also, the chinese guy that moved to shansi will just stay in inner mong
20 Playoffs ArtofWar +19 vs Majikforce BM3
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 armour moved from Western Ukraine to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 bomber moved from Eastern Poland to Southern Italy 1 infantry moved from France to Southern France Italians take Southern France from Neutral_Axis 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 mech_infantry moved from Libya to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from Greece to Bulgaria 1 infantry moved from Algeria to Tunisia 2 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 mech_infantrys placed in Southern Italy 2 infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 armour moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 71 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 armour moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 71 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 71 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 3 infantry moved from Western Ukraine to Ukraine 5 tactical_bombers moved from Western Ukraine to Ukraine 3 bombers moved from Western Ukraine to Ukraine 11 armour, 11 artilleries, 3 fighters, 23 infantry and 12 mech_infantrys moved from Western Ukraine to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 2 infantry moved from Belarus to Bryansk Combat - Germans Battle in Ukraine Germans attack with 3 bombers, 3 infantry and 5 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 bombers, 3 infantry and 5 tactical_bombers in Ukraine, round 2 : 2/11 hits, 5.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 bombers, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 11 armour, 11 artilleries, 3 fighters, 25 infantry and 22 mech_infantrys Russians defend with 4 infantry Germans roll dice for 11 armour, 11 artilleries, 3 fighters, 25 infantry and 22 mech_infantrys in Bryansk, round 2 : 20/72 hits, 20.33 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 11 armour, 11 artilleries, 3 fighters, 25 infantry and 22 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Non Combat Move - Germans 1 aaGun moved from Belarus to Bryansk 2 aaGuns moved from Western Ukraine to Bryansk 2 fighters moved from Western Ukraine to Western Germany 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 3 bombers moved from Ukraine to Western Germany 3 fighters moved from Bryansk to Novgorod 5 tactical_bombers moved from Ukraine to Novgorod Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 8 mech_infantrys placed in Germany 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -3.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Volgograd to Rostov 1 aaGun moved from Tambov to Rostov 1 aaGun, 3 artilleries and 31 infantry moved from Tambov to Russia 6 infantry moved from Novosibirsk to Samara 1 aaGun and 6 infantry moved from Timguska to Novosibirsk 1 submarine moved from 106 Sea Zone to 91 Sea Zone Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour, 2 artilleries, 2 bombers, 12 infantry and 1 mech_infantry moved from Yunnan to Burma 4 artilleries and 6 infantry moved from Shan State to Burma 1 armour moved from French Indo China to Burma Combat - Japanese Battle in Siberia Battle in Burma Japanese attack with 2 armour, 6 artilleries, 2 bombers, 18 infantry and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 2 armour, 6 artilleries, 2 bombers, 18 infantry and 1 mech_infantry in Burma, round 2 : 7/29 hits, 8.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Siberia from Russians, taking Burma from UK_Pacific with 2 armour, 6 artilleries, 2 bombers, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers moved from Burma to French Indo China 1 aaGun moved from Yunnan to Burma 2 infantry moved from French Indo China to Siam 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 battleship and 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters and 3 submarines moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 2 tactical_bombers moved from Yunnan to French Indo China 3 tactical_bombers moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines 1 artillery and 1 infantry moved from Korea to Manchuria 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 submarine moved from 74 Sea Zone to 59 Sea Zone 1 infantry moved from Hunan to Yunnan 3 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Jehol to Chahar Place Units - Japanese 1 carrier and 1 destroyer placed in 37 Sea Zone 1 infantry placed in Malaya 3 infantry placed in French Indo China 2 infantry placed in Kiangsu 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50 UK_Pacific regular : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 armour and 1 infantry moved from Morocco to Algeria 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to Algeria 1 fighter moved from Morocco to Algeria 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Guam Battle in Celebes Battle in Algeria Americans attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win, taking Guam from Japanese, taking Celebes from Japanese, taking Algeria from Italians with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 fighter and 1 tactical_bomber moved from Western United States to Soviet Far East 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from French Central Africa to French West Africa 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 2 carriers, 1 destroyer and 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Algeria to Gibraltar 1 fighter moved from Algeria to 92 Sea Zone 1 fighter moved from Algeria to 92 Sea Zone 1 bomber moved from Algeria to Gibraltar 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 20 infantry moved from Shensi to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Trans-Jordan to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 artillery moved from Tobruk to Libya British take Libya from Italians 1 bomber moved from Gibraltar to Southern France Combat - British Strategic bombing raid in Southern France Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Libya Battle in Malta Non Combat Move - British 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 96 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 3 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 1 bomber moved from Southern France to Gibraltar 3 aaGuns, 4 artilleries, 2 fighters, 15 infantry and 2 mech_infantrys moved from India to West India 2 mech_infantrys moved from West India to Eastern Persia 3 fighters and 2 tactical_bombers moved from Egypt to Persia 3 fighters moved from Gibraltar to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Place Units - British 1 armour, 1 artillery and 1 mech_infantry placed in Iraq 2 fighters and 1 mech_infantry placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 92 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.33 Italians regular : 0.67 Italians AA : -0.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 2 armour moved from Bessarabia to Rostov 1 bomber and 3 fighters moved from Southern Italy to Rostov Combat - Italians Battle in Cyprus Battle in Rostov Italians attack with 2 armour, 1 bomber and 3 fighters Russians defend with 1 aaGun and 3 infantry Russians roll AA dice in Rostov : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Rostov Italians roll dice for 2 armour, 1 bomber and 2 fighters in Rostov, round 2 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians roll dice for 1 armour, 1 bomber and 2 fighters in Rostov, round 3 : 4/4 hits, 2.17 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Cyprus from British, taking Rostov from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour and 1 fighter Casualties for Russians: 1 aaGun and 3 infantry Non Combat Move - Italians 2 fighters moved from Rostov to Ukraine 1 bomber moved from Rostov to Bulgaria 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to France 1 infantry moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Southern Italy to Greater Southern Germany 1 submarine moved from 97 Sea Zone to 99 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 Russians regular : -0.67 Russians AA : 0.50
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 21 mech_infantrys moved from Bryansk to Volgograd 11 armour moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians Combat - Germans Battle in Volgograd Germans attack with 11 armour and 21 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 11 armour and 21 mech_infantrys in Volgograd, round 2 : 13/32 hits, 9.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 11 armour and 21 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 aaGuns, 11 artilleries and 24 infantry moved from Bryansk to Rostov 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 2 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery and 2 infantry moved from Novgorod to Belarus 3 fighters and 5 tactical_bombers moved from Novgorod to Ukraine 8 mech_infantrys moved from Germany to Eastern Poland 3 bombers and 3 fighters moved from Western Germany to Southern Italy 3 artilleries moved from Western Germany to France 4 infantry moved from Western Germany to France 1 submarine moved from 125 Sea Zone to 119 Sea Zone Place Units - Germans 1 submarine placed in 112 Sea Zone 1 infantry placed in Western Germany 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 4.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 6 infantry moved from Novosibirsk to Vologda 1 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Smolensk 1 armour, 8 artilleries, 23 infantry and 1 mech_infantry moved from Russia to Vologda Combat - Russians Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour, 8 artilleries, 29 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 8 artilleries, 29 infantry and 1 mech_infantry in Vologda, round 2 : 8/39 hits, 9.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 8 artilleries, 28 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Novosibirsk to Vologda 1 infantry moved from Samara to Vologda 5 infantry moved from Samara to Russia 1 infantry moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Smolensk to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 2 bombers moved from French Indo China to India 1 artillery and 2 infantry moved from Burma to India 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 tactical_bomber moved from Philippines to Celebes 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 carrier and 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Philippines to Celebes Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 carrier, 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 carriers, 1 cruiser, 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 1/6 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 3 : 1/6 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Battle in Celebes Japanese attack with 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Celebes, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in India Japanese attack with 1 artillery, 2 bombers and 2 infantry British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in India, round 2 : 3/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers moved from India to French Indo China 1 fighter moved from Java to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone 2 tactical_bombers moved from Celebes to 44 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 7 fighters and 3 submarines moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 3 fighters moved from Caroline Islands to Japan 2 infantry moved from Siberia to 5 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Chahar to Anhwe 2 infantry moved from Jehol to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Manchuria to Jehol 1 fighter and 2 tactical_bombers moved from Philippines to Anhwe 3 infantry moved from Hunan to Anhwe 2 tactical_bombers moved from French Indo China to Anhwe 2 fighters moved from Japan to Anhwe 1 mech_infantry moved from Burma to Hunan 1 infantry moved from French Indo China to Yunnan 2 armour moved from Burma to Yunnan 1 infantry moved from Siam to Shan State Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Malaya 1 infantry and 2 mech_infantrys placed in French Indo China 1 carrier placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -2.83 UK_Pacific regular : -0.67 ANZAC regular : 0.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from Algeria to Tunisia 1 bomber moved from Gibraltar to Tunisia 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 94 Sea Zone 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese Combat - Americans Battle in 93 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 94 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Tunisia Americans attack with 1 armour, 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in Tunisia, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Tunisia to Gibraltar 1 fighter moved from 94 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 95 Sea Zone 1 fighter moved from 94 Sea Zone to 95 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer, 1 submarine and 1 transport moved from 3 Sea Zone to 9 Sea Zone 1 mech_infantry moved from Soviet Far East to Sakha 1 fighter and 1 tactical_bomber moved from Soviet Far East to Sakha Place Units - Americans 1 destroyer and 2 transports placed in 10 Sea Zone 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Hopei to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 3 infantry moved from West India to India 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 2 fighters moved from 96 Sea Zone to 99 Sea Zone 1 bomber moved from Gibraltar to 99 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sardinia 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 1 armour and 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Northwest Persia to Caucasus 3 fighters and 2 tactical_bombers moved from Persia to Caucasus 1 fighter moved from Eastern Persia to Caucasus 2 fighters moved from West India to Caucasus Combat - British Battle in Sicily Battle in Sardinia Battle in 99 Sea Zone British attack with 1 bomber, 1 destroyer, 2 fighters and 1 transport Italians defend with 1 submarine and 1 transport British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win, taking Sicily from Italians, taking Sardinia from Italians, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for Italians: 1 submarine and 1 transport Battle in Cyprus British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Caucasus British attack with 6 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 6 fighters, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/9 hits, 4.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in India British attack with 2 artilleries and 3 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 artilleries and 3 infantry in India, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India British roll dice for 2 artilleries in India, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 2 artilleries in India, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 4 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in India Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14 Casualties for British: 2 artilleries and 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 2 mech_infantrys moved from Eastern Persia to Northwest Persia 6 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia 2 infantry moved from Persia to Northwest Persia 1 armour, 1 artillery and 3 mech_infantrys moved from Iraq to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 5 fighters moved from Egypt to Northwest Persia 1 bomber and 2 fighters moved from 99 Sea Zone to Northwest Persia 1 artillery moved from Libya to Tobruk Place Units - British 2 armour and 1 infantry placed in Iraq 2 fighters and 1 mech_infantry placed in Egypt 1 submarine placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5 British collect 34 PUs (2 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 1.83 Japanese regular : 3.00 Italians regular : -1.50 Germans regular : -0.33 British regular : -4.00
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As there was a 100% chance of UK victory, I assumed no scramble from S. IT. to defend against the attack from SZ 95.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from Ukraine to 99 Sea Zone 1 bomber moved from Bulgaria to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 cruiser and 3 fighters British defend with 1 destroyer and 1 transport Italians roll dice for 1 bomber, 1 cruiser and 3 fighters in 99 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from British with 1 bomber, 1 cruiser and 3 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Italians 1 bomber and 3 fighters moved from 99 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Greater Southern Germany to Romania Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 British regular : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 63 Sea Zone 2 armour and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 bomber, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 10 armour and 20 mech_infantrys moved from Volgograd to Caucasus 8 mech_infantrys moved from Ukraine to Caucasus 2 armour moved from Ukraine to Caucasus 3 fighters and 5 tactical_bombers moved from Ukraine to Caucasus 19 infantry moved from Rostov to Caucasus 11 artilleries moved from Rostov to Caucasus 1 infantry moved from Rostov to Tambov 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Archangel 3 artilleries moved from Ukraine to Rostov 3 mech_infantrys moved from Novgorod to Belarus 8 mech_infantrys moved from Eastern Poland to Belarus 6 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Caucasus Germans attack with 13 armour, 11 artilleries, 3 fighters, 19 infantry, 28 mech_infantrys and 5 tactical_bombers British defend with 1 infantry Germans roll dice for 13 armour, 11 artilleries, 3 fighters, 19 infantry, 28 mech_infantrys and 5 tactical_bombers in Caucasus, round 2 : 20/79 hits, 24.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 13 armour, 11 artilleries, 3 fighters, 18 infantry, 28 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Rostov to Caucasus 3 fighters and 5 tactical_bombers moved from Caucasus to Rostov 3 fighters moved from Southern Italy to Western Germany 1 artillery and 2 infantry moved from France to Western Germany 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone Place Units - Germans 1 submarine placed in 112 Sea Zone 1 bomber placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 3 artilleries placed in Ukraine 3 infantry placed in Volgograd 1 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -4.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 8 artilleries, 29 infantry and 1 mech_infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Russia to Samara 2 fighters and 1 tactical_bomber moved from Russia to Samara 1 armour, 2 artilleries, 33 infantry and 1 mech_infantry moved from Russia to Smolensk Combat - Russians Battle in Archangel Russians attack with 1 armour, 8 artilleries, 29 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 8 artilleries, 29 infantry and 2 mech_infantrys in Archangel, round 2 : 8/40 hits, 9.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 8 artilleries, 29 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 armour, 2 artilleries, 33 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 2 artilleries, 33 infantry and 1 mech_infantry in Smolensk, round 2 : 5/37 hits, 7.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 2 artilleries, 32 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Samara to Russia 1 aaGun moved from Vologda to Archangel 1 aaGun and 1 infantry moved from Russia to Smolensk 1 aaGun and 6 infantry moved from Buryatia to Sakha Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -2.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Celebes to 44 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 44 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Guam 1 fighter moved from 6 Sea Zone to Guam 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Chahar to Suiyuyan 2 fighters and 2 tactical_bombers moved from Anhwe to Suiyuyan 1 fighter and 2 tactical_bombers moved from Anhwe to Kweichow 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon Combat - Japanese Battle in Ceylon Battle in Guam Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Suiyuyan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Anhwe 3 infantry moved from Kiangsu to Anhwe 2 fighters and 2 tactical_bombers moved from Suiyuyan to Anhwe 1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Korea to Manchuria 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to Malaya 1 aaGun, 5 artilleries and 15 infantry moved from Burma to India 2 armour moved from Yunnan to India 1 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from French Indo China to Hunan 2 bombers moved from French Indo China to Japan 1 tactical_bomber moved from 44 Sea Zone to Kiangsu 1 submarine moved from 59 Sea Zone to 40 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 fighter and 2 infantry placed in Japan 1 artillery and 2 infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in French Indo China 1 destroyer and 1 submarine placed in 37 Sea Zone 2 submarines placed in 39 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.00 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 cruiser Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 99 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Italians: 1 cruiser Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 armour moved from Tunisia to Morocco 2 carriers, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to Egypt 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Egypt 2 fighters moved from Eastern United States to Gibraltar 1 destroyer and 1 submarine moved from 9 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 transport moved from 9 Sea Zone to 10 Sea Zone 1 mech_infantry moved from Sakha to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Sakha to Timguska 1 infantry moved from Siberia to Sakha Place Units - Americans 2 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Hopei to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Hopei Place Units - Chinese 3 infantry placed in Hopei Chinese undo move 1. 3 infantry placed in Shensi Turning on Edit Mode EDIT: Adding units owned by Chinese to Shensi: 1 fighter and 20 infantry EDIT: Removing units owned by Chinese from Hopei: 1 fighter and 20 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Northwest Persia to Volgograd Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Non Combat Move - British 1 bomber moved from Volgograd to Iraq 5 armour, 2 artilleries, 13 fighters, 9 infantry, 7 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 3 aaGuns, 2 artilleries and 12 infantry moved from West India to Eastern Persia 2 fighters moved from Egypt to Iraq 1 artillery and 1 infantry moved from Sicily to 95 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 artilleries and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 battleship, 1 carrier, 3 cruisers and 3 destroyers moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone Place Units - British 3 armour placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Egypt: 2 fighters EDIT: Adding units owned by Americans to 98 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.50 Japanese regular : 0.33 Italians regular : 0.50 Germans AA : -0.17