Archaeologists
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 6 Politics - Germans Purchase Units - Germans Germans buy 6 armour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 111 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 bomber moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 1 armour moved from Smolensk to Samara Germans take Vologda from Russians Germans take Samara from Russians 1 armour moved from Archangel to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Archangel to Vologda 1 bomber moved from Novgorod to Bryansk 1 artillery and 2 infantry moved from Finland to Norway 1 armour moved from Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 3 fighters moved from Western Germany to Norway 2 infantry moved from Western Germany to 113 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Norway 1 fighter moved from Normandy Bordeaux to Norway 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone Combat - Germans British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 125 Sea Zone Germans attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 109 Sea Zone Germans attack with 3 submarines British defend with 1 destroyer, 1 fighter and 1 submarine British roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans and 1 submarine owned by the British lost in 109 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Germans: 3 submarines Casualties for British: 1 destroyer and 1 submarine Battle in Norway Germans attack with 1 armour, 2 artilleries, 4 fighters and 4 infantry British defend with 2 fighters; Americans defend with 2 infantry and 2 mech_infantrys Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 2 artilleries, 4 fighters and 4 infantry in Norway, round 2 : 4/11 hits, 4.17 expected hits Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Norway, round 2 : 3/6 hits, 2.67 expected hits 3 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway Germans roll dice for 1 armour, 2 artilleries, 4 fighters and 1 infantry in Norway, round 3 : 2/8 hits, 3.50 expected hits Americans roll dice for 2 fighters in Norway, round 3 : 0/2 hits, 1.33 expected hits 2 fighters owned by the British lost in Norway Germans win, taking Norway from Americans with 1 armour, 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 25 Casualties for Germans: 3 infantry Casualties for Americans: 2 infantry and 2 mech_infantrys Casualties for British: 2 fighters Battle in Bryansk Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Bryansk, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Bryansk, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour, 1 artillery and 1 infantry Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 1 armour moved from Western Ukraine to Smolensk 2 armour moved from Ukraine to Smolensk 2 mech_infantrys moved from Novgorod to Smolensk 1 aaGun moved from Novgorod to Belarus 3 fighters moved from Norway to Novgorod 1 fighter moved from Norway to Western Germany 1 fighter moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Novgorod 1 bomber moved from Bryansk to Novgorod 2 submarines moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone Place Units - Germans 3 armour placed in Novgorod 3 armour placed in Ukraine 1 infantry placed in Western Germany 1 transport placed in 113 Sea Zone 2 submarines placed in 110 Sea Zone Turn Complete - Germans Germans collect 53 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Russians regular : -0.67 Germans regular : -1.00 British regular : 1.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour and 2 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Tambov to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 armour and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 infantry moved from Volgograd to Kazakhstan Place Units - Russians 3 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 0.17 Russians regular : 0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 submarine moved from 106 Sea Zone to 103 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 7 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Tanganyika Territory to Kenya Combat - Americans Battle in Kenya Americans attack with 2 fighters Italians defend with 1 artillery and 1 infantry Americans roll dice for 2 fighters in Kenya, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 fighters in Kenya, round 3 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Italians: 1 artillery and 1 infantry Battle in 91 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 destroyer, 1 submarine and 5 transports Italians defend with 1 destroyer Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 bomber, 1 destroyer and 5 transports in 91 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Italians lost in 91 Sea Zone Americans win with 1 battleship, 1 bomber, 1 destroyer, 1 submarine and 5 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 103 Sea Zone Americans attack with 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 103 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 103 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 103 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry Italians defend with 1 aaGun, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 4 infantry Americans roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/10 hits, 2.33 expected hits Italians roll dice for 1 aaGun, 1 bomber, 3 fighters and 4 infantry in Gibraltar, round 2 : 2/8 hits, 3.50 expected hits 1 aaGun owned by the Italians, 1 bomber owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/8 hits, 2.00 expected hits Italians roll dice for 3 fighters and 2 infantry in Gibraltar, round 3 : 3/5 hits, 2.67 expected hits 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 4 : 2/5 hits, 1.50 expected hits Italians roll dice for 3 fighters in Gibraltar, round 4 : 2/3 hits, 2.00 expected hits 2 infantry owned by the Americans and 2 fighters owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Gibraltar, round 5 : 3/3 hits, 1.17 expected hits Italians roll dice for 1 fighter in Gibraltar, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 34 Casualties for Americans: 7 infantry and 1 mech_infantry Casualties for Italians: 1 aaGun, 1 bomber, 3 fighters and 4 infantry Non Combat Move - Americans 1 bomber moved from 91 Sea Zone to United Kingdom 1 fighter moved from Kenya to Tanganyika Territory Place Units - Americans 1 artillery, 1 bomber and 2 infantry placed in Eastern United States 1 carrier placed in 101 Sea Zone 1 destroyer, 1 fighter and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 35 PUs; end with 35 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 55 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : 3.33 Italians regular : -1.17
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 6 Purchase Units - British British buy 2 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 92 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 fighter Germans defend with 2 submarines; Italians defend with 1 transport 2 submarines owned by the Germans submerged British roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 fighter moved from 92 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 transport placed in 106 Sea Zone 1 fighter placed in United Kingdom 2 armour placed in Union of South Africa Turn Complete - British British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
British regular : -0.50
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TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 6 Politics - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 6 Politics - French Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 7 Politics - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Vologda to Samara 6 armour moved from Smolensk to Bryansk 1 armour moved from Ukraine to Rostov 1 mech_infantry moved from Smolensk to Bryansk 1 mech_infantry moved from Smolensk to Bryansk 2 armour moved from Smolensk to Bryansk 1 fighter moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 armour moved from Novosibirsk to Kazakhstan 1 bomber moved from Novgorod to Samara 1 bomber moved from Novgorod to Kazakhstan 1 armour moved from Norway to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 artillery moved from Norway to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland 1 cruiser moved from 113 Sea Zone to 111 Sea Zone 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod 1 fighter moved from Smolensk to Rostov 1 armour moved from Ukraine to Rostov 1 armour moved from Ukraine to Bryansk 3 fighters moved from Novgorod to Bryansk Combat - Germans Battle in Scotland Battle in Samara Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Scotland from British with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 armour and 1 bomber Russians defend with 1 infantry Germans roll dice for 1 armour and 1 bomber in Kazakhstan, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan Germans win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 armour and 1 fighter Russians defend with 1 infantry Germans roll dice for 2 armour and 1 fighter in Rostov, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 9 armour, 3 fighters and 2 mech_infantrys Russians defend with 1 armour and 2 infantry Germans roll dice for 9 armour, 3 fighters and 2 mech_infantrys in Bryansk, round 2 : 6/14 hits, 6.33 expected hits Russians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 9 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour and 2 infantry Battle in 104 Sea Zone Germans attack with 1 fighter and 2 submarines Americans defend with 1 destroyer Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 fighter moved from 104 Sea Zone to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 mech_infantry moved from Smolensk to Novosibirsk 3 fighters moved from Bryansk to Smolensk 1 armour moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 1 fighter moved from Rostov to Smolensk 1 bomber moved from Samara to Novgorod 1 bomber moved from Kazakhstan to Ukraine 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 3 armour placed in Ukraine 1 destroyer placed in 110 Sea Zone 2 mech_infantrys placed in Normandy Bordeaux 2 artilleries and 1 mech_infantry placed in France 1 mech_infantry placed in Western Germany 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Germans Germans collect 56 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.83 Germans regular : 0.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 6 armour moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 5 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 6 armour, 1 fighter and 5 infantry Germans defend with 9 armour and 1 mech_infantry Russians roll dice for 6 armour, 1 fighter and 5 infantry in Bryansk, round 2 : 6/12 hits, 4.33 expected hits Germans roll dice for 9 armour and 1 mech_infantry in Bryansk, round 2 : 5/10 hits, 4.83 expected hits 5 infantry owned by the Russians, 5 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Russians roll dice for 6 armour and 1 fighter in Bryansk, round 3 : 4/7 hits, 3.50 expected hits Germans roll dice for 4 armour in Bryansk, round 3 : 2/4 hits, 2.00 expected hits 2 armour owned by the Russians and 4 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 armour and 1 fighter remaining. Battle score for attacker is 31 Casualties for Russians: 2 armour and 5 infantry Casualties for Germans: 9 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 infantry moved from Russia to Tambov Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans regular : 0.17 Russians regular : 2.17
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to 104 Sea Zone 1 bomber moved from United Kingdom to 109 Sea Zone Combat - Americans Battle in Morocco Battle in 104 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Germans defend with 2 submarines Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win, taking Morocco from Italians with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 109 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 104 Sea Zone to Gibraltar 1 bomber moved from 109 Sea Zone to Gibraltar 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 101 Sea Zone to Gibraltar Place Units - Americans 3 fighters placed in Eastern United States 10 infantry placed in Central United States Turn Complete - Americans Americans collect 36 PUs; end with 36 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 56 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Germans regular : -0.50
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 7 Purchase Units - British British buy 1 armour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Scotland 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 1 artillery moved from United Kingdom to Scotland 1 armour moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 fighter moved from Gibraltar to Scotland 2 armour and 2 infantry moved from Tanganyika Territory to Kenya 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 2 armour moved from Union of South Africa to Belgian Congo Combat - British Battle in Kenya British attack with 2 armour and 2 infantry Italians defend with 2 infantry British roll dice for 2 armour and 2 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 2 armour and 1 infantry in Kenya, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 2 armour remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Italians: 2 infantry Battle in Belgian Congo British attack with 2 armour, 1 artillery and 2 infantry Italians defend with 1 infantry and 1 mech_infantry British roll dice for 2 armour, 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British roll dice for 2 armour, 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Scotland British attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry Germans defend with 1 airfield, 1 armour, 1 artillery and 2 infantry British roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Scotland, round 2 : 5/8 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 2 : 1/4 hits, 1.50 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 13 Casualties for British: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Non Combat Move - British 2 fighters moved from Scotland to United Kingdom Place Units - British 1 armour and 2 infantry placed in Union of South Africa 1 submarine placed in 109 Sea Zone 1 transport placed in 106 Sea Zone Turn Complete - British British collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Germans regular : -0.50 British regular : 1.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 aaGun, 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Algeria to Morocco 1 tactical_bomber moved from Southern Italy to 94 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to Algeria 1 tactical_bomber moved from Algeria to Morocco 1 fighter moved from Southern Italy to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Algeria 1 fighter moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 1 armour moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 artillery moved from Persia to Eastern Persia Italians take Eastern Persia from British 1 armour moved from French Central Africa to French Equatorial Africa 1 mech_infantry moved from Nigeria to French Equatorial Africa 1 armour moved from French Equatorial Africa to Belgian Congo 1 mech_infantry moved from French Equatorial Africa to Belgian Congo 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Combat - Italians Battle in Morocco Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Morocco Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Battle in Bryansk Italians attack with 2 armour, 2 infantry and 1 mech_infantry Russians defend with 4 armour Italians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 4 armour in Bryansk, round 2 : 3/4 hits, 2.00 expected hits 1 mech_infantry owned by the Italians, 2 armour owned by the Russians and 2 infantry owned by the Italians lost in Bryansk Italians roll dice for 2 armour in Bryansk, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 2 armour in Bryansk, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 14 Casualties for Italians: 2 infantry and 1 mech_infantry Casualties for Russians: 4 armour Battle in Belgian Congo Italians attack with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys British defend with 2 armour, 1 artillery and 1 infantry Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 1/8 hits, 2.67 expected hits British roll dice for 2 armour, 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/4 hits, 1.67 expected hits 1 infantry owned by the British lost in Belgian Congo Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Belgian Congo, round 3 : 3/8 hits, 2.67 expected hits British roll dice for 2 armour and 1 artillery in Belgian Congo, round 3 : 0/3 hits, 1.33 expected hits 1 artillery owned by the British and 2 armour owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19 Casualties for British: 2 armour, 1 artillery and 1 infantry Non Combat Move - Italians 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 artillery moved from 94 Sea Zone to Algeria 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 artillery moved from 94 Sea Zone to Algeria 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from Morocco to Algeria 1 tactical_bomber moved from Morocco to Algeria Place Units - Italians 1 armour placed in Egypt 1 destroyer and 1 transport placed in 95 Sea Zone 1 submarine placed in 93 Sea Zone 1 aaGun, 1 fighter and 1 infantry placed in Southern Italy Italians undo move 2. 1 destroyer and 1 transport placed in 93 Sea Zone 1 artillery and 1 infantry placed in Northern Italy Italians undo move 4. 1 infantry placed in Egypt 1 destroyer and 1 transport placed in 93 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.83 Russians regular : 0.00 British regular : -3.00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 7 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 aaGun, 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Algeria to Morocco 1 tactical_bomber moved from Southern Italy to 94 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to Algeria 1 tactical_bomber moved from Algeria to Morocco 1 fighter moved from Southern Italy to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Algeria 1 fighter moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 1 armour moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 artillery moved from Persia to Eastern Persia Italians take Eastern Persia from British 1 armour moved from French Central Africa to French Equatorial Africa 1 mech_infantry moved from Nigeria to French Equatorial Africa 1 armour moved from French Equatorial Africa to Belgian Congo 1 mech_infantry moved from French Equatorial Africa to Belgian Congo 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Combat - Italians Battle in Morocco Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Morocco Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Battle in Bryansk Italians attack with 2 armour, 2 infantry and 1 mech_infantry Russians defend with 4 armour Italians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 4 armour in Bryansk, round 2 : 3/4 hits, 2.00 expected hits 1 mech_infantry owned by the Italians, 2 armour owned by the Russians and 2 infantry owned by the Italians lost in Bryansk Italians roll dice for 2 armour in Bryansk, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 2 armour in Bryansk, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 14 Casualties for Italians: 2 infantry and 1 mech_infantry Casualties for Russians: 4 armour Battle in Belgian Congo Italians attack with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys British defend with 2 armour, 1 artillery and 1 infantry Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 1/8 hits, 2.67 expected hits British roll dice for 2 armour, 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/4 hits, 1.67 expected hits 1 infantry owned by the British lost in Belgian Congo Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Belgian Congo, round 3 : 3/8 hits, 2.67 expected hits British roll dice for 2 armour and 1 artillery in Belgian Congo, round 3 : 0/3 hits, 1.33 expected hits 1 artillery owned by the British and 2 armour owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19 Casualties for British: 2 armour, 1 artillery and 1 infantry Non Combat Move - Italians 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 artillery moved from 94 Sea Zone to Algeria 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 artillery moved from 94 Sea Zone to Algeria 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from Morocco to Algeria 1 tactical_bomber moved from Morocco to Algeria Place Units - Italians 1 armour placed in Egypt 1 destroyer and 1 transport placed in 95 Sea Zone 1 submarine placed in 93 Sea Zone 1 aaGun, 1 fighter and 1 infantry placed in Southern Italy Italians undo move 2. 1 destroyer and 1 transport placed in 93 Sea Zone 1 artillery and 1 infantry placed in Northern Italy Italians undo move 4. 1 infantry placed in Egypt 1 destroyer and 1 transport placed in 93 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.83 Russians regular : 0.00 British regular : -3.00
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 8 Politics - Germans Purchase Units - Germans Germans buy 3 armour, 2 destroyers, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 1 bomber moved from Ukraine to Russia 6 armour and 4 fighters moved from Smolensk to Russia 1 mech_infantry moved from Novosibirsk to Russia 1 bomber moved from Novgorod to Russia 1 armour moved from Rostov to Russia Combat - Germans Battle in Russia Germans attack with 10 armour, 2 bombers, 4 fighters and 1 mech_infantry Russians defend with 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 fighter and 10 infantry Russians roll AA dice in Russia : 0/6 hits, 1.00 expected hits Germans roll dice for 10 armour, 2 bombers, 4 fighters and 1 mech_infantry in Russia, round 2 : 7/17 hits, 8.50 expected hits Russians roll dice for 3 aaGuns, 2 armour, 1 fighter and 10 infantry in Russia, round 2 : 4/13 hits, 5.00 expected hits 4 infantry owned by the Russians, 3 armour owned by the Germans, 3 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 7 armour, 2 bombers and 4 fighters in Russia, round 3 : 8/13 hits, 6.83 expected hits Russians roll dice for 2 armour, 1 fighter and 6 infantry in Russia, round 3 : 5/9 hits, 3.67 expected hits 6 infantry owned by the Russians, 2 armour owned by the Russians and 5 armour owned by the Germans lost in Russia Germans roll dice for 2 armour, 2 bombers and 4 fighters in Russia, round 4 : 5/8 hits, 4.33 expected hits Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Russia Germans captures 11PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 9 Casualties for Germans: 9 armour and 1 mech_infantry Casualties for Russians: 3 aaGuns, 2 armour, 1 fighter and 10 infantry Non Combat Move - Germans 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Novgorod 1 fighter moved from Russia to Novgorod 1 fighter moved from Russia to Novgorod 1 fighter moved from Russia to Novgorod 1 fighter moved from Russia to Novgorod 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 cruiser and 2 transports moved from 111 Sea Zone to 113 Sea Zone 1 artillery moved from Norway to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Denmark 1 mech_infantry moved from Western Germany to Denmark 1 armour moved from Novgorod to 115 Sea Zone 1 armour and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from 113 Sea Zone to Denmark 1 mech_infantry moved from France to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 aaGun moved from Belarus to Novgorod 2 submarines moved from 92 Sea Zone to 94 Sea Zone 1 destroyer and 1 submarine moved from 97 Sea Zone to 94 Sea Zone Place Units - Germans 2 fighters placed in Normandy Bordeaux 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 97 Sea Zone 1 fighter placed in Western Germany 1 armour and 1 mech_infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.33 Russians AA : -1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 8 Politics - Russians Russians takes Political Action: Political Action Allies To War With TrueNeutrals Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 8 Politics - Americans Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Purchase Units - Americans Americans buy 2 destroyers, 8 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to 94 Sea Zone 1 bomber moved from Gibraltar to 94 Sea Zone 1 bomber moved from Gibraltar to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Gibraltar to Spain 3 fighters moved from Eastern United States to 91 Sea Zone 10 infantry moved from Central United States to 101 Sea Zone 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 10 infantry moved from 91 Sea Zone to Spain 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from Tanganyika Territory to French West Africa 1 fighter moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Spain Americans attack with 1 armour, 1 artillery and 12 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 battleship in Spain, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 1 artillery and 12 infantry in Spain, round 2 : 0/14 hits, 3.00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits Americans roll dice for 1 armour, 1 artillery and 12 infantry in Spain, round 3 : 4/14 hits, 3.00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 1 artillery and 11 infantry in Spain, round 4 : 1/13 hits, 2.83 expected hits Neutral_True roll dice for 2 infantry in Spain, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 1 artillery and 10 infantry in Spain, round 5 : 1/12 hits, 2.67 expected hits Neutral_True roll dice for 1 infantry in Spain, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in 94 Sea Zone Americans attack with 1 bomber and 1 fighter Germans defend with 1 destroyer and 3 submarines; Italians defend with 1 destroyer, 1 submarine and 2 transports 3 submarines owned by the Germans and 1 submarine owned by the Italians submerged Americans roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 destroyers and 2 transports in 94 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone Americans roll dice for 1 bomber in 94 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 2 transports in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 94 Sea Zone Italians win with 2 transports remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber and 1 fighter Casualties for Italians: 1 destroyer Casualties for Germans: 1 destroyer Battle in 93 Sea Zone Americans attack with 1 bomber Italians defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Italians submerged Americans roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 93 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 93 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone 1 transport owned by the Italians lost in 93 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from 93 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 destroyers placed in 101 Sea Zone 3 transports placed in 101 Sea Zone 8 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Americans collect 36 PUs (2 lost to blockades); end with 36 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 56 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -7.00 Italians regular : 0.00 Neutral_True regular : -3.00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 8 Politics - Americans Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Purchase Units - Americans Americans buy 2 destroyers, 8 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to 94 Sea Zone 1 bomber moved from Gibraltar to 94 Sea Zone 1 bomber moved from Gibraltar to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Gibraltar to Spain 3 fighters moved from Eastern United States to 91 Sea Zone 10 infantry moved from Central United States to 101 Sea Zone 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 10 infantry moved from 91 Sea Zone to Spain 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from Tanganyika Territory to French West Africa 1 fighter moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Spain Americans attack with 1 armour, 1 artillery and 12 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 battleship in Spain, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 1 artillery and 12 infantry in Spain, round 2 : 0/14 hits, 3.00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits Americans roll dice for 1 armour, 1 artillery and 12 infantry in Spain, round 3 : 4/14 hits, 3.00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 1 artillery and 11 infantry in Spain, round 4 : 1/13 hits, 2.83 expected hits Neutral_True roll dice for 2 infantry in Spain, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 1 artillery and 10 infantry in Spain, round 5 : 1/12 hits, 2.67 expected hits Neutral_True roll dice for 1 infantry in Spain, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in 94 Sea Zone Americans attack with 1 bomber and 1 fighter Germans defend with 1 destroyer and 3 submarines; Italians defend with 1 destroyer, 1 submarine and 2 transports 3 submarines owned by the Germans and 1 submarine owned by the Italians submerged Americans roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 destroyers and 2 transports in 94 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone Americans roll dice for 1 bomber in 94 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 2 transports in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 94 Sea Zone Italians win with 2 transports remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber and 1 fighter Casualties for Italians: 1 destroyer Casualties for Germans: 1 destroyer Battle in 93 Sea Zone Americans attack with 1 bomber Italians defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Italians submerged Americans roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 93 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 93 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone 1 transport owned by the Italians lost in 93 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from 93 Sea Zone to Gibraltar Place Units - Americans 2 destroyers and 3 transports placed in 101 Sea Zone 8 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Americans collect 38 PUs; end with 38 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 20 PUs; end with 58 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -7.00 Italians regular : 0.00 Neutral_True regular : -3.00
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: Caribbean Trade War, version: 1.3.2
Game History
Round: 1 Combat Move - French 1 Cannon moved from Mobile to Pensacola 1 Indian-Scout moved from Mobile to Pensacola 2 Irregulars moved from Mobile to Pensacola 1 Irregular moved from Bayogoula to Louisiana West 1 Irregular moved from Abaham to Louisiana West 1 General moved from Fort Louis to Pensacola 1 Frigate moved from SZ29 to SZ42 2 Irregulars moved from Mobile to SZ33 1 Battleship and 2 Irregulars moved from SZ33 to SZ36 1 Admiral moved from SZ33 to SZ36 1 Frigate moved from SZ34 to SZ36 2 Irregulars moved from SZ36 to Dry Tortugas 1 Corvette moved from SZ33 to SZ36 Combat - French Battle in Pensacola French attack with 1 Cannon, 1 General, 1 Indian-Scout and 2 Irregulars Spanish defend with 1 Militia and 1 Outpost French roll dice for 1 Cannon, 1 General, 1 Indian-Scout and 2 Irregulars in Pensacola, round 2 : 3/5 hits, 2.67 expected hits Spanish roll dice for 1 Militia and 1 Outpost in Pensacola, round 2 : 1/1 hits, 0.50 expected hits 1 Militia owned by the Spanish and 1 Irregular owned by the French lost in Pensacola French win, taking Pensacola from Spanish with 1 Cannon, 1 General, 1 Indian-Scout and 1 Irregular remaining. Battle score for attacker is -1 Casualties for French: 1 Irregular Casualties for Spanish: 1 Militia Battle in SZ42 French attack with 1 Frigate Spanish defend with 1 Frigate French roll dice for 1 Frigate in SZ42, round 2 : 0/1 hits, 0.50 expected hits Spanish roll dice for 1 Frigate in SZ42, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Frigate in SZ42, round 3 : 0/1 hits, 0.50 expected hits Spanish roll dice for 1 Frigate in SZ42, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Frigate in SZ42, round 4 : 1/1 hits, 0.50 expected hits Spanish roll dice for 1 Frigate in SZ42, round 4 : 0/1 hits, 0.33 expected hits 1 Frigate owned by the Spanish lost in SZ42 French win, taking SZ42 from Spanish with 1 Frigate remaining. Battle score for attacker is 13 Casualties for Spanish: 1 Frigate Battle in SZ36 French attack with 1 Admiral, 1 Battleship, 1 Corvette and 1 Frigate Indians defend with 1 Canoe French roll dice for 1 Admiral, 1 Battleship, 1 Corvette and 1 Frigate in SZ36, round 2 : 2/4 hits, 2.00 expected hits Indians roll dice for 1 Canoe in SZ36, round 2 : 0/1 hits, 0.17 expected hits 1 Canoe owned by the Indians lost in SZ36 French win with 1 Admiral, 1 Battleship, 1 Corvette and 1 Frigate remaining. Battle score for attacker is 15 Casualties for Indians: 1 Canoe Battle in Dry Tortugas French attack with 2 Irregulars Indians defend with 1 Indian French roll dice for 2 Irregulars in Dry Tortugas, round 2 : 1/2 hits, 0.67 expected hits Indians roll dice for 1 Indian in Dry Tortugas, round 2 : 1/1 hits, 0.17 expected hits 1 Indian owned by the Indians and 1 Irregular owned by the French lost in Dry Tortugas French win, taking Dry Tortugas from Indians with 1 Irregular remaining. Battle score for attacker is 6 Casualties for French: 1 Irregular Casualties for Indians: 1 Indian Battle in Louisiana West French attack with 2 Irregulars Spanish defend with 1 Militia French roll dice for 2 Irregulars in Louisiana West, round 2 : 0/2 hits, 0.67 expected hits Spanish roll dice for 1 Militia in Louisiana West, round 2 : 1/1 hits, 0.33 expected hits 1 Irregular owned by the French lost in Louisiana West French roll dice for 1 Irregular in Louisiana West, round 3 : 0/1 hits, 0.33 expected hits Spanish roll dice for 1 Militia in Louisiana West, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Irregular in Louisiana West, round 4 : 1/1 hits, 0.33 expected hits Spanish roll dice for 1 Militia in Louisiana West, round 4 : 1/1 hits, 0.33 expected hits 1 Militia owned by the Spanish and 1 Irregular owned by the French lost in Louisiana West Spanish win with no units remaining. Battle score for attacker is -10 Casualties for French: 2 Irregulars Casualties for Spanish: 1 Militia Non Combat Move - French 1 Irregular moved from Bayogoula to Abaham 1 Militia moved from Louisiana Main to Bayogoula 1 Militia moved from Louisiana Main to Bayogoula 1 Militia moved from Louisiana Main to Bayogoula 3 Infantrys moved from Fort Louis to Louisiana Main 1 Indian-Scout moved from Beef River to Abaham Purchase Units - French French buy 1 Frigate and 1 Infantry; Remaining resources: 0 PUs; Place Units - French 1 Frigate placed in SZ33 1 Infantry placed in Fort Louis Turn Complete - French French collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
French regular : -0.17 Spanish regular : 0.50 Indians regular : 0.67
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 1:47:31 PM
Savegame -
TripleA Turn Summary: Federation round 1
TripleA Turn Summary for game: Star Trek: Dilithium War, version: 1.0.4
Game History
Round: 1 Combat Move - Federation 1 Security-Force moved from Federation Outpost to Federation Space 1 Light-Cruiser and 1 Security-Force moved from Federation Space to Orbit 03 Federation take SZ 9 from AI 1 Security-Force moved from Orbit 03 to Planet 03 Federation take Planet 03 from AI Combat - Federation Non Combat Move - Federation Turn Complete - Federation Trigger Planet 03 captured by Federation: Federation captures territory Planet 03 Place Federation collect 0 PUs; end with 0 PUs Units generate 9 Engineering; Federation end with 9 Engineering Units generate 6 Command; Federation end with 6 Command Units generate 10 PUs; Federation end with 10 PUs
Combat Hit Differential Summary :