elite, 27 Infantrys, 1 Marine, 6 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 54 Casualties for Americans: 8 Infantrys Casualties for Yamamoto: 1 ArmoredCar, 6 Artillerys, 4 Bunkers and 9 Infantrys Battle in Bohemia Americans attack with 3 Artillerys, 1 Fighter, 6 Infantrys and 1 S.Bomber Germans defend with 1 Bunker, 1 Factory and 5 Infantrys; Italians defend with 1 AAGun Italians roll AA dice in Bohemia : 0/2 hits, 0.33 expected hits Americans roll dice for 3 Artillerys, 1 Fighter, 6 Infantrys and 1 S.Bomber in Bohemia, round 2 : 4/11 hits, 3.83 expected hits Units damaged: 1 Bunker owned by the Germans Germans roll dice for 1 Bunker and 5 Infantrys in Bohemia, round 2 : 4/6 hits, 2.17 expected hits 4 Infantrys owned by the Americans and 3 Infantrys owned by the Germans lost in Bohemia Americans roll dice for 3 Artillerys, 1 Fighter, 2 Infantrys and 1 S.Bomber in Bohemia, round 3 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 Bunker and 2 Infantrys in Bohemia, round 3 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Germans and 1 Bunker owned by the Germans lost in Bohemia Americans win, taking Bohemia from Germans with 3 Artillerys, 1 Fighter, 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 8 Casualties for Americans: 4 Infantrys Casualties for Germans: 1 Bunker and 5 Infantrys Battle in Hungary Americans attack with 1 Artillery, 1 Bomber, 3 Fighters, 3 Infantrys, 1 L.Fighter, 1 Marine and 1 Mech.Inf Germans defend with 2 Artillerys and 4 Infantrys Americans roll dice for 1 Artillery, 1 Bomber, 3 Fighters, 3 Infantrys, 1 L.Fighter, 1 Marine and 1 Mech.Inf in Hungary, round 2 : 4/11 hits, 4.17 expected hits Germans roll dice for 2 Artillerys and 4 Infantrys in Hungary, round 2 : 3/6 hits, 2.00 expected hits 3 Infantrys owned by the Americans and 4 Infantrys owned by the Germans lost in Hungary Americans roll dice for 1 Artillery, 1 Bomber, 3 Fighters, 1 L.Fighter, 1 Marine and 1 Mech.Inf in Hungary, round 3 : 5/8 hits, 3.50 expected hits Germans roll dice for 2 Artillerys in Hungary, round 3 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Germans lost in Hungary Americans win, taking Hungary from Germans with 1 Artillery, 1 Bomber, 3 Fighters, 1 L.Fighter, 1 Marine and 1 Mech.Inf remaining. Battle score for attacker is 10 Casualties for Americans: 3 Infantrys Casualties for Germans: 2 Artillerys and 4 Infantrys Battle in W.Romania Americans attack with 2 ArmoredCars, 1 Artillery and 4 Infantrys Romanians defend with 2 Artillerys Americans roll dice for 2 ArmoredCars, 1 Artillery and 4 Infantrys in W.Romania, round 2 : 1/7 hits, 1.83 expected hits Romanians roll dice for 2 Artillerys in W.Romania, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Romanians and 1 ArmoredCar owned by the Americans lost in W.Romania Americans roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in W.Romania, round 3 : 3/6 hits, 1.50 expected hits Romanians roll dice for 1 Artillery in W.Romania, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians and 1 ArmoredCar owned by the Americans lost in W.Romania Americans win, taking W.Romania from Romanians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 2 ArmoredCars Casualties for Romanians: 2 Artillerys Battle in 91 Sea Zone Americans attack with 7 Adv.Fighters, 4 B.Transports, 2 Battleships, 2 Bombers, 2 Carriers, 1 Cruiser, 3 Destroyers, 6 Fighters and 5 Transports Hisaichi defend with 2 Destroyers and 1 Submarine; Yamamoto defend with 3 Adv.Fighters, 2 B.Carriers, 3 B.Transports, 2 Cruisers, 7 Destroyers, 1 Fighter, 2 L.Fighters, 2 Submarines and 1 Transport Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 2 Battleships owned by the Americans Americans roll dice for 7 Adv.Fighters, 4 B.Transports, 2 Battleships, 2 Bombers, 2 Carriers, 1 Cruiser, 3 Destroyers, 6 Fighters and 5 Transports in 91 Sea Zone, round 2 : 9/23 hits, 10.00 expected hits Units damaged: 2 B.Carriers owned by the Yamamoto Yamamoto roll dice for 3 Adv.Fighters, 2 B.Carriers, 3 B.Transports, 2 Cruisers, 9 Destroyers, 1 Fighter, 2 L.Fighters and 1 Transport in 91 Sea Zone, round 2 : 10/23 hits, 9.50 expected hits 4 B.Transports owned by the Americans, 1 Carrier owned by the Americans, 2 Submarines owned by the Yamamoto, 5 Transports owned by the Americans, 1 Transport owned by the Yamamoto, 3 B.Transports owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 91 Sea Zone Americans roll dice for 7 Adv.Fighters, 2 Battleships, 2 Bombers, 1 Carrier, 1 Cruiser, 3 Destroyers and 6 Fighters in 91 Sea Zone, round 3 : 7/22 hits, 9.83 expected hits Yamamoto roll dice for 3 Adv.Fighters, 2 B.Carriers, 2 Cruisers, 9 Destroyers, 1 Fighter and 2 L.Fighters in 91 Sea Zone, round 3 : 7/19 hits, 8.83 expected hits 3 Fighters owned by the Americans, 3 Destroyers owned by the Americans, 1 Carrier owned by the Americans, 2 Destroyers owned by the Hisaichi and 5 Destroyers owned by the Yamamoto lost in 91 Sea Zone Americans roll dice for 7 Adv.Fighters, 2 Battleships, 2 Bombers, 1 Cruiser and 3 Fighters in 91 Sea Zone, round 4 : 8/15 hits, 7.67 expected hits Yamamoto roll dice for 3 Adv.Fighters, 2 B.Carriers, 2 Cruisers, 2 Destroyers, 1 Fighter and 2 L.Fighters in 91 Sea Zone, round 4 : 3/12 hits, 6.50 expected hits 3 Fighters owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 2 Cruisers owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 2 B.Carriers owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 91 Sea Zone Americans roll dice for 7 Adv.Fighters, 2 Battleships, 2 Bombers and 1 Cruiser in 91 Sea Zone, round 5 : 8/12 hits, 6.67 expected hits Yamamoto roll dice for 2 Adv.Fighters and 2 L.Fighters in 91 Sea Zone, round 5 : 1/4 hits, 2.67 expected hits 2 Adv.Fighters owned by the Yamamoto, 2 L.Fighters owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 91 Sea Zone Americans win with 6 Adv.Fighters, 2 Battleships, 2 Bombers and 1 Cruiser remaining. Battle score for attacker is 77 Casualties for Americans: 1 Adv.Fighter, 4 B.Transports, 2 Carriers, 3 Destroyers, 6 Fighters and 5 Transports Casualties for Hisaichi: 2 Destroyers and 1 Submarine Casualties for Yamamoto: 3 Adv.Fighters, 2 B.Carriers, 3 B.Transports, 2 Cruisers, 7 Destroyers, 1 Fighter, 2 L.Fighters, 2 Submarines and 1 Transport Non Combat Move - Americans 1 Adv.Fighter moved from 91 Sea Zone to 83 Sea Zone 1 Adv.Fighter moved from 91 Sea Zone to 83 Sea Zone 1 Adv.Fighter moved from 91 Sea Zone to 83 Sea Zone 1 Bomber moved from 91 Sea Zone to Southwest USA 1 Bomber moved from 91 Sea Zone to Southwest USA 1 Adv.Fighter moved from 91 Sea Zone to Johnston 1 Adv.Fighter moved from 91 Sea Zone to Palmyra 1 Adv.Fighter moved from 91 Sea Zone to Johnston 1 Bomber moved from 109 Sea Zone to Townsville 1 Fighter moved from Bohemia to Austria 3 Fighters moved from Hungary to Austria 1 L.Fighter moved from Hungary to Croatia 1 Bomber moved from Hungary to Croatia 1 S.Bomber moved from Bohemia to Croatia 1 Bomber moved from Croatia to Serbia 1 S.Bomber moved from Croatia to Serbia 1 L.Fighter moved from Croatia to Serbia 1 Transport moved from 49 Sea Zone to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to Tuscany Place Units - Americans 1 B.Carrier, 1 B.Transport and 2 Destroyers placed in 83 Sea Zone 1 Fighter placed in Rio de Oro 1 Bunker and 1 Factory placed in Austria 4 Infantrys placed in Venetia 1 Artillery and 1 Infantry placed in Croatia 1 Artillery and 2 Infantrys placed in Serbia 2 ArmoredCars placed in Albania 2 Artillerys, 2 Infantrys and 1 Tank placed in Lombardy 2 Mech.Infs placed in Catalonia 2 Infantrys placed in Portugal 2 Infantrys placed in Sardinia Turn Complete - Americans Americans collect 144 PUs; end with 144 PUs
Combat Hit Differential Summary :
Yamamoto regular : -8.83 Americans regular : 2.00 Romanians regular : 1.00 Germans regular : 1.00 Italians AA : -0.33
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - Germans 4 HeavyTanks moved from Chimkent to Tashkent 4 Infantrys moved from Chimkent to Tashkent 3 Infantrys and 2 Tanks moved from Chimkent to Karaganda 1 Artillery, 5 Infantrys and 25 Tanks moved from Georgia to Erzurum 1 ArmoredCar and 2 Infantrys moved from Astrakhan to Azerbaijan 1 ArmoredCar moved from Rostov to Kuybyshev 1 ArmoredCar moved from Rostov to Kuybyshev 1 Infantry moved from Ufa to Kuybyshev 1 Tank moved from Chimkent to Tashkent 3 Infantrys moved from Chimkent to Tashkent 3 Infantrys moved from Chimkent to Karaganda 1 Infantry moved from Chimkent to Tashkent 1 Infantry moved from Chimkent to Tashkent 4 Infantrys moved from Krakow to Bohemia 2 Infantrys moved from Silesia to Bohemia 1 Artillery moved from Krakow to Bohemia 4 Infantrys moved from Krakow to Hungary 2 Stukas moved from Bavaria to Hungary 2 Stukas moved from Bavaria to Bohemia 2 Artillerys and 7 Infantrys moved from Saxony to Hamburg 1 Infantry moved from Pomerania to Hamburg 2 ArmoredCars moved from Berlin to Rhine 1 Infantry moved from Bavaria to Rhine 3 Tanks moved from Berlin to Hamburg 4 Mech.Infs moved from Warsaw to Hamburg 3 HeavyTanks moved from Bavaria to Hamburg 1 Tank moved from Bavaria to Hamburg 1 Adv.Fighter moved from Bavaria to Hungary 1 Tank moved from Rostov to Kuybyshev 1 Tank moved from Rostov to Erzurum Purchase Units - Germans Germans buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 3 HeavyTanks, 15 Infantrys, 4 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Karaganda Germans attack with 6 Infantrys and 2 Tanks British defend with 2 Infantrys Germans roll dice for 6 Infantrys and 2 Tanks in Karaganda, round 2 : 2/8 hits, 2.00 expected hits Russians roll dice for 2 Infantrys in Karaganda, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Karaganda Germans win, taking Karaganda from Russians with 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Azerbaijan Germans attack with 1 ArmoredCar and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 2 Infantrys in Azerbaijan, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Azerbaijan Germans roll dice for 1 ArmoredCar and 1 Infantry in Azerbaijan, round 3 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Azerbaijan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Azerbaijan Germans win, taking Azerbaijan from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Hungary Germans attack with 1 Adv.Fighter, 4 Infantrys and 2 Stukas Americans defend with 1 Artillery, 1 Marine and 1 Mech.Inf Germans roll dice for 1 Adv.Fighter, 4 Infantrys and 2 Stukas in Hungary, round 2 : 2/7 hits, 2.50 expected hits Americans roll dice for 1 Artillery, 1 Marine and 1 Mech.Inf in Hungary, round 2 : 1/3 hits, 1.00 expected hits 1 Marine owned by the Americans, 1 Artillery owned by the Americans and 1 Infantry owned by the Germans lost in Hungary Germans roll dice for 1 Adv.Fighter, 3 Infantrys and 2 Stukas in Hungary, round 3 : 3/6 hits, 2.33 expected hits Americans roll dice for 1 Mech.Inf in Hungary, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Americans lost in Hungary Germans win, taking Hungary from Americans with 1 Adv.Fighter, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 12 Casualties for Germans: 1 Infantry Casualties for Americans: 1 Artillery, 1 Marine and 1 Mech.Inf Battle in Bohemia Germans attack with 1 Artillery, 6 Infantrys and 2 Stukas Americans defend with 1 AAGun, 3 Artillerys, 1 Factory and 2 Infantrys Americans roll AA dice in Bohemia : 1/2 hits, 0.33 expected hits 1 Stuka owned by the Germans lost in Bohemia Germans roll dice for 1 Artillery, 6 Infantrys and 1 Stuka in Bohemia, round 2 : 1/8 hits, 2.17 expected hits Americans roll dice for 3 Artillerys and 2 Infantrys in Bohemia, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in Bohemia Germans roll dice for 1 Artillery, 5 Infantrys and 1 Stuka in Bohemia, round 3 : 2/7 hits, 2.00 expected hits Americans roll dice for 3 Artillerys and 1 Infantry in Bohemia, round 3 : 1/4 hits, 1.33 expected hits 1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in Bohemia Germans roll dice for 1 Artillery, 4 Infantrys and 1 Stuka in Bohemia, round 4 : 2/6 hits, 1.83 expected hits Americans roll dice for 2 Artillerys in Bohemia, round 4 : 1/2 hits, 0.67 expected hits 2 Artillerys owned by the Americans and 1 Infantry owned by the Germans lost in Bohemia Germans win, taking Bohemia from Americans with 1 Artillery, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 3 Infantrys and 1 Stuka Casualties for Americans: 3 Artillerys and 2 Infantrys Battle in Erzurum Germans attack with 1 Artillery, 5 Infantrys and 26 Tanks British defend with 4 Infantrys; Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 5 Infantrys and 26 Tanks in Erzurum, round 2 : 18/32 hits, 14.33 expected hits Russians roll dice for 5 Infantrys in Erzurum, round 2 : 2/5 hits, 1.67 expected hits 1 Infantry owned by the Russians, 2 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Erzurum Germans win, taking Erzurum from Russians with 1 Artillery, 3 Infantrys and 26 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Infantry Casualties for British: 4 Infantrys Battle in Hamburg Germans attack with 2 Artillerys, 3 HeavyTanks, 8 Infantrys, 4 Mech.Infs and 4 Tanks British defend with 1 AAGun, 1 Artillery, 2 Elites, 1 Factory, 1 Fighter, 10 Infantrys, 1 Mot.Inf and 1 Tank Germans roll dice for 2 Artillerys, 3 HeavyTanks, 8 Infantrys, 4 Mech.Infs and 4 Tanks in Hamburg, round 2 : 9/21 hits, 8.33 expected hits British roll dice for 1 Artillery, 2 Elites, 1 Fighter, 10 Infantrys, 1 Mot.Inf and 1 Tank in Hamburg, round 2 : 5/16 hits, 5.83 expected hits 5 Infantrys owned by the Germans and 9 Infantrys owned by the British lost in Hamburg Germans roll dice for 2 Artillerys, 3 HeavyTanks, 3 Infantrys, 4 Mech.Infs and 4 Tanks in Hamburg, round 3 : 12/16 hits, 7.00 expected hits British roll dice for 1 Artillery, 2 Elites, 1 Fighter, 1 Infantry, 1 Mot.Inf and 1 Tank in Hamburg, round 3 : 3/7 hits, 2.83 expected hits 1 Mot.Inf owned by the British, 1 Fighter owned by the British, 2 Elites owned by the British, 1 Tank owned by the British, 3 Infantrys owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Hamburg Germans win, taking Hamburg from British with 2 Artillerys, 3 HeavyTanks, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 32 Casualties for Germans: 8 Infantrys Casualties for British: 1 Artillery, 2 Elites, 1 Fighter, 10 Infantrys, 1 Mot.Inf and 1 Tank Battle in Tashkent Germans attack with 4 HeavyTanks, 9 Infantrys and 1 Tank Russians defend with 3 Bunkers, 1 Factory and 3 Infantrys Germans roll dice for 4 HeavyTanks, 9 Infantrys and 1 Tank in Tashkent, round 2 : 4/14 hits, 4.67 expected hits Units damaged: 3 Bunkers owned by the Russians Russians roll dice for 3 Bunkers and 3 Infantrys in Tashkent, round 2 : 3/6 hits, 2.50 expected hits 1 Infantry owned by the Russians and 3 Infantrys owned by the Germans lost in Tashkent Germans roll dice for 4 HeavyTanks, 6 Infantrys and 1 Tank in Tashkent, round 3 : 4/11 hits, 4.17 expected hits Russians roll dice for 3 Bunkers and 2 Infantrys in Tashkent, round 3 : 1/5 hits, 2.17 expected hits 2 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 2 Bunkers owned by the Russians lost in Tashkent Germans roll dice for 4 HeavyTanks, 5 Infantrys and 1 Tank in Tashkent, round 4 : 3/10 hits, 4.00 expected hits Russians roll dice for 1 Bunker in Tashkent, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Bunker owned by the Russians lost in Tashkent Germans win, taking Tashkent from Russians with 4 HeavyTanks, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 14 Casualties for Germans: 5 Infantrys Casualties for Russians: 3 Bunkers and 3 Infantrys Battle in Rhine Germans attack with 2 ArmoredCars and 1 Infantry French defend with 1 AAGun, 1 Factory and 1 Tank Germans roll dice for 2 ArmoredCars and 1 Infantry in Rhine, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 Tank in Rhine, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Rhine Germans roll dice for 2 ArmoredCars in Rhine, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 Tank in Rhine, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the French lost in Rhine Germans win, taking Rhine from French with 2 ArmoredCars remaining. Battle score for attacker is 3 Casualties for Germans: 1 Infantry Casualties for French: 1 Tank Battle in Kuybyshev Germans attack with 2 ArmoredCars, 1 Infantry and 1 Tank Russians defend with 1 Artillery Germans roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Kuybyshev, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Kuybyshev, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Kuybyshev Germans win, taking Kuybyshev from Russians with 2 ArmoredCars, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Non Combat Move - Germans 1 Tank moved from Tula to Kiev 5 Mech.Infs moved from Vinnytsia to Bavaria 1 Stuka moved from Bohemia to Bavaria 1 Adv.Fighter and 2 Stukas moved from Hungary to Bavaria 3 Infantrys moved from Danzig to Krakow 2 Infantrys moved from Vinnytsia to Krakow 1 Infantry moved from Rostov to Georgia 1 Infantry moved from Tula to Rostov 4 Tanks moved from Arkhangelsk to Leningrad 4 Infantrys moved from Berlin to Saxony 3 Infantrys moved from Berlin to Brandenburg 1 Artillery moved from Berlin to Brandenburg 1 Artillery moved from Berlin to Brandenburg 1 Elite moved from Berlin to Brandenburg Place Units - Germans 1 Bunker and 3 HeavyTanks placed in Bavaria 1 Artillery and 2 Infantrys placed in Krakow 2 ArmoredCars and 1 Tank placed in Danzig 4 Mech.Infs placed in Warsaw 1 Artillery and 3 Infantrys placed in Vinnytsia 2 Artillerys, 4 Infantrys and 3 Tanks placed in Berlin 2 Infantrys placed in Berlin 4 Infantrys placed in Paris Turn Complete - Germans Germans collect 133 PUs; end with 133 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 French regular : 0.00 Americans AA : 0.67 Russians regular : -0.50 Germans regular : 5.67 British regular : -0.67
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TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - Russians 1 Infantry moved from Uzbekistan to 126 Sea Zone 1 Infantry moved from 126 Sea Zone to Astrakhan Russians take Astrakhan from Germans Purchase Units - Russians Russians buy 2 Bunkers; Remaining resources: 4 PUs; Combat - Russians Non Combat Move - Russians Place Units - Russians 1 Bunker placed in Uzbekistan 1 Bunker placed in Semipalatinsk Turn Complete - Russians Russians collect 4 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - French 1 Artillery and 1 Infantry moved from Iceland to 10 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 10 Sea Zone to 20 Sea Zone 2 Infantrys moved from Dover to 20 Sea Zone 1 Artillery and 3 Infantrys moved from 20 Sea Zone to Normandy 1 Infantry moved from Picardy to Normandy 1 Infantry moved from Belgium to Picardy 1 Infantry moved from Manchester to Dover 6 Infantrys and 2 Tanks moved from Languedoc to Burgundy 2 Artillerys and 2 Infantrys moved from Provence to Burgundy 1 Infantry moved from Lorraine to Burgundy 4 Transports moved from 43 Sea Zone to 42 Sea Zone 3 Infantrys and 1 Tank moved from N.Algeria to 42 Sea Zone 3 Infantrys and 1 Tank moved from N.Tunisia to 42 Sea Zone 6 Infantrys, 2 Tanks and 4 Transports moved from 42 Sea Zone to 43 Sea Zone 6 Infantrys and 2 Tanks moved from 43 Sea Zone to Languedoc 4 Infantrys moved from E.Morocco to N.Algeria 3 Infantrys and 1 Tank moved from Tunis to N.Tunisia 1 Infantry moved from Syria to Adana 1 Artillery moved from Ankara to Bursa 1 Adv.Fighter moved from Adana to E.Romania 2 Artillerys and 2 Infantrys moved from Bulgaria to E.Romania 1 Infantry moved from Ankara to Bursa 3 Artillerys, 8 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank moved from Adana to W.Iran 1 Transport moved from 57 Sea Zone to 51 Sea Zone Purchase Units - French French buy 4 Artillerys, 1 Bunker, 1 Elite, 14 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - French Battle in E.Romania French attack with 1 Adv.Fighter, 2 Artillerys and 2 Infantrys Romanians defend with 2 Artillerys and 1 Infantry French roll dice for 1 Adv.Fighter, 2 Artillerys and 2 Infantrys in E.Romania, round 2 : 2/5 hits, 1.83 expected hits Romanians roll dice for 2 Artillerys and 1 Infantry in E.Romania, round 2 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the Romanians, 2 Infantrys owned by the French and 1 Infantry owned by the Romanians lost in E.Romania French roll dice for 1 Adv.Fighter and 2 Artillerys in E.Romania, round 3 : 1/3 hits, 1.17 expected hits Romanians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in E.Romania French win, taking E.Romania from Romanians with 1 Adv.Fighter and 2 Artillerys remaining. Battle score for attacker is 6 Casualties for French: 2 Infantrys Casualties for Romanians: 2 Artillerys and 1 Infantry Non Combat Move - French 1 Adv.Fighter moved from E.Romania to Bulgaria 1 AAGun moved from Ankara to Bursa Place Units - French 4 Tanks placed in Provence 2 Artillerys and 1 Elite placed in Normandy 1 Bunker and 3 Infantrys placed in Bursa 2 Infantrys placed in Ankara 2 Infantrys placed in Syria 1 Artillery and 3 Infantrys placed in Tunis 1 Artillery and 3 Infantrys placed in E.Morocco 1 Infantry placed in Iceland Turn Complete - French French collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 0.00 Romanians regular : 0.67
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TripleA Turn Summary: Yamamoto round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - Yamamoto 2 Adv.Fighters moved from Wake to 91 Sea Zone 2 Fighters moved from Pearl Harbor to 91 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Elite moved from Davao to 107 Sea Zone 1 Artillery, 1 B.Transport and 1 Elite moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from Hollandia to 108 Sea Zone 1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 108 Sea Zone to 102 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 102 Sea Zone to Truk 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape Yamamoto take Ponape from Americans 1 Infantry moved from Hyderabad to Mysore Yamamoto take Mysore from British 1 S.Submarine moved from 60 Sea Zone to 64 Sea Zone 1 Transport moved from 60 Sea Zone to 64 Sea Zone 3 Tanks moved from Delhi to Bombay 1 Infantry moved from Hyderabad to 60 Sea Zone 1 Infantry moved from 60 Sea Zone to Ceylon Yamamoto take Ceylon from British 1 Infantry moved from Hyderabad to 60 Sea Zone 1 Infantry moved from 60 Sea Zone to Andaman Yamamoto take Andaman from British 2 L.Fighters and 2 S.Bombers moved from Assam to 58 Sea Zone 2 L.Fighters moved from Sumatra to 58 Sea Zone 1 Bomber, 2 L.Fighters and 1 S.Bomber moved from Malaya to 58 Sea Zone 1 S.Submarine moved from 60 Sea Zone to 64 Sea Zone 3 Adv.Fighters moved from 60 Sea Zone to 58 Sea Zone Purchase Units - Yamamoto Yamamoto buy 6 Adv.Fighters, 6 ArmoredCars, 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Bomber, 1 Bunker, 2 Carriers, 5 Destroyers, 2 Elites, 4 Fighters, 8 Infantrys, 1 S.Submarine and 3 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Truk Yamamoto attack with 1 Artillery, 1 Elite and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Truk, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Truk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Truk Yamamoto win, taking Truk from Americans with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Bombay Yamamoto attack with 3 Tanks British defend with 1 AAGun, 1 Factory and 1 Infantry Yamamoto roll dice for 3 Tanks in Bombay, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 Infantry in Bombay, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Tanks in Bombay, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 Infantry in Bombay, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Bombay Yamamoto win, taking Bombay from British with 3 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in 64 Sea Zone Yamamoto attack with 2 S.Submarines and 1 Transport British defend with 1 Destroyer Yamamoto roll dice for 2 S.Submarines in 64 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Destroyer in 64 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Yamamoto lost in 64 Sea Zone Yamamoto roll dice for 2 S.Submarines in 64 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 Destroyer in 64 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 64 Sea Zone Yamamoto win with 2 S.Submarines remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Transport Casualties for British: 1 Destroyer Battle in 58 Sea Zone Yamamoto attack with 3 Adv.Fighters, 1 Bomber, 6 L.Fighters and 3 S.Bombers British defend with 1 Battleship, 1 Carrier, 1 Cruiser, 2 Fighters and 4 Transports Yamamoto roll dice for 3 Adv.Fighters, 1 Bomber, 6 L.Fighters and 3 S.Bombers in 58 Sea Zone, round 2 : 6/13 hits, 7.67 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 2 Fighters and 4 Transports in 58 Sea Zone, round 2 : 1/9 hits, 3.33 expected hits 1 Adv.Fighter owned by the Yamamoto, 1 Fighter owned by the British and 4 Transports owned by the British lost in 58 Sea Zone Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber, 6 L.Fighters and 3 S.Bombers in 58 Sea Zone, round 3 : 6/12 hits, 7.17 expected hits British roll dice for 1 Battleship, 1 Carrier, 1 Cruiser and 1 Fighter in 58 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits 1 Carrier owned by the British, 2 Adv.Fighters owned by the Yamamoto, 1 Fighter owned by the British, 1 Battleship owned by the British and 1 Cruiser owned by the British lost in 58 Sea Zone Yamamoto win with 1 Bomber, 6 L.Fighters and 3 S.Bombers remaining. Battle score for attacker is 56 Casualties for Yamamoto: 3 Adv.Fighters Casualties for British: 1 Battleship, 1 Carrier, 1 Cruiser, 2 Fighters and 4 Transports Battle in 91 Sea Zone Yamamoto attack with 2 Adv.Fighters and 2 Fighters Americans defend with 2 Battleships and 1 Cruiser Yamamoto roll dice for 2 Adv.Fighters and 2 Fighters in 91 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Americans roll dice for 2 Battleships and 1 Cruiser in 91 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits 2 Battleships owned by the Americans, 1 Cruiser owned by the Americans and 1 Fighter owned by the Yamamoto lost in 91 Sea Zone Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 44 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 2 Battleships and 1 Cruiser Non Combat Move - Yamamoto 2 Adv.Fighters and 1 Fighter moved from 91 Sea Zone to Pearl Harbor 1 Submarine moved from 107 Sea Zone to 102 Sea Zone 1 Submarine moved from 86 Sea Zone to 87 Sea Zone 1 S.Submarine moved from 85 Sea Zone to 102 Sea Zone 1 L.Fighter moved from Tokyo to 87 Sea Zone 1 B.Carrier moved from 60 Sea Zone to 63 Sea Zone 1 Cruiser and 1 S.Submarine moved from 60 Sea Zone to 63 Sea Zone 1 Artillery and 1 Infantry moved from Assam to 60 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 63 Sea Zone 1 Artillery and 1 Infantry moved from 63 Sea Zone to Mysore 2 L.Fighters moved from 58 Sea Zone to 63 Sea Zone 1 L.Fighter moved from 58 Sea Zone to 63 Sea Zone 3 L.Fighters moved from 58 Sea Zone to Erzurum 3 S.Bombers moved from 58 Sea Zone to Rajputana 1 Bomber moved from 58 Sea Zone to Rajputana 3 S.Bombers moved from Rajputana to Calcutta 1 Elite moved from Hyderabad to 60 Sea Zone 1 Tank moved from Assam to 60 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 60 Sea Zone to 63 Sea Zone 1 B.Transport moved from 60 Sea Zone to 65 Sea Zone 2 Infantrys and 1 Tank moved from Malaya to 65 Sea Zone 1 B.Transport, 2 Infantrys and 1 Tank moved from 65 Sea Zone to 64 Sea Zone 2 Infantrys and 1 Tank moved from 64 Sea Zone to Mysore 1 B.Transport moved from 60 Sea Zone to 65 Sea Zone 1 Infantry and 1 Tank moved from Malaya to 65 Sea Zone 1 B.Transport, 1 Infantry and 1 Tank moved from 65 Sea Zone to 64 Sea Zone 1 Infantry and 1 Tank moved from 64 Sea Zone to Mysore 1 B.Transport moved from 60 Sea Zone to 65 Sea Zone 1 Tank moved from Malaya to 65 Sea Zone 1 B.Transport and 1 Tank moved from 65 Sea Zone to 64 Sea Zone 1 Tank moved from 64 Sea Zone to Mysore 1 B.Transport moved from 60 Sea Zone to 63 Sea Zone 1 Artillery and 2 Infantrys moved from Hyderabad to Mysore 1 Tank moved from Assam to Delhi 3 Tanks moved from Delhi to Rajputana 1 B.Transport moved from 60 Sea Zone to 63 Sea Zone 1 Artillery and 2 Infantrys moved from Hyderabad to Mysore 1 B.Transport moved from 60 Sea Zone to 63 Sea Zone 1 Artillery and 2 Infantrys moved from Hyderabad to Mysore 1 Destroyer moved from 60 Sea Zone to 63 Sea Zone 1 Elite and 1 Tank moved from 63 Sea Zone to Mysore 5 Artillerys and 5 Infantrys moved from Hyderabad to Rajputana Place Units - Yamamoto 1 B.Carrier and 1 Destroyer placed in 87 Sea Zone 1 Adv.Fighter, 1 Bunker and 2 Fighters placed in Pearl Harbor 1 B.Transport placed in 85 Sea Zone 2 Elites and 1 Infantry placed in Tokyo 1 Carrier, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 85 Sea Zone 1 Battleship placed in 85 Sea Zone 2 Adv.Fighters placed in 85 Sea Zone 2 ArmoredCars placed in Assam 4 ArmoredCars and 1 Infantry placed in Delhi 1 Carrier, 1 Destroyer and 1 Submarine placed in 110 Sea Zone 2 Infantrys placed in Java 1 Adv.Fighter and 1 Fighter placed in 110 Sea Zone 1 Destroyer and 1 Submarine placed in 107 Sea Zone 1 Adv.Fighter and 1 Fighter placed in Davao 1 Destroyer placed in 86 Sea Zone Yamamoto undo move 10. 1 Carrier placed in 110 Sea Zone 1 Destroyer and 1 Submarine placed in 86 Sea Zone 1 Bomber placed in Tokyo 1 Adv.Fighter and 1 Infantry placed in Davao 3 Infantrys placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 138 PUs; end with 138 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.50 Americans regular : -1.17 British regular : -2.83
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TripleA Turn Summary: Chinese round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - Chinese 1 Infantry moved from Khobdo to Krasnoyarsk 5 Mech.Infs moved from Khobdo to Sverdlovsk Chinese take Novosibirsk from Germans 1 Infantry moved from C.Sinkiang to Khobdo 1 Artillery and 2 Infantrys moved from C.Sinkiang to E.Sinkiang 1 Artillery and 1 Infantry moved from Urumqi to C.Sinkiang 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Lanchow 1 Fighter moved from E.Qinghai to Ningsia 1 Adv.Fighter moved from E.Qinghai to Ningsia 1 Fighter moved from E.Qinghai to Lanchow 1 Fighter moved from E.Qinghai to Lanchow 1 Mech.Inf moved from Khobdo to Sverdlovsk 1 Mech.Inf moved from E.Qinghai to Krasnoyarsk 1 Artillery and 5 Infantrys moved from Hsining to E.Qinghai Purchase Units - Chinese Chinese buy 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Lanchow Chinese attack with 2 Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Fighters and 2 Infantrys in Lanchow, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Lanchow, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Lanchow Chinese roll dice for 2 Fighters and 1 Infantry in Lanchow, round 3 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Lanchow, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Lanchow Chinese win, taking Lanchow from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Ningsia Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ningsia, round 2 : 4/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Ningsia, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Ningsia Chinese win, taking Ningsia from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Sverdlovsk Chinese attack with 6 Mech.Infs Germans defend with 1 Bunker and 1 Factory Chinese roll dice for 6 Mech.Infs in Sverdlovsk, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 Bunker in Sverdlovsk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Germans lost in Sverdlovsk Chinese win, taking Sverdlovsk from Germans, taking Novosibirsk from Chinese with 6 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Germans: 1 Bunker Battle in Krasnoyarsk Chinese attack with 1 Infantry and 1 Mech.Inf Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Infantry and 1 Mech.Inf in Krasnoyarsk, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Krasnoyarsk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Krasnoyarsk Chinese win, taking Krasnoyarsk from Hisaichi with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - Chinese 2 Fighters moved from Lanchow to E.Qinghai 1 Adv.Fighter and 1 Fighter moved from Ningsia to E.Qinghai Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 3.33 Germans regular : -0.50 Hisaichi regular : -0.17
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TripleA Turn Summary: Hisaichi round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - Hisaichi 2 Infantrys moved from Shensi to Ningsia 3 Fighters moved from Shensi to Ningsia 1 Adv.Fighter moved from Shensi to Ningsia 8 ArmoredCars, 8 Artillerys, 1 Elite, 11 Infantrys and 15 Tanks moved from Shensi to Lanchow 3 Tanks moved from Hupeh to Lanchow 3 Mech.Infs moved from Shantung to Lanchow 1 Infantry moved from Khatanga to Yeniseysk 3 ArmoredCars and 2 Tanks moved from Irkutsk to Krasnoyarsk 2 ArmoredCars moved from Irkutsk to Khobdo 1 ArmoredCar and 1 Tank moved from Irkutsk to Krasnoyarsk 1 Tank moved from S.Buryat Mongolia to Krasnoyarsk 1 Mech.Inf and 18 Tanks moved from Rajputana to Baluchistan 2 ArmoredCars and 1 Tank moved from Punjab to Baluchistan 1 Battleship moved from 107 Sea Zone to 102 Sea Zone 1 Carrier moved from 110 Sea Zone to 107 Sea Zone Purchase Units - Hisaichi Hisaichi buy 8 ArmoredCars, 3 Infantrys, 3 Mech.Infs and 6 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Krasnoyarsk Hisaichi attack with 4 ArmoredCars and 4 Tanks Chinese defend with 1 Infantry and 1 Mech.Inf Hisaichi roll dice for 4 ArmoredCars and 4 Tanks in Krasnoyarsk, round 2 : 4/8 hits, 3.33 expected hits Russians roll dice for 1 Infantry and 1 Mech.Inf in Krasnoyarsk, round 2 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Chinese lost in Krasnoyarsk Hisaichi win, taking Krasnoyarsk from Russians with 4 ArmoredCars and 4 Tanks remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Infantry and 1 Mech.Inf Battle in Khobdo Hisaichi attack with 2 ArmoredCars Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Khobdo, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Khobdo, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 ArmoredCars in Khobdo, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Khobdo, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Khobdo Hisaichi win, taking Khobdo from Chinese with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Infantry Battle in Ningsia Hisaichi attack with 1 Adv.Fighter, 3 Fighters and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters and 2 Infantrys in Ningsia, round 2 : 1/6 hits, 1.83 expected hits Chinese roll dice for 2 Infantrys in Ningsia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters and 1 Infantry in Ningsia, round 3 : 0/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters and 1 Infantry in Ningsia, round 4 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia Hisaichi win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 2 Infantrys Battle in Lanchow Hisaichi attack with 8 ArmoredCars, 8 Artillerys, 1 Elite, 11 Infantrys, 3 Mech.Infs and 18 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 8 ArmoredCars, 8 Artillerys, 1 Elite, 11 Infantrys, 3 Mech.Infs and 18 Tanks in Lanchow, round 2 : 18/49 hits, 19.33 expected hits Chinese roll dice for 1 Infantry in Lanchow, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Lanchow Hisaichi win, taking Lanchow from Chinese with 8 ArmoredCars, 8 Artillerys, 1 Elite, 10 Infantrys, 3 Mech.Infs and 18 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Baluchistan Hisaichi attack with 2 ArmoredCars, 1 Mech.Inf and 19 Tanks British defend with 2 Artillerys and 11 Infantrys Hisaichi roll dice for 2 ArmoredCars, 1 Mech.Inf and 19 Tanks in Baluchistan, round 2 : 6/22 hits, 10.50 expected hits British roll dice for 2 Artillerys and 11 Infantrys in Baluchistan, round 2 : 5/13 hits, 4.33 expected hits 2 ArmoredCars owned by the Hisaichi, 2 Tanks owned by the Hisaichi, 6 Infantrys owned by the British and 1 Mech.Inf owned by the Hisaichi lost in Baluchistan Hisaichi roll dice for 17 Tanks in Baluchistan, round 3 : 9/17 hits, 8.50 expected hits British roll dice for 2 Artillerys and 5 Infantrys in Baluchistan, round 3 : 4/7 hits, 2.33 expected hits 4 Tanks owned by the Hisaichi, 2 Artillerys owned by the British and 5 Infantrys owned by the British lost in Baluchistan Hisaichi win, taking Baluchistan from British with 13 Tanks remaining. Battle score for attacker is -14 Casualties for Hisaichi: 2 ArmoredCars, 1 Mech.Inf and 6 Tanks Casualties for British: 2 Artillerys and 11 Infantrys Non Combat Move - Hisaichi 3 ArmoredCars moved from Chita to Irkutsk 1 ArmoredCar moved from Heilungchiang to S.Buryat Mongolia 2 ArmoredCars and 4 Tanks moved from Hunan to Szechwan 1 Adv.Fighter and 3 Fighters moved from Ningsia to Shensi 5 Tanks moved from Hong Kong to Hunan 1 Tank moved from Hong Kong to Hunan 1 Elite and 2 Infantrys moved from Hyderabad to Rajputana 2 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Hong Kong Place Units - Hisaichi 3 Tanks placed in Hupeh 2 Tanks placed in Shensi 3 Mech.Infs placed in Shantung 2 ArmoredCars and 1 Tank placed in Chita 3 ArmoredCars placed in Heilungchiang 3 ArmoredCars and 3 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Russians regular : -0.67 British regular : 2.33 Hisaichi regular : -7.17
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TripleA Turn Summary: British round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - British 1 ArmoredCar moved from Normandy to Belgium 1 ArmoredCar moved from Normandy to Lorraine 1 Transport moved from 22 Sea Zone to 20 Sea Zone 1 Transport moved from 22 Sea Zone to 20 Sea Zone 1 Transport moved from 22 Sea Zone to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Infantry and 1 Transport moved from 21 Sea Zone to 22 Sea Zone 1 Transport moved from 22 Sea Zone to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Infantry and 1 Transport moved from 21 Sea Zone to 22 Sea Zone 1 Transport moved from 22 Sea Zone to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Infantry and 1 Transport moved from 21 Sea Zone to 12 Sea Zone 1 Transport moved from 22 Sea Zone to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Infantry and 1 Transport moved from 21 Sea Zone to 22 Sea Zone 1 Infantry moved from 12 Sea Zone to Nordland British take Nordland from Finns 1 Infantry moved from 22 Sea Zone to Oslo British take Oslo from Finns 1 Infantry moved from 22 Sea Zone to Denmark 1 Infantry moved from 22 Sea Zone to Netherlands 3 Infantrys moved from London to Dover 1 Infantry moved from W.Iran to Azerbaijan 1 Infantry moved from W.Iran to Azerbaijan 1 Artillery moved from W.Iran to Azerbaijan 1 Infantry moved from W.Iran to Azerbaijan 1 Artillery, 2 Infantrys and 6 Mot.Infs moved from Iraq to W.Iran 1 Infantry moved from Semipalatinsk to Novosibirsk 1 Infantry moved from Uzbekistan to E.Iran 1 Infantry moved from Alma Ata to Uzbekistan 1 Mot.Inf moved from W.Iran to E.Iran 1 Infantry moved from W.Iran to E.Iran 1 Infantry moved from Palestine to Iraq 1 Transport moved from 57 Sea Zone to 56 Sea Zone 2 Infantrys moved from Canadian Prairies to British Columbia Purchase Units - British British buy 2 ArmoredCars, 6 Artillerys, 4 Bunkers, 1 Fighter, 26 Infantrys, 3 Mech.Infs, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Azerbaijan British attack with 1 Artillery and 3 Infantrys Germans defend with 1 ArmoredCar and 1 Infantry British roll dice for 1 Artillery and 3 Infantrys in Azerbaijan, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in Azerbaijan, round 2 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Azerbaijan British win, taking Azerbaijan from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Germans: 1 ArmoredCar and 1 Infantry Non Combat Move - British 1 Infantry moved from W.Iran to E.Iran 1 Infantry moved from W.Iran to E.Iran 1 Transport moved from 56 Sea Zone to 48 Sea Zone 1 Transport moved from 56 Sea Zone to 48 Sea Zone Place Units - British 1 Bunker and 3 Infantrys placed in E.Iran 1 Bunker and 3 Infantrys placed in W.Iran 1 Bunker and 3 Infantrys placed in Italian East Africa 1 Bunker and 2 Infantrys placed in Cape Town 2 Transports placed in 80 Sea Zone 1 Artillery and 1 Infantry placed in Palestine 1 Artillery and 3 Infantrys placed in Manchester 1 Artillery and 3 Infantrys placed in Wales 2 Artillerys, 1 Fighter and 5 Infantrys placed in London 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank placed in Cairo British undo move 10. 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Campania 1 ArmoredCar, 2 Infantrys, 2 Mech.Infs and 1 Tank placed in Cairo 1 Mech.Inf placed in Hun Turn Complete - British British collect 135 PUs; end with 135 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 British regular : 1.00
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TripleA Turn Summary: Anzac round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - Anzac 5 Infantrys moved from Wellington to 120 Sea Zone 1 Carrier, 1 Cruiser, 1 Fighter, 5 Infantrys and 2 Transports moved from 120 Sea Zone to 114 Sea Zone 1 Infantry moved from 114 Sea Zone to Milne Bay Anzac take Milne Bay from Yamamoto 1 Infantry moved from 114 Sea Zone to New Ireland Anzac take New Ireland from Yamamoto 1 Infantry moved from 114 Sea Zone to New Georgia Anzac take New Georgia from Yamamoto 1 Infantry moved from 114 Sea Zone to New Georgia 1 Infantry moved from 114 Sea Zone to New Ireland 1 Adv.Fighter moved from Townsville to 114 Sea Zone 1 Fighter moved from Phoenix to New Caledonia 1 Adv.Fighter moved from Phoenix to New Caledonia Purchase Units - Anzac Anzac buy 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac Place Units - Anzac 2 Infantrys and 1 Tank placed in Broome 3 Infantrys and 1 Tank placed in Canberra 2 Infantrys placed in Wellington Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - Dutch 2 Infantrys moved from Palmyra to 98 Sea Zone 2 Infantrys and 1 Transport moved from 98 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake Americans take Wake from Yamamoto 1 Infantry moved from E.Mexico to 100 Sea Zone 1 Destroyer, 1 Infantry and 1 Transport moved from 100 Sea Zone to 99 Sea Zone 1 Infantry moved from W.Mexico to 99 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 99 Sea Zone to 98 Sea Zone 2 Infantrys moved from 98 Sea Zone to Johnston 1 Infantry moved from South Central USA to Southwest USA 1 ArmoredCar and 1 Tank moved from North Central USA to W.Mexico 1 Adv.Fighter moved from Suriname to W.Mexico 1 Infantry moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 1 Marine and 2 Transports; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Transport placed in 32 Sea Zone 1 Transport placed in 26 Sea Zone 1 Marine placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 22
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 22 Combat Move - Dutch 2 Infantrys moved from Palmyra to 98 Sea Zone 2 Infantrys and 1 Transport moved from 98 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake Americans take Wake from Yamamoto 1 Infantry moved from E.Mexico to 100 Sea Zone 1 Destroyer, 1 Infantry and 1 Transport moved from 100 Sea Zone to 99 Sea Zone 1 Infantry moved from W.Mexico to 99 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 99 Sea Zone to 98 Sea Zone 2 Infantrys moved from 98 Sea Zone to Johnston 1 Infantry moved from South Central USA to Southwest USA 1 ArmoredCar and 1 Tank moved from North Central USA to W.Mexico 1 Adv.Fighter moved from Suriname to W.Mexico 1 Infantry moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 1 Marine and 2 Transports; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Transport placed in 32 Sea Zone 1 Transport placed in 26 Sea Zone 1 Marine placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :